Documentation ¶
Index ¶
- Variables
- type CardItem
- func (*CardItem) Descriptor() ([]byte, []int)deprecated
- func (x *CardItem) GetIsWin() bool
- func (x *CardItem) GetNumber() int32
- func (x *CardItem) GetSuit() int32
- func (*CardItem) ProtoMessage()
- func (x *CardItem) ProtoReflect() protoreflect.Message
- func (x *CardItem) Reset()
- func (x *CardItem) String() string
- type MSGID
- type NoticeConnectionClose
- func (*NoticeConnectionClose) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeConnectionClose) GetReason() int32
- func (*NoticeConnectionClose) ProtoMessage()
- func (x *NoticeConnectionClose) ProtoReflect() protoreflect.Message
- func (x *NoticeConnectionClose) Reset()
- func (x *NoticeConnectionClose) String() string
- type NoticeLeaveRoom
- type NoticeLoginPlayerJoinRoom
- func (*NoticeLoginPlayerJoinRoom) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeLoginPlayerJoinRoom) GetAntiSimulator() bool
- func (x *NoticeLoginPlayerJoinRoom) GetRoomid() int32
- func (*NoticeLoginPlayerJoinRoom) ProtoMessage()
- func (x *NoticeLoginPlayerJoinRoom) ProtoReflect() protoreflect.Message
- func (x *NoticeLoginPlayerJoinRoom) Reset()
- func (x *NoticeLoginPlayerJoinRoom) String() string
- type NoticeRoomBetting
- func (*NoticeRoomBetting) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeRoomBetting) GetBigWinPlayer() []*PlayerInfo
- func (x *NoticeRoomBetting) GetBullBettingLimit() int32
- func (x *NoticeRoomBetting) GetCanBettingThrow() bool
- func (x *NoticeRoomBetting) GetCowboyBettingLimit() int32
- func (x *NoticeRoomBetting) GetGodOperator() []*PlayerInfo
- func (x *NoticeRoomBetting) GetRoomid() int32
- func (*NoticeRoomBetting) ProtoMessage()
- func (x *NoticeRoomBetting) ProtoReflect() protoreflect.Message
- func (x *NoticeRoomBetting) Reset()
- func (x *NoticeRoomBetting) String() string
- type NoticeRoomSettle
- func (*NoticeRoomSettle) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeRoomSettle) GetBigWinSettles() []*PlayerSettle
- func (x *NoticeRoomSettle) GetBullCardType() TableCardType
- func (x *NoticeRoomSettle) GetCardItems() *TableCardsItems
- func (x *NoticeRoomSettle) GetCowboyCardType() TableCardType
- func (x *NoticeRoomSettle) GetGodOperatorSettles() []*PlayerSettle
- func (x *NoticeRoomSettle) GetOtherSettle() *PlayerSettle
- func (x *NoticeRoomSettle) GetRoomid() int32
- func (x *NoticeRoomSettle) GetSelfInRank() bool
- func (x *NoticeRoomSettle) GetSelfSettle() *PlayerSettle
- func (x *NoticeRoomSettle) GetUuid() uint64
- func (x *NoticeRoomSettle) GetWinBettingType() []TableBettingType
- func (x *NoticeRoomSettle) GetWinner() int32
- func (*NoticeRoomSettle) ProtoMessage()
- func (x *NoticeRoomSettle) ProtoReflect() protoreflect.Message
- func (x *NoticeRoomSettle) Reset()
- func (x *NoticeRoomSettle) String() string
- type NoticeRoomSituation
- func (*NoticeRoomSituation) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeRoomSituation) GetBaseScore() int32
- func (x *NoticeRoomSituation) GetBettingList() []*TableBettingUnit
- func (x *NoticeRoomSituation) GetBigWinPlayer() []*PlayerInfo
- func (x *NoticeRoomSituation) GetBigWinSettles() []*PlayerSettle
- func (x *NoticeRoomSituation) GetBullCardType() TableCardType
- func (x *NoticeRoomSituation) GetBullPairCancel() bool
- func (x *NoticeRoomSituation) GetCanBettingThrow() bool
- func (x *NoticeRoomSituation) GetCardItems() *TableCardsItems
- func (x *NoticeRoomSituation) GetCowboyCardType() TableCardType
- func (x *NoticeRoomSituation) GetGodOperator() []*PlayerInfo
- func (x *NoticeRoomSituation) GetGodOperatorSettles() []*PlayerSettle
- func (x *NoticeRoomSituation) GetMaxBetDownTen() int32
- func (x *NoticeRoomSituation) GetMaxBetUpTen() int32
- func (x *NoticeRoomSituation) GetNextSeconds() int64
- func (x *NoticeRoomSituation) GetOtherSettle() *PlayerSettle
- func (x *NoticeRoomSituation) GetRoomid() int32
- func (x *NoticeRoomSituation) GetSelfInfo() *PlayerInfo
- func (x *NoticeRoomSituation) GetSelfSettle() *PlayerSettle
- func (x *NoticeRoomSituation) GetState() RoomStateType
- func (x *NoticeRoomSituation) GetTimeSeconds() *RoomTimeSeconds
- func (x *NoticeRoomSituation) GetTopList() []int32
- func (x *NoticeRoomSituation) GetWinBettingType() []TableBettingType
- func (x *NoticeRoomSituation) GetWinner() int32
- func (*NoticeRoomSituation) ProtoMessage()
- func (x *NoticeRoomSituation) ProtoReflect() protoreflect.Message
- func (x *NoticeRoomSituation) Reset()
- func (x *NoticeRoomSituation) String() string
- type NoticeTableBetting
- func (*NoticeTableBetting) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeTableBetting) GetBigWinList() []*TableBettingItem
- func (x *NoticeTableBetting) GetGodOperatorList() []*TableBettingItem
- func (x *NoticeTableBetting) GetOtherList() []*TableBettingItem
- func (x *NoticeTableBetting) GetOtherTotal() int32
- func (x *NoticeTableBetting) GetRoomid() int32
- func (x *NoticeTableBetting) GetSelfInRank() bool
- func (x *NoticeTableBetting) GetSelfList() *TableBettingItem
- func (*NoticeTableBetting) ProtoMessage()
- func (x *NoticeTableBetting) ProtoReflect() protoreflect.Message
- func (x *NoticeTableBetting) Reset()
- func (x *NoticeTableBetting) String() string
- type NoticeUserKickOut
- func (*NoticeUserKickOut) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeUserKickOut) GetRoomid() int32
- func (x *NoticeUserKickOut) GetUid() int32
- func (*NoticeUserKickOut) ProtoMessage()
- func (x *NoticeUserKickOut) ProtoReflect() protoreflect.Message
- func (x *NoticeUserKickOut) Reset()
- func (x *NoticeUserKickOut) String() string
- type NoticeUserStakeChange
- func (*NoticeUserStakeChange) Descriptor() ([]byte, []int)deprecated
- func (x *NoticeUserStakeChange) GetLeftStake() int32
- func (x *NoticeUserStakeChange) GetUid() int32
- func (*NoticeUserStakeChange) ProtoMessage()
- func (x *NoticeUserStakeChange) ProtoReflect() protoreflect.Message
- func (x *NoticeUserStakeChange) Reset()
- func (x *NoticeUserStakeChange) String() string
- type PlayerInfo
- func (*PlayerInfo) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerInfo) GetBettingMoney() int32
- func (x *PlayerInfo) GetBettingWins() int32
- func (x *PlayerInfo) GetHead() string
- func (x *PlayerInfo) GetMoney() uint64
- func (x *PlayerInfo) GetName() string
- func (x *PlayerInfo) GetRank() int32
- func (x *PlayerInfo) GetUid() int32
- func (*PlayerInfo) ProtoMessage()
- func (x *PlayerInfo) ProtoReflect() protoreflect.Message
- func (x *PlayerInfo) Reset()
- func (x *PlayerInfo) String() string
- type PlayerSettle
- func (*PlayerSettle) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerSettle) GetFromList() []*PlayerSettleItem
- func (x *PlayerSettle) GetPayGold() int32
- func (x *PlayerSettle) GetRank() int32
- func (x *PlayerSettle) GetUid() int32
- func (*PlayerSettle) ProtoMessage()
- func (x *PlayerSettle) ProtoReflect() protoreflect.Message
- func (x *PlayerSettle) Reset()
- func (x *PlayerSettle) String() string
- type PlayerSettleItem
- func (*PlayerSettleItem) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerSettleItem) GetPayGold() int32
- func (x *PlayerSettleItem) GetType() TableBettingType
- func (*PlayerSettleItem) ProtoMessage()
- func (x *PlayerSettleItem) ProtoReflect() protoreflect.Message
- func (x *PlayerSettleItem) Reset()
- func (x *PlayerSettleItem) String() string
- type PositionInfo
- func (*PositionInfo) Descriptor() ([]byte, []int)deprecated
- func (x *PositionInfo) GetIp() string
- func (x *PositionInfo) GetLatitude() float32
- func (x *PositionInfo) GetLongtitude() float32
- func (*PositionInfo) ProtoMessage()
- func (x *PositionInfo) ProtoReflect() protoreflect.Message
- func (x *PositionInfo) Reset()
- func (x *PositionInfo) String() string
- type RequestBetting
- func (*RequestBetting) Descriptor() ([]byte, []int)deprecated
- func (x *RequestBetting) GetAmount() int32
- func (x *RequestBetting) GetRoomid() int32
- func (x *RequestBetting) GetType() TableBettingType
- func (*RequestBetting) ProtoMessage()
- func (x *RequestBetting) ProtoReflect() protoreflect.Message
- func (x *RequestBetting) Reset()
- func (x *RequestBetting) String() string
- type RequestBettingThrow
- func (*RequestBettingThrow) Descriptor() ([]byte, []int)deprecated
- func (x *RequestBettingThrow) GetRoomid() int32
- func (*RequestBettingThrow) ProtoMessage()
- func (x *RequestBettingThrow) ProtoReflect() protoreflect.Message
- func (x *RequestBettingThrow) Reset()
- func (x *RequestBettingThrow) String() string
- type RequestHeartBeat
- func (*RequestHeartBeat) Descriptor() ([]byte, []int)deprecated
- func (x *RequestHeartBeat) GetPosition() *PositionInfo
- func (x *RequestHeartBeat) GetUid() int32
- func (*RequestHeartBeat) ProtoMessage()
- func (x *RequestHeartBeat) ProtoReflect() protoreflect.Message
- func (x *RequestHeartBeat) Reset()
- func (x *RequestHeartBeat) String() string
- type RequestJoinRoom
- type RequestLeaveRoom
- type RequestLogon
- func (*RequestLogon) Descriptor() ([]byte, []int)deprecated
- func (x *RequestLogon) GetDeviceInfo() string
- func (x *RequestLogon) GetPosition() *PositionInfo
- func (x *RequestLogon) GetToken() string
- func (x *RequestLogon) GetVersion() string
- func (*RequestLogon) ProtoMessage()
- func (x *RequestLogon) ProtoReflect() protoreflect.Message
- func (x *RequestLogon) Reset()
- func (x *RequestLogon) String() string
- type RequestRoomOnlineList
- func (*RequestRoomOnlineList) Descriptor() ([]byte, []int)deprecated
- func (x *RequestRoomOnlineList) GetRoomid() int32
- func (*RequestRoomOnlineList) ProtoMessage()
- func (x *RequestRoomOnlineList) ProtoReflect() protoreflect.Message
- func (x *RequestRoomOnlineList) Reset()
- func (x *RequestRoomOnlineList) String() string
- type RequestRoomPlayerList
- func (*RequestRoomPlayerList) Descriptor() ([]byte, []int)deprecated
- func (x *RequestRoomPlayerList) GetRoomid() int32
- func (*RequestRoomPlayerList) ProtoMessage()
- func (x *RequestRoomPlayerList) ProtoReflect() protoreflect.Message
- func (x *RequestRoomPlayerList) Reset()
- func (x *RequestRoomPlayerList) String() string
- type RequestRoomSituation
- func (*RequestRoomSituation) Descriptor() ([]byte, []int)deprecated
- func (x *RequestRoomSituation) GetRoomid() int32
- func (*RequestRoomSituation) ProtoMessage()
- func (x *RequestRoomSituation) ProtoReflect() protoreflect.Message
- func (x *RequestRoomSituation) Reset()
- func (x *RequestRoomSituation) String() string
- type RequestRoomStatistic
- func (*RequestRoomStatistic) Descriptor() ([]byte, []int)deprecated
- func (x *RequestRoomStatistic) GetRoomid() int32
- func (*RequestRoomStatistic) ProtoMessage()
- func (x *RequestRoomStatistic) ProtoReflect() protoreflect.Message
- func (x *RequestRoomStatistic) Reset()
- func (x *RequestRoomStatistic) String() string
- type RequestUserStakeLeft
- func (*RequestUserStakeLeft) Descriptor() ([]byte, []int)deprecated
- func (x *RequestUserStakeLeft) GetUid() int32
- func (*RequestUserStakeLeft) ProtoMessage()
- func (x *RequestUserStakeLeft) ProtoReflect() protoreflect.Message
- func (x *RequestUserStakeLeft) Reset()
- func (x *RequestUserStakeLeft) String() string
- type RequestUserStanding
- func (*RequestUserStanding) Descriptor() ([]byte, []int)deprecated
- func (x *RequestUserStanding) GetRoomid() int32
- func (x *RequestUserStanding) GetUid() int32
- func (*RequestUserStanding) ProtoMessage()
- func (x *RequestUserStanding) ProtoReflect() protoreflect.Message
- func (x *RequestUserStanding) Reset()
- func (x *RequestUserStanding) String() string
- type ResponseBetting
- func (*ResponseBetting) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseBetting) GetAmount() int32
- func (x *ResponseBetting) GetError() int32
- func (x *ResponseBetting) GetType() TableBettingType
- func (*ResponseBetting) ProtoMessage()
- func (x *ResponseBetting) ProtoReflect() protoreflect.Message
- func (x *ResponseBetting) Reset()
- func (x *ResponseBetting) String() string
- type ResponseBettingThrow
- func (*ResponseBettingThrow) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseBettingThrow) GetError() int32
- func (*ResponseBettingThrow) ProtoMessage()
- func (x *ResponseBettingThrow) ProtoReflect() protoreflect.Message
- func (x *ResponseBettingThrow) Reset()
- func (x *ResponseBettingThrow) String() string
- type ResponseHeartBeat
- type ResponseJoinRoom
- func (*ResponseJoinRoom) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseJoinRoom) GetError() int32
- func (x *ResponseJoinRoom) GetRoomid() int32
- func (*ResponseJoinRoom) ProtoMessage()
- func (x *ResponseJoinRoom) ProtoReflect() protoreflect.Message
- func (x *ResponseJoinRoom) Reset()
- func (x *ResponseJoinRoom) String() string
- type ResponseLeaveRoom
- type ResponseLogon
- func (*ResponseLogon) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseLogon) GetAesIv() string
- func (x *ResponseLogon) GetAesKey() string
- func (x *ResponseLogon) GetError() int32
- func (*ResponseLogon) ProtoMessage()
- func (x *ResponseLogon) ProtoReflect() protoreflect.Message
- func (x *ResponseLogon) Reset()
- func (x *ResponseLogon) String() string
- type ResponseRoomOnlineList
- func (*ResponseRoomOnlineList) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseRoomOnlineList) GetError() int32
- func (x *ResponseRoomOnlineList) GetOnlineList() []*PlayerInfo
- func (x *ResponseRoomOnlineList) GetOnlineNum() int32
- func (*ResponseRoomOnlineList) ProtoMessage()
- func (x *ResponseRoomOnlineList) ProtoReflect() protoreflect.Message
- func (x *ResponseRoomOnlineList) Reset()
- func (x *ResponseRoomOnlineList) String() string
- type ResponseRoomPlayerList
- func (*ResponseRoomPlayerList) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseRoomPlayerList) GetBigWinPlayer() []*PlayerInfo
- func (x *ResponseRoomPlayerList) GetError() int32
- func (x *ResponseRoomPlayerList) GetGodOperator() []*PlayerInfo
- func (x *ResponseRoomPlayerList) GetSelfInfo() *PlayerInfo
- func (*ResponseRoomPlayerList) ProtoMessage()
- func (x *ResponseRoomPlayerList) ProtoReflect() protoreflect.Message
- func (x *ResponseRoomPlayerList) Reset()
- func (x *ResponseRoomPlayerList) String() string
- type ResponseRoomSituation
- func (*ResponseRoomSituation) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseRoomSituation) GetError() int32
- func (*ResponseRoomSituation) ProtoMessage()
- func (x *ResponseRoomSituation) ProtoReflect() protoreflect.Message
- func (x *ResponseRoomSituation) Reset()
- func (x *ResponseRoomSituation) String() string
- type ResponseRoomStatistic
- func (*ResponseRoomStatistic) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseRoomStatistic) GetBookingSheet() *RoomBookingSheet
- func (x *ResponseRoomStatistic) GetError() int32
- func (x *ResponseRoomStatistic) GetStatInfo() *StatInfo
- func (*ResponseRoomStatistic) ProtoMessage()
- func (x *ResponseRoomStatistic) ProtoReflect() protoreflect.Message
- func (x *ResponseRoomStatistic) Reset()
- func (x *ResponseRoomStatistic) String() string
- type ResponseUserStakeLeft
- func (*ResponseUserStakeLeft) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseUserStakeLeft) GetError() int32
- func (x *ResponseUserStakeLeft) GetLeftStake() int32
- func (*ResponseUserStakeLeft) ProtoMessage()
- func (x *ResponseUserStakeLeft) ProtoReflect() protoreflect.Message
- func (x *ResponseUserStakeLeft) Reset()
- func (x *ResponseUserStakeLeft) String() string
- type ResponseUserStanding
- func (*ResponseUserStanding) Descriptor() ([]byte, []int)deprecated
- func (x *ResponseUserStanding) GetError() int32
- func (x *ResponseUserStanding) GetList() []*StandingStat
- func (*ResponseUserStanding) ProtoMessage()
- func (x *ResponseUserStanding) ProtoReflect() protoreflect.Message
- func (x *ResponseUserStanding) Reset()
- func (x *ResponseUserStanding) String() string
- type RoomBookingSheet
- func (*RoomBookingSheet) Descriptor() ([]byte, []int)deprecated
- func (x *RoomBookingSheet) GetLeftList() []*WinCardCol
- func (x *RoomBookingSheet) GetRightList() []*WinCol
- func (x *RoomBookingSheet) GetTopList() []int32
- func (*RoomBookingSheet) ProtoMessage()
- func (x *RoomBookingSheet) ProtoReflect() protoreflect.Message
- func (x *RoomBookingSheet) Reset()
- func (x *RoomBookingSheet) String() string
- type RoomStateType
- func (RoomStateType) Descriptor() protoreflect.EnumDescriptor
- func (x RoomStateType) Enum() *RoomStateType
- func (RoomStateType) EnumDescriptor() ([]byte, []int)deprecated
- func (x RoomStateType) Number() protoreflect.EnumNumber
- func (x RoomStateType) String() string
- func (RoomStateType) Type() protoreflect.EnumType
- type RoomTimeSeconds
- func (*RoomTimeSeconds) Descriptor() ([]byte, []int)deprecated
- func (x *RoomTimeSeconds) GetBetSeconds() int32
- func (x *RoomTimeSeconds) GetShowSeconds() int32
- func (x *RoomTimeSeconds) GetWaitSeconds() int32
- func (*RoomTimeSeconds) ProtoMessage()
- func (x *RoomTimeSeconds) ProtoReflect() protoreflect.Message
- func (x *RoomTimeSeconds) Reset()
- func (x *RoomTimeSeconds) String() string
- type RoomUserType
- func (RoomUserType) Descriptor() protoreflect.EnumDescriptor
- func (x RoomUserType) Enum() *RoomUserType
- func (RoomUserType) EnumDescriptor() ([]byte, []int)deprecated
- func (x RoomUserType) Number() protoreflect.EnumNumber
- func (x RoomUserType) String() string
- func (RoomUserType) Type() protoreflect.EnumType
- type StandingStat
- func (*StandingStat) Descriptor() ([]byte, []int)deprecated
- func (x *StandingStat) GetBetMoney() int32
- func (x *StandingStat) GetGameUuid() uint64
- func (x *StandingStat) GetPayMoney() int32
- func (x *StandingStat) GetRoomid() int32
- func (x *StandingStat) GetStandingList() []*StandingUnit
- func (x *StandingStat) GetUid() int32
- func (x *StandingStat) GetWinState() int32
- func (*StandingStat) ProtoMessage()
- func (x *StandingStat) ProtoReflect() protoreflect.Message
- func (x *StandingStat) Reset()
- func (x *StandingStat) String() string
- type StandingUnit
- func (*StandingUnit) Descriptor() ([]byte, []int)deprecated
- func (x *StandingUnit) GetBettingMoney() int32
- func (x *StandingUnit) GetBettingType() TableBettingType
- func (x *StandingUnit) GetPayMoney() int32
- func (*StandingUnit) ProtoMessage()
- func (x *StandingUnit) ProtoReflect() protoreflect.Message
- func (x *StandingUnit) Reset()
- func (x *StandingUnit) String() string
- type StatInfo
- func (*StatInfo) Descriptor() ([]byte, []int)deprecated
- func (x *StatInfo) GetBreakEven() int32
- func (x *StatInfo) GetBullPair() int32
- func (x *StatInfo) GetBullWin() int32
- func (x *StatInfo) GetCowBodyWin() int32
- func (x *StatInfo) GetGameUuid() uint64
- func (x *StatInfo) GetHandOne() int32
- func (x *StatInfo) GetHandThree() int32
- func (x *StatInfo) GetHandTwo() int32
- func (x *StatInfo) GetWinCardType() TableCardType
- func (x *StatInfo) GetWinFive() int32
- func (x *StatInfo) GetWinFour() int32
- func (x *StatInfo) GetWinOne() int32
- func (x *StatInfo) GetWinThree() int32
- func (x *StatInfo) GetWinTwo() int32
- func (x *StatInfo) GetWinner() int32
- func (*StatInfo) ProtoMessage()
- func (x *StatInfo) ProtoReflect() protoreflect.Message
- func (x *StatInfo) Reset()
- func (x *StatInfo) String() string
- type TableBettingDetail
- func (*TableBettingDetail) Descriptor() ([]byte, []int)deprecated
- func (x *TableBettingDetail) GetAmount() int32
- func (x *TableBettingDetail) GetIsBettingThrow() bool
- func (x *TableBettingDetail) GetType() TableBettingType
- func (*TableBettingDetail) ProtoMessage()
- func (x *TableBettingDetail) ProtoReflect() protoreflect.Message
- func (x *TableBettingDetail) Reset()
- func (x *TableBettingDetail) String() string
- type TableBettingItem
- func (*TableBettingItem) Descriptor() ([]byte, []int)deprecated
- func (x *TableBettingItem) GetBetList() []*TableBettingDetail
- func (x *TableBettingItem) GetRank() int32
- func (x *TableBettingItem) GetTotal() int32
- func (x *TableBettingItem) GetUid() int32
- func (*TableBettingItem) ProtoMessage()
- func (x *TableBettingItem) ProtoReflect() protoreflect.Message
- func (x *TableBettingItem) Reset()
- func (x *TableBettingItem) String() string
- type TableBettingType
- func (TableBettingType) Descriptor() protoreflect.EnumDescriptor
- func (x TableBettingType) Enum() *TableBettingType
- func (TableBettingType) EnumDescriptor() ([]byte, []int)deprecated
- func (x TableBettingType) Number() protoreflect.EnumNumber
- func (x TableBettingType) String() string
- func (TableBettingType) Type() protoreflect.EnumType
- type TableBettingUnit
- func (*TableBettingUnit) Descriptor() ([]byte, []int)deprecated
- func (x *TableBettingUnit) GetBettingLost() int32
- func (x *TableBettingUnit) GetBettingSelf() int32
- func (x *TableBettingUnit) GetBettingStats() []int32
- func (x *TableBettingUnit) GetBettingTotal() int32
- func (x *TableBettingUnit) GetBettingType() TableBettingType
- func (x *TableBettingUnit) GetMultiple() int32
- func (*TableBettingUnit) ProtoMessage()
- func (x *TableBettingUnit) ProtoReflect() protoreflect.Message
- func (x *TableBettingUnit) Reset()
- func (x *TableBettingUnit) String() string
- type TableCardStat
- func (*TableCardStat) Descriptor() ([]byte, []int)deprecated
- func (x *TableCardStat) GetWinCardType() TableCardType
- func (x *TableCardStat) GetWinner() int32
- func (*TableCardStat) ProtoMessage()
- func (x *TableCardStat) ProtoReflect() protoreflect.Message
- func (x *TableCardStat) Reset()
- func (x *TableCardStat) String() string
- type TableCardType
- func (TableCardType) Descriptor() protoreflect.EnumDescriptor
- func (x TableCardType) Enum() *TableCardType
- func (TableCardType) EnumDescriptor() ([]byte, []int)deprecated
- func (x TableCardType) Number() protoreflect.EnumNumber
- func (x TableCardType) String() string
- func (TableCardType) Type() protoreflect.EnumType
- type TableCardsItems
- func (*TableCardsItems) Descriptor() ([]byte, []int)deprecated
- func (x *TableCardsItems) GetBullCards() []*CardItem
- func (x *TableCardsItems) GetCommunityCards() []*CardItem
- func (x *TableCardsItems) GetCowboyCards() []*CardItem
- func (*TableCardsItems) ProtoMessage()
- func (x *TableCardsItems) ProtoReflect() protoreflect.Message
- func (x *TableCardsItems) Reset()
- func (x *TableCardsItems) String() string
- type WinCardCol
- type WinCol
Constants ¶
This section is empty.
Variables ¶
var ( MSGID_name = map[int32]string{ 0: "MsgID_Min", 20000: "MsgID_ConnClose_Notice", 20001: "MsgID_Logon_Request", 20002: "MsgID_Logon_Response", 20003: "MsgID_HeartBeat_Request", 20004: "MsgID_HeartBeat_Response", 20005: "MsgID_JoinRoom_Request", 20006: "MsgID_JoinRoom_Response", 20007: "MsgID_LeaveRoom_Request", 20008: "MsgID_LeaveRoom_Response", 20009: "MsgID_Login_Player_JoinRoom_Notice", 20010: "MsgID_Betting_Request", 20011: "MsgID_Betting_Response", 20012: "MsgID_RoomBetting_Notice", 20013: "MsgID_RoomSettle_Notice", 20014: "MsgID_RoomSituation_Request", 20015: "MsgID_RoomSituation_Response", 20016: "MsgID_RoomSituation_Notice", 20017: "MsgID_TableBetting_Notice", 20018: "MsgID_RoomPlayerList_Request", 20019: "MsgID_RoomPlayerList_Response", 20020: "MsgID_UserStakeChange_Notice", 20021: "MsgID_RoomOnlineList_Request", 20022: "MsgID_RoomOnlineList_Response", 20023: "MsgID_RoomStatistic_Request", 20024: "MsgID_RoomStatistic_Response", 20025: "MsgID_UserStanding_Request", 20026: "MsgID_UserStanding_Response", 20027: "MsgID_UserKickOut_Notice", 20028: "MsgID_UserStakeLeft_Request", 20029: "MsgID_UserStakeLeft_Response", 20030: "MsgID_LeaveRoom_Notice", 20031: "MsgID_BettingThrow_Request", 20032: "MsgID_BettingThrow_Response", } MSGID_value = map[string]int32{ "MsgID_Min": 0, "MsgID_ConnClose_Notice": 20000, "MsgID_Logon_Request": 20001, "MsgID_Logon_Response": 20002, "MsgID_HeartBeat_Request": 20003, "MsgID_HeartBeat_Response": 20004, "MsgID_JoinRoom_Request": 20005, "MsgID_JoinRoom_Response": 20006, "MsgID_LeaveRoom_Request": 20007, "MsgID_LeaveRoom_Response": 20008, "MsgID_Login_Player_JoinRoom_Notice": 20009, "MsgID_Betting_Request": 20010, "MsgID_Betting_Response": 20011, "MsgID_RoomBetting_Notice": 20012, "MsgID_RoomSettle_Notice": 20013, "MsgID_RoomSituation_Request": 20014, "MsgID_RoomSituation_Response": 20015, "MsgID_RoomSituation_Notice": 20016, "MsgID_TableBetting_Notice": 20017, "MsgID_RoomPlayerList_Request": 20018, "MsgID_RoomPlayerList_Response": 20019, "MsgID_UserStakeChange_Notice": 20020, "MsgID_RoomOnlineList_Request": 20021, "MsgID_RoomOnlineList_Response": 20022, "MsgID_RoomStatistic_Request": 20023, "MsgID_RoomStatistic_Response": 20024, "MsgID_UserStanding_Request": 20025, "MsgID_UserStanding_Response": 20026, "MsgID_UserKickOut_Notice": 20027, "MsgID_UserStakeLeft_Request": 20028, "MsgID_UserStakeLeft_Response": 20029, "MsgID_LeaveRoom_Notice": 20030, "MsgID_BettingThrow_Request": 20031, "MsgID_BettingThrow_Response": 20032, } )
Enum value maps for MSGID.
var ( RoomStateType_name = map[int32]string{ 0: "EnumNotStarted", 1: "EnumWaiting", 2: "EnumBetting", 3: "EnumShowCard", } RoomStateType_value = map[string]int32{ "EnumNotStarted": 0, "EnumWaiting": 1, "EnumBetting": 2, "EnumShowCard": 3, } )
Enum value maps for RoomStateType.
var ( TableBettingType_name = map[int32]string{ 0: "EnumNone", 1: "EnumCowboyWin", 2: "EnumBullWin", 3: "EnumBreakEven", 4: "EnumWinOne", 5: "EnumWinTwo", 6: "EnumWinThree", 7: "EnumWinFour", 8: "EnumWinFive", 9: "EnumHandOne", 10: "EnumHandTwo", 11: "EnumHandThree", 12: "EnumBullPair", } TableBettingType_value = map[string]int32{ "EnumNone": 0, "EnumCowboyWin": 1, "EnumBullWin": 2, "EnumBreakEven": 3, "EnumWinOne": 4, "EnumWinTwo": 5, "EnumWinThree": 6, "EnumWinFour": 7, "EnumWinFive": 8, "EnumHandOne": 9, "EnumHandTwo": 10, "EnumHandThree": 11, "EnumBullPair": 12, } )
Enum value maps for TableBettingType.
var ( TableCardType_name = map[int32]string{ 0: "CardNone", 1: "CardHigh", 2: "CardPair", 3: "CardPairTwo", 4: "CardThreeKind", 5: "CardStraight", 6: "CardSameColor", 7: "CardGourd", 8: "CardFourKind", 9: "CardStraightFlush", 10: "CardRoyalStraightFlush", } TableCardType_value = map[string]int32{ "CardNone": 0, "CardHigh": 1, "CardPair": 2, "CardPairTwo": 3, "CardThreeKind": 4, "CardStraight": 5, "CardSameColor": 6, "CardGourd": 7, "CardFourKind": 8, "CardStraightFlush": 9, "CardRoyalStraightFlush": 10, } )
Enum value maps for TableCardType.
var ( RoomUserType_name = map[int32]string{ 0: "UserOther", 1: "UserSelf", 2: "UserBigWin", 3: "UserGodOperator", } RoomUserType_value = map[string]int32{ "UserOther": 0, "UserSelf": 1, "UserBigWin": 2, "UserGodOperator": 3, } )
Enum value maps for RoomUserType.
var File_bull_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type CardItem ¶
type CardItem struct { Number int32 `protobuf:"varint,1,opt,name=number,proto3" json:"number,omitempty"` Suit int32 `protobuf:"varint,2,opt,name=suit,proto3" json:"suit,omitempty"` IsWin bool `protobuf:"varint,3,opt,name=is_win,json=isWin,proto3" json:"is_win,omitempty"` //是否属于赢牌 0-否 1-是 // contains filtered or unexported fields }
func (*CardItem) Descriptor
deprecated
func (*CardItem) ProtoMessage ¶
func (*CardItem) ProtoMessage()
func (*CardItem) ProtoReflect ¶
func (x *CardItem) ProtoReflect() protoreflect.Message
type MSGID ¶
type MSGID int32
const ( MSGID_MsgID_Min MSGID = 0 MSGID_MsgID_ConnClose_Notice MSGID = 20000 MSGID_MsgID_Logon_Request MSGID = 20001 MSGID_MsgID_Logon_Response MSGID = 20002 MSGID_MsgID_HeartBeat_Request MSGID = 20003 MSGID_MsgID_HeartBeat_Response MSGID = 20004 MSGID_MsgID_JoinRoom_Request MSGID = 20005 MSGID_MsgID_JoinRoom_Response MSGID = 20006 MSGID_MsgID_LeaveRoom_Request MSGID = 20007 MSGID_MsgID_LeaveRoom_Response MSGID = 20008 MSGID_MsgID_Login_Player_JoinRoom_Notice MSGID = 20009 MSGID_MsgID_Betting_Request MSGID = 20010 MSGID_MsgID_Betting_Response MSGID = 20011 MSGID_MsgID_RoomBetting_Notice MSGID = 20012 MSGID_MsgID_RoomSettle_Notice MSGID = 20013 MSGID_MsgID_RoomSituation_Request MSGID = 20014 MSGID_MsgID_RoomSituation_Response MSGID = 20015 MSGID_MsgID_RoomSituation_Notice MSGID = 20016 MSGID_MsgID_TableBetting_Notice MSGID = 20017 MSGID_MsgID_RoomPlayerList_Request MSGID = 20018 MSGID_MsgID_RoomPlayerList_Response MSGID = 20019 MSGID_MsgID_UserStakeChange_Notice MSGID = 20020 MSGID_MsgID_RoomOnlineList_Request MSGID = 20021 MSGID_MsgID_RoomOnlineList_Response MSGID = 20022 MSGID_MsgID_RoomStatistic_Request MSGID = 20023 MSGID_MsgID_RoomStatistic_Response MSGID = 20024 MSGID_MsgID_UserStanding_Request MSGID = 20025 MSGID_MsgID_UserStanding_Response MSGID = 20026 MSGID_MsgID_UserKickOut_Notice MSGID = 20027 MSGID_MsgID_UserStakeLeft_Request MSGID = 20028 MSGID_MsgID_UserStakeLeft_Response MSGID = 20029 MSGID_MsgID_LeaveRoom_Notice MSGID = 20030 MSGID_MsgID_BettingThrow_Request MSGID = 20031 //续投 MSGID_MsgID_BettingThrow_Response MSGID = 20032 )
func (MSGID) Descriptor ¶
func (MSGID) Descriptor() protoreflect.EnumDescriptor
func (MSGID) EnumDescriptor
deprecated
func (MSGID) Number ¶
func (x MSGID) Number() protoreflect.EnumNumber
func (MSGID) Type ¶
func (MSGID) Type() protoreflect.EnumType
type NoticeConnectionClose ¶
type NoticeConnectionClose struct { Reason int32 `protobuf:"varint,1,opt,name=Reason,proto3" json:"Reason,omitempty"` //1=client close; 2=time out; 3=broken; 4=other // contains filtered or unexported fields }
func (*NoticeConnectionClose) Descriptor
deprecated
func (*NoticeConnectionClose) Descriptor() ([]byte, []int)
Deprecated: Use NoticeConnectionClose.ProtoReflect.Descriptor instead.
func (*NoticeConnectionClose) GetReason ¶
func (x *NoticeConnectionClose) GetReason() int32
func (*NoticeConnectionClose) ProtoMessage ¶
func (*NoticeConnectionClose) ProtoMessage()
func (*NoticeConnectionClose) ProtoReflect ¶
func (x *NoticeConnectionClose) ProtoReflect() protoreflect.Message
func (*NoticeConnectionClose) Reset ¶
func (x *NoticeConnectionClose) Reset()
func (*NoticeConnectionClose) String ¶
func (x *NoticeConnectionClose) String() string
type NoticeLeaveRoom ¶
type NoticeLeaveRoom struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*NoticeLeaveRoom) Descriptor
deprecated
func (*NoticeLeaveRoom) Descriptor() ([]byte, []int)
Deprecated: Use NoticeLeaveRoom.ProtoReflect.Descriptor instead.
func (*NoticeLeaveRoom) GetRoomid ¶
func (x *NoticeLeaveRoom) GetRoomid() int32
func (*NoticeLeaveRoom) ProtoMessage ¶
func (*NoticeLeaveRoom) ProtoMessage()
func (*NoticeLeaveRoom) ProtoReflect ¶
func (x *NoticeLeaveRoom) ProtoReflect() protoreflect.Message
func (*NoticeLeaveRoom) Reset ¶
func (x *NoticeLeaveRoom) Reset()
func (*NoticeLeaveRoom) String ¶
func (x *NoticeLeaveRoom) String() string
type NoticeLoginPlayerJoinRoom ¶
type NoticeLoginPlayerJoinRoom struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` AntiSimulator bool `protobuf:"varint,2,opt,name=anti_simulator,json=antiSimulator,proto3" json:"anti_simulator,omitempty"` // contains filtered or unexported fields }
func (*NoticeLoginPlayerJoinRoom) Descriptor
deprecated
func (*NoticeLoginPlayerJoinRoom) Descriptor() ([]byte, []int)
Deprecated: Use NoticeLoginPlayerJoinRoom.ProtoReflect.Descriptor instead.
func (*NoticeLoginPlayerJoinRoom) GetAntiSimulator ¶
func (x *NoticeLoginPlayerJoinRoom) GetAntiSimulator() bool
func (*NoticeLoginPlayerJoinRoom) GetRoomid ¶
func (x *NoticeLoginPlayerJoinRoom) GetRoomid() int32
func (*NoticeLoginPlayerJoinRoom) ProtoMessage ¶
func (*NoticeLoginPlayerJoinRoom) ProtoMessage()
func (*NoticeLoginPlayerJoinRoom) ProtoReflect ¶
func (x *NoticeLoginPlayerJoinRoom) ProtoReflect() protoreflect.Message
func (*NoticeLoginPlayerJoinRoom) Reset ¶
func (x *NoticeLoginPlayerJoinRoom) Reset()
func (*NoticeLoginPlayerJoinRoom) String ¶
func (x *NoticeLoginPlayerJoinRoom) String() string
type NoticeRoomBetting ¶
type NoticeRoomBetting struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` BigWinPlayer []*PlayerInfo `protobuf:"bytes,2,rep,name=big_win_player,json=bigWinPlayer,proto3" json:"big_win_player,omitempty"` //大赢家用户 GodOperator []*PlayerInfo `protobuf:"bytes,3,rep,name=god_operator,json=godOperator,proto3" json:"god_operator,omitempty"` //神算子用户 CowboyBettingLimit int32 `protobuf:"varint,4,opt,name=cowboy_betting_limit,json=cowboyBettingLimit,proto3" json:"cowboy_betting_limit,omitempty"` //牛仔胜单元倍投限制 0-不限制 BullBettingLimit int32 `protobuf:"varint,5,opt,name=bull_betting_limit,json=bullBettingLimit,proto3" json:"bull_betting_limit,omitempty"` //公牛胜单元倍投限制 0-不限制 CanBettingThrow bool `protobuf:"varint,6,opt,name=can_betting_throw,json=canBettingThrow,proto3" json:"can_betting_throw,omitempty"` //能否续投 // contains filtered or unexported fields }
func (*NoticeRoomBetting) Descriptor
deprecated
func (*NoticeRoomBetting) Descriptor() ([]byte, []int)
Deprecated: Use NoticeRoomBetting.ProtoReflect.Descriptor instead.
func (*NoticeRoomBetting) GetBigWinPlayer ¶
func (x *NoticeRoomBetting) GetBigWinPlayer() []*PlayerInfo
func (*NoticeRoomBetting) GetBullBettingLimit ¶
func (x *NoticeRoomBetting) GetBullBettingLimit() int32
func (*NoticeRoomBetting) GetCanBettingThrow ¶
func (x *NoticeRoomBetting) GetCanBettingThrow() bool
func (*NoticeRoomBetting) GetCowboyBettingLimit ¶
func (x *NoticeRoomBetting) GetCowboyBettingLimit() int32
func (*NoticeRoomBetting) GetGodOperator ¶
func (x *NoticeRoomBetting) GetGodOperator() []*PlayerInfo
func (*NoticeRoomBetting) GetRoomid ¶
func (x *NoticeRoomBetting) GetRoomid() int32
func (*NoticeRoomBetting) ProtoMessage ¶
func (*NoticeRoomBetting) ProtoMessage()
func (*NoticeRoomBetting) ProtoReflect ¶
func (x *NoticeRoomBetting) ProtoReflect() protoreflect.Message
func (*NoticeRoomBetting) Reset ¶
func (x *NoticeRoomBetting) Reset()
func (*NoticeRoomBetting) String ¶
func (x *NoticeRoomBetting) String() string
type NoticeRoomSettle ¶
type NoticeRoomSettle struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` Uuid uint64 `protobuf:"varint,2,opt,name=uuid,proto3" json:"uuid,omitempty"` BigWinSettles []*PlayerSettle `protobuf:"bytes,3,rep,name=big_win_settles,json=bigWinSettles,proto3" json:"big_win_settles,omitempty"` GodOperatorSettles []*PlayerSettle `protobuf:"bytes,4,rep,name=god_operator_settles,json=godOperatorSettles,proto3" json:"god_operator_settles,omitempty"` SelfSettle *PlayerSettle `protobuf:"bytes,5,opt,name=self_settle,json=selfSettle,proto3" json:"self_settle,omitempty"` OtherSettle *PlayerSettle `protobuf:"bytes,6,opt,name=other_settle,json=otherSettle,proto3" json:"other_settle,omitempty"` SelfInRank bool `protobuf:"varint,7,opt,name=self_in_rank,json=selfInRank,proto3" json:"self_in_rank,omitempty"` //自己是否在排行结算中-富豪榜或者神算子中,不在包含在other_settle,other_settle=other_settle-self_settle Winner int32 `protobuf:"varint,8,opt,name=winner,proto3" json:"winner,omitempty"` //获胜方 0-无结果 1-牛仔胜 2-公牛胜 3-平手 WinBettingType []TableBettingType `` //获胜押注单元 /* 144-byte string literal not displayed */ CowboyCardType TableCardType `` //牛仔牌型 /* 135-byte string literal not displayed */ BullCardType TableCardType `` //公牛牌型 /* 129-byte string literal not displayed */ CardItems *TableCardsItems `protobuf:"bytes,12,opt,name=card_items,json=cardItems,proto3" json:"card_items,omitempty"` //发牌信息 // contains filtered or unexported fields }
func (*NoticeRoomSettle) Descriptor
deprecated
func (*NoticeRoomSettle) Descriptor() ([]byte, []int)
Deprecated: Use NoticeRoomSettle.ProtoReflect.Descriptor instead.
func (*NoticeRoomSettle) GetBigWinSettles ¶
func (x *NoticeRoomSettle) GetBigWinSettles() []*PlayerSettle
func (*NoticeRoomSettle) GetBullCardType ¶
func (x *NoticeRoomSettle) GetBullCardType() TableCardType
func (*NoticeRoomSettle) GetCardItems ¶
func (x *NoticeRoomSettle) GetCardItems() *TableCardsItems
func (*NoticeRoomSettle) GetCowboyCardType ¶
func (x *NoticeRoomSettle) GetCowboyCardType() TableCardType
func (*NoticeRoomSettle) GetGodOperatorSettles ¶
func (x *NoticeRoomSettle) GetGodOperatorSettles() []*PlayerSettle
func (*NoticeRoomSettle) GetOtherSettle ¶
func (x *NoticeRoomSettle) GetOtherSettle() *PlayerSettle
func (*NoticeRoomSettle) GetRoomid ¶
func (x *NoticeRoomSettle) GetRoomid() int32
func (*NoticeRoomSettle) GetSelfInRank ¶
func (x *NoticeRoomSettle) GetSelfInRank() bool
func (*NoticeRoomSettle) GetSelfSettle ¶
func (x *NoticeRoomSettle) GetSelfSettle() *PlayerSettle
func (*NoticeRoomSettle) GetUuid ¶
func (x *NoticeRoomSettle) GetUuid() uint64
func (*NoticeRoomSettle) GetWinBettingType ¶
func (x *NoticeRoomSettle) GetWinBettingType() []TableBettingType
func (*NoticeRoomSettle) GetWinner ¶
func (x *NoticeRoomSettle) GetWinner() int32
func (*NoticeRoomSettle) ProtoMessage ¶
func (*NoticeRoomSettle) ProtoMessage()
func (*NoticeRoomSettle) ProtoReflect ¶
func (x *NoticeRoomSettle) ProtoReflect() protoreflect.Message
func (*NoticeRoomSettle) Reset ¶
func (x *NoticeRoomSettle) Reset()
func (*NoticeRoomSettle) String ¶
func (x *NoticeRoomSettle) String() string
type NoticeRoomSituation ¶
type NoticeRoomSituation struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` State RoomStateType `protobuf:"varint,2,opt,name=state,proto3,enum=protocol.RoomStateType" json:"state,omitempty"` BettingList []*TableBettingUnit `protobuf:"bytes,3,rep,name=betting_list,json=bettingList,proto3" json:"betting_list,omitempty"` CardItems *TableCardsItems `protobuf:"bytes,4,opt,name=card_items,json=cardItems,proto3" json:"card_items,omitempty"` //发牌信息 TimeSeconds *RoomTimeSeconds `protobuf:"bytes,5,opt,name=time_seconds,json=timeSeconds,proto3" json:"time_seconds,omitempty"` //时间规则 NextSeconds int64 `protobuf:"varint,6,opt,name=next_seconds,json=nextSeconds,proto3" json:"next_seconds,omitempty"` //距离下个操作剩余时间,单位s Winner int32 `protobuf:"varint,7,opt,name=winner,proto3" json:"winner,omitempty"` //获胜方 0-无结果 1-牛仔胜 2-公牛胜 3-平手 CowboyCardType TableCardType `` //牛仔牌型 /* 134-byte string literal not displayed */ BullCardType TableCardType `` //公牛牌型 /* 128-byte string literal not displayed */ WinBettingType []TableBettingType `` //获胜押注单元 /* 145-byte string literal not displayed */ BigWinPlayer []*PlayerInfo `protobuf:"bytes,11,rep,name=big_win_player,json=bigWinPlayer,proto3" json:"big_win_player,omitempty"` //大赢家用户 GodOperator []*PlayerInfo `protobuf:"bytes,12,rep,name=god_operator,json=godOperator,proto3" json:"god_operator,omitempty"` //神算子用户 SelfInfo *PlayerInfo `protobuf:"bytes,13,opt,name=self_info,json=selfInfo,proto3" json:"self_info,omitempty"` //用户自己信息 BigWinSettles []*PlayerSettle `protobuf:"bytes,14,rep,name=big_win_settles,json=bigWinSettles,proto3" json:"big_win_settles,omitempty"` GodOperatorSettles []*PlayerSettle `protobuf:"bytes,15,rep,name=god_operator_settles,json=godOperatorSettles,proto3" json:"god_operator_settles,omitempty"` SelfSettle *PlayerSettle `protobuf:"bytes,16,opt,name=self_settle,json=selfSettle,proto3" json:"self_settle,omitempty"` OtherSettle *PlayerSettle `protobuf:"bytes,17,opt,name=other_settle,json=otherSettle,proto3" json:"other_settle,omitempty"` TopList []int32 `protobuf:"varint,18,rep,packed,name=top_list,json=topList,proto3" json:"top_list,omitempty"` //顶部数据-12条 BaseScore int32 `protobuf:"varint,19,opt,name=base_score,json=baseScore,proto3" json:"base_score,omitempty"` //底分 BullPairCancel bool `protobuf:"varint,20,opt,name=bull_pair_cancel,json=bullPairCancel,proto3" json:"bull_pair_cancel,omitempty"` //是否取消对2赔率 CanBettingThrow bool `protobuf:"varint,21,opt,name=can_betting_throw,json=canBettingThrow,proto3" json:"can_betting_throw,omitempty"` //能否续投 MaxBetDownTen int32 `protobuf:"varint,22,opt,name=max_bet_down_ten,json=maxBetDownTen,proto3" json:"max_bet_down_ten,omitempty"` //10倍以下单元下注限额 MaxBetUpTen int32 `protobuf:"varint,23,opt,name=max_bet_up_ten,json=maxBetUpTen,proto3" json:"max_bet_up_ten,omitempty"` //10倍及以上单元下注限额 // contains filtered or unexported fields }
func (*NoticeRoomSituation) Descriptor
deprecated
func (*NoticeRoomSituation) Descriptor() ([]byte, []int)
Deprecated: Use NoticeRoomSituation.ProtoReflect.Descriptor instead.
func (*NoticeRoomSituation) GetBaseScore ¶
func (x *NoticeRoomSituation) GetBaseScore() int32
func (*NoticeRoomSituation) GetBettingList ¶
func (x *NoticeRoomSituation) GetBettingList() []*TableBettingUnit
func (*NoticeRoomSituation) GetBigWinPlayer ¶
func (x *NoticeRoomSituation) GetBigWinPlayer() []*PlayerInfo
func (*NoticeRoomSituation) GetBigWinSettles ¶
func (x *NoticeRoomSituation) GetBigWinSettles() []*PlayerSettle
func (*NoticeRoomSituation) GetBullCardType ¶
func (x *NoticeRoomSituation) GetBullCardType() TableCardType
func (*NoticeRoomSituation) GetBullPairCancel ¶
func (x *NoticeRoomSituation) GetBullPairCancel() bool
func (*NoticeRoomSituation) GetCanBettingThrow ¶
func (x *NoticeRoomSituation) GetCanBettingThrow() bool
func (*NoticeRoomSituation) GetCardItems ¶
func (x *NoticeRoomSituation) GetCardItems() *TableCardsItems
func (*NoticeRoomSituation) GetCowboyCardType ¶
func (x *NoticeRoomSituation) GetCowboyCardType() TableCardType
func (*NoticeRoomSituation) GetGodOperator ¶
func (x *NoticeRoomSituation) GetGodOperator() []*PlayerInfo
func (*NoticeRoomSituation) GetGodOperatorSettles ¶
func (x *NoticeRoomSituation) GetGodOperatorSettles() []*PlayerSettle
func (*NoticeRoomSituation) GetMaxBetDownTen ¶
func (x *NoticeRoomSituation) GetMaxBetDownTen() int32
func (*NoticeRoomSituation) GetMaxBetUpTen ¶
func (x *NoticeRoomSituation) GetMaxBetUpTen() int32
func (*NoticeRoomSituation) GetNextSeconds ¶
func (x *NoticeRoomSituation) GetNextSeconds() int64
func (*NoticeRoomSituation) GetOtherSettle ¶
func (x *NoticeRoomSituation) GetOtherSettle() *PlayerSettle
func (*NoticeRoomSituation) GetRoomid ¶
func (x *NoticeRoomSituation) GetRoomid() int32
func (*NoticeRoomSituation) GetSelfInfo ¶
func (x *NoticeRoomSituation) GetSelfInfo() *PlayerInfo
func (*NoticeRoomSituation) GetSelfSettle ¶
func (x *NoticeRoomSituation) GetSelfSettle() *PlayerSettle
func (*NoticeRoomSituation) GetState ¶
func (x *NoticeRoomSituation) GetState() RoomStateType
func (*NoticeRoomSituation) GetTimeSeconds ¶
func (x *NoticeRoomSituation) GetTimeSeconds() *RoomTimeSeconds
func (*NoticeRoomSituation) GetTopList ¶
func (x *NoticeRoomSituation) GetTopList() []int32
func (*NoticeRoomSituation) GetWinBettingType ¶
func (x *NoticeRoomSituation) GetWinBettingType() []TableBettingType
func (*NoticeRoomSituation) GetWinner ¶
func (x *NoticeRoomSituation) GetWinner() int32
func (*NoticeRoomSituation) ProtoMessage ¶
func (*NoticeRoomSituation) ProtoMessage()
func (*NoticeRoomSituation) ProtoReflect ¶
func (x *NoticeRoomSituation) ProtoReflect() protoreflect.Message
func (*NoticeRoomSituation) Reset ¶
func (x *NoticeRoomSituation) Reset()
func (*NoticeRoomSituation) String ¶
func (x *NoticeRoomSituation) String() string
type NoticeTableBetting ¶
type NoticeTableBetting struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` BigWinList []*TableBettingItem `protobuf:"bytes,2,rep,name=big_win_list,json=bigWinList,proto3" json:"big_win_list,omitempty"` //大赢家下注列表 GodOperatorList []*TableBettingItem `protobuf:"bytes,3,rep,name=god_operator_list,json=godOperatorList,proto3" json:"god_operator_list,omitempty"` //神算子下注列表 OtherList []*TableBettingItem `protobuf:"bytes,4,rep,name=other_list,json=otherList,proto3" json:"other_list,omitempty"` //其他人下注列表 OtherTotal int32 `protobuf:"varint,5,opt,name=other_total,json=otherTotal,proto3" json:"other_total,omitempty"` //其他人总下注额 SelfInRank bool `protobuf:"varint,6,opt,name=self_in_rank,json=selfInRank,proto3" json:"self_in_rank,omitempty"` //自己是否在排行列表-富豪榜或者神算子中,不在包含在other_list SelfList *TableBettingItem `protobuf:"bytes,7,opt,name=self_list,json=selfList,proto3" json:"self_list,omitempty"` //用户自己下注列表 // contains filtered or unexported fields }
func (*NoticeTableBetting) Descriptor
deprecated
func (*NoticeTableBetting) Descriptor() ([]byte, []int)
Deprecated: Use NoticeTableBetting.ProtoReflect.Descriptor instead.
func (*NoticeTableBetting) GetBigWinList ¶
func (x *NoticeTableBetting) GetBigWinList() []*TableBettingItem
func (*NoticeTableBetting) GetGodOperatorList ¶
func (x *NoticeTableBetting) GetGodOperatorList() []*TableBettingItem
func (*NoticeTableBetting) GetOtherList ¶
func (x *NoticeTableBetting) GetOtherList() []*TableBettingItem
func (*NoticeTableBetting) GetOtherTotal ¶
func (x *NoticeTableBetting) GetOtherTotal() int32
func (*NoticeTableBetting) GetRoomid ¶
func (x *NoticeTableBetting) GetRoomid() int32
func (*NoticeTableBetting) GetSelfInRank ¶
func (x *NoticeTableBetting) GetSelfInRank() bool
func (*NoticeTableBetting) GetSelfList ¶
func (x *NoticeTableBetting) GetSelfList() *TableBettingItem
func (*NoticeTableBetting) ProtoMessage ¶
func (*NoticeTableBetting) ProtoMessage()
func (*NoticeTableBetting) ProtoReflect ¶
func (x *NoticeTableBetting) ProtoReflect() protoreflect.Message
func (*NoticeTableBetting) Reset ¶
func (x *NoticeTableBetting) Reset()
func (*NoticeTableBetting) String ¶
func (x *NoticeTableBetting) String() string
type NoticeUserKickOut ¶
type NoticeUserKickOut struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` //房间ID Uid int32 `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"` //用户ID // contains filtered or unexported fields }
func (*NoticeUserKickOut) Descriptor
deprecated
func (*NoticeUserKickOut) Descriptor() ([]byte, []int)
Deprecated: Use NoticeUserKickOut.ProtoReflect.Descriptor instead.
func (*NoticeUserKickOut) GetRoomid ¶
func (x *NoticeUserKickOut) GetRoomid() int32
func (*NoticeUserKickOut) GetUid ¶
func (x *NoticeUserKickOut) GetUid() int32
func (*NoticeUserKickOut) ProtoMessage ¶
func (*NoticeUserKickOut) ProtoMessage()
func (*NoticeUserKickOut) ProtoReflect ¶
func (x *NoticeUserKickOut) ProtoReflect() protoreflect.Message
func (*NoticeUserKickOut) Reset ¶
func (x *NoticeUserKickOut) Reset()
func (*NoticeUserKickOut) String ¶
func (x *NoticeUserKickOut) String() string
type NoticeUserStakeChange ¶
type NoticeUserStakeChange struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` //用户ID LeftStake int32 `protobuf:"varint,2,opt,name=left_stake,json=leftStake,proto3" json:"left_stake,omitempty"` //剩余筹码 // contains filtered or unexported fields }
func (*NoticeUserStakeChange) Descriptor
deprecated
func (*NoticeUserStakeChange) Descriptor() ([]byte, []int)
Deprecated: Use NoticeUserStakeChange.ProtoReflect.Descriptor instead.
func (*NoticeUserStakeChange) GetLeftStake ¶
func (x *NoticeUserStakeChange) GetLeftStake() int32
func (*NoticeUserStakeChange) GetUid ¶
func (x *NoticeUserStakeChange) GetUid() int32
func (*NoticeUserStakeChange) ProtoMessage ¶
func (*NoticeUserStakeChange) ProtoMessage()
func (*NoticeUserStakeChange) ProtoReflect ¶
func (x *NoticeUserStakeChange) ProtoReflect() protoreflect.Message
func (*NoticeUserStakeChange) Reset ¶
func (x *NoticeUserStakeChange) Reset()
func (*NoticeUserStakeChange) String ¶
func (x *NoticeUserStakeChange) String() string
type PlayerInfo ¶
type PlayerInfo struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` Head string `protobuf:"bytes,3,opt,name=head,proto3" json:"head,omitempty"` Money uint64 `protobuf:"varint,4,opt,name=money,proto3" json:"money,omitempty"` Rank int32 `protobuf:"varint,5,opt,name=rank,proto3" json:"rank,omitempty"` //排行 富豪榜或者神算子 BettingMoney int32 `protobuf:"varint,6,opt,name=betting_money,json=bettingMoney,proto3" json:"betting_money,omitempty"` //近20局投注金额 BettingWins int32 `protobuf:"varint,7,opt,name=betting_wins,json=bettingWins,proto3" json:"betting_wins,omitempty"` //近20局获胜次数 // contains filtered or unexported fields }
func (*PlayerInfo) Descriptor
deprecated
func (*PlayerInfo) Descriptor() ([]byte, []int)
Deprecated: Use PlayerInfo.ProtoReflect.Descriptor instead.
func (*PlayerInfo) GetBettingMoney ¶
func (x *PlayerInfo) GetBettingMoney() int32
func (*PlayerInfo) GetBettingWins ¶
func (x *PlayerInfo) GetBettingWins() int32
func (*PlayerInfo) GetHead ¶
func (x *PlayerInfo) GetHead() string
func (*PlayerInfo) GetMoney ¶
func (x *PlayerInfo) GetMoney() uint64
func (*PlayerInfo) GetName ¶
func (x *PlayerInfo) GetName() string
func (*PlayerInfo) GetRank ¶
func (x *PlayerInfo) GetRank() int32
func (*PlayerInfo) GetUid ¶
func (x *PlayerInfo) GetUid() int32
func (*PlayerInfo) ProtoMessage ¶
func (*PlayerInfo) ProtoMessage()
func (*PlayerInfo) ProtoReflect ¶
func (x *PlayerInfo) ProtoReflect() protoreflect.Message
func (*PlayerInfo) Reset ¶
func (x *PlayerInfo) Reset()
func (*PlayerInfo) String ¶
func (x *PlayerInfo) String() string
type PlayerSettle ¶
type PlayerSettle struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` PayGold int32 `protobuf:"varint,2,opt,name=pay_gold,json=payGold,proto3" json:"pay_gold,omitempty"` Rank int32 `protobuf:"varint,3,opt,name=rank,proto3" json:"rank,omitempty"` //排行-结算和下注里面用到-其他不用管 FromList []*PlayerSettleItem `protobuf:"bytes,4,rep,name=from_list,json=fromList,proto3" json:"from_list,omitempty"` //结算金额来自哪几个单元 // contains filtered or unexported fields }
func (*PlayerSettle) Descriptor
deprecated
func (*PlayerSettle) Descriptor() ([]byte, []int)
Deprecated: Use PlayerSettle.ProtoReflect.Descriptor instead.
func (*PlayerSettle) GetFromList ¶
func (x *PlayerSettle) GetFromList() []*PlayerSettleItem
func (*PlayerSettle) GetPayGold ¶
func (x *PlayerSettle) GetPayGold() int32
func (*PlayerSettle) GetRank ¶
func (x *PlayerSettle) GetRank() int32
func (*PlayerSettle) GetUid ¶
func (x *PlayerSettle) GetUid() int32
func (*PlayerSettle) ProtoMessage ¶
func (*PlayerSettle) ProtoMessage()
func (*PlayerSettle) ProtoReflect ¶
func (x *PlayerSettle) ProtoReflect() protoreflect.Message
func (*PlayerSettle) Reset ¶
func (x *PlayerSettle) Reset()
func (*PlayerSettle) String ¶
func (x *PlayerSettle) String() string
type PlayerSettleItem ¶
type PlayerSettleItem struct { Type TableBettingType `protobuf:"varint,1,opt,name=type,proto3,enum=protocol.TableBettingType" json:"type,omitempty"` //下注类型 PayGold int32 `protobuf:"varint,2,opt,name=pay_gold,json=payGold,proto3" json:"pay_gold,omitempty"` //赔付金额 // contains filtered or unexported fields }
func (*PlayerSettleItem) Descriptor
deprecated
func (*PlayerSettleItem) Descriptor() ([]byte, []int)
Deprecated: Use PlayerSettleItem.ProtoReflect.Descriptor instead.
func (*PlayerSettleItem) GetPayGold ¶
func (x *PlayerSettleItem) GetPayGold() int32
func (*PlayerSettleItem) GetType ¶
func (x *PlayerSettleItem) GetType() TableBettingType
func (*PlayerSettleItem) ProtoMessage ¶
func (*PlayerSettleItem) ProtoMessage()
func (*PlayerSettleItem) ProtoReflect ¶
func (x *PlayerSettleItem) ProtoReflect() protoreflect.Message
func (*PlayerSettleItem) Reset ¶
func (x *PlayerSettleItem) Reset()
func (*PlayerSettleItem) String ¶
func (x *PlayerSettleItem) String() string
type PositionInfo ¶
type PositionInfo struct { Longtitude float32 `protobuf:"fixed32,1,opt,name=longtitude,proto3" json:"longtitude,omitempty"` //经度 Latitude float32 `protobuf:"fixed32,2,opt,name=latitude,proto3" json:"latitude,omitempty"` //纬度 Ip string `protobuf:"bytes,3,opt,name=ip,proto3" json:"ip,omitempty"` //ip addr // contains filtered or unexported fields }
func (*PositionInfo) Descriptor
deprecated
func (*PositionInfo) Descriptor() ([]byte, []int)
Deprecated: Use PositionInfo.ProtoReflect.Descriptor instead.
func (*PositionInfo) GetIp ¶
func (x *PositionInfo) GetIp() string
func (*PositionInfo) GetLatitude ¶
func (x *PositionInfo) GetLatitude() float32
func (*PositionInfo) GetLongtitude ¶
func (x *PositionInfo) GetLongtitude() float32
func (*PositionInfo) ProtoMessage ¶
func (*PositionInfo) ProtoMessage()
func (*PositionInfo) ProtoReflect ¶
func (x *PositionInfo) ProtoReflect() protoreflect.Message
func (*PositionInfo) Reset ¶
func (x *PositionInfo) Reset()
func (*PositionInfo) String ¶
func (x *PositionInfo) String() string
type RequestBetting ¶
type RequestBetting struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` Type TableBettingType `protobuf:"varint,2,opt,name=type,proto3,enum=protocol.TableBettingType" json:"type,omitempty"` Amount int32 `protobuf:"varint,3,opt,name=amount,proto3" json:"amount,omitempty"` //下注金额 // contains filtered or unexported fields }
func (*RequestBetting) Descriptor
deprecated
func (*RequestBetting) Descriptor() ([]byte, []int)
Deprecated: Use RequestBetting.ProtoReflect.Descriptor instead.
func (*RequestBetting) GetAmount ¶
func (x *RequestBetting) GetAmount() int32
func (*RequestBetting) GetRoomid ¶
func (x *RequestBetting) GetRoomid() int32
func (*RequestBetting) GetType ¶
func (x *RequestBetting) GetType() TableBettingType
func (*RequestBetting) ProtoMessage ¶
func (*RequestBetting) ProtoMessage()
func (*RequestBetting) ProtoReflect ¶
func (x *RequestBetting) ProtoReflect() protoreflect.Message
func (*RequestBetting) Reset ¶
func (x *RequestBetting) Reset()
func (*RequestBetting) String ¶
func (x *RequestBetting) String() string
type RequestBettingThrow ¶
type RequestBettingThrow struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestBettingThrow) Descriptor
deprecated
func (*RequestBettingThrow) Descriptor() ([]byte, []int)
Deprecated: Use RequestBettingThrow.ProtoReflect.Descriptor instead.
func (*RequestBettingThrow) GetRoomid ¶
func (x *RequestBettingThrow) GetRoomid() int32
func (*RequestBettingThrow) ProtoMessage ¶
func (*RequestBettingThrow) ProtoMessage()
func (*RequestBettingThrow) ProtoReflect ¶
func (x *RequestBettingThrow) ProtoReflect() protoreflect.Message
func (*RequestBettingThrow) Reset ¶
func (x *RequestBettingThrow) Reset()
func (*RequestBettingThrow) String ¶
func (x *RequestBettingThrow) String() string
type RequestHeartBeat ¶
type RequestHeartBeat struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` Position *PositionInfo `protobuf:"bytes,2,opt,name=position,proto3" json:"position,omitempty"` //位置信息 // contains filtered or unexported fields }
func (*RequestHeartBeat) Descriptor
deprecated
func (*RequestHeartBeat) Descriptor() ([]byte, []int)
Deprecated: Use RequestHeartBeat.ProtoReflect.Descriptor instead.
func (*RequestHeartBeat) GetPosition ¶
func (x *RequestHeartBeat) GetPosition() *PositionInfo
func (*RequestHeartBeat) GetUid ¶
func (x *RequestHeartBeat) GetUid() int32
func (*RequestHeartBeat) ProtoMessage ¶
func (*RequestHeartBeat) ProtoMessage()
func (*RequestHeartBeat) ProtoReflect ¶
func (x *RequestHeartBeat) ProtoReflect() protoreflect.Message
func (*RequestHeartBeat) Reset ¶
func (x *RequestHeartBeat) Reset()
func (*RequestHeartBeat) String ¶
func (x *RequestHeartBeat) String() string
type RequestJoinRoom ¶
type RequestJoinRoom struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestJoinRoom) Descriptor
deprecated
func (*RequestJoinRoom) Descriptor() ([]byte, []int)
Deprecated: Use RequestJoinRoom.ProtoReflect.Descriptor instead.
func (*RequestJoinRoom) GetRoomid ¶
func (x *RequestJoinRoom) GetRoomid() int32
func (*RequestJoinRoom) ProtoMessage ¶
func (*RequestJoinRoom) ProtoMessage()
func (*RequestJoinRoom) ProtoReflect ¶
func (x *RequestJoinRoom) ProtoReflect() protoreflect.Message
func (*RequestJoinRoom) Reset ¶
func (x *RequestJoinRoom) Reset()
func (*RequestJoinRoom) String ¶
func (x *RequestJoinRoom) String() string
type RequestLeaveRoom ¶
type RequestLeaveRoom struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestLeaveRoom) Descriptor
deprecated
func (*RequestLeaveRoom) Descriptor() ([]byte, []int)
Deprecated: Use RequestLeaveRoom.ProtoReflect.Descriptor instead.
func (*RequestLeaveRoom) GetRoomid ¶
func (x *RequestLeaveRoom) GetRoomid() int32
func (*RequestLeaveRoom) ProtoMessage ¶
func (*RequestLeaveRoom) ProtoMessage()
func (*RequestLeaveRoom) ProtoReflect ¶
func (x *RequestLeaveRoom) ProtoReflect() protoreflect.Message
func (*RequestLeaveRoom) Reset ¶
func (x *RequestLeaveRoom) Reset()
func (*RequestLeaveRoom) String ¶
func (x *RequestLeaveRoom) String() string
type RequestLogon ¶
type RequestLogon struct { Version string `protobuf:"bytes,1,opt,name=version,proto3" json:"version,omitempty"` Token string `protobuf:"bytes,2,opt,name=token,proto3" json:"token,omitempty"` Position *PositionInfo `protobuf:"bytes,3,opt,name=position,proto3" json:"position,omitempty"` DeviceInfo string `protobuf:"bytes,4,opt,name=device_info,json=deviceInfo,proto3" json:"device_info,omitempty"` // contains filtered or unexported fields }
logon
func (*RequestLogon) Descriptor
deprecated
func (*RequestLogon) Descriptor() ([]byte, []int)
Deprecated: Use RequestLogon.ProtoReflect.Descriptor instead.
func (*RequestLogon) GetDeviceInfo ¶
func (x *RequestLogon) GetDeviceInfo() string
func (*RequestLogon) GetPosition ¶
func (x *RequestLogon) GetPosition() *PositionInfo
func (*RequestLogon) GetToken ¶
func (x *RequestLogon) GetToken() string
func (*RequestLogon) GetVersion ¶
func (x *RequestLogon) GetVersion() string
func (*RequestLogon) ProtoMessage ¶
func (*RequestLogon) ProtoMessage()
func (*RequestLogon) ProtoReflect ¶
func (x *RequestLogon) ProtoReflect() protoreflect.Message
func (*RequestLogon) Reset ¶
func (x *RequestLogon) Reset()
func (*RequestLogon) String ¶
func (x *RequestLogon) String() string
type RequestRoomOnlineList ¶
type RequestRoomOnlineList struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestRoomOnlineList) Descriptor
deprecated
func (*RequestRoomOnlineList) Descriptor() ([]byte, []int)
Deprecated: Use RequestRoomOnlineList.ProtoReflect.Descriptor instead.
func (*RequestRoomOnlineList) GetRoomid ¶
func (x *RequestRoomOnlineList) GetRoomid() int32
func (*RequestRoomOnlineList) ProtoMessage ¶
func (*RequestRoomOnlineList) ProtoMessage()
func (*RequestRoomOnlineList) ProtoReflect ¶
func (x *RequestRoomOnlineList) ProtoReflect() protoreflect.Message
func (*RequestRoomOnlineList) Reset ¶
func (x *RequestRoomOnlineList) Reset()
func (*RequestRoomOnlineList) String ¶
func (x *RequestRoomOnlineList) String() string
type RequestRoomPlayerList ¶
type RequestRoomPlayerList struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestRoomPlayerList) Descriptor
deprecated
func (*RequestRoomPlayerList) Descriptor() ([]byte, []int)
Deprecated: Use RequestRoomPlayerList.ProtoReflect.Descriptor instead.
func (*RequestRoomPlayerList) GetRoomid ¶
func (x *RequestRoomPlayerList) GetRoomid() int32
func (*RequestRoomPlayerList) ProtoMessage ¶
func (*RequestRoomPlayerList) ProtoMessage()
func (*RequestRoomPlayerList) ProtoReflect ¶
func (x *RequestRoomPlayerList) ProtoReflect() protoreflect.Message
func (*RequestRoomPlayerList) Reset ¶
func (x *RequestRoomPlayerList) Reset()
func (*RequestRoomPlayerList) String ¶
func (x *RequestRoomPlayerList) String() string
type RequestRoomSituation ¶
type RequestRoomSituation struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestRoomSituation) Descriptor
deprecated
func (*RequestRoomSituation) Descriptor() ([]byte, []int)
Deprecated: Use RequestRoomSituation.ProtoReflect.Descriptor instead.
func (*RequestRoomSituation) GetRoomid ¶
func (x *RequestRoomSituation) GetRoomid() int32
func (*RequestRoomSituation) ProtoMessage ¶
func (*RequestRoomSituation) ProtoMessage()
func (*RequestRoomSituation) ProtoReflect ¶
func (x *RequestRoomSituation) ProtoReflect() protoreflect.Message
func (*RequestRoomSituation) Reset ¶
func (x *RequestRoomSituation) Reset()
func (*RequestRoomSituation) String ¶
func (x *RequestRoomSituation) String() string
type RequestRoomStatistic ¶
type RequestRoomStatistic struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*RequestRoomStatistic) Descriptor
deprecated
func (*RequestRoomStatistic) Descriptor() ([]byte, []int)
Deprecated: Use RequestRoomStatistic.ProtoReflect.Descriptor instead.
func (*RequestRoomStatistic) GetRoomid ¶
func (x *RequestRoomStatistic) GetRoomid() int32
func (*RequestRoomStatistic) ProtoMessage ¶
func (*RequestRoomStatistic) ProtoMessage()
func (*RequestRoomStatistic) ProtoReflect ¶
func (x *RequestRoomStatistic) ProtoReflect() protoreflect.Message
func (*RequestRoomStatistic) Reset ¶
func (x *RequestRoomStatistic) Reset()
func (*RequestRoomStatistic) String ¶
func (x *RequestRoomStatistic) String() string
type RequestUserStakeLeft ¶
type RequestUserStakeLeft struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // contains filtered or unexported fields }
func (*RequestUserStakeLeft) Descriptor
deprecated
func (*RequestUserStakeLeft) Descriptor() ([]byte, []int)
Deprecated: Use RequestUserStakeLeft.ProtoReflect.Descriptor instead.
func (*RequestUserStakeLeft) GetUid ¶
func (x *RequestUserStakeLeft) GetUid() int32
func (*RequestUserStakeLeft) ProtoMessage ¶
func (*RequestUserStakeLeft) ProtoMessage()
func (*RequestUserStakeLeft) ProtoReflect ¶
func (x *RequestUserStakeLeft) ProtoReflect() protoreflect.Message
func (*RequestUserStakeLeft) Reset ¶
func (x *RequestUserStakeLeft) Reset()
func (*RequestUserStakeLeft) String ¶
func (x *RequestUserStakeLeft) String() string
type RequestUserStanding ¶
type RequestUserStanding struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` //房间id Uid int32 `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"` //用户id // contains filtered or unexported fields }
func (*RequestUserStanding) Descriptor
deprecated
func (*RequestUserStanding) Descriptor() ([]byte, []int)
Deprecated: Use RequestUserStanding.ProtoReflect.Descriptor instead.
func (*RequestUserStanding) GetRoomid ¶
func (x *RequestUserStanding) GetRoomid() int32
func (*RequestUserStanding) GetUid ¶
func (x *RequestUserStanding) GetUid() int32
func (*RequestUserStanding) ProtoMessage ¶
func (*RequestUserStanding) ProtoMessage()
func (*RequestUserStanding) ProtoReflect ¶
func (x *RequestUserStanding) ProtoReflect() protoreflect.Message
func (*RequestUserStanding) Reset ¶
func (x *RequestUserStanding) Reset()
func (*RequestUserStanding) String ¶
func (x *RequestUserStanding) String() string
type ResponseBetting ¶
type ResponseBetting struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Type TableBettingType `protobuf:"varint,2,opt,name=type,proto3,enum=protocol.TableBettingType" json:"type,omitempty"` Amount int32 `protobuf:"varint,3,opt,name=amount,proto3" json:"amount,omitempty"` //下注金额 // contains filtered or unexported fields }
func (*ResponseBetting) Descriptor
deprecated
func (*ResponseBetting) Descriptor() ([]byte, []int)
Deprecated: Use ResponseBetting.ProtoReflect.Descriptor instead.
func (*ResponseBetting) GetAmount ¶
func (x *ResponseBetting) GetAmount() int32
func (*ResponseBetting) GetError ¶
func (x *ResponseBetting) GetError() int32
func (*ResponseBetting) GetType ¶
func (x *ResponseBetting) GetType() TableBettingType
func (*ResponseBetting) ProtoMessage ¶
func (*ResponseBetting) ProtoMessage()
func (*ResponseBetting) ProtoReflect ¶
func (x *ResponseBetting) ProtoReflect() protoreflect.Message
func (*ResponseBetting) Reset ¶
func (x *ResponseBetting) Reset()
func (*ResponseBetting) String ¶
func (x *ResponseBetting) String() string
type ResponseBettingThrow ¶
type ResponseBettingThrow struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` // contains filtered or unexported fields }
func (*ResponseBettingThrow) Descriptor
deprecated
func (*ResponseBettingThrow) Descriptor() ([]byte, []int)
Deprecated: Use ResponseBettingThrow.ProtoReflect.Descriptor instead.
func (*ResponseBettingThrow) GetError ¶
func (x *ResponseBettingThrow) GetError() int32
func (*ResponseBettingThrow) ProtoMessage ¶
func (*ResponseBettingThrow) ProtoMessage()
func (*ResponseBettingThrow) ProtoReflect ¶
func (x *ResponseBettingThrow) ProtoReflect() protoreflect.Message
func (*ResponseBettingThrow) Reset ¶
func (x *ResponseBettingThrow) Reset()
func (*ResponseBettingThrow) String ¶
func (x *ResponseBettingThrow) String() string
type ResponseHeartBeat ¶
type ResponseHeartBeat struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // contains filtered or unexported fields }
func (*ResponseHeartBeat) Descriptor
deprecated
func (*ResponseHeartBeat) Descriptor() ([]byte, []int)
Deprecated: Use ResponseHeartBeat.ProtoReflect.Descriptor instead.
func (*ResponseHeartBeat) GetUid ¶
func (x *ResponseHeartBeat) GetUid() int32
func (*ResponseHeartBeat) ProtoMessage ¶
func (*ResponseHeartBeat) ProtoMessage()
func (*ResponseHeartBeat) ProtoReflect ¶
func (x *ResponseHeartBeat) ProtoReflect() protoreflect.Message
func (*ResponseHeartBeat) Reset ¶
func (x *ResponseHeartBeat) Reset()
func (*ResponseHeartBeat) String ¶
func (x *ResponseHeartBeat) String() string
type ResponseJoinRoom ¶
type ResponseJoinRoom struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` Roomid int32 `protobuf:"varint,2,opt,name=roomid,proto3" json:"roomid,omitempty"` // contains filtered or unexported fields }
func (*ResponseJoinRoom) Descriptor
deprecated
func (*ResponseJoinRoom) Descriptor() ([]byte, []int)
Deprecated: Use ResponseJoinRoom.ProtoReflect.Descriptor instead.
func (*ResponseJoinRoom) GetError ¶
func (x *ResponseJoinRoom) GetError() int32
func (*ResponseJoinRoom) GetRoomid ¶
func (x *ResponseJoinRoom) GetRoomid() int32
func (*ResponseJoinRoom) ProtoMessage ¶
func (*ResponseJoinRoom) ProtoMessage()
func (*ResponseJoinRoom) ProtoReflect ¶
func (x *ResponseJoinRoom) ProtoReflect() protoreflect.Message
func (*ResponseJoinRoom) Reset ¶
func (x *ResponseJoinRoom) Reset()
func (*ResponseJoinRoom) String ¶
func (x *ResponseJoinRoom) String() string
type ResponseLeaveRoom ¶
type ResponseLeaveRoom struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` // contains filtered or unexported fields }
func (*ResponseLeaveRoom) Descriptor
deprecated
func (*ResponseLeaveRoom) Descriptor() ([]byte, []int)
Deprecated: Use ResponseLeaveRoom.ProtoReflect.Descriptor instead.
func (*ResponseLeaveRoom) GetError ¶
func (x *ResponseLeaveRoom) GetError() int32
func (*ResponseLeaveRoom) ProtoMessage ¶
func (*ResponseLeaveRoom) ProtoMessage()
func (*ResponseLeaveRoom) ProtoReflect ¶
func (x *ResponseLeaveRoom) ProtoReflect() protoreflect.Message
func (*ResponseLeaveRoom) Reset ¶
func (x *ResponseLeaveRoom) Reset()
func (*ResponseLeaveRoom) String ¶
func (x *ResponseLeaveRoom) String() string
type ResponseLogon ¶
type ResponseLogon struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` // 0: success; 1:version not match; 2:uid not-exist; 3:token-failure AesKey string `protobuf:"bytes,2,opt,name=aes_key,json=aesKey,proto3" json:"aes_key,omitempty"` //aes私钥 AesIv string `protobuf:"bytes,3,opt,name=aes_iv,json=aesIv,proto3" json:"aes_iv,omitempty"` //aes向量 // contains filtered or unexported fields }
func (*ResponseLogon) Descriptor
deprecated
func (*ResponseLogon) Descriptor() ([]byte, []int)
Deprecated: Use ResponseLogon.ProtoReflect.Descriptor instead.
func (*ResponseLogon) GetAesIv ¶
func (x *ResponseLogon) GetAesIv() string
func (*ResponseLogon) GetAesKey ¶
func (x *ResponseLogon) GetAesKey() string
func (*ResponseLogon) GetError ¶
func (x *ResponseLogon) GetError() int32
func (*ResponseLogon) ProtoMessage ¶
func (*ResponseLogon) ProtoMessage()
func (*ResponseLogon) ProtoReflect ¶
func (x *ResponseLogon) ProtoReflect() protoreflect.Message
func (*ResponseLogon) Reset ¶
func (x *ResponseLogon) Reset()
func (*ResponseLogon) String ¶
func (x *ResponseLogon) String() string
type ResponseRoomOnlineList ¶
type ResponseRoomOnlineList struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` OnlineNum int32 `protobuf:"varint,2,opt,name=online_num,json=onlineNum,proto3" json:"online_num,omitempty"` //在线人数 OnlineList []*PlayerInfo `protobuf:"bytes,3,rep,name=online_list,json=onlineList,proto3" json:"online_list,omitempty"` //在线列表 // contains filtered or unexported fields }
func (*ResponseRoomOnlineList) Descriptor
deprecated
func (*ResponseRoomOnlineList) Descriptor() ([]byte, []int)
Deprecated: Use ResponseRoomOnlineList.ProtoReflect.Descriptor instead.
func (*ResponseRoomOnlineList) GetError ¶
func (x *ResponseRoomOnlineList) GetError() int32
func (*ResponseRoomOnlineList) GetOnlineList ¶
func (x *ResponseRoomOnlineList) GetOnlineList() []*PlayerInfo
func (*ResponseRoomOnlineList) GetOnlineNum ¶
func (x *ResponseRoomOnlineList) GetOnlineNum() int32
func (*ResponseRoomOnlineList) ProtoMessage ¶
func (*ResponseRoomOnlineList) ProtoMessage()
func (*ResponseRoomOnlineList) ProtoReflect ¶
func (x *ResponseRoomOnlineList) ProtoReflect() protoreflect.Message
func (*ResponseRoomOnlineList) Reset ¶
func (x *ResponseRoomOnlineList) Reset()
func (*ResponseRoomOnlineList) String ¶
func (x *ResponseRoomOnlineList) String() string
type ResponseRoomPlayerList ¶
type ResponseRoomPlayerList struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` BigWinPlayer []*PlayerInfo `protobuf:"bytes,2,rep,name=big_win_player,json=bigWinPlayer,proto3" json:"big_win_player,omitempty"` //大赢家用户 GodOperator []*PlayerInfo `protobuf:"bytes,3,rep,name=god_operator,json=godOperator,proto3" json:"god_operator,omitempty"` //神算子用户 SelfInfo *PlayerInfo `protobuf:"bytes,4,opt,name=self_info,json=selfInfo,proto3" json:"self_info,omitempty"` //用户自己信息 // contains filtered or unexported fields }
func (*ResponseRoomPlayerList) Descriptor
deprecated
func (*ResponseRoomPlayerList) Descriptor() ([]byte, []int)
Deprecated: Use ResponseRoomPlayerList.ProtoReflect.Descriptor instead.
func (*ResponseRoomPlayerList) GetBigWinPlayer ¶
func (x *ResponseRoomPlayerList) GetBigWinPlayer() []*PlayerInfo
func (*ResponseRoomPlayerList) GetError ¶
func (x *ResponseRoomPlayerList) GetError() int32
func (*ResponseRoomPlayerList) GetGodOperator ¶
func (x *ResponseRoomPlayerList) GetGodOperator() []*PlayerInfo
func (*ResponseRoomPlayerList) GetSelfInfo ¶
func (x *ResponseRoomPlayerList) GetSelfInfo() *PlayerInfo
func (*ResponseRoomPlayerList) ProtoMessage ¶
func (*ResponseRoomPlayerList) ProtoMessage()
func (*ResponseRoomPlayerList) ProtoReflect ¶
func (x *ResponseRoomPlayerList) ProtoReflect() protoreflect.Message
func (*ResponseRoomPlayerList) Reset ¶
func (x *ResponseRoomPlayerList) Reset()
func (*ResponseRoomPlayerList) String ¶
func (x *ResponseRoomPlayerList) String() string
type ResponseRoomSituation ¶
type ResponseRoomSituation struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` // contains filtered or unexported fields }
func (*ResponseRoomSituation) Descriptor
deprecated
func (*ResponseRoomSituation) Descriptor() ([]byte, []int)
Deprecated: Use ResponseRoomSituation.ProtoReflect.Descriptor instead.
func (*ResponseRoomSituation) GetError ¶
func (x *ResponseRoomSituation) GetError() int32
func (*ResponseRoomSituation) ProtoMessage ¶
func (*ResponseRoomSituation) ProtoMessage()
func (*ResponseRoomSituation) ProtoReflect ¶
func (x *ResponseRoomSituation) ProtoReflect() protoreflect.Message
func (*ResponseRoomSituation) Reset ¶
func (x *ResponseRoomSituation) Reset()
func (*ResponseRoomSituation) String ¶
func (x *ResponseRoomSituation) String() string
type ResponseRoomStatistic ¶
type ResponseRoomStatistic struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` BookingSheet *RoomBookingSheet `protobuf:"bytes,2,opt,name=booking_sheet,json=bookingSheet,proto3" json:"booking_sheet,omitempty"` //路单 StatInfo *StatInfo `protobuf:"bytes,3,opt,name=stat_info,json=statInfo,proto3" json:"stat_info,omitempty"` //最近1000手统计数据 // contains filtered or unexported fields }
func (*ResponseRoomStatistic) Descriptor
deprecated
func (*ResponseRoomStatistic) Descriptor() ([]byte, []int)
Deprecated: Use ResponseRoomStatistic.ProtoReflect.Descriptor instead.
func (*ResponseRoomStatistic) GetBookingSheet ¶
func (x *ResponseRoomStatistic) GetBookingSheet() *RoomBookingSheet
func (*ResponseRoomStatistic) GetError ¶
func (x *ResponseRoomStatistic) GetError() int32
func (*ResponseRoomStatistic) GetStatInfo ¶
func (x *ResponseRoomStatistic) GetStatInfo() *StatInfo
func (*ResponseRoomStatistic) ProtoMessage ¶
func (*ResponseRoomStatistic) ProtoMessage()
func (*ResponseRoomStatistic) ProtoReflect ¶
func (x *ResponseRoomStatistic) ProtoReflect() protoreflect.Message
func (*ResponseRoomStatistic) Reset ¶
func (x *ResponseRoomStatistic) Reset()
func (*ResponseRoomStatistic) String ¶
func (x *ResponseRoomStatistic) String() string
type ResponseUserStakeLeft ¶
type ResponseUserStakeLeft struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` LeftStake int32 `protobuf:"varint,2,opt,name=left_stake,json=leftStake,proto3" json:"left_stake,omitempty"` // contains filtered or unexported fields }
func (*ResponseUserStakeLeft) Descriptor
deprecated
func (*ResponseUserStakeLeft) Descriptor() ([]byte, []int)
Deprecated: Use ResponseUserStakeLeft.ProtoReflect.Descriptor instead.
func (*ResponseUserStakeLeft) GetError ¶
func (x *ResponseUserStakeLeft) GetError() int32
func (*ResponseUserStakeLeft) GetLeftStake ¶
func (x *ResponseUserStakeLeft) GetLeftStake() int32
func (*ResponseUserStakeLeft) ProtoMessage ¶
func (*ResponseUserStakeLeft) ProtoMessage()
func (*ResponseUserStakeLeft) ProtoReflect ¶
func (x *ResponseUserStakeLeft) ProtoReflect() protoreflect.Message
func (*ResponseUserStakeLeft) Reset ¶
func (x *ResponseUserStakeLeft) Reset()
func (*ResponseUserStakeLeft) String ¶
func (x *ResponseUserStakeLeft) String() string
type ResponseUserStanding ¶
type ResponseUserStanding struct { Error int32 `protobuf:"varint,1,opt,name=error,proto3" json:"error,omitempty"` List []*StandingStat `protobuf:"bytes,2,rep,name=list,proto3" json:"list,omitempty"` //最近10轮数据 // contains filtered or unexported fields }
func (*ResponseUserStanding) Descriptor
deprecated
func (*ResponseUserStanding) Descriptor() ([]byte, []int)
Deprecated: Use ResponseUserStanding.ProtoReflect.Descriptor instead.
func (*ResponseUserStanding) GetError ¶
func (x *ResponseUserStanding) GetError() int32
func (*ResponseUserStanding) GetList ¶
func (x *ResponseUserStanding) GetList() []*StandingStat
func (*ResponseUserStanding) ProtoMessage ¶
func (*ResponseUserStanding) ProtoMessage()
func (*ResponseUserStanding) ProtoReflect ¶
func (x *ResponseUserStanding) ProtoReflect() protoreflect.Message
func (*ResponseUserStanding) Reset ¶
func (x *ResponseUserStanding) Reset()
func (*ResponseUserStanding) String ¶
func (x *ResponseUserStanding) String() string
type RoomBookingSheet ¶
type RoomBookingSheet struct { TopList []int32 `protobuf:"varint,1,rep,packed,name=top_list,json=topList,proto3" json:"top_list,omitempty"` //顶部数据-20条 LeftList []*WinCardCol `protobuf:"bytes,2,rep,name=left_list,json=leftList,proto3" json:"left_list,omitempty"` //左部数据-8列-每列6条 RightList []*WinCol `protobuf:"bytes,3,rep,name=right_list,json=rightList,proto3" json:"right_list,omitempty"` //右部数据-15列-每列6条(可能超过,平局算到当前蓝方或者红方的列中) // contains filtered or unexported fields }
func (*RoomBookingSheet) Descriptor
deprecated
func (*RoomBookingSheet) Descriptor() ([]byte, []int)
Deprecated: Use RoomBookingSheet.ProtoReflect.Descriptor instead.
func (*RoomBookingSheet) GetLeftList ¶
func (x *RoomBookingSheet) GetLeftList() []*WinCardCol
func (*RoomBookingSheet) GetRightList ¶
func (x *RoomBookingSheet) GetRightList() []*WinCol
func (*RoomBookingSheet) GetTopList ¶
func (x *RoomBookingSheet) GetTopList() []int32
func (*RoomBookingSheet) ProtoMessage ¶
func (*RoomBookingSheet) ProtoMessage()
func (*RoomBookingSheet) ProtoReflect ¶
func (x *RoomBookingSheet) ProtoReflect() protoreflect.Message
func (*RoomBookingSheet) Reset ¶
func (x *RoomBookingSheet) Reset()
func (*RoomBookingSheet) String ¶
func (x *RoomBookingSheet) String() string
type RoomStateType ¶
type RoomStateType int32
const ( RoomStateType_EnumNotStarted RoomStateType = 0 //未开始游戏 RoomStateType_EnumWaiting RoomStateType = 1 //等待开始中 RoomStateType_EnumBetting RoomStateType = 2 //下注中 RoomStateType_EnumShowCard RoomStateType = 3 //亮牌 )
func (RoomStateType) Descriptor ¶
func (RoomStateType) Descriptor() protoreflect.EnumDescriptor
func (RoomStateType) Enum ¶
func (x RoomStateType) Enum() *RoomStateType
func (RoomStateType) EnumDescriptor
deprecated
func (RoomStateType) EnumDescriptor() ([]byte, []int)
Deprecated: Use RoomStateType.Descriptor instead.
func (RoomStateType) Number ¶
func (x RoomStateType) Number() protoreflect.EnumNumber
func (RoomStateType) String ¶
func (x RoomStateType) String() string
func (RoomStateType) Type ¶
func (RoomStateType) Type() protoreflect.EnumType
type RoomTimeSeconds ¶
type RoomTimeSeconds struct { WaitSeconds int32 `protobuf:"varint,1,opt,name=wait_seconds,json=waitSeconds,proto3" json:"wait_seconds,omitempty"` //等待开始时间 BetSeconds int32 `protobuf:"varint,2,opt,name=bet_seconds,json=betSeconds,proto3" json:"bet_seconds,omitempty"` //等待下注时间 ShowSeconds int32 `protobuf:"varint,3,opt,name=show_seconds,json=showSeconds,proto3" json:"show_seconds,omitempty"` //显示牌型时间 // contains filtered or unexported fields }
func (*RoomTimeSeconds) Descriptor
deprecated
func (*RoomTimeSeconds) Descriptor() ([]byte, []int)
Deprecated: Use RoomTimeSeconds.ProtoReflect.Descriptor instead.
func (*RoomTimeSeconds) GetBetSeconds ¶
func (x *RoomTimeSeconds) GetBetSeconds() int32
func (*RoomTimeSeconds) GetShowSeconds ¶
func (x *RoomTimeSeconds) GetShowSeconds() int32
func (*RoomTimeSeconds) GetWaitSeconds ¶
func (x *RoomTimeSeconds) GetWaitSeconds() int32
func (*RoomTimeSeconds) ProtoMessage ¶
func (*RoomTimeSeconds) ProtoMessage()
func (*RoomTimeSeconds) ProtoReflect ¶
func (x *RoomTimeSeconds) ProtoReflect() protoreflect.Message
func (*RoomTimeSeconds) Reset ¶
func (x *RoomTimeSeconds) Reset()
func (*RoomTimeSeconds) String ¶
func (x *RoomTimeSeconds) String() string
type RoomUserType ¶
type RoomUserType int32
const ( RoomUserType_UserOther RoomUserType = 0 //其他用户 RoomUserType_UserSelf RoomUserType = 1 //用户自己 RoomUserType_UserBigWin RoomUserType = 2 //大赢家用户 RoomUserType_UserGodOperator RoomUserType = 3 //神算子用户 )
func (RoomUserType) Descriptor ¶
func (RoomUserType) Descriptor() protoreflect.EnumDescriptor
func (RoomUserType) Enum ¶
func (x RoomUserType) Enum() *RoomUserType
func (RoomUserType) EnumDescriptor
deprecated
func (RoomUserType) EnumDescriptor() ([]byte, []int)
Deprecated: Use RoomUserType.Descriptor instead.
func (RoomUserType) Number ¶
func (x RoomUserType) Number() protoreflect.EnumNumber
func (RoomUserType) String ¶
func (x RoomUserType) String() string
func (RoomUserType) Type ¶
func (RoomUserType) Type() protoreflect.EnumType
type StandingStat ¶
type StandingStat struct { Roomid int32 `protobuf:"varint,1,opt,name=roomid,proto3" json:"roomid,omitempty"` //房间id Uid int32 `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"` //用户id GameUuid uint64 `protobuf:"varint,3,opt,name=game_uuid,json=gameUuid,proto3" json:"game_uuid,omitempty"` //牌局uuid BetMoney int32 `protobuf:"varint,4,opt,name=bet_money,json=betMoney,proto3" json:"bet_money,omitempty"` //下注总金额 PayMoney int32 `protobuf:"varint,5,opt,name=pay_money,json=payMoney,proto3" json:"pay_money,omitempty"` //赔付总金额 WinState int32 `protobuf:"varint,6,opt,name=win_state,json=winState,proto3" json:"win_state,omitempty"` //获胜状态 1-获胜 0-未获胜 StandingList []*StandingUnit `protobuf:"bytes,7,rep,name=standing_list,json=standingList,proto3" json:"standing_list,omitempty"` //下注单元战绩详情 // contains filtered or unexported fields }
func (*StandingStat) Descriptor
deprecated
func (*StandingStat) Descriptor() ([]byte, []int)
Deprecated: Use StandingStat.ProtoReflect.Descriptor instead.
func (*StandingStat) GetBetMoney ¶
func (x *StandingStat) GetBetMoney() int32
func (*StandingStat) GetGameUuid ¶
func (x *StandingStat) GetGameUuid() uint64
func (*StandingStat) GetPayMoney ¶
func (x *StandingStat) GetPayMoney() int32
func (*StandingStat) GetRoomid ¶
func (x *StandingStat) GetRoomid() int32
func (*StandingStat) GetStandingList ¶
func (x *StandingStat) GetStandingList() []*StandingUnit
func (*StandingStat) GetUid ¶
func (x *StandingStat) GetUid() int32
func (*StandingStat) GetWinState ¶
func (x *StandingStat) GetWinState() int32
func (*StandingStat) ProtoMessage ¶
func (*StandingStat) ProtoMessage()
func (*StandingStat) ProtoReflect ¶
func (x *StandingStat) ProtoReflect() protoreflect.Message
func (*StandingStat) Reset ¶
func (x *StandingStat) Reset()
func (*StandingStat) String ¶
func (x *StandingStat) String() string
type StandingUnit ¶
type StandingUnit struct { BettingType TableBettingType `` //下注类型 /* 126-byte string literal not displayed */ BettingMoney int32 `protobuf:"varint,2,opt,name=betting_money,json=bettingMoney,proto3" json:"betting_money,omitempty"` //下注金额 PayMoney int32 `protobuf:"varint,3,opt,name=pay_money,json=payMoney,proto3" json:"pay_money,omitempty"` //赔付金额 // contains filtered or unexported fields }
func (*StandingUnit) Descriptor
deprecated
func (*StandingUnit) Descriptor() ([]byte, []int)
Deprecated: Use StandingUnit.ProtoReflect.Descriptor instead.
func (*StandingUnit) GetBettingMoney ¶
func (x *StandingUnit) GetBettingMoney() int32
func (*StandingUnit) GetBettingType ¶
func (x *StandingUnit) GetBettingType() TableBettingType
func (*StandingUnit) GetPayMoney ¶
func (x *StandingUnit) GetPayMoney() int32
func (*StandingUnit) ProtoMessage ¶
func (*StandingUnit) ProtoMessage()
func (*StandingUnit) ProtoReflect ¶
func (x *StandingUnit) ProtoReflect() protoreflect.Message
func (*StandingUnit) Reset ¶
func (x *StandingUnit) Reset()
func (*StandingUnit) String ¶
func (x *StandingUnit) String() string
type StatInfo ¶
type StatInfo struct { GameUuid uint64 `protobuf:"varint,1,opt,name=game_uuid,json=gameUuid,proto3" json:"game_uuid,omitempty"` CowBodyWin int32 `protobuf:"varint,2,opt,name=cow_body_win,json=cowBodyWin,proto3" json:"cow_body_win,omitempty"` BullWin int32 `protobuf:"varint,3,opt,name=bull_win,json=bullWin,proto3" json:"bull_win,omitempty"` BreakEven int32 `protobuf:"varint,4,opt,name=break_even,json=breakEven,proto3" json:"break_even,omitempty"` WinOne int32 `protobuf:"varint,5,opt,name=win_one,json=winOne,proto3" json:"win_one,omitempty"` WinTwo int32 `protobuf:"varint,6,opt,name=win_two,json=winTwo,proto3" json:"win_two,omitempty"` WinThree int32 `protobuf:"varint,7,opt,name=win_three,json=winThree,proto3" json:"win_three,omitempty"` WinFour int32 `protobuf:"varint,8,opt,name=win_four,json=winFour,proto3" json:"win_four,omitempty"` WinFive int32 `protobuf:"varint,9,opt,name=win_five,json=winFive,proto3" json:"win_five,omitempty"` HandOne int32 `protobuf:"varint,10,opt,name=hand_one,json=handOne,proto3" json:"hand_one,omitempty"` HandTwo int32 `protobuf:"varint,11,opt,name=hand_two,json=handTwo,proto3" json:"hand_two,omitempty"` HandThree int32 `protobuf:"varint,12,opt,name=hand_three,json=handThree,proto3" json:"hand_three,omitempty"` BullPair int32 `protobuf:"varint,13,opt,name=bull_pair,json=bullPair,proto3" json:"bull_pair,omitempty"` Winner int32 `protobuf:"varint,14,opt,name=winner,proto3" json:"winner,omitempty"` //获胜方 0-无结果 1-牛仔胜 2-公牛胜 3-平手 WinCardType TableCardType `` /* 126-byte string literal not displayed */ // contains filtered or unexported fields }
func (*StatInfo) Descriptor
deprecated
func (*StatInfo) GetBreakEven ¶
func (*StatInfo) GetBullPair ¶
func (*StatInfo) GetBullWin ¶
func (*StatInfo) GetCowBodyWin ¶
func (*StatInfo) GetGameUuid ¶
func (*StatInfo) GetHandOne ¶
func (*StatInfo) GetHandThree ¶
func (*StatInfo) GetHandTwo ¶
func (*StatInfo) GetWinCardType ¶
func (x *StatInfo) GetWinCardType() TableCardType
func (*StatInfo) GetWinFive ¶
func (*StatInfo) GetWinFour ¶
func (*StatInfo) GetWinThree ¶
func (*StatInfo) ProtoMessage ¶
func (*StatInfo) ProtoMessage()
func (*StatInfo) ProtoReflect ¶
func (x *StatInfo) ProtoReflect() protoreflect.Message
type TableBettingDetail ¶
type TableBettingDetail struct { Type TableBettingType `protobuf:"varint,1,opt,name=type,proto3,enum=protocol.TableBettingType" json:"type,omitempty"` //下注类型 Amount int32 `protobuf:"varint,2,opt,name=amount,proto3" json:"amount,omitempty"` //下注金额 IsBettingThrow bool `protobuf:"varint,3,opt,name=is_betting_throw,json=isBettingThrow,proto3" json:"is_betting_throw,omitempty"` //是否是续投 // contains filtered or unexported fields }
func (*TableBettingDetail) Descriptor
deprecated
func (*TableBettingDetail) Descriptor() ([]byte, []int)
Deprecated: Use TableBettingDetail.ProtoReflect.Descriptor instead.
func (*TableBettingDetail) GetAmount ¶
func (x *TableBettingDetail) GetAmount() int32
func (*TableBettingDetail) GetIsBettingThrow ¶
func (x *TableBettingDetail) GetIsBettingThrow() bool
func (*TableBettingDetail) GetType ¶
func (x *TableBettingDetail) GetType() TableBettingType
func (*TableBettingDetail) ProtoMessage ¶
func (*TableBettingDetail) ProtoMessage()
func (*TableBettingDetail) ProtoReflect ¶
func (x *TableBettingDetail) ProtoReflect() protoreflect.Message
func (*TableBettingDetail) Reset ¶
func (x *TableBettingDetail) Reset()
func (*TableBettingDetail) String ¶
func (x *TableBettingDetail) String() string
type TableBettingItem ¶
type TableBettingItem struct { Uid int32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` //下注用户 Total int32 `protobuf:"varint,2,opt,name=total,proto3" json:"total,omitempty"` //下注总额 BetList []*TableBettingDetail `protobuf:"bytes,3,rep,name=bet_list,json=betList,proto3" json:"bet_list,omitempty"` //下注列表 Rank int32 `protobuf:"varint,4,opt,name=rank,proto3" json:"rank,omitempty"` //排行-结算和下注里面用到-其他不用管 // contains filtered or unexported fields }
func (*TableBettingItem) Descriptor
deprecated
func (*TableBettingItem) Descriptor() ([]byte, []int)
Deprecated: Use TableBettingItem.ProtoReflect.Descriptor instead.
func (*TableBettingItem) GetBetList ¶
func (x *TableBettingItem) GetBetList() []*TableBettingDetail
func (*TableBettingItem) GetRank ¶
func (x *TableBettingItem) GetRank() int32
func (*TableBettingItem) GetTotal ¶
func (x *TableBettingItem) GetTotal() int32
func (*TableBettingItem) GetUid ¶
func (x *TableBettingItem) GetUid() int32
func (*TableBettingItem) ProtoMessage ¶
func (*TableBettingItem) ProtoMessage()
func (*TableBettingItem) ProtoReflect ¶
func (x *TableBettingItem) ProtoReflect() protoreflect.Message
func (*TableBettingItem) Reset ¶
func (x *TableBettingItem) Reset()
func (*TableBettingItem) String ¶
func (x *TableBettingItem) String() string
type TableBettingType ¶
type TableBettingType int32
const ( TableBettingType_EnumNone TableBettingType = 0 TableBettingType_EnumCowboyWin TableBettingType = 1 //牛仔胜-1 TableBettingType_EnumBullWin TableBettingType = 2 //公牛胜-2 TableBettingType_EnumBreakEven TableBettingType = 3 //打成平手-3 TableBettingType_EnumWinOne TableBettingType = 4 //获胜牌型-高牌/一对-4 TableBettingType_EnumWinTwo TableBettingType = 5 //获胜牌型-两对-5 TableBettingType_EnumWinThree TableBettingType = 6 //获胜牌型-三条/顺子/同花-6 TableBettingType_EnumWinFour TableBettingType = 7 //获胜牌型-葫芦-7 TableBettingType_EnumWinFive TableBettingType = 8 //获胜牌型-金刚/同花顺/皇同-8 TableBettingType_EnumHandOne TableBettingType = 9 //任意手牌-同花/连牌/同花连牌-9 TableBettingType_EnumHandTwo TableBettingType = 10 //任意手牌-对子-10 TableBettingType_EnumHandThree TableBettingType = 11 //任意手牌-对A-11 TableBettingType_EnumBullPair TableBettingType = 12 //公牛对2或者高牌赢-12 )
func (TableBettingType) Descriptor ¶
func (TableBettingType) Descriptor() protoreflect.EnumDescriptor
func (TableBettingType) Enum ¶
func (x TableBettingType) Enum() *TableBettingType
func (TableBettingType) EnumDescriptor
deprecated
func (TableBettingType) EnumDescriptor() ([]byte, []int)
Deprecated: Use TableBettingType.Descriptor instead.
func (TableBettingType) Number ¶
func (x TableBettingType) Number() protoreflect.EnumNumber
func (TableBettingType) String ¶
func (x TableBettingType) String() string
func (TableBettingType) Type ¶
func (TableBettingType) Type() protoreflect.EnumType
type TableBettingUnit ¶
type TableBettingUnit struct { BettingType TableBettingType `` /* 126-byte string literal not displayed */ Multiple int32 `protobuf:"varint,2,opt,name=multiple,proto3" json:"multiple,omitempty"` BettingTotal int32 `protobuf:"varint,3,opt,name=betting_total,json=bettingTotal,proto3" json:"betting_total,omitempty"` BettingSelf int32 `protobuf:"varint,4,opt,name=betting_self,json=bettingSelf,proto3" json:"betting_self,omitempty"` BettingLost int32 `protobuf:"varint,5,opt,name=betting_lost,json=bettingLost,proto3" json:"betting_lost,omitempty"` BettingStats []int32 `protobuf:"varint,6,rep,packed,name=betting_stats,json=bettingStats,proto3" json:"betting_stats,omitempty"` //统计输赢结果,最大12 0-未中 1-中 // contains filtered or unexported fields }
func (*TableBettingUnit) Descriptor
deprecated
func (*TableBettingUnit) Descriptor() ([]byte, []int)
Deprecated: Use TableBettingUnit.ProtoReflect.Descriptor instead.
func (*TableBettingUnit) GetBettingLost ¶
func (x *TableBettingUnit) GetBettingLost() int32
func (*TableBettingUnit) GetBettingSelf ¶
func (x *TableBettingUnit) GetBettingSelf() int32
func (*TableBettingUnit) GetBettingStats ¶
func (x *TableBettingUnit) GetBettingStats() []int32
func (*TableBettingUnit) GetBettingTotal ¶
func (x *TableBettingUnit) GetBettingTotal() int32
func (*TableBettingUnit) GetBettingType ¶
func (x *TableBettingUnit) GetBettingType() TableBettingType
func (*TableBettingUnit) GetMultiple ¶
func (x *TableBettingUnit) GetMultiple() int32
func (*TableBettingUnit) ProtoMessage ¶
func (*TableBettingUnit) ProtoMessage()
func (*TableBettingUnit) ProtoReflect ¶
func (x *TableBettingUnit) ProtoReflect() protoreflect.Message
func (*TableBettingUnit) Reset ¶
func (x *TableBettingUnit) Reset()
func (*TableBettingUnit) String ¶
func (x *TableBettingUnit) String() string
type TableCardStat ¶
type TableCardStat struct { Winner int32 `protobuf:"varint,1,opt,name=winner,proto3" json:"winner,omitempty"` //输赢 WinCardType TableCardType `protobuf:"varint,2,opt,name=win_card_type,json=winCardType,proto3,enum=protocol.TableCardType" json:"win_card_type,omitempty"` //牌型 // contains filtered or unexported fields }
func (*TableCardStat) Descriptor
deprecated
func (*TableCardStat) Descriptor() ([]byte, []int)
Deprecated: Use TableCardStat.ProtoReflect.Descriptor instead.
func (*TableCardStat) GetWinCardType ¶
func (x *TableCardStat) GetWinCardType() TableCardType
func (*TableCardStat) GetWinner ¶
func (x *TableCardStat) GetWinner() int32
func (*TableCardStat) ProtoMessage ¶
func (*TableCardStat) ProtoMessage()
func (*TableCardStat) ProtoReflect ¶
func (x *TableCardStat) ProtoReflect() protoreflect.Message
func (*TableCardStat) Reset ¶
func (x *TableCardStat) Reset()
func (*TableCardStat) String ¶
func (x *TableCardStat) String() string
type TableCardType ¶
type TableCardType int32
const ( TableCardType_CardNone TableCardType = 0 //无 TableCardType_CardHigh TableCardType = 1 //高牌 TableCardType_CardPair TableCardType = 2 //一对 TableCardType_CardPairTwo TableCardType = 3 //两对 TableCardType_CardThreeKind TableCardType = 4 //三条 TableCardType_CardStraight TableCardType = 5 //顺子 TableCardType_CardSameColor TableCardType = 6 //同花 TableCardType_CardGourd TableCardType = 7 //葫芦 TableCardType_CardFourKind TableCardType = 8 //四条 TableCardType_CardStraightFlush TableCardType = 9 //同花顺 TableCardType_CardRoyalStraightFlush TableCardType = 10 //皇家同花顺 )
func (TableCardType) Descriptor ¶
func (TableCardType) Descriptor() protoreflect.EnumDescriptor
func (TableCardType) Enum ¶
func (x TableCardType) Enum() *TableCardType
func (TableCardType) EnumDescriptor
deprecated
func (TableCardType) EnumDescriptor() ([]byte, []int)
Deprecated: Use TableCardType.Descriptor instead.
func (TableCardType) Number ¶
func (x TableCardType) Number() protoreflect.EnumNumber
func (TableCardType) String ¶
func (x TableCardType) String() string
func (TableCardType) Type ¶
func (TableCardType) Type() protoreflect.EnumType
type TableCardsItems ¶
type TableCardsItems struct { CowboyCards []*CardItem `protobuf:"bytes,1,rep,name=cowboy_cards,json=cowboyCards,proto3" json:"cowboy_cards,omitempty"` BullCards []*CardItem `protobuf:"bytes,2,rep,name=bull_cards,json=bullCards,proto3" json:"bull_cards,omitempty"` CommunityCards []*CardItem `protobuf:"bytes,3,rep,name=community_cards,json=communityCards,proto3" json:"community_cards,omitempty"` // contains filtered or unexported fields }
func (*TableCardsItems) Descriptor
deprecated
func (*TableCardsItems) Descriptor() ([]byte, []int)
Deprecated: Use TableCardsItems.ProtoReflect.Descriptor instead.
func (*TableCardsItems) GetBullCards ¶
func (x *TableCardsItems) GetBullCards() []*CardItem
func (*TableCardsItems) GetCommunityCards ¶
func (x *TableCardsItems) GetCommunityCards() []*CardItem
func (*TableCardsItems) GetCowboyCards ¶
func (x *TableCardsItems) GetCowboyCards() []*CardItem
func (*TableCardsItems) ProtoMessage ¶
func (*TableCardsItems) ProtoMessage()
func (*TableCardsItems) ProtoReflect ¶
func (x *TableCardsItems) ProtoReflect() protoreflect.Message
func (*TableCardsItems) Reset ¶
func (x *TableCardsItems) Reset()
func (*TableCardsItems) String ¶
func (x *TableCardsItems) String() string
type WinCardCol ¶
type WinCardCol struct { Num int32 `protobuf:"varint,1,opt,name=num,proto3" json:"num,omitempty"` //长度 List []*TableCardStat `protobuf:"bytes,2,rep,name=list,proto3" json:"list,omitempty"` //数组 // contains filtered or unexported fields }
func (*WinCardCol) Descriptor
deprecated
func (*WinCardCol) Descriptor() ([]byte, []int)
Deprecated: Use WinCardCol.ProtoReflect.Descriptor instead.
func (*WinCardCol) GetList ¶
func (x *WinCardCol) GetList() []*TableCardStat
func (*WinCardCol) GetNum ¶
func (x *WinCardCol) GetNum() int32
func (*WinCardCol) ProtoMessage ¶
func (*WinCardCol) ProtoMessage()
func (*WinCardCol) ProtoReflect ¶
func (x *WinCardCol) ProtoReflect() protoreflect.Message
func (*WinCardCol) Reset ¶
func (x *WinCardCol) Reset()
func (*WinCardCol) String ¶
func (x *WinCardCol) String() string
type WinCol ¶
type WinCol struct { Num int32 `protobuf:"varint,1,opt,name=num,proto3" json:"num,omitempty"` //长度 List []int32 `protobuf:"varint,2,rep,packed,name=list,proto3" json:"list,omitempty"` //数组 Winner int32 `protobuf:"varint,3,opt,name=winner,proto3" json:"winner,omitempty"` //有效输赢,平局算到公牛或者牛仔赢,所以值为1或者2 // contains filtered or unexported fields }
func (*WinCol) Descriptor
deprecated
func (*WinCol) ProtoMessage ¶
func (*WinCol) ProtoMessage()
func (*WinCol) ProtoReflect ¶
func (x *WinCol) ProtoReflect() protoreflect.Message