session

package
v18.0.0-...-f9949aa Latest Latest
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Published: Dec 16, 2024 License: Apache-2.0, BSD-3-Clause Imports: 11 Imported by: 0

Documentation

Overview

Package session provides server middleware and reference implementations for Flight session management.

For more details on the Flight Session Specification, see: https://arrow.apache.org/docs/format/FlightSql.html#flight-server-session-management

NewServerSessionMiddleware manages sessions using cookies, so any client would need its own middleware/support for storing and sending those cookies. The cookies may be stateful or stateless:

See details of either implementation for caveats and recommended usage scenarios.

Example (CustomStatefulMiddleware)
package main

import (
	"github.com/google/uuid"
	"github.com/joechenrh/arrow-go/v18/arrow/flight/session"
)

func main() {
	// Generate IDs for new sessions using provided function
	factory := session.NewSessionFactory(uuid.NewString)

	// Create a SessionStore to persist sessions.
	// In-memory store is default; you may provide your own implementation.
	store := session.NewSessionStore()

	// Construct the middleware with the custom manager.
	manager := session.NewStatefulServerSessionManager(session.WithFactory(factory), session.WithStore(store))
	middleware := session.NewServerSessionMiddleware(manager)
	_ = middleware // ... remaining setup is the same as DefaultMiddleware example
}
Output:

Example (DefaultMiddleware)
package main

import (
	"log"

	"github.com/joechenrh/arrow-go/v18/arrow/flight"
	"github.com/joechenrh/arrow-go/v18/arrow/flight/flightsql"
	"github.com/joechenrh/arrow-go/v18/arrow/flight/session"
	"google.golang.org/grpc"
	"google.golang.org/grpc/credentials/insecure"
)

func main() {
	// Setup server with default session middleware
	middleware := session.NewServerSessionMiddleware(nil)
	srv := flight.NewServerWithMiddleware([]flight.ServerMiddleware{
		flight.CreateServerMiddleware(middleware),
	})
	srv.RegisterFlightService(flightsql.NewFlightServer(&flightsql.BaseServer{}))
	srv.Init("localhost:0")

	go srv.Serve()
	defer srv.Shutdown()

	// Client will require cookie middleware in order to handle cookie-based server sessions
	client, err := flightsql.NewClient(
		srv.Addr().String(),
		nil,
		[]flight.ClientMiddleware{
			flight.NewClientCookieMiddleware(),
		},
		grpc.WithTransportCredentials(insecure.NewCredentials()),
	)
	if err != nil {
		log.Fatal(err)
	}
	defer client.Close()

}
Output:

Example (StatelessMiddleware)
package main

import (
	"github.com/joechenrh/arrow-go/v18/arrow/flight/session"
)

func main() {
	// Construct the middleware with the stateless manager.
	manager := session.NewStatelessServerSessionManager()
	middleware := session.NewServerSessionMiddleware(manager)
	_ = middleware // ... remaining setup is the same as DefaultMiddleware example
}
Output:

Index

Examples

Constants

View Source
const StatefulSessionCookieName string = "arrow_flight_session_id"
View Source
const StatelessSessionCookieName string = "arrow_flight_session"

Variables

View Source
var ErrNoSession error = errors.New("flight: server session not present")

Functions

func CreateCookieForSession

func CreateCookieForSession(session ServerSession) (http.Cookie, error)

func GetIncomingCookieByName

func GetIncomingCookieByName(ctx context.Context, name string) (http.Cookie, error)

func NewServerSessionMiddleware

func NewServerSessionMiddleware(manager ServerSessionManager) *serverSessionMiddleware

NewServerSessionMiddleware creates new instance of CustomServerMiddleware implementing server session persistence.

The provided manager can be used to customize session implementation/behavior. If no manager is provided, a stateful in-memory, goroutine-safe implementation is used.

func NewSessionContext

func NewSessionContext(ctx context.Context, session ServerSession) context.Context

NewSessionContex returns a copy of the provided context containing the provided ServerSession

func NewSessionFactory

func NewSessionFactory(generateID func() string) *sessionFactory

NewSessionFactory creates a new SessionFactory, producing in-memory, goroutine-safe ServerSessions. The provided function MUST produce collision-free identifiers.

func NewSessionStore

func NewSessionStore() *sessionStore

NewSessionStore creates a simple in-memory, goroutine-safe SessionStore

func NewStatefulServerSessionManager

func NewStatefulServerSessionManager(opts ...StatefulSessionManagerOption) *statefulServerSessionManager

NewStatefulServerSessionManager creates a new ServerSessionManager.

  • If unset via options, the default factory produces sessions with UUIDs.
  • If unset via options, sessions are stored in-memory.

func NewStatelessServerSession

func NewStatelessServerSession(options map[string]*flight.SessionOptionValue) *statelessServerSession

NewStatelessServerSession creates a new instance of a server session that can serialize its entire state. A map is provided containing the initial state. If it is nil, a new empty state will be created.

func NewStatelessServerSessionManager

func NewStatelessServerSessionManager() *statelessServerSessionManager

NewStatelessServerSessionManager creates a new StatelessServerSessionManager.

The tokens it produces contain the entire session state, so sessions can be maintained across multiple backends. Token contents are considered opaque but are NOT encrypted.

Types

type ServerSession

type ServerSession interface {
	// An identifier for the session that the server can use to reconstruct
	// the session state on future requests. It is the responsibility of
	// each implementation to define the token's semantics.
	Token() string
	// Get session option value by name, or nil if it does not exist
	GetSessionOption(name string) *flight.SessionOptionValue
	// Get a copy of the session options
	GetSessionOptions() map[string]*flight.SessionOptionValue
	// Set session option by name to given value
	SetSessionOption(name string, value *flight.SessionOptionValue)
	// Idempotently remove name from this session
	EraseSessionOption(name string)
	// Close the session
	Close() error
	// Report whether the session has been closed
	Closed() bool
}

ServerSession is a container for named SessionOptionValues

func GetSessionFromContext

func GetSessionFromContext(ctx context.Context) (ServerSession, error)

GetSessionFromContext retrieves the ServerSession from the provided context if it exists. An error indicates that the session was not found in the context.

type ServerSessionManager

type ServerSessionManager interface {
	// Create a new, empty ServerSession
	CreateSession(ctx context.Context) (ServerSession, error)
	// Get the current ServerSession, if one exists
	GetSession(ctx context.Context) (ServerSession, error)
	// Cleanup any resources associated with the current ServerSession
	CloseSession(session ServerSession) error
}

ServerSessionManager handles session lifecycle management

type SessionFactory

type SessionFactory interface {
	// Create a new, empty ServerSession
	CreateSession() (ServerSession, error)
}

SessionFactory creates ServerSession instances

type SessionStore

type SessionStore interface {
	// Get the session with the provided ID
	Get(id string) (ServerSession, error)
	// Persist the provided session
	Put(session ServerSession) error
	// Remove the session with the provided ID
	Remove(id string) error
}

SessionStore handles persistence of ServerSession instances for stateful session implementations.

type StatefulSessionManagerOption

type StatefulSessionManagerOption func(*statefulServerSessionManager)

func WithFactory

func WithFactory(factory SessionFactory) StatefulSessionManagerOption

WithFactory specifies the SessionFactory to use for session creation

func WithStore

WithStore specifies the SessionStore to use for session persistence

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