Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type GameBuffer ¶
type GameBuffer struct { Callback func(gameBuffer []*models.SlotGame) error // contains filtered or unexported fields }
func NewGameBuffer ¶
func NewGameBuffer(callback func(gameBuffer []*models.SlotGame) error) *GameBuffer
func (*GameBuffer) BufferGame ¶
func (b *GameBuffer) BufferGame(game *models.SlotGame) error
func (*GameBuffer) GetBuffer ¶
func (b *GameBuffer) GetBuffer() []*models.SlotGame
type GameDatabase ¶
type GameDatabase struct {
// contains filtered or unexported fields
}
func NewGameDatabase ¶
func NewGameDatabase(logger *zap.SugaredLogger) (*GameDatabase, error)
func (*GameDatabase) CheckId ¶
func (db *GameDatabase) CheckId(id string) bool
func (*GameDatabase) SaveGameBuffer ¶
func (db *GameDatabase) SaveGameBuffer(games []*models.SlotGame) error
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