Documentation
¶
Index ¶
- Constants
- Variables
- func GetGameParamsByGsid(gsid string) (gid, rtype, ridx int)
- func GetGameParamsByGsidtid(gsidtid string) (gid, rtype, ridx, tid int)
- func GetGrid(gid, rtype int) string
- func IsServerMaintence(gsid string) bool
- func MakeGameMsg(cmd int32, msg map[string]interface{}) (string, error)
- func NewCmd() *cmd
- func RemoveServerManintence(gsid string)
- func UpdateChannel(gc *GameChannel)
- type ChangeSeatRespone
- func (*ChangeSeatRespone) Descriptor() ([]byte, []int)
- func (m *ChangeSeatRespone) GetChairID() int32
- func (m *ChangeSeatRespone) GetTableID() int32
- func (*ChangeSeatRespone) ProtoMessage()
- func (m *ChangeSeatRespone) Reset()
- func (m *ChangeSeatRespone) String() string
- func (m *ChangeSeatRespone) XXX_DiscardUnknown()
- func (m *ChangeSeatRespone) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ChangeSeatRespone) XXX_Merge(src proto.Message)
- func (m *ChangeSeatRespone) XXX_Size() int
- func (m *ChangeSeatRespone) XXX_Unmarshal(b []byte) error
- type ChannelStatus
- type Connector
- type ConnectorOpts
- type ControlActivitySendPacket
- func (*ControlActivitySendPacket) Descriptor() ([]byte, []int)
- func (m *ControlActivitySendPacket) GetAid() int32
- func (m *ControlActivitySendPacket) GetGid() int32
- func (m *ControlActivitySendPacket) GetRidx() int32
- func (m *ControlActivitySendPacket) GetRtype() int32
- func (m *ControlActivitySendPacket) GetSrule() string
- func (m *ControlActivitySendPacket) GetTid() int32
- func (m *ControlActivitySendPacket) GetType() int32
- func (*ControlActivitySendPacket) ProtoMessage()
- func (m *ControlActivitySendPacket) Reset()
- func (m *ControlActivitySendPacket) String() string
- func (m *ControlActivitySendPacket) XXX_DiscardUnknown()
- func (m *ControlActivitySendPacket) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlActivitySendPacket) XXX_Merge(src proto.Message)
- func (m *ControlActivitySendPacket) XXX_Size() int
- func (m *ControlActivitySendPacket) XXX_Unmarshal(b []byte) error
- type ControlActivityStartEnd
- func (*ControlActivityStartEnd) Descriptor() ([]byte, []int)
- func (m *ControlActivityStartEnd) GetAid() int32
- func (m *ControlActivityStartEnd) GetRel() int32
- func (*ControlActivityStartEnd) ProtoMessage()
- func (m *ControlActivityStartEnd) Reset()
- func (m *ControlActivityStartEnd) String() string
- func (m *ControlActivityStartEnd) XXX_DiscardUnknown()
- func (m *ControlActivityStartEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlActivityStartEnd) XXX_Merge(src proto.Message)
- func (m *ControlActivityStartEnd) XXX_Size() int
- func (m *ControlActivityStartEnd) XXX_Unmarshal(b []byte) error
- type ControlActivityTableinfo
- func (*ControlActivityTableinfo) Descriptor() ([]byte, []int)
- func (m *ControlActivityTableinfo) GetAid() int32
- func (m *ControlActivityTableinfo) GetGid() int32
- func (m *ControlActivityTableinfo) GetInfos() []*ControlActivityTableinfoUserinfo
- func (m *ControlActivityTableinfo) GetRel() int32
- func (m *ControlActivityTableinfo) GetRidx() int32
- func (m *ControlActivityTableinfo) GetRtype() int32
- func (m *ControlActivityTableinfo) GetSrule() string
- func (m *ControlActivityTableinfo) GetTid() int32
- func (*ControlActivityTableinfo) ProtoMessage()
- func (m *ControlActivityTableinfo) Reset()
- func (m *ControlActivityTableinfo) String() string
- func (m *ControlActivityTableinfo) XXX_DiscardUnknown()
- func (m *ControlActivityTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlActivityTableinfo) XXX_Merge(src proto.Message)
- func (m *ControlActivityTableinfo) XXX_Size() int
- func (m *ControlActivityTableinfo) XXX_Unmarshal(b []byte) error
- type ControlActivityTableinfoUserinfo
- func (*ControlActivityTableinfoUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlActivityTableinfoUserinfo) GetRule() string
- func (m *ControlActivityTableinfoUserinfo) GetUid() int32
- func (*ControlActivityTableinfoUserinfo) ProtoMessage()
- func (m *ControlActivityTableinfoUserinfo) Reset()
- func (m *ControlActivityTableinfoUserinfo) String() string
- func (m *ControlActivityTableinfoUserinfo) XXX_DiscardUnknown()
- func (m *ControlActivityTableinfoUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlActivityTableinfoUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlActivityTableinfoUserinfo) XXX_Size() int
- func (m *ControlActivityTableinfoUserinfo) XXX_Unmarshal(b []byte) error
- type ControlActivityUserOperation
- func (*ControlActivityUserOperation) Descriptor() ([]byte, []int)
- func (m *ControlActivityUserOperation) GetAid() int32
- func (m *ControlActivityUserOperation) GetGid() int32
- func (m *ControlActivityUserOperation) GetList() []*ControlActivityUserOperationPacketlist
- func (m *ControlActivityUserOperation) GetMoney() int32
- func (m *ControlActivityUserOperation) GetRel() int32
- func (m *ControlActivityUserOperation) GetRidx() int32
- func (m *ControlActivityUserOperation) GetRtype() int32
- func (m *ControlActivityUserOperation) GetSrule() string
- func (m *ControlActivityUserOperation) GetTid() int32
- func (m *ControlActivityUserOperation) GetTouid() int32
- func (m *ControlActivityUserOperation) GetType() int32
- func (m *ControlActivityUserOperation) GetUid() int32
- func (*ControlActivityUserOperation) ProtoMessage()
- func (m *ControlActivityUserOperation) Reset()
- func (m *ControlActivityUserOperation) String() string
- func (m *ControlActivityUserOperation) XXX_DiscardUnknown()
- func (m *ControlActivityUserOperation) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlActivityUserOperation) XXX_Merge(src proto.Message)
- func (m *ControlActivityUserOperation) XXX_Size() int
- func (m *ControlActivityUserOperation) XXX_Unmarshal(b []byte) error
- type ControlActivityUserOperationPacketlist
- func (*ControlActivityUserOperationPacketlist) Descriptor() ([]byte, []int)
- func (m *ControlActivityUserOperationPacketlist) GetMoney() int32
- func (m *ControlActivityUserOperationPacketlist) GetRule() string
- func (m *ControlActivityUserOperationPacketlist) GetUid() int32
- func (*ControlActivityUserOperationPacketlist) ProtoMessage()
- func (m *ControlActivityUserOperationPacketlist) Reset()
- func (m *ControlActivityUserOperationPacketlist) String() string
- func (m *ControlActivityUserOperationPacketlist) XXX_DiscardUnknown()
- func (m *ControlActivityUserOperationPacketlist) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlActivityUserOperationPacketlist) XXX_Merge(src proto.Message)
- func (m *ControlActivityUserOperationPacketlist) XXX_Size() int
- func (m *ControlActivityUserOperationPacketlist) XXX_Unmarshal(b []byte) error
- type ControlAddAndroid
- func (*ControlAddAndroid) Descriptor() ([]byte, []int)
- func (m *ControlAddAndroid) GetGid() int32
- func (m *ControlAddAndroid) GetRel() int32
- func (m *ControlAddAndroid) GetRidx() int32
- func (m *ControlAddAndroid) GetRtype() int32
- func (m *ControlAddAndroid) GetTid() int32
- func (*ControlAddAndroid) ProtoMessage()
- func (m *ControlAddAndroid) Reset()
- func (m *ControlAddAndroid) String() string
- func (m *ControlAddAndroid) XXX_DiscardUnknown()
- func (m *ControlAddAndroid) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlAddAndroid) XXX_Merge(src proto.Message)
- func (m *ControlAddAndroid) XXX_Size() int
- func (m *ControlAddAndroid) XXX_Unmarshal(b []byte) error
- type ControlAndroidSign
- func (*ControlAndroidSign) Descriptor() ([]byte, []int)
- func (m *ControlAndroidSign) GetGid() int32
- func (m *ControlAndroidSign) GetRidx() int32
- func (m *ControlAndroidSign) GetRtype() int32
- func (m *ControlAndroidSign) GetUid() int32
- func (*ControlAndroidSign) ProtoMessage()
- func (m *ControlAndroidSign) Reset()
- func (m *ControlAndroidSign) String() string
- func (m *ControlAndroidSign) XXX_DiscardUnknown()
- func (m *ControlAndroidSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlAndroidSign) XXX_Merge(src proto.Message)
- func (m *ControlAndroidSign) XXX_Size() int
- func (m *ControlAndroidSign) XXX_Unmarshal(b []byte) error
- type ControlBonusGolds
- func (*ControlBonusGolds) Descriptor() ([]byte, []int)
- func (m *ControlBonusGolds) GetUid() int32
- func (*ControlBonusGolds) ProtoMessage()
- func (m *ControlBonusGolds) Reset()
- func (m *ControlBonusGolds) String() string
- func (m *ControlBonusGolds) XXX_DiscardUnknown()
- func (m *ControlBonusGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlBonusGolds) XXX_Merge(src proto.Message)
- func (m *ControlBonusGolds) XXX_Size() int
- func (m *ControlBonusGolds) XXX_Unmarshal(b []byte) error
- type ControlCancelTable
- func (*ControlCancelTable) Descriptor() ([]byte, []int)
- func (m *ControlCancelTable) GetCards() int32
- func (m *ControlCancelTable) GetCode() int32
- func (m *ControlCancelTable) GetGid() int32
- func (m *ControlCancelTable) GetGinfo() string
- func (m *ControlCancelTable) GetIsfajiang() int32
- func (m *ControlCancelTable) GetMatchrounds() int32
- func (m *ControlCancelTable) GetMusers() []*ControlCancelTableMatchusers
- func (m *ControlCancelTable) GetOpentype() int32
- func (m *ControlCancelTable) GetRel() int32
- func (m *ControlCancelTable) GetRidx() int32
- func (m *ControlCancelTable) GetRtype() int32
- func (m *ControlCancelTable) GetTid() int32
- func (m *ControlCancelTable) GetUid() int32
- func (m *ControlCancelTable) GetUids() []int32
- func (m *ControlCancelTable) GetWinuids() []int32
- func (*ControlCancelTable) ProtoMessage()
- func (m *ControlCancelTable) Reset()
- func (m *ControlCancelTable) String() string
- func (m *ControlCancelTable) XXX_DiscardUnknown()
- func (m *ControlCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlCancelTable) XXX_Merge(src proto.Message)
- func (m *ControlCancelTable) XXX_Size() int
- func (m *ControlCancelTable) XXX_Unmarshal(b []byte) error
- type ControlCancelTableMatchusers
- func (*ControlCancelTableMatchusers) Descriptor() ([]byte, []int)
- func (m *ControlCancelTableMatchusers) GetScores() int32
- func (m *ControlCancelTableMatchusers) GetUid() int32
- func (*ControlCancelTableMatchusers) ProtoMessage()
- func (m *ControlCancelTableMatchusers) Reset()
- func (m *ControlCancelTableMatchusers) String() string
- func (m *ControlCancelTableMatchusers) XXX_DiscardUnknown()
- func (m *ControlCancelTableMatchusers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlCancelTableMatchusers) XXX_Merge(src proto.Message)
- func (m *ControlCancelTableMatchusers) XXX_Size() int
- func (m *ControlCancelTableMatchusers) XXX_Unmarshal(b []byte) error
- type ControlChangeGolds
- func (*ControlChangeGolds) Descriptor() ([]byte, []int)
- func (m *ControlChangeGolds) GetChangegolds() int32
- func (m *ControlChangeGolds) GetUid() int32
- func (*ControlChangeGolds) ProtoMessage()
- func (m *ControlChangeGolds) Reset()
- func (m *ControlChangeGolds) String() string
- func (m *ControlChangeGolds) XXX_DiscardUnknown()
- func (m *ControlChangeGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlChangeGolds) XXX_Merge(src proto.Message)
- func (m *ControlChangeGolds) XXX_Size() int
- func (m *ControlChangeGolds) XXX_Unmarshal(b []byte) error
- type ControlClientHeartBeat
- func (*ControlClientHeartBeat) Descriptor() ([]byte, []int)
- func (m *ControlClientHeartBeat) GetCid() int32
- func (m *ControlClientHeartBeat) GetUid() int32
- func (*ControlClientHeartBeat) ProtoMessage()
- func (m *ControlClientHeartBeat) Reset()
- func (m *ControlClientHeartBeat) String() string
- func (m *ControlClientHeartBeat) XXX_DiscardUnknown()
- func (m *ControlClientHeartBeat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlClientHeartBeat) XXX_Merge(src proto.Message)
- func (m *ControlClientHeartBeat) XXX_Size() int
- func (m *ControlClientHeartBeat) XXX_Unmarshal(b []byte) error
- type ControlDistributeUsers
- func (*ControlDistributeUsers) Descriptor() ([]byte, []int)
- func (m *ControlDistributeUsers) GetTableusers() []*ControlDistributeUsersServerTable
- func (*ControlDistributeUsers) ProtoMessage()
- func (m *ControlDistributeUsers) Reset()
- func (m *ControlDistributeUsers) String() string
- func (m *ControlDistributeUsers) XXX_DiscardUnknown()
- func (m *ControlDistributeUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlDistributeUsers) XXX_Merge(src proto.Message)
- func (m *ControlDistributeUsers) XXX_Size() int
- func (m *ControlDistributeUsers) XXX_Unmarshal(b []byte) error
- type ControlDistributeUsersServerTable
- func (*ControlDistributeUsersServerTable) Descriptor() ([]byte, []int)
- func (m *ControlDistributeUsersServerTable) GetBonusround() int32
- func (m *ControlDistributeUsersServerTable) GetGid() int32
- func (m *ControlDistributeUsersServerTable) GetMultiples() []int32
- func (m *ControlDistributeUsersServerTable) GetRank() int32
- func (m *ControlDistributeUsersServerTable) GetRidx() int32
- func (m *ControlDistributeUsersServerTable) GetRtype() int32
- func (m *ControlDistributeUsersServerTable) GetTid() int32
- func (m *ControlDistributeUsersServerTable) GetUsers() []int32
- func (*ControlDistributeUsersServerTable) ProtoMessage()
- func (m *ControlDistributeUsersServerTable) Reset()
- func (m *ControlDistributeUsersServerTable) String() string
- func (m *ControlDistributeUsersServerTable) XXX_DiscardUnknown()
- func (m *ControlDistributeUsersServerTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlDistributeUsersServerTable) XXX_Merge(src proto.Message)
- func (m *ControlDistributeUsersServerTable) XXX_Size() int
- func (m *ControlDistributeUsersServerTable) XXX_Unmarshal(b []byte) error
- type ControlGameChat
- func (*ControlGameChat) Descriptor() ([]byte, []int)
- func (m *ControlGameChat) GetMsg() string
- func (m *ControlGameChat) GetNn() string
- func (m *ControlGameChat) GetRel() int32
- func (m *ControlGameChat) GetUid() int32
- func (*ControlGameChat) ProtoMessage()
- func (m *ControlGameChat) Reset()
- func (m *ControlGameChat) String() string
- func (m *ControlGameChat) XXX_DiscardUnknown()
- func (m *ControlGameChat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameChat) XXX_Merge(src proto.Message)
- func (m *ControlGameChat) XXX_Size() int
- func (m *ControlGameChat) XXX_Unmarshal(b []byte) error
- type ControlGameChips
- func (*ControlGameChips) Descriptor() ([]byte, []int)
- func (m *ControlGameChips) GetChips() int64
- func (m *ControlGameChips) GetGolds() int64
- func (m *ControlGameChips) GetGstate() int32
- func (m *ControlGameChips) GetNmin() int64
- func (m *ControlGameChips) GetRel() int32
- func (m *ControlGameChips) GetSeat() int32
- func (m *ControlGameChips) GetTid() int32
- func (m *ControlGameChips) GetUid() int32
- func (*ControlGameChips) ProtoMessage()
- func (m *ControlGameChips) Reset()
- func (m *ControlGameChips) String() string
- func (m *ControlGameChips) XXX_DiscardUnknown()
- func (m *ControlGameChips) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameChips) XXX_Merge(src proto.Message)
- func (m *ControlGameChips) XXX_Size() int
- func (m *ControlGameChips) XXX_Unmarshal(b []byte) error
- type ControlGameEnd
- func (*ControlGameEnd) Descriptor() ([]byte, []int)
- func (m *ControlGameEnd) GetFangkashu() int32
- func (m *ControlGameEnd) GetGangrounds() int32
- func (m *ControlGameEnd) GetGid() int32
- func (m *ControlGameEnd) GetIskouka() int32
- func (m *ControlGameEnd) GetNuserend() []*ControlGameEndUserend
- func (m *ControlGameEnd) GetOpentype() int32
- func (m *ControlGameEnd) GetRel() int32
- func (m *ControlGameEnd) GetRidx() int32
- func (m *ControlGameEnd) GetRtype() int32
- func (m *ControlGameEnd) GetRules() string
- func (m *ControlGameEnd) GetTid() int32
- func (m *ControlGameEnd) GetZhuozhu() int32
- func (*ControlGameEnd) ProtoMessage()
- func (m *ControlGameEnd) Reset()
- func (m *ControlGameEnd) String() string
- func (m *ControlGameEnd) XXX_DiscardUnknown()
- func (m *ControlGameEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameEnd) XXX_Merge(src proto.Message)
- func (m *ControlGameEnd) XXX_Size() int
- func (m *ControlGameEnd) XXX_Unmarshal(b []byte) error
- type ControlGameEndUserend
- func (*ControlGameEndUserend) Descriptor() ([]byte, []int)
- func (m *ControlGameEndUserend) GetChangescores() int64
- func (m *ControlGameEndUserend) GetIsgoodcard() int32
- func (m *ControlGameEndUserend) GetUid() int32
- func (m *ControlGameEndUserend) GetUserrules() string
- func (*ControlGameEndUserend) ProtoMessage()
- func (m *ControlGameEndUserend) Reset()
- func (m *ControlGameEndUserend) String() string
- func (m *ControlGameEndUserend) XXX_DiscardUnknown()
- func (m *ControlGameEndUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameEndUserend) XXX_Merge(src proto.Message)
- func (m *ControlGameEndUserend) XXX_Size() int
- func (m *ControlGameEndUserend) XXX_Unmarshal(b []byte) error
- type ControlGameMjMsg
- func (*ControlGameMjMsg) Descriptor() ([]byte, []int)
- func (m *ControlGameMjMsg) GetBonus() int32
- func (m *ControlGameMjMsg) GetGolds() int32
- func (m *ControlGameMjMsg) GetGuajian() int32
- func (m *ControlGameMjMsg) GetIp() string
- func (m *ControlGameMjMsg) GetLevel() int32
- func (m *ControlGameMjMsg) GetNickname() string
- func (m *ControlGameMjMsg) GetPond() int32
- func (m *ControlGameMjMsg) GetPos() int32
- func (m *ControlGameMjMsg) GetReadystate() int32
- func (m *ControlGameMjMsg) GetSeat() int32
- func (m *ControlGameMjMsg) GetSex() string
- func (m *ControlGameMjMsg) GetTid() int32
- func (m *ControlGameMjMsg) GetType() int32
- func (m *ControlGameMjMsg) GetUid() int32
- func (m *ControlGameMjMsg) GetUserinfo() string
- func (m *ControlGameMjMsg) GetVip() int32
- func (m *ControlGameMjMsg) GetVipday() int32
- func (*ControlGameMjMsg) ProtoMessage()
- func (m *ControlGameMjMsg) Reset()
- func (m *ControlGameMjMsg) String() string
- func (m *ControlGameMjMsg) XXX_DiscardUnknown()
- func (m *ControlGameMjMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjMsg) XXX_Merge(src proto.Message)
- func (m *ControlGameMjMsg) XXX_Size() int
- func (m *ControlGameMjMsg) XXX_Unmarshal(b []byte) error
- type ControlGameMjStarttoctrol
- func (*ControlGameMjStarttoctrol) Descriptor() ([]byte, []int)
- func (m *ControlGameMjStarttoctrol) GetCode() int32
- func (m *ControlGameMjStarttoctrol) GetRdx() int32
- func (m *ControlGameMjStarttoctrol) GetRtp() int32
- func (m *ControlGameMjStarttoctrol) GetTid() int32
- func (*ControlGameMjStarttoctrol) ProtoMessage()
- func (m *ControlGameMjStarttoctrol) Reset()
- func (m *ControlGameMjStarttoctrol) String() string
- func (m *ControlGameMjStarttoctrol) XXX_DiscardUnknown()
- func (m *ControlGameMjStarttoctrol) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjStarttoctrol) XXX_Merge(src proto.Message)
- func (m *ControlGameMjStarttoctrol) XXX_Size() int
- func (m *ControlGameMjStarttoctrol) XXX_Unmarshal(b []byte) error
- type ControlGameMjcard
- func (*ControlGameMjcard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjcard) GetNusercard() []*ControlGameMjcardUsercard
- func (m *ControlGameMjcard) GetUid() int32
- func (*ControlGameMjcard) ProtoMessage()
- func (m *ControlGameMjcard) Reset()
- func (m *ControlGameMjcard) String() string
- func (m *ControlGameMjcard) XXX_DiscardUnknown()
- func (m *ControlGameMjcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjcard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjcard) XXX_Size() int
- func (m *ControlGameMjcard) XXX_Unmarshal(b []byte) error
- type ControlGameMjcardUsercard
- func (*ControlGameMjcardUsercard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjcardUsercard) GetCard() int32
- func (*ControlGameMjcardUsercard) ProtoMessage()
- func (m *ControlGameMjcardUsercard) Reset()
- func (m *ControlGameMjcardUsercard) String() string
- func (m *ControlGameMjcardUsercard) XXX_DiscardUnknown()
- func (m *ControlGameMjcardUsercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjcardUsercard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjcardUsercard) XXX_Size() int
- func (m *ControlGameMjcardUsercard) XXX_Unmarshal(b []byte) error
- type ControlGameMjcards
- func (*ControlGameMjcards) Descriptor() ([]byte, []int)
- func (m *ControlGameMjcards) GetNuserinfo() []*ControlGameMjcardsUserinfo
- func (*ControlGameMjcards) ProtoMessage()
- func (m *ControlGameMjcards) Reset()
- func (m *ControlGameMjcards) String() string
- func (m *ControlGameMjcards) XXX_DiscardUnknown()
- func (m *ControlGameMjcards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjcards) XXX_Merge(src proto.Message)
- func (m *ControlGameMjcards) XXX_Size() int
- func (m *ControlGameMjcards) XXX_Unmarshal(b []byte) error
- type ControlGameMjcardsUserinfo
- func (*ControlGameMjcardsUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameMjcardsUserinfo) GetNusercard() []*ControlGameMjcardsUserinfoUsercard
- func (m *ControlGameMjcardsUserinfo) GetUid() int32
- func (*ControlGameMjcardsUserinfo) ProtoMessage()
- func (m *ControlGameMjcardsUserinfo) Reset()
- func (m *ControlGameMjcardsUserinfo) String() string
- func (m *ControlGameMjcardsUserinfo) XXX_DiscardUnknown()
- func (m *ControlGameMjcardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjcardsUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameMjcardsUserinfo) XXX_Size() int
- func (m *ControlGameMjcardsUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGameMjcardsUserinfoUsercard
- func (*ControlGameMjcardsUserinfoUsercard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjcardsUserinfoUsercard) GetCard() int32
- func (*ControlGameMjcardsUserinfoUsercard) ProtoMessage()
- func (m *ControlGameMjcardsUserinfoUsercard) Reset()
- func (m *ControlGameMjcardsUserinfoUsercard) String() string
- func (m *ControlGameMjcardsUserinfoUsercard) XXX_DiscardUnknown()
- func (m *ControlGameMjcardsUserinfoUsercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjcardsUserinfoUsercard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjcardsUserinfoUsercard) XXX_Size() int
- func (m *ControlGameMjcardsUserinfoUsercard) XXX_Unmarshal(b []byte) error
- type ControlGameMjmagic
- func (*ControlGameMjmagic) Descriptor() ([]byte, []int)
- func (m *ControlGameMjmagic) GetFancard() int32
- func (m *ControlGameMjmagic) GetMagiccard() int32
- func (*ControlGameMjmagic) ProtoMessage()
- func (m *ControlGameMjmagic) Reset()
- func (m *ControlGameMjmagic) String() string
- func (m *ControlGameMjmagic) XXX_DiscardUnknown()
- func (m *ControlGameMjmagic) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjmagic) XXX_Merge(src proto.Message)
- func (m *ControlGameMjmagic) XXX_Size() int
- func (m *ControlGameMjmagic) XXX_Unmarshal(b []byte) error
- type ControlGameMjopration
- func (*ControlGameMjopration) Descriptor() ([]byte, []int)
- func (m *ControlGameMjopration) GetMjid() int32
- func (m *ControlGameMjopration) GetNopercard() []*ControlGameMjoprationOpercard
- func (m *ControlGameMjopration) GetOpration() int32
- func (m *ControlGameMjopration) GetUid() int32
- func (m *ControlGameMjopration) GetWaittime() int32
- func (*ControlGameMjopration) ProtoMessage()
- func (m *ControlGameMjopration) Reset()
- func (m *ControlGameMjopration) String() string
- func (m *ControlGameMjopration) XXX_DiscardUnknown()
- func (m *ControlGameMjopration) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjopration) XXX_Merge(src proto.Message)
- func (m *ControlGameMjopration) XXX_Size() int
- func (m *ControlGameMjopration) XXX_Unmarshal(b []byte) error
- type ControlGameMjoprationOpercard
- func (*ControlGameMjoprationOpercard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjoprationOpercard) GetCard() int32
- func (m *ControlGameMjoprationOpercard) GetGangtype() int32
- func (m *ControlGameMjoprationOpercard) GetNchicard() []*ControlGameMjoprationOpercardChicards
- func (m *ControlGameMjoprationOpercard) GetNgangcard() []*ControlGameMjoprationOpercardGangcard
- func (m *ControlGameMjoprationOpercard) GetNhucard() []*ControlGameMjoprationOpercardHucard
- func (m *ControlGameMjoprationOpercard) GetNkoucard() []*ControlGameMjoprationOpercardKoucard
- func (m *ControlGameMjoprationOpercard) GetType() int32
- func (*ControlGameMjoprationOpercard) ProtoMessage()
- func (m *ControlGameMjoprationOpercard) Reset()
- func (m *ControlGameMjoprationOpercard) String() string
- func (m *ControlGameMjoprationOpercard) XXX_DiscardUnknown()
- func (m *ControlGameMjoprationOpercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjoprationOpercard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjoprationOpercard) XXX_Size() int
- func (m *ControlGameMjoprationOpercard) XXX_Unmarshal(b []byte) error
- type ControlGameMjoprationOpercardChicards
- func (*ControlGameMjoprationOpercardChicards) Descriptor() ([]byte, []int)
- func (m *ControlGameMjoprationOpercardChicards) GetCards() []int32
- func (*ControlGameMjoprationOpercardChicards) ProtoMessage()
- func (m *ControlGameMjoprationOpercardChicards) Reset()
- func (m *ControlGameMjoprationOpercardChicards) String() string
- func (m *ControlGameMjoprationOpercardChicards) XXX_DiscardUnknown()
- func (m *ControlGameMjoprationOpercardChicards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjoprationOpercardChicards) XXX_Merge(src proto.Message)
- func (m *ControlGameMjoprationOpercardChicards) XXX_Size() int
- func (m *ControlGameMjoprationOpercardChicards) XXX_Unmarshal(b []byte) error
- type ControlGameMjoprationOpercardGangcard
- func (*ControlGameMjoprationOpercardGangcard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjoprationOpercardGangcard) GetCard() int32
- func (m *ControlGameMjoprationOpercardGangcard) GetType() int32
- func (*ControlGameMjoprationOpercardGangcard) ProtoMessage()
- func (m *ControlGameMjoprationOpercardGangcard) Reset()
- func (m *ControlGameMjoprationOpercardGangcard) String() string
- func (m *ControlGameMjoprationOpercardGangcard) XXX_DiscardUnknown()
- func (m *ControlGameMjoprationOpercardGangcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjoprationOpercardGangcard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjoprationOpercardGangcard) XXX_Size() int
- func (m *ControlGameMjoprationOpercardGangcard) XXX_Unmarshal(b []byte) error
- type ControlGameMjoprationOpercardHucard
- func (*ControlGameMjoprationOpercardHucard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjoprationOpercardHucard) GetCard() int32
- func (*ControlGameMjoprationOpercardHucard) ProtoMessage()
- func (m *ControlGameMjoprationOpercardHucard) Reset()
- func (m *ControlGameMjoprationOpercardHucard) String() string
- func (m *ControlGameMjoprationOpercardHucard) XXX_DiscardUnknown()
- func (m *ControlGameMjoprationOpercardHucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjoprationOpercardHucard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjoprationOpercardHucard) XXX_Size() int
- func (m *ControlGameMjoprationOpercardHucard) XXX_Unmarshal(b []byte) error
- type ControlGameMjoprationOpercardKoucard
- func (*ControlGameMjoprationOpercardKoucard) Descriptor() ([]byte, []int)
- func (m *ControlGameMjoprationOpercardKoucard) GetCard() int32
- func (*ControlGameMjoprationOpercardKoucard) ProtoMessage()
- func (m *ControlGameMjoprationOpercardKoucard) Reset()
- func (m *ControlGameMjoprationOpercardKoucard) String() string
- func (m *ControlGameMjoprationOpercardKoucard) XXX_DiscardUnknown()
- func (m *ControlGameMjoprationOpercardKoucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjoprationOpercardKoucard) XXX_Merge(src proto.Message)
- func (m *ControlGameMjoprationOpercardKoucard) XXX_Size() int
- func (m *ControlGameMjoprationOpercardKoucard) XXX_Unmarshal(b []byte) error
- type ControlGameMjstart
- func (*ControlGameMjstart) Descriptor() ([]byte, []int)
- func (m *ControlGameMjstart) GetBanker() int32
- func (m *ControlGameMjstart) GetCurround() int32
- func (m *ControlGameMjstart) GetMagiccard() int32
- func (m *ControlGameMjstart) GetNDice1() int32
- func (m *ControlGameMjstart) GetNDice2() int32
- func (m *ControlGameMjstart) GetNuserend() []*ControlGameMjstartUserend
- func (*ControlGameMjstart) ProtoMessage()
- func (m *ControlGameMjstart) Reset()
- func (m *ControlGameMjstart) String() string
- func (m *ControlGameMjstart) XXX_DiscardUnknown()
- func (m *ControlGameMjstart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjstart) XXX_Merge(src proto.Message)
- func (m *ControlGameMjstart) XXX_Size() int
- func (m *ControlGameMjstart) XXX_Unmarshal(b []byte) error
- type ControlGameMjstartUserend
- func (*ControlGameMjstartUserend) Descriptor() ([]byte, []int)
- func (m *ControlGameMjstartUserend) GetGolds() int32
- func (m *ControlGameMjstartUserend) GetPos() int32
- func (m *ControlGameMjstartUserend) GetScore() int64
- func (m *ControlGameMjstartUserend) GetUid() int32
- func (*ControlGameMjstartUserend) ProtoMessage()
- func (m *ControlGameMjstartUserend) Reset()
- func (m *ControlGameMjstartUserend) String() string
- func (m *ControlGameMjstartUserend) XXX_DiscardUnknown()
- func (m *ControlGameMjstartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMjstartUserend) XXX_Merge(src proto.Message)
- func (m *ControlGameMjstartUserend) XXX_Size() int
- func (m *ControlGameMjstartUserend) XXX_Unmarshal(b []byte) error
- type ControlGameMsg
- func (*ControlGameMsg) Descriptor() ([]byte, []int)
- func (m *ControlGameMsg) GetBonus() int64
- func (m *ControlGameMsg) GetGolds() int64
- func (m *ControlGameMsg) GetGuajian() int32
- func (m *ControlGameMsg) GetIp() string
- func (m *ControlGameMsg) GetLevel() int32
- func (m *ControlGameMsg) GetNn() string
- func (m *ControlGameMsg) GetPond() int64
- func (m *ControlGameMsg) GetPos() int32
- func (m *ControlGameMsg) GetReadystate() int32
- func (m *ControlGameMsg) GetScore() int32
- func (m *ControlGameMsg) GetSeat() int64
- func (m *ControlGameMsg) GetSex() string
- func (m *ControlGameMsg) GetTid() int32
- func (m *ControlGameMsg) GetType() int32
- func (m *ControlGameMsg) GetUid() int32
- func (m *ControlGameMsg) GetUserinfo() string
- func (m *ControlGameMsg) GetVip() int32
- func (m *ControlGameMsg) GetVipday() int32
- func (*ControlGameMsg) ProtoMessage()
- func (m *ControlGameMsg) Reset()
- func (m *ControlGameMsg) String() string
- func (m *ControlGameMsg) XXX_DiscardUnknown()
- func (m *ControlGameMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameMsg) XXX_Merge(src proto.Message)
- func (m *ControlGameMsg) XXX_Size() int
- func (m *ControlGameMsg) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuBetInfo
- func (*ControlGameNiuniuBetInfo) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuBetInfo) GetBet() int32
- func (m *ControlGameNiuniuBetInfo) GetPos() int32
- func (m *ControlGameNiuniuBetInfo) GetUid() int32
- func (*ControlGameNiuniuBetInfo) ProtoMessage()
- func (m *ControlGameNiuniuBetInfo) Reset()
- func (m *ControlGameNiuniuBetInfo) String() string
- func (m *ControlGameNiuniuBetInfo) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuBetInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuBetInfo) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuBetInfo) XXX_Size() int
- func (m *ControlGameNiuniuBetInfo) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuBetinfo
- func (*ControlGameNiuniuBetinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuBetinfo) GetBossPos() int32
- func (m *ControlGameNiuniuBetinfo) GetUser() []*ControlGameNiuniuBetinfoUserBet
- func (*ControlGameNiuniuBetinfo) ProtoMessage()
- func (m *ControlGameNiuniuBetinfo) Reset()
- func (m *ControlGameNiuniuBetinfo) String() string
- func (m *ControlGameNiuniuBetinfo) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuBetinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuBetinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuBetinfo) XXX_Size() int
- func (m *ControlGameNiuniuBetinfo) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuBetinfoUserBet
- func (*ControlGameNiuniuBetinfoUserBet) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuBetinfoUserBet) GetBetScore() int32
- func (m *ControlGameNiuniuBetinfoUserBet) GetPos() int32
- func (m *ControlGameNiuniuBetinfoUserBet) GetUid() int32
- func (*ControlGameNiuniuBetinfoUserBet) ProtoMessage()
- func (m *ControlGameNiuniuBetinfoUserBet) Reset()
- func (m *ControlGameNiuniuBetinfoUserBet) String() string
- func (m *ControlGameNiuniuBetinfoUserBet) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuBetinfoUserBet) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuBetinfoUserBet) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuBetinfoUserBet) XXX_Size() int
- func (m *ControlGameNiuniuBetinfoUserBet) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuBossInfo
- func (*ControlGameNiuniuBossInfo) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuBossInfo) GetPos() int32
- func (m *ControlGameNiuniuBossInfo) GetUid() int32
- func (*ControlGameNiuniuBossInfo) ProtoMessage()
- func (m *ControlGameNiuniuBossInfo) Reset()
- func (m *ControlGameNiuniuBossInfo) String() string
- func (m *ControlGameNiuniuBossInfo) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuBossInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuBossInfo) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuBossInfo) XXX_Size() int
- func (m *ControlGameNiuniuBossInfo) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuCardInfo
- func (*ControlGameNiuniuCardInfo) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuCardInfo) GetCardCount() int32
- func (m *ControlGameNiuniuCardInfo) GetCardType() int32
- func (m *ControlGameNiuniuCardInfo) GetCards() []*ControlGameNiuniuCardInfoCard
- func (m *ControlGameNiuniuCardInfo) GetPoints() int32
- func (m *ControlGameNiuniuCardInfo) GetPos() int32
- func (m *ControlGameNiuniuCardInfo) GetUid() int32
- func (*ControlGameNiuniuCardInfo) ProtoMessage()
- func (m *ControlGameNiuniuCardInfo) Reset()
- func (m *ControlGameNiuniuCardInfo) String() string
- func (m *ControlGameNiuniuCardInfo) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuCardInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuCardInfo) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuCardInfo) XXX_Size() int
- func (m *ControlGameNiuniuCardInfo) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuCardInfoCard
- func (*ControlGameNiuniuCardInfoCard) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuCardInfoCard) GetIndex() int32
- func (m *ControlGameNiuniuCardInfoCard) GetSymbol() int32
- func (*ControlGameNiuniuCardInfoCard) ProtoMessage()
- func (m *ControlGameNiuniuCardInfoCard) Reset()
- func (m *ControlGameNiuniuCardInfoCard) String() string
- func (m *ControlGameNiuniuCardInfoCard) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuCardInfoCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuCardInfoCard) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuCardInfoCard) XXX_Size() int
- func (m *ControlGameNiuniuCardInfoCard) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuMsg
- func (*ControlGameNiuniuMsg) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuMsg) GetBonus() int32
- func (m *ControlGameNiuniuMsg) GetGolds() int32
- func (m *ControlGameNiuniuMsg) GetIp() string
- func (m *ControlGameNiuniuMsg) GetLevel() int32
- func (m *ControlGameNiuniuMsg) GetNickname() string
- func (m *ControlGameNiuniuMsg) GetPond() int32
- func (m *ControlGameNiuniuMsg) GetPos() int32
- func (m *ControlGameNiuniuMsg) GetReadystate() int32
- func (m *ControlGameNiuniuMsg) GetSeat() int32
- func (m *ControlGameNiuniuMsg) GetSex() string
- func (m *ControlGameNiuniuMsg) GetTid() int32
- func (m *ControlGameNiuniuMsg) GetType() int32
- func (m *ControlGameNiuniuMsg) GetUid() int32
- func (m *ControlGameNiuniuMsg) GetVip() int32
- func (m *ControlGameNiuniuMsg) GetVipday() int32
- func (*ControlGameNiuniuMsg) ProtoMessage()
- func (m *ControlGameNiuniuMsg) Reset()
- func (m *ControlGameNiuniuMsg) String() string
- func (m *ControlGameNiuniuMsg) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuMsg) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuMsg) XXX_Size() int
- func (m *ControlGameNiuniuMsg) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuReady
- func (*ControlGameNiuniuReady) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuReady) GetPos() int32
- func (m *ControlGameNiuniuReady) GetReady() int32
- func (m *ControlGameNiuniuReady) GetUid() int32
- func (*ControlGameNiuniuReady) ProtoMessage()
- func (m *ControlGameNiuniuReady) Reset()
- func (m *ControlGameNiuniuReady) String() string
- func (m *ControlGameNiuniuReady) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuReady) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuReady) XXX_Size() int
- func (m *ControlGameNiuniuReady) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuResult
- func (*ControlGameNiuniuResult) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuResult) GetCurRound() int32
- func (m *ControlGameNiuniuResult) GetMaxRound() int32
- func (m *ControlGameNiuniuResult) GetRoomtid() int32
- func (m *ControlGameNiuniuResult) GetUserList() []*ControlGameNiuniuResultUserGameResult
- func (*ControlGameNiuniuResult) ProtoMessage()
- func (m *ControlGameNiuniuResult) Reset()
- func (m *ControlGameNiuniuResult) String() string
- func (m *ControlGameNiuniuResult) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuResult) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuResult) XXX_Size() int
- func (m *ControlGameNiuniuResult) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuResultUserGameResult
- func (*ControlGameNiuniuResultUserGameResult) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuResultUserGameResult) GetAllLoseCount() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetAllWinCount() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetNiu_10Count() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetNiu_11Count() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetNiu_12Count() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetNiu_13Count() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetPos() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetScore() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetUid() int32
- func (m *ControlGameNiuniuResultUserGameResult) GetWinCount() int32
- func (*ControlGameNiuniuResultUserGameResult) ProtoMessage()
- func (m *ControlGameNiuniuResultUserGameResult) Reset()
- func (m *ControlGameNiuniuResultUserGameResult) String() string
- func (m *ControlGameNiuniuResultUserGameResult) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuResultUserGameResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuResultUserGameResult) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuResultUserGameResult) XXX_Size() int
- func (m *ControlGameNiuniuResultUserGameResult) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuRobBoss
- func (*ControlGameNiuniuRobBoss) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuRobBoss) GetPos() int32
- func (m *ControlGameNiuniuRobBoss) GetRel() int32
- func (m *ControlGameNiuniuRobBoss) GetRobBoss() int32
- func (m *ControlGameNiuniuRobBoss) GetUid() int32
- func (*ControlGameNiuniuRobBoss) ProtoMessage()
- func (m *ControlGameNiuniuRobBoss) Reset()
- func (m *ControlGameNiuniuRobBoss) String() string
- func (m *ControlGameNiuniuRobBoss) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuRobBoss) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuRobBoss) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuRobBoss) XXX_Size() int
- func (m *ControlGameNiuniuRobBoss) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuShowCard
- func (*ControlGameNiuniuShowCard) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuShowCard) GetCardType() int32
- func (m *ControlGameNiuniuShowCard) GetCards() []*ControlGameNiuniuShowCardCard
- func (m *ControlGameNiuniuShowCard) GetPoints() int32
- func (m *ControlGameNiuniuShowCard) GetPos() int32
- func (m *ControlGameNiuniuShowCard) GetUid() int32
- func (*ControlGameNiuniuShowCard) ProtoMessage()
- func (m *ControlGameNiuniuShowCard) Reset()
- func (m *ControlGameNiuniuShowCard) String() string
- func (m *ControlGameNiuniuShowCard) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuShowCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuShowCard) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuShowCard) XXX_Size() int
- func (m *ControlGameNiuniuShowCard) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuShowCardCard
- func (*ControlGameNiuniuShowCardCard) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuShowCardCard) GetIndex() int32
- func (m *ControlGameNiuniuShowCardCard) GetSymbol() int32
- func (*ControlGameNiuniuShowCardCard) ProtoMessage()
- func (m *ControlGameNiuniuShowCardCard) Reset()
- func (m *ControlGameNiuniuShowCardCard) String() string
- func (m *ControlGameNiuniuShowCardCard) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuShowCardCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuShowCardCard) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuShowCardCard) XXX_Size() int
- func (m *ControlGameNiuniuShowCardCard) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuTableinfo
- func (*ControlGameNiuniuTableinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuTableinfo) GetAa() int32
- func (m *ControlGameNiuniuTableinfo) GetBossPos() int32
- func (m *ControlGameNiuniuTableinfo) GetCurcount() int32
- func (m *ControlGameNiuniuTableinfo) GetGametype() int32
- func (m *ControlGameNiuniuTableinfo) GetNcode() int32
- func (m *ControlGameNiuniuTableinfo) GetOpentype() int32
- func (m *ControlGameNiuniuTableinfo) GetOwnerexit() int32
- func (m *ControlGameNiuniuTableinfo) GetOwnerid() int32
- func (m *ControlGameNiuniuTableinfo) GetPlayerNum() int32
- func (m *ControlGameNiuniuTableinfo) GetRidx() int32
- func (m *ControlGameNiuniuTableinfo) GetRoomstate() int32
- func (m *ControlGameNiuniuTableinfo) GetRtype() int32
- func (m *ControlGameNiuniuTableinfo) GetScoretype() int32
- func (m *ControlGameNiuniuTableinfo) GetSumcount() int32
- func (m *ControlGameNiuniuTableinfo) GetTid() int32
- func (*ControlGameNiuniuTableinfo) ProtoMessage()
- func (m *ControlGameNiuniuTableinfo) Reset()
- func (m *ControlGameNiuniuTableinfo) String() string
- func (m *ControlGameNiuniuTableinfo) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuTableinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuTableinfo) XXX_Size() int
- func (m *ControlGameNiuniuTableinfo) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuUserinfo
- func (*ControlGameNiuniuUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuUserinfo) GetHandlepos() int32
- func (m *ControlGameNiuniuUserinfo) GetReconnect() int32
- func (m *ControlGameNiuniuUserinfo) GetUser() []*ControlGameNiuniuUserinfoUserAttr
- func (*ControlGameNiuniuUserinfo) ProtoMessage()
- func (m *ControlGameNiuniuUserinfo) Reset()
- func (m *ControlGameNiuniuUserinfo) String() string
- func (m *ControlGameNiuniuUserinfo) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuUserinfo) XXX_Size() int
- func (m *ControlGameNiuniuUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuUserinfoUserAttr
- func (*ControlGameNiuniuUserinfoUserAttr) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuUserinfoUserAttr) GetBetScore() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetCardType() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetCards() []*ControlGameNiuniuUserinfoUserAttrCard
- func (m *ControlGameNiuniuUserinfoUserAttr) GetGuajian() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetIp() string
- func (m *ControlGameNiuniuUserinfoUserAttr) GetLevel() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetNickname() string
- func (m *ControlGameNiuniuUserinfoUserAttr) GetPoints() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetPos() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetReadyState() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetRobAction() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetRobBossState() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetScore() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetSex() string
- func (m *ControlGameNiuniuUserinfoUserAttr) GetShowCardsState() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetSign() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetUid() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetUserinfo() string
- func (m *ControlGameNiuniuUserinfoUserAttr) GetVip() int32
- func (m *ControlGameNiuniuUserinfoUserAttr) GetWin() int32
- func (*ControlGameNiuniuUserinfoUserAttr) ProtoMessage()
- func (m *ControlGameNiuniuUserinfoUserAttr) Reset()
- func (m *ControlGameNiuniuUserinfoUserAttr) String() string
- func (m *ControlGameNiuniuUserinfoUserAttr) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Size() int
- func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Unmarshal(b []byte) error
- type ControlGameNiuniuUserinfoUserAttrCard
- func (*ControlGameNiuniuUserinfoUserAttrCard) Descriptor() ([]byte, []int)
- func (m *ControlGameNiuniuUserinfoUserAttrCard) GetIndex() int32
- func (m *ControlGameNiuniuUserinfoUserAttrCard) GetSymbol() int32
- func (*ControlGameNiuniuUserinfoUserAttrCard) ProtoMessage()
- func (m *ControlGameNiuniuUserinfoUserAttrCard) Reset()
- func (m *ControlGameNiuniuUserinfoUserAttrCard) String() string
- func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_DiscardUnknown()
- func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Merge(src proto.Message)
- func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Size() int
- func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Unmarshal(b []byte) error
- type ControlGameOffline
- func (*ControlGameOffline) Descriptor() ([]byte, []int)
- func (m *ControlGameOffline) GetGatebet() []int64
- func (m *ControlGameOffline) GetGolds() int64
- func (m *ControlGameOffline) GetRel() int32
- func (m *ControlGameOffline) GetUid() int32
- func (m *ControlGameOffline) GetUnbanker() int32
- func (*ControlGameOffline) ProtoMessage()
- func (m *ControlGameOffline) Reset()
- func (m *ControlGameOffline) String() string
- func (m *ControlGameOffline) XXX_DiscardUnknown()
- func (m *ControlGameOffline) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOffline) XXX_Merge(src proto.Message)
- func (m *ControlGameOffline) XXX_Size() int
- func (m *ControlGameOffline) XXX_Unmarshal(b []byte) error
- type ControlGameOperationBankercard
- func (*ControlGameOperationBankercard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationBankercard) GetBankercard() int32
- func (m *ControlGameOperationBankercard) GetBankerpos() int32
- func (m *ControlGameOperationBankercard) GetBankeruid() int32
- func (*ControlGameOperationBankercard) ProtoMessage()
- func (m *ControlGameOperationBankercard) Reset()
- func (m *ControlGameOperationBankercard) String() string
- func (m *ControlGameOperationBankercard) XXX_DiscardUnknown()
- func (m *ControlGameOperationBankercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationBankercard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationBankercard) XXX_Size() int
- func (m *ControlGameOperationBankercard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationBombscore
- func (*ControlGameOperationBombscore) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationBombscore) GetInfo() []*ControlGameOperationBombscoreScoreinfo
- func (*ControlGameOperationBombscore) ProtoMessage()
- func (m *ControlGameOperationBombscore) Reset()
- func (m *ControlGameOperationBombscore) String() string
- func (m *ControlGameOperationBombscore) XXX_DiscardUnknown()
- func (m *ControlGameOperationBombscore) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationBombscore) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationBombscore) XXX_Size() int
- func (m *ControlGameOperationBombscore) XXX_Unmarshal(b []byte) error
- type ControlGameOperationBombscoreScoreinfo
- func (*ControlGameOperationBombscoreScoreinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationBombscoreScoreinfo) GetPos() int32
- func (m *ControlGameOperationBombscoreScoreinfo) GetScore() int32
- func (m *ControlGameOperationBombscoreScoreinfo) GetUid() int32
- func (*ControlGameOperationBombscoreScoreinfo) ProtoMessage()
- func (m *ControlGameOperationBombscoreScoreinfo) Reset()
- func (m *ControlGameOperationBombscoreScoreinfo) String() string
- func (m *ControlGameOperationBombscoreScoreinfo) XXX_DiscardUnknown()
- func (m *ControlGameOperationBombscoreScoreinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationBombscoreScoreinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationBombscoreScoreinfo) XXX_Size() int
- func (m *ControlGameOperationBombscoreScoreinfo) XXX_Unmarshal(b []byte) error
- type ControlGameOperationBuhua
- func (*ControlGameOperationBuhua) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationBuhua) GetBuhuacards() []int32
- func (m *ControlGameOperationBuhua) GetCount() int32
- func (m *ControlGameOperationBuhua) GetHuanhuicards() []int32
- func (m *ControlGameOperationBuhua) GetPos() int32
- func (m *ControlGameOperationBuhua) GetRel() int32
- func (m *ControlGameOperationBuhua) GetUid() int32
- func (*ControlGameOperationBuhua) ProtoMessage()
- func (m *ControlGameOperationBuhua) Reset()
- func (m *ControlGameOperationBuhua) String() string
- func (m *ControlGameOperationBuhua) XXX_DiscardUnknown()
- func (m *ControlGameOperationBuhua) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationBuhua) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationBuhua) XXX_Size() int
- func (m *ControlGameOperationBuhua) XXX_Unmarshal(b []byte) error
- type ControlGameOperationCancelting
- func (*ControlGameOperationCancelting) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationCancelting) GetPos() int32
- func (m *ControlGameOperationCancelting) GetUid() int32
- func (*ControlGameOperationCancelting) ProtoMessage()
- func (m *ControlGameOperationCancelting) Reset()
- func (m *ControlGameOperationCancelting) String() string
- func (m *ControlGameOperationCancelting) XXX_DiscardUnknown()
- func (m *ControlGameOperationCancelting) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationCancelting) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationCancelting) XXX_Size() int
- func (m *ControlGameOperationCancelting) XXX_Unmarshal(b []byte) error
- type ControlGameOperationChengbao
- func (*ControlGameOperationChengbao) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationChengbao) GetNusers() []*ControlGameOperationChengbaoUsers
- func (*ControlGameOperationChengbao) ProtoMessage()
- func (m *ControlGameOperationChengbao) Reset()
- func (m *ControlGameOperationChengbao) String() string
- func (m *ControlGameOperationChengbao) XXX_DiscardUnknown()
- func (m *ControlGameOperationChengbao) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationChengbao) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationChengbao) XXX_Size() int
- func (m *ControlGameOperationChengbao) XXX_Unmarshal(b []byte) error
- type ControlGameOperationChengbaoUsers
- func (*ControlGameOperationChengbaoUsers) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationChengbaoUsers) GetChengbaouser() []int32
- func (m *ControlGameOperationChengbaoUsers) GetPos() int32
- func (*ControlGameOperationChengbaoUsers) ProtoMessage()
- func (m *ControlGameOperationChengbaoUsers) Reset()
- func (m *ControlGameOperationChengbaoUsers) String() string
- func (m *ControlGameOperationChengbaoUsers) XXX_DiscardUnknown()
- func (m *ControlGameOperationChengbaoUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationChengbaoUsers) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationChengbaoUsers) XXX_Size() int
- func (m *ControlGameOperationChengbaoUsers) XXX_Unmarshal(b []byte) error
- type ControlGameOperationChi
- func (*ControlGameOperationChi) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationChi) GetChicard() int32
- func (m *ControlGameOperationChi) GetChicards() []int32
- func (m *ControlGameOperationChi) GetEnjoinoutcards() []int32
- func (m *ControlGameOperationChi) GetPos() int32
- func (m *ControlGameOperationChi) GetProvideuser() int32
- func (m *ControlGameOperationChi) GetRel() int32
- func (m *ControlGameOperationChi) GetUid() int32
- func (m *ControlGameOperationChi) GetWaittime() int32
- func (*ControlGameOperationChi) ProtoMessage()
- func (m *ControlGameOperationChi) Reset()
- func (m *ControlGameOperationChi) String() string
- func (m *ControlGameOperationChi) XXX_DiscardUnknown()
- func (m *ControlGameOperationChi) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationChi) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationChi) XXX_Size() int
- func (m *ControlGameOperationChi) XXX_Unmarshal(b []byte) error
- type ControlGameOperationDingque
- func (*ControlGameOperationDingque) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationDingque) GetPos() int32
- func (m *ControlGameOperationDingque) GetRel() int32
- func (m *ControlGameOperationDingque) GetSymbol() int32
- func (m *ControlGameOperationDingque) GetUid() int32
- func (*ControlGameOperationDingque) ProtoMessage()
- func (m *ControlGameOperationDingque) Reset()
- func (m *ControlGameOperationDingque) String() string
- func (m *ControlGameOperationDingque) XXX_DiscardUnknown()
- func (m *ControlGameOperationDingque) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationDingque) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationDingque) XXX_Size() int
- func (m *ControlGameOperationDingque) XXX_Unmarshal(b []byte) error
- type ControlGameOperationExitroom
- func (*ControlGameOperationExitroom) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationExitroom) GetErrorinfo() string
- func (m *ControlGameOperationExitroom) GetRel() int32
- func (m *ControlGameOperationExitroom) GetUid() int32
- func (*ControlGameOperationExitroom) ProtoMessage()
- func (m *ControlGameOperationExitroom) Reset()
- func (m *ControlGameOperationExitroom) String() string
- func (m *ControlGameOperationExitroom) XXX_DiscardUnknown()
- func (m *ControlGameOperationExitroom) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationExitroom) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationExitroom) XXX_Size() int
- func (m *ControlGameOperationExitroom) XXX_Unmarshal(b []byte) error
- type ControlGameOperationGang
- func (*ControlGameOperationGang) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationGang) GetAddhuacount() int32
- func (m *ControlGameOperationGang) GetCard() int32
- func (m *ControlGameOperationGang) GetNMoneryOp() []*ControlGameOperationGang_MoneryOp
- func (m *ControlGameOperationGang) GetPos() int32
- func (m *ControlGameOperationGang) GetProvideuser() int32
- func (m *ControlGameOperationGang) GetRel() int32
- func (m *ControlGameOperationGang) GetType() int32
- func (m *ControlGameOperationGang) GetUid() int32
- func (m *ControlGameOperationGang) GetWaittime() int32
- func (*ControlGameOperationGang) ProtoMessage()
- func (m *ControlGameOperationGang) Reset()
- func (m *ControlGameOperationGang) String() string
- func (m *ControlGameOperationGang) XXX_DiscardUnknown()
- func (m *ControlGameOperationGang) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationGang) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationGang) XXX_Size() int
- func (m *ControlGameOperationGang) XXX_Unmarshal(b []byte) error
- type ControlGameOperationGang_MoneryOp
- func (*ControlGameOperationGang_MoneryOp) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationGang_MoneryOp) GetMonery() int32
- func (m *ControlGameOperationGang_MoneryOp) GetNuid() int32
- func (*ControlGameOperationGang_MoneryOp) ProtoMessage()
- func (m *ControlGameOperationGang_MoneryOp) Reset()
- func (m *ControlGameOperationGang_MoneryOp) String() string
- func (m *ControlGameOperationGang_MoneryOp) XXX_DiscardUnknown()
- func (m *ControlGameOperationGang_MoneryOp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationGang_MoneryOp) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationGang_MoneryOp) XXX_Size() int
- func (m *ControlGameOperationGang_MoneryOp) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHu
- func (*ControlGameOperationHu) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHu) GetCurtype() int32
- func (m *ControlGameOperationHu) GetInnings() int32
- func (m *ControlGameOperationHu) GetMJType() int32
- func (m *ControlGameOperationHu) GetNZhuaMaCard() []*ControlGameOperationHu_ZhuaMaCard
- func (m *ControlGameOperationHu) GetRel() int32
- func (m *ControlGameOperationHu) GetRoomid() int32
- func (m *ControlGameOperationHu) GetUserinfos() []*ControlGameOperationHuUserinfo
- func (m *ControlGameOperationHu) GetZimoorpaopos() int32
- func (*ControlGameOperationHu) ProtoMessage()
- func (m *ControlGameOperationHu) Reset()
- func (m *ControlGameOperationHu) String() string
- func (m *ControlGameOperationHu) XXX_DiscardUnknown()
- func (m *ControlGameOperationHu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHu) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHu) XXX_Size() int
- func (m *ControlGameOperationHu) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHuUserinfo
- func (*ControlGameOperationHuUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHuUserinfo) GetBuhua() int32
- func (m *ControlGameOperationHuUserinfo) GetChengbao() int32
- func (m *ControlGameOperationHuUserinfo) GetDihua() int32
- func (m *ControlGameOperationHuUserinfo) GetGangfen() int32
- func (m *ControlGameOperationHuUserinfo) GetGolds() int32
- func (m *ControlGameOperationHuUserinfo) GetHoldhua() int32
- func (m *ControlGameOperationHuUserinfo) GetHuacount() int32
- func (m *ControlGameOperationHuUserinfo) GetHuorder() int32
- func (m *ControlGameOperationHuUserinfo) GetMaiMa() int32
- func (m *ControlGameOperationHuUserinfo) GetNagangcard() []*ControlGameOperationHuUserinfoCard
- func (m *ControlGameOperationHuUserinfo) GetNchicard() []*ControlGameOperationHuUserinfoCard
- func (m *ControlGameOperationHuUserinfo) GetNholdcard() []*ControlGameOperationHuUserinfoCard
- func (m *ControlGameOperationHuUserinfo) GetNhucardtype() int32
- func (m *ControlGameOperationHuUserinfo) GetNickname() string
- func (m *ControlGameOperationHuUserinfo) GetNmgangcard() []*ControlGameOperationHuUserinfoCard
- func (m *ControlGameOperationHuUserinfo) GetNpengcard() []*ControlGameOperationHuUserinfoCard
- func (m *ControlGameOperationHuUserinfo) GetPaoQiaMo() int32
- func (m *ControlGameOperationHuUserinfo) GetRatio() int32
- func (m *ControlGameOperationHuUserinfo) GetScore() int32
- func (m *ControlGameOperationHuUserinfo) GetType() int32
- func (m *ControlGameOperationHuUserinfo) GetUid() int32
- func (m *ControlGameOperationHuUserinfo) GetUserinfo() string
- func (m *ControlGameOperationHuUserinfo) GetZimoorpaopos() int32
- func (m *ControlGameOperationHuUserinfo) GetZongfen() int32
- func (*ControlGameOperationHuUserinfo) ProtoMessage()
- func (m *ControlGameOperationHuUserinfo) Reset()
- func (m *ControlGameOperationHuUserinfo) String() string
- func (m *ControlGameOperationHuUserinfo) XXX_DiscardUnknown()
- func (m *ControlGameOperationHuUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHuUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHuUserinfo) XXX_Size() int
- func (m *ControlGameOperationHuUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHuUserinfoCard
- func (*ControlGameOperationHuUserinfoCard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHuUserinfoCard) GetCard() int32
- func (m *ControlGameOperationHuUserinfoCard) GetChicards() []int32
- func (m *ControlGameOperationHuUserinfoCard) GetType() int32
- func (*ControlGameOperationHuUserinfoCard) ProtoMessage()
- func (m *ControlGameOperationHuUserinfoCard) Reset()
- func (m *ControlGameOperationHuUserinfoCard) String() string
- func (m *ControlGameOperationHuUserinfoCard) XXX_DiscardUnknown()
- func (m *ControlGameOperationHuUserinfoCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHuUserinfoCard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHuUserinfoCard) XXX_Size() int
- func (m *ControlGameOperationHuUserinfoCard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHu_ZhuaMaCard
- func (*ControlGameOperationHu_ZhuaMaCard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHu_ZhuaMaCard) GetCard() int32
- func (m *ControlGameOperationHu_ZhuaMaCard) GetValue() int32
- func (*ControlGameOperationHu_ZhuaMaCard) ProtoMessage()
- func (m *ControlGameOperationHu_ZhuaMaCard) Reset()
- func (m *ControlGameOperationHu_ZhuaMaCard) String() string
- func (m *ControlGameOperationHu_ZhuaMaCard) XXX_DiscardUnknown()
- func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Size() int
- func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHuancard
- func (*ControlGameOperationHuancard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHuancard) GetCard() []int32
- func (m *ControlGameOperationHuancard) GetPos() int32
- func (m *ControlGameOperationHuancard) GetRel() int32
- func (m *ControlGameOperationHuancard) GetUid() int32
- func (*ControlGameOperationHuancard) ProtoMessage()
- func (m *ControlGameOperationHuancard) Reset()
- func (m *ControlGameOperationHuancard) String() string
- func (m *ControlGameOperationHuancard) XXX_DiscardUnknown()
- func (m *ControlGameOperationHuancard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHuancard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHuancard) XXX_Size() int
- func (m *ControlGameOperationHuancard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHucard
- func (*ControlGameOperationHucard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHucard) GetNting() []*ControlGameOperationHucardTing
- func (m *ControlGameOperationHucard) GetRel() int32
- func (*ControlGameOperationHucard) ProtoMessage()
- func (m *ControlGameOperationHucard) Reset()
- func (m *ControlGameOperationHucard) String() string
- func (m *ControlGameOperationHucard) XXX_DiscardUnknown()
- func (m *ControlGameOperationHucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHucard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHucard) XXX_Size() int
- func (m *ControlGameOperationHucard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHucardTing
- func (*ControlGameOperationHucardTing) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHucardTing) GetCard() int32
- func (m *ControlGameOperationHucardTing) GetNhu() []*ControlGameOperationHucardTingHu
- func (*ControlGameOperationHucardTing) ProtoMessage()
- func (m *ControlGameOperationHucardTing) Reset()
- func (m *ControlGameOperationHucardTing) String() string
- func (m *ControlGameOperationHucardTing) XXX_DiscardUnknown()
- func (m *ControlGameOperationHucardTing) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHucardTing) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHucardTing) XXX_Size() int
- func (m *ControlGameOperationHucardTing) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHucardTingHu
- func (*ControlGameOperationHucardTingHu) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHucardTingHu) GetCard() int32
- func (*ControlGameOperationHucardTingHu) ProtoMessage()
- func (m *ControlGameOperationHucardTingHu) Reset()
- func (m *ControlGameOperationHucardTingHu) String() string
- func (m *ControlGameOperationHucardTingHu) XXX_DiscardUnknown()
- func (m *ControlGameOperationHucardTingHu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHucardTingHu) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHucardTingHu) XXX_Size() int
- func (m *ControlGameOperationHucardTingHu) XXX_Unmarshal(b []byte) error
- type ControlGameOperationHustate
- func (*ControlGameOperationHustate) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationHustate) GetCard() int32
- func (m *ControlGameOperationHustate) GetPos() int32
- func (m *ControlGameOperationHustate) GetRel() int32
- func (m *ControlGameOperationHustate) GetType() int32
- func (m *ControlGameOperationHustate) GetUid() int32
- func (m *ControlGameOperationHustate) GetZimoorpaopos() int32
- func (*ControlGameOperationHustate) ProtoMessage()
- func (m *ControlGameOperationHustate) Reset()
- func (m *ControlGameOperationHustate) String() string
- func (m *ControlGameOperationHustate) XXX_DiscardUnknown()
- func (m *ControlGameOperationHustate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationHustate) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationHustate) XXX_Size() int
- func (m *ControlGameOperationHustate) XXX_Unmarshal(b []byte) error
- type ControlGameOperationJieshan
- func (*ControlGameOperationJieshan) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationJieshan) GetNtype() int32
- func (m *ControlGameOperationJieshan) GetTimeOut() int32
- func (m *ControlGameOperationJieshan) GetUid() int32
- func (m *ControlGameOperationJieshan) GetUserinfo() []*ControlGameOperationJieshanUser
- func (*ControlGameOperationJieshan) ProtoMessage()
- func (m *ControlGameOperationJieshan) Reset()
- func (m *ControlGameOperationJieshan) String() string
- func (m *ControlGameOperationJieshan) XXX_DiscardUnknown()
- func (m *ControlGameOperationJieshan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationJieshan) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationJieshan) XXX_Size() int
- func (m *ControlGameOperationJieshan) XXX_Unmarshal(b []byte) error
- type ControlGameOperationJieshanUser
- func (*ControlGameOperationJieshanUser) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationJieshanUser) GetState() int32
- func (m *ControlGameOperationJieshanUser) GetUid() int32
- func (*ControlGameOperationJieshanUser) ProtoMessage()
- func (m *ControlGameOperationJieshanUser) Reset()
- func (m *ControlGameOperationJieshanUser) String() string
- func (m *ControlGameOperationJieshanUser) XXX_DiscardUnknown()
- func (m *ControlGameOperationJieshanUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationJieshanUser) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationJieshanUser) XXX_Size() int
- func (m *ControlGameOperationJieshanUser) XXX_Unmarshal(b []byte) error
- type ControlGameOperationJpq
- func (*ControlGameOperationJpq) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationJpq) GetCardleft() []int32
- func (*ControlGameOperationJpq) ProtoMessage()
- func (m *ControlGameOperationJpq) Reset()
- func (m *ControlGameOperationJpq) String() string
- func (m *ControlGameOperationJpq) XXX_DiscardUnknown()
- func (m *ControlGameOperationJpq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationJpq) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationJpq) XXX_Size() int
- func (m *ControlGameOperationJpq) XXX_Unmarshal(b []byte) error
- type ControlGameOperationKill
- func (*ControlGameOperationKill) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationKill) GetPos() int32
- func (m *ControlGameOperationKill) GetRel() int32
- func (m *ControlGameOperationKill) GetUid() int32
- func (*ControlGameOperationKill) ProtoMessage()
- func (m *ControlGameOperationKill) Reset()
- func (m *ControlGameOperationKill) String() string
- func (m *ControlGameOperationKill) XXX_DiscardUnknown()
- func (m *ControlGameOperationKill) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationKill) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationKill) XXX_Size() int
- func (m *ControlGameOperationKill) XXX_Unmarshal(b []byte) error
- type ControlGameOperationKoupai
- func (*ControlGameOperationKoupai) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationKoupai) GetKoucards() []*ControlGameOperationKoupaiCard
- func (m *ControlGameOperationKoupai) GetRel() int32
- func (m *ControlGameOperationKoupai) GetTing() []*ControlGameOperationKoupaiCard
- func (*ControlGameOperationKoupai) ProtoMessage()
- func (m *ControlGameOperationKoupai) Reset()
- func (m *ControlGameOperationKoupai) String() string
- func (m *ControlGameOperationKoupai) XXX_DiscardUnknown()
- func (m *ControlGameOperationKoupai) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationKoupai) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationKoupai) XXX_Size() int
- func (m *ControlGameOperationKoupai) XXX_Unmarshal(b []byte) error
- type ControlGameOperationKoupaiCard
- func (*ControlGameOperationKoupaiCard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationKoupaiCard) GetCard() int32
- func (*ControlGameOperationKoupaiCard) ProtoMessage()
- func (m *ControlGameOperationKoupaiCard) Reset()
- func (m *ControlGameOperationKoupaiCard) String() string
- func (m *ControlGameOperationKoupaiCard) XXX_DiscardUnknown()
- func (m *ControlGameOperationKoupaiCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationKoupaiCard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationKoupaiCard) XXX_Size() int
- func (m *ControlGameOperationKoupaiCard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationMopai
- func (*ControlGameOperationMopai) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationMopai) GetCard() int32
- func (m *ControlGameOperationMopai) GetPos() int32
- func (m *ControlGameOperationMopai) GetRel() int32
- func (m *ControlGameOperationMopai) GetUid() int32
- func (m *ControlGameOperationMopai) GetWaittime() int32
- func (*ControlGameOperationMopai) ProtoMessage()
- func (m *ControlGameOperationMopai) Reset()
- func (m *ControlGameOperationMopai) String() string
- func (m *ControlGameOperationMopai) XXX_DiscardUnknown()
- func (m *ControlGameOperationMopai) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationMopai) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationMopai) XXX_Size() int
- func (m *ControlGameOperationMopai) XXX_Unmarshal(b []byte) error
- type ControlGameOperationOfforonline
- func (*ControlGameOperationOfforonline) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationOfforonline) GetState() int32
- func (m *ControlGameOperationOfforonline) GetUid() int32
- func (*ControlGameOperationOfforonline) ProtoMessage()
- func (m *ControlGameOperationOfforonline) Reset()
- func (m *ControlGameOperationOfforonline) String() string
- func (m *ControlGameOperationOfforonline) XXX_DiscardUnknown()
- func (m *ControlGameOperationOfforonline) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationOfforonline) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationOfforonline) XXX_Size() int
- func (m *ControlGameOperationOfforonline) XXX_Unmarshal(b []byte) error
- type ControlGameOperationOpen
- func (*ControlGameOperationOpen) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationOpen) GetPos() int32
- func (m *ControlGameOperationOpen) GetRel() int32
- func (m *ControlGameOperationOpen) GetUid() int32
- func (*ControlGameOperationOpen) ProtoMessage()
- func (m *ControlGameOperationOpen) Reset()
- func (m *ControlGameOperationOpen) String() string
- func (m *ControlGameOperationOpen) XXX_DiscardUnknown()
- func (m *ControlGameOperationOpen) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationOpen) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationOpen) XXX_Size() int
- func (m *ControlGameOperationOpen) XXX_Unmarshal(b []byte) error
- type ControlGameOperationPeng
- func (*ControlGameOperationPeng) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationPeng) GetAddhuacount() int32
- func (m *ControlGameOperationPeng) GetCard() int32
- func (m *ControlGameOperationPeng) GetEnjoinoutcards() []int32
- func (m *ControlGameOperationPeng) GetPos() int32
- func (m *ControlGameOperationPeng) GetProvideuser() int32
- func (m *ControlGameOperationPeng) GetRel() int32
- func (m *ControlGameOperationPeng) GetUid() int32
- func (m *ControlGameOperationPeng) GetWaitime() int32
- func (*ControlGameOperationPeng) ProtoMessage()
- func (m *ControlGameOperationPeng) Reset()
- func (m *ControlGameOperationPeng) String() string
- func (m *ControlGameOperationPeng) XXX_DiscardUnknown()
- func (m *ControlGameOperationPeng) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationPeng) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationPeng) XXX_Size() int
- func (m *ControlGameOperationPeng) XXX_Unmarshal(b []byte) error
- type ControlGameOperationPop
- func (*ControlGameOperationPop) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationPop) GetCard() int32
- func (m *ControlGameOperationPop) GetInfo() string
- func (m *ControlGameOperationPop) GetPos() int32
- func (m *ControlGameOperationPop) GetRel() int32
- func (m *ControlGameOperationPop) GetUid() int32
- func (*ControlGameOperationPop) ProtoMessage()
- func (m *ControlGameOperationPop) Reset()
- func (m *ControlGameOperationPop) String() string
- func (m *ControlGameOperationPop) XXX_DiscardUnknown()
- func (m *ControlGameOperationPop) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationPop) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationPop) XXX_Size() int
- func (m *ControlGameOperationPop) XXX_Unmarshal(b []byte) error
- type ControlGameOperationQianggang
- func (*ControlGameOperationQianggang) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationQianggang) GetCard() int32
- func (m *ControlGameOperationQianggang) GetGuid() int32
- func (m *ControlGameOperationQianggang) GetUid() int32
- func (m *ControlGameOperationQianggang) GetWaittime() int32
- func (*ControlGameOperationQianggang) ProtoMessage()
- func (m *ControlGameOperationQianggang) Reset()
- func (m *ControlGameOperationQianggang) String() string
- func (m *ControlGameOperationQianggang) XXX_DiscardUnknown()
- func (m *ControlGameOperationQianggang) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationQianggang) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationQianggang) XXX_Size() int
- func (m *ControlGameOperationQianggang) XXX_Unmarshal(b []byte) error
- type ControlGameOperationReady
- func (*ControlGameOperationReady) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationReady) GetPiao() int32
- func (m *ControlGameOperationReady) GetPos() int32
- func (m *ControlGameOperationReady) GetRel() int32
- func (m *ControlGameOperationReady) GetUid() int32
- func (*ControlGameOperationReady) ProtoMessage()
- func (m *ControlGameOperationReady) Reset()
- func (m *ControlGameOperationReady) String() string
- func (m *ControlGameOperationReady) XXX_DiscardUnknown()
- func (m *ControlGameOperationReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationReady) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationReady) XXX_Size() int
- func (m *ControlGameOperationReady) XXX_Unmarshal(b []byte) error
- type ControlGameOperationResult
- func (*ControlGameOperationResult) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationResult) GetCurtype() int32
- func (m *ControlGameOperationResult) GetGameinfo() string
- func (m *ControlGameOperationResult) GetInnings() int32
- func (m *ControlGameOperationResult) GetRel() int32
- func (m *ControlGameOperationResult) GetRoomid() int32
- func (m *ControlGameOperationResult) GetUserinfos() []*ControlGameOperationResultUserinfo
- func (*ControlGameOperationResult) ProtoMessage()
- func (m *ControlGameOperationResult) Reset()
- func (m *ControlGameOperationResult) String() string
- func (m *ControlGameOperationResult) XXX_DiscardUnknown()
- func (m *ControlGameOperationResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationResult) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationResult) XXX_Size() int
- func (m *ControlGameOperationResult) XXX_Unmarshal(b []byte) error
- type ControlGameOperationResultUserinfo
- func (*ControlGameOperationResultUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationResultUserinfo) GetCards() []int32
- func (m *ControlGameOperationResultUserinfo) GetGolds() int32
- func (m *ControlGameOperationResultUserinfo) GetNickname() string
- func (m *ControlGameOperationResultUserinfo) GetPos() int32
- func (m *ControlGameOperationResultUserinfo) GetUid() int32
- func (m *ControlGameOperationResultUserinfo) GetUserinfo() string
- func (m *ControlGameOperationResultUserinfo) GetWins() int32
- func (*ControlGameOperationResultUserinfo) ProtoMessage()
- func (m *ControlGameOperationResultUserinfo) Reset()
- func (m *ControlGameOperationResultUserinfo) String() string
- func (m *ControlGameOperationResultUserinfo) XXX_DiscardUnknown()
- func (m *ControlGameOperationResultUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationResultUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationResultUserinfo) XXX_Size() int
- func (m *ControlGameOperationResultUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGameOperationTableinfo
- func (*ControlGameOperationTableinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationTableinfo) GetBaidadh() int32
- func (m *ControlGameOperationTableinfo) GetBankerPos() int32
- func (m *ControlGameOperationTableinfo) GetBdianpao() int32
- func (m *ControlGameOperationTableinfo) GetBjianpaihua() int32
- func (m *ControlGameOperationTableinfo) GetCurcount() int32
- func (m *ControlGameOperationTableinfo) GetCurrdOutCardPos() int32
- func (m *ControlGameOperationTableinfo) GetFancard() int32
- func (m *ControlGameOperationTableinfo) GetGameid() int32
- func (m *ControlGameOperationTableinfo) GetLastoutcardpos() int32
- func (m *ControlGameOperationTableinfo) GetLefttime() int32
- func (m *ControlGameOperationTableinfo) GetMagiccard() int32
- func (m *ControlGameOperationTableinfo) GetMaima() int32
- func (m *ControlGameOperationTableinfo) GetMaxtimes() int32
- func (m *ControlGameOperationTableinfo) GetNcode() int32
- func (m *ControlGameOperationTableinfo) GetOpentype() int32
- func (m *ControlGameOperationTableinfo) GetPaobaida() int32
- func (m *ControlGameOperationTableinfo) GetQianggang() int32
- func (m *ControlGameOperationTableinfo) GetQmnotchi() int32
- func (m *ControlGameOperationTableinfo) GetQonemtwoc() int32
- func (m *ControlGameOperationTableinfo) GetRemaincard() int32
- func (m *ControlGameOperationTableinfo) GetRidx() int32
- func (m *ControlGameOperationTableinfo) GetRoomstate() int32
- func (m *ControlGameOperationTableinfo) GetRoomtype() int32
- func (m *ControlGameOperationTableinfo) GetRtype() int32
- func (m *ControlGameOperationTableinfo) GetRules() string
- func (m *ControlGameOperationTableinfo) GetSumcount() int32
- func (m *ControlGameOperationTableinfo) GetTid() int32
- func (*ControlGameOperationTableinfo) ProtoMessage()
- func (m *ControlGameOperationTableinfo) Reset()
- func (m *ControlGameOperationTableinfo) String() string
- func (m *ControlGameOperationTableinfo) XXX_DiscardUnknown()
- func (m *ControlGameOperationTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationTableinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationTableinfo) XXX_Size() int
- func (m *ControlGameOperationTableinfo) XXX_Unmarshal(b []byte) error
- type ControlGameOperationTing
- func (*ControlGameOperationTing) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationTing) GetNholdcard() []*ControlGameOperationTingHoldcard
- func (m *ControlGameOperationTing) GetNnhucards() []int32
- func (m *ControlGameOperationTing) GetRel() int32
- func (m *ControlGameOperationTing) GetUid() int32
- func (*ControlGameOperationTing) ProtoMessage()
- func (m *ControlGameOperationTing) Reset()
- func (m *ControlGameOperationTing) String() string
- func (m *ControlGameOperationTing) XXX_DiscardUnknown()
- func (m *ControlGameOperationTing) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationTing) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationTing) XXX_Size() int
- func (m *ControlGameOperationTing) XXX_Unmarshal(b []byte) error
- type ControlGameOperationTingHoldcard
- func (*ControlGameOperationTingHoldcard) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationTingHoldcard) GetCard() int32
- func (m *ControlGameOperationTingHoldcard) GetType() int32
- func (*ControlGameOperationTingHoldcard) ProtoMessage()
- func (m *ControlGameOperationTingHoldcard) Reset()
- func (m *ControlGameOperationTingHoldcard) String() string
- func (m *ControlGameOperationTingHoldcard) XXX_DiscardUnknown()
- func (m *ControlGameOperationTingHoldcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationTingHoldcard) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationTingHoldcard) XXX_Size() int
- func (m *ControlGameOperationTingHoldcard) XXX_Unmarshal(b []byte) error
- type ControlGameOperationUserinfo
- func (*ControlGameOperationUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationUserinfo) GetHandlepos() int32
- func (m *ControlGameOperationUserinfo) GetReconnect() int32
- func (m *ControlGameOperationUserinfo) GetUser() []*ControlGameOperationUserinfoUserAttr
- func (*ControlGameOperationUserinfo) ProtoMessage()
- func (m *ControlGameOperationUserinfo) Reset()
- func (m *ControlGameOperationUserinfo) String() string
- func (m *ControlGameOperationUserinfo) XXX_DiscardUnknown()
- func (m *ControlGameOperationUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationUserinfo) XXX_Size() int
- func (m *ControlGameOperationUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGameOperationUserinfoUserAttr
- func (*ControlGameOperationUserinfoUserAttr) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationUserinfoUserAttr) GetCard() []*ControlGameOperationUserinfoUserAttrCardAttr
- func (m *ControlGameOperationUserinfoUserAttr) GetChengbaouser() []int32
- func (m *ControlGameOperationUserinfoUserAttr) GetDingquestate() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetDingquesymbol() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetEnjoinoutcards() []int32
- func (m *ControlGameOperationUserinfoUserAttr) GetGolds() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetGuajian() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetHuancardstate() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetIp() string
- func (m *ControlGameOperationUserinfoUserAttr) GetIsTing() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetLevel() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetMaijiao() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetNickname() string
- func (m *ControlGameOperationUserinfoUserAttr) GetPengganghua() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetPiao() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetPiaobaida() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetPos() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetReadystate() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetScore() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetSex() string
- func (m *ControlGameOperationUserinfoUserAttr) GetSign() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetTuoguan() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetUid() int32
- func (m *ControlGameOperationUserinfoUserAttr) GetUserinfo() string
- func (m *ControlGameOperationUserinfoUserAttr) GetVip() int32
- func (*ControlGameOperationUserinfoUserAttr) ProtoMessage()
- func (m *ControlGameOperationUserinfoUserAttr) Reset()
- func (m *ControlGameOperationUserinfoUserAttr) String() string
- func (m *ControlGameOperationUserinfoUserAttr) XXX_DiscardUnknown()
- func (m *ControlGameOperationUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationUserinfoUserAttr) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationUserinfoUserAttr) XXX_Size() int
- func (m *ControlGameOperationUserinfoUserAttr) XXX_Unmarshal(b []byte) error
- type ControlGameOperationUserinfoUserAttrCardAttr
- func (*ControlGameOperationUserinfoUserAttrCardAttr) Descriptor() ([]byte, []int)
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetCard() int32
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetChicards() []int32
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetIsPeng() int32
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetProvideuser() int32
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetType() int32
- func (*ControlGameOperationUserinfoUserAttrCardAttr) ProtoMessage()
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) Reset()
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) String() string
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_DiscardUnknown()
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Merge(src proto.Message)
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Size() int
- func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Unmarshal(b []byte) error
- type ControlGamePokerMsg
- func (*ControlGamePokerMsg) Descriptor() ([]byte, []int)
- func (m *ControlGamePokerMsg) GetBonus() int32
- func (m *ControlGamePokerMsg) GetGuajian() int32
- func (m *ControlGamePokerMsg) GetIp() string
- func (m *ControlGamePokerMsg) GetLevel() int32
- func (m *ControlGamePokerMsg) GetNickname() string
- func (m *ControlGamePokerMsg) GetPond() int32
- func (m *ControlGamePokerMsg) GetPos() int32
- func (m *ControlGamePokerMsg) GetReadystate() int32
- func (m *ControlGamePokerMsg) GetRules() string
- func (m *ControlGamePokerMsg) GetScore() int32
- func (m *ControlGamePokerMsg) GetSeat() int32
- func (m *ControlGamePokerMsg) GetSex() string
- func (m *ControlGamePokerMsg) GetTid() int32
- func (m *ControlGamePokerMsg) GetType() int32
- func (m *ControlGamePokerMsg) GetUid() int32
- func (m *ControlGamePokerMsg) GetVip() int32
- func (m *ControlGamePokerMsg) GetVipday() int32
- func (*ControlGamePokerMsg) ProtoMessage()
- func (m *ControlGamePokerMsg) Reset()
- func (m *ControlGamePokerMsg) String() string
- func (m *ControlGamePokerMsg) XXX_DiscardUnknown()
- func (m *ControlGamePokerMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGamePokerMsg) XXX_Merge(src proto.Message)
- func (m *ControlGamePokerMsg) XXX_Size() int
- func (m *ControlGamePokerMsg) XXX_Unmarshal(b []byte) error
- type ControlGamePokercard
- func (*ControlGamePokercard) Descriptor() ([]byte, []int)
- func (m *ControlGamePokercard) GetCs() []int32
- func (m *ControlGamePokercard) GetLeftcards() int32
- func (m *ControlGamePokercard) GetNewcard() int32
- func (m *ControlGamePokercard) GetUid() int32
- func (m *ControlGamePokercard) GetVginfo() string
- func (*ControlGamePokercard) ProtoMessage()
- func (m *ControlGamePokercard) Reset()
- func (m *ControlGamePokercard) String() string
- func (m *ControlGamePokercard) XXX_DiscardUnknown()
- func (m *ControlGamePokercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGamePokercard) XXX_Merge(src proto.Message)
- func (m *ControlGamePokercard) XXX_Size() int
- func (m *ControlGamePokercard) XXX_Unmarshal(b []byte) error
- type ControlGamePokercards
- func (*ControlGamePokercards) Descriptor() ([]byte, []int)
- func (m *ControlGamePokercards) GetNuserinfo() []*ControlGamePokercardsUserinfo
- func (*ControlGamePokercards) ProtoMessage()
- func (m *ControlGamePokercards) Reset()
- func (m *ControlGamePokercards) String() string
- func (m *ControlGamePokercards) XXX_DiscardUnknown()
- func (m *ControlGamePokercards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGamePokercards) XXX_Merge(src proto.Message)
- func (m *ControlGamePokercards) XXX_Size() int
- func (m *ControlGamePokercards) XXX_Unmarshal(b []byte) error
- type ControlGamePokercardsUserinfo
- func (*ControlGamePokercardsUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGamePokercardsUserinfo) GetCs() []int32
- func (m *ControlGamePokercardsUserinfo) GetUid() int32
- func (m *ControlGamePokercardsUserinfo) GetVginfo() string
- func (*ControlGamePokercardsUserinfo) ProtoMessage()
- func (m *ControlGamePokercardsUserinfo) Reset()
- func (m *ControlGamePokercardsUserinfo) String() string
- func (m *ControlGamePokercardsUserinfo) XXX_DiscardUnknown()
- func (m *ControlGamePokercardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGamePokercardsUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGamePokercardsUserinfo) XXX_Size() int
- func (m *ControlGamePokercardsUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGamePokerstart
- func (*ControlGamePokerstart) Descriptor() ([]byte, []int)
- func (m *ControlGamePokerstart) GetBanker() int32
- func (m *ControlGamePokerstart) GetCurround() int32
- func (m *ControlGamePokerstart) GetIshuang() int32
- func (m *ControlGamePokerstart) GetNuserend() []*ControlGamePokerstartUserend
- func (m *ControlGamePokerstart) GetSigncard() int32
- func (*ControlGamePokerstart) ProtoMessage()
- func (m *ControlGamePokerstart) Reset()
- func (m *ControlGamePokerstart) String() string
- func (m *ControlGamePokerstart) XXX_DiscardUnknown()
- func (m *ControlGamePokerstart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGamePokerstart) XXX_Merge(src proto.Message)
- func (m *ControlGamePokerstart) XXX_Size() int
- func (m *ControlGamePokerstart) XXX_Unmarshal(b []byte) error
- type ControlGamePokerstartUserend
- func (*ControlGamePokerstartUserend) Descriptor() ([]byte, []int)
- func (m *ControlGamePokerstartUserend) GetPos() int32
- func (m *ControlGamePokerstartUserend) GetScore() int32
- func (m *ControlGamePokerstartUserend) GetUid() int32
- func (*ControlGamePokerstartUserend) ProtoMessage()
- func (m *ControlGamePokerstartUserend) Reset()
- func (m *ControlGamePokerstartUserend) String() string
- func (m *ControlGamePokerstartUserend) XXX_DiscardUnknown()
- func (m *ControlGamePokerstartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGamePokerstartUserend) XXX_Merge(src proto.Message)
- func (m *ControlGamePokerstartUserend) XXX_Size() int
- func (m *ControlGamePokerstartUserend) XXX_Unmarshal(b []byte) error
- type ControlGameSettlement
- func (*ControlGameSettlement) Descriptor() ([]byte, []int)
- func (m *ControlGameSettlement) GetCurcount() int32
- func (m *ControlGameSettlement) GetRoomid() int32
- func (m *ControlGameSettlement) GetRoomtid() int32
- func (m *ControlGameSettlement) GetSumcount() int32
- func (m *ControlGameSettlement) GetUserinfos() []*ControlGameSettlementUserinfo
- func (*ControlGameSettlement) ProtoMessage()
- func (m *ControlGameSettlement) Reset()
- func (m *ControlGameSettlement) String() string
- func (m *ControlGameSettlement) XXX_DiscardUnknown()
- func (m *ControlGameSettlement) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameSettlement) XXX_Merge(src proto.Message)
- func (m *ControlGameSettlement) XXX_Size() int
- func (m *ControlGameSettlement) XXX_Unmarshal(b []byte) error
- type ControlGameSettlementUserinfo
- func (*ControlGameSettlementUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlGameSettlementUserinfo) GetAngangcount() int32
- func (m *ControlGameSettlementUserinfo) GetDianpaocount() int32
- func (m *ControlGameSettlementUserinfo) GetJiepaocount() int32
- func (m *ControlGameSettlementUserinfo) GetMinggangcount() int32
- func (m *ControlGameSettlementUserinfo) GetNickname() string
- func (m *ControlGameSettlementUserinfo) GetScore() int32
- func (m *ControlGameSettlementUserinfo) GetUid() int32
- func (m *ControlGameSettlementUserinfo) GetUserinfo() string
- func (m *ControlGameSettlementUserinfo) GetZimocount() int32
- func (m *ControlGameSettlementUserinfo) GetZongchengji() int32
- func (*ControlGameSettlementUserinfo) ProtoMessage()
- func (m *ControlGameSettlementUserinfo) Reset()
- func (m *ControlGameSettlementUserinfo) String() string
- func (m *ControlGameSettlementUserinfo) XXX_DiscardUnknown()
- func (m *ControlGameSettlementUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameSettlementUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlGameSettlementUserinfo) XXX_Size() int
- func (m *ControlGameSettlementUserinfo) XXX_Unmarshal(b []byte) error
- type ControlGameStateInfo
- func (*ControlGameStateInfo) Descriptor() ([]byte, []int)
- func (m *ControlGameStateInfo) GetState() int32
- func (m *ControlGameStateInfo) GetTime() int32
- func (*ControlGameStateInfo) ProtoMessage()
- func (m *ControlGameStateInfo) Reset()
- func (m *ControlGameStateInfo) String() string
- func (m *ControlGameStateInfo) XXX_DiscardUnknown()
- func (m *ControlGameStateInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameStateInfo) XXX_Merge(src proto.Message)
- func (m *ControlGameStateInfo) XXX_Size() int
- func (m *ControlGameStateInfo) XXX_Unmarshal(b []byte) error
- type ControlGameitemAdd
- func (*ControlGameitemAdd) Descriptor() ([]byte, []int)
- func (m *ControlGameitemAdd) GetAction() int32
- func (m *ControlGameitemAdd) GetPos() int32
- func (m *ControlGameitemAdd) GetRel() int32
- func (m *ControlGameitemAdd) GetTdcard() []int32
- func (m *ControlGameitemAdd) GetTimes() int32
- func (m *ControlGameitemAdd) GetUid() int32
- func (*ControlGameitemAdd) ProtoMessage()
- func (m *ControlGameitemAdd) Reset()
- func (m *ControlGameitemAdd) String() string
- func (m *ControlGameitemAdd) XXX_DiscardUnknown()
- func (m *ControlGameitemAdd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemAdd) XXX_Merge(src proto.Message)
- func (m *ControlGameitemAdd) XXX_Size() int
- func (m *ControlGameitemAdd) XXX_Unmarshal(b []byte) error
- type ControlGameitemArrange
- func (*ControlGameitemArrange) Descriptor() ([]byte, []int)
- func (m *ControlGameitemArrange) GetAllante() int64
- func (m *ControlGameitemArrange) GetAnte() int32
- func (m *ControlGameitemArrange) GetBbseat() int32
- func (m *ControlGameitemArrange) GetBoss() int32
- func (m *ControlGameitemArrange) GetNbb() int64
- func (m *ControlGameitemArrange) GetNeveryone() []*ControlGameitemArrangeEveryone
- func (m *ControlGameitemArrange) GetNsb() int64
- func (m *ControlGameitemArrange) GetSbseat() int32
- func (m *ControlGameitemArrange) GetStatus() int32
- func (m *ControlGameitemArrange) GetTid() int32
- func (m *ControlGameitemArrange) GetTip() int32
- func (*ControlGameitemArrange) ProtoMessage()
- func (m *ControlGameitemArrange) Reset()
- func (m *ControlGameitemArrange) String() string
- func (m *ControlGameitemArrange) XXX_DiscardUnknown()
- func (m *ControlGameitemArrange) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemArrange) XXX_Merge(src proto.Message)
- func (m *ControlGameitemArrange) XXX_Size() int
- func (m *ControlGameitemArrange) XXX_Unmarshal(b []byte) error
- type ControlGameitemArrangeEveryone
- func (*ControlGameitemArrangeEveryone) Descriptor() ([]byte, []int)
- func (m *ControlGameitemArrangeEveryone) GetAllin() int32
- func (m *ControlGameitemArrangeEveryone) GetBet() int64
- func (m *ControlGameitemArrangeEveryone) GetChips() int64
- func (m *ControlGameitemArrangeEveryone) GetSeat() int32
- func (m *ControlGameitemArrangeEveryone) GetStatus() int32
- func (*ControlGameitemArrangeEveryone) ProtoMessage()
- func (m *ControlGameitemArrangeEveryone) Reset()
- func (m *ControlGameitemArrangeEveryone) String() string
- func (m *ControlGameitemArrangeEveryone) XXX_DiscardUnknown()
- func (m *ControlGameitemArrangeEveryone) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemArrangeEveryone) XXX_Merge(src proto.Message)
- func (m *ControlGameitemArrangeEveryone) XXX_Size() int
- func (m *ControlGameitemArrangeEveryone) XXX_Unmarshal(b []byte) error
- type ControlGameitemCall
- func (*ControlGameitemCall) Descriptor() ([]byte, []int)
- func (m *ControlGameitemCall) GetIstouliao() int32
- func (m *ControlGameitemCall) GetMaxbombs() int32
- func (m *ControlGameitemCall) GetPos() int32
- func (m *ControlGameitemCall) GetRel() int32
- func (m *ControlGameitemCall) GetScore() int32
- func (m *ControlGameitemCall) GetUid() int32
- func (*ControlGameitemCall) ProtoMessage()
- func (m *ControlGameitemCall) Reset()
- func (m *ControlGameitemCall) String() string
- func (m *ControlGameitemCall) XXX_DiscardUnknown()
- func (m *ControlGameitemCall) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemCall) XXX_Merge(src proto.Message)
- func (m *ControlGameitemCall) XXX_Size() int
- func (m *ControlGameitemCall) XXX_Unmarshal(b []byte) error
- type ControlGameitemGamestate
- func (*ControlGameitemGamestate) Descriptor() ([]byte, []int)
- func (m *ControlGameitemGamestate) GetAllin() int32
- func (m *ControlGameitemGamestate) GetAreawin() []int64
- func (m *ControlGameitemGamestate) GetBankercount() int32
- func (m *ControlGameitemGamestate) GetBankerincome() int64
- func (m *ControlGameitemGamestate) GetBankerscore() int64
- func (m *ControlGameitemGamestate) GetBetcondition() int32
- func (m *ControlGameitemGamestate) GetCosttime() int32
- func (m *ControlGameitemGamestate) GetCs() string
- func (m *ControlGameitemGamestate) GetCurrentbanker() int32
- func (m *ControlGameitemGamestate) GetGatewin() int32
- func (m *ControlGameitemGamestate) GetGstate() int32
- func (m *ControlGameitemGamestate) GetJinfo() string
- func (m *ControlGameitemGamestate) GetNbankerarray() []*ControlGameitemGamestateBankerarray
- func (m *ControlGameitemGamestate) GetNcarddataitme() []*ControlGameitemGamestateCarddataitme
- func (m *ControlGameitemGamestate) GetNuserwinscore() []*ControlGameitemGamestateUserwinscore
- func (m *ControlGameitemGamestate) GetRecord() []int64
- func (m *ControlGameitemGamestate) GetRiffle() int32
- func (m *ControlGameitemGamestate) GetRoomstate() int32
- func (m *ControlGameitemGamestate) GetTid() int32
- func (m *ControlGameitemGamestate) GetTotaltime() int32
- func (*ControlGameitemGamestate) ProtoMessage()
- func (m *ControlGameitemGamestate) Reset()
- func (m *ControlGameitemGamestate) String() string
- func (m *ControlGameitemGamestate) XXX_DiscardUnknown()
- func (m *ControlGameitemGamestate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemGamestate) XXX_Merge(src proto.Message)
- func (m *ControlGameitemGamestate) XXX_Size() int
- func (m *ControlGameitemGamestate) XXX_Unmarshal(b []byte) error
- type ControlGameitemGamestateBankerarray
- func (*ControlGameitemGamestateBankerarray) Descriptor() ([]byte, []int)
- func (m *ControlGameitemGamestateBankerarray) GetGolds() int64
- func (m *ControlGameitemGamestateBankerarray) GetUid() int32
- func (*ControlGameitemGamestateBankerarray) ProtoMessage()
- func (m *ControlGameitemGamestateBankerarray) Reset()
- func (m *ControlGameitemGamestateBankerarray) String() string
- func (m *ControlGameitemGamestateBankerarray) XXX_DiscardUnknown()
- func (m *ControlGameitemGamestateBankerarray) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemGamestateBankerarray) XXX_Merge(src proto.Message)
- func (m *ControlGameitemGamestateBankerarray) XXX_Size() int
- func (m *ControlGameitemGamestateBankerarray) XXX_Unmarshal(b []byte) error
- type ControlGameitemGamestateCarddataitme
- func (*ControlGameitemGamestateCarddataitme) Descriptor() ([]byte, []int)
- func (m *ControlGameitemGamestateCarddataitme) GetCardcount() int32
- func (m *ControlGameitemGamestateCarddataitme) GetCarddata() []int32
- func (*ControlGameitemGamestateCarddataitme) ProtoMessage()
- func (m *ControlGameitemGamestateCarddataitme) Reset()
- func (m *ControlGameitemGamestateCarddataitme) String() string
- func (m *ControlGameitemGamestateCarddataitme) XXX_DiscardUnknown()
- func (m *ControlGameitemGamestateCarddataitme) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemGamestateCarddataitme) XXX_Merge(src proto.Message)
- func (m *ControlGameitemGamestateCarddataitme) XXX_Size() int
- func (m *ControlGameitemGamestateCarddataitme) XXX_Unmarshal(b []byte) error
- type ControlGameitemGamestateUserwinscore
- func (*ControlGameitemGamestateUserwinscore) Descriptor() ([]byte, []int)
- func (m *ControlGameitemGamestateUserwinscore) GetAreawinscore() []int64
- func (m *ControlGameitemGamestateUserwinscore) GetScore() int64
- func (m *ControlGameitemGamestateUserwinscore) GetUid() int32
- func (m *ControlGameitemGamestateUserwinscore) GetWinscore() int64
- func (*ControlGameitemGamestateUserwinscore) ProtoMessage()
- func (m *ControlGameitemGamestateUserwinscore) Reset()
- func (m *ControlGameitemGamestateUserwinscore) String() string
- func (m *ControlGameitemGamestateUserwinscore) XXX_DiscardUnknown()
- func (m *ControlGameitemGamestateUserwinscore) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemGamestateUserwinscore) XXX_Merge(src proto.Message)
- func (m *ControlGameitemGamestateUserwinscore) XXX_Size() int
- func (m *ControlGameitemGamestateUserwinscore) XXX_Unmarshal(b []byte) error
- type ControlGameitemGrab
- func (*ControlGameitemGrab) Descriptor() ([]byte, []int)
- func (m *ControlGameitemGrab) GetAction() int32
- func (m *ControlGameitemGrab) GetBdcard() []int32
- func (m *ControlGameitemGrab) GetPos() int32
- func (m *ControlGameitemGrab) GetRel() int32
- func (m *ControlGameitemGrab) GetTimes() int32
- func (m *ControlGameitemGrab) GetUid() int32
- func (*ControlGameitemGrab) ProtoMessage()
- func (m *ControlGameitemGrab) Reset()
- func (m *ControlGameitemGrab) String() string
- func (m *ControlGameitemGrab) XXX_DiscardUnknown()
- func (m *ControlGameitemGrab) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemGrab) XXX_Merge(src proto.Message)
- func (m *ControlGameitemGrab) XXX_Size() int
- func (m *ControlGameitemGrab) XXX_Unmarshal(b []byte) error
- type ControlGameitemPlace
- func (*ControlGameitemPlace) Descriptor() ([]byte, []int)
- func (m *ControlGameitemPlace) GetChips() int64
- func (m *ControlGameitemPlace) GetGid() int32
- func (m *ControlGameitemPlace) GetGolds() int64
- func (m *ControlGameitemPlace) GetGstate() int32
- func (m *ControlGameitemPlace) GetNmax() int64
- func (m *ControlGameitemPlace) GetNmin() int64
- func (m *ControlGameitemPlace) GetNn() string
- func (m *ControlGameitemPlace) GetRel() int32
- func (m *ControlGameitemPlace) GetRidx() int32
- func (m *ControlGameitemPlace) GetRtype() int32
- func (m *ControlGameitemPlace) GetSeat() int32
- func (m *ControlGameitemPlace) GetSex() string
- func (m *ControlGameitemPlace) GetTid() int32
- func (m *ControlGameitemPlace) GetUid() int32
- func (*ControlGameitemPlace) ProtoMessage()
- func (m *ControlGameitemPlace) Reset()
- func (m *ControlGameitemPlace) String() string
- func (m *ControlGameitemPlace) XXX_DiscardUnknown()
- func (m *ControlGameitemPlace) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemPlace) XXX_Merge(src proto.Message)
- func (m *ControlGameitemPlace) XXX_Size() int
- func (m *ControlGameitemPlace) XXX_Unmarshal(b []byte) error
- type ControlGameitemPlaycs
- func (*ControlGameitemPlaycs) Descriptor() ([]byte, []int)
- func (m *ControlGameitemPlaycs) GetNusercs() []*ControlGameitemPlaycsUsercs
- func (*ControlGameitemPlaycs) ProtoMessage()
- func (m *ControlGameitemPlaycs) Reset()
- func (m *ControlGameitemPlaycs) String() string
- func (m *ControlGameitemPlaycs) XXX_DiscardUnknown()
- func (m *ControlGameitemPlaycs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemPlaycs) XXX_Merge(src proto.Message)
- func (m *ControlGameitemPlaycs) XXX_Size() int
- func (m *ControlGameitemPlaycs) XXX_Unmarshal(b []byte) error
- type ControlGameitemPlaycsUsercs
- func (*ControlGameitemPlaycsUsercs) Descriptor() ([]byte, []int)
- func (m *ControlGameitemPlaycsUsercs) GetCs() []int32
- func (m *ControlGameitemPlaycsUsercs) GetSeat() int32
- func (*ControlGameitemPlaycsUsercs) ProtoMessage()
- func (m *ControlGameitemPlaycsUsercs) Reset()
- func (m *ControlGameitemPlaycsUsercs) String() string
- func (m *ControlGameitemPlaycsUsercs) XXX_DiscardUnknown()
- func (m *ControlGameitemPlaycsUsercs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemPlaycsUsercs) XXX_Merge(src proto.Message)
- func (m *ControlGameitemPlaycsUsercs) XXX_Size() int
- func (m *ControlGameitemPlaycsUsercs) XXX_Unmarshal(b []byte) error
- type ControlGameitemShowcard
- func (*ControlGameitemShowcard) Descriptor() ([]byte, []int)
- func (m *ControlGameitemShowcard) GetAction() int32
- func (m *ControlGameitemShowcard) GetCs() string
- func (m *ControlGameitemShowcard) GetSeat() int32
- func (m *ControlGameitemShowcard) GetState() int32
- func (m *ControlGameitemShowcard) GetType() int32
- func (*ControlGameitemShowcard) ProtoMessage()
- func (m *ControlGameitemShowcard) Reset()
- func (m *ControlGameitemShowcard) String() string
- func (m *ControlGameitemShowcard) XXX_DiscardUnknown()
- func (m *ControlGameitemShowcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemShowcard) XXX_Merge(src proto.Message)
- func (m *ControlGameitemShowcard) XXX_Size() int
- func (m *ControlGameitemShowcard) XXX_Unmarshal(b []byte) error
- type ControlGameitemShowdown
- func (*ControlGameitemShowdown) Descriptor() ([]byte, []int)
- func (m *ControlGameitemShowdown) GetNcs() []*ControlGameitemShowdownCs
- func (m *ControlGameitemShowdown) GetNgamepot() []*ControlGameitemShowdownGamepot
- func (m *ControlGameitemShowdown) GetShowdown() int32
- func (m *ControlGameitemShowdown) GetTax() int64
- func (m *ControlGameitemShowdown) GetTid() int32
- func (m *ControlGameitemShowdown) GetWin() int32
- func (m *ControlGameitemShowdown) GetWiner() int32
- func (m *ControlGameitemShowdown) GetWinerpid() int32
- func (*ControlGameitemShowdown) ProtoMessage()
- func (m *ControlGameitemShowdown) Reset()
- func (m *ControlGameitemShowdown) String() string
- func (m *ControlGameitemShowdown) XXX_DiscardUnknown()
- func (m *ControlGameitemShowdown) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemShowdown) XXX_Merge(src proto.Message)
- func (m *ControlGameitemShowdown) XXX_Size() int
- func (m *ControlGameitemShowdown) XXX_Unmarshal(b []byte) error
- type ControlGameitemShowdownCs
- func (*ControlGameitemShowdownCs) Descriptor() ([]byte, []int)
- func (m *ControlGameitemShowdownCs) GetHcs() []int32
- func (m *ControlGameitemShowdownCs) GetMcs() []int32
- func (m *ControlGameitemShowdownCs) GetMt() int32
- func (m *ControlGameitemShowdownCs) GetNpot() []*ControlGameitemShowdownCsPot
- func (m *ControlGameitemShowdownCs) GetSeat() int32
- func (*ControlGameitemShowdownCs) ProtoMessage()
- func (m *ControlGameitemShowdownCs) Reset()
- func (m *ControlGameitemShowdownCs) String() string
- func (m *ControlGameitemShowdownCs) XXX_DiscardUnknown()
- func (m *ControlGameitemShowdownCs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemShowdownCs) XXX_Merge(src proto.Message)
- func (m *ControlGameitemShowdownCs) XXX_Size() int
- func (m *ControlGameitemShowdownCs) XXX_Unmarshal(b []byte) error
- type ControlGameitemShowdownCsPot
- func (*ControlGameitemShowdownCsPot) Descriptor() ([]byte, []int)
- func (m *ControlGameitemShowdownCsPot) GetPid() int64
- func (m *ControlGameitemShowdownCsPot) GetSeat() int32
- func (m *ControlGameitemShowdownCsPot) GetWin() int64
- func (*ControlGameitemShowdownCsPot) ProtoMessage()
- func (m *ControlGameitemShowdownCsPot) Reset()
- func (m *ControlGameitemShowdownCsPot) String() string
- func (m *ControlGameitemShowdownCsPot) XXX_DiscardUnknown()
- func (m *ControlGameitemShowdownCsPot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemShowdownCsPot) XXX_Merge(src proto.Message)
- func (m *ControlGameitemShowdownCsPot) XXX_Size() int
- func (m *ControlGameitemShowdownCsPot) XXX_Unmarshal(b []byte) error
- type ControlGameitemShowdownGamepot
- func (*ControlGameitemShowdownGamepot) Descriptor() ([]byte, []int)
- func (m *ControlGameitemShowdownGamepot) GetNuserpot() []*ControlGameitemShowdownGamepotUserpot
- func (m *ControlGameitemShowdownGamepot) GetPid() int32
- func (*ControlGameitemShowdownGamepot) ProtoMessage()
- func (m *ControlGameitemShowdownGamepot) Reset()
- func (m *ControlGameitemShowdownGamepot) String() string
- func (m *ControlGameitemShowdownGamepot) XXX_DiscardUnknown()
- func (m *ControlGameitemShowdownGamepot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemShowdownGamepot) XXX_Merge(src proto.Message)
- func (m *ControlGameitemShowdownGamepot) XXX_Size() int
- func (m *ControlGameitemShowdownGamepot) XXX_Unmarshal(b []byte) error
- type ControlGameitemShowdownGamepotUserpot
- func (*ControlGameitemShowdownGamepotUserpot) Descriptor() ([]byte, []int)
- func (m *ControlGameitemShowdownGamepotUserpot) GetSeat() int32
- func (m *ControlGameitemShowdownGamepotUserpot) GetTax() int64
- func (m *ControlGameitemShowdownGamepotUserpot) GetTwin() int64
- func (m *ControlGameitemShowdownGamepotUserpot) GetWin() int64
- func (*ControlGameitemShowdownGamepotUserpot) ProtoMessage()
- func (m *ControlGameitemShowdownGamepotUserpot) Reset()
- func (m *ControlGameitemShowdownGamepotUserpot) String() string
- func (m *ControlGameitemShowdownGamepotUserpot) XXX_DiscardUnknown()
- func (m *ControlGameitemShowdownGamepotUserpot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemShowdownGamepotUserpot) XXX_Merge(src proto.Message)
- func (m *ControlGameitemShowdownGamepotUserpot) XXX_Size() int
- func (m *ControlGameitemShowdownGamepotUserpot) XXX_Unmarshal(b []byte) error
- type ControlGameitemSidepot
- func (*ControlGameitemSidepot) Descriptor() ([]byte, []int)
- func (m *ControlGameitemSidepot) GetNpotdata() []*ControlGameitemSidepotPotdata
- func (m *ControlGameitemSidepot) GetPot() []int64
- func (*ControlGameitemSidepot) ProtoMessage()
- func (m *ControlGameitemSidepot) Reset()
- func (m *ControlGameitemSidepot) String() string
- func (m *ControlGameitemSidepot) XXX_DiscardUnknown()
- func (m *ControlGameitemSidepot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemSidepot) XXX_Merge(src proto.Message)
- func (m *ControlGameitemSidepot) XXX_Size() int
- func (m *ControlGameitemSidepot) XXX_Unmarshal(b []byte) error
- type ControlGameitemSidepotPotdata
- func (*ControlGameitemSidepotPotdata) Descriptor() ([]byte, []int)
- func (m *ControlGameitemSidepotPotdata) GetCs() []int32
- func (m *ControlGameitemSidepotPotdata) GetPid() int64
- func (m *ControlGameitemSidepotPotdata) GetSeat() int32
- func (m *ControlGameitemSidepotPotdata) GetShow() int64
- func (*ControlGameitemSidepotPotdata) ProtoMessage()
- func (m *ControlGameitemSidepotPotdata) Reset()
- func (m *ControlGameitemSidepotPotdata) String() string
- func (m *ControlGameitemSidepotPotdata) XXX_DiscardUnknown()
- func (m *ControlGameitemSidepotPotdata) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemSidepotPotdata) XXX_Merge(src proto.Message)
- func (m *ControlGameitemSidepotPotdata) XXX_Size() int
- func (m *ControlGameitemSidepotPotdata) XXX_Unmarshal(b []byte) error
- type ControlGameitemStandup
- func (*ControlGameitemStandup) Descriptor() ([]byte, []int)
- func (m *ControlGameitemStandup) GetGid() int32
- func (m *ControlGameitemStandup) GetGolds() int64
- func (m *ControlGameitemStandup) GetRel() int32
- func (m *ControlGameitemStandup) GetRidx() int32
- func (m *ControlGameitemStandup) GetRtype() int32
- func (m *ControlGameitemStandup) GetSeat() int32
- func (m *ControlGameitemStandup) GetTid() int32
- func (m *ControlGameitemStandup) GetUid() int32
- func (*ControlGameitemStandup) ProtoMessage()
- func (m *ControlGameitemStandup) Reset()
- func (m *ControlGameitemStandup) String() string
- func (m *ControlGameitemStandup) XXX_DiscardUnknown()
- func (m *ControlGameitemStandup) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemStandup) XXX_Merge(src proto.Message)
- func (m *ControlGameitemStandup) XXX_Size() int
- func (m *ControlGameitemStandup) XXX_Unmarshal(b []byte) error
- type ControlGameitemSummary
- func (*ControlGameitemSummary) Descriptor() ([]byte, []int)
- func (m *ControlGameitemSummary) GetUsers() []*ControlGameitemSummaryUserEnd
- func (*ControlGameitemSummary) ProtoMessage()
- func (m *ControlGameitemSummary) Reset()
- func (m *ControlGameitemSummary) String() string
- func (m *ControlGameitemSummary) XXX_DiscardUnknown()
- func (m *ControlGameitemSummary) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemSummary) XXX_Merge(src proto.Message)
- func (m *ControlGameitemSummary) XXX_Size() int
- func (m *ControlGameitemSummary) XXX_Unmarshal(b []byte) error
- type ControlGameitemSummaryUserEnd
- func (*ControlGameitemSummaryUserEnd) Descriptor() ([]byte, []int)
- func (m *ControlGameitemSummaryUserEnd) GetChips() int32
- func (m *ControlGameitemSummaryUserEnd) GetNn() string
- func (m *ControlGameitemSummaryUserEnd) GetSumbuyin() int32
- func (m *ControlGameitemSummaryUserEnd) GetSumscore() int32
- func (m *ControlGameitemSummaryUserEnd) GetUid() int32
- func (*ControlGameitemSummaryUserEnd) ProtoMessage()
- func (m *ControlGameitemSummaryUserEnd) Reset()
- func (m *ControlGameitemSummaryUserEnd) String() string
- func (m *ControlGameitemSummaryUserEnd) XXX_DiscardUnknown()
- func (m *ControlGameitemSummaryUserEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemSummaryUserEnd) XXX_Merge(src proto.Message)
- func (m *ControlGameitemSummaryUserEnd) XXX_Size() int
- func (m *ControlGameitemSummaryUserEnd) XXX_Unmarshal(b []byte) error
- type ControlGameitemTurn
- func (*ControlGameitemTurn) Descriptor() ([]byte, []int)
- func (m *ControlGameitemTurn) GetAction() int32
- func (m *ControlGameitemTurn) GetAllin() int32
- func (m *ControlGameitemTurn) GetBase() int32
- func (m *ControlGameitemTurn) GetCosttime() int32
- func (m *ControlGameitemTurn) GetJinfo() string
- func (m *ControlGameitemTurn) GetMaxbet() int32
- func (m *ControlGameitemTurn) GetSign() int32
- func (m *ControlGameitemTurn) GetTotaltime() int32
- func (m *ControlGameitemTurn) GetTurn() int32
- func (*ControlGameitemTurn) ProtoMessage()
- func (m *ControlGameitemTurn) Reset()
- func (m *ControlGameitemTurn) String() string
- func (m *ControlGameitemTurn) XXX_DiscardUnknown()
- func (m *ControlGameitemTurn) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGameitemTurn) XXX_Merge(src proto.Message)
- func (m *ControlGameitemTurn) XXX_Size() int
- func (m *ControlGameitemTurn) XXX_Unmarshal(b []byte) error
- type ControlGate
- func (*ControlGate) Descriptor() ([]byte, []int)
- func (m *ControlGate) GetN() int32
- func (m *ControlGate) GetRel() int32
- func (*ControlGate) ProtoMessage()
- func (m *ControlGate) Reset()
- func (m *ControlGate) String() string
- func (m *ControlGate) XXX_DiscardUnknown()
- func (m *ControlGate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlGate) XXX_Merge(src proto.Message)
- func (m *ControlGate) XXX_Size() int
- func (m *ControlGate) XXX_Unmarshal(b []byte) error
- type ControlHeartBeat
- func (*ControlHeartBeat) Descriptor() ([]byte, []int)
- func (m *ControlHeartBeat) GetNowstamp() uint32
- func (*ControlHeartBeat) ProtoMessage()
- func (m *ControlHeartBeat) Reset()
- func (m *ControlHeartBeat) String() string
- func (m *ControlHeartBeat) XXX_DiscardUnknown()
- func (m *ControlHeartBeat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlHeartBeat) XXX_Merge(src proto.Message)
- func (m *ControlHeartBeat) XXX_Size() int
- func (m *ControlHeartBeat) XXX_Unmarshal(b []byte) error
- type ControlKickUser
- func (*ControlKickUser) Descriptor() ([]byte, []int)
- func (m *ControlKickUser) GetRel() int32
- func (m *ControlKickUser) GetTid() int32
- func (m *ControlKickUser) GetUid() []int32
- func (*ControlKickUser) ProtoMessage()
- func (m *ControlKickUser) Reset()
- func (m *ControlKickUser) String() string
- func (m *ControlKickUser) XXX_DiscardUnknown()
- func (m *ControlKickUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlKickUser) XXX_Merge(src proto.Message)
- func (m *ControlKickUser) XXX_Size() int
- func (m *ControlKickUser) XXX_Unmarshal(b []byte) error
- type ControlLoadTableUser
- func (*ControlLoadTableUser) Descriptor() ([]byte, []int)
- func (m *ControlLoadTableUser) GetGid() int32
- func (m *ControlLoadTableUser) GetRidx() int32
- func (m *ControlLoadTableUser) GetRtype() int32
- func (m *ControlLoadTableUser) GetTid() int32
- func (m *ControlLoadTableUser) GetUids() []int32
- func (*ControlLoadTableUser) ProtoMessage()
- func (m *ControlLoadTableUser) Reset()
- func (m *ControlLoadTableUser) String() string
- func (m *ControlLoadTableUser) XXX_DiscardUnknown()
- func (m *ControlLoadTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlLoadTableUser) XXX_Merge(src proto.Message)
- func (m *ControlLoadTableUser) XXX_Size() int
- func (m *ControlLoadTableUser) XXX_Unmarshal(b []byte) error
- type ControlMatchAndroidSign
- func (*ControlMatchAndroidSign) Descriptor() ([]byte, []int)
- func (m *ControlMatchAndroidSign) GetMid() int32
- func (m *ControlMatchAndroidSign) GetMlid() int32
- func (m *ControlMatchAndroidSign) GetUid() int32
- func (*ControlMatchAndroidSign) ProtoMessage()
- func (m *ControlMatchAndroidSign) Reset()
- func (m *ControlMatchAndroidSign) String() string
- func (m *ControlMatchAndroidSign) XXX_DiscardUnknown()
- func (m *ControlMatchAndroidSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchAndroidSign) XXX_Merge(src proto.Message)
- func (m *ControlMatchAndroidSign) XXX_Size() int
- func (m *ControlMatchAndroidSign) XXX_Unmarshal(b []byte) error
- type ControlMatchCancelTable
- func (*ControlMatchCancelTable) Descriptor() ([]byte, []int)
- func (m *ControlMatchCancelTable) GetDbild() int32
- func (m *ControlMatchCancelTable) GetGid() int32
- func (m *ControlMatchCancelTable) GetMatchid() int32
- func (m *ControlMatchCancelTable) GetMatchnum() int32
- func (m *ControlMatchCancelTable) GetRel() int32
- func (m *ControlMatchCancelTable) GetRidx() int32
- func (m *ControlMatchCancelTable) GetRtype() int32
- func (m *ControlMatchCancelTable) GetTid() int32
- func (m *ControlMatchCancelTable) GetUids() []int32
- func (*ControlMatchCancelTable) ProtoMessage()
- func (m *ControlMatchCancelTable) Reset()
- func (m *ControlMatchCancelTable) String() string
- func (m *ControlMatchCancelTable) XXX_DiscardUnknown()
- func (m *ControlMatchCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchCancelTable) XXX_Merge(src proto.Message)
- func (m *ControlMatchCancelTable) XXX_Size() int
- func (m *ControlMatchCancelTable) XXX_Unmarshal(b []byte) error
- type ControlMatchCommoninfo
- func (*ControlMatchCommoninfo) Descriptor() ([]byte, []int)
- func (m *ControlMatchCommoninfo) GetSinfo() string
- func (m *ControlMatchCommoninfo) GetType() int32
- func (*ControlMatchCommoninfo) ProtoMessage()
- func (m *ControlMatchCommoninfo) Reset()
- func (m *ControlMatchCommoninfo) String() string
- func (m *ControlMatchCommoninfo) XXX_DiscardUnknown()
- func (m *ControlMatchCommoninfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchCommoninfo) XXX_Merge(src proto.Message)
- func (m *ControlMatchCommoninfo) XXX_Size() int
- func (m *ControlMatchCommoninfo) XXX_Unmarshal(b []byte) error
- type ControlMatchDistributeUsers
- func (*ControlMatchDistributeUsers) Descriptor() ([]byte, []int)
- func (m *ControlMatchDistributeUsers) GetMid() int32
- func (m *ControlMatchDistributeUsers) GetRound() int32
- func (m *ControlMatchDistributeUsers) GetStage() int32
- func (m *ControlMatchDistributeUsers) GetTableusers() []*ControlMatchDistributeUsersMatchServerTable
- func (*ControlMatchDistributeUsers) ProtoMessage()
- func (m *ControlMatchDistributeUsers) Reset()
- func (m *ControlMatchDistributeUsers) String() string
- func (m *ControlMatchDistributeUsers) XXX_DiscardUnknown()
- func (m *ControlMatchDistributeUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchDistributeUsers) XXX_Merge(src proto.Message)
- func (m *ControlMatchDistributeUsers) XXX_Size() int
- func (m *ControlMatchDistributeUsers) XXX_Unmarshal(b []byte) error
- type ControlMatchDistributeUsersMatchServerTable
- func (*ControlMatchDistributeUsersMatchServerTable) Descriptor() ([]byte, []int)
- func (m *ControlMatchDistributeUsersMatchServerTable) GetGid() int32
- func (m *ControlMatchDistributeUsersMatchServerTable) GetIsandroid() []int32
- func (m *ControlMatchDistributeUsersMatchServerTable) GetRidx() int32
- func (m *ControlMatchDistributeUsersMatchServerTable) GetRtype() int32
- func (m *ControlMatchDistributeUsersMatchServerTable) GetTid() int32
- func (m *ControlMatchDistributeUsersMatchServerTable) GetUinfo() string
- func (m *ControlMatchDistributeUsersMatchServerTable) GetUsers() []int32
- func (*ControlMatchDistributeUsersMatchServerTable) ProtoMessage()
- func (m *ControlMatchDistributeUsersMatchServerTable) Reset()
- func (m *ControlMatchDistributeUsersMatchServerTable) String() string
- func (m *ControlMatchDistributeUsersMatchServerTable) XXX_DiscardUnknown()
- func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Merge(src proto.Message)
- func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Size() int
- func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Unmarshal(b []byte) error
- type ControlMatchLeave
- func (*ControlMatchLeave) Descriptor() ([]byte, []int)
- func (m *ControlMatchLeave) GetMid() int32
- func (m *ControlMatchLeave) GetMlid() int32
- func (m *ControlMatchLeave) GetRel() int32
- func (m *ControlMatchLeave) GetUid() int32
- func (*ControlMatchLeave) ProtoMessage()
- func (m *ControlMatchLeave) Reset()
- func (m *ControlMatchLeave) String() string
- func (m *ControlMatchLeave) XXX_DiscardUnknown()
- func (m *ControlMatchLeave) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchLeave) XXX_Merge(src proto.Message)
- func (m *ControlMatchLeave) XXX_Size() int
- func (m *ControlMatchLeave) XXX_Unmarshal(b []byte) error
- type ControlMatchOncreateTable
- func (*ControlMatchOncreateTable) Descriptor() ([]byte, []int)
- func (m *ControlMatchOncreateTable) GetGid() int32
- func (m *ControlMatchOncreateTable) GetMatchid() int32
- func (m *ControlMatchOncreateTable) GetMatchnum() int32
- func (m *ControlMatchOncreateTable) GetRel() int32
- func (m *ControlMatchOncreateTable) GetRidx() int32
- func (m *ControlMatchOncreateTable) GetRtype() int32
- func (m *ControlMatchOncreateTable) GetTid() int32
- func (*ControlMatchOncreateTable) ProtoMessage()
- func (m *ControlMatchOncreateTable) Reset()
- func (m *ControlMatchOncreateTable) String() string
- func (m *ControlMatchOncreateTable) XXX_DiscardUnknown()
- func (m *ControlMatchOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchOncreateTable) XXX_Merge(src proto.Message)
- func (m *ControlMatchOncreateTable) XXX_Size() int
- func (m *ControlMatchOncreateTable) XXX_Unmarshal(b []byte) error
- type ControlMatchResult
- func (*ControlMatchResult) Descriptor() ([]byte, []int)
- func (m *ControlMatchResult) GetBend() int32
- func (m *ControlMatchResult) GetMid() int32
- func (m *ControlMatchResult) GetStage() int32
- func (m *ControlMatchResult) GetSzinfo() string
- func (m *ControlMatchResult) GetUsers() []*ControlMatchResultMatchResultUser
- func (*ControlMatchResult) ProtoMessage()
- func (m *ControlMatchResult) Reset()
- func (m *ControlMatchResult) String() string
- func (m *ControlMatchResult) XXX_DiscardUnknown()
- func (m *ControlMatchResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchResult) XXX_Merge(src proto.Message)
- func (m *ControlMatchResult) XXX_Size() int
- func (m *ControlMatchResult) XXX_Unmarshal(b []byte) error
- type ControlMatchResultMatchResultUser
- func (*ControlMatchResultMatchResultUser) Descriptor() ([]byte, []int)
- func (m *ControlMatchResultMatchResultUser) GetBleave() int32
- func (m *ControlMatchResultMatchResultUser) GetBup() int32
- func (m *ControlMatchResultMatchResultUser) GetMlid() int32
- func (m *ControlMatchResultMatchResultUser) GetRank() int32
- func (m *ControlMatchResultMatchResultUser) GetScore() int32
- func (m *ControlMatchResultMatchResultUser) GetSigntime() int32
- func (m *ControlMatchResultMatchResultUser) GetUid() int32
- func (*ControlMatchResultMatchResultUser) ProtoMessage()
- func (m *ControlMatchResultMatchResultUser) Reset()
- func (m *ControlMatchResultMatchResultUser) String() string
- func (m *ControlMatchResultMatchResultUser) XXX_DiscardUnknown()
- func (m *ControlMatchResultMatchResultUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchResultMatchResultUser) XXX_Merge(src proto.Message)
- func (m *ControlMatchResultMatchResultUser) XXX_Size() int
- func (m *ControlMatchResultMatchResultUser) XXX_Unmarshal(b []byte) error
- type ControlMatchStartEnd
- func (*ControlMatchStartEnd) Descriptor() ([]byte, []int)
- func (m *ControlMatchStartEnd) GetMid() int32
- func (m *ControlMatchStartEnd) GetRel() int32
- func (*ControlMatchStartEnd) ProtoMessage()
- func (m *ControlMatchStartEnd) Reset()
- func (m *ControlMatchStartEnd) String() string
- func (m *ControlMatchStartEnd) XXX_DiscardUnknown()
- func (m *ControlMatchStartEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchStartEnd) XXX_Merge(src proto.Message)
- func (m *ControlMatchStartEnd) XXX_Size() int
- func (m *ControlMatchStartEnd) XXX_Unmarshal(b []byte) error
- type ControlMatchTables
- func (*ControlMatchTables) Descriptor() ([]byte, []int)
- func (m *ControlMatchTables) GetTables() []*ControlMatchTablesMatchTableInfo
- func (*ControlMatchTables) ProtoMessage()
- func (m *ControlMatchTables) Reset()
- func (m *ControlMatchTables) String() string
- func (m *ControlMatchTables) XXX_DiscardUnknown()
- func (m *ControlMatchTables) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchTables) XXX_Merge(src proto.Message)
- func (m *ControlMatchTables) XXX_Size() int
- func (m *ControlMatchTables) XXX_Unmarshal(b []byte) error
- type ControlMatchTablesMatchTableInfo
- func (*ControlMatchTablesMatchTableInfo) Descriptor() ([]byte, []int)
- func (m *ControlMatchTablesMatchTableInfo) GetGid() int32
- func (m *ControlMatchTablesMatchTableInfo) GetMid() int32
- func (m *ControlMatchTablesMatchTableInfo) GetRidx() int32
- func (m *ControlMatchTablesMatchTableInfo) GetRtype() int32
- func (m *ControlMatchTablesMatchTableInfo) GetStage() int32
- func (m *ControlMatchTablesMatchTableInfo) GetTid() int32
- func (*ControlMatchTablesMatchTableInfo) ProtoMessage()
- func (m *ControlMatchTablesMatchTableInfo) Reset()
- func (m *ControlMatchTablesMatchTableInfo) String() string
- func (m *ControlMatchTablesMatchTableInfo) XXX_DiscardUnknown()
- func (m *ControlMatchTablesMatchTableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchTablesMatchTableInfo) XXX_Merge(src proto.Message)
- func (m *ControlMatchTablesMatchTableInfo) XXX_Size() int
- func (m *ControlMatchTablesMatchTableInfo) XXX_Unmarshal(b []byte) error
- type ControlMatchTuoguan
- func (*ControlMatchTuoguan) Descriptor() ([]byte, []int)
- func (m *ControlMatchTuoguan) GetPos() int32
- func (m *ControlMatchTuoguan) GetRel() int32
- func (m *ControlMatchTuoguan) GetUid() int32
- func (*ControlMatchTuoguan) ProtoMessage()
- func (m *ControlMatchTuoguan) Reset()
- func (m *ControlMatchTuoguan) String() string
- func (m *ControlMatchTuoguan) XXX_DiscardUnknown()
- func (m *ControlMatchTuoguan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchTuoguan) XXX_Merge(src proto.Message)
- func (m *ControlMatchTuoguan) XXX_Size() int
- func (m *ControlMatchTuoguan) XXX_Unmarshal(b []byte) error
- type ControlMatchUserRise
- func (*ControlMatchUserRise) Descriptor() ([]byte, []int)
- func (m *ControlMatchUserRise) GetLid() int32
- func (m *ControlMatchUserRise) GetMid() int32
- func (m *ControlMatchUserRise) GetRel() int32
- func (m *ControlMatchUserRise) GetSrule() string
- func (m *ControlMatchUserRise) GetStage() int32
- func (m *ControlMatchUserRise) GetUid() int32
- func (*ControlMatchUserRise) ProtoMessage()
- func (m *ControlMatchUserRise) Reset()
- func (m *ControlMatchUserRise) String() string
- func (m *ControlMatchUserRise) XXX_DiscardUnknown()
- func (m *ControlMatchUserRise) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchUserRise) XXX_Merge(src proto.Message)
- func (m *ControlMatchUserRise) XXX_Size() int
- func (m *ControlMatchUserRise) XXX_Unmarshal(b []byte) error
- type ControlMatchUserUnOrSign
- func (*ControlMatchUserUnOrSign) Descriptor() ([]byte, []int)
- func (m *ControlMatchUserUnOrSign) GetLid() int32
- func (m *ControlMatchUserUnOrSign) GetMid() int32
- func (m *ControlMatchUserUnOrSign) GetMlid() int32
- func (m *ControlMatchUserUnOrSign) GetRel() int32
- func (m *ControlMatchUserUnOrSign) GetSrule() string
- func (m *ControlMatchUserUnOrSign) GetType() int32
- func (m *ControlMatchUserUnOrSign) GetUid() int32
- func (*ControlMatchUserUnOrSign) ProtoMessage()
- func (m *ControlMatchUserUnOrSign) Reset()
- func (m *ControlMatchUserUnOrSign) String() string
- func (m *ControlMatchUserUnOrSign) XXX_DiscardUnknown()
- func (m *ControlMatchUserUnOrSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchUserUnOrSign) XXX_Merge(src proto.Message)
- func (m *ControlMatchUserUnOrSign) XXX_Size() int
- func (m *ControlMatchUserUnOrSign) XXX_Unmarshal(b []byte) error
- type ControlMatchWinPlayer
- func (*ControlMatchWinPlayer) Descriptor() ([]byte, []int)
- func (m *ControlMatchWinPlayer) GetMid() int32
- func (m *ControlMatchWinPlayer) GetNum() int32
- func (*ControlMatchWinPlayer) ProtoMessage()
- func (m *ControlMatchWinPlayer) Reset()
- func (m *ControlMatchWinPlayer) String() string
- func (m *ControlMatchWinPlayer) XXX_DiscardUnknown()
- func (m *ControlMatchWinPlayer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatchWinPlayer) XXX_Merge(src proto.Message)
- func (m *ControlMatchWinPlayer) XXX_Size() int
- func (m *ControlMatchWinPlayer) XXX_Unmarshal(b []byte) error
- type ControlMatch_Lastendround
- func (*ControlMatch_Lastendround) Descriptor() ([]byte, []int)
- func (m *ControlMatch_Lastendround) GetNusers() []*ControlMatch_LastendroundUsers
- func (m *ControlMatch_Lastendround) GetRel() int32
- func (m *ControlMatch_Lastendround) GetTid() int32
- func (*ControlMatch_Lastendround) ProtoMessage()
- func (m *ControlMatch_Lastendround) Reset()
- func (m *ControlMatch_Lastendround) String() string
- func (m *ControlMatch_Lastendround) XXX_DiscardUnknown()
- func (m *ControlMatch_Lastendround) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatch_Lastendround) XXX_Merge(src proto.Message)
- func (m *ControlMatch_Lastendround) XXX_Size() int
- func (m *ControlMatch_Lastendround) XXX_Unmarshal(b []byte) error
- type ControlMatch_LastendroundUsers
- func (*ControlMatch_LastendroundUsers) Descriptor() ([]byte, []int)
- func (m *ControlMatch_LastendroundUsers) GetMid() int32
- func (m *ControlMatch_LastendroundUsers) GetMlid() int32
- func (m *ControlMatch_LastendroundUsers) GetScore() int32
- func (m *ControlMatch_LastendroundUsers) GetStage() int32
- func (m *ControlMatch_LastendroundUsers) GetUid() int32
- func (*ControlMatch_LastendroundUsers) ProtoMessage()
- func (m *ControlMatch_LastendroundUsers) Reset()
- func (m *ControlMatch_LastendroundUsers) String() string
- func (m *ControlMatch_LastendroundUsers) XXX_DiscardUnknown()
- func (m *ControlMatch_LastendroundUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMatch_LastendroundUsers) XXX_Merge(src proto.Message)
- func (m *ControlMatch_LastendroundUsers) XXX_Size() int
- func (m *ControlMatch_LastendroundUsers) XXX_Unmarshal(b []byte) error
- type ControlMsg
- func (*ControlMsg) Descriptor() ([]byte, []int)
- func (m *ControlMsg) GetCmd() int32
- func (m *ControlMsg) GetSid() int32
- func (m *ControlMsg) GetUid() int32
- func (*ControlMsg) ProtoMessage()
- func (m *ControlMsg) Reset()
- func (m *ControlMsg) String() string
- func (m *ControlMsg) XXX_DiscardUnknown()
- func (m *ControlMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlMsg) XXX_Merge(src proto.Message)
- func (m *ControlMsg) XXX_Size() int
- func (m *ControlMsg) XXX_Unmarshal(b []byte) error
- type ControlNiuniuRoundResult
- func (*ControlNiuniuRoundResult) Descriptor() ([]byte, []int)
- func (m *ControlNiuniuRoundResult) GetBossPos() int32
- func (m *ControlNiuniuRoundResult) GetMaxRound() int32
- func (m *ControlNiuniuRoundResult) GetRound() int32
- func (m *ControlNiuniuRoundResult) GetUserList() []*ControlNiuniuRoundResultUserRoundResult
- func (*ControlNiuniuRoundResult) ProtoMessage()
- func (m *ControlNiuniuRoundResult) Reset()
- func (m *ControlNiuniuRoundResult) String() string
- func (m *ControlNiuniuRoundResult) XXX_DiscardUnknown()
- func (m *ControlNiuniuRoundResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlNiuniuRoundResult) XXX_Merge(src proto.Message)
- func (m *ControlNiuniuRoundResult) XXX_Size() int
- func (m *ControlNiuniuRoundResult) XXX_Unmarshal(b []byte) error
- type ControlNiuniuRoundResultUserRoundResult
- func (*ControlNiuniuRoundResultUserRoundResult) Descriptor() ([]byte, []int)
- func (m *ControlNiuniuRoundResultUserRoundResult) GetCardType() int32
- func (m *ControlNiuniuRoundResultUserRoundResult) GetPoints() int32
- func (m *ControlNiuniuRoundResultUserRoundResult) GetPos() int32
- func (m *ControlNiuniuRoundResultUserRoundResult) GetScores() int32
- func (m *ControlNiuniuRoundResultUserRoundResult) GetUid() int32
- func (m *ControlNiuniuRoundResultUserRoundResult) GetWin() int32
- func (*ControlNiuniuRoundResultUserRoundResult) ProtoMessage()
- func (m *ControlNiuniuRoundResultUserRoundResult) Reset()
- func (m *ControlNiuniuRoundResultUserRoundResult) String() string
- func (m *ControlNiuniuRoundResultUserRoundResult) XXX_DiscardUnknown()
- func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Merge(src proto.Message)
- func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Size() int
- func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Unmarshal(b []byte) error
- type ControlOncreateTable
- func (*ControlOncreateTable) Descriptor() ([]byte, []int)
- func (m *ControlOncreateTable) GetCards() int32
- func (m *ControlOncreateTable) GetCode() int32
- func (m *ControlOncreateTable) GetGid() int32
- func (m *ControlOncreateTable) GetOpentype() int32
- func (m *ControlOncreateTable) GetRel() int32
- func (m *ControlOncreateTable) GetRidx() int32
- func (m *ControlOncreateTable) GetRound() int32
- func (m *ControlOncreateTable) GetRtype() int32
- func (m *ControlOncreateTable) GetTid() int32
- func (m *ControlOncreateTable) GetUid() int32
- func (*ControlOncreateTable) ProtoMessage()
- func (m *ControlOncreateTable) Reset()
- func (m *ControlOncreateTable) String() string
- func (m *ControlOncreateTable) XXX_DiscardUnknown()
- func (m *ControlOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlOncreateTable) XXX_Merge(src proto.Message)
- func (m *ControlOncreateTable) XXX_Size() int
- func (m *ControlOncreateTable) XXX_Unmarshal(b []byte) error
- type ControlOncreateTableUser
- func (*ControlOncreateTableUser) Descriptor() ([]byte, []int)
- func (m *ControlOncreateTableUser) GetCode() int32
- func (m *ControlOncreateTableUser) GetCount() int32
- func (*ControlOncreateTableUser) ProtoMessage()
- func (m *ControlOncreateTableUser) Reset()
- func (m *ControlOncreateTableUser) String() string
- func (m *ControlOncreateTableUser) XXX_DiscardUnknown()
- func (m *ControlOncreateTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlOncreateTableUser) XXX_Merge(src proto.Message)
- func (m *ControlOncreateTableUser) XXX_Size() int
- func (m *ControlOncreateTableUser) XXX_Unmarshal(b []byte) error
- type ControlPlayerOpenbox
- func (*ControlPlayerOpenbox) Descriptor() ([]byte, []int)
- func (m *ControlPlayerOpenbox) GetBid() int32
- func (m *ControlPlayerOpenbox) GetNdiamond() int32
- func (m *ControlPlayerOpenbox) GetNdiamondnum() int32
- func (m *ControlPlayerOpenbox) GetNgold() int32
- func (m *ControlPlayerOpenbox) GetNgoldnum() int32
- func (m *ControlPlayerOpenbox) GetProps() string
- func (m *ControlPlayerOpenbox) GetType() int32
- func (m *ControlPlayerOpenbox) GetUbid() int32
- func (m *ControlPlayerOpenbox) GetUid() int32
- func (*ControlPlayerOpenbox) ProtoMessage()
- func (m *ControlPlayerOpenbox) Reset()
- func (m *ControlPlayerOpenbox) String() string
- func (m *ControlPlayerOpenbox) XXX_DiscardUnknown()
- func (m *ControlPlayerOpenbox) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPlayerOpenbox) XXX_Merge(src proto.Message)
- func (m *ControlPlayerOpenbox) XXX_Size() int
- func (m *ControlPlayerOpenbox) XXX_Unmarshal(b []byte) error
- type ControlPlayerOpentk
- func (*ControlPlayerOpentk) Descriptor() ([]byte, []int)
- func (m *ControlPlayerOpentk) GetBid() int32
- func (m *ControlPlayerOpentk) GetLid() int32
- func (m *ControlPlayerOpentk) GetProps() string
- func (m *ControlPlayerOpentk) GetType() int32
- func (m *ControlPlayerOpentk) GetUid() int32
- func (*ControlPlayerOpentk) ProtoMessage()
- func (m *ControlPlayerOpentk) Reset()
- func (m *ControlPlayerOpentk) String() string
- func (m *ControlPlayerOpentk) XXX_DiscardUnknown()
- func (m *ControlPlayerOpentk) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPlayerOpentk) XXX_Merge(src proto.Message)
- func (m *ControlPlayerOpentk) XXX_Size() int
- func (m *ControlPlayerOpentk) XXX_Unmarshal(b []byte) error
- type ControlPlayerSmile
- func (*ControlPlayerSmile) Descriptor() ([]byte, []int)
- func (m *ControlPlayerSmile) GetNn() string
- func (m *ControlPlayerSmile) GetPos() int32
- func (m *ControlPlayerSmile) GetSeat() int32
- func (m *ControlPlayerSmile) GetSmileid() int32
- func (m *ControlPlayerSmile) GetSmiletype() int32
- func (m *ControlPlayerSmile) GetState() int32
- func (m *ControlPlayerSmile) GetUid() int32
- func (*ControlPlayerSmile) ProtoMessage()
- func (m *ControlPlayerSmile) Reset()
- func (m *ControlPlayerSmile) String() string
- func (m *ControlPlayerSmile) XXX_DiscardUnknown()
- func (m *ControlPlayerSmile) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPlayerSmile) XXX_Merge(src proto.Message)
- func (m *ControlPlayerSmile) XXX_Size() int
- func (m *ControlPlayerSmile) XXX_Unmarshal(b []byte) error
- type ControlPokerCancelTable
- func (*ControlPokerCancelTable) Descriptor() ([]byte, []int)
- func (m *ControlPokerCancelTable) GetCards() int32
- func (m *ControlPokerCancelTable) GetCode() int32
- func (m *ControlPokerCancelTable) GetIsfajiang() int32
- func (m *ControlPokerCancelTable) GetOpentype() int32
- func (m *ControlPokerCancelTable) GetRel() int32
- func (m *ControlPokerCancelTable) GetRidx() int32
- func (m *ControlPokerCancelTable) GetRtype() int32
- func (m *ControlPokerCancelTable) GetTid() int32
- func (m *ControlPokerCancelTable) GetUid() int32
- func (m *ControlPokerCancelTable) GetUids() []int32
- func (*ControlPokerCancelTable) ProtoMessage()
- func (m *ControlPokerCancelTable) Reset()
- func (m *ControlPokerCancelTable) String() string
- func (m *ControlPokerCancelTable) XXX_DiscardUnknown()
- func (m *ControlPokerCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerCancelTable) XXX_Merge(src proto.Message)
- func (m *ControlPokerCancelTable) XXX_Size() int
- func (m *ControlPokerCancelTable) XXX_Unmarshal(b []byte) error
- type ControlPokerCardTongBu
- func (*ControlPokerCardTongBu) Descriptor() ([]byte, []int)
- func (m *ControlPokerCardTongBu) GetCs() []int32
- func (m *ControlPokerCardTongBu) GetUid() int32
- func (*ControlPokerCardTongBu) ProtoMessage()
- func (m *ControlPokerCardTongBu) Reset()
- func (m *ControlPokerCardTongBu) String() string
- func (m *ControlPokerCardTongBu) XXX_DiscardUnknown()
- func (m *ControlPokerCardTongBu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerCardTongBu) XXX_Merge(src proto.Message)
- func (m *ControlPokerCardTongBu) XXX_Size() int
- func (m *ControlPokerCardTongBu) XXX_Unmarshal(b []byte) error
- type ControlPokerGameEnd
- func (*ControlPokerGameEnd) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameEnd) GetFangkashu() int32
- func (m *ControlPokerGameEnd) GetGangrounds() int32
- func (m *ControlPokerGameEnd) GetGid() int32
- func (m *ControlPokerGameEnd) GetIskouka() int32
- func (m *ControlPokerGameEnd) GetNuserend() []*ControlPokerGameEndUserend
- func (m *ControlPokerGameEnd) GetOpentype() int32
- func (m *ControlPokerGameEnd) GetRel() int32
- func (m *ControlPokerGameEnd) GetRidx() int32
- func (m *ControlPokerGameEnd) GetRtype() int32
- func (m *ControlPokerGameEnd) GetRules() string
- func (m *ControlPokerGameEnd) GetTid() int32
- func (m *ControlPokerGameEnd) GetZhuozhu() int32
- func (*ControlPokerGameEnd) ProtoMessage()
- func (m *ControlPokerGameEnd) Reset()
- func (m *ControlPokerGameEnd) String() string
- func (m *ControlPokerGameEnd) XXX_DiscardUnknown()
- func (m *ControlPokerGameEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameEnd) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameEnd) XXX_Size() int
- func (m *ControlPokerGameEnd) XXX_Unmarshal(b []byte) error
- type ControlPokerGameEndUserend
- func (*ControlPokerGameEndUserend) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameEndUserend) GetChangescores() int64
- func (m *ControlPokerGameEndUserend) GetIsgoodcard() int32
- func (m *ControlPokerGameEndUserend) GetUid() int32
- func (m *ControlPokerGameEndUserend) GetUserrules() string
- func (*ControlPokerGameEndUserend) ProtoMessage()
- func (m *ControlPokerGameEndUserend) Reset()
- func (m *ControlPokerGameEndUserend) String() string
- func (m *ControlPokerGameEndUserend) XXX_DiscardUnknown()
- func (m *ControlPokerGameEndUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameEndUserend) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameEndUserend) XXX_Size() int
- func (m *ControlPokerGameEndUserend) XXX_Unmarshal(b []byte) error
- type ControlPokerGameMsg
- func (*ControlPokerGameMsg) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameMsg) GetCards() []int32
- func (m *ControlPokerGameMsg) GetIp() string
- func (m *ControlPokerGameMsg) GetLevel() int32
- func (m *ControlPokerGameMsg) GetMaxbombs() int32
- func (m *ControlPokerGameMsg) GetNickname() string
- func (m *ControlPokerGameMsg) GetOutbombs() int32
- func (m *ControlPokerGameMsg) GetPos() int32
- func (m *ControlPokerGameMsg) GetReadystate() int32
- func (m *ControlPokerGameMsg) GetScore() int32
- func (m *ControlPokerGameMsg) GetSex() string
- func (m *ControlPokerGameMsg) GetSign() int32
- func (m *ControlPokerGameMsg) GetTurncs() []*ControlPokerGameMsgTurnCards
- func (m *ControlPokerGameMsg) GetUid() int32
- func (m *ControlPokerGameMsg) GetVip() int32
- func (*ControlPokerGameMsg) ProtoMessage()
- func (m *ControlPokerGameMsg) Reset()
- func (m *ControlPokerGameMsg) String() string
- func (m *ControlPokerGameMsg) XXX_DiscardUnknown()
- func (m *ControlPokerGameMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameMsg) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameMsg) XXX_Size() int
- func (m *ControlPokerGameMsg) XXX_Unmarshal(b []byte) error
- type ControlPokerGameMsgTurnCards
- func (*ControlPokerGameMsgTurnCards) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameMsgTurnCards) GetCs() []int32
- func (m *ControlPokerGameMsgTurnCards) GetCsz() []int32
- func (*ControlPokerGameMsgTurnCards) ProtoMessage()
- func (m *ControlPokerGameMsgTurnCards) Reset()
- func (m *ControlPokerGameMsgTurnCards) String() string
- func (m *ControlPokerGameMsgTurnCards) XXX_DiscardUnknown()
- func (m *ControlPokerGameMsgTurnCards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameMsgTurnCards) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameMsgTurnCards) XXX_Size() int
- func (m *ControlPokerGameMsgTurnCards) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationOpen
- func (*ControlPokerGameOperationOpen) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationOpen) GetPos() int32
- func (m *ControlPokerGameOperationOpen) GetRel() int32
- func (m *ControlPokerGameOperationOpen) GetUid() int32
- func (*ControlPokerGameOperationOpen) ProtoMessage()
- func (m *ControlPokerGameOperationOpen) Reset()
- func (m *ControlPokerGameOperationOpen) String() string
- func (m *ControlPokerGameOperationOpen) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationOpen) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationOpen) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationOpen) XXX_Size() int
- func (m *ControlPokerGameOperationOpen) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationPass
- func (*ControlPokerGameOperationPass) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationPass) GetPos() int32
- func (m *ControlPokerGameOperationPass) GetRel() int32
- func (m *ControlPokerGameOperationPass) GetTurn() int32
- func (m *ControlPokerGameOperationPass) GetUid() int32
- func (*ControlPokerGameOperationPass) ProtoMessage()
- func (m *ControlPokerGameOperationPass) Reset()
- func (m *ControlPokerGameOperationPass) String() string
- func (m *ControlPokerGameOperationPass) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationPass) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationPass) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationPass) XXX_Size() int
- func (m *ControlPokerGameOperationPass) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationPop
- func (*ControlPokerGameOperationPop) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationPop) GetBcard() []int32
- func (m *ControlPokerGameOperationPop) GetCard() []int32
- func (m *ControlPokerGameOperationPop) GetCardCount() int32
- func (m *ControlPokerGameOperationPop) GetCardType() int32
- func (m *ControlPokerGameOperationPop) GetPos() int32
- func (m *ControlPokerGameOperationPop) GetRel() int32
- func (m *ControlPokerGameOperationPop) GetTimes() int32
- func (m *ControlPokerGameOperationPop) GetTurn() int32
- func (m *ControlPokerGameOperationPop) GetUid() int32
- func (*ControlPokerGameOperationPop) ProtoMessage()
- func (m *ControlPokerGameOperationPop) Reset()
- func (m *ControlPokerGameOperationPop) String() string
- func (m *ControlPokerGameOperationPop) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationPop) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationPop) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationPop) XXX_Size() int
- func (m *ControlPokerGameOperationPop) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationReady
- func (*ControlPokerGameOperationReady) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationReady) GetPos() int32
- func (m *ControlPokerGameOperationReady) GetRel() int32
- func (m *ControlPokerGameOperationReady) GetUid() int32
- func (*ControlPokerGameOperationReady) ProtoMessage()
- func (m *ControlPokerGameOperationReady) Reset()
- func (m *ControlPokerGameOperationReady) String() string
- func (m *ControlPokerGameOperationReady) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationReady) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationReady) XXX_Size() int
- func (m *ControlPokerGameOperationReady) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationResult
- func (*ControlPokerGameOperationResult) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationResult) GetBaoWin() int32
- func (m *ControlPokerGameOperationResult) GetCurtype() int32
- func (m *ControlPokerGameOperationResult) GetGbombs() int32
- func (m *ControlPokerGameOperationResult) GetGtimes() int32
- func (m *ControlPokerGameOperationResult) GetHaochun() int32
- func (m *ControlPokerGameOperationResult) GetInnings() int32
- func (m *ControlPokerGameOperationResult) GetRel() int32
- func (m *ControlPokerGameOperationResult) GetRoomid() int32
- func (m *ControlPokerGameOperationResult) GetUserinfos() []*ControlPokerGameOperationResultUserinfo
- func (m *ControlPokerGameOperationResult) GetVginfo() string
- func (*ControlPokerGameOperationResult) ProtoMessage()
- func (m *ControlPokerGameOperationResult) Reset()
- func (m *ControlPokerGameOperationResult) String() string
- func (m *ControlPokerGameOperationResult) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationResult) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationResult) XXX_Size() int
- func (m *ControlPokerGameOperationResult) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationResultUserinfo
- func (*ControlPokerGameOperationResultUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationResultUserinfo) GetBombs() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetCards() []int32
- func (m *ControlPokerGameOperationResultUserinfo) GetHavebomb() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetHavechun() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetHaveking() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetNickname() string
- func (m *ControlPokerGameOperationResultUserinfo) GetScore() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetTimes() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetUid() int32
- func (m *ControlPokerGameOperationResultUserinfo) GetUinfo() string
- func (m *ControlPokerGameOperationResultUserinfo) GetWins() int32
- func (*ControlPokerGameOperationResultUserinfo) ProtoMessage()
- func (m *ControlPokerGameOperationResultUserinfo) Reset()
- func (m *ControlPokerGameOperationResultUserinfo) String() string
- func (m *ControlPokerGameOperationResultUserinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationResultUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationResultUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationResultUserinfo) XXX_Size() int
- func (m *ControlPokerGameOperationResultUserinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationTableinfo
- func (*ControlPokerGameOperationTableinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationTableinfo) GetBankerPos() int32
- func (m *ControlPokerGameOperationTableinfo) GetBankerstate() int32
- func (m *ControlPokerGameOperationTableinfo) GetCandoubleout() int32
- func (m *ControlPokerGameOperationTableinfo) GetCanliuju() int32
- func (m *ControlPokerGameOperationTableinfo) GetCurcount() int32
- func (m *ControlPokerGameOperationTableinfo) GetCurrdOutCardPos() int32
- func (m *ControlPokerGameOperationTableinfo) GetKindtype() int32
- func (m *ControlPokerGameOperationTableinfo) GetKingbom() int32
- func (m *ControlPokerGameOperationTableinfo) GetLefttime() int32
- func (m *ControlPokerGameOperationTableinfo) GetLstoutcs() []int32
- func (m *ControlPokerGameOperationTableinfo) GetLstoutpos() int32
- func (m *ControlPokerGameOperationTableinfo) GetLstzoutcs() []int32
- func (m *ControlPokerGameOperationTableinfo) GetLuckCard() int32
- func (m *ControlPokerGameOperationTableinfo) GetLuckPos() int32
- func (m *ControlPokerGameOperationTableinfo) GetMaxscore() int32
- func (m *ControlPokerGameOperationTableinfo) GetMaxtimes() int32
- func (m *ControlPokerGameOperationTableinfo) GetNcode() int32
- func (m *ControlPokerGameOperationTableinfo) GetOwnerid() int32
- func (m *ControlPokerGameOperationTableinfo) GetRemaincard() int32
- func (m *ControlPokerGameOperationTableinfo) GetRidx() int32
- func (m *ControlPokerGameOperationTableinfo) GetRoomstate() int32
- func (m *ControlPokerGameOperationTableinfo) GetRoomtype() int32
- func (m *ControlPokerGameOperationTableinfo) GetRtype() int32
- func (m *ControlPokerGameOperationTableinfo) GetRules() string
- func (m *ControlPokerGameOperationTableinfo) GetScoreList() []int32
- func (m *ControlPokerGameOperationTableinfo) GetSumcount() int32
- func (m *ControlPokerGameOperationTableinfo) GetTid() int32
- func (*ControlPokerGameOperationTableinfo) ProtoMessage()
- func (m *ControlPokerGameOperationTableinfo) Reset()
- func (m *ControlPokerGameOperationTableinfo) String() string
- func (m *ControlPokerGameOperationTableinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationTableinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationTableinfo) XXX_Size() int
- func (m *ControlPokerGameOperationTableinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationUserinfo
- func (*ControlPokerGameOperationUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationUserinfo) GetHandlepos() int32
- func (m *ControlPokerGameOperationUserinfo) GetReconnect() int32
- func (m *ControlPokerGameOperationUserinfo) GetUser() []*ControlPokerGameOperationUserinfoUserAttr
- func (*ControlPokerGameOperationUserinfo) ProtoMessage()
- func (m *ControlPokerGameOperationUserinfo) Reset()
- func (m *ControlPokerGameOperationUserinfo) String() string
- func (m *ControlPokerGameOperationUserinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationUserinfo) XXX_Size() int
- func (m *ControlPokerGameOperationUserinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationUserinfoUserAttr
- func (*ControlPokerGameOperationUserinfoUserAttr) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetCards() []int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetGuajian() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetIp() string
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetLevel() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetMaxbombs() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetNickname() string
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetOutbombs() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetPos() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetReadystate() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetRules() string
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetScore() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetSex() string
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetSign() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetTuoguan() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetTurncs() []*ControlPokerGameOperationUserinfoUserAttrTurnCards
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetUid() int32
- func (m *ControlPokerGameOperationUserinfoUserAttr) GetVip() int32
- func (*ControlPokerGameOperationUserinfoUserAttr) ProtoMessage()
- func (m *ControlPokerGameOperationUserinfoUserAttr) Reset()
- func (m *ControlPokerGameOperationUserinfoUserAttr) String() string
- func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Size() int
- func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Unmarshal(b []byte) error
- type ControlPokerGameOperationUserinfoUserAttrTurnCards
- func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCs() []int32
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCsz() []int32
- func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) ProtoMessage()
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) Reset()
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) String() string
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_DiscardUnknown()
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Size() int
- func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Unmarshal(b []byte) error
- type ControlPokerGamePokercard
- func (*ControlPokerGamePokercard) Descriptor() ([]byte, []int)
- func (m *ControlPokerGamePokercard) GetCs() []int32
- func (m *ControlPokerGamePokercard) GetLeftcards() int32
- func (m *ControlPokerGamePokercard) GetNewcard() int32
- func (m *ControlPokerGamePokercard) GetUid() int32
- func (*ControlPokerGamePokercard) ProtoMessage()
- func (m *ControlPokerGamePokercard) Reset()
- func (m *ControlPokerGamePokercard) String() string
- func (m *ControlPokerGamePokercard) XXX_DiscardUnknown()
- func (m *ControlPokerGamePokercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGamePokercard) XXX_Merge(src proto.Message)
- func (m *ControlPokerGamePokercard) XXX_Size() int
- func (m *ControlPokerGamePokercard) XXX_Unmarshal(b []byte) error
- type ControlPokerGamePokercards
- func (*ControlPokerGamePokercards) Descriptor() ([]byte, []int)
- func (m *ControlPokerGamePokercards) GetNuserinfo() []*ControlPokerGamePokercardsUserinfo
- func (*ControlPokerGamePokercards) ProtoMessage()
- func (m *ControlPokerGamePokercards) Reset()
- func (m *ControlPokerGamePokercards) String() string
- func (m *ControlPokerGamePokercards) XXX_DiscardUnknown()
- func (m *ControlPokerGamePokercards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGamePokercards) XXX_Merge(src proto.Message)
- func (m *ControlPokerGamePokercards) XXX_Size() int
- func (m *ControlPokerGamePokercards) XXX_Unmarshal(b []byte) error
- type ControlPokerGamePokercardsUserinfo
- func (*ControlPokerGamePokercardsUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGamePokercardsUserinfo) GetCs() []int32
- func (m *ControlPokerGamePokercardsUserinfo) GetUid() int32
- func (*ControlPokerGamePokercardsUserinfo) ProtoMessage()
- func (m *ControlPokerGamePokercardsUserinfo) Reset()
- func (m *ControlPokerGamePokercardsUserinfo) String() string
- func (m *ControlPokerGamePokercardsUserinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGamePokercardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGamePokercardsUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGamePokercardsUserinfo) XXX_Size() int
- func (m *ControlPokerGamePokercardsUserinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameSettlement
- func (*ControlPokerGameSettlement) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameSettlement) GetCurcount() int32
- func (m *ControlPokerGameSettlement) GetRoomtid() int32
- func (m *ControlPokerGameSettlement) GetSumcount() int32
- func (m *ControlPokerGameSettlement) GetUserinfos() []*ControlPokerGameSettlementUserinfo
- func (*ControlPokerGameSettlement) ProtoMessage()
- func (m *ControlPokerGameSettlement) Reset()
- func (m *ControlPokerGameSettlement) String() string
- func (m *ControlPokerGameSettlement) XXX_DiscardUnknown()
- func (m *ControlPokerGameSettlement) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameSettlement) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameSettlement) XXX_Size() int
- func (m *ControlPokerGameSettlement) XXX_Unmarshal(b []byte) error
- type ControlPokerGameSettlementThree
- func (*ControlPokerGameSettlementThree) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameSettlementThree) GetCurcount() int32
- func (m *ControlPokerGameSettlementThree) GetRoomid() int32
- func (m *ControlPokerGameSettlementThree) GetSumcount() int32
- func (m *ControlPokerGameSettlementThree) GetUserinfos() []*ControlPokerGameSettlementThreeUserinfo
- func (*ControlPokerGameSettlementThree) ProtoMessage()
- func (m *ControlPokerGameSettlementThree) Reset()
- func (m *ControlPokerGameSettlementThree) String() string
- func (m *ControlPokerGameSettlementThree) XXX_DiscardUnknown()
- func (m *ControlPokerGameSettlementThree) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameSettlementThree) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameSettlementThree) XXX_Size() int
- func (m *ControlPokerGameSettlementThree) XXX_Unmarshal(b []byte) error
- type ControlPokerGameSettlementThreeUserinfo
- func (*ControlPokerGameSettlementThreeUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameSettlementThreeUserinfo) GetNickname() string
- func (m *ControlPokerGameSettlementThreeUserinfo) GetScore() int32
- func (m *ControlPokerGameSettlementThreeUserinfo) GetThan() int32
- func (m *ControlPokerGameSettlementThreeUserinfo) GetThaned() int32
- func (m *ControlPokerGameSettlementThreeUserinfo) GetThanlose() int32
- func (m *ControlPokerGameSettlementThreeUserinfo) GetUid() int32
- func (m *ControlPokerGameSettlementThreeUserinfo) GetWins() int32
- func (*ControlPokerGameSettlementThreeUserinfo) ProtoMessage()
- func (m *ControlPokerGameSettlementThreeUserinfo) Reset()
- func (m *ControlPokerGameSettlementThreeUserinfo) String() string
- func (m *ControlPokerGameSettlementThreeUserinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Size() int
- func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameSettlementUserinfo
- func (*ControlPokerGameSettlementUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameSettlementUserinfo) GetBombs() int32
- func (m *ControlPokerGameSettlementUserinfo) GetChun() int32
- func (m *ControlPokerGameSettlementUserinfo) GetChuned() int32
- func (m *ControlPokerGameSettlementUserinfo) GetHaochun() int32
- func (m *ControlPokerGameSettlementUserinfo) GetNickname() string
- func (m *ControlPokerGameSettlementUserinfo) GetUid() int32
- func (m *ControlPokerGameSettlementUserinfo) GetWins() int32
- func (m *ControlPokerGameSettlementUserinfo) GetZongchengji() int32
- func (*ControlPokerGameSettlementUserinfo) ProtoMessage()
- func (m *ControlPokerGameSettlementUserinfo) Reset()
- func (m *ControlPokerGameSettlementUserinfo) String() string
- func (m *ControlPokerGameSettlementUserinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGameSettlementUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameSettlementUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameSettlementUserinfo) XXX_Size() int
- func (m *ControlPokerGameSettlementUserinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameStart
- func (*ControlPokerGameStart) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameStart) GetBanker() int32
- func (m *ControlPokerGameStart) GetCurround() int32
- func (m *ControlPokerGameStart) GetNuserend() []*ControlPokerGameStartUserend
- func (*ControlPokerGameStart) ProtoMessage()
- func (m *ControlPokerGameStart) Reset()
- func (m *ControlPokerGameStart) String() string
- func (m *ControlPokerGameStart) XXX_DiscardUnknown()
- func (m *ControlPokerGameStart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameStart) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameStart) XXX_Size() int
- func (m *ControlPokerGameStart) XXX_Unmarshal(b []byte) error
- type ControlPokerGameStartUserend
- func (*ControlPokerGameStartUserend) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameStartUserend) GetPos() int32
- func (m *ControlPokerGameStartUserend) GetScore() int32
- func (m *ControlPokerGameStartUserend) GetUid() int32
- func (*ControlPokerGameStartUserend) ProtoMessage()
- func (m *ControlPokerGameStartUserend) Reset()
- func (m *ControlPokerGameStartUserend) String() string
- func (m *ControlPokerGameStartUserend) XXX_DiscardUnknown()
- func (m *ControlPokerGameStartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameStartUserend) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameStartUserend) XXX_Size() int
- func (m *ControlPokerGameStartUserend) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemAdd
- func (*ControlPokerGameitemAdd) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemAdd) GetAction() int32
- func (m *ControlPokerGameitemAdd) GetPos() int32
- func (m *ControlPokerGameitemAdd) GetRel() int32
- func (m *ControlPokerGameitemAdd) GetTdcard() []int32
- func (m *ControlPokerGameitemAdd) GetTimes() int32
- func (m *ControlPokerGameitemAdd) GetUid() int32
- func (*ControlPokerGameitemAdd) ProtoMessage()
- func (m *ControlPokerGameitemAdd) Reset()
- func (m *ControlPokerGameitemAdd) String() string
- func (m *ControlPokerGameitemAdd) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemAdd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemAdd) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemAdd) XXX_Size() int
- func (m *ControlPokerGameitemAdd) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemBackcard
- func (*ControlPokerGameitemBackcard) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemBackcard) GetBackcard() []int32
- func (m *ControlPokerGameitemBackcard) GetBombData() []int32
- func (m *ControlPokerGameitemBackcard) GetCardCount() int32
- func (m *ControlPokerGameitemBackcard) GetUid() int32
- func (*ControlPokerGameitemBackcard) ProtoMessage()
- func (m *ControlPokerGameitemBackcard) Reset()
- func (m *ControlPokerGameitemBackcard) String() string
- func (m *ControlPokerGameitemBackcard) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemBackcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemBackcard) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemBackcard) XXX_Size() int
- func (m *ControlPokerGameitemBackcard) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemBet
- func (*ControlPokerGameitemBet) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemBet) GetBet() int32
- func (m *ControlPokerGameitemBet) GetCard() []int32
- func (m *ControlPokerGameitemBet) GetCoins() int32
- func (m *ControlPokerGameitemBet) GetGate() int32
- func (m *ControlPokerGameitemBet) GetRel() int32
- func (m *ControlPokerGameitemBet) GetResult() int32
- func (m *ControlPokerGameitemBet) GetSeat() int32
- func (m *ControlPokerGameitemBet) GetTid() int32
- func (m *ControlPokerGameitemBet) GetType() int32
- func (m *ControlPokerGameitemBet) GetUid() int32
- func (*ControlPokerGameitemBet) ProtoMessage()
- func (m *ControlPokerGameitemBet) Reset()
- func (m *ControlPokerGameitemBet) String() string
- func (m *ControlPokerGameitemBet) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemBet) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemBet) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemBet) XXX_Size() int
- func (m *ControlPokerGameitemBet) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemCall
- func (*ControlPokerGameitemCall) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemCall) GetIstouliao() int32
- func (m *ControlPokerGameitemCall) GetMaxbombs() int32
- func (m *ControlPokerGameitemCall) GetPos() int32
- func (m *ControlPokerGameitemCall) GetRel() int32
- func (m *ControlPokerGameitemCall) GetScore() int32
- func (m *ControlPokerGameitemCall) GetUid() int32
- func (*ControlPokerGameitemCall) ProtoMessage()
- func (m *ControlPokerGameitemCall) Reset()
- func (m *ControlPokerGameitemCall) String() string
- func (m *ControlPokerGameitemCall) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemCall) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemCall) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemCall) XXX_Size() int
- func (m *ControlPokerGameitemCall) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemGamestate
- func (*ControlPokerGameitemGamestate) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemGamestate) GetCosttime() int32
- func (m *ControlPokerGameitemGamestate) GetCurrentbanker() int32
- func (m *ControlPokerGameitemGamestate) GetDics() []int32
- func (m *ControlPokerGameitemGamestate) GetDipond() int32
- func (m *ControlPokerGameitemGamestate) GetRoomstate() int32
- func (m *ControlPokerGameitemGamestate) GetRules() string
- func (m *ControlPokerGameitemGamestate) GetTotaltime() int32
- func (m *ControlPokerGameitemGamestate) GetUser() []*ControlPokerGameitemGamestateUserinfo
- func (*ControlPokerGameitemGamestate) ProtoMessage()
- func (m *ControlPokerGameitemGamestate) Reset()
- func (m *ControlPokerGameitemGamestate) String() string
- func (m *ControlPokerGameitemGamestate) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemGamestate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemGamestate) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemGamestate) XXX_Size() int
- func (m *ControlPokerGameitemGamestate) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemGamestateUserinfo
- func (*ControlPokerGameitemGamestateUserinfo) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemGamestateUserinfo) GetAction() int32
- func (m *ControlPokerGameitemGamestateUserinfo) GetBet() int32
- func (m *ControlPokerGameitemGamestateUserinfo) GetNn() string
- func (m *ControlPokerGameitemGamestateUserinfo) GetPos() int32
- func (m *ControlPokerGameitemGamestateUserinfo) GetUid() int32
- func (m *ControlPokerGameitemGamestateUserinfo) GetVip() int32
- func (*ControlPokerGameitemGamestateUserinfo) ProtoMessage()
- func (m *ControlPokerGameitemGamestateUserinfo) Reset()
- func (m *ControlPokerGameitemGamestateUserinfo) String() string
- func (m *ControlPokerGameitemGamestateUserinfo) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemGamestateUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemGamestateUserinfo) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemGamestateUserinfo) XXX_Size() int
- func (m *ControlPokerGameitemGamestateUserinfo) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemGrab
- func (*ControlPokerGameitemGrab) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemGrab) GetAction() int32
- func (m *ControlPokerGameitemGrab) GetBdcard() []int32
- func (m *ControlPokerGameitemGrab) GetPos() int32
- func (m *ControlPokerGameitemGrab) GetRel() int32
- func (m *ControlPokerGameitemGrab) GetTimes() int32
- func (m *ControlPokerGameitemGrab) GetUid() int32
- func (*ControlPokerGameitemGrab) ProtoMessage()
- func (m *ControlPokerGameitemGrab) Reset()
- func (m *ControlPokerGameitemGrab) String() string
- func (m *ControlPokerGameitemGrab) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemGrab) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemGrab) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemGrab) XXX_Size() int
- func (m *ControlPokerGameitemGrab) XXX_Unmarshal(b []byte) error
- type ControlPokerGameitemTurn
- func (*ControlPokerGameitemTurn) Descriptor() ([]byte, []int)
- func (m *ControlPokerGameitemTurn) GetAction() int32
- func (m *ControlPokerGameitemTurn) GetAllin() int32
- func (m *ControlPokerGameitemTurn) GetBase() int32
- func (m *ControlPokerGameitemTurn) GetCosttime() int32
- func (m *ControlPokerGameitemTurn) GetMaxbet() int32
- func (m *ControlPokerGameitemTurn) GetSign() int32
- func (m *ControlPokerGameitemTurn) GetTotaltime() int32
- func (m *ControlPokerGameitemTurn) GetTurn() int32
- func (*ControlPokerGameitemTurn) ProtoMessage()
- func (m *ControlPokerGameitemTurn) Reset()
- func (m *ControlPokerGameitemTurn) String() string
- func (m *ControlPokerGameitemTurn) XXX_DiscardUnknown()
- func (m *ControlPokerGameitemTurn) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerGameitemTurn) XXX_Merge(src proto.Message)
- func (m *ControlPokerGameitemTurn) XXX_Size() int
- func (m *ControlPokerGameitemTurn) XXX_Unmarshal(b []byte) error
- type ControlPokerOncreateTable
- func (*ControlPokerOncreateTable) Descriptor() ([]byte, []int)
- func (m *ControlPokerOncreateTable) GetCards() int32
- func (m *ControlPokerOncreateTable) GetCode() int32
- func (m *ControlPokerOncreateTable) GetOpentype() int32
- func (m *ControlPokerOncreateTable) GetRel() int32
- func (m *ControlPokerOncreateTable) GetRidx() int32
- func (m *ControlPokerOncreateTable) GetRtype() int32
- func (m *ControlPokerOncreateTable) GetTid() int32
- func (m *ControlPokerOncreateTable) GetUid() int32
- func (*ControlPokerOncreateTable) ProtoMessage()
- func (m *ControlPokerOncreateTable) Reset()
- func (m *ControlPokerOncreateTable) String() string
- func (m *ControlPokerOncreateTable) XXX_DiscardUnknown()
- func (m *ControlPokerOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlPokerOncreateTable) XXX_Merge(src proto.Message)
- func (m *ControlPokerOncreateTable) XXX_Size() int
- func (m *ControlPokerOncreateTable) XXX_Unmarshal(b []byte) error
- type ControlRoomUsers
- func (*ControlRoomUsers) Descriptor() ([]byte, []int)
- func (m *ControlRoomUsers) GetGid() int32
- func (m *ControlRoomUsers) GetRidx() int32
- func (m *ControlRoomUsers) GetRtype() int32
- func (m *ControlRoomUsers) GetTableinfo() []*ControlRoomUsersTableInfo
- func (*ControlRoomUsers) ProtoMessage()
- func (m *ControlRoomUsers) Reset()
- func (m *ControlRoomUsers) String() string
- func (m *ControlRoomUsers) XXX_DiscardUnknown()
- func (m *ControlRoomUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlRoomUsers) XXX_Merge(src proto.Message)
- func (m *ControlRoomUsers) XXX_Size() int
- func (m *ControlRoomUsers) XXX_Unmarshal(b []byte) error
- type ControlRoomUsersTableInfo
- func (*ControlRoomUsersTableInfo) Descriptor() ([]byte, []int)
- func (m *ControlRoomUsersTableInfo) GetCards() int32
- func (m *ControlRoomUsersTableInfo) GetCode() int32
- func (m *ControlRoomUsersTableInfo) GetJusers() string
- func (m *ControlRoomUsersTableInfo) GetMaxusers() int32
- func (m *ControlRoomUsersTableInfo) GetOwnerid() int32
- func (m *ControlRoomUsersTableInfo) GetTid() int32
- func (m *ControlRoomUsersTableInfo) GetUid() []int32
- func (*ControlRoomUsersTableInfo) ProtoMessage()
- func (m *ControlRoomUsersTableInfo) Reset()
- func (m *ControlRoomUsersTableInfo) String() string
- func (m *ControlRoomUsersTableInfo) XXX_DiscardUnknown()
- func (m *ControlRoomUsersTableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlRoomUsersTableInfo) XXX_Merge(src proto.Message)
- func (m *ControlRoomUsersTableInfo) XXX_Size() int
- func (m *ControlRoomUsersTableInfo) XXX_Unmarshal(b []byte) error
- type ControlTableChange
- func (*ControlTableChange) Descriptor() ([]byte, []int)
- func (m *ControlTableChange) GetGid() int32
- func (m *ControlTableChange) GetRel() int32
- func (m *ControlTableChange) GetRidx() int32
- func (m *ControlTableChange) GetRtype() int32
- func (m *ControlTableChange) GetTid() int32
- func (*ControlTableChange) ProtoMessage()
- func (m *ControlTableChange) Reset()
- func (m *ControlTableChange) String() string
- func (m *ControlTableChange) XXX_DiscardUnknown()
- func (m *ControlTableChange) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableChange) XXX_Merge(src proto.Message)
- func (m *ControlTableChange) XXX_Size() int
- func (m *ControlTableChange) XXX_Unmarshal(b []byte) error
- type ControlTableControl
- func (*ControlTableControl) Descriptor() ([]byte, []int)
- func (m *ControlTableControl) GetCards() []*ControlTableControlCardstype
- func (m *ControlTableControl) GetGstate() int32
- func (m *ControlTableControl) GetTid() int32
- func (*ControlTableControl) ProtoMessage()
- func (m *ControlTableControl) Reset()
- func (m *ControlTableControl) String() string
- func (m *ControlTableControl) XXX_DiscardUnknown()
- func (m *ControlTableControl) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableControl) XXX_Merge(src proto.Message)
- func (m *ControlTableControl) XXX_Size() int
- func (m *ControlTableControl) XXX_Unmarshal(b []byte) error
- type ControlTableControlCardstype
- func (*ControlTableControlCardstype) Descriptor() ([]byte, []int)
- func (m *ControlTableControlCardstype) GetCards() []*ControlTableControlCardstypeCardtype
- func (*ControlTableControlCardstype) ProtoMessage()
- func (m *ControlTableControlCardstype) Reset()
- func (m *ControlTableControlCardstype) String() string
- func (m *ControlTableControlCardstype) XXX_DiscardUnknown()
- func (m *ControlTableControlCardstype) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableControlCardstype) XXX_Merge(src proto.Message)
- func (m *ControlTableControlCardstype) XXX_Size() int
- func (m *ControlTableControlCardstype) XXX_Unmarshal(b []byte) error
- type ControlTableControlCardstypeCardtype
- func (*ControlTableControlCardstypeCardtype) Descriptor() ([]byte, []int)
- func (m *ControlTableControlCardstypeCardtype) GetCard() string
- func (*ControlTableControlCardstypeCardtype) ProtoMessage()
- func (m *ControlTableControlCardstypeCardtype) Reset()
- func (m *ControlTableControlCardstypeCardtype) String() string
- func (m *ControlTableControlCardstypeCardtype) XXX_DiscardUnknown()
- func (m *ControlTableControlCardstypeCardtype) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableControlCardstypeCardtype) XXX_Merge(src proto.Message)
- func (m *ControlTableControlCardstypeCardtype) XXX_Size() int
- func (m *ControlTableControlCardstypeCardtype) XXX_Unmarshal(b []byte) error
- type ControlTableEmpty
- func (*ControlTableEmpty) Descriptor() ([]byte, []int)
- func (m *ControlTableEmpty) GetGid() int32
- func (m *ControlTableEmpty) GetMid() int32
- func (m *ControlTableEmpty) GetRidx() int32
- func (m *ControlTableEmpty) GetRtype() int32
- func (m *ControlTableEmpty) GetTid() int32
- func (*ControlTableEmpty) ProtoMessage()
- func (m *ControlTableEmpty) Reset()
- func (m *ControlTableEmpty) String() string
- func (m *ControlTableEmpty) XXX_DiscardUnknown()
- func (m *ControlTableEmpty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableEmpty) XXX_Merge(src proto.Message)
- func (m *ControlTableEmpty) XXX_Size() int
- func (m *ControlTableEmpty) XXX_Unmarshal(b []byte) error
- type ControlTableUsers
- func (*ControlTableUsers) Descriptor() ([]byte, []int)
- func (m *ControlTableUsers) GetTid() int32
- func (m *ControlTableUsers) GetTusers() []*ControlTableUsersTableUser
- func (*ControlTableUsers) ProtoMessage()
- func (m *ControlTableUsers) Reset()
- func (m *ControlTableUsers) String() string
- func (m *ControlTableUsers) XXX_DiscardUnknown()
- func (m *ControlTableUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableUsers) XXX_Merge(src proto.Message)
- func (m *ControlTableUsers) XXX_Size() int
- func (m *ControlTableUsers) XXX_Unmarshal(b []byte) error
- type ControlTableUsersTableUser
- func (*ControlTableUsersTableUser) Descriptor() ([]byte, []int)
- func (m *ControlTableUsersTableUser) GetGolds() int64
- func (m *ControlTableUsersTableUser) GetPos() int32
- func (m *ControlTableUsersTableUser) GetScore() int32
- func (m *ControlTableUsersTableUser) GetUid() int32
- func (*ControlTableUsersTableUser) ProtoMessage()
- func (m *ControlTableUsersTableUser) Reset()
- func (m *ControlTableUsersTableUser) String() string
- func (m *ControlTableUsersTableUser) XXX_DiscardUnknown()
- func (m *ControlTableUsersTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlTableUsersTableUser) XXX_Merge(src proto.Message)
- func (m *ControlTableUsersTableUser) XXX_Size() int
- func (m *ControlTableUsersTableUser) XXX_Unmarshal(b []byte) error
- type ControlUseProp
- func (*ControlUseProp) Descriptor() ([]byte, []int)
- func (m *ControlUseProp) GetBonus() int64
- func (m *ControlUseProp) GetCost() int64
- func (m *ControlUseProp) GetFuid() int32
- func (m *ControlUseProp) GetPclass() int32
- func (m *ControlUseProp) GetPid() int32
- func (m *ControlUseProp) GetRel() ControlUseProp_PSEND_REL
- func (m *ControlUseProp) GetTimelen() int32
- func (m *ControlUseProp) GetUids() []int32
- func (*ControlUseProp) ProtoMessage()
- func (m *ControlUseProp) Reset()
- func (m *ControlUseProp) String() string
- func (m *ControlUseProp) XXX_DiscardUnknown()
- func (m *ControlUseProp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUseProp) XXX_Merge(src proto.Message)
- func (m *ControlUseProp) XXX_Size() int
- func (m *ControlUseProp) XXX_Unmarshal(b []byte) error
- type ControlUseProp_PSEND_REL
- type ControlUserDropbox
- func (*ControlUserDropbox) Descriptor() ([]byte, []int)
- func (m *ControlUserDropbox) GetBid() []int32
- func (m *ControlUserDropbox) GetType() int32
- func (m *ControlUserDropbox) GetUbid() []int32
- func (m *ControlUserDropbox) GetUid() int32
- func (*ControlUserDropbox) ProtoMessage()
- func (m *ControlUserDropbox) Reset()
- func (m *ControlUserDropbox) String() string
- func (m *ControlUserDropbox) XXX_DiscardUnknown()
- func (m *ControlUserDropbox) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserDropbox) XXX_Merge(src proto.Message)
- func (m *ControlUserDropbox) XXX_Size() int
- func (m *ControlUserDropbox) XXX_Unmarshal(b []byte) error
- type ControlUserEnterroom
- func (*ControlUserEnterroom) Descriptor() ([]byte, []int)
- func (m *ControlUserEnterroom) GetBank() int64
- func (m *ControlUserEnterroom) GetCid() int32
- func (m *ControlUserEnterroom) GetCode() int32
- func (m *ControlUserEnterroom) GetGid() int32
- func (m *ControlUserEnterroom) GetGolds() int64
- func (m *ControlUserEnterroom) GetRel() ControlUserEnterroom_ENTER_REL
- func (m *ControlUserEnterroom) GetRidx() int32
- func (m *ControlUserEnterroom) GetRtype() int32
- func (m *ControlUserEnterroom) GetStep() int32
- func (m *ControlUserEnterroom) GetTick() int32
- func (m *ControlUserEnterroom) GetTid() int32
- func (m *ControlUserEnterroom) GetUid() int32
- func (*ControlUserEnterroom) ProtoMessage()
- func (m *ControlUserEnterroom) Reset()
- func (m *ControlUserEnterroom) String() string
- func (m *ControlUserEnterroom) XXX_DiscardUnknown()
- func (m *ControlUserEnterroom) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserEnterroom) XXX_Merge(src proto.Message)
- func (m *ControlUserEnterroom) XXX_Size() int
- func (m *ControlUserEnterroom) XXX_Unmarshal(b []byte) error
- type ControlUserEnterroom_ENTER_REL
- type ControlUserGolds
- func (*ControlUserGolds) Descriptor() ([]byte, []int)
- func (m *ControlUserGolds) GetDelt() int64
- func (m *ControlUserGolds) GetGid() int32
- func (m *ControlUserGolds) GetGolds() int64
- func (m *ControlUserGolds) GetRidx() int32
- func (m *ControlUserGolds) GetRtype() int32
- func (m *ControlUserGolds) GetState() int32
- func (m *ControlUserGolds) GetUid() int32
- func (*ControlUserGolds) ProtoMessage()
- func (m *ControlUserGolds) Reset()
- func (m *ControlUserGolds) String() string
- func (m *ControlUserGolds) XXX_DiscardUnknown()
- func (m *ControlUserGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserGolds) XXX_Merge(src proto.Message)
- func (m *ControlUserGolds) XXX_Size() int
- func (m *ControlUserGolds) XXX_Unmarshal(b []byte) error
- type ControlUserList
- func (*ControlUserList) Descriptor() ([]byte, []int)
- func (m *ControlUserList) GetUsers() []*ControlUserListUserAttr
- func (*ControlUserList) ProtoMessage()
- func (m *ControlUserList) Reset()
- func (m *ControlUserList) String() string
- func (m *ControlUserList) XXX_DiscardUnknown()
- func (m *ControlUserList) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserList) XXX_Merge(src proto.Message)
- func (m *ControlUserList) XXX_Size() int
- func (m *ControlUserList) XXX_Unmarshal(b []byte) error
- type ControlUserListUserAttr
- func (*ControlUserListUserAttr) Descriptor() ([]byte, []int)
- func (m *ControlUserListUserAttr) GetAction() int32
- func (m *ControlUserListUserAttr) GetChips() int64
- func (m *ControlUserListUserAttr) GetCs() string
- func (m *ControlUserListUserAttr) GetFirstbet() int32
- func (m *ControlUserListUserAttr) GetGolds() int64
- func (m *ControlUserListUserAttr) GetLaction() int32
- func (m *ControlUserListUserAttr) GetLevel() int32
- func (m *ControlUserListUserAttr) GetLockdealer() int32
- func (m *ControlUserListUserAttr) GetLstchips() int64
- func (m *ControlUserListUserAttr) GetNn() string
- func (m *ControlUserListUserAttr) GetOrichips() int32
- func (m *ControlUserListUserAttr) GetPos() int32
- func (m *ControlUserListUserAttr) GetPstate() int32
- func (m *ControlUserListUserAttr) GetSeat() int32
- func (m *ControlUserListUserAttr) GetSerieswins() int32
- func (m *ControlUserListUserAttr) GetSex() string
- func (m *ControlUserListUserAttr) GetSign() int32
- func (m *ControlUserListUserAttr) GetUid() int32
- func (m *ControlUserListUserAttr) GetVip() int32
- func (*ControlUserListUserAttr) ProtoMessage()
- func (m *ControlUserListUserAttr) Reset()
- func (m *ControlUserListUserAttr) String() string
- func (m *ControlUserListUserAttr) XXX_DiscardUnknown()
- func (m *ControlUserListUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserListUserAttr) XXX_Merge(src proto.Message)
- func (m *ControlUserListUserAttr) XXX_Size() int
- func (m *ControlUserListUserAttr) XXX_Unmarshal(b []byte) error
- type ControlUserRankstar
- func (*ControlUserRankstar) Descriptor() ([]byte, []int)
- func (m *ControlUserRankstar) GetGid() int32
- func (m *ControlUserRankstar) GetRidx() int32
- func (m *ControlUserRankstar) GetRtype() int32
- func (m *ControlUserRankstar) GetScore() int64
- func (m *ControlUserRankstar) GetStars() int64
- func (m *ControlUserRankstar) GetState() int32
- func (m *ControlUserRankstar) GetUid() int32
- func (*ControlUserRankstar) ProtoMessage()
- func (m *ControlUserRankstar) Reset()
- func (m *ControlUserRankstar) String() string
- func (m *ControlUserRankstar) XXX_DiscardUnknown()
- func (m *ControlUserRankstar) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserRankstar) XXX_Merge(src proto.Message)
- func (m *ControlUserRankstar) XXX_Size() int
- func (m *ControlUserRankstar) XXX_Unmarshal(b []byte) error
- type ControlUserSign
- func (*ControlUserSign) Descriptor() ([]byte, []int)
- func (m *ControlUserSign) GetGid() int32
- func (m *ControlUserSign) GetLid() int32
- func (m *ControlUserSign) GetRel() int32
- func (m *ControlUserSign) GetRtype() int32
- func (m *ControlUserSign) GetSrule() string
- func (m *ControlUserSign) GetType() int32
- func (m *ControlUserSign) GetUid() int32
- func (*ControlUserSign) ProtoMessage()
- func (m *ControlUserSign) Reset()
- func (m *ControlUserSign) String() string
- func (m *ControlUserSign) XXX_DiscardUnknown()
- func (m *ControlUserSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserSign) XXX_Merge(src proto.Message)
- func (m *ControlUserSign) XXX_Size() int
- func (m *ControlUserSign) XXX_Unmarshal(b []byte) error
- type ControlUserTuika
- func (*ControlUserTuika) Descriptor() ([]byte, []int)
- func (m *ControlUserTuika) GetCardnum() int32
- func (m *ControlUserTuika) GetCode() int32
- func (m *ControlUserTuika) GetOpentype() int32
- func (m *ControlUserTuika) GetTid() int32
- func (m *ControlUserTuika) GetUid() int32
- func (*ControlUserTuika) ProtoMessage()
- func (m *ControlUserTuika) Reset()
- func (m *ControlUserTuika) String() string
- func (m *ControlUserTuika) XXX_DiscardUnknown()
- func (m *ControlUserTuika) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserTuika) XXX_Merge(src proto.Message)
- func (m *ControlUserTuika) XXX_Size() int
- func (m *ControlUserTuika) XXX_Unmarshal(b []byte) error
- type ControlUserTuoguan
- func (*ControlUserTuoguan) Descriptor() ([]byte, []int)
- func (m *ControlUserTuoguan) GetPos() int32
- func (m *ControlUserTuoguan) GetRel() int32
- func (m *ControlUserTuoguan) GetUid() int32
- func (*ControlUserTuoguan) ProtoMessage()
- func (m *ControlUserTuoguan) Reset()
- func (m *ControlUserTuoguan) String() string
- func (m *ControlUserTuoguan) XXX_DiscardUnknown()
- func (m *ControlUserTuoguan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *ControlUserTuoguan) XXX_Merge(src proto.Message)
- func (m *ControlUserTuoguan) XXX_Size() int
- func (m *ControlUserTuoguan) XXX_Unmarshal(b []byte) error
- type Decoder
- type GameChannel
- func (gc *GameChannel) C2S(msg string, args ...string) error
- func (gc *GameChannel) Destory(isPeer bool) error
- func (gc *GameChannel) IsPeer() bool
- func (gc *GameChannel) LoginGame(serverdata *ServerData, tick int32, isretry bool) error
- func (gc *GameChannel) LogoutGame(destory bool) error
- func (gc *GameChannel) S2C(heart, cmd int32, msg []byte) error
- func (gc *GameChannel) SetGameNid(gameNid, gameAddr string)
- func (gc *GameChannel) SetStatus(status ChannelStatus)
- type GameChannelOpt
- type GamePlayer
- func (u *GamePlayer) Clear()
- func (u *GamePlayer) Float32(key string) float32
- func (u *GamePlayer) Float64(key string) float64
- func (u *GamePlayer) HasKey(key string) bool
- func (u *GamePlayer) Int(key string) int
- func (u *GamePlayer) Int16(key string) int16
- func (u *GamePlayer) Int32(key string) int32
- func (u *GamePlayer) Int64(key string) int64
- func (u *GamePlayer) Int8(key string) int8
- func (u *GamePlayer) IsPeer() bool
- func (u *GamePlayer) NotifyConnector(topic string, data []byte)
- func (u *GamePlayer) Push(route string, data interface{}) error
- func (u *GamePlayer) Remove(key string)
- func (u *GamePlayer) Restore(data map[string]interface{})
- func (u *GamePlayer) SendMsg(route string, msg interface{}) error
- func (u *GamePlayer) Set(key string, value interface{})
- func (u *GamePlayer) SetPlayerChannel(ch *GameChannel)
- func (u *GamePlayer) SetPlayerClient(client *nats.Conn)
- func (u *GamePlayer) SetPlayerSession(s *session.Session)
- func (u *GamePlayer) State() map[string]interface{}
- func (u *GamePlayer) String(key string) string
- func (u *GamePlayer) Uint(key string) uint
- func (u *GamePlayer) Uint16(key string) uint16
- func (u *GamePlayer) Uint32(key string) uint32
- func (u *GamePlayer) Uint64(key string) uint64
- func (u *GamePlayer) Uint8(key string) uint8
- func (u *GamePlayer) Value(key string) interface{}
- type GamePlayerOpt
- type GameServer
- func (g *GameServer) GetNode() *nodes.Node
- func (g *GameServer) GetTable(tableid int32) *GameTable
- func (g *GameServer) GetTableCount() int
- func (g *GameServer) GetUserCount() int
- func (g *GameServer) HandleMsg(msg *nats.Msg)
- func (g *GameServer) Init(Gid, Rtype, Ridx int32)
- func (g *GameServer) InitNats()
- func (g *GameServer) N2S(Gid, Rtype, Ridx int, cmd, msg string) string
- func (g *GameServer) NID() string
- func (g *GameServer) SendString(format string, args ...interface{}) bool
- func (g *GameServer) SetClient(client *nats.Conn)
- type GameServerOpt
- type GameService
- type GameTable
- type GameTicker
- type MsgLoad
- type MsgReceiver
- type Packet
- type RandomAssignGameTable
- func (tm *RandomAssignGameTable) AddUserToTable(gsidtid string, uid int)
- func (tm *RandomAssignGameTable) DeleteByNoCodeUse(gsidtid string, maintenane bool)
- func (tm *RandomAssignGameTable) GetUseTableCount(gsid string) (int, int)
- func (tm *RandomAssignGameTable) RemoveTableUser(gsidtid string, uid int)
- type RegisterServer
- func (*RegisterServer) Descriptor() ([]byte, []int)
- func (m *RegisterServer) GetGid() int32
- func (m *RegisterServer) GetMd5() string
- func (m *RegisterServer) GetRidx() int32
- func (m *RegisterServer) GetRtype() int32
- func (*RegisterServer) ProtoMessage()
- func (m *RegisterServer) Reset()
- func (m *RegisterServer) String() string
- func (m *RegisterServer) XXX_DiscardUnknown()
- func (m *RegisterServer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *RegisterServer) XXX_Merge(src proto.Message)
- func (m *RegisterServer) XXX_Size() int
- func (m *RegisterServer) XXX_Unmarshal(b []byte) error
- type ServerData
- type ServerDataOpt
- type SessionFilter
- type TableInfo
- func (*TableInfo) Descriptor() ([]byte, []int)
- func (m *TableInfo) GetAllcards() []int32
- func (m *TableInfo) GetBankerPos() int32
- func (m *TableInfo) GetCardnum() int32
- func (m *TableInfo) GetCurcount() int32
- func (m *TableInfo) GetCurrdOutCardPos() int32
- func (m *TableInfo) GetCurrendpos() int32
- func (m *TableInfo) GetDianpao() int32
- func (m *TableInfo) GetFirstting() int32
- func (m *TableInfo) GetGangstate() []int32
- func (m *TableInfo) GetHandlepos() int32
- func (m *TableInfo) GetHustate() []int32
- func (m *TableInfo) GetLastoutcardpos() int32
- func (m *TableInfo) GetNcode() int32
- func (m *TableInfo) GetNewcard() int32
- func (m *TableInfo) GetNstate() int32
- func (m *TableInfo) GetOncreatetimes() int32
- func (m *TableInfo) GetOpturn() int32
- func (m *TableInfo) GetOutCard() int32
- func (m *TableInfo) GetOwnerid() int32
- func (m *TableInfo) GetPengstate() []int32
- func (m *TableInfo) GetPermitcount() int32
- func (m *TableInfo) GetPermitgang() []int32
- func (m *TableInfo) GetPermithu() []int32
- func (m *TableInfo) GetPermitpeng() []int32
- func (m *TableInfo) GetQianggangpos() []int32
- func (m *TableInfo) GetReconnect() int32
- func (m *TableInfo) GetRemaincard() int32
- func (m *TableInfo) GetRidx() int32
- func (m *TableInfo) GetRoomstate() int32
- func (m *TableInfo) GetRoomtype() int32
- func (m *TableInfo) GetRtype() int32
- func (m *TableInfo) GetSumcount() int32
- func (m *TableInfo) GetTid() int32
- func (m *TableInfo) GetUser() []*TableInfoUserAttr
- func (*TableInfo) ProtoMessage()
- func (m *TableInfo) Reset()
- func (m *TableInfo) String() string
- func (m *TableInfo) XXX_DiscardUnknown()
- func (m *TableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TableInfo) XXX_Merge(src proto.Message)
- func (m *TableInfo) XXX_Size() int
- func (m *TableInfo) XXX_Unmarshal(b []byte) error
- type TableInfoUserAttr
- func (*TableInfoUserAttr) Descriptor() ([]byte, []int)
- func (m *TableInfoUserAttr) GetCard() []*TableInfoUserAttrCardAttr
- func (m *TableInfoUserAttr) GetGanggols() int32
- func (m *TableInfoUserAttr) GetGolds() int32
- func (m *TableInfoUserAttr) GetIp() string
- func (m *TableInfoUserAttr) GetIsTing() int32
- func (m *TableInfoUserAttr) GetLevel() int32
- func (m *TableInfoUserAttr) GetNickname() string
- func (m *TableInfoUserAttr) GetPermitoptions() int32
- func (m *TableInfoUserAttr) GetPiao() int32
- func (m *TableInfoUserAttr) GetPos() int32
- func (m *TableInfoUserAttr) GetReadystate() int32
- func (m *TableInfoUserAttr) GetSex() string
- func (m *TableInfoUserAttr) GetSign() int32
- func (m *TableInfoUserAttr) GetUid() int32
- func (m *TableInfoUserAttr) GetUsername() string
- func (m *TableInfoUserAttr) GetVip() int32
- func (*TableInfoUserAttr) ProtoMessage()
- func (m *TableInfoUserAttr) Reset()
- func (m *TableInfoUserAttr) String() string
- func (m *TableInfoUserAttr) XXX_DiscardUnknown()
- func (m *TableInfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TableInfoUserAttr) XXX_Merge(src proto.Message)
- func (m *TableInfoUserAttr) XXX_Size() int
- func (m *TableInfoUserAttr) XXX_Unmarshal(b []byte) error
- type TableInfoUserAttrCardAttr
- func (*TableInfoUserAttrCardAttr) Descriptor() ([]byte, []int)
- func (m *TableInfoUserAttrCardAttr) GetCard() int32
- func (m *TableInfoUserAttrCardAttr) GetIsPeng() int32
- func (m *TableInfoUserAttrCardAttr) GetType() int32
- func (*TableInfoUserAttrCardAttr) ProtoMessage()
- func (m *TableInfoUserAttrCardAttr) Reset()
- func (m *TableInfoUserAttrCardAttr) String() string
- func (m *TableInfoUserAttrCardAttr) XXX_DiscardUnknown()
- func (m *TableInfoUserAttrCardAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TableInfoUserAttrCardAttr) XXX_Merge(src proto.Message)
- func (m *TableInfoUserAttrCardAttr) XXX_Size() int
- func (m *TableInfoUserAttrCardAttr) XXX_Unmarshal(b []byte) error
- type UserManager
- func (um *UserManager) Add(u *GamePlayer) error
- func (um *UserManager) AddRemote(u *GamePlayer) error
- func (um *UserManager) Broadcast(route string, v map[string]interface{}) error
- func (um *UserManager) Contains(uid int) bool
- func (um *UserManager) Count() int
- func (um *UserManager) DoConnectorMsg(c *Connector, msg *nats.Msg)
- func (um *UserManager) GetLocalUser(uid int) *GamePlayer
- func (um *UserManager) GetUser(uid int) *GamePlayer
- func (um *UserManager) KickUser(connectorNid string, receiver *MsgReceiver, state int) error
- func (um *UserManager) Leave(u *GamePlayer) error
- func (um *UserManager) LeaveAll() error
- func (um *UserManager) Member(uid int) (*GamePlayer, error)
- func (um *UserManager) Members() []int
- func (um *UserManager) Multicast(route string, v map[string]interface{}, filter SessionFilter) error
- func (um *UserManager) NID() string
- func (um *UserManager) PushMsg(connectorNid string, receiver *MsgReceiver, route string, data interface{}) error
- func (um *UserManager) RemoveUser(uid int) error
- func (um *UserManager) StoreUser(u *GamePlayer) error
- type UserManagerOpt
Constants ¶
const ( HeadLength = 4 MaxPacketSize = 64 * 1024 )
Codec constants.
const Default_ControlActivitySendPacket_Aid int32 = 0
const Default_ControlActivitySendPacket_Gid int32 = 0
const Default_ControlActivitySendPacket_Ridx int32 = 0
const Default_ControlActivitySendPacket_Rtype int32 = 0
const Default_ControlActivitySendPacket_Tid int32 = 0
const Default_ControlActivitySendPacket_Type int32 = 0
const Default_ControlActivityStartEnd_Aid int32 = 0
const Default_ControlActivityStartEnd_Rel int32 = 0
const Default_ControlActivityTableinfoUserinfo_Uid int32 = 0
const Default_ControlActivityTableinfo_Aid int32 = 0
const Default_ControlActivityTableinfo_Gid int32 = 0
const Default_ControlActivityTableinfo_Rel int32 = 0
const Default_ControlActivityTableinfo_Ridx int32 = 0
const Default_ControlActivityTableinfo_Rtype int32 = 0
const Default_ControlActivityTableinfo_Tid int32 = 0
const Default_ControlActivityUserOperationPacketlist_Money int32 = 0
const Default_ControlActivityUserOperationPacketlist_Uid int32 = 0
const Default_ControlActivityUserOperation_Aid int32 = 0
const Default_ControlActivityUserOperation_Gid int32 = 0
const Default_ControlActivityUserOperation_Money int32 = 0
const Default_ControlActivityUserOperation_Rel int32 = 0
const Default_ControlActivityUserOperation_Ridx int32 = 0
const Default_ControlActivityUserOperation_Rtype int32 = 0
const Default_ControlActivityUserOperation_Tid int32 = 0
const Default_ControlActivityUserOperation_Touid int32 = 0
const Default_ControlActivityUserOperation_Type int32 = 0
const Default_ControlActivityUserOperation_Uid int32 = 0
const Default_ControlAddAndroid_Gid int32 = 0
const Default_ControlAddAndroid_Ridx int32 = 0
const Default_ControlAddAndroid_Rtype int32 = 0
const Default_ControlAddAndroid_Tid int32 = 0
const Default_ControlAndroidSign_Gid int32 = 0
const Default_ControlAndroidSign_Ridx int32 = 0
const Default_ControlAndroidSign_Rtype int32 = 0
const Default_ControlAndroidSign_Uid int32 = 0
const Default_ControlCancelTableMatchusers_Scores int32 = 0
const Default_ControlCancelTableMatchusers_Uid int32 = 0
const Default_ControlCancelTable_Cards int32 = 0
const Default_ControlCancelTable_Code int32 = 0
const Default_ControlCancelTable_Gid int32 = 0
const Default_ControlCancelTable_Isfajiang int32 = 0
const Default_ControlCancelTable_Matchrounds int32 = 0
const Default_ControlCancelTable_Opentype int32 = 0
const Default_ControlCancelTable_Rel int32 = 0
const Default_ControlCancelTable_Ridx int32 = 0
const Default_ControlCancelTable_Rtype int32 = 0
const Default_ControlCancelTable_Tid int32 = 0
const Default_ControlCancelTable_Uid int32 = 0
const Default_ControlChangeGolds_Changegolds int32 = 0
const Default_ControlChangeGolds_Uid int32 = 0
const Default_ControlClientHeartBeat_Cid int32 = 0
const Default_ControlClientHeartBeat_Uid int32 = 0
const Default_ControlDistributeUsersServerTable_Bonusround int32 = 0
const Default_ControlDistributeUsersServerTable_Gid int32 = 0
const Default_ControlDistributeUsersServerTable_Rank int32 = 0
const Default_ControlDistributeUsersServerTable_Ridx int32 = 0
const Default_ControlDistributeUsersServerTable_Rtype int32 = 0
const Default_ControlDistributeUsersServerTable_Tid int32 = 0
const Default_ControlGameChips_Chips int64 = 0
const Default_ControlGameChips_Golds int64 = 0
const Default_ControlGameChips_Gstate int32 = 0
const Default_ControlGameChips_Nmin int64 = 0
const Default_ControlGameChips_Seat int32 = -1
const Default_ControlGameChips_Tid int32 = 0
const Default_ControlGameChips_Uid int32 = 0
const Default_ControlGameEndUserend_Changescores int64 = 0
const Default_ControlGameEndUserend_Isgoodcard int32 = 0
const Default_ControlGameEndUserend_Uid int32 = 0
const Default_ControlGameEnd_Fangkashu int32 = 0
const Default_ControlGameEnd_Gangrounds int32 = 0
const Default_ControlGameEnd_Gid int32 = 0
const Default_ControlGameEnd_Iskouka int32 = 0
const Default_ControlGameEnd_Opentype int32 = 0
const Default_ControlGameEnd_Rel int32 = 0
const Default_ControlGameEnd_Ridx int32 = 0
const Default_ControlGameEnd_Rtype int32 = 0
const Default_ControlGameEnd_Tid int32 = 0
const Default_ControlGameEnd_Zhuozhu int32 = 0
const Default_ControlGameMjMsg_Bonus int32 = 0
const Default_ControlGameMjMsg_Golds int32 = 0
const Default_ControlGameMjMsg_Guajian int32 = 0
const Default_ControlGameMjMsg_Level int32 = 0
const Default_ControlGameMjMsg_Pond int32 = 1
const Default_ControlGameMjMsg_Pos int32 = 0
const Default_ControlGameMjMsg_Readystate int32 = 0
const Default_ControlGameMjMsg_Seat int32 = -1
const Default_ControlGameMjMsg_Tid int32 = 0
const Default_ControlGameMjMsg_Uid int32 = 0
const Default_ControlGameMjMsg_Vip int32 = 0
const Default_ControlGameMjMsg_Vipday int32 = 0
const Default_ControlGameMjStarttoctrol_Code int32 = 0
const Default_ControlGameMjStarttoctrol_Rdx int32 = 0
const Default_ControlGameMjStarttoctrol_Rtp int32 = 0
const Default_ControlGameMjStarttoctrol_Tid int32 = 0
const Default_ControlGameMjcardUsercard_Card int32 = 0
const Default_ControlGameMjcard_Uid int32 = 0
const Default_ControlGameMjcardsUserinfoUsercard_Card int32 = 0
const Default_ControlGameMjcardsUserinfo_Uid int32 = 0
const Default_ControlGameMjmagic_Fancard int32 = 0
const Default_ControlGameMjmagic_Magiccard int32 = 0
const Default_ControlGameMjoprationOpercardGangcard_Card int32 = 0
const Default_ControlGameMjoprationOpercardGangcard_Type int32 = 0
const Default_ControlGameMjoprationOpercardHucard_Card int32 = 0
const Default_ControlGameMjoprationOpercardKoucard_Card int32 = 0
const Default_ControlGameMjoprationOpercard_Card int32 = 0
const Default_ControlGameMjoprationOpercard_Gangtype int32 = -1
const Default_ControlGameMjoprationOpercard_Type int32 = 0
const Default_ControlGameMjopration_Mjid int32 = 0
const Default_ControlGameMjopration_Opration int32 = 0
const Default_ControlGameMjopration_Uid int32 = 0
const Default_ControlGameMjopration_Waittime int32 = 0
const Default_ControlGameMjstartUserend_Golds int32 = 0
const Default_ControlGameMjstartUserend_Pos int32 = 0
const Default_ControlGameMjstartUserend_Score int64 = 0
const Default_ControlGameMjstartUserend_Uid int32 = 0
const Default_ControlGameMjstart_Banker int32 = 0
const Default_ControlGameMjstart_Curround int32 = 0
const Default_ControlGameMjstart_Magiccard int32 = -1
const Default_ControlGameMjstart_NDice1 int32 = 0
const Default_ControlGameMjstart_NDice2 int32 = 0
const Default_ControlGameMsg_Bonus int64 = 0
const Default_ControlGameMsg_Golds int64 = 0
const Default_ControlGameMsg_Guajian int32 = 0
const Default_ControlGameMsg_Level int32 = 0
const Default_ControlGameMsg_Pond int64 = 0
const Default_ControlGameMsg_Pos int32 = 0
const Default_ControlGameMsg_Readystate int32 = 0
const Default_ControlGameMsg_Score int32 = 0
const Default_ControlGameMsg_Seat int64 = -1
const Default_ControlGameMsg_Tid int32 = 0
const Default_ControlGameMsg_Uid int32 = 0
const Default_ControlGameMsg_Vip int32 = 0
const Default_ControlGameMsg_Vipday int32 = 0
const Default_ControlGameNiuniuBetInfo_Bet int32 = 0
const Default_ControlGameNiuniuBetInfo_Pos int32 = 0
const Default_ControlGameNiuniuBetInfo_Uid int32 = 0
const Default_ControlGameNiuniuBetinfoUserBet_BetScore int32 = 0
const Default_ControlGameNiuniuBetinfoUserBet_Pos int32 = 0
const Default_ControlGameNiuniuBetinfoUserBet_Uid int32 = 0
const Default_ControlGameNiuniuBetinfo_BossPos int32 = 0
const Default_ControlGameNiuniuBossInfo_Pos int32 = 0
const Default_ControlGameNiuniuBossInfo_Uid int32 = 0
const Default_ControlGameNiuniuCardInfoCard_Index int32 = 0
const Default_ControlGameNiuniuCardInfoCard_Symbol int32 = 0
const Default_ControlGameNiuniuCardInfo_CardCount int32 = 0
const Default_ControlGameNiuniuCardInfo_CardType int32 = 0
const Default_ControlGameNiuniuCardInfo_Points int32 = 0
const Default_ControlGameNiuniuCardInfo_Pos int32 = 0
const Default_ControlGameNiuniuCardInfo_Uid int32 = 0
const Default_ControlGameNiuniuMsg_Bonus int32 = 0
const Default_ControlGameNiuniuMsg_Golds int32 = 0
const Default_ControlGameNiuniuMsg_Level int32 = 0
const Default_ControlGameNiuniuMsg_Pond int32 = 1
const Default_ControlGameNiuniuMsg_Pos int32 = 0
const Default_ControlGameNiuniuMsg_Readystate int32 = 0
const Default_ControlGameNiuniuMsg_Seat int32 = -1
const Default_ControlGameNiuniuMsg_Tid int32 = 0
const Default_ControlGameNiuniuMsg_Uid int32 = 0
const Default_ControlGameNiuniuMsg_Vip int32 = 0
const Default_ControlGameNiuniuMsg_Vipday int32 = 0
const Default_ControlGameNiuniuReady_Pos int32 = 0
const Default_ControlGameNiuniuReady_Ready int32 = 1
const Default_ControlGameNiuniuReady_Uid int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_AllLoseCount int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_AllWinCount int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Niu_10Count int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Niu_11Count int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Niu_12Count int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Niu_13Count int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Pos int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Score int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_Uid int32 = 0
const Default_ControlGameNiuniuResultUserGameResult_WinCount int32 = 0
const Default_ControlGameNiuniuResult_CurRound int32 = 0
const Default_ControlGameNiuniuResult_MaxRound int32 = 0
const Default_ControlGameNiuniuResult_Roomtid int32 = 0
const Default_ControlGameNiuniuRobBoss_Pos int32 = 0
const Default_ControlGameNiuniuRobBoss_Rel int32 = 0
const Default_ControlGameNiuniuRobBoss_RobBoss int32 = 0
const Default_ControlGameNiuniuRobBoss_Uid int32 = 0
const Default_ControlGameNiuniuShowCardCard_Index int32 = 0
const Default_ControlGameNiuniuShowCardCard_Symbol int32 = 0
const Default_ControlGameNiuniuShowCard_CardType int32 = 0
const Default_ControlGameNiuniuShowCard_Points int32 = 0
const Default_ControlGameNiuniuShowCard_Pos int32 = 0
const Default_ControlGameNiuniuShowCard_Uid int32 = 0
const Default_ControlGameNiuniuTableinfo_Aa int32 = 0
const Default_ControlGameNiuniuTableinfo_BossPos int32 = 0
const Default_ControlGameNiuniuTableinfo_Curcount int32 = 0
const Default_ControlGameNiuniuTableinfo_Gametype int32 = 1
const Default_ControlGameNiuniuTableinfo_Ncode int32 = 0
const Default_ControlGameNiuniuTableinfo_Opentype int32 = 0
const Default_ControlGameNiuniuTableinfo_Ownerexit int32 = 0
const Default_ControlGameNiuniuTableinfo_Ownerid int32 = 0
const Default_ControlGameNiuniuTableinfo_PlayerNum int32 = 4
const Default_ControlGameNiuniuTableinfo_Ridx int32 = 0
const Default_ControlGameNiuniuTableinfo_Roomstate int32 = 0
const Default_ControlGameNiuniuTableinfo_Rtype int32 = 0
const Default_ControlGameNiuniuTableinfo_Scoretype int32 = 1
const Default_ControlGameNiuniuTableinfo_Sumcount int32 = 0
const Default_ControlGameNiuniuTableinfo_Tid int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttrCard_Index int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttrCard_Symbol int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_BetScore int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_CardType int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Guajian int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Level int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Points int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Pos int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_ReadyState int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_RobAction int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_RobBossState int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Score int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_ShowCardsState int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Sign int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Uid int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Vip int32 = 0
const Default_ControlGameNiuniuUserinfoUserAttr_Win int32 = 0
const Default_ControlGameNiuniuUserinfo_Handlepos int32 = 0
const Default_ControlGameNiuniuUserinfo_Reconnect int32 = 0
const Default_ControlGameOperationBankercard_Bankercard int32 = 0
const Default_ControlGameOperationBankercard_Bankerpos int32 = 0
const Default_ControlGameOperationBankercard_Bankeruid int32 = 0
const Default_ControlGameOperationBombscoreScoreinfo_Pos int32 = 0
const Default_ControlGameOperationBombscoreScoreinfo_Score int32 = 0
const Default_ControlGameOperationBombscoreScoreinfo_Uid int32 = 0
const Default_ControlGameOperationBuhua_Count int32 = 0
const Default_ControlGameOperationBuhua_Pos int32 = 0
const Default_ControlGameOperationBuhua_Rel int32 = 1
const Default_ControlGameOperationBuhua_Uid int32 = 0
const Default_ControlGameOperationCancelting_Pos int32 = 0
const Default_ControlGameOperationCancelting_Uid int32 = 0
const Default_ControlGameOperationChengbaoUsers_Pos int32 = -1
const Default_ControlGameOperationChi_Chicard int32 = 0
const Default_ControlGameOperationChi_Pos int32 = 0
const Default_ControlGameOperationChi_Provideuser int32 = -1
const Default_ControlGameOperationChi_Rel int32 = 1
const Default_ControlGameOperationChi_Uid int32 = 0
const Default_ControlGameOperationChi_Waittime int32 = 0
const Default_ControlGameOperationDingque_Pos int32 = 0
const Default_ControlGameOperationDingque_Rel int32 = 0
const Default_ControlGameOperationDingque_Symbol int32 = 0
const Default_ControlGameOperationDingque_Uid int32 = 0
const Default_ControlGameOperationExitroom_Rel int32 = 1
const Default_ControlGameOperationExitroom_Uid int32 = 0
const Default_ControlGameOperationGang_Addhuacount int32 = 1
const Default_ControlGameOperationGang_Card int32 = 0
const Default_ControlGameOperationGang_MoneryOp_Monery int32 = 0
const Default_ControlGameOperationGang_MoneryOp_Nuid int32 = 0
const Default_ControlGameOperationGang_Pos int32 = 0
const Default_ControlGameOperationGang_Provideuser int32 = -1
const Default_ControlGameOperationGang_Rel int32 = 1
const Default_ControlGameOperationGang_Type int32 = 0
const Default_ControlGameOperationGang_Uid int32 = 0
const Default_ControlGameOperationGang_Waittime int32 = 0
const Default_ControlGameOperationHuUserinfoCard_Card int32 = 0
const Default_ControlGameOperationHuUserinfoCard_Type int32 = 0
const Default_ControlGameOperationHuUserinfo_Buhua int32 = 0
const Default_ControlGameOperationHuUserinfo_Chengbao int32 = 0
const Default_ControlGameOperationHuUserinfo_Dihua int32 = 0
const Default_ControlGameOperationHuUserinfo_Gangfen int32 = 0
const Default_ControlGameOperationHuUserinfo_Golds int32 = 0
const Default_ControlGameOperationHuUserinfo_Holdhua int32 = 0
const Default_ControlGameOperationHuUserinfo_Huacount int32 = 0
const Default_ControlGameOperationHuUserinfo_Huorder int32 = 0
const Default_ControlGameOperationHuUserinfo_MaiMa int32 = 0
const Default_ControlGameOperationHuUserinfo_Nhucardtype int32 = 0
const Default_ControlGameOperationHuUserinfo_PaoQiaMo int32 = 0
const Default_ControlGameOperationHuUserinfo_Ratio int32 = 0
const Default_ControlGameOperationHuUserinfo_Score int32 = 0
const Default_ControlGameOperationHuUserinfo_Type int32 = 0
const Default_ControlGameOperationHuUserinfo_Uid int32 = 0
const Default_ControlGameOperationHuUserinfo_Zimoorpaopos int32 = 0
const Default_ControlGameOperationHuUserinfo_Zongfen int32 = 0
const Default_ControlGameOperationHu_Curtype int32 = 0
const Default_ControlGameOperationHu_Innings int32 = 0
const Default_ControlGameOperationHu_MJType int32 = 0
const Default_ControlGameOperationHu_Rel int32 = 1
const Default_ControlGameOperationHu_Roomid int32 = 0
const Default_ControlGameOperationHu_ZhuaMaCard_Card int32 = 0
const Default_ControlGameOperationHu_ZhuaMaCard_Value int32 = 0
const Default_ControlGameOperationHu_Zimoorpaopos int32 = 0
const Default_ControlGameOperationHuancard_Pos int32 = 0
const Default_ControlGameOperationHuancard_Rel int32 = 0
const Default_ControlGameOperationHuancard_Uid int32 = 0
const Default_ControlGameOperationHucardTingHu_Card int32 = 0
const Default_ControlGameOperationHucardTing_Card int32 = 0
const Default_ControlGameOperationHucard_Rel int32 = 1
const Default_ControlGameOperationHustate_Card int32 = 0
const Default_ControlGameOperationHustate_Pos int32 = 0
const Default_ControlGameOperationHustate_Rel int32 = 1
const Default_ControlGameOperationHustate_Type int32 = 0
const Default_ControlGameOperationHustate_Uid int32 = 0
const Default_ControlGameOperationHustate_Zimoorpaopos int32 = 0
const Default_ControlGameOperationJieshanUser_State int32 = 0
const Default_ControlGameOperationJieshanUser_Uid int32 = 0
const Default_ControlGameOperationJieshan_Ntype int32 = 0
const Default_ControlGameOperationJieshan_TimeOut int32 = 0
const Default_ControlGameOperationJieshan_Uid int32 = 0
const Default_ControlGameOperationKill_Pos int32 = -1
const Default_ControlGameOperationKill_Rel int32 = 1
const Default_ControlGameOperationKill_Uid int32 = -1
const Default_ControlGameOperationKoupaiCard_Card int32 = 0
const Default_ControlGameOperationKoupai_Rel int32 = 1
const Default_ControlGameOperationMopai_Card int32 = 0
const Default_ControlGameOperationMopai_Pos int32 = 0
const Default_ControlGameOperationMopai_Rel int32 = 1
const Default_ControlGameOperationMopai_Uid int32 = 0
const Default_ControlGameOperationMopai_Waittime int32 = 0
const Default_ControlGameOperationOfforonline_State int32 = 0
const Default_ControlGameOperationOfforonline_Uid int32 = 0
const Default_ControlGameOperationOpen_Pos int32 = 0
const Default_ControlGameOperationOpen_Rel int32 = 1
const Default_ControlGameOperationOpen_Uid int32 = 0
const Default_ControlGameOperationPeng_Addhuacount int32 = 1
const Default_ControlGameOperationPeng_Card int32 = 0
const Default_ControlGameOperationPeng_Pos int32 = 0
const Default_ControlGameOperationPeng_Provideuser int32 = -1
const Default_ControlGameOperationPeng_Rel int32 = 1
const Default_ControlGameOperationPeng_Uid int32 = 0
const Default_ControlGameOperationPeng_Waitime int32 = 0
const Default_ControlGameOperationPop_Card int32 = 0
const Default_ControlGameOperationPop_Pos int32 = 0
const Default_ControlGameOperationPop_Rel int32 = 1
const Default_ControlGameOperationPop_Uid int32 = 0
const Default_ControlGameOperationQianggang_Card int32 = 0
const Default_ControlGameOperationQianggang_Guid int32 = 0
const Default_ControlGameOperationQianggang_Uid int32 = 0
const Default_ControlGameOperationQianggang_Waittime int32 = 0
const Default_ControlGameOperationReady_Piao int32 = 0
const Default_ControlGameOperationReady_Pos int32 = 0
const Default_ControlGameOperationReady_Rel int32 = 1
const Default_ControlGameOperationReady_Uid int32 = 0
const Default_ControlGameOperationResultUserinfo_Golds int32 = 0
const Default_ControlGameOperationResultUserinfo_Pos int32 = 0
const Default_ControlGameOperationResultUserinfo_Uid int32 = 0
const Default_ControlGameOperationResultUserinfo_Wins int32 = 0
const Default_ControlGameOperationResult_Curtype int32 = 0
const Default_ControlGameOperationResult_Innings int32 = 0
const Default_ControlGameOperationResult_Rel int32 = 1
const Default_ControlGameOperationResult_Roomid int32 = 0
const Default_ControlGameOperationTableinfo_Baidadh int32 = 0
const Default_ControlGameOperationTableinfo_BankerPos int32 = 0
const Default_ControlGameOperationTableinfo_Bdianpao int32 = 0
const Default_ControlGameOperationTableinfo_Bjianpaihua int32 = 0
const Default_ControlGameOperationTableinfo_Curcount int32 = 0
const Default_ControlGameOperationTableinfo_CurrdOutCardPos int32 = 0
const Default_ControlGameOperationTableinfo_Fancard int32 = 0
const Default_ControlGameOperationTableinfo_Gameid int32 = 0
const Default_ControlGameOperationTableinfo_Lastoutcardpos int32 = -1
const Default_ControlGameOperationTableinfo_Lefttime int32 = 0
const Default_ControlGameOperationTableinfo_Magiccard int32 = 0
const Default_ControlGameOperationTableinfo_Maima int32 = 0
const Default_ControlGameOperationTableinfo_Maxtimes int32 = 0
const Default_ControlGameOperationTableinfo_Ncode int32 = 0
const Default_ControlGameOperationTableinfo_Opentype int32 = 0
const Default_ControlGameOperationTableinfo_Paobaida int32 = 0
const Default_ControlGameOperationTableinfo_Qianggang int32 = 0
const Default_ControlGameOperationTableinfo_Qmnotchi int32 = 0
const Default_ControlGameOperationTableinfo_Qonemtwoc int32 = 0
const Default_ControlGameOperationTableinfo_Remaincard int32 = 0
const Default_ControlGameOperationTableinfo_Ridx int32 = 0
const Default_ControlGameOperationTableinfo_Roomstate int32 = 0
const Default_ControlGameOperationTableinfo_Roomtype int32 = 1
const Default_ControlGameOperationTableinfo_Rtype int32 = 0
const Default_ControlGameOperationTableinfo_Sumcount int32 = 0
const Default_ControlGameOperationTableinfo_Tid int32 = 0
const Default_ControlGameOperationTingHoldcard_Card int32 = 0
const Default_ControlGameOperationTingHoldcard_Type int32 = 0
const Default_ControlGameOperationTing_Rel int32 = 1
const Default_ControlGameOperationTing_Uid int32 = 0
const Default_ControlGameOperationUserinfoUserAttrCardAttr_Card int32 = 0
const Default_ControlGameOperationUserinfoUserAttrCardAttr_IsPeng int32 = 0
const Default_ControlGameOperationUserinfoUserAttrCardAttr_Provideuser int32 = -1
const Default_ControlGameOperationUserinfoUserAttrCardAttr_Type int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Dingquestate int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Dingquesymbol int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Golds int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Guajian int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Huancardstate int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_IsTing int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Level int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Maijiao int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Pengganghua int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Piao int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Piaobaida int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Pos int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Readystate int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Score int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Sign int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Tuoguan int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Uid int32 = 0
const Default_ControlGameOperationUserinfoUserAttr_Vip int32 = 0
const Default_ControlGameOperationUserinfo_Handlepos int32 = 0
const Default_ControlGameOperationUserinfo_Reconnect int32 = 0
const Default_ControlGamePokerMsg_Bonus int32 = 0
const Default_ControlGamePokerMsg_Guajian int32 = 0
const Default_ControlGamePokerMsg_Level int32 = 0
const Default_ControlGamePokerMsg_Pond int32 = 1
const Default_ControlGamePokerMsg_Pos int32 = 0
const Default_ControlGamePokerMsg_Readystate int32 = 0
const Default_ControlGamePokerMsg_Score int32 = 0
const Default_ControlGamePokerMsg_Seat int32 = -1
const Default_ControlGamePokerMsg_Tid int32 = 0
const Default_ControlGamePokerMsg_Uid int32 = 0
const Default_ControlGamePokerMsg_Vip int32 = 0
const Default_ControlGamePokerMsg_Vipday int32 = 0
const Default_ControlGamePokercard_Leftcards int32 = 0
const Default_ControlGamePokercard_Newcard int32 = 0
const Default_ControlGamePokercard_Uid int32 = 0
const Default_ControlGamePokercardsUserinfo_Uid int32 = 0
const Default_ControlGamePokerstartUserend_Pos int32 = 0
const Default_ControlGamePokerstartUserend_Score int32 = 0
const Default_ControlGamePokerstartUserend_Uid int32 = 0
const Default_ControlGamePokerstart_Banker int32 = 0
const Default_ControlGamePokerstart_Curround int32 = 0
const Default_ControlGamePokerstart_Ishuang int32 = 0
const Default_ControlGamePokerstart_Signcard int32 = 0
const Default_ControlGameSettlementUserinfo_Angangcount int32 = 0
const Default_ControlGameSettlementUserinfo_Dianpaocount int32 = 0
const Default_ControlGameSettlementUserinfo_Jiepaocount int32 = 0
const Default_ControlGameSettlementUserinfo_Minggangcount int32 = 0
const Default_ControlGameSettlementUserinfo_Score int32 = 0
const Default_ControlGameSettlementUserinfo_Uid int32 = 0
const Default_ControlGameSettlementUserinfo_Zimocount int32 = 0
const Default_ControlGameSettlementUserinfo_Zongchengji int32 = 0
const Default_ControlGameSettlement_Curcount int32 = 0
const Default_ControlGameSettlement_Roomid int32 = 0
const Default_ControlGameSettlement_Roomtid int32 = 0
const Default_ControlGameSettlement_Sumcount int32 = 0
const Default_ControlGameStateInfo_State int32 = 0
const Default_ControlGameStateInfo_Time int32 = 0
const Default_ControlGameitemAdd_Action int32 = 0
const Default_ControlGameitemAdd_Pos int32 = 0
const Default_ControlGameitemAdd_Rel int32 = 0
const Default_ControlGameitemAdd_Times int32 = 0
const Default_ControlGameitemAdd_Uid int32 = 0
const Default_ControlGameitemArrangeEveryone_Allin int32 = 0
const Default_ControlGameitemArrangeEveryone_Bet int64 = 0
const Default_ControlGameitemArrangeEveryone_Chips int64 = 0
const Default_ControlGameitemArrangeEveryone_Seat int32 = 0
const Default_ControlGameitemArrangeEveryone_Status int32 = 0
const Default_ControlGameitemArrange_Allante int64 = 0
const Default_ControlGameitemArrange_Ante int32 = 0
const Default_ControlGameitemArrange_Bbseat int32 = -1
const Default_ControlGameitemArrange_Boss int32 = -1
const Default_ControlGameitemArrange_Nbb int64 = 0
const Default_ControlGameitemArrange_Nsb int64 = 0
const Default_ControlGameitemArrange_Sbseat int32 = -1
const Default_ControlGameitemArrange_Tid int32 = 0
const Default_ControlGameitemArrange_Tip int32 = 0
const Default_ControlGameitemCall_Istouliao int32 = 0
const Default_ControlGameitemCall_Maxbombs int32 = 0
const Default_ControlGameitemCall_Pos int32 = 0
const Default_ControlGameitemCall_Rel int32 = 0
const Default_ControlGameitemCall_Score int32 = 0
const Default_ControlGameitemCall_Uid int32 = 0
const Default_ControlGameitemGamestate_Allin int32 = 0
const Default_ControlGameitemGamestate_Bankercount int32 = 0
const Default_ControlGameitemGamestate_Bankerincome int64 = 0
const Default_ControlGameitemGamestate_Bankerscore int64 = 0
const Default_ControlGameitemGamestate_Betcondition int32 = 0
const Default_ControlGameitemGamestate_Costtime int32 = 0
const Default_ControlGameitemGamestate_Currentbanker int32 = 0
const Default_ControlGameitemGamestate_Gatewin int32 = 0
const Default_ControlGameitemGamestate_Gstate int32 = 0
const Default_ControlGameitemGamestate_Riffle int32 = 0
const Default_ControlGameitemGamestate_Roomstate int32 = 0
const Default_ControlGameitemGamestate_Tid int32 = 0
const Default_ControlGameitemGamestate_Totaltime int32 = 0
const Default_ControlGameitemGrab_Action int32 = 0
const Default_ControlGameitemGrab_Pos int32 = 0
const Default_ControlGameitemGrab_Rel int32 = 0
const Default_ControlGameitemGrab_Times int32 = 0
const Default_ControlGameitemGrab_Uid int32 = 0
const Default_ControlGameitemPlace_Chips int64 = 0
const Default_ControlGameitemPlace_Gid int32 = 0
const Default_ControlGameitemPlace_Golds int64 = 0
const Default_ControlGameitemPlace_Gstate int32 = 0
const Default_ControlGameitemPlace_Nmax int64 = 0
const Default_ControlGameitemPlace_Nmin int64 = 0
const Default_ControlGameitemPlace_Ridx int32 = 0
const Default_ControlGameitemPlace_Rtype int32 = 0
const Default_ControlGameitemPlace_Seat int32 = -1
const Default_ControlGameitemPlace_Tid int32 = 0
const Default_ControlGameitemPlace_Uid int32 = 0
const Default_ControlGameitemShowcard_Seat int32 = -1
const Default_ControlGameitemShowdownCsPot_Seat int32 = -1
const Default_ControlGameitemShowdownCs_Mt int32 = 0
const Default_ControlGameitemShowdownCs_Seat int32 = -1
const Default_ControlGameitemShowdownGamepotUserpot_Seat int32 = -1
const Default_ControlGameitemShowdownGamepotUserpot_Tax int64 = 0
const Default_ControlGameitemShowdownGamepotUserpot_Twin int64 = 0
const Default_ControlGameitemShowdownGamepotUserpot_Win int64 = 0
const Default_ControlGameitemShowdown_Showdown int32 = 0
const Default_ControlGameitemShowdown_Tax int64 = 0
const Default_ControlGameitemShowdown_Win int32 = 0
const Default_ControlGameitemShowdown_Winer int32 = 0
const Default_ControlGameitemShowdown_Winerpid int32 = 0
const Default_ControlGameitemSidepotPotdata_Show int64 = 0
const Default_ControlGameitemStandup_Gid int32 = 0
const Default_ControlGameitemStandup_Golds int64 = 0
const Default_ControlGameitemStandup_Ridx int32 = 0
const Default_ControlGameitemStandup_Rtype int32 = 0
const Default_ControlGameitemStandup_Seat int32 = -1
const Default_ControlGameitemStandup_Tid int32 = 0
const Default_ControlGameitemStandup_Uid int32 = 0
const Default_ControlGameitemSummaryUserEnd_Chips int32 = 0
const Default_ControlGameitemSummaryUserEnd_Sumbuyin int32 = 0
const Default_ControlGameitemSummaryUserEnd_Sumscore int32 = 0
const Default_ControlGameitemSummaryUserEnd_Uid int32 = 0
const Default_ControlGameitemTurn_Action int32 = 0
const Default_ControlGameitemTurn_Allin int32 = 0
const Default_ControlGameitemTurn_Base int32 = 0
const Default_ControlGameitemTurn_Costtime int32 = 0
const Default_ControlGameitemTurn_Maxbet int32 = 0
const Default_ControlGameitemTurn_Sign int32 = 0
const Default_ControlGameitemTurn_Totaltime int32 = 0
const Default_ControlGameitemTurn_Turn int32 = 0
const Default_ControlLoadTableUser_Gid int32 = 0
const Default_ControlLoadTableUser_Ridx int32 = 0
const Default_ControlLoadTableUser_Rtype int32 = 0
const Default_ControlLoadTableUser_Tid int32 = 0
const Default_ControlMatchAndroidSign_Mid int32 = 0
const Default_ControlMatchAndroidSign_Mlid int32 = 0
const Default_ControlMatchAndroidSign_Uid int32 = 0
const Default_ControlMatchCancelTable_Dbild int32 = 0
const Default_ControlMatchCancelTable_Gid int32 = 0
const Default_ControlMatchCancelTable_Matchid int32 = 0
const Default_ControlMatchCancelTable_Matchnum int32 = 0
const Default_ControlMatchCancelTable_Rel int32 = 0
const Default_ControlMatchCancelTable_Ridx int32 = 0
const Default_ControlMatchCancelTable_Rtype int32 = 0
const Default_ControlMatchCancelTable_Tid int32 = 0
const Default_ControlMatchCommoninfo_Type int32 = 0
const Default_ControlMatchDistributeUsersMatchServerTable_Gid int32 = 0
const Default_ControlMatchDistributeUsersMatchServerTable_Ridx int32 = 0
const Default_ControlMatchDistributeUsersMatchServerTable_Rtype int32 = 0
const Default_ControlMatchDistributeUsersMatchServerTable_Tid int32 = 0
const Default_ControlMatchDistributeUsers_Mid int32 = 0
const Default_ControlMatchDistributeUsers_Round int32 = 0
const Default_ControlMatchDistributeUsers_Stage int32 = 0
const Default_ControlMatchLeave_Mid int32 = 0
const Default_ControlMatchLeave_Mlid int32 = 0
const Default_ControlMatchLeave_Rel int32 = 0
const Default_ControlMatchLeave_Uid int32 = 0
const Default_ControlMatchOncreateTable_Gid int32 = 0
const Default_ControlMatchOncreateTable_Matchid int32 = 0
const Default_ControlMatchOncreateTable_Matchnum int32 = 0
const Default_ControlMatchOncreateTable_Ridx int32 = 0
const Default_ControlMatchOncreateTable_Rtype int32 = 0
const Default_ControlMatchOncreateTable_Tid int32 = 0
const Default_ControlMatchResultMatchResultUser_Bleave int32 = 0
const Default_ControlMatchResultMatchResultUser_Bup int32 = 0
const Default_ControlMatchResultMatchResultUser_Mlid int32 = 0
const Default_ControlMatchResultMatchResultUser_Rank int32 = 0
const Default_ControlMatchResultMatchResultUser_Score int32 = 0
const Default_ControlMatchResultMatchResultUser_Signtime int32 = 0
const Default_ControlMatchResultMatchResultUser_Uid int32 = 0
const Default_ControlMatchResult_Bend int32 = 0
const Default_ControlMatchResult_Mid int32 = 0
const Default_ControlMatchResult_Stage int32 = 0
const Default_ControlMatchStartEnd_Mid int32 = 0
const Default_ControlMatchStartEnd_Rel int32 = 0
const Default_ControlMatchTablesMatchTableInfo_Gid int32 = 0
const Default_ControlMatchTablesMatchTableInfo_Mid int32 = 0
const Default_ControlMatchTablesMatchTableInfo_Ridx int32 = 0
const Default_ControlMatchTablesMatchTableInfo_Rtype int32 = 0
const Default_ControlMatchTablesMatchTableInfo_Stage int32 = 0
const Default_ControlMatchTablesMatchTableInfo_Tid int32 = 0
const Default_ControlMatchTuoguan_Pos int32 = 0
const Default_ControlMatchTuoguan_Rel int32 = -1
const Default_ControlMatchTuoguan_Uid int32 = 0
const Default_ControlMatchUserRise_Lid int32 = 0
const Default_ControlMatchUserRise_Mid int32 = 0
const Default_ControlMatchUserRise_Rel int32 = 0
const Default_ControlMatchUserRise_Stage int32 = 0
const Default_ControlMatchUserRise_Uid int32 = 0
const Default_ControlMatchUserUnOrSign_Lid int32 = 0
const Default_ControlMatchUserUnOrSign_Mid int32 = 0
const Default_ControlMatchUserUnOrSign_Mlid int32 = 0
const Default_ControlMatchUserUnOrSign_Rel int32 = 0
const Default_ControlMatchUserUnOrSign_Type int32 = 0
const Default_ControlMatchUserUnOrSign_Uid int32 = 0
const Default_ControlMatchWinPlayer_Mid int32 = 0
const Default_ControlMatchWinPlayer_Num int32 = 0
const Default_ControlMatch_LastendroundUsers_Mid int32 = 0
const Default_ControlMatch_LastendroundUsers_Mlid int32 = 0
const Default_ControlMatch_LastendroundUsers_Score int32 = 0
const Default_ControlMatch_LastendroundUsers_Stage int32 = 0
const Default_ControlMatch_LastendroundUsers_Uid int32 = 0
const Default_ControlMatch_Lastendround_Rel int32 = 0
const Default_ControlMatch_Lastendround_Tid int32 = 0
const Default_ControlNiuniuRoundResultUserRoundResult_CardType int32 = 0
const Default_ControlNiuniuRoundResultUserRoundResult_Points int32 = 0
const Default_ControlNiuniuRoundResultUserRoundResult_Pos int32 = 0
const Default_ControlNiuniuRoundResultUserRoundResult_Scores int32 = 0
const Default_ControlNiuniuRoundResultUserRoundResult_Uid int32 = 0
const Default_ControlNiuniuRoundResultUserRoundResult_Win int32 = 0
const Default_ControlNiuniuRoundResult_BossPos int32 = 0
const Default_ControlNiuniuRoundResult_MaxRound int32 = 0
const Default_ControlNiuniuRoundResult_Round int32 = 0
const Default_ControlOncreateTableUser_Code int32 = 0
const Default_ControlOncreateTableUser_Count int32 = 0
const Default_ControlOncreateTable_Cards int32 = 0
const Default_ControlOncreateTable_Code int32 = 0
const Default_ControlOncreateTable_Gid int32 = 0
const Default_ControlOncreateTable_Opentype int32 = 0
const Default_ControlOncreateTable_Ridx int32 = 0
const Default_ControlOncreateTable_Round int32 = 0
const Default_ControlOncreateTable_Rtype int32 = 0
const Default_ControlOncreateTable_Tid int32 = 0
const Default_ControlOncreateTable_Uid int32 = 0
const Default_ControlPlayerOpenbox_Bid int32 = 0
const Default_ControlPlayerOpenbox_Ndiamond int32 = 0
const Default_ControlPlayerOpenbox_Ndiamondnum int32 = 0
const Default_ControlPlayerOpenbox_Ngold int32 = 0
const Default_ControlPlayerOpenbox_Ngoldnum int32 = 0
const Default_ControlPlayerOpenbox_Type int32 = 0
const Default_ControlPlayerOpenbox_Ubid int32 = 0
const Default_ControlPlayerOpenbox_Uid int32 = 0
const Default_ControlPlayerOpentk_Bid int32 = 0
const Default_ControlPlayerOpentk_Lid int32 = 0
const Default_ControlPlayerOpentk_Type int32 = 0
const Default_ControlPlayerOpentk_Uid int32 = 0
const Default_ControlPlayerSmile_Seat int32 = -1
const Default_ControlPlayerSmile_Smileid int32 = 0
const Default_ControlPlayerSmile_Smiletype int32 = 0
const Default_ControlPlayerSmile_State int32 = 0
const Default_ControlPlayerSmile_Uid int32 = 0
const Default_ControlPokerCancelTable_Cards int32 = 0
const Default_ControlPokerCancelTable_Code int32 = 0
const Default_ControlPokerCancelTable_Isfajiang int32 = 0
const Default_ControlPokerCancelTable_Opentype int32 = 0
const Default_ControlPokerCancelTable_Rel int32 = 0
const Default_ControlPokerCancelTable_Ridx int32 = 0
const Default_ControlPokerCancelTable_Rtype int32 = 0
const Default_ControlPokerCancelTable_Tid int32 = 0
const Default_ControlPokerCancelTable_Uid int32 = 0
const Default_ControlPokerCardTongBu_Uid int32 = 0
const Default_ControlPokerGameEndUserend_Changescores int64 = 0
const Default_ControlPokerGameEndUserend_Isgoodcard int32 = 0
const Default_ControlPokerGameEndUserend_Uid int32 = 0
const Default_ControlPokerGameEnd_Fangkashu int32 = 0
const Default_ControlPokerGameEnd_Gangrounds int32 = 0
const Default_ControlPokerGameEnd_Gid int32 = 0
const Default_ControlPokerGameEnd_Iskouka int32 = 0
const Default_ControlPokerGameEnd_Opentype int32 = 0
const Default_ControlPokerGameEnd_Rel int32 = 0
const Default_ControlPokerGameEnd_Ridx int32 = 0
const Default_ControlPokerGameEnd_Rtype int32 = 0
const Default_ControlPokerGameEnd_Tid int32 = 0
const Default_ControlPokerGameEnd_Zhuozhu int32 = 0
const Default_ControlPokerGameMsg_Level int32 = 0
const Default_ControlPokerGameMsg_Maxbombs int32 = 0
const Default_ControlPokerGameMsg_Outbombs int32 = 0
const Default_ControlPokerGameMsg_Pos int32 = 0
const Default_ControlPokerGameMsg_Readystate int32 = 0
const Default_ControlPokerGameMsg_Score int32 = 0
const Default_ControlPokerGameMsg_Sign int32 = 0
const Default_ControlPokerGameMsg_Uid int32 = 0
const Default_ControlPokerGameMsg_Vip int32 = 0
const Default_ControlPokerGameOperationOpen_Pos int32 = 0
const Default_ControlPokerGameOperationOpen_Rel int32 = 1
const Default_ControlPokerGameOperationOpen_Uid int32 = 0
const Default_ControlPokerGameOperationPass_Pos int32 = 0
const Default_ControlPokerGameOperationPass_Rel int32 = 1
const Default_ControlPokerGameOperationPass_Turn int32 = 255
const Default_ControlPokerGameOperationPass_Uid int32 = 0
const Default_ControlPokerGameOperationPop_CardCount int32 = 0
const Default_ControlPokerGameOperationPop_CardType int32 = 0
const Default_ControlPokerGameOperationPop_Pos int32 = 0
const Default_ControlPokerGameOperationPop_Rel int32 = 1
const Default_ControlPokerGameOperationPop_Times int32 = 1
const Default_ControlPokerGameOperationPop_Turn int32 = 255
const Default_ControlPokerGameOperationPop_Uid int32 = 0
const Default_ControlPokerGameOperationReady_Pos int32 = 0
const Default_ControlPokerGameOperationReady_Rel int32 = 1
const Default_ControlPokerGameOperationReady_Uid int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Bombs int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Havebomb int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Havechun int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Haveking int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Score int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Times int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Uid int32 = 0
const Default_ControlPokerGameOperationResultUserinfo_Wins int32 = 0
const Default_ControlPokerGameOperationResult_BaoWin int32 = 0
const Default_ControlPokerGameOperationResult_Curtype int32 = 0
const Default_ControlPokerGameOperationResult_Gbombs int32 = 0
const Default_ControlPokerGameOperationResult_Gtimes int32 = 0
const Default_ControlPokerGameOperationResult_Haochun int32 = 0
const Default_ControlPokerGameOperationResult_Innings int32 = 0
const Default_ControlPokerGameOperationResult_Rel int32 = 1
const Default_ControlPokerGameOperationResult_Roomid int32 = 0
const Default_ControlPokerGameOperationTableinfo_BankerPos int32 = 0
const Default_ControlPokerGameOperationTableinfo_Bankerstate int32 = 0
const Default_ControlPokerGameOperationTableinfo_Candoubleout int32 = 0
const Default_ControlPokerGameOperationTableinfo_Canliuju int32 = 0
const Default_ControlPokerGameOperationTableinfo_Curcount int32 = 0
const Default_ControlPokerGameOperationTableinfo_CurrdOutCardPos int32 = 0
const Default_ControlPokerGameOperationTableinfo_Kindtype int32 = 0
const Default_ControlPokerGameOperationTableinfo_Kingbom int32 = 0
const Default_ControlPokerGameOperationTableinfo_Lefttime int32 = 0
const Default_ControlPokerGameOperationTableinfo_Lstoutpos int32 = 0
const Default_ControlPokerGameOperationTableinfo_LuckCard int32 = 0
const Default_ControlPokerGameOperationTableinfo_LuckPos int32 = 0
const Default_ControlPokerGameOperationTableinfo_Maxscore int32 = 0
const Default_ControlPokerGameOperationTableinfo_Maxtimes int32 = 0
const Default_ControlPokerGameOperationTableinfo_Ncode int32 = 0
const Default_ControlPokerGameOperationTableinfo_Ownerid int32 = 0
const Default_ControlPokerGameOperationTableinfo_Remaincard int32 = 0
const Default_ControlPokerGameOperationTableinfo_Ridx int32 = 0
const Default_ControlPokerGameOperationTableinfo_Roomstate int32 = 0
const Default_ControlPokerGameOperationTableinfo_Roomtype int32 = 1
const Default_ControlPokerGameOperationTableinfo_Rtype int32 = 0
const Default_ControlPokerGameOperationTableinfo_Sumcount int32 = 0
const Default_ControlPokerGameOperationTableinfo_Tid int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Guajian int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Level int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Maxbombs int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Outbombs int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Pos int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Readystate int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Score int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Sign int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Tuoguan int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Uid int32 = 0
const Default_ControlPokerGameOperationUserinfoUserAttr_Vip int32 = 0
const Default_ControlPokerGameOperationUserinfo_Handlepos int32 = 0
const Default_ControlPokerGameOperationUserinfo_Reconnect int32 = 0
const Default_ControlPokerGamePokercard_Leftcards int32 = 0
const Default_ControlPokerGamePokercard_Newcard int32 = 0
const Default_ControlPokerGamePokercard_Uid int32 = 0
const Default_ControlPokerGamePokercardsUserinfo_Uid int32 = 0
const Default_ControlPokerGameSettlementThreeUserinfo_Score int32 = 0
const Default_ControlPokerGameSettlementThreeUserinfo_Than int32 = 0
const Default_ControlPokerGameSettlementThreeUserinfo_Thaned int32 = 0
const Default_ControlPokerGameSettlementThreeUserinfo_Thanlose int32 = 0
const Default_ControlPokerGameSettlementThreeUserinfo_Uid int32 = 0
const Default_ControlPokerGameSettlementThreeUserinfo_Wins int32 = 0
const Default_ControlPokerGameSettlementThree_Curcount int32 = 0
const Default_ControlPokerGameSettlementThree_Roomid int32 = 0
const Default_ControlPokerGameSettlementThree_Sumcount int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Bombs int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Chun int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Chuned int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Haochun int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Uid int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Wins int32 = 0
const Default_ControlPokerGameSettlementUserinfo_Zongchengji int32 = 0
const Default_ControlPokerGameSettlement_Curcount int32 = 0
const Default_ControlPokerGameSettlement_Roomtid int32 = 0
const Default_ControlPokerGameSettlement_Sumcount int32 = 0
const Default_ControlPokerGameStartUserend_Pos int32 = 0
const Default_ControlPokerGameStartUserend_Score int32 = 0
const Default_ControlPokerGameStartUserend_Uid int32 = 0
const Default_ControlPokerGameStart_Banker int32 = 0
const Default_ControlPokerGameStart_Curround int32 = 0
const Default_ControlPokerGameitemAdd_Action int32 = 0
const Default_ControlPokerGameitemAdd_Pos int32 = 0
const Default_ControlPokerGameitemAdd_Rel int32 = 0
const Default_ControlPokerGameitemAdd_Times int32 = 0
const Default_ControlPokerGameitemAdd_Uid int32 = 0
const Default_ControlPokerGameitemBackcard_CardCount int32 = 0
const Default_ControlPokerGameitemBackcard_Uid int32 = 0
const Default_ControlPokerGameitemBet_Bet int32 = 0
const Default_ControlPokerGameitemBet_Gate int32 = 0
const Default_ControlPokerGameitemBet_Seat int32 = -1
const Default_ControlPokerGameitemBet_Type int32 = 0
const Default_ControlPokerGameitemBet_Uid int32 = 0
const Default_ControlPokerGameitemCall_Istouliao int32 = 0
const Default_ControlPokerGameitemCall_Maxbombs int32 = 0
const Default_ControlPokerGameitemCall_Pos int32 = 0
const Default_ControlPokerGameitemCall_Rel int32 = 0
const Default_ControlPokerGameitemCall_Score int32 = 0
const Default_ControlPokerGameitemCall_Uid int32 = 0
const Default_ControlPokerGameitemGamestateUserinfo_Action int32 = 0
const Default_ControlPokerGameitemGamestateUserinfo_Bet int32 = 0
const Default_ControlPokerGameitemGamestateUserinfo_Pos int32 = 0
const Default_ControlPokerGameitemGamestateUserinfo_Uid int32 = 0
const Default_ControlPokerGameitemGamestateUserinfo_Vip int32 = 0
const Default_ControlPokerGameitemGamestate_Costtime int32 = 0
const Default_ControlPokerGameitemGamestate_Currentbanker int32 = 0
const Default_ControlPokerGameitemGamestate_Dipond int32 = 0
const Default_ControlPokerGameitemGamestate_Roomstate int32 = 0
const Default_ControlPokerGameitemGamestate_Totaltime int32 = 0
const Default_ControlPokerGameitemGrab_Action int32 = 0
const Default_ControlPokerGameitemGrab_Pos int32 = 0
const Default_ControlPokerGameitemGrab_Rel int32 = 0
const Default_ControlPokerGameitemGrab_Times int32 = 0
const Default_ControlPokerGameitemGrab_Uid int32 = 0
const Default_ControlPokerGameitemTurn_Action int32 = 0
const Default_ControlPokerGameitemTurn_Allin int32 = 0
const Default_ControlPokerGameitemTurn_Base int32 = 0
const Default_ControlPokerGameitemTurn_Costtime int32 = 0
const Default_ControlPokerGameitemTurn_Maxbet int32 = 0
const Default_ControlPokerGameitemTurn_Sign int32 = 0
const Default_ControlPokerGameitemTurn_Totaltime int32 = 0
const Default_ControlPokerGameitemTurn_Turn int32 = 0
const Default_ControlPokerOncreateTable_Cards int32 = 0
const Default_ControlPokerOncreateTable_Code int32 = 0
const Default_ControlPokerOncreateTable_Opentype int32 = 0
const Default_ControlPokerOncreateTable_Ridx int32 = 0
const Default_ControlPokerOncreateTable_Rtype int32 = 0
const Default_ControlPokerOncreateTable_Tid int32 = 0
const Default_ControlPokerOncreateTable_Uid int32 = 0
const Default_ControlRoomUsersTableInfo_Cards int32 = 0
const Default_ControlRoomUsersTableInfo_Code int32 = 0
const Default_ControlRoomUsersTableInfo_Maxusers int32 = 0
const Default_ControlRoomUsersTableInfo_Ownerid int32 = 0
const Default_ControlRoomUsersTableInfo_Tid int32 = 0
const Default_ControlRoomUsers_Gid int32 = 0
const Default_ControlRoomUsers_Ridx int32 = 0
const Default_ControlRoomUsers_Rtype int32 = 0
const Default_ControlTableChange_Gid int32 = 0
const Default_ControlTableChange_Ridx int32 = 0
const Default_ControlTableChange_Rtype int32 = 0
const Default_ControlTableChange_Tid int32 = 0
const Default_ControlTableEmpty_Gid int32 = 0
const Default_ControlTableEmpty_Mid int32 = 0
const Default_ControlTableEmpty_Ridx int32 = 0
const Default_ControlTableEmpty_Rtype int32 = 0
const Default_ControlTableEmpty_Tid int32 = 0
const Default_ControlUserDropbox_Type int32 = 0
const Default_ControlUserEnterroom_Bank int64 = 0
const Default_ControlUserEnterroom_Cid int32 = 0
const Default_ControlUserEnterroom_Code int32 = 0
const Default_ControlUserEnterroom_Gid int32 = 0
const Default_ControlUserEnterroom_Ridx int32 = 0
const Default_ControlUserEnterroom_Rtype int32 = 0
const Default_ControlUserEnterroom_Tick int32 = 0
const Default_ControlUserEnterroom_Tid int32 = 0
const Default_ControlUserEnterroom_Uid int32 = 0
const Default_ControlUserGolds_Delt int64 = 0
const Default_ControlUserGolds_Gid int32 = 0
const Default_ControlUserGolds_Ridx int32 = 0
const Default_ControlUserGolds_Rtype int32 = 0
const Default_ControlUserListUserAttr_Action int32 = 0
const Default_ControlUserListUserAttr_Chips int64 = 0
const Default_ControlUserListUserAttr_Golds int64 = 0
const Default_ControlUserListUserAttr_Laction int32 = 0
const Default_ControlUserListUserAttr_Level int32 = 0
const Default_ControlUserListUserAttr_Lockdealer int32 = 0
const Default_ControlUserListUserAttr_Lstchips int64 = 0
const Default_ControlUserListUserAttr_Orichips int32 = 0
const Default_ControlUserListUserAttr_Pos int32 = 0
const Default_ControlUserListUserAttr_Pstate int32 = 0
const Default_ControlUserListUserAttr_Seat int32 = -1
const Default_ControlUserListUserAttr_Serieswins int32 = 0
const Default_ControlUserListUserAttr_Sign int32 = 0
const Default_ControlUserListUserAttr_Uid int32 = 0
const Default_ControlUserListUserAttr_Vip int32 = 0
const Default_ControlUserRankstar_Gid int32 = 0
const Default_ControlUserRankstar_Ridx int32 = 0
const Default_ControlUserRankstar_Rtype int32 = 0
const Default_ControlUserRankstar_Score int64 = 0
const Default_ControlUserRankstar_Stars int64 = 0
const Default_ControlUserRankstar_State int32 = 0
const Default_ControlUserSign_Gid int32 = 0
const Default_ControlUserSign_Lid int32 = 0
const Default_ControlUserSign_Rel int32 = 0
const Default_ControlUserSign_Rtype int32 = 0
const Default_ControlUserSign_Type int32 = 0
const Default_ControlUserSign_Uid int32 = 0
const Default_ControlUserTuika_Cardnum int32 = 0
const Default_ControlUserTuika_Code int32 = 0
const Default_ControlUserTuika_Opentype int32 = 0
const Default_ControlUserTuika_Tid int32 = 0
const Default_ControlUserTuika_Uid int32 = 0
const Default_ControlUserTuoguan_Pos int32 = 0
const Default_ControlUserTuoguan_Rel int32 = -1
const Default_ControlUserTuoguan_Uid int32 = 0
const Default_RegisterServer_Ridx int32 = 0
const Default_RegisterServer_Rtype int32 = 0
const Default_TableInfoUserAttrCardAttr_Card int32 = 0
const Default_TableInfoUserAttrCardAttr_IsPeng int32 = 0
const Default_TableInfoUserAttrCardAttr_Type int32 = 0
const Default_TableInfoUserAttr_Ganggols int32 = 0
const Default_TableInfoUserAttr_Golds int32 = 0
const Default_TableInfoUserAttr_IsTing int32 = 0
const Default_TableInfoUserAttr_Level int32 = 0
const Default_TableInfoUserAttr_Permitoptions int32 = 0
const Default_TableInfoUserAttr_Piao int32 = 0
const Default_TableInfoUserAttr_Pos int32 = 0
const Default_TableInfoUserAttr_Readystate int32 = 0
const Default_TableInfoUserAttr_Sign int32 = 0
const Default_TableInfoUserAttr_Uid int32 = 0
const Default_TableInfoUserAttr_Vip int32 = 0
const Default_TableInfo_BankerPos int32 = 0
const Default_TableInfo_Cardnum int32 = 0
const Default_TableInfo_Curcount int32 = 0
const Default_TableInfo_CurrdOutCardPos int32 = 0
const Default_TableInfo_Currendpos int32 = 0
const Default_TableInfo_Dianpao int32 = 0
const Default_TableInfo_Firstting int32 = 0
const Default_TableInfo_Handlepos int32 = 0
const Default_TableInfo_Lastoutcardpos int32 = -1
const Default_TableInfo_Ncode int32 = 0
const Default_TableInfo_Newcard int32 = 0
const Default_TableInfo_Nstate int32 = 0
const Default_TableInfo_Oncreatetimes int32 = 0
const Default_TableInfo_Opturn int32 = -1
const Default_TableInfo_OutCard int32 = 0
const Default_TableInfo_Ownerid int32 = 0
const Default_TableInfo_Permitcount int32 = 0
const Default_TableInfo_Reconnect int32 = 0
const Default_TableInfo_Remaincard int32 = 0
const Default_TableInfo_Ridx int32 = 0
const Default_TableInfo_Roomstate int32 = 0
const Default_TableInfo_Roomtype int32 = 1
const Default_TableInfo_Rtype int32 = 0
const Default_TableInfo_Sumcount int32 = 0
const Default_TableInfo_Tid int32 = 0
Variables ¶
var ( ErrMemberNotFound = errors.New("member not found in the connector") ErrClosedConnector = errors.New("connector closed") ErrSessionDuplication = errors.New("session has existed in the current connector") ErrCloseClosedConnector = errors.New("close closed connector") ResponseSuccess = []byte("SUCCESS") ResponseFail = []byte("FAIL") )
var (
CMD = NewCmd()
)
var ControlUseProp_PSEND_REL_name = map[int32]string{
0: "PROPS_SEND_OK",
1: "PROPS_CLASS_ERROR",
2: "PROPS_GOLDS_ERROR",
3: "PROPS_PLAYER_ERROR",
4: "PROPS_PRICE_TYPE_ERROR",
5: "PROPS_ALL_PLAYER_ERROE",
6: "PROPS_UN_VIP",
}
var ControlUseProp_PSEND_REL_value = map[string]int32{
"PROPS_SEND_OK": 0,
"PROPS_CLASS_ERROR": 1,
"PROPS_GOLDS_ERROR": 2,
"PROPS_PLAYER_ERROR": 3,
"PROPS_PRICE_TYPE_ERROR": 4,
"PROPS_ALL_PLAYER_ERROE": 5,
"PROPS_UN_VIP": 6,
}
var ControlUserEnterroom_ENTER_REL_name = map[int32]string{
0: "ENTER_OK",
1: "ENTER_WRONG_INGAME",
2: "ENTER_WRONG_RELOAD",
3: "ENTER_WRONG_CHANNEL",
4: "ENTER_WRONG_GOLDS",
5: "ENTER_WRONG_ACCOUNT",
6: "ENTER_WRONG_OTHERLOGIN",
7: "ENTER_WRONG_ROOMFULL",
8: "ENTER_WRONG_OTHERGAME",
9: "ENTER_WRONG_NULLPOP",
10: "ENTER_WRONG_GOLDS_LITTLE",
11: "ENTER_WRONG_GOLDS_MUCH",
12: "ENTER_WRONG_TABLE_VIP",
13: "ENTER_WRONG_CHGT",
14: "ENTER_WRONG_LEVEL",
15: "ENTER_WRONG_OVER",
16: "ENTER_WRONG_GOLDS_LOW_PROTECT",
17: "ENTER_WRONG_READY_TIME_OUT",
}
var ControlUserEnterroom_ENTER_REL_value = map[string]int32{
"ENTER_OK": 0,
"ENTER_WRONG_INGAME": 1,
"ENTER_WRONG_RELOAD": 2,
"ENTER_WRONG_CHANNEL": 3,
"ENTER_WRONG_GOLDS": 4,
"ENTER_WRONG_ACCOUNT": 5,
"ENTER_WRONG_OTHERLOGIN": 6,
"ENTER_WRONG_ROOMFULL": 7,
"ENTER_WRONG_OTHERGAME": 8,
"ENTER_WRONG_NULLPOP": 9,
"ENTER_WRONG_GOLDS_LITTLE": 10,
"ENTER_WRONG_GOLDS_MUCH": 11,
"ENTER_WRONG_TABLE_VIP": 12,
"ENTER_WRONG_CHGT": 13,
"ENTER_WRONG_LEVEL": 14,
"ENTER_WRONG_OVER": 15,
"ENTER_WRONG_GOLDS_LOW_PROTECT": 16,
"ENTER_WRONG_READY_TIME_OUT": 17,
}
var ErrPacketSizeExcced = errors.New("codec: packet size exceed")
ErrPacketSizeExcced is the error used for encode/decode.
var (
UMHandler = NewUserManager()
)
Functions ¶
func GetGameParamsByGsid ¶
func GetGameParamsByGsidtid ¶
func IsServerMaintence ¶
func RemoveServerManintence ¶
func RemoveServerManintence(gsid string)
func UpdateChannel ¶
func UpdateChannel(gc *GameChannel)
Types ¶
type ChangeSeatRespone ¶
type ChangeSeatRespone struct { ChairID *int32 `protobuf:"varint,1,opt,name=ChairID" json:"ChairID,omitempty"` TableID *int32 `protobuf:"varint,2,opt,name=TableID" json:"TableID,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
玩家自己的位置改变(下行) msgID=12576
func (*ChangeSeatRespone) Descriptor ¶
func (*ChangeSeatRespone) Descriptor() ([]byte, []int)
func (*ChangeSeatRespone) GetChairID ¶
func (m *ChangeSeatRespone) GetChairID() int32
func (*ChangeSeatRespone) GetTableID ¶
func (m *ChangeSeatRespone) GetTableID() int32
func (*ChangeSeatRespone) ProtoMessage ¶
func (*ChangeSeatRespone) ProtoMessage()
func (*ChangeSeatRespone) Reset ¶
func (m *ChangeSeatRespone) Reset()
func (*ChangeSeatRespone) String ¶
func (m *ChangeSeatRespone) String() string
func (*ChangeSeatRespone) XXX_DiscardUnknown ¶
func (m *ChangeSeatRespone) XXX_DiscardUnknown()
func (*ChangeSeatRespone) XXX_Marshal ¶
func (m *ChangeSeatRespone) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ChangeSeatRespone) XXX_Merge ¶
func (m *ChangeSeatRespone) XXX_Merge(src proto.Message)
func (*ChangeSeatRespone) XXX_Size ¶
func (m *ChangeSeatRespone) XXX_Size() int
func (*ChangeSeatRespone) XXX_Unmarshal ¶
func (m *ChangeSeatRespone) XXX_Unmarshal(b []byte) error
type ChannelStatus ¶
type ChannelStatus int
const ( ChannelClosed ChannelStatus ChannelCreating ChannelCreated ChannelWorking )
type Connector ¶
type Connector struct {
// contains filtered or unexported fields
}
Connector represents a session connector which used to manage a number of users, data send to the connector will send to all session in it.
var (
ConnectorHandler *Connector
)
func NewConnector ¶
func NewConnector(opts ...ConnectorOpts) *Connector
StartConnector start a new connector instance
func (*Connector) BeforeShutdown ¶
func (c *Connector) BeforeShutdown()
type ConnectorOpts ¶
type ConnectorOpts func(g *Connector)
func WithConnectorNatsaddrs ¶
func WithConnectorNatsaddrs(address string) ConnectorOpts
type ControlActivitySendPacket ¶
type ControlActivitySendPacket struct { Aid *int32 `protobuf:"varint,1,opt,name=aid,def=0" json:"aid,omitempty"` Gid *int32 `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"` Type *int32 `protobuf:"varint,6,opt,name=type,def=0" json:"type,omitempty"` Srule *string `protobuf:"bytes,7,opt,name=srule,def=" json:"srule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlActivitySendPacket) Descriptor ¶
func (*ControlActivitySendPacket) Descriptor() ([]byte, []int)
func (*ControlActivitySendPacket) GetAid ¶
func (m *ControlActivitySendPacket) GetAid() int32
func (*ControlActivitySendPacket) GetGid ¶
func (m *ControlActivitySendPacket) GetGid() int32
func (*ControlActivitySendPacket) GetRidx ¶
func (m *ControlActivitySendPacket) GetRidx() int32
func (*ControlActivitySendPacket) GetRtype ¶
func (m *ControlActivitySendPacket) GetRtype() int32
func (*ControlActivitySendPacket) GetSrule ¶
func (m *ControlActivitySendPacket) GetSrule() string
func (*ControlActivitySendPacket) GetTid ¶
func (m *ControlActivitySendPacket) GetTid() int32
func (*ControlActivitySendPacket) GetType ¶
func (m *ControlActivitySendPacket) GetType() int32
func (*ControlActivitySendPacket) ProtoMessage ¶
func (*ControlActivitySendPacket) ProtoMessage()
func (*ControlActivitySendPacket) Reset ¶
func (m *ControlActivitySendPacket) Reset()
func (*ControlActivitySendPacket) String ¶
func (m *ControlActivitySendPacket) String() string
func (*ControlActivitySendPacket) XXX_DiscardUnknown ¶
func (m *ControlActivitySendPacket) XXX_DiscardUnknown()
func (*ControlActivitySendPacket) XXX_Marshal ¶
func (m *ControlActivitySendPacket) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlActivitySendPacket) XXX_Merge ¶
func (m *ControlActivitySendPacket) XXX_Merge(src proto.Message)
func (*ControlActivitySendPacket) XXX_Size ¶
func (m *ControlActivitySendPacket) XXX_Size() int
func (*ControlActivitySendPacket) XXX_Unmarshal ¶
func (m *ControlActivitySendPacket) XXX_Unmarshal(b []byte) error
type ControlActivityStartEnd ¶
type ControlActivityStartEnd struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Aid *int32 `protobuf:"varint,2,opt,name=aid,def=0" json:"aid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
--------------------------------活动-------------------------------------
func (*ControlActivityStartEnd) Descriptor ¶
func (*ControlActivityStartEnd) Descriptor() ([]byte, []int)
func (*ControlActivityStartEnd) GetAid ¶
func (m *ControlActivityStartEnd) GetAid() int32
func (*ControlActivityStartEnd) GetRel ¶
func (m *ControlActivityStartEnd) GetRel() int32
func (*ControlActivityStartEnd) ProtoMessage ¶
func (*ControlActivityStartEnd) ProtoMessage()
func (*ControlActivityStartEnd) Reset ¶
func (m *ControlActivityStartEnd) Reset()
func (*ControlActivityStartEnd) String ¶
func (m *ControlActivityStartEnd) String() string
func (*ControlActivityStartEnd) XXX_DiscardUnknown ¶
func (m *ControlActivityStartEnd) XXX_DiscardUnknown()
func (*ControlActivityStartEnd) XXX_Marshal ¶
func (m *ControlActivityStartEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlActivityStartEnd) XXX_Merge ¶
func (m *ControlActivityStartEnd) XXX_Merge(src proto.Message)
func (*ControlActivityStartEnd) XXX_Size ¶
func (m *ControlActivityStartEnd) XXX_Size() int
func (*ControlActivityStartEnd) XXX_Unmarshal ¶
func (m *ControlActivityStartEnd) XXX_Unmarshal(b []byte) error
type ControlActivityTableinfo ¶
type ControlActivityTableinfo struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Aid *int32 `protobuf:"varint,2,opt,name=aid,def=0" json:"aid,omitempty"` Gid *int32 `protobuf:"varint,3,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,4,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,5,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,6,opt,name=tid,def=0" json:"tid,omitempty"` Infos []*ControlActivityTableinfoUserinfo `protobuf:"bytes,7,rep,name=infos" json:"infos,omitempty"` Srule *string `protobuf:"bytes,8,opt,name=srule,def=" json:"srule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlActivityTableinfo) Descriptor ¶
func (*ControlActivityTableinfo) Descriptor() ([]byte, []int)
func (*ControlActivityTableinfo) GetAid ¶
func (m *ControlActivityTableinfo) GetAid() int32
func (*ControlActivityTableinfo) GetGid ¶
func (m *ControlActivityTableinfo) GetGid() int32
func (*ControlActivityTableinfo) GetInfos ¶
func (m *ControlActivityTableinfo) GetInfos() []*ControlActivityTableinfoUserinfo
func (*ControlActivityTableinfo) GetRel ¶
func (m *ControlActivityTableinfo) GetRel() int32
func (*ControlActivityTableinfo) GetRidx ¶
func (m *ControlActivityTableinfo) GetRidx() int32
func (*ControlActivityTableinfo) GetRtype ¶
func (m *ControlActivityTableinfo) GetRtype() int32
func (*ControlActivityTableinfo) GetSrule ¶
func (m *ControlActivityTableinfo) GetSrule() string
func (*ControlActivityTableinfo) GetTid ¶
func (m *ControlActivityTableinfo) GetTid() int32
func (*ControlActivityTableinfo) ProtoMessage ¶
func (*ControlActivityTableinfo) ProtoMessage()
func (*ControlActivityTableinfo) Reset ¶
func (m *ControlActivityTableinfo) Reset()
func (*ControlActivityTableinfo) String ¶
func (m *ControlActivityTableinfo) String() string
func (*ControlActivityTableinfo) XXX_DiscardUnknown ¶
func (m *ControlActivityTableinfo) XXX_DiscardUnknown()
func (*ControlActivityTableinfo) XXX_Marshal ¶
func (m *ControlActivityTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlActivityTableinfo) XXX_Merge ¶
func (m *ControlActivityTableinfo) XXX_Merge(src proto.Message)
func (*ControlActivityTableinfo) XXX_Size ¶
func (m *ControlActivityTableinfo) XXX_Size() int
func (*ControlActivityTableinfo) XXX_Unmarshal ¶
func (m *ControlActivityTableinfo) XXX_Unmarshal(b []byte) error
type ControlActivityTableinfoUserinfo ¶
type ControlActivityTableinfoUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Rule *string `protobuf:"bytes,2,opt,name=rule,def=" json:"rule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlActivityTableinfoUserinfo) Descriptor ¶
func (*ControlActivityTableinfoUserinfo) Descriptor() ([]byte, []int)
func (*ControlActivityTableinfoUserinfo) GetRule ¶
func (m *ControlActivityTableinfoUserinfo) GetRule() string
func (*ControlActivityTableinfoUserinfo) GetUid ¶
func (m *ControlActivityTableinfoUserinfo) GetUid() int32
func (*ControlActivityTableinfoUserinfo) ProtoMessage ¶
func (*ControlActivityTableinfoUserinfo) ProtoMessage()
func (*ControlActivityTableinfoUserinfo) Reset ¶
func (m *ControlActivityTableinfoUserinfo) Reset()
func (*ControlActivityTableinfoUserinfo) String ¶
func (m *ControlActivityTableinfoUserinfo) String() string
func (*ControlActivityTableinfoUserinfo) XXX_DiscardUnknown ¶
func (m *ControlActivityTableinfoUserinfo) XXX_DiscardUnknown()
func (*ControlActivityTableinfoUserinfo) XXX_Marshal ¶
func (m *ControlActivityTableinfoUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlActivityTableinfoUserinfo) XXX_Merge ¶
func (m *ControlActivityTableinfoUserinfo) XXX_Merge(src proto.Message)
func (*ControlActivityTableinfoUserinfo) XXX_Size ¶
func (m *ControlActivityTableinfoUserinfo) XXX_Size() int
func (*ControlActivityTableinfoUserinfo) XXX_Unmarshal ¶
func (m *ControlActivityTableinfoUserinfo) XXX_Unmarshal(b []byte) error
type ControlActivityUserOperation ¶
type ControlActivityUserOperation struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Aid *int32 `protobuf:"varint,2,opt,name=aid,def=0" json:"aid,omitempty"` Gid *int32 `protobuf:"varint,3,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,4,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,5,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,6,opt,name=tid,def=0" json:"tid,omitempty"` Type *int32 `protobuf:"varint,7,opt,name=type,def=0" json:"type,omitempty"` Touid *int32 `protobuf:"varint,8,opt,name=touid,def=0" json:"touid,omitempty"` Uid *int32 `protobuf:"varint,9,opt,name=uid,def=0" json:"uid,omitempty"` Money *int32 `protobuf:"varint,10,opt,name=money,def=0" json:"money,omitempty"` List []*ControlActivityUserOperationPacketlist `protobuf:"bytes,11,rep,name=list" json:"list,omitempty"` Srule *string `protobuf:"bytes,12,opt,name=srule,def=" json:"srule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlActivityUserOperation) Descriptor ¶
func (*ControlActivityUserOperation) Descriptor() ([]byte, []int)
func (*ControlActivityUserOperation) GetAid ¶
func (m *ControlActivityUserOperation) GetAid() int32
func (*ControlActivityUserOperation) GetGid ¶
func (m *ControlActivityUserOperation) GetGid() int32
func (*ControlActivityUserOperation) GetList ¶
func (m *ControlActivityUserOperation) GetList() []*ControlActivityUserOperationPacketlist
func (*ControlActivityUserOperation) GetMoney ¶
func (m *ControlActivityUserOperation) GetMoney() int32
func (*ControlActivityUserOperation) GetRel ¶
func (m *ControlActivityUserOperation) GetRel() int32
func (*ControlActivityUserOperation) GetRidx ¶
func (m *ControlActivityUserOperation) GetRidx() int32
func (*ControlActivityUserOperation) GetRtype ¶
func (m *ControlActivityUserOperation) GetRtype() int32
func (*ControlActivityUserOperation) GetSrule ¶
func (m *ControlActivityUserOperation) GetSrule() string
func (*ControlActivityUserOperation) GetTid ¶
func (m *ControlActivityUserOperation) GetTid() int32
func (*ControlActivityUserOperation) GetTouid ¶
func (m *ControlActivityUserOperation) GetTouid() int32
func (*ControlActivityUserOperation) GetType ¶
func (m *ControlActivityUserOperation) GetType() int32
func (*ControlActivityUserOperation) GetUid ¶
func (m *ControlActivityUserOperation) GetUid() int32
func (*ControlActivityUserOperation) ProtoMessage ¶
func (*ControlActivityUserOperation) ProtoMessage()
func (*ControlActivityUserOperation) Reset ¶
func (m *ControlActivityUserOperation) Reset()
func (*ControlActivityUserOperation) String ¶
func (m *ControlActivityUserOperation) String() string
func (*ControlActivityUserOperation) XXX_DiscardUnknown ¶
func (m *ControlActivityUserOperation) XXX_DiscardUnknown()
func (*ControlActivityUserOperation) XXX_Marshal ¶
func (m *ControlActivityUserOperation) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlActivityUserOperation) XXX_Merge ¶
func (m *ControlActivityUserOperation) XXX_Merge(src proto.Message)
func (*ControlActivityUserOperation) XXX_Size ¶
func (m *ControlActivityUserOperation) XXX_Size() int
func (*ControlActivityUserOperation) XXX_Unmarshal ¶
func (m *ControlActivityUserOperation) XXX_Unmarshal(b []byte) error
type ControlActivityUserOperationPacketlist ¶
type ControlActivityUserOperationPacketlist struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Money *int32 `protobuf:"varint,2,opt,name=money,def=0" json:"money,omitempty"` Rule *string `protobuf:"bytes,3,opt,name=rule,def=" json:"rule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlActivityUserOperationPacketlist) Descriptor ¶
func (*ControlActivityUserOperationPacketlist) Descriptor() ([]byte, []int)
func (*ControlActivityUserOperationPacketlist) GetMoney ¶
func (m *ControlActivityUserOperationPacketlist) GetMoney() int32
func (*ControlActivityUserOperationPacketlist) GetRule ¶
func (m *ControlActivityUserOperationPacketlist) GetRule() string
func (*ControlActivityUserOperationPacketlist) GetUid ¶
func (m *ControlActivityUserOperationPacketlist) GetUid() int32
func (*ControlActivityUserOperationPacketlist) ProtoMessage ¶
func (*ControlActivityUserOperationPacketlist) ProtoMessage()
func (*ControlActivityUserOperationPacketlist) Reset ¶
func (m *ControlActivityUserOperationPacketlist) Reset()
func (*ControlActivityUserOperationPacketlist) String ¶
func (m *ControlActivityUserOperationPacketlist) String() string
func (*ControlActivityUserOperationPacketlist) XXX_DiscardUnknown ¶
func (m *ControlActivityUserOperationPacketlist) XXX_DiscardUnknown()
func (*ControlActivityUserOperationPacketlist) XXX_Marshal ¶
func (m *ControlActivityUserOperationPacketlist) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlActivityUserOperationPacketlist) XXX_Merge ¶
func (m *ControlActivityUserOperationPacketlist) XXX_Merge(src proto.Message)
func (*ControlActivityUserOperationPacketlist) XXX_Size ¶
func (m *ControlActivityUserOperationPacketlist) XXX_Size() int
func (*ControlActivityUserOperationPacketlist) XXX_Unmarshal ¶
func (m *ControlActivityUserOperationPacketlist) XXX_Unmarshal(b []byte) error
type ControlAddAndroid ¶
type ControlAddAndroid struct { Rel *int32 `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Gid *int32 `protobuf:"varint,4,opt,name=gid,def=0" json:"gid,omitempty"` Tid *int32 `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlAddAndroid) Descriptor ¶
func (*ControlAddAndroid) Descriptor() ([]byte, []int)
func (*ControlAddAndroid) GetGid ¶
func (m *ControlAddAndroid) GetGid() int32
func (*ControlAddAndroid) GetRel ¶
func (m *ControlAddAndroid) GetRel() int32
func (*ControlAddAndroid) GetRidx ¶
func (m *ControlAddAndroid) GetRidx() int32
func (*ControlAddAndroid) GetRtype ¶
func (m *ControlAddAndroid) GetRtype() int32
func (*ControlAddAndroid) GetTid ¶
func (m *ControlAddAndroid) GetTid() int32
func (*ControlAddAndroid) ProtoMessage ¶
func (*ControlAddAndroid) ProtoMessage()
func (*ControlAddAndroid) Reset ¶
func (m *ControlAddAndroid) Reset()
func (*ControlAddAndroid) String ¶
func (m *ControlAddAndroid) String() string
func (*ControlAddAndroid) XXX_DiscardUnknown ¶
func (m *ControlAddAndroid) XXX_DiscardUnknown()
func (*ControlAddAndroid) XXX_Marshal ¶
func (m *ControlAddAndroid) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlAddAndroid) XXX_Merge ¶
func (m *ControlAddAndroid) XXX_Merge(src proto.Message)
func (*ControlAddAndroid) XXX_Size ¶
func (m *ControlAddAndroid) XXX_Size() int
func (*ControlAddAndroid) XXX_Unmarshal ¶
func (m *ControlAddAndroid) XXX_Unmarshal(b []byte) error
type ControlAndroidSign ¶
type ControlAndroidSign struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Gid *int32 `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlAndroidSign) Descriptor ¶
func (*ControlAndroidSign) Descriptor() ([]byte, []int)
func (*ControlAndroidSign) GetGid ¶
func (m *ControlAndroidSign) GetGid() int32
func (*ControlAndroidSign) GetRidx ¶
func (m *ControlAndroidSign) GetRidx() int32
func (*ControlAndroidSign) GetRtype ¶
func (m *ControlAndroidSign) GetRtype() int32
func (*ControlAndroidSign) GetUid ¶
func (m *ControlAndroidSign) GetUid() int32
func (*ControlAndroidSign) ProtoMessage ¶
func (*ControlAndroidSign) ProtoMessage()
func (*ControlAndroidSign) Reset ¶
func (m *ControlAndroidSign) Reset()
func (*ControlAndroidSign) String ¶
func (m *ControlAndroidSign) String() string
func (*ControlAndroidSign) XXX_DiscardUnknown ¶
func (m *ControlAndroidSign) XXX_DiscardUnknown()
func (*ControlAndroidSign) XXX_Marshal ¶
func (m *ControlAndroidSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlAndroidSign) XXX_Merge ¶
func (m *ControlAndroidSign) XXX_Merge(src proto.Message)
func (*ControlAndroidSign) XXX_Size ¶
func (m *ControlAndroidSign) XXX_Size() int
func (*ControlAndroidSign) XXX_Unmarshal ¶
func (m *ControlAndroidSign) XXX_Unmarshal(b []byte) error
type ControlBonusGolds ¶
type ControlBonusGolds struct { Uid *int32 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlBonusGolds) Descriptor ¶
func (*ControlBonusGolds) Descriptor() ([]byte, []int)
func (*ControlBonusGolds) GetUid ¶
func (m *ControlBonusGolds) GetUid() int32
func (*ControlBonusGolds) ProtoMessage ¶
func (*ControlBonusGolds) ProtoMessage()
func (*ControlBonusGolds) Reset ¶
func (m *ControlBonusGolds) Reset()
func (*ControlBonusGolds) String ¶
func (m *ControlBonusGolds) String() string
func (*ControlBonusGolds) XXX_DiscardUnknown ¶
func (m *ControlBonusGolds) XXX_DiscardUnknown()
func (*ControlBonusGolds) XXX_Marshal ¶
func (m *ControlBonusGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlBonusGolds) XXX_Merge ¶
func (m *ControlBonusGolds) XXX_Merge(src proto.Message)
func (*ControlBonusGolds) XXX_Size ¶
func (m *ControlBonusGolds) XXX_Size() int
func (*ControlBonusGolds) XXX_Unmarshal ¶
func (m *ControlBonusGolds) XXX_Unmarshal(b []byte) error
type ControlCancelTable ¶
type ControlCancelTable struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Code *int32 `protobuf:"varint,5,opt,name=code,def=0" json:"code,omitempty"` Uid *int32 `protobuf:"varint,6,opt,name=uid,def=0" json:"uid,omitempty"` Cards *int32 `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"` Isfajiang *int32 `protobuf:"varint,8,opt,name=isfajiang,def=0" json:"isfajiang,omitempty"` Uids []int32 `protobuf:"varint,9,rep,name=uids" json:"uids,omitempty"` Opentype *int32 `protobuf:"varint,10,opt,name=opentype,def=0" json:"opentype,omitempty"` Winuids []int32 `protobuf:"varint,11,rep,packed,name=winuids" json:"winuids,omitempty"` Matchrounds *int32 `protobuf:"varint,12,opt,name=matchrounds,def=0" json:"matchrounds,omitempty"` Musers []*ControlCancelTableMatchusers `protobuf:"bytes,13,rep,name=musers" json:"musers,omitempty"` //比赛用户信息 Ginfo *string `protobuf:"bytes,14,opt,name=ginfo,def=" json:"ginfo,omitempty"` Gid *int32 `protobuf:"varint,15,opt,name=gid,def=0" json:"gid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlCancelTable) Descriptor ¶
func (*ControlCancelTable) Descriptor() ([]byte, []int)
func (*ControlCancelTable) GetCards ¶
func (m *ControlCancelTable) GetCards() int32
func (*ControlCancelTable) GetCode ¶
func (m *ControlCancelTable) GetCode() int32
func (*ControlCancelTable) GetGid ¶
func (m *ControlCancelTable) GetGid() int32
func (*ControlCancelTable) GetGinfo ¶
func (m *ControlCancelTable) GetGinfo() string
func (*ControlCancelTable) GetIsfajiang ¶
func (m *ControlCancelTable) GetIsfajiang() int32
func (*ControlCancelTable) GetMatchrounds ¶
func (m *ControlCancelTable) GetMatchrounds() int32
func (*ControlCancelTable) GetMusers ¶
func (m *ControlCancelTable) GetMusers() []*ControlCancelTableMatchusers
func (*ControlCancelTable) GetOpentype ¶
func (m *ControlCancelTable) GetOpentype() int32
func (*ControlCancelTable) GetRel ¶
func (m *ControlCancelTable) GetRel() int32
func (*ControlCancelTable) GetRidx ¶
func (m *ControlCancelTable) GetRidx() int32
func (*ControlCancelTable) GetRtype ¶
func (m *ControlCancelTable) GetRtype() int32
func (*ControlCancelTable) GetTid ¶
func (m *ControlCancelTable) GetTid() int32
func (*ControlCancelTable) GetUid ¶
func (m *ControlCancelTable) GetUid() int32
func (*ControlCancelTable) GetUids ¶
func (m *ControlCancelTable) GetUids() []int32
func (*ControlCancelTable) GetWinuids ¶
func (m *ControlCancelTable) GetWinuids() []int32
func (*ControlCancelTable) ProtoMessage ¶
func (*ControlCancelTable) ProtoMessage()
func (*ControlCancelTable) Reset ¶
func (m *ControlCancelTable) Reset()
func (*ControlCancelTable) String ¶
func (m *ControlCancelTable) String() string
func (*ControlCancelTable) XXX_DiscardUnknown ¶
func (m *ControlCancelTable) XXX_DiscardUnknown()
func (*ControlCancelTable) XXX_Marshal ¶
func (m *ControlCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlCancelTable) XXX_Merge ¶
func (m *ControlCancelTable) XXX_Merge(src proto.Message)
func (*ControlCancelTable) XXX_Size ¶
func (m *ControlCancelTable) XXX_Size() int
func (*ControlCancelTable) XXX_Unmarshal ¶
func (m *ControlCancelTable) XXX_Unmarshal(b []byte) error
type ControlCancelTableMatchusers ¶
type ControlCancelTableMatchusers struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Scores *int32 `protobuf:"zigzag32,2,opt,name=scores,def=0" json:"scores,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlCancelTableMatchusers) Descriptor ¶
func (*ControlCancelTableMatchusers) Descriptor() ([]byte, []int)
func (*ControlCancelTableMatchusers) GetScores ¶
func (m *ControlCancelTableMatchusers) GetScores() int32
func (*ControlCancelTableMatchusers) GetUid ¶
func (m *ControlCancelTableMatchusers) GetUid() int32
func (*ControlCancelTableMatchusers) ProtoMessage ¶
func (*ControlCancelTableMatchusers) ProtoMessage()
func (*ControlCancelTableMatchusers) Reset ¶
func (m *ControlCancelTableMatchusers) Reset()
func (*ControlCancelTableMatchusers) String ¶
func (m *ControlCancelTableMatchusers) String() string
func (*ControlCancelTableMatchusers) XXX_DiscardUnknown ¶
func (m *ControlCancelTableMatchusers) XXX_DiscardUnknown()
func (*ControlCancelTableMatchusers) XXX_Marshal ¶
func (m *ControlCancelTableMatchusers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlCancelTableMatchusers) XXX_Merge ¶
func (m *ControlCancelTableMatchusers) XXX_Merge(src proto.Message)
func (*ControlCancelTableMatchusers) XXX_Size ¶
func (m *ControlCancelTableMatchusers) XXX_Size() int
func (*ControlCancelTableMatchusers) XXX_Unmarshal ¶
func (m *ControlCancelTableMatchusers) XXX_Unmarshal(b []byte) error
type ControlChangeGolds ¶
type ControlChangeGolds struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Changegolds *int32 `protobuf:"varint,2,opt,name=changegolds,def=0" json:"changegolds,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
///////////////////////////////match end//////////////////////////////// //////////////////////////////金币///////////////////////////////////// 外部因素造成的金币变动
func (*ControlChangeGolds) Descriptor ¶
func (*ControlChangeGolds) Descriptor() ([]byte, []int)
func (*ControlChangeGolds) GetChangegolds ¶
func (m *ControlChangeGolds) GetChangegolds() int32
func (*ControlChangeGolds) GetUid ¶
func (m *ControlChangeGolds) GetUid() int32
func (*ControlChangeGolds) ProtoMessage ¶
func (*ControlChangeGolds) ProtoMessage()
func (*ControlChangeGolds) Reset ¶
func (m *ControlChangeGolds) Reset()
func (*ControlChangeGolds) String ¶
func (m *ControlChangeGolds) String() string
func (*ControlChangeGolds) XXX_DiscardUnknown ¶
func (m *ControlChangeGolds) XXX_DiscardUnknown()
func (*ControlChangeGolds) XXX_Marshal ¶
func (m *ControlChangeGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlChangeGolds) XXX_Merge ¶
func (m *ControlChangeGolds) XXX_Merge(src proto.Message)
func (*ControlChangeGolds) XXX_Size ¶
func (m *ControlChangeGolds) XXX_Size() int
func (*ControlChangeGolds) XXX_Unmarshal ¶
func (m *ControlChangeGolds) XXX_Unmarshal(b []byte) error
type ControlClientHeartBeat ¶
type ControlClientHeartBeat struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Cid *int32 `protobuf:"varint,2,opt,name=cid,def=0" json:"cid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlClientHeartBeat) Descriptor ¶
func (*ControlClientHeartBeat) Descriptor() ([]byte, []int)
func (*ControlClientHeartBeat) GetCid ¶
func (m *ControlClientHeartBeat) GetCid() int32
func (*ControlClientHeartBeat) GetUid ¶
func (m *ControlClientHeartBeat) GetUid() int32
func (*ControlClientHeartBeat) ProtoMessage ¶
func (*ControlClientHeartBeat) ProtoMessage()
func (*ControlClientHeartBeat) Reset ¶
func (m *ControlClientHeartBeat) Reset()
func (*ControlClientHeartBeat) String ¶
func (m *ControlClientHeartBeat) String() string
func (*ControlClientHeartBeat) XXX_DiscardUnknown ¶
func (m *ControlClientHeartBeat) XXX_DiscardUnknown()
func (*ControlClientHeartBeat) XXX_Marshal ¶
func (m *ControlClientHeartBeat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlClientHeartBeat) XXX_Merge ¶
func (m *ControlClientHeartBeat) XXX_Merge(src proto.Message)
func (*ControlClientHeartBeat) XXX_Size ¶
func (m *ControlClientHeartBeat) XXX_Size() int
func (*ControlClientHeartBeat) XXX_Unmarshal ¶
func (m *ControlClientHeartBeat) XXX_Unmarshal(b []byte) error
type ControlDistributeUsers ¶
type ControlDistributeUsers struct { Tableusers []*ControlDistributeUsersServerTable `protobuf:"bytes,1,rep,name=tableusers" json:"tableusers,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlDistributeUsers) Descriptor ¶
func (*ControlDistributeUsers) Descriptor() ([]byte, []int)
func (*ControlDistributeUsers) GetTableusers ¶
func (m *ControlDistributeUsers) GetTableusers() []*ControlDistributeUsersServerTable
func (*ControlDistributeUsers) ProtoMessage ¶
func (*ControlDistributeUsers) ProtoMessage()
func (*ControlDistributeUsers) Reset ¶
func (m *ControlDistributeUsers) Reset()
func (*ControlDistributeUsers) String ¶
func (m *ControlDistributeUsers) String() string
func (*ControlDistributeUsers) XXX_DiscardUnknown ¶
func (m *ControlDistributeUsers) XXX_DiscardUnknown()
func (*ControlDistributeUsers) XXX_Marshal ¶
func (m *ControlDistributeUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlDistributeUsers) XXX_Merge ¶
func (m *ControlDistributeUsers) XXX_Merge(src proto.Message)
func (*ControlDistributeUsers) XXX_Size ¶
func (m *ControlDistributeUsers) XXX_Size() int
func (*ControlDistributeUsers) XXX_Unmarshal ¶
func (m *ControlDistributeUsers) XXX_Unmarshal(b []byte) error
type ControlDistributeUsersServerTable ¶
type ControlDistributeUsersServerTable struct { Gid *int32 `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Users []int32 `protobuf:"varint,5,rep,packed,name=users" json:"users,omitempty"` Multiples []int32 `protobuf:"zigzag32,6,rep,packed,name=multiples" json:"multiples,omitempty"` Bonusround *int32 `protobuf:"varint,7,opt,name=bonusround,def=0" json:"bonusround,omitempty"` Rank *int32 `protobuf:"varint,8,opt,name=rank,def=0" json:"rank,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlDistributeUsersServerTable) Descriptor ¶
func (*ControlDistributeUsersServerTable) Descriptor() ([]byte, []int)
func (*ControlDistributeUsersServerTable) GetBonusround ¶
func (m *ControlDistributeUsersServerTable) GetBonusround() int32
func (*ControlDistributeUsersServerTable) GetGid ¶
func (m *ControlDistributeUsersServerTable) GetGid() int32
func (*ControlDistributeUsersServerTable) GetMultiples ¶
func (m *ControlDistributeUsersServerTable) GetMultiples() []int32
func (*ControlDistributeUsersServerTable) GetRank ¶
func (m *ControlDistributeUsersServerTable) GetRank() int32
func (*ControlDistributeUsersServerTable) GetRidx ¶
func (m *ControlDistributeUsersServerTable) GetRidx() int32
func (*ControlDistributeUsersServerTable) GetRtype ¶
func (m *ControlDistributeUsersServerTable) GetRtype() int32
func (*ControlDistributeUsersServerTable) GetTid ¶
func (m *ControlDistributeUsersServerTable) GetTid() int32
func (*ControlDistributeUsersServerTable) GetUsers ¶
func (m *ControlDistributeUsersServerTable) GetUsers() []int32
func (*ControlDistributeUsersServerTable) ProtoMessage ¶
func (*ControlDistributeUsersServerTable) ProtoMessage()
func (*ControlDistributeUsersServerTable) Reset ¶
func (m *ControlDistributeUsersServerTable) Reset()
func (*ControlDistributeUsersServerTable) String ¶
func (m *ControlDistributeUsersServerTable) String() string
func (*ControlDistributeUsersServerTable) XXX_DiscardUnknown ¶
func (m *ControlDistributeUsersServerTable) XXX_DiscardUnknown()
func (*ControlDistributeUsersServerTable) XXX_Marshal ¶
func (m *ControlDistributeUsersServerTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlDistributeUsersServerTable) XXX_Merge ¶
func (m *ControlDistributeUsersServerTable) XXX_Merge(src proto.Message)
func (*ControlDistributeUsersServerTable) XXX_Size ¶
func (m *ControlDistributeUsersServerTable) XXX_Size() int
func (*ControlDistributeUsersServerTable) XXX_Unmarshal ¶
func (m *ControlDistributeUsersServerTable) XXX_Unmarshal(b []byte) error
type ControlGameChat ¶
type ControlGameChat struct { Rel *int32 `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Nn *string `protobuf:"bytes,3,opt,name=nn" json:"nn,omitempty"` Msg *string `protobuf:"bytes,4,opt,name=msg" json:"msg,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameChat) Descriptor ¶
func (*ControlGameChat) Descriptor() ([]byte, []int)
func (*ControlGameChat) GetMsg ¶
func (m *ControlGameChat) GetMsg() string
func (*ControlGameChat) GetNn ¶
func (m *ControlGameChat) GetNn() string
func (*ControlGameChat) GetRel ¶
func (m *ControlGameChat) GetRel() int32
func (*ControlGameChat) GetUid ¶
func (m *ControlGameChat) GetUid() int32
func (*ControlGameChat) ProtoMessage ¶
func (*ControlGameChat) ProtoMessage()
func (*ControlGameChat) Reset ¶
func (m *ControlGameChat) Reset()
func (*ControlGameChat) String ¶
func (m *ControlGameChat) String() string
func (*ControlGameChat) XXX_DiscardUnknown ¶
func (m *ControlGameChat) XXX_DiscardUnknown()
func (*ControlGameChat) XXX_Marshal ¶
func (m *ControlGameChat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameChat) XXX_Merge ¶
func (m *ControlGameChat) XXX_Merge(src proto.Message)
func (*ControlGameChat) XXX_Size ¶
func (m *ControlGameChat) XXX_Size() int
func (*ControlGameChat) XXX_Unmarshal ¶
func (m *ControlGameChat) XXX_Unmarshal(b []byte) error
type ControlGameChips ¶
type ControlGameChips struct { Rel *int32 `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"` Nmin *int64 `protobuf:"varint,2,opt,name=nmin,def=0" json:"nmin,omitempty"` Chips *int64 `protobuf:"varint,3,opt,name=chips,def=0" json:"chips,omitempty"` Golds *int64 `protobuf:"varint,4,opt,name=golds,def=0" json:"golds,omitempty"` Seat *int32 `protobuf:"zigzag32,5,opt,name=seat,def=-1" json:"seat,omitempty"` Gstate *int32 `protobuf:"varint,6,opt,name=gstate,def=0" json:"gstate,omitempty"` Tid *int32 `protobuf:"varint,7,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,8,opt,name=uid,def=0" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameChips) Descriptor ¶
func (*ControlGameChips) Descriptor() ([]byte, []int)
func (*ControlGameChips) GetChips ¶
func (m *ControlGameChips) GetChips() int64
func (*ControlGameChips) GetGolds ¶
func (m *ControlGameChips) GetGolds() int64
func (*ControlGameChips) GetGstate ¶
func (m *ControlGameChips) GetGstate() int32
func (*ControlGameChips) GetNmin ¶
func (m *ControlGameChips) GetNmin() int64
func (*ControlGameChips) GetRel ¶
func (m *ControlGameChips) GetRel() int32
func (*ControlGameChips) GetSeat ¶
func (m *ControlGameChips) GetSeat() int32
func (*ControlGameChips) GetTid ¶
func (m *ControlGameChips) GetTid() int32
func (*ControlGameChips) GetUid ¶
func (m *ControlGameChips) GetUid() int32
func (*ControlGameChips) ProtoMessage ¶
func (*ControlGameChips) ProtoMessage()
func (*ControlGameChips) Reset ¶
func (m *ControlGameChips) Reset()
func (*ControlGameChips) String ¶
func (m *ControlGameChips) String() string
func (*ControlGameChips) XXX_DiscardUnknown ¶
func (m *ControlGameChips) XXX_DiscardUnknown()
func (*ControlGameChips) XXX_Marshal ¶
func (m *ControlGameChips) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameChips) XXX_Merge ¶
func (m *ControlGameChips) XXX_Merge(src proto.Message)
func (*ControlGameChips) XXX_Size ¶
func (m *ControlGameChips) XXX_Size() int
func (*ControlGameChips) XXX_Unmarshal ¶
func (m *ControlGameChips) XXX_Unmarshal(b []byte) error
type ControlGameEnd ¶
type ControlGameEnd struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Nuserend []*ControlGameEndUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"` Gangrounds *int32 `protobuf:"varint,3,opt,name=gangrounds,def=0" json:"gangrounds,omitempty"` Zhuozhu *int32 `protobuf:"varint,4,opt,name=zhuozhu,def=0" json:"zhuozhu,omitempty"` Fangkashu *int32 `protobuf:"varint,5,opt,name=fangkashu,def=0" json:"fangkashu,omitempty"` Iskouka *int32 `protobuf:"varint,6,opt,name=iskouka,def=0" json:"iskouka,omitempty"` Opentype *int32 `protobuf:"varint,7,opt,name=opentype,def=0" json:"opentype,omitempty"` Gid *int32 `protobuf:"varint,8,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,9,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,10,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,11,opt,name=tid,def=0" json:"tid,omitempty"` Rules *string `protobuf:"bytes,12,opt,name=rules,def=" json:"rules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameEnd) Descriptor ¶
func (*ControlGameEnd) Descriptor() ([]byte, []int)
func (*ControlGameEnd) GetFangkashu ¶
func (m *ControlGameEnd) GetFangkashu() int32
func (*ControlGameEnd) GetGangrounds ¶
func (m *ControlGameEnd) GetGangrounds() int32
func (*ControlGameEnd) GetGid ¶
func (m *ControlGameEnd) GetGid() int32
func (*ControlGameEnd) GetIskouka ¶
func (m *ControlGameEnd) GetIskouka() int32
func (*ControlGameEnd) GetNuserend ¶
func (m *ControlGameEnd) GetNuserend() []*ControlGameEndUserend
func (*ControlGameEnd) GetOpentype ¶
func (m *ControlGameEnd) GetOpentype() int32
func (*ControlGameEnd) GetRel ¶
func (m *ControlGameEnd) GetRel() int32
func (*ControlGameEnd) GetRidx ¶
func (m *ControlGameEnd) GetRidx() int32
func (*ControlGameEnd) GetRtype ¶
func (m *ControlGameEnd) GetRtype() int32
func (*ControlGameEnd) GetRules ¶
func (m *ControlGameEnd) GetRules() string
func (*ControlGameEnd) GetTid ¶
func (m *ControlGameEnd) GetTid() int32
func (*ControlGameEnd) GetZhuozhu ¶
func (m *ControlGameEnd) GetZhuozhu() int32
func (*ControlGameEnd) ProtoMessage ¶
func (*ControlGameEnd) ProtoMessage()
func (*ControlGameEnd) Reset ¶
func (m *ControlGameEnd) Reset()
func (*ControlGameEnd) String ¶
func (m *ControlGameEnd) String() string
func (*ControlGameEnd) XXX_DiscardUnknown ¶
func (m *ControlGameEnd) XXX_DiscardUnknown()
func (*ControlGameEnd) XXX_Marshal ¶
func (m *ControlGameEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameEnd) XXX_Merge ¶
func (m *ControlGameEnd) XXX_Merge(src proto.Message)
func (*ControlGameEnd) XXX_Size ¶
func (m *ControlGameEnd) XXX_Size() int
func (*ControlGameEnd) XXX_Unmarshal ¶
func (m *ControlGameEnd) XXX_Unmarshal(b []byte) error
type ControlGameEndUserend ¶
type ControlGameEndUserend struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Changescores *int64 `protobuf:"zigzag64,2,opt,name=changescores,def=0" json:"changescores,omitempty"` Isgoodcard *int32 `protobuf:"varint,3,opt,name=isgoodcard,def=0" json:"isgoodcard,omitempty"` Userrules *string `protobuf:"bytes,4,opt,name=userrules,def=" json:"userrules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameEndUserend) Descriptor ¶
func (*ControlGameEndUserend) Descriptor() ([]byte, []int)
func (*ControlGameEndUserend) GetChangescores ¶
func (m *ControlGameEndUserend) GetChangescores() int64
func (*ControlGameEndUserend) GetIsgoodcard ¶
func (m *ControlGameEndUserend) GetIsgoodcard() int32
func (*ControlGameEndUserend) GetUid ¶
func (m *ControlGameEndUserend) GetUid() int32
func (*ControlGameEndUserend) GetUserrules ¶
func (m *ControlGameEndUserend) GetUserrules() string
func (*ControlGameEndUserend) ProtoMessage ¶
func (*ControlGameEndUserend) ProtoMessage()
func (*ControlGameEndUserend) Reset ¶
func (m *ControlGameEndUserend) Reset()
func (*ControlGameEndUserend) String ¶
func (m *ControlGameEndUserend) String() string
func (*ControlGameEndUserend) XXX_DiscardUnknown ¶
func (m *ControlGameEndUserend) XXX_DiscardUnknown()
func (*ControlGameEndUserend) XXX_Marshal ¶
func (m *ControlGameEndUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameEndUserend) XXX_Merge ¶
func (m *ControlGameEndUserend) XXX_Merge(src proto.Message)
func (*ControlGameEndUserend) XXX_Size ¶
func (m *ControlGameEndUserend) XXX_Size() int
func (*ControlGameEndUserend) XXX_Unmarshal ¶
func (m *ControlGameEndUserend) XXX_Unmarshal(b []byte) error
type ControlGameMjMsg ¶
type ControlGameMjMsg struct { Type *int32 `protobuf:"varint,1,req,name=type" json:"type,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,4,opt,name=nickname,def=" json:"nickname,omitempty"` Vip *int32 `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"` Pos *int32 `protobuf:"varint,6,opt,name=pos,def=0" json:"pos,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Golds *int32 `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"` Bonus *int32 `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"` Vipday *int32 `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"` Pond *int32 `protobuf:"varint,11,opt,name=pond,def=1" json:"pond,omitempty"` Seat *int32 `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"` Sex *string `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"` Readystate *int32 `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"` Ip *string `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"` Guajian *int32 `protobuf:"varint,16,opt,name=guajian,def=0" json:"guajian,omitempty"` Userinfo *string `protobuf:"bytes,17,opt,name=userinfo,def=" json:"userinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjMsg) Descriptor ¶
func (*ControlGameMjMsg) Descriptor() ([]byte, []int)
func (*ControlGameMjMsg) GetBonus ¶
func (m *ControlGameMjMsg) GetBonus() int32
func (*ControlGameMjMsg) GetGolds ¶
func (m *ControlGameMjMsg) GetGolds() int32
func (*ControlGameMjMsg) GetGuajian ¶
func (m *ControlGameMjMsg) GetGuajian() int32
func (*ControlGameMjMsg) GetIp ¶
func (m *ControlGameMjMsg) GetIp() string
func (*ControlGameMjMsg) GetLevel ¶
func (m *ControlGameMjMsg) GetLevel() int32
func (*ControlGameMjMsg) GetNickname ¶
func (m *ControlGameMjMsg) GetNickname() string
func (*ControlGameMjMsg) GetPond ¶
func (m *ControlGameMjMsg) GetPond() int32
func (*ControlGameMjMsg) GetPos ¶
func (m *ControlGameMjMsg) GetPos() int32
func (*ControlGameMjMsg) GetReadystate ¶
func (m *ControlGameMjMsg) GetReadystate() int32
func (*ControlGameMjMsg) GetSeat ¶
func (m *ControlGameMjMsg) GetSeat() int32
func (*ControlGameMjMsg) GetSex ¶
func (m *ControlGameMjMsg) GetSex() string
func (*ControlGameMjMsg) GetTid ¶
func (m *ControlGameMjMsg) GetTid() int32
func (*ControlGameMjMsg) GetType ¶
func (m *ControlGameMjMsg) GetType() int32
func (*ControlGameMjMsg) GetUid ¶
func (m *ControlGameMjMsg) GetUid() int32
func (*ControlGameMjMsg) GetUserinfo ¶
func (m *ControlGameMjMsg) GetUserinfo() string
func (*ControlGameMjMsg) GetVip ¶
func (m *ControlGameMjMsg) GetVip() int32
func (*ControlGameMjMsg) GetVipday ¶
func (m *ControlGameMjMsg) GetVipday() int32
func (*ControlGameMjMsg) ProtoMessage ¶
func (*ControlGameMjMsg) ProtoMessage()
func (*ControlGameMjMsg) Reset ¶
func (m *ControlGameMjMsg) Reset()
func (*ControlGameMjMsg) String ¶
func (m *ControlGameMjMsg) String() string
func (*ControlGameMjMsg) XXX_DiscardUnknown ¶
func (m *ControlGameMjMsg) XXX_DiscardUnknown()
func (*ControlGameMjMsg) XXX_Marshal ¶
func (m *ControlGameMjMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjMsg) XXX_Merge ¶
func (m *ControlGameMjMsg) XXX_Merge(src proto.Message)
func (*ControlGameMjMsg) XXX_Size ¶
func (m *ControlGameMjMsg) XXX_Size() int
func (*ControlGameMjMsg) XXX_Unmarshal ¶
func (m *ControlGameMjMsg) XXX_Unmarshal(b []byte) error
type ControlGameMjStarttoctrol ¶
type ControlGameMjStarttoctrol struct { Code *int32 `protobuf:"varint,1,opt,name=code,def=0" json:"code,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Rdx *int32 `protobuf:"varint,3,opt,name=rdx,def=0" json:"rdx,omitempty"` Rtp *int32 `protobuf:"varint,4,opt,name=rtp,def=0" json:"rtp,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjStarttoctrol) Descriptor ¶
func (*ControlGameMjStarttoctrol) Descriptor() ([]byte, []int)
func (*ControlGameMjStarttoctrol) GetCode ¶
func (m *ControlGameMjStarttoctrol) GetCode() int32
func (*ControlGameMjStarttoctrol) GetRdx ¶
func (m *ControlGameMjStarttoctrol) GetRdx() int32
func (*ControlGameMjStarttoctrol) GetRtp ¶
func (m *ControlGameMjStarttoctrol) GetRtp() int32
func (*ControlGameMjStarttoctrol) GetTid ¶
func (m *ControlGameMjStarttoctrol) GetTid() int32
func (*ControlGameMjStarttoctrol) ProtoMessage ¶
func (*ControlGameMjStarttoctrol) ProtoMessage()
func (*ControlGameMjStarttoctrol) Reset ¶
func (m *ControlGameMjStarttoctrol) Reset()
func (*ControlGameMjStarttoctrol) String ¶
func (m *ControlGameMjStarttoctrol) String() string
func (*ControlGameMjStarttoctrol) XXX_DiscardUnknown ¶
func (m *ControlGameMjStarttoctrol) XXX_DiscardUnknown()
func (*ControlGameMjStarttoctrol) XXX_Marshal ¶
func (m *ControlGameMjStarttoctrol) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjStarttoctrol) XXX_Merge ¶
func (m *ControlGameMjStarttoctrol) XXX_Merge(src proto.Message)
func (*ControlGameMjStarttoctrol) XXX_Size ¶
func (m *ControlGameMjStarttoctrol) XXX_Size() int
func (*ControlGameMjStarttoctrol) XXX_Unmarshal ¶
func (m *ControlGameMjStarttoctrol) XXX_Unmarshal(b []byte) error
type ControlGameMjcard ¶
type ControlGameMjcard struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nusercard []*ControlGameMjcardUsercard `protobuf:"bytes,2,rep,name=nusercard" json:"nusercard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjcard) Descriptor ¶
func (*ControlGameMjcard) Descriptor() ([]byte, []int)
func (*ControlGameMjcard) GetNusercard ¶
func (m *ControlGameMjcard) GetNusercard() []*ControlGameMjcardUsercard
func (*ControlGameMjcard) GetUid ¶
func (m *ControlGameMjcard) GetUid() int32
func (*ControlGameMjcard) ProtoMessage ¶
func (*ControlGameMjcard) ProtoMessage()
func (*ControlGameMjcard) Reset ¶
func (m *ControlGameMjcard) Reset()
func (*ControlGameMjcard) String ¶
func (m *ControlGameMjcard) String() string
func (*ControlGameMjcard) XXX_DiscardUnknown ¶
func (m *ControlGameMjcard) XXX_DiscardUnknown()
func (*ControlGameMjcard) XXX_Marshal ¶
func (m *ControlGameMjcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjcard) XXX_Merge ¶
func (m *ControlGameMjcard) XXX_Merge(src proto.Message)
func (*ControlGameMjcard) XXX_Size ¶
func (m *ControlGameMjcard) XXX_Size() int
func (*ControlGameMjcard) XXX_Unmarshal ¶
func (m *ControlGameMjcard) XXX_Unmarshal(b []byte) error
type ControlGameMjcardUsercard ¶
type ControlGameMjcardUsercard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjcardUsercard) Descriptor ¶
func (*ControlGameMjcardUsercard) Descriptor() ([]byte, []int)
func (*ControlGameMjcardUsercard) GetCard ¶
func (m *ControlGameMjcardUsercard) GetCard() int32
func (*ControlGameMjcardUsercard) ProtoMessage ¶
func (*ControlGameMjcardUsercard) ProtoMessage()
func (*ControlGameMjcardUsercard) Reset ¶
func (m *ControlGameMjcardUsercard) Reset()
func (*ControlGameMjcardUsercard) String ¶
func (m *ControlGameMjcardUsercard) String() string
func (*ControlGameMjcardUsercard) XXX_DiscardUnknown ¶
func (m *ControlGameMjcardUsercard) XXX_DiscardUnknown()
func (*ControlGameMjcardUsercard) XXX_Marshal ¶
func (m *ControlGameMjcardUsercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjcardUsercard) XXX_Merge ¶
func (m *ControlGameMjcardUsercard) XXX_Merge(src proto.Message)
func (*ControlGameMjcardUsercard) XXX_Size ¶
func (m *ControlGameMjcardUsercard) XXX_Size() int
func (*ControlGameMjcardUsercard) XXX_Unmarshal ¶
func (m *ControlGameMjcardUsercard) XXX_Unmarshal(b []byte) error
type ControlGameMjcards ¶
type ControlGameMjcards struct { Nuserinfo []*ControlGameMjcardsUserinfo `protobuf:"bytes,1,rep,name=nuserinfo" json:"nuserinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjcards) Descriptor ¶
func (*ControlGameMjcards) Descriptor() ([]byte, []int)
func (*ControlGameMjcards) GetNuserinfo ¶
func (m *ControlGameMjcards) GetNuserinfo() []*ControlGameMjcardsUserinfo
func (*ControlGameMjcards) ProtoMessage ¶
func (*ControlGameMjcards) ProtoMessage()
func (*ControlGameMjcards) Reset ¶
func (m *ControlGameMjcards) Reset()
func (*ControlGameMjcards) String ¶
func (m *ControlGameMjcards) String() string
func (*ControlGameMjcards) XXX_DiscardUnknown ¶
func (m *ControlGameMjcards) XXX_DiscardUnknown()
func (*ControlGameMjcards) XXX_Marshal ¶
func (m *ControlGameMjcards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjcards) XXX_Merge ¶
func (m *ControlGameMjcards) XXX_Merge(src proto.Message)
func (*ControlGameMjcards) XXX_Size ¶
func (m *ControlGameMjcards) XXX_Size() int
func (*ControlGameMjcards) XXX_Unmarshal ¶
func (m *ControlGameMjcards) XXX_Unmarshal(b []byte) error
type ControlGameMjcardsUserinfo ¶
type ControlGameMjcardsUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nusercard []*ControlGameMjcardsUserinfoUsercard `protobuf:"bytes,2,rep,name=nusercard" json:"nusercard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjcardsUserinfo) Descriptor ¶
func (*ControlGameMjcardsUserinfo) Descriptor() ([]byte, []int)
func (*ControlGameMjcardsUserinfo) GetNusercard ¶
func (m *ControlGameMjcardsUserinfo) GetNusercard() []*ControlGameMjcardsUserinfoUsercard
func (*ControlGameMjcardsUserinfo) GetUid ¶
func (m *ControlGameMjcardsUserinfo) GetUid() int32
func (*ControlGameMjcardsUserinfo) ProtoMessage ¶
func (*ControlGameMjcardsUserinfo) ProtoMessage()
func (*ControlGameMjcardsUserinfo) Reset ¶
func (m *ControlGameMjcardsUserinfo) Reset()
func (*ControlGameMjcardsUserinfo) String ¶
func (m *ControlGameMjcardsUserinfo) String() string
func (*ControlGameMjcardsUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGameMjcardsUserinfo) XXX_DiscardUnknown()
func (*ControlGameMjcardsUserinfo) XXX_Marshal ¶
func (m *ControlGameMjcardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjcardsUserinfo) XXX_Merge ¶
func (m *ControlGameMjcardsUserinfo) XXX_Merge(src proto.Message)
func (*ControlGameMjcardsUserinfo) XXX_Size ¶
func (m *ControlGameMjcardsUserinfo) XXX_Size() int
func (*ControlGameMjcardsUserinfo) XXX_Unmarshal ¶
func (m *ControlGameMjcardsUserinfo) XXX_Unmarshal(b []byte) error
type ControlGameMjcardsUserinfoUsercard ¶
type ControlGameMjcardsUserinfoUsercard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjcardsUserinfoUsercard) Descriptor ¶
func (*ControlGameMjcardsUserinfoUsercard) Descriptor() ([]byte, []int)
func (*ControlGameMjcardsUserinfoUsercard) GetCard ¶
func (m *ControlGameMjcardsUserinfoUsercard) GetCard() int32
func (*ControlGameMjcardsUserinfoUsercard) ProtoMessage ¶
func (*ControlGameMjcardsUserinfoUsercard) ProtoMessage()
func (*ControlGameMjcardsUserinfoUsercard) Reset ¶
func (m *ControlGameMjcardsUserinfoUsercard) Reset()
func (*ControlGameMjcardsUserinfoUsercard) String ¶
func (m *ControlGameMjcardsUserinfoUsercard) String() string
func (*ControlGameMjcardsUserinfoUsercard) XXX_DiscardUnknown ¶
func (m *ControlGameMjcardsUserinfoUsercard) XXX_DiscardUnknown()
func (*ControlGameMjcardsUserinfoUsercard) XXX_Marshal ¶
func (m *ControlGameMjcardsUserinfoUsercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjcardsUserinfoUsercard) XXX_Merge ¶
func (m *ControlGameMjcardsUserinfoUsercard) XXX_Merge(src proto.Message)
func (*ControlGameMjcardsUserinfoUsercard) XXX_Size ¶
func (m *ControlGameMjcardsUserinfoUsercard) XXX_Size() int
func (*ControlGameMjcardsUserinfoUsercard) XXX_Unmarshal ¶
func (m *ControlGameMjcardsUserinfoUsercard) XXX_Unmarshal(b []byte) error
type ControlGameMjmagic ¶
type ControlGameMjmagic struct { Fancard *int32 `protobuf:"varint,1,opt,name=fancard,def=0" json:"fancard,omitempty"` Magiccard *int32 `protobuf:"varint,2,opt,name=magiccard,def=0" json:"magiccard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjmagic) Descriptor ¶
func (*ControlGameMjmagic) Descriptor() ([]byte, []int)
func (*ControlGameMjmagic) GetFancard ¶
func (m *ControlGameMjmagic) GetFancard() int32
func (*ControlGameMjmagic) GetMagiccard ¶
func (m *ControlGameMjmagic) GetMagiccard() int32
func (*ControlGameMjmagic) ProtoMessage ¶
func (*ControlGameMjmagic) ProtoMessage()
func (*ControlGameMjmagic) Reset ¶
func (m *ControlGameMjmagic) Reset()
func (*ControlGameMjmagic) String ¶
func (m *ControlGameMjmagic) String() string
func (*ControlGameMjmagic) XXX_DiscardUnknown ¶
func (m *ControlGameMjmagic) XXX_DiscardUnknown()
func (*ControlGameMjmagic) XXX_Marshal ¶
func (m *ControlGameMjmagic) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjmagic) XXX_Merge ¶
func (m *ControlGameMjmagic) XXX_Merge(src proto.Message)
func (*ControlGameMjmagic) XXX_Size ¶
func (m *ControlGameMjmagic) XXX_Size() int
func (*ControlGameMjmagic) XXX_Unmarshal ¶
func (m *ControlGameMjmagic) XXX_Unmarshal(b []byte) error
type ControlGameMjopration ¶
type ControlGameMjopration struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Mjid *int32 `protobuf:"varint,2,opt,name=mjid,def=0" json:"mjid,omitempty"` Opration *int32 `protobuf:"varint,3,opt,name=opration,def=0" json:"opration,omitempty"` Waittime *int32 `protobuf:"varint,4,opt,name=waittime,def=0" json:"waittime,omitempty"` Nopercard []*ControlGameMjoprationOpercard `protobuf:"bytes,5,rep,name=nopercard" json:"nopercard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjopration) Descriptor ¶
func (*ControlGameMjopration) Descriptor() ([]byte, []int)
func (*ControlGameMjopration) GetMjid ¶
func (m *ControlGameMjopration) GetMjid() int32
func (*ControlGameMjopration) GetNopercard ¶
func (m *ControlGameMjopration) GetNopercard() []*ControlGameMjoprationOpercard
func (*ControlGameMjopration) GetOpration ¶
func (m *ControlGameMjopration) GetOpration() int32
func (*ControlGameMjopration) GetUid ¶
func (m *ControlGameMjopration) GetUid() int32
func (*ControlGameMjopration) GetWaittime ¶
func (m *ControlGameMjopration) GetWaittime() int32
func (*ControlGameMjopration) ProtoMessage ¶
func (*ControlGameMjopration) ProtoMessage()
func (*ControlGameMjopration) Reset ¶
func (m *ControlGameMjopration) Reset()
func (*ControlGameMjopration) String ¶
func (m *ControlGameMjopration) String() string
func (*ControlGameMjopration) XXX_DiscardUnknown ¶
func (m *ControlGameMjopration) XXX_DiscardUnknown()
func (*ControlGameMjopration) XXX_Marshal ¶
func (m *ControlGameMjopration) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjopration) XXX_Merge ¶
func (m *ControlGameMjopration) XXX_Merge(src proto.Message)
func (*ControlGameMjopration) XXX_Size ¶
func (m *ControlGameMjopration) XXX_Size() int
func (*ControlGameMjopration) XXX_Unmarshal ¶
func (m *ControlGameMjopration) XXX_Unmarshal(b []byte) error
type ControlGameMjoprationOpercard ¶
type ControlGameMjoprationOpercard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` Type *int32 `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"` Nhucard []*ControlGameMjoprationOpercardHucard `protobuf:"bytes,3,rep,name=nhucard" json:"nhucard,omitempty"` Nkoucard []*ControlGameMjoprationOpercardKoucard `protobuf:"bytes,4,rep,name=nkoucard" json:"nkoucard,omitempty"` Gangtype *int32 `protobuf:"varint,5,opt,name=gangtype,def=-1" json:"gangtype,omitempty"` Ngangcard []*ControlGameMjoprationOpercardGangcard `protobuf:"bytes,6,rep,name=ngangcard" json:"ngangcard,omitempty"` Nchicard []*ControlGameMjoprationOpercardChicards `protobuf:"bytes,7,rep,name=nchicard" json:"nchicard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjoprationOpercard) Descriptor ¶
func (*ControlGameMjoprationOpercard) Descriptor() ([]byte, []int)
func (*ControlGameMjoprationOpercard) GetCard ¶
func (m *ControlGameMjoprationOpercard) GetCard() int32
func (*ControlGameMjoprationOpercard) GetGangtype ¶
func (m *ControlGameMjoprationOpercard) GetGangtype() int32
func (*ControlGameMjoprationOpercard) GetNchicard ¶
func (m *ControlGameMjoprationOpercard) GetNchicard() []*ControlGameMjoprationOpercardChicards
func (*ControlGameMjoprationOpercard) GetNgangcard ¶
func (m *ControlGameMjoprationOpercard) GetNgangcard() []*ControlGameMjoprationOpercardGangcard
func (*ControlGameMjoprationOpercard) GetNhucard ¶
func (m *ControlGameMjoprationOpercard) GetNhucard() []*ControlGameMjoprationOpercardHucard
func (*ControlGameMjoprationOpercard) GetNkoucard ¶
func (m *ControlGameMjoprationOpercard) GetNkoucard() []*ControlGameMjoprationOpercardKoucard
func (*ControlGameMjoprationOpercard) GetType ¶
func (m *ControlGameMjoprationOpercard) GetType() int32
func (*ControlGameMjoprationOpercard) ProtoMessage ¶
func (*ControlGameMjoprationOpercard) ProtoMessage()
func (*ControlGameMjoprationOpercard) Reset ¶
func (m *ControlGameMjoprationOpercard) Reset()
func (*ControlGameMjoprationOpercard) String ¶
func (m *ControlGameMjoprationOpercard) String() string
func (*ControlGameMjoprationOpercard) XXX_DiscardUnknown ¶
func (m *ControlGameMjoprationOpercard) XXX_DiscardUnknown()
func (*ControlGameMjoprationOpercard) XXX_Marshal ¶
func (m *ControlGameMjoprationOpercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjoprationOpercard) XXX_Merge ¶
func (m *ControlGameMjoprationOpercard) XXX_Merge(src proto.Message)
func (*ControlGameMjoprationOpercard) XXX_Size ¶
func (m *ControlGameMjoprationOpercard) XXX_Size() int
func (*ControlGameMjoprationOpercard) XXX_Unmarshal ¶
func (m *ControlGameMjoprationOpercard) XXX_Unmarshal(b []byte) error
type ControlGameMjoprationOpercardChicards ¶
type ControlGameMjoprationOpercardChicards struct { Cards []int32 `protobuf:"varint,1,rep,name=cards" json:"cards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjoprationOpercardChicards) Descriptor ¶
func (*ControlGameMjoprationOpercardChicards) Descriptor() ([]byte, []int)
func (*ControlGameMjoprationOpercardChicards) GetCards ¶
func (m *ControlGameMjoprationOpercardChicards) GetCards() []int32
func (*ControlGameMjoprationOpercardChicards) ProtoMessage ¶
func (*ControlGameMjoprationOpercardChicards) ProtoMessage()
func (*ControlGameMjoprationOpercardChicards) Reset ¶
func (m *ControlGameMjoprationOpercardChicards) Reset()
func (*ControlGameMjoprationOpercardChicards) String ¶
func (m *ControlGameMjoprationOpercardChicards) String() string
func (*ControlGameMjoprationOpercardChicards) XXX_DiscardUnknown ¶
func (m *ControlGameMjoprationOpercardChicards) XXX_DiscardUnknown()
func (*ControlGameMjoprationOpercardChicards) XXX_Marshal ¶
func (m *ControlGameMjoprationOpercardChicards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjoprationOpercardChicards) XXX_Merge ¶
func (m *ControlGameMjoprationOpercardChicards) XXX_Merge(src proto.Message)
func (*ControlGameMjoprationOpercardChicards) XXX_Size ¶
func (m *ControlGameMjoprationOpercardChicards) XXX_Size() int
func (*ControlGameMjoprationOpercardChicards) XXX_Unmarshal ¶
func (m *ControlGameMjoprationOpercardChicards) XXX_Unmarshal(b []byte) error
type ControlGameMjoprationOpercardGangcard ¶
type ControlGameMjoprationOpercardGangcard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` Type *int32 `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjoprationOpercardGangcard) Descriptor ¶
func (*ControlGameMjoprationOpercardGangcard) Descriptor() ([]byte, []int)
func (*ControlGameMjoprationOpercardGangcard) GetCard ¶
func (m *ControlGameMjoprationOpercardGangcard) GetCard() int32
func (*ControlGameMjoprationOpercardGangcard) GetType ¶
func (m *ControlGameMjoprationOpercardGangcard) GetType() int32
func (*ControlGameMjoprationOpercardGangcard) ProtoMessage ¶
func (*ControlGameMjoprationOpercardGangcard) ProtoMessage()
func (*ControlGameMjoprationOpercardGangcard) Reset ¶
func (m *ControlGameMjoprationOpercardGangcard) Reset()
func (*ControlGameMjoprationOpercardGangcard) String ¶
func (m *ControlGameMjoprationOpercardGangcard) String() string
func (*ControlGameMjoprationOpercardGangcard) XXX_DiscardUnknown ¶
func (m *ControlGameMjoprationOpercardGangcard) XXX_DiscardUnknown()
func (*ControlGameMjoprationOpercardGangcard) XXX_Marshal ¶
func (m *ControlGameMjoprationOpercardGangcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjoprationOpercardGangcard) XXX_Merge ¶
func (m *ControlGameMjoprationOpercardGangcard) XXX_Merge(src proto.Message)
func (*ControlGameMjoprationOpercardGangcard) XXX_Size ¶
func (m *ControlGameMjoprationOpercardGangcard) XXX_Size() int
func (*ControlGameMjoprationOpercardGangcard) XXX_Unmarshal ¶
func (m *ControlGameMjoprationOpercardGangcard) XXX_Unmarshal(b []byte) error
type ControlGameMjoprationOpercardHucard ¶
type ControlGameMjoprationOpercardHucard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjoprationOpercardHucard) Descriptor ¶
func (*ControlGameMjoprationOpercardHucard) Descriptor() ([]byte, []int)
func (*ControlGameMjoprationOpercardHucard) GetCard ¶
func (m *ControlGameMjoprationOpercardHucard) GetCard() int32
func (*ControlGameMjoprationOpercardHucard) ProtoMessage ¶
func (*ControlGameMjoprationOpercardHucard) ProtoMessage()
func (*ControlGameMjoprationOpercardHucard) Reset ¶
func (m *ControlGameMjoprationOpercardHucard) Reset()
func (*ControlGameMjoprationOpercardHucard) String ¶
func (m *ControlGameMjoprationOpercardHucard) String() string
func (*ControlGameMjoprationOpercardHucard) XXX_DiscardUnknown ¶
func (m *ControlGameMjoprationOpercardHucard) XXX_DiscardUnknown()
func (*ControlGameMjoprationOpercardHucard) XXX_Marshal ¶
func (m *ControlGameMjoprationOpercardHucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjoprationOpercardHucard) XXX_Merge ¶
func (m *ControlGameMjoprationOpercardHucard) XXX_Merge(src proto.Message)
func (*ControlGameMjoprationOpercardHucard) XXX_Size ¶
func (m *ControlGameMjoprationOpercardHucard) XXX_Size() int
func (*ControlGameMjoprationOpercardHucard) XXX_Unmarshal ¶
func (m *ControlGameMjoprationOpercardHucard) XXX_Unmarshal(b []byte) error
type ControlGameMjoprationOpercardKoucard ¶
type ControlGameMjoprationOpercardKoucard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjoprationOpercardKoucard) Descriptor ¶
func (*ControlGameMjoprationOpercardKoucard) Descriptor() ([]byte, []int)
func (*ControlGameMjoprationOpercardKoucard) GetCard ¶
func (m *ControlGameMjoprationOpercardKoucard) GetCard() int32
func (*ControlGameMjoprationOpercardKoucard) ProtoMessage ¶
func (*ControlGameMjoprationOpercardKoucard) ProtoMessage()
func (*ControlGameMjoprationOpercardKoucard) Reset ¶
func (m *ControlGameMjoprationOpercardKoucard) Reset()
func (*ControlGameMjoprationOpercardKoucard) String ¶
func (m *ControlGameMjoprationOpercardKoucard) String() string
func (*ControlGameMjoprationOpercardKoucard) XXX_DiscardUnknown ¶
func (m *ControlGameMjoprationOpercardKoucard) XXX_DiscardUnknown()
func (*ControlGameMjoprationOpercardKoucard) XXX_Marshal ¶
func (m *ControlGameMjoprationOpercardKoucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjoprationOpercardKoucard) XXX_Merge ¶
func (m *ControlGameMjoprationOpercardKoucard) XXX_Merge(src proto.Message)
func (*ControlGameMjoprationOpercardKoucard) XXX_Size ¶
func (m *ControlGameMjoprationOpercardKoucard) XXX_Size() int
func (*ControlGameMjoprationOpercardKoucard) XXX_Unmarshal ¶
func (m *ControlGameMjoprationOpercardKoucard) XXX_Unmarshal(b []byte) error
type ControlGameMjstart ¶
type ControlGameMjstart struct { Banker *int32 `protobuf:"varint,1,opt,name=banker,def=0" json:"banker,omitempty"` Nuserend []*ControlGameMjstartUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"` NDice1 *int32 `protobuf:"varint,3,opt,name=nDice1,def=0" json:"nDice1,omitempty"` NDice2 *int32 `protobuf:"varint,4,opt,name=nDice2,def=0" json:"nDice2,omitempty"` Curround *int32 `protobuf:"varint,5,opt,name=curround,def=0" json:"curround,omitempty"` Magiccard *int32 `protobuf:"varint,6,opt,name=magiccard,def=-1" json:"magiccard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjstart) Descriptor ¶
func (*ControlGameMjstart) Descriptor() ([]byte, []int)
func (*ControlGameMjstart) GetBanker ¶
func (m *ControlGameMjstart) GetBanker() int32
func (*ControlGameMjstart) GetCurround ¶
func (m *ControlGameMjstart) GetCurround() int32
func (*ControlGameMjstart) GetMagiccard ¶
func (m *ControlGameMjstart) GetMagiccard() int32
func (*ControlGameMjstart) GetNDice1 ¶
func (m *ControlGameMjstart) GetNDice1() int32
func (*ControlGameMjstart) GetNDice2 ¶
func (m *ControlGameMjstart) GetNDice2() int32
func (*ControlGameMjstart) GetNuserend ¶
func (m *ControlGameMjstart) GetNuserend() []*ControlGameMjstartUserend
func (*ControlGameMjstart) ProtoMessage ¶
func (*ControlGameMjstart) ProtoMessage()
func (*ControlGameMjstart) Reset ¶
func (m *ControlGameMjstart) Reset()
func (*ControlGameMjstart) String ¶
func (m *ControlGameMjstart) String() string
func (*ControlGameMjstart) XXX_DiscardUnknown ¶
func (m *ControlGameMjstart) XXX_DiscardUnknown()
func (*ControlGameMjstart) XXX_Marshal ¶
func (m *ControlGameMjstart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjstart) XXX_Merge ¶
func (m *ControlGameMjstart) XXX_Merge(src proto.Message)
func (*ControlGameMjstart) XXX_Size ¶
func (m *ControlGameMjstart) XXX_Size() int
func (*ControlGameMjstart) XXX_Unmarshal ¶
func (m *ControlGameMjstart) XXX_Unmarshal(b []byte) error
type ControlGameMjstartUserend ¶
type ControlGameMjstartUserend struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Golds *int32 `protobuf:"varint,2,opt,name=golds,def=0" json:"golds,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Score *int64 `protobuf:"varint,4,opt,name=score,def=0" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMjstartUserend) Descriptor ¶
func (*ControlGameMjstartUserend) Descriptor() ([]byte, []int)
func (*ControlGameMjstartUserend) GetGolds ¶
func (m *ControlGameMjstartUserend) GetGolds() int32
func (*ControlGameMjstartUserend) GetPos ¶
func (m *ControlGameMjstartUserend) GetPos() int32
func (*ControlGameMjstartUserend) GetScore ¶
func (m *ControlGameMjstartUserend) GetScore() int64
func (*ControlGameMjstartUserend) GetUid ¶
func (m *ControlGameMjstartUserend) GetUid() int32
func (*ControlGameMjstartUserend) ProtoMessage ¶
func (*ControlGameMjstartUserend) ProtoMessage()
func (*ControlGameMjstartUserend) Reset ¶
func (m *ControlGameMjstartUserend) Reset()
func (*ControlGameMjstartUserend) String ¶
func (m *ControlGameMjstartUserend) String() string
func (*ControlGameMjstartUserend) XXX_DiscardUnknown ¶
func (m *ControlGameMjstartUserend) XXX_DiscardUnknown()
func (*ControlGameMjstartUserend) XXX_Marshal ¶
func (m *ControlGameMjstartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMjstartUserend) XXX_Merge ¶
func (m *ControlGameMjstartUserend) XXX_Merge(src proto.Message)
func (*ControlGameMjstartUserend) XXX_Size ¶
func (m *ControlGameMjstartUserend) XXX_Size() int
func (*ControlGameMjstartUserend) XXX_Unmarshal ¶
func (m *ControlGameMjstartUserend) XXX_Unmarshal(b []byte) error
type ControlGameMsg ¶
type ControlGameMsg struct { Type *int32 `protobuf:"varint,1,req,name=type" json:"type,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Nn *string `protobuf:"bytes,4,opt,name=nn,def=" json:"nn,omitempty"` Vip *int32 `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"` Pos *int32 `protobuf:"zigzag32,6,opt,name=pos,def=0" json:"pos,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Golds *int64 `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"` Bonus *int64 `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"` Vipday *int32 `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"` Pond *int64 `protobuf:"varint,11,opt,name=pond,def=0" json:"pond,omitempty"` Seat *int64 `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"` Sex *string `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"` Readystate *int32 `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"` Ip *string `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"` Guajian *int32 `protobuf:"varint,16,opt,name=guajian,def=0" json:"guajian,omitempty"` Score *int32 `protobuf:"varint,17,opt,name=score,def=0" json:"score,omitempty"` Userinfo *string `protobuf:"bytes,18,opt,name=userinfo,def=" json:"userinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameMsg) Descriptor ¶
func (*ControlGameMsg) Descriptor() ([]byte, []int)
func (*ControlGameMsg) GetBonus ¶
func (m *ControlGameMsg) GetBonus() int64
func (*ControlGameMsg) GetGolds ¶
func (m *ControlGameMsg) GetGolds() int64
func (*ControlGameMsg) GetGuajian ¶
func (m *ControlGameMsg) GetGuajian() int32
func (*ControlGameMsg) GetIp ¶
func (m *ControlGameMsg) GetIp() string
func (*ControlGameMsg) GetLevel ¶
func (m *ControlGameMsg) GetLevel() int32
func (*ControlGameMsg) GetNn ¶
func (m *ControlGameMsg) GetNn() string
func (*ControlGameMsg) GetPond ¶
func (m *ControlGameMsg) GetPond() int64
func (*ControlGameMsg) GetPos ¶
func (m *ControlGameMsg) GetPos() int32
func (*ControlGameMsg) GetReadystate ¶
func (m *ControlGameMsg) GetReadystate() int32
func (*ControlGameMsg) GetScore ¶
func (m *ControlGameMsg) GetScore() int32
func (*ControlGameMsg) GetSeat ¶
func (m *ControlGameMsg) GetSeat() int64
func (*ControlGameMsg) GetSex ¶
func (m *ControlGameMsg) GetSex() string
func (*ControlGameMsg) GetTid ¶
func (m *ControlGameMsg) GetTid() int32
func (*ControlGameMsg) GetType ¶
func (m *ControlGameMsg) GetType() int32
func (*ControlGameMsg) GetUid ¶
func (m *ControlGameMsg) GetUid() int32
func (*ControlGameMsg) GetUserinfo ¶
func (m *ControlGameMsg) GetUserinfo() string
func (*ControlGameMsg) GetVip ¶
func (m *ControlGameMsg) GetVip() int32
func (*ControlGameMsg) GetVipday ¶
func (m *ControlGameMsg) GetVipday() int32
func (*ControlGameMsg) ProtoMessage ¶
func (*ControlGameMsg) ProtoMessage()
func (*ControlGameMsg) Reset ¶
func (m *ControlGameMsg) Reset()
func (*ControlGameMsg) String ¶
func (m *ControlGameMsg) String() string
func (*ControlGameMsg) XXX_DiscardUnknown ¶
func (m *ControlGameMsg) XXX_DiscardUnknown()
func (*ControlGameMsg) XXX_Marshal ¶
func (m *ControlGameMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameMsg) XXX_Merge ¶
func (m *ControlGameMsg) XXX_Merge(src proto.Message)
func (*ControlGameMsg) XXX_Size ¶
func (m *ControlGameMsg) XXX_Size() int
func (*ControlGameMsg) XXX_Unmarshal ¶
func (m *ControlGameMsg) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuBetInfo ¶
type ControlGameNiuniuBetInfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Bet *int32 `protobuf:"varint,3,opt,name=bet,def=0" json:"bet,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuBetInfo) Descriptor ¶
func (*ControlGameNiuniuBetInfo) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuBetInfo) GetBet ¶
func (m *ControlGameNiuniuBetInfo) GetBet() int32
func (*ControlGameNiuniuBetInfo) GetPos ¶
func (m *ControlGameNiuniuBetInfo) GetPos() int32
func (*ControlGameNiuniuBetInfo) GetUid ¶
func (m *ControlGameNiuniuBetInfo) GetUid() int32
func (*ControlGameNiuniuBetInfo) ProtoMessage ¶
func (*ControlGameNiuniuBetInfo) ProtoMessage()
func (*ControlGameNiuniuBetInfo) Reset ¶
func (m *ControlGameNiuniuBetInfo) Reset()
func (*ControlGameNiuniuBetInfo) String ¶
func (m *ControlGameNiuniuBetInfo) String() string
func (*ControlGameNiuniuBetInfo) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuBetInfo) XXX_DiscardUnknown()
func (*ControlGameNiuniuBetInfo) XXX_Marshal ¶
func (m *ControlGameNiuniuBetInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuBetInfo) XXX_Merge ¶
func (m *ControlGameNiuniuBetInfo) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuBetInfo) XXX_Size ¶
func (m *ControlGameNiuniuBetInfo) XXX_Size() int
func (*ControlGameNiuniuBetInfo) XXX_Unmarshal ¶
func (m *ControlGameNiuniuBetInfo) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuBetinfo ¶
type ControlGameNiuniuBetinfo struct { User []*ControlGameNiuniuBetinfoUserBet `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"` BossPos *int32 `protobuf:"varint,2,opt,name=boss_pos,json=bossPos,def=0" json:"boss_pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuBetinfo) Descriptor ¶
func (*ControlGameNiuniuBetinfo) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuBetinfo) GetBossPos ¶
func (m *ControlGameNiuniuBetinfo) GetBossPos() int32
func (*ControlGameNiuniuBetinfo) GetUser ¶
func (m *ControlGameNiuniuBetinfo) GetUser() []*ControlGameNiuniuBetinfoUserBet
func (*ControlGameNiuniuBetinfo) ProtoMessage ¶
func (*ControlGameNiuniuBetinfo) ProtoMessage()
func (*ControlGameNiuniuBetinfo) Reset ¶
func (m *ControlGameNiuniuBetinfo) Reset()
func (*ControlGameNiuniuBetinfo) String ¶
func (m *ControlGameNiuniuBetinfo) String() string
func (*ControlGameNiuniuBetinfo) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuBetinfo) XXX_DiscardUnknown()
func (*ControlGameNiuniuBetinfo) XXX_Marshal ¶
func (m *ControlGameNiuniuBetinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuBetinfo) XXX_Merge ¶
func (m *ControlGameNiuniuBetinfo) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuBetinfo) XXX_Size ¶
func (m *ControlGameNiuniuBetinfo) XXX_Size() int
func (*ControlGameNiuniuBetinfo) XXX_Unmarshal ¶
func (m *ControlGameNiuniuBetinfo) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuBetinfoUserBet ¶
type ControlGameNiuniuBetinfoUserBet struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` BetScore *int32 `protobuf:"varint,3,opt,name=bet_score,json=betScore,def=0" json:"bet_score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuBetinfoUserBet) Descriptor ¶
func (*ControlGameNiuniuBetinfoUserBet) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuBetinfoUserBet) GetBetScore ¶
func (m *ControlGameNiuniuBetinfoUserBet) GetBetScore() int32
func (*ControlGameNiuniuBetinfoUserBet) GetPos ¶
func (m *ControlGameNiuniuBetinfoUserBet) GetPos() int32
func (*ControlGameNiuniuBetinfoUserBet) GetUid ¶
func (m *ControlGameNiuniuBetinfoUserBet) GetUid() int32
func (*ControlGameNiuniuBetinfoUserBet) ProtoMessage ¶
func (*ControlGameNiuniuBetinfoUserBet) ProtoMessage()
func (*ControlGameNiuniuBetinfoUserBet) Reset ¶
func (m *ControlGameNiuniuBetinfoUserBet) Reset()
func (*ControlGameNiuniuBetinfoUserBet) String ¶
func (m *ControlGameNiuniuBetinfoUserBet) String() string
func (*ControlGameNiuniuBetinfoUserBet) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuBetinfoUserBet) XXX_DiscardUnknown()
func (*ControlGameNiuniuBetinfoUserBet) XXX_Marshal ¶
func (m *ControlGameNiuniuBetinfoUserBet) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuBetinfoUserBet) XXX_Merge ¶
func (m *ControlGameNiuniuBetinfoUserBet) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuBetinfoUserBet) XXX_Size ¶
func (m *ControlGameNiuniuBetinfoUserBet) XXX_Size() int
func (*ControlGameNiuniuBetinfoUserBet) XXX_Unmarshal ¶
func (m *ControlGameNiuniuBetinfoUserBet) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuBossInfo ¶
type ControlGameNiuniuBossInfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuBossInfo) Descriptor ¶
func (*ControlGameNiuniuBossInfo) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuBossInfo) GetPos ¶
func (m *ControlGameNiuniuBossInfo) GetPos() int32
func (*ControlGameNiuniuBossInfo) GetUid ¶
func (m *ControlGameNiuniuBossInfo) GetUid() int32
func (*ControlGameNiuniuBossInfo) ProtoMessage ¶
func (*ControlGameNiuniuBossInfo) ProtoMessage()
func (*ControlGameNiuniuBossInfo) Reset ¶
func (m *ControlGameNiuniuBossInfo) Reset()
func (*ControlGameNiuniuBossInfo) String ¶
func (m *ControlGameNiuniuBossInfo) String() string
func (*ControlGameNiuniuBossInfo) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuBossInfo) XXX_DiscardUnknown()
func (*ControlGameNiuniuBossInfo) XXX_Marshal ¶
func (m *ControlGameNiuniuBossInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuBossInfo) XXX_Merge ¶
func (m *ControlGameNiuniuBossInfo) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuBossInfo) XXX_Size ¶
func (m *ControlGameNiuniuBossInfo) XXX_Size() int
func (*ControlGameNiuniuBossInfo) XXX_Unmarshal ¶
func (m *ControlGameNiuniuBossInfo) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuCardInfo ¶
type ControlGameNiuniuCardInfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` CardCount *int32 `protobuf:"varint,3,opt,name=card_count,json=cardCount,def=0" json:"card_count,omitempty"` Cards []*ControlGameNiuniuCardInfoCard `protobuf:"bytes,4,rep,name=cards" json:"cards,omitempty"` CardType *int32 `protobuf:"varint,5,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"` Points *int32 `protobuf:"varint,6,opt,name=points,def=0" json:"points,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuCardInfo) Descriptor ¶
func (*ControlGameNiuniuCardInfo) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuCardInfo) GetCardCount ¶
func (m *ControlGameNiuniuCardInfo) GetCardCount() int32
func (*ControlGameNiuniuCardInfo) GetCardType ¶
func (m *ControlGameNiuniuCardInfo) GetCardType() int32
func (*ControlGameNiuniuCardInfo) GetCards ¶
func (m *ControlGameNiuniuCardInfo) GetCards() []*ControlGameNiuniuCardInfoCard
func (*ControlGameNiuniuCardInfo) GetPoints ¶
func (m *ControlGameNiuniuCardInfo) GetPoints() int32
func (*ControlGameNiuniuCardInfo) GetPos ¶
func (m *ControlGameNiuniuCardInfo) GetPos() int32
func (*ControlGameNiuniuCardInfo) GetUid ¶
func (m *ControlGameNiuniuCardInfo) GetUid() int32
func (*ControlGameNiuniuCardInfo) ProtoMessage ¶
func (*ControlGameNiuniuCardInfo) ProtoMessage()
func (*ControlGameNiuniuCardInfo) Reset ¶
func (m *ControlGameNiuniuCardInfo) Reset()
func (*ControlGameNiuniuCardInfo) String ¶
func (m *ControlGameNiuniuCardInfo) String() string
func (*ControlGameNiuniuCardInfo) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuCardInfo) XXX_DiscardUnknown()
func (*ControlGameNiuniuCardInfo) XXX_Marshal ¶
func (m *ControlGameNiuniuCardInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuCardInfo) XXX_Merge ¶
func (m *ControlGameNiuniuCardInfo) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuCardInfo) XXX_Size ¶
func (m *ControlGameNiuniuCardInfo) XXX_Size() int
func (*ControlGameNiuniuCardInfo) XXX_Unmarshal ¶
func (m *ControlGameNiuniuCardInfo) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuCardInfoCard ¶
type ControlGameNiuniuCardInfoCard struct { Index *int32 `protobuf:"varint,1,opt,name=index,def=0" json:"index,omitempty"` Symbol *int32 `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuCardInfoCard) Descriptor ¶
func (*ControlGameNiuniuCardInfoCard) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuCardInfoCard) GetIndex ¶
func (m *ControlGameNiuniuCardInfoCard) GetIndex() int32
func (*ControlGameNiuniuCardInfoCard) GetSymbol ¶
func (m *ControlGameNiuniuCardInfoCard) GetSymbol() int32
func (*ControlGameNiuniuCardInfoCard) ProtoMessage ¶
func (*ControlGameNiuniuCardInfoCard) ProtoMessage()
func (*ControlGameNiuniuCardInfoCard) Reset ¶
func (m *ControlGameNiuniuCardInfoCard) Reset()
func (*ControlGameNiuniuCardInfoCard) String ¶
func (m *ControlGameNiuniuCardInfoCard) String() string
func (*ControlGameNiuniuCardInfoCard) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuCardInfoCard) XXX_DiscardUnknown()
func (*ControlGameNiuniuCardInfoCard) XXX_Marshal ¶
func (m *ControlGameNiuniuCardInfoCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuCardInfoCard) XXX_Merge ¶
func (m *ControlGameNiuniuCardInfoCard) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuCardInfoCard) XXX_Size ¶
func (m *ControlGameNiuniuCardInfoCard) XXX_Size() int
func (*ControlGameNiuniuCardInfoCard) XXX_Unmarshal ¶
func (m *ControlGameNiuniuCardInfoCard) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuMsg ¶
type ControlGameNiuniuMsg struct { Type *int32 `protobuf:"varint,1,req,name=type" json:"type,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,4,opt,name=nickname,def=" json:"nickname,omitempty"` Vip *int32 `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"` Pos *int32 `protobuf:"varint,6,opt,name=pos,def=0" json:"pos,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Golds *int32 `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"` Bonus *int32 `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"` Vipday *int32 `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"` Pond *int32 `protobuf:"varint,11,opt,name=pond,def=1" json:"pond,omitempty"` Seat *int32 `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"` Sex *string `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"` Readystate *int32 `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"` Ip *string `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
以下是牛牛的信息
func (*ControlGameNiuniuMsg) Descriptor ¶
func (*ControlGameNiuniuMsg) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuMsg) GetBonus ¶
func (m *ControlGameNiuniuMsg) GetBonus() int32
func (*ControlGameNiuniuMsg) GetGolds ¶
func (m *ControlGameNiuniuMsg) GetGolds() int32
func (*ControlGameNiuniuMsg) GetIp ¶
func (m *ControlGameNiuniuMsg) GetIp() string
func (*ControlGameNiuniuMsg) GetLevel ¶
func (m *ControlGameNiuniuMsg) GetLevel() int32
func (*ControlGameNiuniuMsg) GetNickname ¶
func (m *ControlGameNiuniuMsg) GetNickname() string
func (*ControlGameNiuniuMsg) GetPond ¶
func (m *ControlGameNiuniuMsg) GetPond() int32
func (*ControlGameNiuniuMsg) GetPos ¶
func (m *ControlGameNiuniuMsg) GetPos() int32
func (*ControlGameNiuniuMsg) GetReadystate ¶
func (m *ControlGameNiuniuMsg) GetReadystate() int32
func (*ControlGameNiuniuMsg) GetSeat ¶
func (m *ControlGameNiuniuMsg) GetSeat() int32
func (*ControlGameNiuniuMsg) GetSex ¶
func (m *ControlGameNiuniuMsg) GetSex() string
func (*ControlGameNiuniuMsg) GetTid ¶
func (m *ControlGameNiuniuMsg) GetTid() int32
func (*ControlGameNiuniuMsg) GetType ¶
func (m *ControlGameNiuniuMsg) GetType() int32
func (*ControlGameNiuniuMsg) GetUid ¶
func (m *ControlGameNiuniuMsg) GetUid() int32
func (*ControlGameNiuniuMsg) GetVip ¶
func (m *ControlGameNiuniuMsg) GetVip() int32
func (*ControlGameNiuniuMsg) GetVipday ¶
func (m *ControlGameNiuniuMsg) GetVipday() int32
func (*ControlGameNiuniuMsg) ProtoMessage ¶
func (*ControlGameNiuniuMsg) ProtoMessage()
func (*ControlGameNiuniuMsg) Reset ¶
func (m *ControlGameNiuniuMsg) Reset()
func (*ControlGameNiuniuMsg) String ¶
func (m *ControlGameNiuniuMsg) String() string
func (*ControlGameNiuniuMsg) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuMsg) XXX_DiscardUnknown()
func (*ControlGameNiuniuMsg) XXX_Marshal ¶
func (m *ControlGameNiuniuMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuMsg) XXX_Merge ¶
func (m *ControlGameNiuniuMsg) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuMsg) XXX_Size ¶
func (m *ControlGameNiuniuMsg) XXX_Size() int
func (*ControlGameNiuniuMsg) XXX_Unmarshal ¶
func (m *ControlGameNiuniuMsg) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuReady ¶
type ControlGameNiuniuReady struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Ready *int32 `protobuf:"varint,3,opt,name=ready,def=1" json:"ready,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuReady) Descriptor ¶
func (*ControlGameNiuniuReady) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuReady) GetPos ¶
func (m *ControlGameNiuniuReady) GetPos() int32
func (*ControlGameNiuniuReady) GetReady ¶
func (m *ControlGameNiuniuReady) GetReady() int32
func (*ControlGameNiuniuReady) GetUid ¶
func (m *ControlGameNiuniuReady) GetUid() int32
func (*ControlGameNiuniuReady) ProtoMessage ¶
func (*ControlGameNiuniuReady) ProtoMessage()
func (*ControlGameNiuniuReady) Reset ¶
func (m *ControlGameNiuniuReady) Reset()
func (*ControlGameNiuniuReady) String ¶
func (m *ControlGameNiuniuReady) String() string
func (*ControlGameNiuniuReady) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuReady) XXX_DiscardUnknown()
func (*ControlGameNiuniuReady) XXX_Marshal ¶
func (m *ControlGameNiuniuReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuReady) XXX_Merge ¶
func (m *ControlGameNiuniuReady) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuReady) XXX_Size ¶
func (m *ControlGameNiuniuReady) XXX_Size() int
func (*ControlGameNiuniuReady) XXX_Unmarshal ¶
func (m *ControlGameNiuniuReady) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuResult ¶
type ControlGameNiuniuResult struct { Roomtid *int32 `protobuf:"varint,1,opt,name=roomtid,def=0" json:"roomtid,omitempty"` CurRound *int32 `protobuf:"varint,2,opt,name=cur_round,json=curRound,def=0" json:"cur_round,omitempty"` MaxRound *int32 `protobuf:"varint,3,opt,name=max_round,json=maxRound,def=0" json:"max_round,omitempty"` UserList []*ControlGameNiuniuResultUserGameResult `protobuf:"bytes,4,rep,name=user_list,json=userList" json:"user_list,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuResult) Descriptor ¶
func (*ControlGameNiuniuResult) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuResult) GetCurRound ¶
func (m *ControlGameNiuniuResult) GetCurRound() int32
func (*ControlGameNiuniuResult) GetMaxRound ¶
func (m *ControlGameNiuniuResult) GetMaxRound() int32
func (*ControlGameNiuniuResult) GetRoomtid ¶
func (m *ControlGameNiuniuResult) GetRoomtid() int32
func (*ControlGameNiuniuResult) GetUserList ¶
func (m *ControlGameNiuniuResult) GetUserList() []*ControlGameNiuniuResultUserGameResult
func (*ControlGameNiuniuResult) ProtoMessage ¶
func (*ControlGameNiuniuResult) ProtoMessage()
func (*ControlGameNiuniuResult) Reset ¶
func (m *ControlGameNiuniuResult) Reset()
func (*ControlGameNiuniuResult) String ¶
func (m *ControlGameNiuniuResult) String() string
func (*ControlGameNiuniuResult) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuResult) XXX_DiscardUnknown()
func (*ControlGameNiuniuResult) XXX_Marshal ¶
func (m *ControlGameNiuniuResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuResult) XXX_Merge ¶
func (m *ControlGameNiuniuResult) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuResult) XXX_Size ¶
func (m *ControlGameNiuniuResult) XXX_Size() int
func (*ControlGameNiuniuResult) XXX_Unmarshal ¶
func (m *ControlGameNiuniuResult) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuResultUserGameResult ¶
type ControlGameNiuniuResultUserGameResult struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Score *int32 `protobuf:"varint,3,opt,name=score,def=0" json:"score,omitempty"` AllWinCount *int32 `protobuf:"varint,4,opt,name=all_win_count,json=allWinCount,def=0" json:"all_win_count,omitempty"` AllLoseCount *int32 `protobuf:"varint,5,opt,name=all_lose_count,json=allLoseCount,def=0" json:"all_lose_count,omitempty"` Niu_10Count *int32 `protobuf:"varint,6,opt,name=niu_10_count,json=niu10Count,def=0" json:"niu_10_count,omitempty"` Niu_11Count *int32 `protobuf:"varint,7,opt,name=niu_11_count,json=niu11Count,def=0" json:"niu_11_count,omitempty"` Niu_12Count *int32 `protobuf:"varint,8,opt,name=niu_12_count,json=niu12Count,def=0" json:"niu_12_count,omitempty"` Niu_13Count *int32 `protobuf:"varint,9,opt,name=niu_13_count,json=niu13Count,def=0" json:"niu_13_count,omitempty"` WinCount *int32 `protobuf:"varint,10,opt,name=win_count,json=winCount,def=0" json:"win_count,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuResultUserGameResult) Descriptor ¶
func (*ControlGameNiuniuResultUserGameResult) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuResultUserGameResult) GetAllLoseCount ¶
func (m *ControlGameNiuniuResultUserGameResult) GetAllLoseCount() int32
func (*ControlGameNiuniuResultUserGameResult) GetAllWinCount ¶
func (m *ControlGameNiuniuResultUserGameResult) GetAllWinCount() int32
func (*ControlGameNiuniuResultUserGameResult) GetNiu_10Count ¶
func (m *ControlGameNiuniuResultUserGameResult) GetNiu_10Count() int32
func (*ControlGameNiuniuResultUserGameResult) GetNiu_11Count ¶
func (m *ControlGameNiuniuResultUserGameResult) GetNiu_11Count() int32
func (*ControlGameNiuniuResultUserGameResult) GetNiu_12Count ¶
func (m *ControlGameNiuniuResultUserGameResult) GetNiu_12Count() int32
func (*ControlGameNiuniuResultUserGameResult) GetNiu_13Count ¶
func (m *ControlGameNiuniuResultUserGameResult) GetNiu_13Count() int32
func (*ControlGameNiuniuResultUserGameResult) GetPos ¶
func (m *ControlGameNiuniuResultUserGameResult) GetPos() int32
func (*ControlGameNiuniuResultUserGameResult) GetScore ¶
func (m *ControlGameNiuniuResultUserGameResult) GetScore() int32
func (*ControlGameNiuniuResultUserGameResult) GetUid ¶
func (m *ControlGameNiuniuResultUserGameResult) GetUid() int32
func (*ControlGameNiuniuResultUserGameResult) GetWinCount ¶
func (m *ControlGameNiuniuResultUserGameResult) GetWinCount() int32
func (*ControlGameNiuniuResultUserGameResult) ProtoMessage ¶
func (*ControlGameNiuniuResultUserGameResult) ProtoMessage()
func (*ControlGameNiuniuResultUserGameResult) Reset ¶
func (m *ControlGameNiuniuResultUserGameResult) Reset()
func (*ControlGameNiuniuResultUserGameResult) String ¶
func (m *ControlGameNiuniuResultUserGameResult) String() string
func (*ControlGameNiuniuResultUserGameResult) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuResultUserGameResult) XXX_DiscardUnknown()
func (*ControlGameNiuniuResultUserGameResult) XXX_Marshal ¶
func (m *ControlGameNiuniuResultUserGameResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuResultUserGameResult) XXX_Merge ¶
func (m *ControlGameNiuniuResultUserGameResult) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuResultUserGameResult) XXX_Size ¶
func (m *ControlGameNiuniuResultUserGameResult) XXX_Size() int
func (*ControlGameNiuniuResultUserGameResult) XXX_Unmarshal ¶
func (m *ControlGameNiuniuResultUserGameResult) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuRobBoss ¶
type ControlGameNiuniuRobBoss struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,3,opt,name=rel,def=0" json:"rel,omitempty"` RobBoss *int32 `protobuf:"varint,4,opt,name=rob_boss,json=robBoss,def=0" json:"rob_boss,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuRobBoss) Descriptor ¶
func (*ControlGameNiuniuRobBoss) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuRobBoss) GetPos ¶
func (m *ControlGameNiuniuRobBoss) GetPos() int32
func (*ControlGameNiuniuRobBoss) GetRel ¶
func (m *ControlGameNiuniuRobBoss) GetRel() int32
func (*ControlGameNiuniuRobBoss) GetRobBoss ¶
func (m *ControlGameNiuniuRobBoss) GetRobBoss() int32
func (*ControlGameNiuniuRobBoss) GetUid ¶
func (m *ControlGameNiuniuRobBoss) GetUid() int32
func (*ControlGameNiuniuRobBoss) ProtoMessage ¶
func (*ControlGameNiuniuRobBoss) ProtoMessage()
func (*ControlGameNiuniuRobBoss) Reset ¶
func (m *ControlGameNiuniuRobBoss) Reset()
func (*ControlGameNiuniuRobBoss) String ¶
func (m *ControlGameNiuniuRobBoss) String() string
func (*ControlGameNiuniuRobBoss) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuRobBoss) XXX_DiscardUnknown()
func (*ControlGameNiuniuRobBoss) XXX_Marshal ¶
func (m *ControlGameNiuniuRobBoss) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuRobBoss) XXX_Merge ¶
func (m *ControlGameNiuniuRobBoss) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuRobBoss) XXX_Size ¶
func (m *ControlGameNiuniuRobBoss) XXX_Size() int
func (*ControlGameNiuniuRobBoss) XXX_Unmarshal ¶
func (m *ControlGameNiuniuRobBoss) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuShowCard ¶
type ControlGameNiuniuShowCard struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` CardType *int32 `protobuf:"varint,3,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"` Points *int32 `protobuf:"varint,4,opt,name=points,def=0" json:"points,omitempty"` Cards []*ControlGameNiuniuShowCardCard `protobuf:"bytes,5,rep,name=cards" json:"cards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuShowCard) Descriptor ¶
func (*ControlGameNiuniuShowCard) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuShowCard) GetCardType ¶
func (m *ControlGameNiuniuShowCard) GetCardType() int32
func (*ControlGameNiuniuShowCard) GetCards ¶
func (m *ControlGameNiuniuShowCard) GetCards() []*ControlGameNiuniuShowCardCard
func (*ControlGameNiuniuShowCard) GetPoints ¶
func (m *ControlGameNiuniuShowCard) GetPoints() int32
func (*ControlGameNiuniuShowCard) GetPos ¶
func (m *ControlGameNiuniuShowCard) GetPos() int32
func (*ControlGameNiuniuShowCard) GetUid ¶
func (m *ControlGameNiuniuShowCard) GetUid() int32
func (*ControlGameNiuniuShowCard) ProtoMessage ¶
func (*ControlGameNiuniuShowCard) ProtoMessage()
func (*ControlGameNiuniuShowCard) Reset ¶
func (m *ControlGameNiuniuShowCard) Reset()
func (*ControlGameNiuniuShowCard) String ¶
func (m *ControlGameNiuniuShowCard) String() string
func (*ControlGameNiuniuShowCard) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuShowCard) XXX_DiscardUnknown()
func (*ControlGameNiuniuShowCard) XXX_Marshal ¶
func (m *ControlGameNiuniuShowCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuShowCard) XXX_Merge ¶
func (m *ControlGameNiuniuShowCard) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuShowCard) XXX_Size ¶
func (m *ControlGameNiuniuShowCard) XXX_Size() int
func (*ControlGameNiuniuShowCard) XXX_Unmarshal ¶
func (m *ControlGameNiuniuShowCard) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuShowCardCard ¶
type ControlGameNiuniuShowCardCard struct { Index *int32 `protobuf:"varint,1,opt,name=index,def=0" json:"index,omitempty"` Symbol *int32 `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuShowCardCard) Descriptor ¶
func (*ControlGameNiuniuShowCardCard) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuShowCardCard) GetIndex ¶
func (m *ControlGameNiuniuShowCardCard) GetIndex() int32
func (*ControlGameNiuniuShowCardCard) GetSymbol ¶
func (m *ControlGameNiuniuShowCardCard) GetSymbol() int32
func (*ControlGameNiuniuShowCardCard) ProtoMessage ¶
func (*ControlGameNiuniuShowCardCard) ProtoMessage()
func (*ControlGameNiuniuShowCardCard) Reset ¶
func (m *ControlGameNiuniuShowCardCard) Reset()
func (*ControlGameNiuniuShowCardCard) String ¶
func (m *ControlGameNiuniuShowCardCard) String() string
func (*ControlGameNiuniuShowCardCard) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuShowCardCard) XXX_DiscardUnknown()
func (*ControlGameNiuniuShowCardCard) XXX_Marshal ¶
func (m *ControlGameNiuniuShowCardCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuShowCardCard) XXX_Merge ¶
func (m *ControlGameNiuniuShowCardCard) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuShowCardCard) XXX_Size ¶
func (m *ControlGameNiuniuShowCardCard) XXX_Size() int
func (*ControlGameNiuniuShowCardCard) XXX_Unmarshal ¶
func (m *ControlGameNiuniuShowCardCard) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuTableinfo ¶
type ControlGameNiuniuTableinfo struct { Rtype *int32 `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"` Roomstate *int32 `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"` BossPos *int32 `protobuf:"varint,5,opt,name=boss_pos,json=bossPos,def=0" json:"boss_pos,omitempty"` Curcount *int32 `protobuf:"varint,6,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,7,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Ncode *int32 `protobuf:"varint,8,opt,name=ncode,def=0" json:"ncode,omitempty"` Gametype *int32 `protobuf:"varint,9,opt,name=gametype,def=1" json:"gametype,omitempty"` Scoretype *int32 `protobuf:"varint,10,opt,name=scoretype,def=1" json:"scoretype,omitempty"` PlayerNum *int32 `protobuf:"varint,11,opt,name=player_num,json=playerNum,def=4" json:"player_num,omitempty"` Aa *int32 `protobuf:"varint,12,opt,name=aa,def=0" json:"aa,omitempty"` Ownerexit *int32 `protobuf:"varint,13,opt,name=ownerexit,def=0" json:"ownerexit,omitempty"` Ownerid *int32 `protobuf:"varint,14,opt,name=ownerid,def=0" json:"ownerid,omitempty"` Opentype *int32 `protobuf:"varint,15,opt,name=opentype,def=0" json:"opentype,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuTableinfo) Descriptor ¶
func (*ControlGameNiuniuTableinfo) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuTableinfo) GetAa ¶
func (m *ControlGameNiuniuTableinfo) GetAa() int32
func (*ControlGameNiuniuTableinfo) GetBossPos ¶
func (m *ControlGameNiuniuTableinfo) GetBossPos() int32
func (*ControlGameNiuniuTableinfo) GetCurcount ¶
func (m *ControlGameNiuniuTableinfo) GetCurcount() int32
func (*ControlGameNiuniuTableinfo) GetGametype ¶
func (m *ControlGameNiuniuTableinfo) GetGametype() int32
func (*ControlGameNiuniuTableinfo) GetNcode ¶
func (m *ControlGameNiuniuTableinfo) GetNcode() int32
func (*ControlGameNiuniuTableinfo) GetOpentype ¶
func (m *ControlGameNiuniuTableinfo) GetOpentype() int32
func (*ControlGameNiuniuTableinfo) GetOwnerexit ¶
func (m *ControlGameNiuniuTableinfo) GetOwnerexit() int32
func (*ControlGameNiuniuTableinfo) GetOwnerid ¶
func (m *ControlGameNiuniuTableinfo) GetOwnerid() int32
func (*ControlGameNiuniuTableinfo) GetPlayerNum ¶
func (m *ControlGameNiuniuTableinfo) GetPlayerNum() int32
func (*ControlGameNiuniuTableinfo) GetRidx ¶
func (m *ControlGameNiuniuTableinfo) GetRidx() int32
func (*ControlGameNiuniuTableinfo) GetRoomstate ¶
func (m *ControlGameNiuniuTableinfo) GetRoomstate() int32
func (*ControlGameNiuniuTableinfo) GetRtype ¶
func (m *ControlGameNiuniuTableinfo) GetRtype() int32
func (*ControlGameNiuniuTableinfo) GetScoretype ¶
func (m *ControlGameNiuniuTableinfo) GetScoretype() int32
func (*ControlGameNiuniuTableinfo) GetSumcount ¶
func (m *ControlGameNiuniuTableinfo) GetSumcount() int32
func (*ControlGameNiuniuTableinfo) GetTid ¶
func (m *ControlGameNiuniuTableinfo) GetTid() int32
func (*ControlGameNiuniuTableinfo) ProtoMessage ¶
func (*ControlGameNiuniuTableinfo) ProtoMessage()
func (*ControlGameNiuniuTableinfo) Reset ¶
func (m *ControlGameNiuniuTableinfo) Reset()
func (*ControlGameNiuniuTableinfo) String ¶
func (m *ControlGameNiuniuTableinfo) String() string
func (*ControlGameNiuniuTableinfo) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuTableinfo) XXX_DiscardUnknown()
func (*ControlGameNiuniuTableinfo) XXX_Marshal ¶
func (m *ControlGameNiuniuTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuTableinfo) XXX_Merge ¶
func (m *ControlGameNiuniuTableinfo) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuTableinfo) XXX_Size ¶
func (m *ControlGameNiuniuTableinfo) XXX_Size() int
func (*ControlGameNiuniuTableinfo) XXX_Unmarshal ¶
func (m *ControlGameNiuniuTableinfo) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuUserinfo ¶
type ControlGameNiuniuUserinfo struct { User []*ControlGameNiuniuUserinfoUserAttr `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"` Handlepos *int32 `protobuf:"varint,2,opt,name=handlepos,def=0" json:"handlepos,omitempty"` Reconnect *int32 `protobuf:"varint,3,opt,name=reconnect,def=0" json:"reconnect,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuUserinfo) Descriptor ¶
func (*ControlGameNiuniuUserinfo) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuUserinfo) GetHandlepos ¶
func (m *ControlGameNiuniuUserinfo) GetHandlepos() int32
func (*ControlGameNiuniuUserinfo) GetReconnect ¶
func (m *ControlGameNiuniuUserinfo) GetReconnect() int32
func (*ControlGameNiuniuUserinfo) GetUser ¶
func (m *ControlGameNiuniuUserinfo) GetUser() []*ControlGameNiuniuUserinfoUserAttr
func (*ControlGameNiuniuUserinfo) ProtoMessage ¶
func (*ControlGameNiuniuUserinfo) ProtoMessage()
func (*ControlGameNiuniuUserinfo) Reset ¶
func (m *ControlGameNiuniuUserinfo) Reset()
func (*ControlGameNiuniuUserinfo) String ¶
func (m *ControlGameNiuniuUserinfo) String() string
func (*ControlGameNiuniuUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuUserinfo) XXX_DiscardUnknown()
func (*ControlGameNiuniuUserinfo) XXX_Marshal ¶
func (m *ControlGameNiuniuUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuUserinfo) XXX_Merge ¶
func (m *ControlGameNiuniuUserinfo) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuUserinfo) XXX_Size ¶
func (m *ControlGameNiuniuUserinfo) XXX_Size() int
func (*ControlGameNiuniuUserinfo) XXX_Unmarshal ¶
func (m *ControlGameNiuniuUserinfo) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuUserinfoUserAttr ¶
type ControlGameNiuniuUserinfoUserAttr struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Vip *int32 `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"` Sex *string `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"` Sign *int32 `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"` Nickname *string `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Score *int32 `protobuf:"varint,8,opt,name=score,def=0" json:"score,omitempty"` Ip *string `protobuf:"bytes,9,opt,name=ip,def=" json:"ip,omitempty"` ReadyState *int32 `protobuf:"varint,10,opt,name=ready_state,json=readyState,def=0" json:"ready_state,omitempty"` RobBossState *int32 `protobuf:"varint,11,opt,name=rob_boss_state,json=robBossState,def=0" json:"rob_boss_state,omitempty"` ShowCardsState *int32 `protobuf:"varint,12,opt,name=show_cards_state,json=showCardsState,def=0" json:"show_cards_state,omitempty"` BetScore *int32 `protobuf:"varint,13,opt,name=bet_score,json=betScore,def=0" json:"bet_score,omitempty"` CardType *int32 `protobuf:"varint,14,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"` Points *int32 `protobuf:"varint,15,opt,name=points,def=0" json:"points,omitempty"` Cards []*ControlGameNiuniuUserinfoUserAttrCard `protobuf:"bytes,16,rep,name=cards" json:"cards,omitempty"` RobAction *int32 `protobuf:"varint,17,opt,name=rob_action,json=robAction,def=0" json:"rob_action,omitempty"` Win *int32 `protobuf:"varint,18,opt,name=win,def=0" json:"win,omitempty"` Guajian *int32 `protobuf:"varint,19,opt,name=guajian,def=0" json:"guajian,omitempty"` Userinfo *string `protobuf:"bytes,20,opt,name=userinfo,def=" json:"userinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuUserinfoUserAttr) Descriptor ¶
func (*ControlGameNiuniuUserinfoUserAttr) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuUserinfoUserAttr) GetBetScore ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetBetScore() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetCardType ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetCardType() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetCards ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetCards() []*ControlGameNiuniuUserinfoUserAttrCard
func (*ControlGameNiuniuUserinfoUserAttr) GetGuajian ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetGuajian() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetIp ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetIp() string
func (*ControlGameNiuniuUserinfoUserAttr) GetLevel ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetLevel() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetNickname ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetNickname() string
func (*ControlGameNiuniuUserinfoUserAttr) GetPoints ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetPoints() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetPos ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetPos() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetReadyState ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetReadyState() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetRobAction ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetRobAction() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetRobBossState ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetRobBossState() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetScore ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetScore() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetSex ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetSex() string
func (*ControlGameNiuniuUserinfoUserAttr) GetShowCardsState ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetShowCardsState() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetSign ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetSign() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetUid ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetUid() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetUserinfo ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetUserinfo() string
func (*ControlGameNiuniuUserinfoUserAttr) GetVip ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetVip() int32
func (*ControlGameNiuniuUserinfoUserAttr) GetWin ¶
func (m *ControlGameNiuniuUserinfoUserAttr) GetWin() int32
func (*ControlGameNiuniuUserinfoUserAttr) ProtoMessage ¶
func (*ControlGameNiuniuUserinfoUserAttr) ProtoMessage()
func (*ControlGameNiuniuUserinfoUserAttr) Reset ¶
func (m *ControlGameNiuniuUserinfoUserAttr) Reset()
func (*ControlGameNiuniuUserinfoUserAttr) String ¶
func (m *ControlGameNiuniuUserinfoUserAttr) String() string
func (*ControlGameNiuniuUserinfoUserAttr) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuUserinfoUserAttr) XXX_DiscardUnknown()
func (*ControlGameNiuniuUserinfoUserAttr) XXX_Marshal ¶
func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuUserinfoUserAttr) XXX_Merge ¶
func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuUserinfoUserAttr) XXX_Size ¶
func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Size() int
func (*ControlGameNiuniuUserinfoUserAttr) XXX_Unmarshal ¶
func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Unmarshal(b []byte) error
type ControlGameNiuniuUserinfoUserAttrCard ¶
type ControlGameNiuniuUserinfoUserAttrCard struct { Index *int32 `protobuf:"varint,1,opt,name=index,def=0" json:"index,omitempty"` Symbol *int32 `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameNiuniuUserinfoUserAttrCard) Descriptor ¶
func (*ControlGameNiuniuUserinfoUserAttrCard) Descriptor() ([]byte, []int)
func (*ControlGameNiuniuUserinfoUserAttrCard) GetIndex ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) GetIndex() int32
func (*ControlGameNiuniuUserinfoUserAttrCard) GetSymbol ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) GetSymbol() int32
func (*ControlGameNiuniuUserinfoUserAttrCard) ProtoMessage ¶
func (*ControlGameNiuniuUserinfoUserAttrCard) ProtoMessage()
func (*ControlGameNiuniuUserinfoUserAttrCard) Reset ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) Reset()
func (*ControlGameNiuniuUserinfoUserAttrCard) String ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) String() string
func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_DiscardUnknown ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_DiscardUnknown()
func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Marshal ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Merge ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Merge(src proto.Message)
func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Size ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Size() int
func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Unmarshal ¶
func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Unmarshal(b []byte) error
type ControlGameOffline ¶
type ControlGameOffline struct { Uid *int32 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"` Unbanker *int32 `protobuf:"varint,2,opt,name=unbanker" json:"unbanker,omitempty"` Gatebet []int64 `protobuf:"varint,3,rep,packed,name=gatebet" json:"gatebet,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel" json:"rel,omitempty"` Golds *int64 `protobuf:"varint,5,opt,name=golds" json:"golds,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOffline) Descriptor ¶
func (*ControlGameOffline) Descriptor() ([]byte, []int)
func (*ControlGameOffline) GetGatebet ¶
func (m *ControlGameOffline) GetGatebet() []int64
func (*ControlGameOffline) GetGolds ¶
func (m *ControlGameOffline) GetGolds() int64
func (*ControlGameOffline) GetRel ¶
func (m *ControlGameOffline) GetRel() int32
func (*ControlGameOffline) GetUid ¶
func (m *ControlGameOffline) GetUid() int32
func (*ControlGameOffline) GetUnbanker ¶
func (m *ControlGameOffline) GetUnbanker() int32
func (*ControlGameOffline) ProtoMessage ¶
func (*ControlGameOffline) ProtoMessage()
func (*ControlGameOffline) Reset ¶
func (m *ControlGameOffline) Reset()
func (*ControlGameOffline) String ¶
func (m *ControlGameOffline) String() string
func (*ControlGameOffline) XXX_DiscardUnknown ¶
func (m *ControlGameOffline) XXX_DiscardUnknown()
func (*ControlGameOffline) XXX_Marshal ¶
func (m *ControlGameOffline) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOffline) XXX_Merge ¶
func (m *ControlGameOffline) XXX_Merge(src proto.Message)
func (*ControlGameOffline) XXX_Size ¶
func (m *ControlGameOffline) XXX_Size() int
func (*ControlGameOffline) XXX_Unmarshal ¶
func (m *ControlGameOffline) XXX_Unmarshal(b []byte) error
type ControlGameOperationBankercard ¶
type ControlGameOperationBankercard struct { Bankercard *int32 `protobuf:"varint,1,opt,name=bankercard,def=0" json:"bankercard,omitempty"` Bankerpos *int32 `protobuf:"varint,2,opt,name=bankerpos,def=0" json:"bankerpos,omitempty"` Bankeruid *int32 `protobuf:"varint,3,opt,name=bankeruid,def=0" json:"bankeruid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
--------------------------------跑得快项目新增协议-------------------------------------
func (*ControlGameOperationBankercard) Descriptor ¶
func (*ControlGameOperationBankercard) Descriptor() ([]byte, []int)
func (*ControlGameOperationBankercard) GetBankercard ¶
func (m *ControlGameOperationBankercard) GetBankercard() int32
func (*ControlGameOperationBankercard) GetBankerpos ¶
func (m *ControlGameOperationBankercard) GetBankerpos() int32
func (*ControlGameOperationBankercard) GetBankeruid ¶
func (m *ControlGameOperationBankercard) GetBankeruid() int32
func (*ControlGameOperationBankercard) ProtoMessage ¶
func (*ControlGameOperationBankercard) ProtoMessage()
func (*ControlGameOperationBankercard) Reset ¶
func (m *ControlGameOperationBankercard) Reset()
func (*ControlGameOperationBankercard) String ¶
func (m *ControlGameOperationBankercard) String() string
func (*ControlGameOperationBankercard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationBankercard) XXX_DiscardUnknown()
func (*ControlGameOperationBankercard) XXX_Marshal ¶
func (m *ControlGameOperationBankercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationBankercard) XXX_Merge ¶
func (m *ControlGameOperationBankercard) XXX_Merge(src proto.Message)
func (*ControlGameOperationBankercard) XXX_Size ¶
func (m *ControlGameOperationBankercard) XXX_Size() int
func (*ControlGameOperationBankercard) XXX_Unmarshal ¶
func (m *ControlGameOperationBankercard) XXX_Unmarshal(b []byte) error
type ControlGameOperationBombscore ¶
type ControlGameOperationBombscore struct { Info []*ControlGameOperationBombscoreScoreinfo `protobuf:"bytes,1,rep,name=info" json:"info,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationBombscore) Descriptor ¶
func (*ControlGameOperationBombscore) Descriptor() ([]byte, []int)
func (*ControlGameOperationBombscore) GetInfo ¶
func (m *ControlGameOperationBombscore) GetInfo() []*ControlGameOperationBombscoreScoreinfo
func (*ControlGameOperationBombscore) ProtoMessage ¶
func (*ControlGameOperationBombscore) ProtoMessage()
func (*ControlGameOperationBombscore) Reset ¶
func (m *ControlGameOperationBombscore) Reset()
func (*ControlGameOperationBombscore) String ¶
func (m *ControlGameOperationBombscore) String() string
func (*ControlGameOperationBombscore) XXX_DiscardUnknown ¶
func (m *ControlGameOperationBombscore) XXX_DiscardUnknown()
func (*ControlGameOperationBombscore) XXX_Marshal ¶
func (m *ControlGameOperationBombscore) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationBombscore) XXX_Merge ¶
func (m *ControlGameOperationBombscore) XXX_Merge(src proto.Message)
func (*ControlGameOperationBombscore) XXX_Size ¶
func (m *ControlGameOperationBombscore) XXX_Size() int
func (*ControlGameOperationBombscore) XXX_Unmarshal ¶
func (m *ControlGameOperationBombscore) XXX_Unmarshal(b []byte) error
type ControlGameOperationBombscoreScoreinfo ¶
type ControlGameOperationBombscoreScoreinfo struct { Pos *int32 `protobuf:"varint,1,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Score *int32 `protobuf:"varint,3,opt,name=score,def=0" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationBombscoreScoreinfo) Descriptor ¶
func (*ControlGameOperationBombscoreScoreinfo) Descriptor() ([]byte, []int)
func (*ControlGameOperationBombscoreScoreinfo) GetPos ¶
func (m *ControlGameOperationBombscoreScoreinfo) GetPos() int32
func (*ControlGameOperationBombscoreScoreinfo) GetScore ¶
func (m *ControlGameOperationBombscoreScoreinfo) GetScore() int32
func (*ControlGameOperationBombscoreScoreinfo) GetUid ¶
func (m *ControlGameOperationBombscoreScoreinfo) GetUid() int32
func (*ControlGameOperationBombscoreScoreinfo) ProtoMessage ¶
func (*ControlGameOperationBombscoreScoreinfo) ProtoMessage()
func (*ControlGameOperationBombscoreScoreinfo) Reset ¶
func (m *ControlGameOperationBombscoreScoreinfo) Reset()
func (*ControlGameOperationBombscoreScoreinfo) String ¶
func (m *ControlGameOperationBombscoreScoreinfo) String() string
func (*ControlGameOperationBombscoreScoreinfo) XXX_DiscardUnknown ¶
func (m *ControlGameOperationBombscoreScoreinfo) XXX_DiscardUnknown()
func (*ControlGameOperationBombscoreScoreinfo) XXX_Marshal ¶
func (m *ControlGameOperationBombscoreScoreinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationBombscoreScoreinfo) XXX_Merge ¶
func (m *ControlGameOperationBombscoreScoreinfo) XXX_Merge(src proto.Message)
func (*ControlGameOperationBombscoreScoreinfo) XXX_Size ¶
func (m *ControlGameOperationBombscoreScoreinfo) XXX_Size() int
func (*ControlGameOperationBombscoreScoreinfo) XXX_Unmarshal ¶
func (m *ControlGameOperationBombscoreScoreinfo) XXX_Unmarshal(b []byte) error
type ControlGameOperationBuhua ¶
type ControlGameOperationBuhua struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Count *int32 `protobuf:"varint,4,opt,name=count,def=0" json:"count,omitempty"` Buhuacards []int32 `protobuf:"varint,5,rep,name=buhuacards" json:"buhuacards,omitempty"` Huanhuicards []int32 `protobuf:"varint,6,rep,name=huanhuicards" json:"huanhuicards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationBuhua) Descriptor ¶
func (*ControlGameOperationBuhua) Descriptor() ([]byte, []int)
func (*ControlGameOperationBuhua) GetBuhuacards ¶
func (m *ControlGameOperationBuhua) GetBuhuacards() []int32
func (*ControlGameOperationBuhua) GetCount ¶
func (m *ControlGameOperationBuhua) GetCount() int32
func (*ControlGameOperationBuhua) GetHuanhuicards ¶
func (m *ControlGameOperationBuhua) GetHuanhuicards() []int32
func (*ControlGameOperationBuhua) GetPos ¶
func (m *ControlGameOperationBuhua) GetPos() int32
func (*ControlGameOperationBuhua) GetRel ¶
func (m *ControlGameOperationBuhua) GetRel() int32
func (*ControlGameOperationBuhua) GetUid ¶
func (m *ControlGameOperationBuhua) GetUid() int32
func (*ControlGameOperationBuhua) ProtoMessage ¶
func (*ControlGameOperationBuhua) ProtoMessage()
func (*ControlGameOperationBuhua) Reset ¶
func (m *ControlGameOperationBuhua) Reset()
func (*ControlGameOperationBuhua) String ¶
func (m *ControlGameOperationBuhua) String() string
func (*ControlGameOperationBuhua) XXX_DiscardUnknown ¶
func (m *ControlGameOperationBuhua) XXX_DiscardUnknown()
func (*ControlGameOperationBuhua) XXX_Marshal ¶
func (m *ControlGameOperationBuhua) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationBuhua) XXX_Merge ¶
func (m *ControlGameOperationBuhua) XXX_Merge(src proto.Message)
func (*ControlGameOperationBuhua) XXX_Size ¶
func (m *ControlGameOperationBuhua) XXX_Size() int
func (*ControlGameOperationBuhua) XXX_Unmarshal ¶
func (m *ControlGameOperationBuhua) XXX_Unmarshal(b []byte) error
type ControlGameOperationCancelting ¶
type ControlGameOperationCancelting struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationCancelting) Descriptor ¶
func (*ControlGameOperationCancelting) Descriptor() ([]byte, []int)
func (*ControlGameOperationCancelting) GetPos ¶
func (m *ControlGameOperationCancelting) GetPos() int32
func (*ControlGameOperationCancelting) GetUid ¶
func (m *ControlGameOperationCancelting) GetUid() int32
func (*ControlGameOperationCancelting) ProtoMessage ¶
func (*ControlGameOperationCancelting) ProtoMessage()
func (*ControlGameOperationCancelting) Reset ¶
func (m *ControlGameOperationCancelting) Reset()
func (*ControlGameOperationCancelting) String ¶
func (m *ControlGameOperationCancelting) String() string
func (*ControlGameOperationCancelting) XXX_DiscardUnknown ¶
func (m *ControlGameOperationCancelting) XXX_DiscardUnknown()
func (*ControlGameOperationCancelting) XXX_Marshal ¶
func (m *ControlGameOperationCancelting) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationCancelting) XXX_Merge ¶
func (m *ControlGameOperationCancelting) XXX_Merge(src proto.Message)
func (*ControlGameOperationCancelting) XXX_Size ¶
func (m *ControlGameOperationCancelting) XXX_Size() int
func (*ControlGameOperationCancelting) XXX_Unmarshal ¶
func (m *ControlGameOperationCancelting) XXX_Unmarshal(b []byte) error
type ControlGameOperationChengbao ¶
type ControlGameOperationChengbao struct { Nusers []*ControlGameOperationChengbaoUsers `protobuf:"bytes,1,rep,name=nusers" json:"nusers,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationChengbao) Descriptor ¶
func (*ControlGameOperationChengbao) Descriptor() ([]byte, []int)
func (*ControlGameOperationChengbao) GetNusers ¶
func (m *ControlGameOperationChengbao) GetNusers() []*ControlGameOperationChengbaoUsers
func (*ControlGameOperationChengbao) ProtoMessage ¶
func (*ControlGameOperationChengbao) ProtoMessage()
func (*ControlGameOperationChengbao) Reset ¶
func (m *ControlGameOperationChengbao) Reset()
func (*ControlGameOperationChengbao) String ¶
func (m *ControlGameOperationChengbao) String() string
func (*ControlGameOperationChengbao) XXX_DiscardUnknown ¶
func (m *ControlGameOperationChengbao) XXX_DiscardUnknown()
func (*ControlGameOperationChengbao) XXX_Marshal ¶
func (m *ControlGameOperationChengbao) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationChengbao) XXX_Merge ¶
func (m *ControlGameOperationChengbao) XXX_Merge(src proto.Message)
func (*ControlGameOperationChengbao) XXX_Size ¶
func (m *ControlGameOperationChengbao) XXX_Size() int
func (*ControlGameOperationChengbao) XXX_Unmarshal ¶
func (m *ControlGameOperationChengbao) XXX_Unmarshal(b []byte) error
type ControlGameOperationChengbaoUsers ¶
type ControlGameOperationChengbaoUsers struct { Pos *int32 `protobuf:"varint,1,opt,name=pos,def=-1" json:"pos,omitempty"` Chengbaouser []int32 `protobuf:"varint,2,rep,name=chengbaouser" json:"chengbaouser,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationChengbaoUsers) Descriptor ¶
func (*ControlGameOperationChengbaoUsers) Descriptor() ([]byte, []int)
func (*ControlGameOperationChengbaoUsers) GetChengbaouser ¶
func (m *ControlGameOperationChengbaoUsers) GetChengbaouser() []int32
func (*ControlGameOperationChengbaoUsers) GetPos ¶
func (m *ControlGameOperationChengbaoUsers) GetPos() int32
func (*ControlGameOperationChengbaoUsers) ProtoMessage ¶
func (*ControlGameOperationChengbaoUsers) ProtoMessage()
func (*ControlGameOperationChengbaoUsers) Reset ¶
func (m *ControlGameOperationChengbaoUsers) Reset()
func (*ControlGameOperationChengbaoUsers) String ¶
func (m *ControlGameOperationChengbaoUsers) String() string
func (*ControlGameOperationChengbaoUsers) XXX_DiscardUnknown ¶
func (m *ControlGameOperationChengbaoUsers) XXX_DiscardUnknown()
func (*ControlGameOperationChengbaoUsers) XXX_Marshal ¶
func (m *ControlGameOperationChengbaoUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationChengbaoUsers) XXX_Merge ¶
func (m *ControlGameOperationChengbaoUsers) XXX_Merge(src proto.Message)
func (*ControlGameOperationChengbaoUsers) XXX_Size ¶
func (m *ControlGameOperationChengbaoUsers) XXX_Size() int
func (*ControlGameOperationChengbaoUsers) XXX_Unmarshal ¶
func (m *ControlGameOperationChengbaoUsers) XXX_Unmarshal(b []byte) error
type ControlGameOperationChi ¶
type ControlGameOperationChi struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Chicard *int32 `protobuf:"varint,4,opt,name=chicard,def=0" json:"chicard,omitempty"` Chicards []int32 `protobuf:"varint,5,rep,name=chicards" json:"chicards,omitempty"` Provideuser *int32 `protobuf:"varint,6,opt,name=provideuser,def=-1" json:"provideuser,omitempty"` Enjoinoutcards []int32 `protobuf:"varint,7,rep,name=enjoinoutcards" json:"enjoinoutcards,omitempty"` Waittime *int32 `protobuf:"varint,8,opt,name=waittime,def=0" json:"waittime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationChi) Descriptor ¶
func (*ControlGameOperationChi) Descriptor() ([]byte, []int)
func (*ControlGameOperationChi) GetChicard ¶
func (m *ControlGameOperationChi) GetChicard() int32
func (*ControlGameOperationChi) GetChicards ¶
func (m *ControlGameOperationChi) GetChicards() []int32
func (*ControlGameOperationChi) GetEnjoinoutcards ¶
func (m *ControlGameOperationChi) GetEnjoinoutcards() []int32
func (*ControlGameOperationChi) GetPos ¶
func (m *ControlGameOperationChi) GetPos() int32
func (*ControlGameOperationChi) GetProvideuser ¶
func (m *ControlGameOperationChi) GetProvideuser() int32
func (*ControlGameOperationChi) GetRel ¶
func (m *ControlGameOperationChi) GetRel() int32
func (*ControlGameOperationChi) GetUid ¶
func (m *ControlGameOperationChi) GetUid() int32
func (*ControlGameOperationChi) GetWaittime ¶
func (m *ControlGameOperationChi) GetWaittime() int32
func (*ControlGameOperationChi) ProtoMessage ¶
func (*ControlGameOperationChi) ProtoMessage()
func (*ControlGameOperationChi) Reset ¶
func (m *ControlGameOperationChi) Reset()
func (*ControlGameOperationChi) String ¶
func (m *ControlGameOperationChi) String() string
func (*ControlGameOperationChi) XXX_DiscardUnknown ¶
func (m *ControlGameOperationChi) XXX_DiscardUnknown()
func (*ControlGameOperationChi) XXX_Marshal ¶
func (m *ControlGameOperationChi) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationChi) XXX_Merge ¶
func (m *ControlGameOperationChi) XXX_Merge(src proto.Message)
func (*ControlGameOperationChi) XXX_Size ¶
func (m *ControlGameOperationChi) XXX_Size() int
func (*ControlGameOperationChi) XXX_Unmarshal ¶
func (m *ControlGameOperationChi) XXX_Unmarshal(b []byte) error
type ControlGameOperationDingque ¶
type ControlGameOperationDingque struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Symbol *int32 `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=0" json:"rel,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationDingque) Descriptor ¶
func (*ControlGameOperationDingque) Descriptor() ([]byte, []int)
func (*ControlGameOperationDingque) GetPos ¶
func (m *ControlGameOperationDingque) GetPos() int32
func (*ControlGameOperationDingque) GetRel ¶
func (m *ControlGameOperationDingque) GetRel() int32
func (*ControlGameOperationDingque) GetSymbol ¶
func (m *ControlGameOperationDingque) GetSymbol() int32
func (*ControlGameOperationDingque) GetUid ¶
func (m *ControlGameOperationDingque) GetUid() int32
func (*ControlGameOperationDingque) ProtoMessage ¶
func (*ControlGameOperationDingque) ProtoMessage()
func (*ControlGameOperationDingque) Reset ¶
func (m *ControlGameOperationDingque) Reset()
func (*ControlGameOperationDingque) String ¶
func (m *ControlGameOperationDingque) String() string
func (*ControlGameOperationDingque) XXX_DiscardUnknown ¶
func (m *ControlGameOperationDingque) XXX_DiscardUnknown()
func (*ControlGameOperationDingque) XXX_Marshal ¶
func (m *ControlGameOperationDingque) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationDingque) XXX_Merge ¶
func (m *ControlGameOperationDingque) XXX_Merge(src proto.Message)
func (*ControlGameOperationDingque) XXX_Size ¶
func (m *ControlGameOperationDingque) XXX_Size() int
func (*ControlGameOperationDingque) XXX_Unmarshal ¶
func (m *ControlGameOperationDingque) XXX_Unmarshal(b []byte) error
type ControlGameOperationExitroom ¶
type ControlGameOperationExitroom struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Errorinfo *string `protobuf:"bytes,2,opt,name=errorinfo,def=" json:"errorinfo,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationExitroom) Descriptor ¶
func (*ControlGameOperationExitroom) Descriptor() ([]byte, []int)
func (*ControlGameOperationExitroom) GetErrorinfo ¶
func (m *ControlGameOperationExitroom) GetErrorinfo() string
func (*ControlGameOperationExitroom) GetRel ¶
func (m *ControlGameOperationExitroom) GetRel() int32
func (*ControlGameOperationExitroom) GetUid ¶
func (m *ControlGameOperationExitroom) GetUid() int32
func (*ControlGameOperationExitroom) ProtoMessage ¶
func (*ControlGameOperationExitroom) ProtoMessage()
func (*ControlGameOperationExitroom) Reset ¶
func (m *ControlGameOperationExitroom) Reset()
func (*ControlGameOperationExitroom) String ¶
func (m *ControlGameOperationExitroom) String() string
func (*ControlGameOperationExitroom) XXX_DiscardUnknown ¶
func (m *ControlGameOperationExitroom) XXX_DiscardUnknown()
func (*ControlGameOperationExitroom) XXX_Marshal ¶
func (m *ControlGameOperationExitroom) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationExitroom) XXX_Merge ¶
func (m *ControlGameOperationExitroom) XXX_Merge(src proto.Message)
func (*ControlGameOperationExitroom) XXX_Size ¶
func (m *ControlGameOperationExitroom) XXX_Size() int
func (*ControlGameOperationExitroom) XXX_Unmarshal ¶
func (m *ControlGameOperationExitroom) XXX_Unmarshal(b []byte) error
type ControlGameOperationGang ¶
type ControlGameOperationGang struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Card *int32 `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Type *int32 `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"` NMoneryOp []*ControlGameOperationGang_MoneryOp `protobuf:"bytes,5,rep,name=nMoneryOp" json:"nMoneryOp,omitempty"` Rel *int32 `protobuf:"varint,6,opt,name=rel,def=1" json:"rel,omitempty"` Addhuacount *int32 `protobuf:"varint,7,opt,name=addhuacount,def=1" json:"addhuacount,omitempty"` Provideuser *int32 `protobuf:"varint,8,opt,name=provideuser,def=-1" json:"provideuser,omitempty"` Waittime *int32 `protobuf:"varint,9,opt,name=waittime,def=0" json:"waittime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationGang) Descriptor ¶
func (*ControlGameOperationGang) Descriptor() ([]byte, []int)
func (*ControlGameOperationGang) GetAddhuacount ¶
func (m *ControlGameOperationGang) GetAddhuacount() int32
func (*ControlGameOperationGang) GetCard ¶
func (m *ControlGameOperationGang) GetCard() int32
func (*ControlGameOperationGang) GetNMoneryOp ¶
func (m *ControlGameOperationGang) GetNMoneryOp() []*ControlGameOperationGang_MoneryOp
func (*ControlGameOperationGang) GetPos ¶
func (m *ControlGameOperationGang) GetPos() int32
func (*ControlGameOperationGang) GetProvideuser ¶
func (m *ControlGameOperationGang) GetProvideuser() int32
func (*ControlGameOperationGang) GetRel ¶
func (m *ControlGameOperationGang) GetRel() int32
func (*ControlGameOperationGang) GetType ¶
func (m *ControlGameOperationGang) GetType() int32
func (*ControlGameOperationGang) GetUid ¶
func (m *ControlGameOperationGang) GetUid() int32
func (*ControlGameOperationGang) GetWaittime ¶
func (m *ControlGameOperationGang) GetWaittime() int32
func (*ControlGameOperationGang) ProtoMessage ¶
func (*ControlGameOperationGang) ProtoMessage()
func (*ControlGameOperationGang) Reset ¶
func (m *ControlGameOperationGang) Reset()
func (*ControlGameOperationGang) String ¶
func (m *ControlGameOperationGang) String() string
func (*ControlGameOperationGang) XXX_DiscardUnknown ¶
func (m *ControlGameOperationGang) XXX_DiscardUnknown()
func (*ControlGameOperationGang) XXX_Marshal ¶
func (m *ControlGameOperationGang) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationGang) XXX_Merge ¶
func (m *ControlGameOperationGang) XXX_Merge(src proto.Message)
func (*ControlGameOperationGang) XXX_Size ¶
func (m *ControlGameOperationGang) XXX_Size() int
func (*ControlGameOperationGang) XXX_Unmarshal ¶
func (m *ControlGameOperationGang) XXX_Unmarshal(b []byte) error
type ControlGameOperationGang_MoneryOp ¶
type ControlGameOperationGang_MoneryOp struct { Nuid *int32 `protobuf:"varint,1,opt,name=nuid,def=0" json:"nuid,omitempty"` Monery *int32 `protobuf:"varint,2,opt,name=monery,def=0" json:"monery,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationGang_MoneryOp) Descriptor ¶
func (*ControlGameOperationGang_MoneryOp) Descriptor() ([]byte, []int)
func (*ControlGameOperationGang_MoneryOp) GetMonery ¶
func (m *ControlGameOperationGang_MoneryOp) GetMonery() int32
func (*ControlGameOperationGang_MoneryOp) GetNuid ¶
func (m *ControlGameOperationGang_MoneryOp) GetNuid() int32
func (*ControlGameOperationGang_MoneryOp) ProtoMessage ¶
func (*ControlGameOperationGang_MoneryOp) ProtoMessage()
func (*ControlGameOperationGang_MoneryOp) Reset ¶
func (m *ControlGameOperationGang_MoneryOp) Reset()
func (*ControlGameOperationGang_MoneryOp) String ¶
func (m *ControlGameOperationGang_MoneryOp) String() string
func (*ControlGameOperationGang_MoneryOp) XXX_DiscardUnknown ¶
func (m *ControlGameOperationGang_MoneryOp) XXX_DiscardUnknown()
func (*ControlGameOperationGang_MoneryOp) XXX_Marshal ¶
func (m *ControlGameOperationGang_MoneryOp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationGang_MoneryOp) XXX_Merge ¶
func (m *ControlGameOperationGang_MoneryOp) XXX_Merge(src proto.Message)
func (*ControlGameOperationGang_MoneryOp) XXX_Size ¶
func (m *ControlGameOperationGang_MoneryOp) XXX_Size() int
func (*ControlGameOperationGang_MoneryOp) XXX_Unmarshal ¶
func (m *ControlGameOperationGang_MoneryOp) XXX_Unmarshal(b []byte) error
type ControlGameOperationHu ¶
type ControlGameOperationHu struct { Roomid *int32 `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"` Innings *int32 `protobuf:"varint,2,opt,name=innings,def=0" json:"innings,omitempty"` Userinfos []*ControlGameOperationHuUserinfo `protobuf:"bytes,3,rep,name=userinfos" json:"userinfos,omitempty"` Curtype *int32 `protobuf:"varint,4,opt,name=curtype,def=0" json:"curtype,omitempty"` Zimoorpaopos *int32 `protobuf:"varint,5,opt,name=zimoorpaopos,def=0" json:"zimoorpaopos,omitempty"` Rel *int32 `protobuf:"varint,6,opt,name=rel,def=1" json:"rel,omitempty"` NZhuaMaCard []*ControlGameOperationHu_ZhuaMaCard `protobuf:"bytes,7,rep,name=nZhuaMaCard" json:"nZhuaMaCard,omitempty"` MJType *int32 `protobuf:"varint,8,opt,name=MJType,def=0" json:"MJType,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHu) Descriptor ¶
func (*ControlGameOperationHu) Descriptor() ([]byte, []int)
func (*ControlGameOperationHu) GetCurtype ¶
func (m *ControlGameOperationHu) GetCurtype() int32
func (*ControlGameOperationHu) GetInnings ¶
func (m *ControlGameOperationHu) GetInnings() int32
func (*ControlGameOperationHu) GetMJType ¶
func (m *ControlGameOperationHu) GetMJType() int32
func (*ControlGameOperationHu) GetNZhuaMaCard ¶
func (m *ControlGameOperationHu) GetNZhuaMaCard() []*ControlGameOperationHu_ZhuaMaCard
func (*ControlGameOperationHu) GetRel ¶
func (m *ControlGameOperationHu) GetRel() int32
func (*ControlGameOperationHu) GetRoomid ¶
func (m *ControlGameOperationHu) GetRoomid() int32
func (*ControlGameOperationHu) GetUserinfos ¶
func (m *ControlGameOperationHu) GetUserinfos() []*ControlGameOperationHuUserinfo
func (*ControlGameOperationHu) GetZimoorpaopos ¶
func (m *ControlGameOperationHu) GetZimoorpaopos() int32
func (*ControlGameOperationHu) ProtoMessage ¶
func (*ControlGameOperationHu) ProtoMessage()
func (*ControlGameOperationHu) Reset ¶
func (m *ControlGameOperationHu) Reset()
func (*ControlGameOperationHu) String ¶
func (m *ControlGameOperationHu) String() string
func (*ControlGameOperationHu) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHu) XXX_DiscardUnknown()
func (*ControlGameOperationHu) XXX_Marshal ¶
func (m *ControlGameOperationHu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHu) XXX_Merge ¶
func (m *ControlGameOperationHu) XXX_Merge(src proto.Message)
func (*ControlGameOperationHu) XXX_Size ¶
func (m *ControlGameOperationHu) XXX_Size() int
func (*ControlGameOperationHu) XXX_Unmarshal ¶
func (m *ControlGameOperationHu) XXX_Unmarshal(b []byte) error
type ControlGameOperationHuUserinfo ¶
type ControlGameOperationHuUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"` Ratio *int32 `protobuf:"varint,3,opt,name=ratio,def=0" json:"ratio,omitempty"` Gangfen *int32 `protobuf:"varint,4,opt,name=gangfen,def=0" json:"gangfen,omitempty"` Zongfen *int32 `protobuf:"varint,5,opt,name=zongfen,def=0" json:"zongfen,omitempty"` Type *int32 `protobuf:"varint,6,opt,name=type,def=0" json:"type,omitempty"` Nagangcard []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,7,rep,name=nagangcard" json:"nagangcard,omitempty"` Nmgangcard []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,8,rep,name=nmgangcard" json:"nmgangcard,omitempty"` Npengcard []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,9,rep,name=npengcard" json:"npengcard,omitempty"` Nholdcard []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,10,rep,name=nholdcard" json:"nholdcard,omitempty"` Nhucardtype *int32 `protobuf:"varint,11,opt,name=nhucardtype,def=0" json:"nhucardtype,omitempty"` Golds *int32 `protobuf:"varint,12,opt,name=golds,def=0" json:"golds,omitempty"` PaoQiaMo *int32 `protobuf:"varint,13,opt,name=PaoQiaMo,def=0" json:"PaoQiaMo,omitempty"` MaiMa *int32 `protobuf:"varint,14,opt,name=MaiMa,def=0" json:"MaiMa,omitempty"` Nchicard []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,15,rep,name=nchicard" json:"nchicard,omitempty"` Huacount *int32 `protobuf:"varint,16,opt,name=huacount,def=0" json:"huacount,omitempty"` Buhua *int32 `protobuf:"varint,17,opt,name=buhua,def=0" json:"buhua,omitempty"` Holdhua *int32 `protobuf:"varint,18,opt,name=holdhua,def=0" json:"holdhua,omitempty"` Dihua *int32 `protobuf:"varint,19,opt,name=dihua,def=0" json:"dihua,omitempty"` Chengbao *int32 `protobuf:"varint,20,opt,name=chengbao,def=0" json:"chengbao,omitempty"` Huorder *int32 `protobuf:"varint,21,opt,name=huorder,def=0" json:"huorder,omitempty"` Zimoorpaopos *int32 `protobuf:"varint,22,opt,name=zimoorpaopos,def=0" json:"zimoorpaopos,omitempty"` Score *int32 `protobuf:"varint,23,opt,name=score,def=0" json:"score,omitempty"` Userinfo *string `protobuf:"bytes,24,opt,name=userinfo,def=" json:"userinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHuUserinfo) Descriptor ¶
func (*ControlGameOperationHuUserinfo) Descriptor() ([]byte, []int)
func (*ControlGameOperationHuUserinfo) GetBuhua ¶
func (m *ControlGameOperationHuUserinfo) GetBuhua() int32
func (*ControlGameOperationHuUserinfo) GetChengbao ¶
func (m *ControlGameOperationHuUserinfo) GetChengbao() int32
func (*ControlGameOperationHuUserinfo) GetDihua ¶
func (m *ControlGameOperationHuUserinfo) GetDihua() int32
func (*ControlGameOperationHuUserinfo) GetGangfen ¶
func (m *ControlGameOperationHuUserinfo) GetGangfen() int32
func (*ControlGameOperationHuUserinfo) GetGolds ¶
func (m *ControlGameOperationHuUserinfo) GetGolds() int32
func (*ControlGameOperationHuUserinfo) GetHoldhua ¶
func (m *ControlGameOperationHuUserinfo) GetHoldhua() int32
func (*ControlGameOperationHuUserinfo) GetHuacount ¶
func (m *ControlGameOperationHuUserinfo) GetHuacount() int32
func (*ControlGameOperationHuUserinfo) GetHuorder ¶
func (m *ControlGameOperationHuUserinfo) GetHuorder() int32
func (*ControlGameOperationHuUserinfo) GetMaiMa ¶
func (m *ControlGameOperationHuUserinfo) GetMaiMa() int32
func (*ControlGameOperationHuUserinfo) GetNagangcard ¶
func (m *ControlGameOperationHuUserinfo) GetNagangcard() []*ControlGameOperationHuUserinfoCard
func (*ControlGameOperationHuUserinfo) GetNchicard ¶
func (m *ControlGameOperationHuUserinfo) GetNchicard() []*ControlGameOperationHuUserinfoCard
func (*ControlGameOperationHuUserinfo) GetNholdcard ¶
func (m *ControlGameOperationHuUserinfo) GetNholdcard() []*ControlGameOperationHuUserinfoCard
func (*ControlGameOperationHuUserinfo) GetNhucardtype ¶
func (m *ControlGameOperationHuUserinfo) GetNhucardtype() int32
func (*ControlGameOperationHuUserinfo) GetNickname ¶
func (m *ControlGameOperationHuUserinfo) GetNickname() string
func (*ControlGameOperationHuUserinfo) GetNmgangcard ¶
func (m *ControlGameOperationHuUserinfo) GetNmgangcard() []*ControlGameOperationHuUserinfoCard
func (*ControlGameOperationHuUserinfo) GetNpengcard ¶
func (m *ControlGameOperationHuUserinfo) GetNpengcard() []*ControlGameOperationHuUserinfoCard
func (*ControlGameOperationHuUserinfo) GetPaoQiaMo ¶
func (m *ControlGameOperationHuUserinfo) GetPaoQiaMo() int32
func (*ControlGameOperationHuUserinfo) GetRatio ¶
func (m *ControlGameOperationHuUserinfo) GetRatio() int32
func (*ControlGameOperationHuUserinfo) GetScore ¶
func (m *ControlGameOperationHuUserinfo) GetScore() int32
func (*ControlGameOperationHuUserinfo) GetType ¶
func (m *ControlGameOperationHuUserinfo) GetType() int32
func (*ControlGameOperationHuUserinfo) GetUid ¶
func (m *ControlGameOperationHuUserinfo) GetUid() int32
func (*ControlGameOperationHuUserinfo) GetUserinfo ¶
func (m *ControlGameOperationHuUserinfo) GetUserinfo() string
func (*ControlGameOperationHuUserinfo) GetZimoorpaopos ¶
func (m *ControlGameOperationHuUserinfo) GetZimoorpaopos() int32
func (*ControlGameOperationHuUserinfo) GetZongfen ¶
func (m *ControlGameOperationHuUserinfo) GetZongfen() int32
func (*ControlGameOperationHuUserinfo) ProtoMessage ¶
func (*ControlGameOperationHuUserinfo) ProtoMessage()
func (*ControlGameOperationHuUserinfo) Reset ¶
func (m *ControlGameOperationHuUserinfo) Reset()
func (*ControlGameOperationHuUserinfo) String ¶
func (m *ControlGameOperationHuUserinfo) String() string
func (*ControlGameOperationHuUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHuUserinfo) XXX_DiscardUnknown()
func (*ControlGameOperationHuUserinfo) XXX_Marshal ¶
func (m *ControlGameOperationHuUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHuUserinfo) XXX_Merge ¶
func (m *ControlGameOperationHuUserinfo) XXX_Merge(src proto.Message)
func (*ControlGameOperationHuUserinfo) XXX_Size ¶
func (m *ControlGameOperationHuUserinfo) XXX_Size() int
func (*ControlGameOperationHuUserinfo) XXX_Unmarshal ¶
func (m *ControlGameOperationHuUserinfo) XXX_Unmarshal(b []byte) error
type ControlGameOperationHuUserinfoCard ¶
type ControlGameOperationHuUserinfoCard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` Type *int32 `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"` Chicards []int32 `protobuf:"varint,3,rep,name=chicards" json:"chicards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHuUserinfoCard) Descriptor ¶
func (*ControlGameOperationHuUserinfoCard) Descriptor() ([]byte, []int)
func (*ControlGameOperationHuUserinfoCard) GetCard ¶
func (m *ControlGameOperationHuUserinfoCard) GetCard() int32
func (*ControlGameOperationHuUserinfoCard) GetChicards ¶
func (m *ControlGameOperationHuUserinfoCard) GetChicards() []int32
func (*ControlGameOperationHuUserinfoCard) GetType ¶
func (m *ControlGameOperationHuUserinfoCard) GetType() int32
func (*ControlGameOperationHuUserinfoCard) ProtoMessage ¶
func (*ControlGameOperationHuUserinfoCard) ProtoMessage()
func (*ControlGameOperationHuUserinfoCard) Reset ¶
func (m *ControlGameOperationHuUserinfoCard) Reset()
func (*ControlGameOperationHuUserinfoCard) String ¶
func (m *ControlGameOperationHuUserinfoCard) String() string
func (*ControlGameOperationHuUserinfoCard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHuUserinfoCard) XXX_DiscardUnknown()
func (*ControlGameOperationHuUserinfoCard) XXX_Marshal ¶
func (m *ControlGameOperationHuUserinfoCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHuUserinfoCard) XXX_Merge ¶
func (m *ControlGameOperationHuUserinfoCard) XXX_Merge(src proto.Message)
func (*ControlGameOperationHuUserinfoCard) XXX_Size ¶
func (m *ControlGameOperationHuUserinfoCard) XXX_Size() int
func (*ControlGameOperationHuUserinfoCard) XXX_Unmarshal ¶
func (m *ControlGameOperationHuUserinfoCard) XXX_Unmarshal(b []byte) error
type ControlGameOperationHu_ZhuaMaCard ¶
type ControlGameOperationHu_ZhuaMaCard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` Value *int32 `protobuf:"varint,2,opt,name=value,def=0" json:"value,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHu_ZhuaMaCard) Descriptor ¶
func (*ControlGameOperationHu_ZhuaMaCard) Descriptor() ([]byte, []int)
func (*ControlGameOperationHu_ZhuaMaCard) GetCard ¶
func (m *ControlGameOperationHu_ZhuaMaCard) GetCard() int32
func (*ControlGameOperationHu_ZhuaMaCard) GetValue ¶
func (m *ControlGameOperationHu_ZhuaMaCard) GetValue() int32
func (*ControlGameOperationHu_ZhuaMaCard) ProtoMessage ¶
func (*ControlGameOperationHu_ZhuaMaCard) ProtoMessage()
func (*ControlGameOperationHu_ZhuaMaCard) Reset ¶
func (m *ControlGameOperationHu_ZhuaMaCard) Reset()
func (*ControlGameOperationHu_ZhuaMaCard) String ¶
func (m *ControlGameOperationHu_ZhuaMaCard) String() string
func (*ControlGameOperationHu_ZhuaMaCard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHu_ZhuaMaCard) XXX_DiscardUnknown()
func (*ControlGameOperationHu_ZhuaMaCard) XXX_Marshal ¶
func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHu_ZhuaMaCard) XXX_Merge ¶
func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Merge(src proto.Message)
func (*ControlGameOperationHu_ZhuaMaCard) XXX_Size ¶
func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Size() int
func (*ControlGameOperationHu_ZhuaMaCard) XXX_Unmarshal ¶
func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Unmarshal(b []byte) error
type ControlGameOperationHuancard ¶
type ControlGameOperationHuancard struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Card []int32 `protobuf:"varint,2,rep,name=card" json:"card,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=0" json:"rel,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHuancard) Descriptor ¶
func (*ControlGameOperationHuancard) Descriptor() ([]byte, []int)
func (*ControlGameOperationHuancard) GetCard ¶
func (m *ControlGameOperationHuancard) GetCard() []int32
func (*ControlGameOperationHuancard) GetPos ¶
func (m *ControlGameOperationHuancard) GetPos() int32
func (*ControlGameOperationHuancard) GetRel ¶
func (m *ControlGameOperationHuancard) GetRel() int32
func (*ControlGameOperationHuancard) GetUid ¶
func (m *ControlGameOperationHuancard) GetUid() int32
func (*ControlGameOperationHuancard) ProtoMessage ¶
func (*ControlGameOperationHuancard) ProtoMessage()
func (*ControlGameOperationHuancard) Reset ¶
func (m *ControlGameOperationHuancard) Reset()
func (*ControlGameOperationHuancard) String ¶
func (m *ControlGameOperationHuancard) String() string
func (*ControlGameOperationHuancard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHuancard) XXX_DiscardUnknown()
func (*ControlGameOperationHuancard) XXX_Marshal ¶
func (m *ControlGameOperationHuancard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHuancard) XXX_Merge ¶
func (m *ControlGameOperationHuancard) XXX_Merge(src proto.Message)
func (*ControlGameOperationHuancard) XXX_Size ¶
func (m *ControlGameOperationHuancard) XXX_Size() int
func (*ControlGameOperationHuancard) XXX_Unmarshal ¶
func (m *ControlGameOperationHuancard) XXX_Unmarshal(b []byte) error
type ControlGameOperationHucard ¶
type ControlGameOperationHucard struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Nting []*ControlGameOperationHucardTing `protobuf:"bytes,2,rep,name=nting" json:"nting,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHucard) Descriptor ¶
func (*ControlGameOperationHucard) Descriptor() ([]byte, []int)
func (*ControlGameOperationHucard) GetNting ¶
func (m *ControlGameOperationHucard) GetNting() []*ControlGameOperationHucardTing
func (*ControlGameOperationHucard) GetRel ¶
func (m *ControlGameOperationHucard) GetRel() int32
func (*ControlGameOperationHucard) ProtoMessage ¶
func (*ControlGameOperationHucard) ProtoMessage()
func (*ControlGameOperationHucard) Reset ¶
func (m *ControlGameOperationHucard) Reset()
func (*ControlGameOperationHucard) String ¶
func (m *ControlGameOperationHucard) String() string
func (*ControlGameOperationHucard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHucard) XXX_DiscardUnknown()
func (*ControlGameOperationHucard) XXX_Marshal ¶
func (m *ControlGameOperationHucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHucard) XXX_Merge ¶
func (m *ControlGameOperationHucard) XXX_Merge(src proto.Message)
func (*ControlGameOperationHucard) XXX_Size ¶
func (m *ControlGameOperationHucard) XXX_Size() int
func (*ControlGameOperationHucard) XXX_Unmarshal ¶
func (m *ControlGameOperationHucard) XXX_Unmarshal(b []byte) error
type ControlGameOperationHucardTing ¶
type ControlGameOperationHucardTing struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` Nhu []*ControlGameOperationHucardTingHu `protobuf:"bytes,2,rep,name=nhu" json:"nhu,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHucardTing) Descriptor ¶
func (*ControlGameOperationHucardTing) Descriptor() ([]byte, []int)
func (*ControlGameOperationHucardTing) GetCard ¶
func (m *ControlGameOperationHucardTing) GetCard() int32
func (*ControlGameOperationHucardTing) GetNhu ¶
func (m *ControlGameOperationHucardTing) GetNhu() []*ControlGameOperationHucardTingHu
func (*ControlGameOperationHucardTing) ProtoMessage ¶
func (*ControlGameOperationHucardTing) ProtoMessage()
func (*ControlGameOperationHucardTing) Reset ¶
func (m *ControlGameOperationHucardTing) Reset()
func (*ControlGameOperationHucardTing) String ¶
func (m *ControlGameOperationHucardTing) String() string
func (*ControlGameOperationHucardTing) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHucardTing) XXX_DiscardUnknown()
func (*ControlGameOperationHucardTing) XXX_Marshal ¶
func (m *ControlGameOperationHucardTing) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHucardTing) XXX_Merge ¶
func (m *ControlGameOperationHucardTing) XXX_Merge(src proto.Message)
func (*ControlGameOperationHucardTing) XXX_Size ¶
func (m *ControlGameOperationHucardTing) XXX_Size() int
func (*ControlGameOperationHucardTing) XXX_Unmarshal ¶
func (m *ControlGameOperationHucardTing) XXX_Unmarshal(b []byte) error
type ControlGameOperationHucardTingHu ¶
type ControlGameOperationHucardTingHu struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHucardTingHu) Descriptor ¶
func (*ControlGameOperationHucardTingHu) Descriptor() ([]byte, []int)
func (*ControlGameOperationHucardTingHu) GetCard ¶
func (m *ControlGameOperationHucardTingHu) GetCard() int32
func (*ControlGameOperationHucardTingHu) ProtoMessage ¶
func (*ControlGameOperationHucardTingHu) ProtoMessage()
func (*ControlGameOperationHucardTingHu) Reset ¶
func (m *ControlGameOperationHucardTingHu) Reset()
func (*ControlGameOperationHucardTingHu) String ¶
func (m *ControlGameOperationHucardTingHu) String() string
func (*ControlGameOperationHucardTingHu) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHucardTingHu) XXX_DiscardUnknown()
func (*ControlGameOperationHucardTingHu) XXX_Marshal ¶
func (m *ControlGameOperationHucardTingHu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHucardTingHu) XXX_Merge ¶
func (m *ControlGameOperationHucardTingHu) XXX_Merge(src proto.Message)
func (*ControlGameOperationHucardTingHu) XXX_Size ¶
func (m *ControlGameOperationHucardTingHu) XXX_Size() int
func (*ControlGameOperationHucardTingHu) XXX_Unmarshal ¶
func (m *ControlGameOperationHucardTingHu) XXX_Unmarshal(b []byte) error
type ControlGameOperationHustate ¶
type ControlGameOperationHustate struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Type *int32 `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"` Zimoorpaopos *int32 `protobuf:"varint,5,opt,name=zimoorpaopos,def=0" json:"zimoorpaopos,omitempty"` Card *int32 `protobuf:"varint,6,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationHustate) Descriptor ¶
func (*ControlGameOperationHustate) Descriptor() ([]byte, []int)
func (*ControlGameOperationHustate) GetCard ¶
func (m *ControlGameOperationHustate) GetCard() int32
func (*ControlGameOperationHustate) GetPos ¶
func (m *ControlGameOperationHustate) GetPos() int32
func (*ControlGameOperationHustate) GetRel ¶
func (m *ControlGameOperationHustate) GetRel() int32
func (*ControlGameOperationHustate) GetType ¶
func (m *ControlGameOperationHustate) GetType() int32
func (*ControlGameOperationHustate) GetUid ¶
func (m *ControlGameOperationHustate) GetUid() int32
func (*ControlGameOperationHustate) GetZimoorpaopos ¶
func (m *ControlGameOperationHustate) GetZimoorpaopos() int32
func (*ControlGameOperationHustate) ProtoMessage ¶
func (*ControlGameOperationHustate) ProtoMessage()
func (*ControlGameOperationHustate) Reset ¶
func (m *ControlGameOperationHustate) Reset()
func (*ControlGameOperationHustate) String ¶
func (m *ControlGameOperationHustate) String() string
func (*ControlGameOperationHustate) XXX_DiscardUnknown ¶
func (m *ControlGameOperationHustate) XXX_DiscardUnknown()
func (*ControlGameOperationHustate) XXX_Marshal ¶
func (m *ControlGameOperationHustate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationHustate) XXX_Merge ¶
func (m *ControlGameOperationHustate) XXX_Merge(src proto.Message)
func (*ControlGameOperationHustate) XXX_Size ¶
func (m *ControlGameOperationHustate) XXX_Size() int
func (*ControlGameOperationHustate) XXX_Unmarshal ¶
func (m *ControlGameOperationHustate) XXX_Unmarshal(b []byte) error
type ControlGameOperationJieshan ¶
type ControlGameOperationJieshan struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Ntype *int32 `protobuf:"varint,2,opt,name=ntype,def=0" json:"ntype,omitempty"` TimeOut *int32 `protobuf:"varint,3,opt,name=TimeOut,def=0" json:"TimeOut,omitempty"` Userinfo []*ControlGameOperationJieshanUser `protobuf:"bytes,4,rep,name=userinfo" json:"userinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationJieshan) Descriptor ¶
func (*ControlGameOperationJieshan) Descriptor() ([]byte, []int)
func (*ControlGameOperationJieshan) GetNtype ¶
func (m *ControlGameOperationJieshan) GetNtype() int32
func (*ControlGameOperationJieshan) GetTimeOut ¶
func (m *ControlGameOperationJieshan) GetTimeOut() int32
func (*ControlGameOperationJieshan) GetUid ¶
func (m *ControlGameOperationJieshan) GetUid() int32
func (*ControlGameOperationJieshan) GetUserinfo ¶
func (m *ControlGameOperationJieshan) GetUserinfo() []*ControlGameOperationJieshanUser
func (*ControlGameOperationJieshan) ProtoMessage ¶
func (*ControlGameOperationJieshan) ProtoMessage()
func (*ControlGameOperationJieshan) Reset ¶
func (m *ControlGameOperationJieshan) Reset()
func (*ControlGameOperationJieshan) String ¶
func (m *ControlGameOperationJieshan) String() string
func (*ControlGameOperationJieshan) XXX_DiscardUnknown ¶
func (m *ControlGameOperationJieshan) XXX_DiscardUnknown()
func (*ControlGameOperationJieshan) XXX_Marshal ¶
func (m *ControlGameOperationJieshan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationJieshan) XXX_Merge ¶
func (m *ControlGameOperationJieshan) XXX_Merge(src proto.Message)
func (*ControlGameOperationJieshan) XXX_Size ¶
func (m *ControlGameOperationJieshan) XXX_Size() int
func (*ControlGameOperationJieshan) XXX_Unmarshal ¶
func (m *ControlGameOperationJieshan) XXX_Unmarshal(b []byte) error
type ControlGameOperationJieshanUser ¶
type ControlGameOperationJieshanUser struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` State *int32 `protobuf:"varint,2,opt,name=state,def=0" json:"state,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationJieshanUser) Descriptor ¶
func (*ControlGameOperationJieshanUser) Descriptor() ([]byte, []int)
func (*ControlGameOperationJieshanUser) GetState ¶
func (m *ControlGameOperationJieshanUser) GetState() int32
func (*ControlGameOperationJieshanUser) GetUid ¶
func (m *ControlGameOperationJieshanUser) GetUid() int32
func (*ControlGameOperationJieshanUser) ProtoMessage ¶
func (*ControlGameOperationJieshanUser) ProtoMessage()
func (*ControlGameOperationJieshanUser) Reset ¶
func (m *ControlGameOperationJieshanUser) Reset()
func (*ControlGameOperationJieshanUser) String ¶
func (m *ControlGameOperationJieshanUser) String() string
func (*ControlGameOperationJieshanUser) XXX_DiscardUnknown ¶
func (m *ControlGameOperationJieshanUser) XXX_DiscardUnknown()
func (*ControlGameOperationJieshanUser) XXX_Marshal ¶
func (m *ControlGameOperationJieshanUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationJieshanUser) XXX_Merge ¶
func (m *ControlGameOperationJieshanUser) XXX_Merge(src proto.Message)
func (*ControlGameOperationJieshanUser) XXX_Size ¶
func (m *ControlGameOperationJieshanUser) XXX_Size() int
func (*ControlGameOperationJieshanUser) XXX_Unmarshal ¶
func (m *ControlGameOperationJieshanUser) XXX_Unmarshal(b []byte) error
type ControlGameOperationJpq ¶
type ControlGameOperationJpq struct { Cardleft []int32 `protobuf:"varint,1,rep,packed,name=cardleft" json:"cardleft,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationJpq) Descriptor ¶
func (*ControlGameOperationJpq) Descriptor() ([]byte, []int)
func (*ControlGameOperationJpq) GetCardleft ¶
func (m *ControlGameOperationJpq) GetCardleft() []int32
func (*ControlGameOperationJpq) ProtoMessage ¶
func (*ControlGameOperationJpq) ProtoMessage()
func (*ControlGameOperationJpq) Reset ¶
func (m *ControlGameOperationJpq) Reset()
func (*ControlGameOperationJpq) String ¶
func (m *ControlGameOperationJpq) String() string
func (*ControlGameOperationJpq) XXX_DiscardUnknown ¶
func (m *ControlGameOperationJpq) XXX_DiscardUnknown()
func (*ControlGameOperationJpq) XXX_Marshal ¶
func (m *ControlGameOperationJpq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationJpq) XXX_Merge ¶
func (m *ControlGameOperationJpq) XXX_Merge(src proto.Message)
func (*ControlGameOperationJpq) XXX_Size ¶
func (m *ControlGameOperationJpq) XXX_Size() int
func (*ControlGameOperationJpq) XXX_Unmarshal ¶
func (m *ControlGameOperationJpq) XXX_Unmarshal(b []byte) error
type ControlGameOperationKill ¶
type ControlGameOperationKill struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=-1" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=-1" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationKill) Descriptor ¶
func (*ControlGameOperationKill) Descriptor() ([]byte, []int)
func (*ControlGameOperationKill) GetPos ¶
func (m *ControlGameOperationKill) GetPos() int32
func (*ControlGameOperationKill) GetRel ¶
func (m *ControlGameOperationKill) GetRel() int32
func (*ControlGameOperationKill) GetUid ¶
func (m *ControlGameOperationKill) GetUid() int32
func (*ControlGameOperationKill) ProtoMessage ¶
func (*ControlGameOperationKill) ProtoMessage()
func (*ControlGameOperationKill) Reset ¶
func (m *ControlGameOperationKill) Reset()
func (*ControlGameOperationKill) String ¶
func (m *ControlGameOperationKill) String() string
func (*ControlGameOperationKill) XXX_DiscardUnknown ¶
func (m *ControlGameOperationKill) XXX_DiscardUnknown()
func (*ControlGameOperationKill) XXX_Marshal ¶
func (m *ControlGameOperationKill) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationKill) XXX_Merge ¶
func (m *ControlGameOperationKill) XXX_Merge(src proto.Message)
func (*ControlGameOperationKill) XXX_Size ¶
func (m *ControlGameOperationKill) XXX_Size() int
func (*ControlGameOperationKill) XXX_Unmarshal ¶
func (m *ControlGameOperationKill) XXX_Unmarshal(b []byte) error
type ControlGameOperationKoupai ¶
type ControlGameOperationKoupai struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Koucards []*ControlGameOperationKoupaiCard `protobuf:"bytes,2,rep,name=koucards" json:"koucards,omitempty"` Ting []*ControlGameOperationKoupaiCard `protobuf:"bytes,3,rep,name=ting" json:"ting,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationKoupai) Descriptor ¶
func (*ControlGameOperationKoupai) Descriptor() ([]byte, []int)
func (*ControlGameOperationKoupai) GetKoucards ¶
func (m *ControlGameOperationKoupai) GetKoucards() []*ControlGameOperationKoupaiCard
func (*ControlGameOperationKoupai) GetRel ¶
func (m *ControlGameOperationKoupai) GetRel() int32
func (*ControlGameOperationKoupai) GetTing ¶
func (m *ControlGameOperationKoupai) GetTing() []*ControlGameOperationKoupaiCard
func (*ControlGameOperationKoupai) ProtoMessage ¶
func (*ControlGameOperationKoupai) ProtoMessage()
func (*ControlGameOperationKoupai) Reset ¶
func (m *ControlGameOperationKoupai) Reset()
func (*ControlGameOperationKoupai) String ¶
func (m *ControlGameOperationKoupai) String() string
func (*ControlGameOperationKoupai) XXX_DiscardUnknown ¶
func (m *ControlGameOperationKoupai) XXX_DiscardUnknown()
func (*ControlGameOperationKoupai) XXX_Marshal ¶
func (m *ControlGameOperationKoupai) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationKoupai) XXX_Merge ¶
func (m *ControlGameOperationKoupai) XXX_Merge(src proto.Message)
func (*ControlGameOperationKoupai) XXX_Size ¶
func (m *ControlGameOperationKoupai) XXX_Size() int
func (*ControlGameOperationKoupai) XXX_Unmarshal ¶
func (m *ControlGameOperationKoupai) XXX_Unmarshal(b []byte) error
type ControlGameOperationKoupaiCard ¶
type ControlGameOperationKoupaiCard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationKoupaiCard) Descriptor ¶
func (*ControlGameOperationKoupaiCard) Descriptor() ([]byte, []int)
func (*ControlGameOperationKoupaiCard) GetCard ¶
func (m *ControlGameOperationKoupaiCard) GetCard() int32
func (*ControlGameOperationKoupaiCard) ProtoMessage ¶
func (*ControlGameOperationKoupaiCard) ProtoMessage()
func (*ControlGameOperationKoupaiCard) Reset ¶
func (m *ControlGameOperationKoupaiCard) Reset()
func (*ControlGameOperationKoupaiCard) String ¶
func (m *ControlGameOperationKoupaiCard) String() string
func (*ControlGameOperationKoupaiCard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationKoupaiCard) XXX_DiscardUnknown()
func (*ControlGameOperationKoupaiCard) XXX_Marshal ¶
func (m *ControlGameOperationKoupaiCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationKoupaiCard) XXX_Merge ¶
func (m *ControlGameOperationKoupaiCard) XXX_Merge(src proto.Message)
func (*ControlGameOperationKoupaiCard) XXX_Size ¶
func (m *ControlGameOperationKoupaiCard) XXX_Size() int
func (*ControlGameOperationKoupaiCard) XXX_Unmarshal ¶
func (m *ControlGameOperationKoupaiCard) XXX_Unmarshal(b []byte) error
type ControlGameOperationMopai ¶
type ControlGameOperationMopai struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Card *int32 `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"` Waittime *int32 `protobuf:"varint,5,opt,name=waittime,def=0" json:"waittime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationMopai) Descriptor ¶
func (*ControlGameOperationMopai) Descriptor() ([]byte, []int)
func (*ControlGameOperationMopai) GetCard ¶
func (m *ControlGameOperationMopai) GetCard() int32
func (*ControlGameOperationMopai) GetPos ¶
func (m *ControlGameOperationMopai) GetPos() int32
func (*ControlGameOperationMopai) GetRel ¶
func (m *ControlGameOperationMopai) GetRel() int32
func (*ControlGameOperationMopai) GetUid ¶
func (m *ControlGameOperationMopai) GetUid() int32
func (*ControlGameOperationMopai) GetWaittime ¶
func (m *ControlGameOperationMopai) GetWaittime() int32
func (*ControlGameOperationMopai) ProtoMessage ¶
func (*ControlGameOperationMopai) ProtoMessage()
func (*ControlGameOperationMopai) Reset ¶
func (m *ControlGameOperationMopai) Reset()
func (*ControlGameOperationMopai) String ¶
func (m *ControlGameOperationMopai) String() string
func (*ControlGameOperationMopai) XXX_DiscardUnknown ¶
func (m *ControlGameOperationMopai) XXX_DiscardUnknown()
func (*ControlGameOperationMopai) XXX_Marshal ¶
func (m *ControlGameOperationMopai) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationMopai) XXX_Merge ¶
func (m *ControlGameOperationMopai) XXX_Merge(src proto.Message)
func (*ControlGameOperationMopai) XXX_Size ¶
func (m *ControlGameOperationMopai) XXX_Size() int
func (*ControlGameOperationMopai) XXX_Unmarshal ¶
func (m *ControlGameOperationMopai) XXX_Unmarshal(b []byte) error
type ControlGameOperationOfforonline ¶
type ControlGameOperationOfforonline struct { State *int32 `protobuf:"varint,1,opt,name=state,def=0" json:"state,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationOfforonline) Descriptor ¶
func (*ControlGameOperationOfforonline) Descriptor() ([]byte, []int)
func (*ControlGameOperationOfforonline) GetState ¶
func (m *ControlGameOperationOfforonline) GetState() int32
func (*ControlGameOperationOfforonline) GetUid ¶
func (m *ControlGameOperationOfforonline) GetUid() int32
func (*ControlGameOperationOfforonline) ProtoMessage ¶
func (*ControlGameOperationOfforonline) ProtoMessage()
func (*ControlGameOperationOfforonline) Reset ¶
func (m *ControlGameOperationOfforonline) Reset()
func (*ControlGameOperationOfforonline) String ¶
func (m *ControlGameOperationOfforonline) String() string
func (*ControlGameOperationOfforonline) XXX_DiscardUnknown ¶
func (m *ControlGameOperationOfforonline) XXX_DiscardUnknown()
func (*ControlGameOperationOfforonline) XXX_Marshal ¶
func (m *ControlGameOperationOfforonline) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationOfforonline) XXX_Merge ¶
func (m *ControlGameOperationOfforonline) XXX_Merge(src proto.Message)
func (*ControlGameOperationOfforonline) XXX_Size ¶
func (m *ControlGameOperationOfforonline) XXX_Size() int
func (*ControlGameOperationOfforonline) XXX_Unmarshal ¶
func (m *ControlGameOperationOfforonline) XXX_Unmarshal(b []byte) error
type ControlGameOperationOpen ¶
type ControlGameOperationOpen struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationOpen) Descriptor ¶
func (*ControlGameOperationOpen) Descriptor() ([]byte, []int)
func (*ControlGameOperationOpen) GetPos ¶
func (m *ControlGameOperationOpen) GetPos() int32
func (*ControlGameOperationOpen) GetRel ¶
func (m *ControlGameOperationOpen) GetRel() int32
func (*ControlGameOperationOpen) GetUid ¶
func (m *ControlGameOperationOpen) GetUid() int32
func (*ControlGameOperationOpen) ProtoMessage ¶
func (*ControlGameOperationOpen) ProtoMessage()
func (*ControlGameOperationOpen) Reset ¶
func (m *ControlGameOperationOpen) Reset()
func (*ControlGameOperationOpen) String ¶
func (m *ControlGameOperationOpen) String() string
func (*ControlGameOperationOpen) XXX_DiscardUnknown ¶
func (m *ControlGameOperationOpen) XXX_DiscardUnknown()
func (*ControlGameOperationOpen) XXX_Marshal ¶
func (m *ControlGameOperationOpen) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationOpen) XXX_Merge ¶
func (m *ControlGameOperationOpen) XXX_Merge(src proto.Message)
func (*ControlGameOperationOpen) XXX_Size ¶
func (m *ControlGameOperationOpen) XXX_Size() int
func (*ControlGameOperationOpen) XXX_Unmarshal ¶
func (m *ControlGameOperationOpen) XXX_Unmarshal(b []byte) error
type ControlGameOperationPeng ¶
type ControlGameOperationPeng struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Card *int32 `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Waitime *int32 `protobuf:"varint,4,opt,name=waitime,def=0" json:"waitime,omitempty"` Rel *int32 `protobuf:"varint,5,opt,name=rel,def=1" json:"rel,omitempty"` Addhuacount *int32 `protobuf:"varint,6,opt,name=addhuacount,def=1" json:"addhuacount,omitempty"` Provideuser *int32 `protobuf:"varint,7,opt,name=provideuser,def=-1" json:"provideuser,omitempty"` Enjoinoutcards []int32 `protobuf:"varint,8,rep,name=enjoinoutcards" json:"enjoinoutcards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationPeng) Descriptor ¶
func (*ControlGameOperationPeng) Descriptor() ([]byte, []int)
func (*ControlGameOperationPeng) GetAddhuacount ¶
func (m *ControlGameOperationPeng) GetAddhuacount() int32
func (*ControlGameOperationPeng) GetCard ¶
func (m *ControlGameOperationPeng) GetCard() int32
func (*ControlGameOperationPeng) GetEnjoinoutcards ¶
func (m *ControlGameOperationPeng) GetEnjoinoutcards() []int32
func (*ControlGameOperationPeng) GetPos ¶
func (m *ControlGameOperationPeng) GetPos() int32
func (*ControlGameOperationPeng) GetProvideuser ¶
func (m *ControlGameOperationPeng) GetProvideuser() int32
func (*ControlGameOperationPeng) GetRel ¶
func (m *ControlGameOperationPeng) GetRel() int32
func (*ControlGameOperationPeng) GetUid ¶
func (m *ControlGameOperationPeng) GetUid() int32
func (*ControlGameOperationPeng) GetWaitime ¶
func (m *ControlGameOperationPeng) GetWaitime() int32
func (*ControlGameOperationPeng) ProtoMessage ¶
func (*ControlGameOperationPeng) ProtoMessage()
func (*ControlGameOperationPeng) Reset ¶
func (m *ControlGameOperationPeng) Reset()
func (*ControlGameOperationPeng) String ¶
func (m *ControlGameOperationPeng) String() string
func (*ControlGameOperationPeng) XXX_DiscardUnknown ¶
func (m *ControlGameOperationPeng) XXX_DiscardUnknown()
func (*ControlGameOperationPeng) XXX_Marshal ¶
func (m *ControlGameOperationPeng) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationPeng) XXX_Merge ¶
func (m *ControlGameOperationPeng) XXX_Merge(src proto.Message)
func (*ControlGameOperationPeng) XXX_Size ¶
func (m *ControlGameOperationPeng) XXX_Size() int
func (*ControlGameOperationPeng) XXX_Unmarshal ¶
func (m *ControlGameOperationPeng) XXX_Unmarshal(b []byte) error
type ControlGameOperationPop ¶
type ControlGameOperationPop struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Card *int32 `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"` Info *string `protobuf:"bytes,5,opt,name=info,def=" json:"info,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationPop) Descriptor ¶
func (*ControlGameOperationPop) Descriptor() ([]byte, []int)
func (*ControlGameOperationPop) GetCard ¶
func (m *ControlGameOperationPop) GetCard() int32
func (*ControlGameOperationPop) GetInfo ¶
func (m *ControlGameOperationPop) GetInfo() string
func (*ControlGameOperationPop) GetPos ¶
func (m *ControlGameOperationPop) GetPos() int32
func (*ControlGameOperationPop) GetRel ¶
func (m *ControlGameOperationPop) GetRel() int32
func (*ControlGameOperationPop) GetUid ¶
func (m *ControlGameOperationPop) GetUid() int32
func (*ControlGameOperationPop) ProtoMessage ¶
func (*ControlGameOperationPop) ProtoMessage()
func (*ControlGameOperationPop) Reset ¶
func (m *ControlGameOperationPop) Reset()
func (*ControlGameOperationPop) String ¶
func (m *ControlGameOperationPop) String() string
func (*ControlGameOperationPop) XXX_DiscardUnknown ¶
func (m *ControlGameOperationPop) XXX_DiscardUnknown()
func (*ControlGameOperationPop) XXX_Marshal ¶
func (m *ControlGameOperationPop) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationPop) XXX_Merge ¶
func (m *ControlGameOperationPop) XXX_Merge(src proto.Message)
func (*ControlGameOperationPop) XXX_Size ¶
func (m *ControlGameOperationPop) XXX_Size() int
func (*ControlGameOperationPop) XXX_Unmarshal ¶
func (m *ControlGameOperationPop) XXX_Unmarshal(b []byte) error
type ControlGameOperationQianggang ¶
type ControlGameOperationQianggang struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Guid *int32 `protobuf:"varint,2,opt,name=guid,def=0" json:"guid,omitempty"` Card *int32 `protobuf:"varint,3,opt,name=card,def=0" json:"card,omitempty"` Waittime *int32 `protobuf:"varint,4,opt,name=waittime,def=0" json:"waittime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationQianggang) Descriptor ¶
func (*ControlGameOperationQianggang) Descriptor() ([]byte, []int)
func (*ControlGameOperationQianggang) GetCard ¶
func (m *ControlGameOperationQianggang) GetCard() int32
func (*ControlGameOperationQianggang) GetGuid ¶
func (m *ControlGameOperationQianggang) GetGuid() int32
func (*ControlGameOperationQianggang) GetUid ¶
func (m *ControlGameOperationQianggang) GetUid() int32
func (*ControlGameOperationQianggang) GetWaittime ¶
func (m *ControlGameOperationQianggang) GetWaittime() int32
func (*ControlGameOperationQianggang) ProtoMessage ¶
func (*ControlGameOperationQianggang) ProtoMessage()
func (*ControlGameOperationQianggang) Reset ¶
func (m *ControlGameOperationQianggang) Reset()
func (*ControlGameOperationQianggang) String ¶
func (m *ControlGameOperationQianggang) String() string
func (*ControlGameOperationQianggang) XXX_DiscardUnknown ¶
func (m *ControlGameOperationQianggang) XXX_DiscardUnknown()
func (*ControlGameOperationQianggang) XXX_Marshal ¶
func (m *ControlGameOperationQianggang) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationQianggang) XXX_Merge ¶
func (m *ControlGameOperationQianggang) XXX_Merge(src proto.Message)
func (*ControlGameOperationQianggang) XXX_Size ¶
func (m *ControlGameOperationQianggang) XXX_Size() int
func (*ControlGameOperationQianggang) XXX_Unmarshal ¶
func (m *ControlGameOperationQianggang) XXX_Unmarshal(b []byte) error
type ControlGameOperationReady ¶
type ControlGameOperationReady struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Piao *int32 `protobuf:"varint,3,opt,name=piao,def=0" json:"piao,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationReady) Descriptor ¶
func (*ControlGameOperationReady) Descriptor() ([]byte, []int)
func (*ControlGameOperationReady) GetPiao ¶
func (m *ControlGameOperationReady) GetPiao() int32
func (*ControlGameOperationReady) GetPos ¶
func (m *ControlGameOperationReady) GetPos() int32
func (*ControlGameOperationReady) GetRel ¶
func (m *ControlGameOperationReady) GetRel() int32
func (*ControlGameOperationReady) GetUid ¶
func (m *ControlGameOperationReady) GetUid() int32
func (*ControlGameOperationReady) ProtoMessage ¶
func (*ControlGameOperationReady) ProtoMessage()
func (*ControlGameOperationReady) Reset ¶
func (m *ControlGameOperationReady) Reset()
func (*ControlGameOperationReady) String ¶
func (m *ControlGameOperationReady) String() string
func (*ControlGameOperationReady) XXX_DiscardUnknown ¶
func (m *ControlGameOperationReady) XXX_DiscardUnknown()
func (*ControlGameOperationReady) XXX_Marshal ¶
func (m *ControlGameOperationReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationReady) XXX_Merge ¶
func (m *ControlGameOperationReady) XXX_Merge(src proto.Message)
func (*ControlGameOperationReady) XXX_Size ¶
func (m *ControlGameOperationReady) XXX_Size() int
func (*ControlGameOperationReady) XXX_Unmarshal ¶
func (m *ControlGameOperationReady) XXX_Unmarshal(b []byte) error
type ControlGameOperationResult ¶
type ControlGameOperationResult struct { Roomid *int32 `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"` Innings *int32 `protobuf:"varint,2,opt,name=innings,def=0" json:"innings,omitempty"` Userinfos []*ControlGameOperationResultUserinfo `protobuf:"bytes,3,rep,name=userinfos" json:"userinfos,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"` Gameinfo *string `protobuf:"bytes,5,opt,name=gameinfo,def=" json:"gameinfo,omitempty"` Curtype *int32 `protobuf:"varint,6,opt,name=curtype,def=0" json:"curtype,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationResult) Descriptor ¶
func (*ControlGameOperationResult) Descriptor() ([]byte, []int)
func (*ControlGameOperationResult) GetCurtype ¶
func (m *ControlGameOperationResult) GetCurtype() int32
func (*ControlGameOperationResult) GetGameinfo ¶
func (m *ControlGameOperationResult) GetGameinfo() string
func (*ControlGameOperationResult) GetInnings ¶
func (m *ControlGameOperationResult) GetInnings() int32
func (*ControlGameOperationResult) GetRel ¶
func (m *ControlGameOperationResult) GetRel() int32
func (*ControlGameOperationResult) GetRoomid ¶
func (m *ControlGameOperationResult) GetRoomid() int32
func (*ControlGameOperationResult) GetUserinfos ¶
func (m *ControlGameOperationResult) GetUserinfos() []*ControlGameOperationResultUserinfo
func (*ControlGameOperationResult) ProtoMessage ¶
func (*ControlGameOperationResult) ProtoMessage()
func (*ControlGameOperationResult) Reset ¶
func (m *ControlGameOperationResult) Reset()
func (*ControlGameOperationResult) String ¶
func (m *ControlGameOperationResult) String() string
func (*ControlGameOperationResult) XXX_DiscardUnknown ¶
func (m *ControlGameOperationResult) XXX_DiscardUnknown()
func (*ControlGameOperationResult) XXX_Marshal ¶
func (m *ControlGameOperationResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationResult) XXX_Merge ¶
func (m *ControlGameOperationResult) XXX_Merge(src proto.Message)
func (*ControlGameOperationResult) XXX_Size ¶
func (m *ControlGameOperationResult) XXX_Size() int
func (*ControlGameOperationResult) XXX_Unmarshal ¶
func (m *ControlGameOperationResult) XXX_Unmarshal(b []byte) error
type ControlGameOperationResultUserinfo ¶
type ControlGameOperationResultUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` Userinfo *string `protobuf:"bytes,4,opt,name=userinfo,def=" json:"userinfo,omitempty"` Cards []int32 `protobuf:"varint,5,rep,packed,name=cards" json:"cards,omitempty"` Golds *int32 `protobuf:"zigzag32,6,opt,name=golds,def=0" json:"golds,omitempty"` Wins *int32 `protobuf:"zigzag32,7,opt,name=wins,def=0" json:"wins,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationResultUserinfo) Descriptor ¶
func (*ControlGameOperationResultUserinfo) Descriptor() ([]byte, []int)
func (*ControlGameOperationResultUserinfo) GetCards ¶
func (m *ControlGameOperationResultUserinfo) GetCards() []int32
func (*ControlGameOperationResultUserinfo) GetGolds ¶
func (m *ControlGameOperationResultUserinfo) GetGolds() int32
func (*ControlGameOperationResultUserinfo) GetNickname ¶
func (m *ControlGameOperationResultUserinfo) GetNickname() string
func (*ControlGameOperationResultUserinfo) GetPos ¶
func (m *ControlGameOperationResultUserinfo) GetPos() int32
func (*ControlGameOperationResultUserinfo) GetUid ¶
func (m *ControlGameOperationResultUserinfo) GetUid() int32
func (*ControlGameOperationResultUserinfo) GetUserinfo ¶
func (m *ControlGameOperationResultUserinfo) GetUserinfo() string
func (*ControlGameOperationResultUserinfo) GetWins ¶
func (m *ControlGameOperationResultUserinfo) GetWins() int32
func (*ControlGameOperationResultUserinfo) ProtoMessage ¶
func (*ControlGameOperationResultUserinfo) ProtoMessage()
func (*ControlGameOperationResultUserinfo) Reset ¶
func (m *ControlGameOperationResultUserinfo) Reset()
func (*ControlGameOperationResultUserinfo) String ¶
func (m *ControlGameOperationResultUserinfo) String() string
func (*ControlGameOperationResultUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGameOperationResultUserinfo) XXX_DiscardUnknown()
func (*ControlGameOperationResultUserinfo) XXX_Marshal ¶
func (m *ControlGameOperationResultUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationResultUserinfo) XXX_Merge ¶
func (m *ControlGameOperationResultUserinfo) XXX_Merge(src proto.Message)
func (*ControlGameOperationResultUserinfo) XXX_Size ¶
func (m *ControlGameOperationResultUserinfo) XXX_Size() int
func (*ControlGameOperationResultUserinfo) XXX_Unmarshal ¶
func (m *ControlGameOperationResultUserinfo) XXX_Unmarshal(b []byte) error
type ControlGameOperationTableinfo ¶
type ControlGameOperationTableinfo struct { Rtype *int32 `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"` Roomstate *int32 `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"` BankerPos *int32 `protobuf:"varint,5,opt,name=BankerPos,def=0" json:"BankerPos,omitempty"` CurrdOutCardPos *int32 `protobuf:"varint,6,opt,name=CurrdOutCardPos,def=0" json:"CurrdOutCardPos,omitempty"` Curcount *int32 `protobuf:"varint,7,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,8,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Ncode *int32 `protobuf:"varint,9,opt,name=ncode,def=0" json:"ncode,omitempty"` Roomtype *int32 `protobuf:"varint,10,opt,name=roomtype,def=1" json:"roomtype,omitempty"` Remaincard *int32 `protobuf:"varint,11,opt,name=remaincard,def=0" json:"remaincard,omitempty"` Magiccard *int32 `protobuf:"varint,12,opt,name=magiccard,def=0" json:"magiccard,omitempty"` Fancard *int32 `protobuf:"varint,13,opt,name=fancard,def=0" json:"fancard,omitempty"` Maima *int32 `protobuf:"varint,14,opt,name=maima,def=0" json:"maima,omitempty"` Maxtimes *int32 `protobuf:"varint,15,opt,name=maxtimes,def=0" json:"maxtimes,omitempty"` Baidadh *int32 `protobuf:"varint,16,opt,name=baidadh,def=0" json:"baidadh,omitempty"` Gameid *int32 `protobuf:"varint,17,opt,name=gameid,def=0" json:"gameid,omitempty"` Qianggang *int32 `protobuf:"varint,18,opt,name=qianggang,def=0" json:"qianggang,omitempty"` Lastoutcardpos *int32 `protobuf:"varint,19,opt,name=lastoutcardpos,def=-1" json:"lastoutcardpos,omitempty"` Rules *string `protobuf:"bytes,20,opt,name=rules,def=" json:"rules,omitempty"` Bdianpao *int32 `protobuf:"varint,21,opt,name=bdianpao,def=0" json:"bdianpao,omitempty"` Qmnotchi *int32 `protobuf:"varint,22,opt,name=qmnotchi,def=0" json:"qmnotchi,omitempty"` Paobaida *int32 `protobuf:"varint,23,opt,name=paobaida,def=0" json:"paobaida,omitempty"` Lefttime *int32 `protobuf:"varint,24,opt,name=lefttime,def=0" json:"lefttime,omitempty"` Qonemtwoc *int32 `protobuf:"varint,25,opt,name=qonemtwoc,def=0" json:"qonemtwoc,omitempty"` Bjianpaihua *int32 `protobuf:"varint,26,opt,name=bjianpaihua,def=0" json:"bjianpaihua,omitempty"` Opentype *int32 `protobuf:"varint,27,opt,name=opentype,def=0" json:"opentype,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationTableinfo) Descriptor ¶
func (*ControlGameOperationTableinfo) Descriptor() ([]byte, []int)
func (*ControlGameOperationTableinfo) GetBaidadh ¶
func (m *ControlGameOperationTableinfo) GetBaidadh() int32
func (*ControlGameOperationTableinfo) GetBankerPos ¶
func (m *ControlGameOperationTableinfo) GetBankerPos() int32
func (*ControlGameOperationTableinfo) GetBdianpao ¶
func (m *ControlGameOperationTableinfo) GetBdianpao() int32
func (*ControlGameOperationTableinfo) GetBjianpaihua ¶
func (m *ControlGameOperationTableinfo) GetBjianpaihua() int32
func (*ControlGameOperationTableinfo) GetCurcount ¶
func (m *ControlGameOperationTableinfo) GetCurcount() int32
func (*ControlGameOperationTableinfo) GetCurrdOutCardPos ¶
func (m *ControlGameOperationTableinfo) GetCurrdOutCardPos() int32
func (*ControlGameOperationTableinfo) GetFancard ¶
func (m *ControlGameOperationTableinfo) GetFancard() int32
func (*ControlGameOperationTableinfo) GetGameid ¶
func (m *ControlGameOperationTableinfo) GetGameid() int32
func (*ControlGameOperationTableinfo) GetLastoutcardpos ¶
func (m *ControlGameOperationTableinfo) GetLastoutcardpos() int32
func (*ControlGameOperationTableinfo) GetLefttime ¶
func (m *ControlGameOperationTableinfo) GetLefttime() int32
func (*ControlGameOperationTableinfo) GetMagiccard ¶
func (m *ControlGameOperationTableinfo) GetMagiccard() int32
func (*ControlGameOperationTableinfo) GetMaima ¶
func (m *ControlGameOperationTableinfo) GetMaima() int32
func (*ControlGameOperationTableinfo) GetMaxtimes ¶
func (m *ControlGameOperationTableinfo) GetMaxtimes() int32
func (*ControlGameOperationTableinfo) GetNcode ¶
func (m *ControlGameOperationTableinfo) GetNcode() int32
func (*ControlGameOperationTableinfo) GetOpentype ¶
func (m *ControlGameOperationTableinfo) GetOpentype() int32
func (*ControlGameOperationTableinfo) GetPaobaida ¶
func (m *ControlGameOperationTableinfo) GetPaobaida() int32
func (*ControlGameOperationTableinfo) GetQianggang ¶
func (m *ControlGameOperationTableinfo) GetQianggang() int32
func (*ControlGameOperationTableinfo) GetQmnotchi ¶
func (m *ControlGameOperationTableinfo) GetQmnotchi() int32
func (*ControlGameOperationTableinfo) GetQonemtwoc ¶
func (m *ControlGameOperationTableinfo) GetQonemtwoc() int32
func (*ControlGameOperationTableinfo) GetRemaincard ¶
func (m *ControlGameOperationTableinfo) GetRemaincard() int32
func (*ControlGameOperationTableinfo) GetRidx ¶
func (m *ControlGameOperationTableinfo) GetRidx() int32
func (*ControlGameOperationTableinfo) GetRoomstate ¶
func (m *ControlGameOperationTableinfo) GetRoomstate() int32
func (*ControlGameOperationTableinfo) GetRoomtype ¶
func (m *ControlGameOperationTableinfo) GetRoomtype() int32
func (*ControlGameOperationTableinfo) GetRtype ¶
func (m *ControlGameOperationTableinfo) GetRtype() int32
func (*ControlGameOperationTableinfo) GetRules ¶
func (m *ControlGameOperationTableinfo) GetRules() string
func (*ControlGameOperationTableinfo) GetSumcount ¶
func (m *ControlGameOperationTableinfo) GetSumcount() int32
func (*ControlGameOperationTableinfo) GetTid ¶
func (m *ControlGameOperationTableinfo) GetTid() int32
func (*ControlGameOperationTableinfo) ProtoMessage ¶
func (*ControlGameOperationTableinfo) ProtoMessage()
func (*ControlGameOperationTableinfo) Reset ¶
func (m *ControlGameOperationTableinfo) Reset()
func (*ControlGameOperationTableinfo) String ¶
func (m *ControlGameOperationTableinfo) String() string
func (*ControlGameOperationTableinfo) XXX_DiscardUnknown ¶
func (m *ControlGameOperationTableinfo) XXX_DiscardUnknown()
func (*ControlGameOperationTableinfo) XXX_Marshal ¶
func (m *ControlGameOperationTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationTableinfo) XXX_Merge ¶
func (m *ControlGameOperationTableinfo) XXX_Merge(src proto.Message)
func (*ControlGameOperationTableinfo) XXX_Size ¶
func (m *ControlGameOperationTableinfo) XXX_Size() int
func (*ControlGameOperationTableinfo) XXX_Unmarshal ¶
func (m *ControlGameOperationTableinfo) XXX_Unmarshal(b []byte) error
type ControlGameOperationTing ¶
type ControlGameOperationTing struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nholdcard []*ControlGameOperationTingHoldcard `protobuf:"bytes,2,rep,name=nholdcard" json:"nholdcard,omitempty"` Rel *int32 `protobuf:"varint,3,opt,name=rel,def=1" json:"rel,omitempty"` Nnhucards []int32 `protobuf:"varint,4,rep,name=nnhucards" json:"nnhucards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationTing) Descriptor ¶
func (*ControlGameOperationTing) Descriptor() ([]byte, []int)
func (*ControlGameOperationTing) GetNholdcard ¶
func (m *ControlGameOperationTing) GetNholdcard() []*ControlGameOperationTingHoldcard
func (*ControlGameOperationTing) GetNnhucards ¶
func (m *ControlGameOperationTing) GetNnhucards() []int32
func (*ControlGameOperationTing) GetRel ¶
func (m *ControlGameOperationTing) GetRel() int32
func (*ControlGameOperationTing) GetUid ¶
func (m *ControlGameOperationTing) GetUid() int32
func (*ControlGameOperationTing) ProtoMessage ¶
func (*ControlGameOperationTing) ProtoMessage()
func (*ControlGameOperationTing) Reset ¶
func (m *ControlGameOperationTing) Reset()
func (*ControlGameOperationTing) String ¶
func (m *ControlGameOperationTing) String() string
func (*ControlGameOperationTing) XXX_DiscardUnknown ¶
func (m *ControlGameOperationTing) XXX_DiscardUnknown()
func (*ControlGameOperationTing) XXX_Marshal ¶
func (m *ControlGameOperationTing) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationTing) XXX_Merge ¶
func (m *ControlGameOperationTing) XXX_Merge(src proto.Message)
func (*ControlGameOperationTing) XXX_Size ¶
func (m *ControlGameOperationTing) XXX_Size() int
func (*ControlGameOperationTing) XXX_Unmarshal ¶
func (m *ControlGameOperationTing) XXX_Unmarshal(b []byte) error
type ControlGameOperationTingHoldcard ¶
type ControlGameOperationTingHoldcard struct { Card *int32 `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"` Type *int32 `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationTingHoldcard) Descriptor ¶
func (*ControlGameOperationTingHoldcard) Descriptor() ([]byte, []int)
func (*ControlGameOperationTingHoldcard) GetCard ¶
func (m *ControlGameOperationTingHoldcard) GetCard() int32
func (*ControlGameOperationTingHoldcard) GetType ¶
func (m *ControlGameOperationTingHoldcard) GetType() int32
func (*ControlGameOperationTingHoldcard) ProtoMessage ¶
func (*ControlGameOperationTingHoldcard) ProtoMessage()
func (*ControlGameOperationTingHoldcard) Reset ¶
func (m *ControlGameOperationTingHoldcard) Reset()
func (*ControlGameOperationTingHoldcard) String ¶
func (m *ControlGameOperationTingHoldcard) String() string
func (*ControlGameOperationTingHoldcard) XXX_DiscardUnknown ¶
func (m *ControlGameOperationTingHoldcard) XXX_DiscardUnknown()
func (*ControlGameOperationTingHoldcard) XXX_Marshal ¶
func (m *ControlGameOperationTingHoldcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationTingHoldcard) XXX_Merge ¶
func (m *ControlGameOperationTingHoldcard) XXX_Merge(src proto.Message)
func (*ControlGameOperationTingHoldcard) XXX_Size ¶
func (m *ControlGameOperationTingHoldcard) XXX_Size() int
func (*ControlGameOperationTingHoldcard) XXX_Unmarshal ¶
func (m *ControlGameOperationTingHoldcard) XXX_Unmarshal(b []byte) error
type ControlGameOperationUserinfo ¶
type ControlGameOperationUserinfo struct { User []*ControlGameOperationUserinfoUserAttr `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"` Handlepos *int32 `protobuf:"varint,2,opt,name=handlepos,def=0" json:"handlepos,omitempty"` Reconnect *int32 `protobuf:"varint,3,opt,name=reconnect,def=0" json:"reconnect,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationUserinfo) Descriptor ¶
func (*ControlGameOperationUserinfo) Descriptor() ([]byte, []int)
func (*ControlGameOperationUserinfo) GetHandlepos ¶
func (m *ControlGameOperationUserinfo) GetHandlepos() int32
func (*ControlGameOperationUserinfo) GetReconnect ¶
func (m *ControlGameOperationUserinfo) GetReconnect() int32
func (*ControlGameOperationUserinfo) GetUser ¶
func (m *ControlGameOperationUserinfo) GetUser() []*ControlGameOperationUserinfoUserAttr
func (*ControlGameOperationUserinfo) ProtoMessage ¶
func (*ControlGameOperationUserinfo) ProtoMessage()
func (*ControlGameOperationUserinfo) Reset ¶
func (m *ControlGameOperationUserinfo) Reset()
func (*ControlGameOperationUserinfo) String ¶
func (m *ControlGameOperationUserinfo) String() string
func (*ControlGameOperationUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGameOperationUserinfo) XXX_DiscardUnknown()
func (*ControlGameOperationUserinfo) XXX_Marshal ¶
func (m *ControlGameOperationUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationUserinfo) XXX_Merge ¶
func (m *ControlGameOperationUserinfo) XXX_Merge(src proto.Message)
func (*ControlGameOperationUserinfo) XXX_Size ¶
func (m *ControlGameOperationUserinfo) XXX_Size() int
func (*ControlGameOperationUserinfo) XXX_Unmarshal ¶
func (m *ControlGameOperationUserinfo) XXX_Unmarshal(b []byte) error
type ControlGameOperationUserinfoUserAttr ¶
type ControlGameOperationUserinfoUserAttr struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Vip *int32 `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"` Sex *string `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"` Sign *int32 `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"` Nickname *string `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"` Card []*ControlGameOperationUserinfoUserAttrCardAttr `protobuf:"bytes,7,rep,name=card" json:"card,omitempty"` Level *int32 `protobuf:"varint,8,opt,name=level,def=0" json:"level,omitempty"` Golds *int32 `protobuf:"varint,9,opt,name=golds,def=0" json:"golds,omitempty"` Readystate *int32 `protobuf:"varint,10,opt,name=readystate,def=0" json:"readystate,omitempty"` IsTing *int32 `protobuf:"varint,11,opt,name=isTing,def=0" json:"isTing,omitempty"` Ip *string `protobuf:"bytes,12,opt,name=ip,def=" json:"ip,omitempty"` Piao *int32 `protobuf:"varint,13,opt,name=piao,def=0" json:"piao,omitempty"` Pengganghua *int32 `protobuf:"varint,14,opt,name=pengganghua,def=0" json:"pengganghua,omitempty"` Chengbaouser []int32 `protobuf:"varint,15,rep,name=chengbaouser" json:"chengbaouser,omitempty"` Enjoinoutcards []int32 `protobuf:"varint,16,rep,name=enjoinoutcards" json:"enjoinoutcards,omitempty"` Guajian *int32 `protobuf:"varint,17,opt,name=guajian,def=0" json:"guajian,omitempty"` Userinfo *string `protobuf:"bytes,18,opt,name=userinfo,def=" json:"userinfo,omitempty"` Piaobaida *int32 `protobuf:"varint,19,opt,name=piaobaida,def=0" json:"piaobaida,omitempty"` Maijiao *int32 `protobuf:"varint,20,opt,name=maijiao,def=0" json:"maijiao,omitempty"` Tuoguan *int32 `protobuf:"varint,21,opt,name=tuoguan,def=0" json:"tuoguan,omitempty"` Huancardstate *int32 `protobuf:"varint,22,opt,name=huancardstate,def=0" json:"huancardstate,omitempty"` Dingquestate *int32 `protobuf:"varint,23,opt,name=dingquestate,def=0" json:"dingquestate,omitempty"` Dingquesymbol *int32 `protobuf:"varint,24,opt,name=dingquesymbol,def=0" json:"dingquesymbol,omitempty"` Score *int32 `protobuf:"zigzag32,25,opt,name=score,def=0" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationUserinfoUserAttr) Descriptor ¶
func (*ControlGameOperationUserinfoUserAttr) Descriptor() ([]byte, []int)
func (*ControlGameOperationUserinfoUserAttr) GetCard ¶
func (m *ControlGameOperationUserinfoUserAttr) GetCard() []*ControlGameOperationUserinfoUserAttrCardAttr
func (*ControlGameOperationUserinfoUserAttr) GetChengbaouser ¶
func (m *ControlGameOperationUserinfoUserAttr) GetChengbaouser() []int32
func (*ControlGameOperationUserinfoUserAttr) GetDingquestate ¶
func (m *ControlGameOperationUserinfoUserAttr) GetDingquestate() int32
func (*ControlGameOperationUserinfoUserAttr) GetDingquesymbol ¶
func (m *ControlGameOperationUserinfoUserAttr) GetDingquesymbol() int32
func (*ControlGameOperationUserinfoUserAttr) GetEnjoinoutcards ¶
func (m *ControlGameOperationUserinfoUserAttr) GetEnjoinoutcards() []int32
func (*ControlGameOperationUserinfoUserAttr) GetGolds ¶
func (m *ControlGameOperationUserinfoUserAttr) GetGolds() int32
func (*ControlGameOperationUserinfoUserAttr) GetGuajian ¶
func (m *ControlGameOperationUserinfoUserAttr) GetGuajian() int32
func (*ControlGameOperationUserinfoUserAttr) GetHuancardstate ¶
func (m *ControlGameOperationUserinfoUserAttr) GetHuancardstate() int32
func (*ControlGameOperationUserinfoUserAttr) GetIp ¶
func (m *ControlGameOperationUserinfoUserAttr) GetIp() string
func (*ControlGameOperationUserinfoUserAttr) GetIsTing ¶
func (m *ControlGameOperationUserinfoUserAttr) GetIsTing() int32
func (*ControlGameOperationUserinfoUserAttr) GetLevel ¶
func (m *ControlGameOperationUserinfoUserAttr) GetLevel() int32
func (*ControlGameOperationUserinfoUserAttr) GetMaijiao ¶
func (m *ControlGameOperationUserinfoUserAttr) GetMaijiao() int32
func (*ControlGameOperationUserinfoUserAttr) GetNickname ¶
func (m *ControlGameOperationUserinfoUserAttr) GetNickname() string
func (*ControlGameOperationUserinfoUserAttr) GetPengganghua ¶
func (m *ControlGameOperationUserinfoUserAttr) GetPengganghua() int32
func (*ControlGameOperationUserinfoUserAttr) GetPiao ¶
func (m *ControlGameOperationUserinfoUserAttr) GetPiao() int32
func (*ControlGameOperationUserinfoUserAttr) GetPiaobaida ¶
func (m *ControlGameOperationUserinfoUserAttr) GetPiaobaida() int32
func (*ControlGameOperationUserinfoUserAttr) GetPos ¶
func (m *ControlGameOperationUserinfoUserAttr) GetPos() int32
func (*ControlGameOperationUserinfoUserAttr) GetReadystate ¶
func (m *ControlGameOperationUserinfoUserAttr) GetReadystate() int32
func (*ControlGameOperationUserinfoUserAttr) GetScore ¶
func (m *ControlGameOperationUserinfoUserAttr) GetScore() int32
func (*ControlGameOperationUserinfoUserAttr) GetSex ¶
func (m *ControlGameOperationUserinfoUserAttr) GetSex() string
func (*ControlGameOperationUserinfoUserAttr) GetSign ¶
func (m *ControlGameOperationUserinfoUserAttr) GetSign() int32
func (*ControlGameOperationUserinfoUserAttr) GetTuoguan ¶
func (m *ControlGameOperationUserinfoUserAttr) GetTuoguan() int32
func (*ControlGameOperationUserinfoUserAttr) GetUid ¶
func (m *ControlGameOperationUserinfoUserAttr) GetUid() int32
func (*ControlGameOperationUserinfoUserAttr) GetUserinfo ¶
func (m *ControlGameOperationUserinfoUserAttr) GetUserinfo() string
func (*ControlGameOperationUserinfoUserAttr) GetVip ¶
func (m *ControlGameOperationUserinfoUserAttr) GetVip() int32
func (*ControlGameOperationUserinfoUserAttr) ProtoMessage ¶
func (*ControlGameOperationUserinfoUserAttr) ProtoMessage()
func (*ControlGameOperationUserinfoUserAttr) Reset ¶
func (m *ControlGameOperationUserinfoUserAttr) Reset()
func (*ControlGameOperationUserinfoUserAttr) String ¶
func (m *ControlGameOperationUserinfoUserAttr) String() string
func (*ControlGameOperationUserinfoUserAttr) XXX_DiscardUnknown ¶
func (m *ControlGameOperationUserinfoUserAttr) XXX_DiscardUnknown()
func (*ControlGameOperationUserinfoUserAttr) XXX_Marshal ¶
func (m *ControlGameOperationUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationUserinfoUserAttr) XXX_Merge ¶
func (m *ControlGameOperationUserinfoUserAttr) XXX_Merge(src proto.Message)
func (*ControlGameOperationUserinfoUserAttr) XXX_Size ¶
func (m *ControlGameOperationUserinfoUserAttr) XXX_Size() int
func (*ControlGameOperationUserinfoUserAttr) XXX_Unmarshal ¶
func (m *ControlGameOperationUserinfoUserAttr) XXX_Unmarshal(b []byte) error
type ControlGameOperationUserinfoUserAttrCardAttr ¶
type ControlGameOperationUserinfoUserAttrCardAttr struct { Type *int32 `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"` Card *int32 `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"` IsPeng *int32 `protobuf:"varint,3,opt,name=isPeng,def=0" json:"isPeng,omitempty"` Chicards []int32 `protobuf:"varint,4,rep,name=chicards" json:"chicards,omitempty"` Provideuser *int32 `protobuf:"varint,5,opt,name=provideuser,def=-1" json:"provideuser,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameOperationUserinfoUserAttrCardAttr) Descriptor ¶
func (*ControlGameOperationUserinfoUserAttrCardAttr) Descriptor() ([]byte, []int)
func (*ControlGameOperationUserinfoUserAttrCardAttr) GetCard ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetCard() int32
func (*ControlGameOperationUserinfoUserAttrCardAttr) GetChicards ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetChicards() []int32
func (*ControlGameOperationUserinfoUserAttrCardAttr) GetIsPeng ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetIsPeng() int32
func (*ControlGameOperationUserinfoUserAttrCardAttr) GetProvideuser ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetProvideuser() int32
func (*ControlGameOperationUserinfoUserAttrCardAttr) GetType ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) GetType() int32
func (*ControlGameOperationUserinfoUserAttrCardAttr) ProtoMessage ¶
func (*ControlGameOperationUserinfoUserAttrCardAttr) ProtoMessage()
func (*ControlGameOperationUserinfoUserAttrCardAttr) Reset ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) Reset()
func (*ControlGameOperationUserinfoUserAttrCardAttr) String ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) String() string
func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_DiscardUnknown ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_DiscardUnknown()
func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Marshal ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Merge ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Merge(src proto.Message)
func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Size ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Size() int
func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Unmarshal ¶
func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Unmarshal(b []byte) error
type ControlGamePokerMsg ¶
type ControlGamePokerMsg struct { Type *int32 `protobuf:"varint,1,req,name=type" json:"type,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,4,opt,name=nickname,def=" json:"nickname,omitempty"` Vip *int32 `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"` Pos *int32 `protobuf:"varint,6,opt,name=pos,def=0" json:"pos,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Score *int32 `protobuf:"varint,8,opt,name=score,def=0" json:"score,omitempty"` Bonus *int32 `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"` Vipday *int32 `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"` Pond *int32 `protobuf:"varint,11,opt,name=pond,def=1" json:"pond,omitempty"` Seat *int32 `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"` Sex *string `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"` Readystate *int32 `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"` Ip *string `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"` Guajian *int32 `protobuf:"varint,16,opt,name=guajian,def=0" json:"guajian,omitempty"` Rules *string `protobuf:"bytes,17,opt,name=rules,def=" json:"rules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGamePokerMsg) Descriptor ¶
func (*ControlGamePokerMsg) Descriptor() ([]byte, []int)
func (*ControlGamePokerMsg) GetBonus ¶
func (m *ControlGamePokerMsg) GetBonus() int32
func (*ControlGamePokerMsg) GetGuajian ¶
func (m *ControlGamePokerMsg) GetGuajian() int32
func (*ControlGamePokerMsg) GetIp ¶
func (m *ControlGamePokerMsg) GetIp() string
func (*ControlGamePokerMsg) GetLevel ¶
func (m *ControlGamePokerMsg) GetLevel() int32
func (*ControlGamePokerMsg) GetNickname ¶
func (m *ControlGamePokerMsg) GetNickname() string
func (*ControlGamePokerMsg) GetPond ¶
func (m *ControlGamePokerMsg) GetPond() int32
func (*ControlGamePokerMsg) GetPos ¶
func (m *ControlGamePokerMsg) GetPos() int32
func (*ControlGamePokerMsg) GetReadystate ¶
func (m *ControlGamePokerMsg) GetReadystate() int32
func (*ControlGamePokerMsg) GetRules ¶
func (m *ControlGamePokerMsg) GetRules() string
func (*ControlGamePokerMsg) GetScore ¶
func (m *ControlGamePokerMsg) GetScore() int32
func (*ControlGamePokerMsg) GetSeat ¶
func (m *ControlGamePokerMsg) GetSeat() int32
func (*ControlGamePokerMsg) GetSex ¶
func (m *ControlGamePokerMsg) GetSex() string
func (*ControlGamePokerMsg) GetTid ¶
func (m *ControlGamePokerMsg) GetTid() int32
func (*ControlGamePokerMsg) GetType ¶
func (m *ControlGamePokerMsg) GetType() int32
func (*ControlGamePokerMsg) GetUid ¶
func (m *ControlGamePokerMsg) GetUid() int32
func (*ControlGamePokerMsg) GetVip ¶
func (m *ControlGamePokerMsg) GetVip() int32
func (*ControlGamePokerMsg) GetVipday ¶
func (m *ControlGamePokerMsg) GetVipday() int32
func (*ControlGamePokerMsg) ProtoMessage ¶
func (*ControlGamePokerMsg) ProtoMessage()
func (*ControlGamePokerMsg) Reset ¶
func (m *ControlGamePokerMsg) Reset()
func (*ControlGamePokerMsg) String ¶
func (m *ControlGamePokerMsg) String() string
func (*ControlGamePokerMsg) XXX_DiscardUnknown ¶
func (m *ControlGamePokerMsg) XXX_DiscardUnknown()
func (*ControlGamePokerMsg) XXX_Marshal ¶
func (m *ControlGamePokerMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGamePokerMsg) XXX_Merge ¶
func (m *ControlGamePokerMsg) XXX_Merge(src proto.Message)
func (*ControlGamePokerMsg) XXX_Size ¶
func (m *ControlGamePokerMsg) XXX_Size() int
func (*ControlGamePokerMsg) XXX_Unmarshal ¶
func (m *ControlGamePokerMsg) XXX_Unmarshal(b []byte) error
type ControlGamePokercard ¶
type ControlGamePokercard struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Cs []int32 `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"` Leftcards *int32 `protobuf:"varint,3,opt,name=leftcards,def=0" json:"leftcards,omitempty"` Newcard *int32 `protobuf:"varint,4,opt,name=newcard,def=0" json:"newcard,omitempty"` Vginfo *string `protobuf:"bytes,5,opt,name=vginfo,def=" json:"vginfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGamePokercard) Descriptor ¶
func (*ControlGamePokercard) Descriptor() ([]byte, []int)
func (*ControlGamePokercard) GetCs ¶
func (m *ControlGamePokercard) GetCs() []int32
func (*ControlGamePokercard) GetLeftcards ¶
func (m *ControlGamePokercard) GetLeftcards() int32
func (*ControlGamePokercard) GetNewcard ¶
func (m *ControlGamePokercard) GetNewcard() int32
func (*ControlGamePokercard) GetUid ¶
func (m *ControlGamePokercard) GetUid() int32
func (*ControlGamePokercard) GetVginfo ¶
func (m *ControlGamePokercard) GetVginfo() string
func (*ControlGamePokercard) ProtoMessage ¶
func (*ControlGamePokercard) ProtoMessage()
func (*ControlGamePokercard) Reset ¶
func (m *ControlGamePokercard) Reset()
func (*ControlGamePokercard) String ¶
func (m *ControlGamePokercard) String() string
func (*ControlGamePokercard) XXX_DiscardUnknown ¶
func (m *ControlGamePokercard) XXX_DiscardUnknown()
func (*ControlGamePokercard) XXX_Marshal ¶
func (m *ControlGamePokercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGamePokercard) XXX_Merge ¶
func (m *ControlGamePokercard) XXX_Merge(src proto.Message)
func (*ControlGamePokercard) XXX_Size ¶
func (m *ControlGamePokercard) XXX_Size() int
func (*ControlGamePokercard) XXX_Unmarshal ¶
func (m *ControlGamePokercard) XXX_Unmarshal(b []byte) error
type ControlGamePokercards ¶
type ControlGamePokercards struct { Nuserinfo []*ControlGamePokercardsUserinfo `protobuf:"bytes,1,rep,name=nuserinfo" json:"nuserinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGamePokercards) Descriptor ¶
func (*ControlGamePokercards) Descriptor() ([]byte, []int)
func (*ControlGamePokercards) GetNuserinfo ¶
func (m *ControlGamePokercards) GetNuserinfo() []*ControlGamePokercardsUserinfo
func (*ControlGamePokercards) ProtoMessage ¶
func (*ControlGamePokercards) ProtoMessage()
func (*ControlGamePokercards) Reset ¶
func (m *ControlGamePokercards) Reset()
func (*ControlGamePokercards) String ¶
func (m *ControlGamePokercards) String() string
func (*ControlGamePokercards) XXX_DiscardUnknown ¶
func (m *ControlGamePokercards) XXX_DiscardUnknown()
func (*ControlGamePokercards) XXX_Marshal ¶
func (m *ControlGamePokercards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGamePokercards) XXX_Merge ¶
func (m *ControlGamePokercards) XXX_Merge(src proto.Message)
func (*ControlGamePokercards) XXX_Size ¶
func (m *ControlGamePokercards) XXX_Size() int
func (*ControlGamePokercards) XXX_Unmarshal ¶
func (m *ControlGamePokercards) XXX_Unmarshal(b []byte) error
type ControlGamePokercardsUserinfo ¶
type ControlGamePokercardsUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Cs []int32 `protobuf:"varint,2,rep,name=cs" json:"cs,omitempty"` Vginfo *string `protobuf:"bytes,3,opt,name=vginfo,def=" json:"vginfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGamePokercardsUserinfo) Descriptor ¶
func (*ControlGamePokercardsUserinfo) Descriptor() ([]byte, []int)
func (*ControlGamePokercardsUserinfo) GetCs ¶
func (m *ControlGamePokercardsUserinfo) GetCs() []int32
func (*ControlGamePokercardsUserinfo) GetUid ¶
func (m *ControlGamePokercardsUserinfo) GetUid() int32
func (*ControlGamePokercardsUserinfo) GetVginfo ¶
func (m *ControlGamePokercardsUserinfo) GetVginfo() string
func (*ControlGamePokercardsUserinfo) ProtoMessage ¶
func (*ControlGamePokercardsUserinfo) ProtoMessage()
func (*ControlGamePokercardsUserinfo) Reset ¶
func (m *ControlGamePokercardsUserinfo) Reset()
func (*ControlGamePokercardsUserinfo) String ¶
func (m *ControlGamePokercardsUserinfo) String() string
func (*ControlGamePokercardsUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGamePokercardsUserinfo) XXX_DiscardUnknown()
func (*ControlGamePokercardsUserinfo) XXX_Marshal ¶
func (m *ControlGamePokercardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGamePokercardsUserinfo) XXX_Merge ¶
func (m *ControlGamePokercardsUserinfo) XXX_Merge(src proto.Message)
func (*ControlGamePokercardsUserinfo) XXX_Size ¶
func (m *ControlGamePokercardsUserinfo) XXX_Size() int
func (*ControlGamePokercardsUserinfo) XXX_Unmarshal ¶
func (m *ControlGamePokercardsUserinfo) XXX_Unmarshal(b []byte) error
type ControlGamePokerstart ¶
type ControlGamePokerstart struct { Banker *int32 `protobuf:"varint,1,opt,name=banker,def=0" json:"banker,omitempty"` Nuserend []*ControlGamePokerstartUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"` Curround *int32 `protobuf:"varint,3,opt,name=curround,def=0" json:"curround,omitempty"` Ishuang *int32 `protobuf:"varint,4,opt,name=ishuang,def=0" json:"ishuang,omitempty"` Signcard *int32 `protobuf:"varint,5,opt,name=signcard,def=0" json:"signcard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGamePokerstart) Descriptor ¶
func (*ControlGamePokerstart) Descriptor() ([]byte, []int)
func (*ControlGamePokerstart) GetBanker ¶
func (m *ControlGamePokerstart) GetBanker() int32
func (*ControlGamePokerstart) GetCurround ¶
func (m *ControlGamePokerstart) GetCurround() int32
func (*ControlGamePokerstart) GetIshuang ¶
func (m *ControlGamePokerstart) GetIshuang() int32
func (*ControlGamePokerstart) GetNuserend ¶
func (m *ControlGamePokerstart) GetNuserend() []*ControlGamePokerstartUserend
func (*ControlGamePokerstart) GetSigncard ¶
func (m *ControlGamePokerstart) GetSigncard() int32
func (*ControlGamePokerstart) ProtoMessage ¶
func (*ControlGamePokerstart) ProtoMessage()
func (*ControlGamePokerstart) Reset ¶
func (m *ControlGamePokerstart) Reset()
func (*ControlGamePokerstart) String ¶
func (m *ControlGamePokerstart) String() string
func (*ControlGamePokerstart) XXX_DiscardUnknown ¶
func (m *ControlGamePokerstart) XXX_DiscardUnknown()
func (*ControlGamePokerstart) XXX_Marshal ¶
func (m *ControlGamePokerstart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGamePokerstart) XXX_Merge ¶
func (m *ControlGamePokerstart) XXX_Merge(src proto.Message)
func (*ControlGamePokerstart) XXX_Size ¶
func (m *ControlGamePokerstart) XXX_Size() int
func (*ControlGamePokerstart) XXX_Unmarshal ¶
func (m *ControlGamePokerstart) XXX_Unmarshal(b []byte) error
type ControlGamePokerstartUserend ¶
type ControlGamePokerstartUserend struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Score *int32 `protobuf:"varint,2,opt,name=score,def=0" json:"score,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGamePokerstartUserend) Descriptor ¶
func (*ControlGamePokerstartUserend) Descriptor() ([]byte, []int)
func (*ControlGamePokerstartUserend) GetPos ¶
func (m *ControlGamePokerstartUserend) GetPos() int32
func (*ControlGamePokerstartUserend) GetScore ¶
func (m *ControlGamePokerstartUserend) GetScore() int32
func (*ControlGamePokerstartUserend) GetUid ¶
func (m *ControlGamePokerstartUserend) GetUid() int32
func (*ControlGamePokerstartUserend) ProtoMessage ¶
func (*ControlGamePokerstartUserend) ProtoMessage()
func (*ControlGamePokerstartUserend) Reset ¶
func (m *ControlGamePokerstartUserend) Reset()
func (*ControlGamePokerstartUserend) String ¶
func (m *ControlGamePokerstartUserend) String() string
func (*ControlGamePokerstartUserend) XXX_DiscardUnknown ¶
func (m *ControlGamePokerstartUserend) XXX_DiscardUnknown()
func (*ControlGamePokerstartUserend) XXX_Marshal ¶
func (m *ControlGamePokerstartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGamePokerstartUserend) XXX_Merge ¶
func (m *ControlGamePokerstartUserend) XXX_Merge(src proto.Message)
func (*ControlGamePokerstartUserend) XXX_Size ¶
func (m *ControlGamePokerstartUserend) XXX_Size() int
func (*ControlGamePokerstartUserend) XXX_Unmarshal ¶
func (m *ControlGamePokerstartUserend) XXX_Unmarshal(b []byte) error
type ControlGameSettlement ¶
type ControlGameSettlement struct { Roomtid *int32 `protobuf:"varint,1,opt,name=roomtid,def=0" json:"roomtid,omitempty"` Curcount *int32 `protobuf:"varint,2,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,3,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Userinfos []*ControlGameSettlementUserinfo `protobuf:"bytes,4,rep,name=userinfos" json:"userinfos,omitempty"` Roomid *int32 `protobuf:"varint,5,opt,name=roomid,def=0" json:"roomid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameSettlement) Descriptor ¶
func (*ControlGameSettlement) Descriptor() ([]byte, []int)
func (*ControlGameSettlement) GetCurcount ¶
func (m *ControlGameSettlement) GetCurcount() int32
func (*ControlGameSettlement) GetRoomid ¶
func (m *ControlGameSettlement) GetRoomid() int32
func (*ControlGameSettlement) GetRoomtid ¶
func (m *ControlGameSettlement) GetRoomtid() int32
func (*ControlGameSettlement) GetSumcount ¶
func (m *ControlGameSettlement) GetSumcount() int32
func (*ControlGameSettlement) GetUserinfos ¶
func (m *ControlGameSettlement) GetUserinfos() []*ControlGameSettlementUserinfo
func (*ControlGameSettlement) ProtoMessage ¶
func (*ControlGameSettlement) ProtoMessage()
func (*ControlGameSettlement) Reset ¶
func (m *ControlGameSettlement) Reset()
func (*ControlGameSettlement) String ¶
func (m *ControlGameSettlement) String() string
func (*ControlGameSettlement) XXX_DiscardUnknown ¶
func (m *ControlGameSettlement) XXX_DiscardUnknown()
func (*ControlGameSettlement) XXX_Marshal ¶
func (m *ControlGameSettlement) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameSettlement) XXX_Merge ¶
func (m *ControlGameSettlement) XXX_Merge(src proto.Message)
func (*ControlGameSettlement) XXX_Size ¶
func (m *ControlGameSettlement) XXX_Size() int
func (*ControlGameSettlement) XXX_Unmarshal ¶
func (m *ControlGameSettlement) XXX_Unmarshal(b []byte) error
type ControlGameSettlementUserinfo ¶
type ControlGameSettlementUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"` Zimocount *int32 `protobuf:"varint,3,opt,name=zimocount,def=0" json:"zimocount,omitempty"` Jiepaocount *int32 `protobuf:"varint,4,opt,name=jiepaocount,def=0" json:"jiepaocount,omitempty"` Dianpaocount *int32 `protobuf:"varint,5,opt,name=dianpaocount,def=0" json:"dianpaocount,omitempty"` Angangcount *int32 `protobuf:"varint,6,opt,name=angangcount,def=0" json:"angangcount,omitempty"` Minggangcount *int32 `protobuf:"varint,7,opt,name=minggangcount,def=0" json:"minggangcount,omitempty"` Zongchengji *int32 `protobuf:"varint,8,opt,name=zongchengji,def=0" json:"zongchengji,omitempty"` Userinfo *string `protobuf:"bytes,9,opt,name=userinfo,def=" json:"userinfo,omitempty"` Score *int32 `protobuf:"zigzag32,10,opt,name=score,def=0" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameSettlementUserinfo) Descriptor ¶
func (*ControlGameSettlementUserinfo) Descriptor() ([]byte, []int)
func (*ControlGameSettlementUserinfo) GetAngangcount ¶
func (m *ControlGameSettlementUserinfo) GetAngangcount() int32
func (*ControlGameSettlementUserinfo) GetDianpaocount ¶
func (m *ControlGameSettlementUserinfo) GetDianpaocount() int32
func (*ControlGameSettlementUserinfo) GetJiepaocount ¶
func (m *ControlGameSettlementUserinfo) GetJiepaocount() int32
func (*ControlGameSettlementUserinfo) GetMinggangcount ¶
func (m *ControlGameSettlementUserinfo) GetMinggangcount() int32
func (*ControlGameSettlementUserinfo) GetNickname ¶
func (m *ControlGameSettlementUserinfo) GetNickname() string
func (*ControlGameSettlementUserinfo) GetScore ¶
func (m *ControlGameSettlementUserinfo) GetScore() int32
func (*ControlGameSettlementUserinfo) GetUid ¶
func (m *ControlGameSettlementUserinfo) GetUid() int32
func (*ControlGameSettlementUserinfo) GetUserinfo ¶
func (m *ControlGameSettlementUserinfo) GetUserinfo() string
func (*ControlGameSettlementUserinfo) GetZimocount ¶
func (m *ControlGameSettlementUserinfo) GetZimocount() int32
func (*ControlGameSettlementUserinfo) GetZongchengji ¶
func (m *ControlGameSettlementUserinfo) GetZongchengji() int32
func (*ControlGameSettlementUserinfo) ProtoMessage ¶
func (*ControlGameSettlementUserinfo) ProtoMessage()
func (*ControlGameSettlementUserinfo) Reset ¶
func (m *ControlGameSettlementUserinfo) Reset()
func (*ControlGameSettlementUserinfo) String ¶
func (m *ControlGameSettlementUserinfo) String() string
func (*ControlGameSettlementUserinfo) XXX_DiscardUnknown ¶
func (m *ControlGameSettlementUserinfo) XXX_DiscardUnknown()
func (*ControlGameSettlementUserinfo) XXX_Marshal ¶
func (m *ControlGameSettlementUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameSettlementUserinfo) XXX_Merge ¶
func (m *ControlGameSettlementUserinfo) XXX_Merge(src proto.Message)
func (*ControlGameSettlementUserinfo) XXX_Size ¶
func (m *ControlGameSettlementUserinfo) XXX_Size() int
func (*ControlGameSettlementUserinfo) XXX_Unmarshal ¶
func (m *ControlGameSettlementUserinfo) XXX_Unmarshal(b []byte) error
type ControlGameStateInfo ¶
type ControlGameStateInfo struct { State *int32 `protobuf:"varint,1,opt,name=state,def=0" json:"state,omitempty"` Time *int32 `protobuf:"varint,2,opt,name=time,def=0" json:"time,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameStateInfo) Descriptor ¶
func (*ControlGameStateInfo) Descriptor() ([]byte, []int)
func (*ControlGameStateInfo) GetState ¶
func (m *ControlGameStateInfo) GetState() int32
func (*ControlGameStateInfo) GetTime ¶
func (m *ControlGameStateInfo) GetTime() int32
func (*ControlGameStateInfo) ProtoMessage ¶
func (*ControlGameStateInfo) ProtoMessage()
func (*ControlGameStateInfo) Reset ¶
func (m *ControlGameStateInfo) Reset()
func (*ControlGameStateInfo) String ¶
func (m *ControlGameStateInfo) String() string
func (*ControlGameStateInfo) XXX_DiscardUnknown ¶
func (m *ControlGameStateInfo) XXX_DiscardUnknown()
func (*ControlGameStateInfo) XXX_Marshal ¶
func (m *ControlGameStateInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameStateInfo) XXX_Merge ¶
func (m *ControlGameStateInfo) XXX_Merge(src proto.Message)
func (*ControlGameStateInfo) XXX_Size ¶
func (m *ControlGameStateInfo) XXX_Size() int
func (*ControlGameStateInfo) XXX_Unmarshal ¶
func (m *ControlGameStateInfo) XXX_Unmarshal(b []byte) error
type ControlGameitemAdd ¶
type ControlGameitemAdd struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Action *int32 `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"` Times *int32 `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"` Tdcard []int32 `protobuf:"varint,6,rep,packed,name=tdcard" json:"tdcard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemAdd) Descriptor ¶
func (*ControlGameitemAdd) Descriptor() ([]byte, []int)
func (*ControlGameitemAdd) GetAction ¶
func (m *ControlGameitemAdd) GetAction() int32
func (*ControlGameitemAdd) GetPos ¶
func (m *ControlGameitemAdd) GetPos() int32
func (*ControlGameitemAdd) GetRel ¶
func (m *ControlGameitemAdd) GetRel() int32
func (*ControlGameitemAdd) GetTdcard ¶
func (m *ControlGameitemAdd) GetTdcard() []int32
func (*ControlGameitemAdd) GetTimes ¶
func (m *ControlGameitemAdd) GetTimes() int32
func (*ControlGameitemAdd) GetUid ¶
func (m *ControlGameitemAdd) GetUid() int32
func (*ControlGameitemAdd) ProtoMessage ¶
func (*ControlGameitemAdd) ProtoMessage()
func (*ControlGameitemAdd) Reset ¶
func (m *ControlGameitemAdd) Reset()
func (*ControlGameitemAdd) String ¶
func (m *ControlGameitemAdd) String() string
func (*ControlGameitemAdd) XXX_DiscardUnknown ¶
func (m *ControlGameitemAdd) XXX_DiscardUnknown()
func (*ControlGameitemAdd) XXX_Marshal ¶
func (m *ControlGameitemAdd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemAdd) XXX_Merge ¶
func (m *ControlGameitemAdd) XXX_Merge(src proto.Message)
func (*ControlGameitemAdd) XXX_Size ¶
func (m *ControlGameitemAdd) XXX_Size() int
func (*ControlGameitemAdd) XXX_Unmarshal ¶
func (m *ControlGameitemAdd) XXX_Unmarshal(b []byte) error
type ControlGameitemArrange ¶
type ControlGameitemArrange struct { Status *int32 `protobuf:"varint,1,req,name=status" json:"status,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Boss *int32 `protobuf:"varint,3,opt,name=boss,def=-1" json:"boss,omitempty"` Sbseat *int32 `protobuf:"varint,4,opt,name=sbseat,def=-1" json:"sbseat,omitempty"` Bbseat *int32 `protobuf:"varint,5,opt,name=bbseat,def=-1" json:"bbseat,omitempty"` Tip *int32 `protobuf:"varint,6,opt,name=tip,def=0" json:"tip,omitempty"` Ante *int32 `protobuf:"varint,7,opt,name=ante,def=0" json:"ante,omitempty"` Nsb *int64 `protobuf:"varint,8,opt,name=nsb,def=0" json:"nsb,omitempty"` Nbb *int64 `protobuf:"varint,9,opt,name=nbb,def=0" json:"nbb,omitempty"` Neveryone []*ControlGameitemArrangeEveryone `protobuf:"bytes,10,rep,name=neveryone" json:"neveryone,omitempty"` Allante *int64 `protobuf:"varint,11,opt,name=allante,def=0" json:"allante,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemArrange) Descriptor ¶
func (*ControlGameitemArrange) Descriptor() ([]byte, []int)
func (*ControlGameitemArrange) GetAllante ¶
func (m *ControlGameitemArrange) GetAllante() int64
func (*ControlGameitemArrange) GetAnte ¶
func (m *ControlGameitemArrange) GetAnte() int32
func (*ControlGameitemArrange) GetBbseat ¶
func (m *ControlGameitemArrange) GetBbseat() int32
func (*ControlGameitemArrange) GetBoss ¶
func (m *ControlGameitemArrange) GetBoss() int32
func (*ControlGameitemArrange) GetNbb ¶
func (m *ControlGameitemArrange) GetNbb() int64
func (*ControlGameitemArrange) GetNeveryone ¶
func (m *ControlGameitemArrange) GetNeveryone() []*ControlGameitemArrangeEveryone
func (*ControlGameitemArrange) GetNsb ¶
func (m *ControlGameitemArrange) GetNsb() int64
func (*ControlGameitemArrange) GetSbseat ¶
func (m *ControlGameitemArrange) GetSbseat() int32
func (*ControlGameitemArrange) GetStatus ¶
func (m *ControlGameitemArrange) GetStatus() int32
func (*ControlGameitemArrange) GetTid ¶
func (m *ControlGameitemArrange) GetTid() int32
func (*ControlGameitemArrange) GetTip ¶
func (m *ControlGameitemArrange) GetTip() int32
func (*ControlGameitemArrange) ProtoMessage ¶
func (*ControlGameitemArrange) ProtoMessage()
func (*ControlGameitemArrange) Reset ¶
func (m *ControlGameitemArrange) Reset()
func (*ControlGameitemArrange) String ¶
func (m *ControlGameitemArrange) String() string
func (*ControlGameitemArrange) XXX_DiscardUnknown ¶
func (m *ControlGameitemArrange) XXX_DiscardUnknown()
func (*ControlGameitemArrange) XXX_Marshal ¶
func (m *ControlGameitemArrange) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemArrange) XXX_Merge ¶
func (m *ControlGameitemArrange) XXX_Merge(src proto.Message)
func (*ControlGameitemArrange) XXX_Size ¶
func (m *ControlGameitemArrange) XXX_Size() int
func (*ControlGameitemArrange) XXX_Unmarshal ¶
func (m *ControlGameitemArrange) XXX_Unmarshal(b []byte) error
type ControlGameitemArrangeEveryone ¶
type ControlGameitemArrangeEveryone struct { Seat *int32 `protobuf:"varint,1,opt,name=seat,def=0" json:"seat,omitempty"` Status *int32 `protobuf:"varint,2,opt,name=status,def=0" json:"status,omitempty"` Chips *int64 `protobuf:"varint,3,opt,name=chips,def=0" json:"chips,omitempty"` Bet *int64 `protobuf:"varint,4,opt,name=bet,def=0" json:"bet,omitempty"` Allin *int32 `protobuf:"varint,5,opt,name=allin,def=0" json:"allin,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemArrangeEveryone) Descriptor ¶
func (*ControlGameitemArrangeEveryone) Descriptor() ([]byte, []int)
func (*ControlGameitemArrangeEveryone) GetAllin ¶
func (m *ControlGameitemArrangeEveryone) GetAllin() int32
func (*ControlGameitemArrangeEveryone) GetBet ¶
func (m *ControlGameitemArrangeEveryone) GetBet() int64
func (*ControlGameitemArrangeEveryone) GetChips ¶
func (m *ControlGameitemArrangeEveryone) GetChips() int64
func (*ControlGameitemArrangeEveryone) GetSeat ¶
func (m *ControlGameitemArrangeEveryone) GetSeat() int32
func (*ControlGameitemArrangeEveryone) GetStatus ¶
func (m *ControlGameitemArrangeEveryone) GetStatus() int32
func (*ControlGameitemArrangeEveryone) ProtoMessage ¶
func (*ControlGameitemArrangeEveryone) ProtoMessage()
func (*ControlGameitemArrangeEveryone) Reset ¶
func (m *ControlGameitemArrangeEveryone) Reset()
func (*ControlGameitemArrangeEveryone) String ¶
func (m *ControlGameitemArrangeEveryone) String() string
func (*ControlGameitemArrangeEveryone) XXX_DiscardUnknown ¶
func (m *ControlGameitemArrangeEveryone) XXX_DiscardUnknown()
func (*ControlGameitemArrangeEveryone) XXX_Marshal ¶
func (m *ControlGameitemArrangeEveryone) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemArrangeEveryone) XXX_Merge ¶
func (m *ControlGameitemArrangeEveryone) XXX_Merge(src proto.Message)
func (*ControlGameitemArrangeEveryone) XXX_Size ¶
func (m *ControlGameitemArrangeEveryone) XXX_Size() int
func (*ControlGameitemArrangeEveryone) XXX_Unmarshal ¶
func (m *ControlGameitemArrangeEveryone) XXX_Unmarshal(b []byte) error
type ControlGameitemCall ¶
type ControlGameitemCall struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Score *int32 `protobuf:"varint,4,opt,name=score,def=0" json:"score,omitempty"` Istouliao *int32 `protobuf:"varint,5,opt,name=istouliao,def=0" json:"istouliao,omitempty"` Maxbombs *int32 `protobuf:"varint,6,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemCall) Descriptor ¶
func (*ControlGameitemCall) Descriptor() ([]byte, []int)
func (*ControlGameitemCall) GetIstouliao ¶
func (m *ControlGameitemCall) GetIstouliao() int32
func (*ControlGameitemCall) GetMaxbombs ¶
func (m *ControlGameitemCall) GetMaxbombs() int32
func (*ControlGameitemCall) GetPos ¶
func (m *ControlGameitemCall) GetPos() int32
func (*ControlGameitemCall) GetRel ¶
func (m *ControlGameitemCall) GetRel() int32
func (*ControlGameitemCall) GetScore ¶
func (m *ControlGameitemCall) GetScore() int32
func (*ControlGameitemCall) GetUid ¶
func (m *ControlGameitemCall) GetUid() int32
func (*ControlGameitemCall) ProtoMessage ¶
func (*ControlGameitemCall) ProtoMessage()
func (*ControlGameitemCall) Reset ¶
func (m *ControlGameitemCall) Reset()
func (*ControlGameitemCall) String ¶
func (m *ControlGameitemCall) String() string
func (*ControlGameitemCall) XXX_DiscardUnknown ¶
func (m *ControlGameitemCall) XXX_DiscardUnknown()
func (*ControlGameitemCall) XXX_Marshal ¶
func (m *ControlGameitemCall) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemCall) XXX_Merge ¶
func (m *ControlGameitemCall) XXX_Merge(src proto.Message)
func (*ControlGameitemCall) XXX_Size ¶
func (m *ControlGameitemCall) XXX_Size() int
func (*ControlGameitemCall) XXX_Unmarshal ¶
func (m *ControlGameitemCall) XXX_Unmarshal(b []byte) error
type ControlGameitemGamestate ¶
type ControlGameitemGamestate struct { Roomstate *int32 `protobuf:"varint,1,opt,name=roomstate,def=0" json:"roomstate,omitempty"` Totaltime *int32 `protobuf:"varint,2,opt,name=totaltime,def=0" json:"totaltime,omitempty"` Costtime *int32 `protobuf:"varint,3,opt,name=costtime,def=0" json:"costtime,omitempty"` Currentbanker *int32 `protobuf:"varint,4,opt,name=currentbanker,def=0" json:"currentbanker,omitempty"` Bankerscore *int64 `protobuf:"varint,5,opt,name=bankerscore,def=0" json:"bankerscore,omitempty"` Bankercount *int32 `protobuf:"varint,6,opt,name=bankercount,def=0" json:"bankercount,omitempty"` Bankerincome *int64 `protobuf:"zigzag64,7,opt,name=bankerincome,def=0" json:"bankerincome,omitempty"` Gatewin *int32 `protobuf:"varint,8,opt,name=gatewin,def=0" json:"gatewin,omitempty"` Ncarddataitme []*ControlGameitemGamestateCarddataitme `protobuf:"bytes,9,rep,name=ncarddataitme" json:"ncarddataitme,omitempty"` Record []int64 `protobuf:"varint,10,rep,packed,name=record" json:"record,omitempty"` Nuserwinscore []*ControlGameitemGamestateUserwinscore `protobuf:"bytes,11,rep,name=nuserwinscore" json:"nuserwinscore,omitempty"` Areawin []int64 `protobuf:"varint,12,rep,packed,name=areawin" json:"areawin,omitempty"` Nbankerarray []*ControlGameitemGamestateBankerarray `protobuf:"bytes,13,rep,name=nbankerarray" json:"nbankerarray,omitempty"` Betcondition *int32 `protobuf:"varint,15,opt,name=betcondition,def=0" json:"betcondition,omitempty"` Allin *int32 `protobuf:"varint,16,opt,name=allin,def=0" json:"allin,omitempty"` Tid *int32 `protobuf:"varint,17,req,name=tid,def=0" json:"tid,omitempty"` Gstate *int32 `protobuf:"varint,18,opt,name=gstate,def=0" json:"gstate,omitempty"` Cs *string `protobuf:"bytes,19,opt,name=cs,def=" json:"cs,omitempty"` Riffle *int32 `protobuf:"varint,20,opt,name=riffle,def=0" json:"riffle,omitempty"` Jinfo *string `protobuf:"bytes,21,opt,name=jinfo,def=" json:"jinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemGamestate) Descriptor ¶
func (*ControlGameitemGamestate) Descriptor() ([]byte, []int)
func (*ControlGameitemGamestate) GetAllin ¶
func (m *ControlGameitemGamestate) GetAllin() int32
func (*ControlGameitemGamestate) GetAreawin ¶
func (m *ControlGameitemGamestate) GetAreawin() []int64
func (*ControlGameitemGamestate) GetBankercount ¶
func (m *ControlGameitemGamestate) GetBankercount() int32
func (*ControlGameitemGamestate) GetBankerincome ¶
func (m *ControlGameitemGamestate) GetBankerincome() int64
func (*ControlGameitemGamestate) GetBankerscore ¶
func (m *ControlGameitemGamestate) GetBankerscore() int64
func (*ControlGameitemGamestate) GetBetcondition ¶
func (m *ControlGameitemGamestate) GetBetcondition() int32
func (*ControlGameitemGamestate) GetCosttime ¶
func (m *ControlGameitemGamestate) GetCosttime() int32
func (*ControlGameitemGamestate) GetCs ¶
func (m *ControlGameitemGamestate) GetCs() string
func (*ControlGameitemGamestate) GetCurrentbanker ¶
func (m *ControlGameitemGamestate) GetCurrentbanker() int32
func (*ControlGameitemGamestate) GetGatewin ¶
func (m *ControlGameitemGamestate) GetGatewin() int32
func (*ControlGameitemGamestate) GetGstate ¶
func (m *ControlGameitemGamestate) GetGstate() int32
func (*ControlGameitemGamestate) GetJinfo ¶
func (m *ControlGameitemGamestate) GetJinfo() string
func (*ControlGameitemGamestate) GetNbankerarray ¶
func (m *ControlGameitemGamestate) GetNbankerarray() []*ControlGameitemGamestateBankerarray
func (*ControlGameitemGamestate) GetNcarddataitme ¶
func (m *ControlGameitemGamestate) GetNcarddataitme() []*ControlGameitemGamestateCarddataitme
func (*ControlGameitemGamestate) GetNuserwinscore ¶
func (m *ControlGameitemGamestate) GetNuserwinscore() []*ControlGameitemGamestateUserwinscore
func (*ControlGameitemGamestate) GetRecord ¶
func (m *ControlGameitemGamestate) GetRecord() []int64
func (*ControlGameitemGamestate) GetRiffle ¶
func (m *ControlGameitemGamestate) GetRiffle() int32
func (*ControlGameitemGamestate) GetRoomstate ¶
func (m *ControlGameitemGamestate) GetRoomstate() int32
func (*ControlGameitemGamestate) GetTid ¶
func (m *ControlGameitemGamestate) GetTid() int32
func (*ControlGameitemGamestate) GetTotaltime ¶
func (m *ControlGameitemGamestate) GetTotaltime() int32
func (*ControlGameitemGamestate) ProtoMessage ¶
func (*ControlGameitemGamestate) ProtoMessage()
func (*ControlGameitemGamestate) Reset ¶
func (m *ControlGameitemGamestate) Reset()
func (*ControlGameitemGamestate) String ¶
func (m *ControlGameitemGamestate) String() string
func (*ControlGameitemGamestate) XXX_DiscardUnknown ¶
func (m *ControlGameitemGamestate) XXX_DiscardUnknown()
func (*ControlGameitemGamestate) XXX_Marshal ¶
func (m *ControlGameitemGamestate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemGamestate) XXX_Merge ¶
func (m *ControlGameitemGamestate) XXX_Merge(src proto.Message)
func (*ControlGameitemGamestate) XXX_Size ¶
func (m *ControlGameitemGamestate) XXX_Size() int
func (*ControlGameitemGamestate) XXX_Unmarshal ¶
func (m *ControlGameitemGamestate) XXX_Unmarshal(b []byte) error
type ControlGameitemGamestateBankerarray ¶
type ControlGameitemGamestateBankerarray struct { Uid *int32 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Golds *int64 `protobuf:"varint,2,opt,name=golds" json:"golds,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemGamestateBankerarray) Descriptor ¶
func (*ControlGameitemGamestateBankerarray) Descriptor() ([]byte, []int)
func (*ControlGameitemGamestateBankerarray) GetGolds ¶
func (m *ControlGameitemGamestateBankerarray) GetGolds() int64
func (*ControlGameitemGamestateBankerarray) GetUid ¶
func (m *ControlGameitemGamestateBankerarray) GetUid() int32
func (*ControlGameitemGamestateBankerarray) ProtoMessage ¶
func (*ControlGameitemGamestateBankerarray) ProtoMessage()
func (*ControlGameitemGamestateBankerarray) Reset ¶
func (m *ControlGameitemGamestateBankerarray) Reset()
func (*ControlGameitemGamestateBankerarray) String ¶
func (m *ControlGameitemGamestateBankerarray) String() string
func (*ControlGameitemGamestateBankerarray) XXX_DiscardUnknown ¶
func (m *ControlGameitemGamestateBankerarray) XXX_DiscardUnknown()
func (*ControlGameitemGamestateBankerarray) XXX_Marshal ¶
func (m *ControlGameitemGamestateBankerarray) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemGamestateBankerarray) XXX_Merge ¶
func (m *ControlGameitemGamestateBankerarray) XXX_Merge(src proto.Message)
func (*ControlGameitemGamestateBankerarray) XXX_Size ¶
func (m *ControlGameitemGamestateBankerarray) XXX_Size() int
func (*ControlGameitemGamestateBankerarray) XXX_Unmarshal ¶
func (m *ControlGameitemGamestateBankerarray) XXX_Unmarshal(b []byte) error
type ControlGameitemGamestateCarddataitme ¶
type ControlGameitemGamestateCarddataitme struct { Cardcount *int32 `protobuf:"varint,1,opt,name=cardcount" json:"cardcount,omitempty"` Carddata []int32 `protobuf:"varint,2,rep,packed,name=carddata" json:"carddata,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemGamestateCarddataitme) Descriptor ¶
func (*ControlGameitemGamestateCarddataitme) Descriptor() ([]byte, []int)
func (*ControlGameitemGamestateCarddataitme) GetCardcount ¶
func (m *ControlGameitemGamestateCarddataitme) GetCardcount() int32
func (*ControlGameitemGamestateCarddataitme) GetCarddata ¶
func (m *ControlGameitemGamestateCarddataitme) GetCarddata() []int32
func (*ControlGameitemGamestateCarddataitme) ProtoMessage ¶
func (*ControlGameitemGamestateCarddataitme) ProtoMessage()
func (*ControlGameitemGamestateCarddataitme) Reset ¶
func (m *ControlGameitemGamestateCarddataitme) Reset()
func (*ControlGameitemGamestateCarddataitme) String ¶
func (m *ControlGameitemGamestateCarddataitme) String() string
func (*ControlGameitemGamestateCarddataitme) XXX_DiscardUnknown ¶
func (m *ControlGameitemGamestateCarddataitme) XXX_DiscardUnknown()
func (*ControlGameitemGamestateCarddataitme) XXX_Marshal ¶
func (m *ControlGameitemGamestateCarddataitme) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemGamestateCarddataitme) XXX_Merge ¶
func (m *ControlGameitemGamestateCarddataitme) XXX_Merge(src proto.Message)
func (*ControlGameitemGamestateCarddataitme) XXX_Size ¶
func (m *ControlGameitemGamestateCarddataitme) XXX_Size() int
func (*ControlGameitemGamestateCarddataitme) XXX_Unmarshal ¶
func (m *ControlGameitemGamestateCarddataitme) XXX_Unmarshal(b []byte) error
type ControlGameitemGamestateUserwinscore ¶
type ControlGameitemGamestateUserwinscore struct { Uid *int32 `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"` Winscore *int64 `protobuf:"varint,2,opt,name=winscore" json:"winscore,omitempty"` Score *int64 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"` Areawinscore []int64 `protobuf:"varint,4,rep,packed,name=areawinscore" json:"areawinscore,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemGamestateUserwinscore) Descriptor ¶
func (*ControlGameitemGamestateUserwinscore) Descriptor() ([]byte, []int)
func (*ControlGameitemGamestateUserwinscore) GetAreawinscore ¶
func (m *ControlGameitemGamestateUserwinscore) GetAreawinscore() []int64
func (*ControlGameitemGamestateUserwinscore) GetScore ¶
func (m *ControlGameitemGamestateUserwinscore) GetScore() int64
func (*ControlGameitemGamestateUserwinscore) GetUid ¶
func (m *ControlGameitemGamestateUserwinscore) GetUid() int32
func (*ControlGameitemGamestateUserwinscore) GetWinscore ¶
func (m *ControlGameitemGamestateUserwinscore) GetWinscore() int64
func (*ControlGameitemGamestateUserwinscore) ProtoMessage ¶
func (*ControlGameitemGamestateUserwinscore) ProtoMessage()
func (*ControlGameitemGamestateUserwinscore) Reset ¶
func (m *ControlGameitemGamestateUserwinscore) Reset()
func (*ControlGameitemGamestateUserwinscore) String ¶
func (m *ControlGameitemGamestateUserwinscore) String() string
func (*ControlGameitemGamestateUserwinscore) XXX_DiscardUnknown ¶
func (m *ControlGameitemGamestateUserwinscore) XXX_DiscardUnknown()
func (*ControlGameitemGamestateUserwinscore) XXX_Marshal ¶
func (m *ControlGameitemGamestateUserwinscore) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemGamestateUserwinscore) XXX_Merge ¶
func (m *ControlGameitemGamestateUserwinscore) XXX_Merge(src proto.Message)
func (*ControlGameitemGamestateUserwinscore) XXX_Size ¶
func (m *ControlGameitemGamestateUserwinscore) XXX_Size() int
func (*ControlGameitemGamestateUserwinscore) XXX_Unmarshal ¶
func (m *ControlGameitemGamestateUserwinscore) XXX_Unmarshal(b []byte) error
type ControlGameitemGrab ¶
type ControlGameitemGrab struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Action *int32 `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"` Times *int32 `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"` Bdcard []int32 `protobuf:"varint,6,rep,packed,name=bdcard" json:"bdcard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemGrab) Descriptor ¶
func (*ControlGameitemGrab) Descriptor() ([]byte, []int)
func (*ControlGameitemGrab) GetAction ¶
func (m *ControlGameitemGrab) GetAction() int32
func (*ControlGameitemGrab) GetBdcard ¶
func (m *ControlGameitemGrab) GetBdcard() []int32
func (*ControlGameitemGrab) GetPos ¶
func (m *ControlGameitemGrab) GetPos() int32
func (*ControlGameitemGrab) GetRel ¶
func (m *ControlGameitemGrab) GetRel() int32
func (*ControlGameitemGrab) GetTimes ¶
func (m *ControlGameitemGrab) GetTimes() int32
func (*ControlGameitemGrab) GetUid ¶
func (m *ControlGameitemGrab) GetUid() int32
func (*ControlGameitemGrab) ProtoMessage ¶
func (*ControlGameitemGrab) ProtoMessage()
func (*ControlGameitemGrab) Reset ¶
func (m *ControlGameitemGrab) Reset()
func (*ControlGameitemGrab) String ¶
func (m *ControlGameitemGrab) String() string
func (*ControlGameitemGrab) XXX_DiscardUnknown ¶
func (m *ControlGameitemGrab) XXX_DiscardUnknown()
func (*ControlGameitemGrab) XXX_Marshal ¶
func (m *ControlGameitemGrab) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemGrab) XXX_Merge ¶
func (m *ControlGameitemGrab) XXX_Merge(src proto.Message)
func (*ControlGameitemGrab) XXX_Size ¶
func (m *ControlGameitemGrab) XXX_Size() int
func (*ControlGameitemGrab) XXX_Unmarshal ¶
func (m *ControlGameitemGrab) XXX_Unmarshal(b []byte) error
type ControlGameitemPlace ¶
type ControlGameitemPlace struct { Rel *int32 `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"` Seat *int32 `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Gid *int32 `protobuf:"varint,4,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,5,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,6,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,7,opt,name=tid,def=0" json:"tid,omitempty"` Golds *int64 `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"` Nmin *int64 `protobuf:"varint,9,opt,name=nmin,def=0" json:"nmin,omitempty"` Nmax *int64 `protobuf:"varint,10,opt,name=nmax,def=0" json:"nmax,omitempty"` Chips *int64 `protobuf:"varint,11,opt,name=chips,def=0" json:"chips,omitempty"` Sex *string `protobuf:"bytes,12,opt,name=sex,def=" json:"sex,omitempty"` Nn *string `protobuf:"bytes,13,opt,name=nn,def=" json:"nn,omitempty"` Gstate *int32 `protobuf:"varint,14,opt,name=gstate,def=0" json:"gstate,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
//////////////////////////////////////game msg/////////////////////////////////////////////////////////////
func (*ControlGameitemPlace) Descriptor ¶
func (*ControlGameitemPlace) Descriptor() ([]byte, []int)
func (*ControlGameitemPlace) GetChips ¶
func (m *ControlGameitemPlace) GetChips() int64
func (*ControlGameitemPlace) GetGid ¶
func (m *ControlGameitemPlace) GetGid() int32
func (*ControlGameitemPlace) GetGolds ¶
func (m *ControlGameitemPlace) GetGolds() int64
func (*ControlGameitemPlace) GetGstate ¶
func (m *ControlGameitemPlace) GetGstate() int32
func (*ControlGameitemPlace) GetNmax ¶
func (m *ControlGameitemPlace) GetNmax() int64
func (*ControlGameitemPlace) GetNmin ¶
func (m *ControlGameitemPlace) GetNmin() int64
func (*ControlGameitemPlace) GetNn ¶
func (m *ControlGameitemPlace) GetNn() string
func (*ControlGameitemPlace) GetRel ¶
func (m *ControlGameitemPlace) GetRel() int32
func (*ControlGameitemPlace) GetRidx ¶
func (m *ControlGameitemPlace) GetRidx() int32
func (*ControlGameitemPlace) GetRtype ¶
func (m *ControlGameitemPlace) GetRtype() int32
func (*ControlGameitemPlace) GetSeat ¶
func (m *ControlGameitemPlace) GetSeat() int32
func (*ControlGameitemPlace) GetSex ¶
func (m *ControlGameitemPlace) GetSex() string
func (*ControlGameitemPlace) GetTid ¶
func (m *ControlGameitemPlace) GetTid() int32
func (*ControlGameitemPlace) GetUid ¶
func (m *ControlGameitemPlace) GetUid() int32
func (*ControlGameitemPlace) ProtoMessage ¶
func (*ControlGameitemPlace) ProtoMessage()
func (*ControlGameitemPlace) Reset ¶
func (m *ControlGameitemPlace) Reset()
func (*ControlGameitemPlace) String ¶
func (m *ControlGameitemPlace) String() string
func (*ControlGameitemPlace) XXX_DiscardUnknown ¶
func (m *ControlGameitemPlace) XXX_DiscardUnknown()
func (*ControlGameitemPlace) XXX_Marshal ¶
func (m *ControlGameitemPlace) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemPlace) XXX_Merge ¶
func (m *ControlGameitemPlace) XXX_Merge(src proto.Message)
func (*ControlGameitemPlace) XXX_Size ¶
func (m *ControlGameitemPlace) XXX_Size() int
func (*ControlGameitemPlace) XXX_Unmarshal ¶
func (m *ControlGameitemPlace) XXX_Unmarshal(b []byte) error
type ControlGameitemPlaycs ¶
type ControlGameitemPlaycs struct { Nusercs []*ControlGameitemPlaycsUsercs `protobuf:"bytes,1,rep,name=nusercs" json:"nusercs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemPlaycs) Descriptor ¶
func (*ControlGameitemPlaycs) Descriptor() ([]byte, []int)
func (*ControlGameitemPlaycs) GetNusercs ¶
func (m *ControlGameitemPlaycs) GetNusercs() []*ControlGameitemPlaycsUsercs
func (*ControlGameitemPlaycs) ProtoMessage ¶
func (*ControlGameitemPlaycs) ProtoMessage()
func (*ControlGameitemPlaycs) Reset ¶
func (m *ControlGameitemPlaycs) Reset()
func (*ControlGameitemPlaycs) String ¶
func (m *ControlGameitemPlaycs) String() string
func (*ControlGameitemPlaycs) XXX_DiscardUnknown ¶
func (m *ControlGameitemPlaycs) XXX_DiscardUnknown()
func (*ControlGameitemPlaycs) XXX_Marshal ¶
func (m *ControlGameitemPlaycs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemPlaycs) XXX_Merge ¶
func (m *ControlGameitemPlaycs) XXX_Merge(src proto.Message)
func (*ControlGameitemPlaycs) XXX_Size ¶
func (m *ControlGameitemPlaycs) XXX_Size() int
func (*ControlGameitemPlaycs) XXX_Unmarshal ¶
func (m *ControlGameitemPlaycs) XXX_Unmarshal(b []byte) error
type ControlGameitemPlaycsUsercs ¶
type ControlGameitemPlaycsUsercs struct { Seat *int32 `protobuf:"zigzag32,1,opt,name=seat" json:"seat,omitempty"` Cs []int32 `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemPlaycsUsercs) Descriptor ¶
func (*ControlGameitemPlaycsUsercs) Descriptor() ([]byte, []int)
func (*ControlGameitemPlaycsUsercs) GetCs ¶
func (m *ControlGameitemPlaycsUsercs) GetCs() []int32
func (*ControlGameitemPlaycsUsercs) GetSeat ¶
func (m *ControlGameitemPlaycsUsercs) GetSeat() int32
func (*ControlGameitemPlaycsUsercs) ProtoMessage ¶
func (*ControlGameitemPlaycsUsercs) ProtoMessage()
func (*ControlGameitemPlaycsUsercs) Reset ¶
func (m *ControlGameitemPlaycsUsercs) Reset()
func (*ControlGameitemPlaycsUsercs) String ¶
func (m *ControlGameitemPlaycsUsercs) String() string
func (*ControlGameitemPlaycsUsercs) XXX_DiscardUnknown ¶
func (m *ControlGameitemPlaycsUsercs) XXX_DiscardUnknown()
func (*ControlGameitemPlaycsUsercs) XXX_Marshal ¶
func (m *ControlGameitemPlaycsUsercs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemPlaycsUsercs) XXX_Merge ¶
func (m *ControlGameitemPlaycsUsercs) XXX_Merge(src proto.Message)
func (*ControlGameitemPlaycsUsercs) XXX_Size ¶
func (m *ControlGameitemPlaycsUsercs) XXX_Size() int
func (*ControlGameitemPlaycsUsercs) XXX_Unmarshal ¶
func (m *ControlGameitemPlaycsUsercs) XXX_Unmarshal(b []byte) error
type ControlGameitemShowcard ¶
type ControlGameitemShowcard struct { Type *int32 `protobuf:"varint,1,req,name=type" json:"type,omitempty"` State *int32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"` Action *int32 `protobuf:"varint,3,opt,name=action" json:"action,omitempty"` Seat *int32 `protobuf:"zigzag32,4,opt,name=seat,def=-1" json:"seat,omitempty"` Cs *string `protobuf:"bytes,5,opt,name=cs,def=" json:"cs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemShowcard) Descriptor ¶
func (*ControlGameitemShowcard) Descriptor() ([]byte, []int)
func (*ControlGameitemShowcard) GetAction ¶
func (m *ControlGameitemShowcard) GetAction() int32
func (*ControlGameitemShowcard) GetCs ¶
func (m *ControlGameitemShowcard) GetCs() string
func (*ControlGameitemShowcard) GetSeat ¶
func (m *ControlGameitemShowcard) GetSeat() int32
func (*ControlGameitemShowcard) GetState ¶
func (m *ControlGameitemShowcard) GetState() int32
func (*ControlGameitemShowcard) GetType ¶
func (m *ControlGameitemShowcard) GetType() int32
func (*ControlGameitemShowcard) ProtoMessage ¶
func (*ControlGameitemShowcard) ProtoMessage()
func (*ControlGameitemShowcard) Reset ¶
func (m *ControlGameitemShowcard) Reset()
func (*ControlGameitemShowcard) String ¶
func (m *ControlGameitemShowcard) String() string
func (*ControlGameitemShowcard) XXX_DiscardUnknown ¶
func (m *ControlGameitemShowcard) XXX_DiscardUnknown()
func (*ControlGameitemShowcard) XXX_Marshal ¶
func (m *ControlGameitemShowcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemShowcard) XXX_Merge ¶
func (m *ControlGameitemShowcard) XXX_Merge(src proto.Message)
func (*ControlGameitemShowcard) XXX_Size ¶
func (m *ControlGameitemShowcard) XXX_Size() int
func (*ControlGameitemShowcard) XXX_Unmarshal ¶
func (m *ControlGameitemShowcard) XXX_Unmarshal(b []byte) error
type ControlGameitemShowdown ¶
type ControlGameitemShowdown struct { Tid *int32 `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"` Showdown *int32 `protobuf:"varint,2,opt,name=showdown,def=0" json:"showdown,omitempty"` Ncs []*ControlGameitemShowdownCs `protobuf:"bytes,3,rep,name=ncs" json:"ncs,omitempty"` Tax *int64 `protobuf:"varint,4,opt,name=tax,def=0" json:"tax,omitempty"` Winer *int32 `protobuf:"varint,5,opt,name=winer,def=0" json:"winer,omitempty"` Win *int32 `protobuf:"zigzag32,6,opt,name=win,def=0" json:"win,omitempty"` Winerpid *int32 `protobuf:"varint,7,opt,name=winerpid,def=0" json:"winerpid,omitempty"` Ngamepot []*ControlGameitemShowdownGamepot `protobuf:"bytes,8,rep,name=ngamepot" json:"ngamepot,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemShowdown) Descriptor ¶
func (*ControlGameitemShowdown) Descriptor() ([]byte, []int)
func (*ControlGameitemShowdown) GetNcs ¶
func (m *ControlGameitemShowdown) GetNcs() []*ControlGameitemShowdownCs
func (*ControlGameitemShowdown) GetNgamepot ¶
func (m *ControlGameitemShowdown) GetNgamepot() []*ControlGameitemShowdownGamepot
func (*ControlGameitemShowdown) GetShowdown ¶
func (m *ControlGameitemShowdown) GetShowdown() int32
func (*ControlGameitemShowdown) GetTax ¶
func (m *ControlGameitemShowdown) GetTax() int64
func (*ControlGameitemShowdown) GetTid ¶
func (m *ControlGameitemShowdown) GetTid() int32
func (*ControlGameitemShowdown) GetWin ¶
func (m *ControlGameitemShowdown) GetWin() int32
func (*ControlGameitemShowdown) GetWiner ¶
func (m *ControlGameitemShowdown) GetWiner() int32
func (*ControlGameitemShowdown) GetWinerpid ¶
func (m *ControlGameitemShowdown) GetWinerpid() int32
func (*ControlGameitemShowdown) ProtoMessage ¶
func (*ControlGameitemShowdown) ProtoMessage()
func (*ControlGameitemShowdown) Reset ¶
func (m *ControlGameitemShowdown) Reset()
func (*ControlGameitemShowdown) String ¶
func (m *ControlGameitemShowdown) String() string
func (*ControlGameitemShowdown) XXX_DiscardUnknown ¶
func (m *ControlGameitemShowdown) XXX_DiscardUnknown()
func (*ControlGameitemShowdown) XXX_Marshal ¶
func (m *ControlGameitemShowdown) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemShowdown) XXX_Merge ¶
func (m *ControlGameitemShowdown) XXX_Merge(src proto.Message)
func (*ControlGameitemShowdown) XXX_Size ¶
func (m *ControlGameitemShowdown) XXX_Size() int
func (*ControlGameitemShowdown) XXX_Unmarshal ¶
func (m *ControlGameitemShowdown) XXX_Unmarshal(b []byte) error
type ControlGameitemShowdownCs ¶
type ControlGameitemShowdownCs struct { Seat *int32 `protobuf:"zigzag32,1,opt,name=seat,def=-1" json:"seat,omitempty"` Hcs []int32 `protobuf:"varint,2,rep,packed,name=hcs" json:"hcs,omitempty"` Mcs []int32 `protobuf:"varint,3,rep,packed,name=mcs" json:"mcs,omitempty"` Mt *int32 `protobuf:"varint,4,opt,name=mt,def=0" json:"mt,omitempty"` Npot []*ControlGameitemShowdownCsPot `protobuf:"bytes,5,rep,name=npot" json:"npot,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemShowdownCs) Descriptor ¶
func (*ControlGameitemShowdownCs) Descriptor() ([]byte, []int)
func (*ControlGameitemShowdownCs) GetHcs ¶
func (m *ControlGameitemShowdownCs) GetHcs() []int32
func (*ControlGameitemShowdownCs) GetMcs ¶
func (m *ControlGameitemShowdownCs) GetMcs() []int32
func (*ControlGameitemShowdownCs) GetMt ¶
func (m *ControlGameitemShowdownCs) GetMt() int32
func (*ControlGameitemShowdownCs) GetNpot ¶
func (m *ControlGameitemShowdownCs) GetNpot() []*ControlGameitemShowdownCsPot
func (*ControlGameitemShowdownCs) GetSeat ¶
func (m *ControlGameitemShowdownCs) GetSeat() int32
func (*ControlGameitemShowdownCs) ProtoMessage ¶
func (*ControlGameitemShowdownCs) ProtoMessage()
func (*ControlGameitemShowdownCs) Reset ¶
func (m *ControlGameitemShowdownCs) Reset()
func (*ControlGameitemShowdownCs) String ¶
func (m *ControlGameitemShowdownCs) String() string
func (*ControlGameitemShowdownCs) XXX_DiscardUnknown ¶
func (m *ControlGameitemShowdownCs) XXX_DiscardUnknown()
func (*ControlGameitemShowdownCs) XXX_Marshal ¶
func (m *ControlGameitemShowdownCs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemShowdownCs) XXX_Merge ¶
func (m *ControlGameitemShowdownCs) XXX_Merge(src proto.Message)
func (*ControlGameitemShowdownCs) XXX_Size ¶
func (m *ControlGameitemShowdownCs) XXX_Size() int
func (*ControlGameitemShowdownCs) XXX_Unmarshal ¶
func (m *ControlGameitemShowdownCs) XXX_Unmarshal(b []byte) error
type ControlGameitemShowdownCsPot ¶
type ControlGameitemShowdownCsPot struct { Pid *int64 `protobuf:"varint,1,opt,name=pid" json:"pid,omitempty"` Seat *int32 `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"` Win *int64 `protobuf:"varint,3,opt,name=win" json:"win,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemShowdownCsPot) Descriptor ¶
func (*ControlGameitemShowdownCsPot) Descriptor() ([]byte, []int)
func (*ControlGameitemShowdownCsPot) GetPid ¶
func (m *ControlGameitemShowdownCsPot) GetPid() int64
func (*ControlGameitemShowdownCsPot) GetSeat ¶
func (m *ControlGameitemShowdownCsPot) GetSeat() int32
func (*ControlGameitemShowdownCsPot) GetWin ¶
func (m *ControlGameitemShowdownCsPot) GetWin() int64
func (*ControlGameitemShowdownCsPot) ProtoMessage ¶
func (*ControlGameitemShowdownCsPot) ProtoMessage()
func (*ControlGameitemShowdownCsPot) Reset ¶
func (m *ControlGameitemShowdownCsPot) Reset()
func (*ControlGameitemShowdownCsPot) String ¶
func (m *ControlGameitemShowdownCsPot) String() string
func (*ControlGameitemShowdownCsPot) XXX_DiscardUnknown ¶
func (m *ControlGameitemShowdownCsPot) XXX_DiscardUnknown()
func (*ControlGameitemShowdownCsPot) XXX_Marshal ¶
func (m *ControlGameitemShowdownCsPot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemShowdownCsPot) XXX_Merge ¶
func (m *ControlGameitemShowdownCsPot) XXX_Merge(src proto.Message)
func (*ControlGameitemShowdownCsPot) XXX_Size ¶
func (m *ControlGameitemShowdownCsPot) XXX_Size() int
func (*ControlGameitemShowdownCsPot) XXX_Unmarshal ¶
func (m *ControlGameitemShowdownCsPot) XXX_Unmarshal(b []byte) error
type ControlGameitemShowdownGamepot ¶
type ControlGameitemShowdownGamepot struct { Pid *int32 `protobuf:"varint,1,opt,name=pid" json:"pid,omitempty"` Nuserpot []*ControlGameitemShowdownGamepotUserpot `protobuf:"bytes,2,rep,name=nuserpot" json:"nuserpot,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemShowdownGamepot) Descriptor ¶
func (*ControlGameitemShowdownGamepot) Descriptor() ([]byte, []int)
func (*ControlGameitemShowdownGamepot) GetNuserpot ¶
func (m *ControlGameitemShowdownGamepot) GetNuserpot() []*ControlGameitemShowdownGamepotUserpot
func (*ControlGameitemShowdownGamepot) GetPid ¶
func (m *ControlGameitemShowdownGamepot) GetPid() int32
func (*ControlGameitemShowdownGamepot) ProtoMessage ¶
func (*ControlGameitemShowdownGamepot) ProtoMessage()
func (*ControlGameitemShowdownGamepot) Reset ¶
func (m *ControlGameitemShowdownGamepot) Reset()
func (*ControlGameitemShowdownGamepot) String ¶
func (m *ControlGameitemShowdownGamepot) String() string
func (*ControlGameitemShowdownGamepot) XXX_DiscardUnknown ¶
func (m *ControlGameitemShowdownGamepot) XXX_DiscardUnknown()
func (*ControlGameitemShowdownGamepot) XXX_Marshal ¶
func (m *ControlGameitemShowdownGamepot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemShowdownGamepot) XXX_Merge ¶
func (m *ControlGameitemShowdownGamepot) XXX_Merge(src proto.Message)
func (*ControlGameitemShowdownGamepot) XXX_Size ¶
func (m *ControlGameitemShowdownGamepot) XXX_Size() int
func (*ControlGameitemShowdownGamepot) XXX_Unmarshal ¶
func (m *ControlGameitemShowdownGamepot) XXX_Unmarshal(b []byte) error
type ControlGameitemShowdownGamepotUserpot ¶
type ControlGameitemShowdownGamepotUserpot struct { Seat *int32 `protobuf:"zigzag32,1,opt,name=seat,def=-1" json:"seat,omitempty"` Win *int64 `protobuf:"zigzag64,2,opt,name=win,def=0" json:"win,omitempty"` Tax *int64 `protobuf:"varint,3,opt,name=tax,def=0" json:"tax,omitempty"` Twin *int64 `protobuf:"zigzag64,4,opt,name=twin,def=0" json:"twin,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemShowdownGamepotUserpot) Descriptor ¶
func (*ControlGameitemShowdownGamepotUserpot) Descriptor() ([]byte, []int)
func (*ControlGameitemShowdownGamepotUserpot) GetSeat ¶
func (m *ControlGameitemShowdownGamepotUserpot) GetSeat() int32
func (*ControlGameitemShowdownGamepotUserpot) GetTax ¶
func (m *ControlGameitemShowdownGamepotUserpot) GetTax() int64
func (*ControlGameitemShowdownGamepotUserpot) GetTwin ¶
func (m *ControlGameitemShowdownGamepotUserpot) GetTwin() int64
func (*ControlGameitemShowdownGamepotUserpot) GetWin ¶
func (m *ControlGameitemShowdownGamepotUserpot) GetWin() int64
func (*ControlGameitemShowdownGamepotUserpot) ProtoMessage ¶
func (*ControlGameitemShowdownGamepotUserpot) ProtoMessage()
func (*ControlGameitemShowdownGamepotUserpot) Reset ¶
func (m *ControlGameitemShowdownGamepotUserpot) Reset()
func (*ControlGameitemShowdownGamepotUserpot) String ¶
func (m *ControlGameitemShowdownGamepotUserpot) String() string
func (*ControlGameitemShowdownGamepotUserpot) XXX_DiscardUnknown ¶
func (m *ControlGameitemShowdownGamepotUserpot) XXX_DiscardUnknown()
func (*ControlGameitemShowdownGamepotUserpot) XXX_Marshal ¶
func (m *ControlGameitemShowdownGamepotUserpot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemShowdownGamepotUserpot) XXX_Merge ¶
func (m *ControlGameitemShowdownGamepotUserpot) XXX_Merge(src proto.Message)
func (*ControlGameitemShowdownGamepotUserpot) XXX_Size ¶
func (m *ControlGameitemShowdownGamepotUserpot) XXX_Size() int
func (*ControlGameitemShowdownGamepotUserpot) XXX_Unmarshal ¶
func (m *ControlGameitemShowdownGamepotUserpot) XXX_Unmarshal(b []byte) error
type ControlGameitemSidepot ¶
type ControlGameitemSidepot struct { Pot []int64 `protobuf:"varint,1,rep,packed,name=pot" json:"pot,omitempty"` Npotdata []*ControlGameitemSidepotPotdata `protobuf:"bytes,2,rep,name=npotdata" json:"npotdata,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemSidepot) Descriptor ¶
func (*ControlGameitemSidepot) Descriptor() ([]byte, []int)
func (*ControlGameitemSidepot) GetNpotdata ¶
func (m *ControlGameitemSidepot) GetNpotdata() []*ControlGameitemSidepotPotdata
func (*ControlGameitemSidepot) GetPot ¶
func (m *ControlGameitemSidepot) GetPot() []int64
func (*ControlGameitemSidepot) ProtoMessage ¶
func (*ControlGameitemSidepot) ProtoMessage()
func (*ControlGameitemSidepot) Reset ¶
func (m *ControlGameitemSidepot) Reset()
func (*ControlGameitemSidepot) String ¶
func (m *ControlGameitemSidepot) String() string
func (*ControlGameitemSidepot) XXX_DiscardUnknown ¶
func (m *ControlGameitemSidepot) XXX_DiscardUnknown()
func (*ControlGameitemSidepot) XXX_Marshal ¶
func (m *ControlGameitemSidepot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemSidepot) XXX_Merge ¶
func (m *ControlGameitemSidepot) XXX_Merge(src proto.Message)
func (*ControlGameitemSidepot) XXX_Size ¶
func (m *ControlGameitemSidepot) XXX_Size() int
func (*ControlGameitemSidepot) XXX_Unmarshal ¶
func (m *ControlGameitemSidepot) XXX_Unmarshal(b []byte) error
type ControlGameitemSidepotPotdata ¶
type ControlGameitemSidepotPotdata struct { Seat *int32 `protobuf:"zigzag32,1,req,name=seat" json:"seat,omitempty"` Pid *int64 `protobuf:"varint,2,req,name=pid" json:"pid,omitempty"` Show *int64 `protobuf:"varint,3,opt,name=show,def=0" json:"show,omitempty"` Cs []int32 `protobuf:"varint,4,rep,packed,name=cs" json:"cs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemSidepotPotdata) Descriptor ¶
func (*ControlGameitemSidepotPotdata) Descriptor() ([]byte, []int)
func (*ControlGameitemSidepotPotdata) GetCs ¶
func (m *ControlGameitemSidepotPotdata) GetCs() []int32
func (*ControlGameitemSidepotPotdata) GetPid ¶
func (m *ControlGameitemSidepotPotdata) GetPid() int64
func (*ControlGameitemSidepotPotdata) GetSeat ¶
func (m *ControlGameitemSidepotPotdata) GetSeat() int32
func (*ControlGameitemSidepotPotdata) GetShow ¶
func (m *ControlGameitemSidepotPotdata) GetShow() int64
func (*ControlGameitemSidepotPotdata) ProtoMessage ¶
func (*ControlGameitemSidepotPotdata) ProtoMessage()
func (*ControlGameitemSidepotPotdata) Reset ¶
func (m *ControlGameitemSidepotPotdata) Reset()
func (*ControlGameitemSidepotPotdata) String ¶
func (m *ControlGameitemSidepotPotdata) String() string
func (*ControlGameitemSidepotPotdata) XXX_DiscardUnknown ¶
func (m *ControlGameitemSidepotPotdata) XXX_DiscardUnknown()
func (*ControlGameitemSidepotPotdata) XXX_Marshal ¶
func (m *ControlGameitemSidepotPotdata) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemSidepotPotdata) XXX_Merge ¶
func (m *ControlGameitemSidepotPotdata) XXX_Merge(src proto.Message)
func (*ControlGameitemSidepotPotdata) XXX_Size ¶
func (m *ControlGameitemSidepotPotdata) XXX_Size() int
func (*ControlGameitemSidepotPotdata) XXX_Unmarshal ¶
func (m *ControlGameitemSidepotPotdata) XXX_Unmarshal(b []byte) error
type ControlGameitemStandup ¶
type ControlGameitemStandup struct { Rel *int32 `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"` Seat *int32 `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Gid *int32 `protobuf:"varint,5,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,6,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,7,opt,name=ridx,def=0" json:"ridx,omitempty"` Golds *int64 `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemStandup) Descriptor ¶
func (*ControlGameitemStandup) Descriptor() ([]byte, []int)
func (*ControlGameitemStandup) GetGid ¶
func (m *ControlGameitemStandup) GetGid() int32
func (*ControlGameitemStandup) GetGolds ¶
func (m *ControlGameitemStandup) GetGolds() int64
func (*ControlGameitemStandup) GetRel ¶
func (m *ControlGameitemStandup) GetRel() int32
func (*ControlGameitemStandup) GetRidx ¶
func (m *ControlGameitemStandup) GetRidx() int32
func (*ControlGameitemStandup) GetRtype ¶
func (m *ControlGameitemStandup) GetRtype() int32
func (*ControlGameitemStandup) GetSeat ¶
func (m *ControlGameitemStandup) GetSeat() int32
func (*ControlGameitemStandup) GetTid ¶
func (m *ControlGameitemStandup) GetTid() int32
func (*ControlGameitemStandup) GetUid ¶
func (m *ControlGameitemStandup) GetUid() int32
func (*ControlGameitemStandup) ProtoMessage ¶
func (*ControlGameitemStandup) ProtoMessage()
func (*ControlGameitemStandup) Reset ¶
func (m *ControlGameitemStandup) Reset()
func (*ControlGameitemStandup) String ¶
func (m *ControlGameitemStandup) String() string
func (*ControlGameitemStandup) XXX_DiscardUnknown ¶
func (m *ControlGameitemStandup) XXX_DiscardUnknown()
func (*ControlGameitemStandup) XXX_Marshal ¶
func (m *ControlGameitemStandup) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemStandup) XXX_Merge ¶
func (m *ControlGameitemStandup) XXX_Merge(src proto.Message)
func (*ControlGameitemStandup) XXX_Size ¶
func (m *ControlGameitemStandup) XXX_Size() int
func (*ControlGameitemStandup) XXX_Unmarshal ¶
func (m *ControlGameitemStandup) XXX_Unmarshal(b []byte) error
type ControlGameitemSummary ¶
type ControlGameitemSummary struct { Users []*ControlGameitemSummaryUserEnd `protobuf:"bytes,1,rep,name=users" json:"users,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemSummary) Descriptor ¶
func (*ControlGameitemSummary) Descriptor() ([]byte, []int)
func (*ControlGameitemSummary) GetUsers ¶
func (m *ControlGameitemSummary) GetUsers() []*ControlGameitemSummaryUserEnd
func (*ControlGameitemSummary) ProtoMessage ¶
func (*ControlGameitemSummary) ProtoMessage()
func (*ControlGameitemSummary) Reset ¶
func (m *ControlGameitemSummary) Reset()
func (*ControlGameitemSummary) String ¶
func (m *ControlGameitemSummary) String() string
func (*ControlGameitemSummary) XXX_DiscardUnknown ¶
func (m *ControlGameitemSummary) XXX_DiscardUnknown()
func (*ControlGameitemSummary) XXX_Marshal ¶
func (m *ControlGameitemSummary) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemSummary) XXX_Merge ¶
func (m *ControlGameitemSummary) XXX_Merge(src proto.Message)
func (*ControlGameitemSummary) XXX_Size ¶
func (m *ControlGameitemSummary) XXX_Size() int
func (*ControlGameitemSummary) XXX_Unmarshal ¶
func (m *ControlGameitemSummary) XXX_Unmarshal(b []byte) error
type ControlGameitemSummaryUserEnd ¶
type ControlGameitemSummaryUserEnd struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nn *string `protobuf:"bytes,2,opt,name=nn,def=" json:"nn,omitempty"` Sumbuyin *int32 `protobuf:"varint,3,opt,name=sumbuyin,def=0" json:"sumbuyin,omitempty"` Sumscore *int32 `protobuf:"varint,4,opt,name=sumscore,def=0" json:"sumscore,omitempty"` Chips *int32 `protobuf:"varint,5,opt,name=chips,def=0" json:"chips,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemSummaryUserEnd) Descriptor ¶
func (*ControlGameitemSummaryUserEnd) Descriptor() ([]byte, []int)
func (*ControlGameitemSummaryUserEnd) GetChips ¶
func (m *ControlGameitemSummaryUserEnd) GetChips() int32
func (*ControlGameitemSummaryUserEnd) GetNn ¶
func (m *ControlGameitemSummaryUserEnd) GetNn() string
func (*ControlGameitemSummaryUserEnd) GetSumbuyin ¶
func (m *ControlGameitemSummaryUserEnd) GetSumbuyin() int32
func (*ControlGameitemSummaryUserEnd) GetSumscore ¶
func (m *ControlGameitemSummaryUserEnd) GetSumscore() int32
func (*ControlGameitemSummaryUserEnd) GetUid ¶
func (m *ControlGameitemSummaryUserEnd) GetUid() int32
func (*ControlGameitemSummaryUserEnd) ProtoMessage ¶
func (*ControlGameitemSummaryUserEnd) ProtoMessage()
func (*ControlGameitemSummaryUserEnd) Reset ¶
func (m *ControlGameitemSummaryUserEnd) Reset()
func (*ControlGameitemSummaryUserEnd) String ¶
func (m *ControlGameitemSummaryUserEnd) String() string
func (*ControlGameitemSummaryUserEnd) XXX_DiscardUnknown ¶
func (m *ControlGameitemSummaryUserEnd) XXX_DiscardUnknown()
func (*ControlGameitemSummaryUserEnd) XXX_Marshal ¶
func (m *ControlGameitemSummaryUserEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemSummaryUserEnd) XXX_Merge ¶
func (m *ControlGameitemSummaryUserEnd) XXX_Merge(src proto.Message)
func (*ControlGameitemSummaryUserEnd) XXX_Size ¶
func (m *ControlGameitemSummaryUserEnd) XXX_Size() int
func (*ControlGameitemSummaryUserEnd) XXX_Unmarshal ¶
func (m *ControlGameitemSummaryUserEnd) XXX_Unmarshal(b []byte) error
type ControlGameitemTurn ¶
type ControlGameitemTurn struct { Turn *int32 `protobuf:"varint,1,opt,name=turn,def=0" json:"turn,omitempty"` Action *int32 `protobuf:"varint,2,opt,name=action,def=0" json:"action,omitempty"` Maxbet *int32 `protobuf:"varint,3,opt,name=maxbet,def=0" json:"maxbet,omitempty"` Allin *int32 `protobuf:"varint,4,opt,name=allin,def=0" json:"allin,omitempty"` Totaltime *int32 `protobuf:"varint,5,opt,name=totaltime,def=0" json:"totaltime,omitempty"` Costtime *int32 `protobuf:"varint,6,opt,name=costtime,def=0" json:"costtime,omitempty"` Sign *int32 `protobuf:"varint,7,opt,name=sign,def=0" json:"sign,omitempty"` Base *int32 `protobuf:"varint,8,opt,name=base,def=0" json:"base,omitempty"` Jinfo *string `protobuf:"bytes,9,opt,name=jinfo,def=" json:"jinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGameitemTurn) Descriptor ¶
func (*ControlGameitemTurn) Descriptor() ([]byte, []int)
func (*ControlGameitemTurn) GetAction ¶
func (m *ControlGameitemTurn) GetAction() int32
func (*ControlGameitemTurn) GetAllin ¶
func (m *ControlGameitemTurn) GetAllin() int32
func (*ControlGameitemTurn) GetBase ¶
func (m *ControlGameitemTurn) GetBase() int32
func (*ControlGameitemTurn) GetCosttime ¶
func (m *ControlGameitemTurn) GetCosttime() int32
func (*ControlGameitemTurn) GetJinfo ¶
func (m *ControlGameitemTurn) GetJinfo() string
func (*ControlGameitemTurn) GetMaxbet ¶
func (m *ControlGameitemTurn) GetMaxbet() int32
func (*ControlGameitemTurn) GetSign ¶
func (m *ControlGameitemTurn) GetSign() int32
func (*ControlGameitemTurn) GetTotaltime ¶
func (m *ControlGameitemTurn) GetTotaltime() int32
func (*ControlGameitemTurn) GetTurn ¶
func (m *ControlGameitemTurn) GetTurn() int32
func (*ControlGameitemTurn) ProtoMessage ¶
func (*ControlGameitemTurn) ProtoMessage()
func (*ControlGameitemTurn) Reset ¶
func (m *ControlGameitemTurn) Reset()
func (*ControlGameitemTurn) String ¶
func (m *ControlGameitemTurn) String() string
func (*ControlGameitemTurn) XXX_DiscardUnknown ¶
func (m *ControlGameitemTurn) XXX_DiscardUnknown()
func (*ControlGameitemTurn) XXX_Marshal ¶
func (m *ControlGameitemTurn) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGameitemTurn) XXX_Merge ¶
func (m *ControlGameitemTurn) XXX_Merge(src proto.Message)
func (*ControlGameitemTurn) XXX_Size ¶
func (m *ControlGameitemTurn) XXX_Size() int
func (*ControlGameitemTurn) XXX_Unmarshal ¶
func (m *ControlGameitemTurn) XXX_Unmarshal(b []byte) error
type ControlGate ¶
type ControlGate struct { N *int32 `protobuf:"varint,1,req,name=n" json:"n,omitempty"` Rel *int32 `protobuf:"varint,2,opt,name=rel" json:"rel,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlGate) Descriptor ¶
func (*ControlGate) Descriptor() ([]byte, []int)
func (*ControlGate) GetN ¶
func (m *ControlGate) GetN() int32
func (*ControlGate) GetRel ¶
func (m *ControlGate) GetRel() int32
func (*ControlGate) ProtoMessage ¶
func (*ControlGate) ProtoMessage()
func (*ControlGate) Reset ¶
func (m *ControlGate) Reset()
func (*ControlGate) String ¶
func (m *ControlGate) String() string
func (*ControlGate) XXX_DiscardUnknown ¶
func (m *ControlGate) XXX_DiscardUnknown()
func (*ControlGate) XXX_Marshal ¶
func (m *ControlGate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlGate) XXX_Merge ¶
func (m *ControlGate) XXX_Merge(src proto.Message)
func (*ControlGate) XXX_Size ¶
func (m *ControlGate) XXX_Size() int
func (*ControlGate) XXX_Unmarshal ¶
func (m *ControlGate) XXX_Unmarshal(b []byte) error
type ControlHeartBeat ¶
type ControlHeartBeat struct { Nowstamp *uint32 `protobuf:"fixed32,1,req,name=nowstamp" json:"nowstamp,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlHeartBeat) Descriptor ¶
func (*ControlHeartBeat) Descriptor() ([]byte, []int)
func (*ControlHeartBeat) GetNowstamp ¶
func (m *ControlHeartBeat) GetNowstamp() uint32
func (*ControlHeartBeat) ProtoMessage ¶
func (*ControlHeartBeat) ProtoMessage()
func (*ControlHeartBeat) Reset ¶
func (m *ControlHeartBeat) Reset()
func (*ControlHeartBeat) String ¶
func (m *ControlHeartBeat) String() string
func (*ControlHeartBeat) XXX_DiscardUnknown ¶
func (m *ControlHeartBeat) XXX_DiscardUnknown()
func (*ControlHeartBeat) XXX_Marshal ¶
func (m *ControlHeartBeat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlHeartBeat) XXX_Merge ¶
func (m *ControlHeartBeat) XXX_Merge(src proto.Message)
func (*ControlHeartBeat) XXX_Size ¶
func (m *ControlHeartBeat) XXX_Size() int
func (*ControlHeartBeat) XXX_Unmarshal ¶
func (m *ControlHeartBeat) XXX_Unmarshal(b []byte) error
type ControlKickUser ¶
type ControlKickUser struct { Rel *int32 `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid" json:"tid,omitempty"` Uid []int32 `protobuf:"varint,3,rep,packed,name=uid" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlKickUser) Descriptor ¶
func (*ControlKickUser) Descriptor() ([]byte, []int)
func (*ControlKickUser) GetRel ¶
func (m *ControlKickUser) GetRel() int32
func (*ControlKickUser) GetTid ¶
func (m *ControlKickUser) GetTid() int32
func (*ControlKickUser) GetUid ¶
func (m *ControlKickUser) GetUid() []int32
func (*ControlKickUser) ProtoMessage ¶
func (*ControlKickUser) ProtoMessage()
func (*ControlKickUser) Reset ¶
func (m *ControlKickUser) Reset()
func (*ControlKickUser) String ¶
func (m *ControlKickUser) String() string
func (*ControlKickUser) XXX_DiscardUnknown ¶
func (m *ControlKickUser) XXX_DiscardUnknown()
func (*ControlKickUser) XXX_Marshal ¶
func (m *ControlKickUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlKickUser) XXX_Merge ¶
func (m *ControlKickUser) XXX_Merge(src proto.Message)
func (*ControlKickUser) XXX_Size ¶
func (m *ControlKickUser) XXX_Size() int
func (*ControlKickUser) XXX_Unmarshal ¶
func (m *ControlKickUser) XXX_Unmarshal(b []byte) error
type ControlLoadTableUser ¶
type ControlLoadTableUser struct { Gid *int32 `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Uids []int32 `protobuf:"varint,5,rep,name=uids" json:"uids,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlLoadTableUser) Descriptor ¶
func (*ControlLoadTableUser) Descriptor() ([]byte, []int)
func (*ControlLoadTableUser) GetGid ¶
func (m *ControlLoadTableUser) GetGid() int32
func (*ControlLoadTableUser) GetRidx ¶
func (m *ControlLoadTableUser) GetRidx() int32
func (*ControlLoadTableUser) GetRtype ¶
func (m *ControlLoadTableUser) GetRtype() int32
func (*ControlLoadTableUser) GetTid ¶
func (m *ControlLoadTableUser) GetTid() int32
func (*ControlLoadTableUser) GetUids ¶
func (m *ControlLoadTableUser) GetUids() []int32
func (*ControlLoadTableUser) ProtoMessage ¶
func (*ControlLoadTableUser) ProtoMessage()
func (*ControlLoadTableUser) Reset ¶
func (m *ControlLoadTableUser) Reset()
func (*ControlLoadTableUser) String ¶
func (m *ControlLoadTableUser) String() string
func (*ControlLoadTableUser) XXX_DiscardUnknown ¶
func (m *ControlLoadTableUser) XXX_DiscardUnknown()
func (*ControlLoadTableUser) XXX_Marshal ¶
func (m *ControlLoadTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlLoadTableUser) XXX_Merge ¶
func (m *ControlLoadTableUser) XXX_Merge(src proto.Message)
func (*ControlLoadTableUser) XXX_Size ¶
func (m *ControlLoadTableUser) XXX_Size() int
func (*ControlLoadTableUser) XXX_Unmarshal ¶
func (m *ControlLoadTableUser) XXX_Unmarshal(b []byte) error
type ControlMatchAndroidSign ¶
type ControlMatchAndroidSign struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Mid *int32 `protobuf:"varint,2,opt,name=mid,def=0" json:"mid,omitempty"` Mlid *int32 `protobuf:"varint,3,opt,name=mlid,def=0" json:"mlid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchAndroidSign) Descriptor ¶
func (*ControlMatchAndroidSign) Descriptor() ([]byte, []int)
func (*ControlMatchAndroidSign) GetMid ¶
func (m *ControlMatchAndroidSign) GetMid() int32
func (*ControlMatchAndroidSign) GetMlid ¶
func (m *ControlMatchAndroidSign) GetMlid() int32
func (*ControlMatchAndroidSign) GetUid ¶
func (m *ControlMatchAndroidSign) GetUid() int32
func (*ControlMatchAndroidSign) ProtoMessage ¶
func (*ControlMatchAndroidSign) ProtoMessage()
func (*ControlMatchAndroidSign) Reset ¶
func (m *ControlMatchAndroidSign) Reset()
func (*ControlMatchAndroidSign) String ¶
func (m *ControlMatchAndroidSign) String() string
func (*ControlMatchAndroidSign) XXX_DiscardUnknown ¶
func (m *ControlMatchAndroidSign) XXX_DiscardUnknown()
func (*ControlMatchAndroidSign) XXX_Marshal ¶
func (m *ControlMatchAndroidSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchAndroidSign) XXX_Merge ¶
func (m *ControlMatchAndroidSign) XXX_Merge(src proto.Message)
func (*ControlMatchAndroidSign) XXX_Size ¶
func (m *ControlMatchAndroidSign) XXX_Size() int
func (*ControlMatchAndroidSign) XXX_Unmarshal ¶
func (m *ControlMatchAndroidSign) XXX_Unmarshal(b []byte) error
type ControlMatchCancelTable ¶
type ControlMatchCancelTable struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Gid *int32 `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"` Matchid *int32 `protobuf:"varint,6,opt,name=matchid,def=0" json:"matchid,omitempty"` Matchnum *int32 `protobuf:"varint,7,opt,name=matchnum,def=0" json:"matchnum,omitempty"` Uids []int32 `protobuf:"varint,8,rep,name=uids" json:"uids,omitempty"` Dbild *int32 `protobuf:"varint,9,opt,name=dbild,def=0" json:"dbild,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchCancelTable) Descriptor ¶
func (*ControlMatchCancelTable) Descriptor() ([]byte, []int)
func (*ControlMatchCancelTable) GetDbild ¶
func (m *ControlMatchCancelTable) GetDbild() int32
func (*ControlMatchCancelTable) GetGid ¶
func (m *ControlMatchCancelTable) GetGid() int32
func (*ControlMatchCancelTable) GetMatchid ¶
func (m *ControlMatchCancelTable) GetMatchid() int32
func (*ControlMatchCancelTable) GetMatchnum ¶
func (m *ControlMatchCancelTable) GetMatchnum() int32
func (*ControlMatchCancelTable) GetRel ¶
func (m *ControlMatchCancelTable) GetRel() int32
func (*ControlMatchCancelTable) GetRidx ¶
func (m *ControlMatchCancelTable) GetRidx() int32
func (*ControlMatchCancelTable) GetRtype ¶
func (m *ControlMatchCancelTable) GetRtype() int32
func (*ControlMatchCancelTable) GetTid ¶
func (m *ControlMatchCancelTable) GetTid() int32
func (*ControlMatchCancelTable) GetUids ¶
func (m *ControlMatchCancelTable) GetUids() []int32
func (*ControlMatchCancelTable) ProtoMessage ¶
func (*ControlMatchCancelTable) ProtoMessage()
func (*ControlMatchCancelTable) Reset ¶
func (m *ControlMatchCancelTable) Reset()
func (*ControlMatchCancelTable) String ¶
func (m *ControlMatchCancelTable) String() string
func (*ControlMatchCancelTable) XXX_DiscardUnknown ¶
func (m *ControlMatchCancelTable) XXX_DiscardUnknown()
func (*ControlMatchCancelTable) XXX_Marshal ¶
func (m *ControlMatchCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchCancelTable) XXX_Merge ¶
func (m *ControlMatchCancelTable) XXX_Merge(src proto.Message)
func (*ControlMatchCancelTable) XXX_Size ¶
func (m *ControlMatchCancelTable) XXX_Size() int
func (*ControlMatchCancelTable) XXX_Unmarshal ¶
func (m *ControlMatchCancelTable) XXX_Unmarshal(b []byte) error
type ControlMatchCommoninfo ¶
type ControlMatchCommoninfo struct { Type *int32 `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"` Sinfo *string `protobuf:"bytes,2,opt,name=sinfo,def=" json:"sinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchCommoninfo) Descriptor ¶
func (*ControlMatchCommoninfo) Descriptor() ([]byte, []int)
func (*ControlMatchCommoninfo) GetSinfo ¶
func (m *ControlMatchCommoninfo) GetSinfo() string
func (*ControlMatchCommoninfo) GetType ¶
func (m *ControlMatchCommoninfo) GetType() int32
func (*ControlMatchCommoninfo) ProtoMessage ¶
func (*ControlMatchCommoninfo) ProtoMessage()
func (*ControlMatchCommoninfo) Reset ¶
func (m *ControlMatchCommoninfo) Reset()
func (*ControlMatchCommoninfo) String ¶
func (m *ControlMatchCommoninfo) String() string
func (*ControlMatchCommoninfo) XXX_DiscardUnknown ¶
func (m *ControlMatchCommoninfo) XXX_DiscardUnknown()
func (*ControlMatchCommoninfo) XXX_Marshal ¶
func (m *ControlMatchCommoninfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchCommoninfo) XXX_Merge ¶
func (m *ControlMatchCommoninfo) XXX_Merge(src proto.Message)
func (*ControlMatchCommoninfo) XXX_Size ¶
func (m *ControlMatchCommoninfo) XXX_Size() int
func (*ControlMatchCommoninfo) XXX_Unmarshal ¶
func (m *ControlMatchCommoninfo) XXX_Unmarshal(b []byte) error
type ControlMatchDistributeUsers ¶
type ControlMatchDistributeUsers struct { Mid *int32 `protobuf:"varint,1,opt,name=mid,def=0" json:"mid,omitempty"` Stage *int32 `protobuf:"varint,2,opt,name=stage,def=0" json:"stage,omitempty"` Round *int32 `protobuf:"varint,3,opt,name=round,def=0" json:"round,omitempty"` Tableusers []*ControlMatchDistributeUsersMatchServerTable `protobuf:"bytes,4,rep,name=tableusers" json:"tableusers,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchDistributeUsers) Descriptor ¶
func (*ControlMatchDistributeUsers) Descriptor() ([]byte, []int)
func (*ControlMatchDistributeUsers) GetMid ¶
func (m *ControlMatchDistributeUsers) GetMid() int32
func (*ControlMatchDistributeUsers) GetRound ¶
func (m *ControlMatchDistributeUsers) GetRound() int32
func (*ControlMatchDistributeUsers) GetStage ¶
func (m *ControlMatchDistributeUsers) GetStage() int32
func (*ControlMatchDistributeUsers) GetTableusers ¶
func (m *ControlMatchDistributeUsers) GetTableusers() []*ControlMatchDistributeUsersMatchServerTable
func (*ControlMatchDistributeUsers) ProtoMessage ¶
func (*ControlMatchDistributeUsers) ProtoMessage()
func (*ControlMatchDistributeUsers) Reset ¶
func (m *ControlMatchDistributeUsers) Reset()
func (*ControlMatchDistributeUsers) String ¶
func (m *ControlMatchDistributeUsers) String() string
func (*ControlMatchDistributeUsers) XXX_DiscardUnknown ¶
func (m *ControlMatchDistributeUsers) XXX_DiscardUnknown()
func (*ControlMatchDistributeUsers) XXX_Marshal ¶
func (m *ControlMatchDistributeUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchDistributeUsers) XXX_Merge ¶
func (m *ControlMatchDistributeUsers) XXX_Merge(src proto.Message)
func (*ControlMatchDistributeUsers) XXX_Size ¶
func (m *ControlMatchDistributeUsers) XXX_Size() int
func (*ControlMatchDistributeUsers) XXX_Unmarshal ¶
func (m *ControlMatchDistributeUsers) XXX_Unmarshal(b []byte) error
type ControlMatchDistributeUsersMatchServerTable ¶
type ControlMatchDistributeUsersMatchServerTable struct { Gid *int32 `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Users []int32 `protobuf:"varint,5,rep,packed,name=users" json:"users,omitempty"` Isandroid []int32 `protobuf:"varint,6,rep,packed,name=isandroid" json:"isandroid,omitempty"` Uinfo *string `protobuf:"bytes,7,opt,name=uinfo,def=" json:"uinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchDistributeUsersMatchServerTable) Descriptor ¶
func (*ControlMatchDistributeUsersMatchServerTable) Descriptor() ([]byte, []int)
func (*ControlMatchDistributeUsersMatchServerTable) GetGid ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetGid() int32
func (*ControlMatchDistributeUsersMatchServerTable) GetIsandroid ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetIsandroid() []int32
func (*ControlMatchDistributeUsersMatchServerTable) GetRidx ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetRidx() int32
func (*ControlMatchDistributeUsersMatchServerTable) GetRtype ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetRtype() int32
func (*ControlMatchDistributeUsersMatchServerTable) GetTid ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetTid() int32
func (*ControlMatchDistributeUsersMatchServerTable) GetUinfo ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetUinfo() string
func (*ControlMatchDistributeUsersMatchServerTable) GetUsers ¶
func (m *ControlMatchDistributeUsersMatchServerTable) GetUsers() []int32
func (*ControlMatchDistributeUsersMatchServerTable) ProtoMessage ¶
func (*ControlMatchDistributeUsersMatchServerTable) ProtoMessage()
func (*ControlMatchDistributeUsersMatchServerTable) Reset ¶
func (m *ControlMatchDistributeUsersMatchServerTable) Reset()
func (*ControlMatchDistributeUsersMatchServerTable) String ¶
func (m *ControlMatchDistributeUsersMatchServerTable) String() string
func (*ControlMatchDistributeUsersMatchServerTable) XXX_DiscardUnknown ¶
func (m *ControlMatchDistributeUsersMatchServerTable) XXX_DiscardUnknown()
func (*ControlMatchDistributeUsersMatchServerTable) XXX_Marshal ¶
func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchDistributeUsersMatchServerTable) XXX_Merge ¶
func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Merge(src proto.Message)
func (*ControlMatchDistributeUsersMatchServerTable) XXX_Size ¶
func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Size() int
func (*ControlMatchDistributeUsersMatchServerTable) XXX_Unmarshal ¶
func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Unmarshal(b []byte) error
type ControlMatchLeave ¶
type ControlMatchLeave struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Mid *int32 `protobuf:"varint,3,opt,name=mid,def=0" json:"mid,omitempty"` Mlid *int32 `protobuf:"varint,4,opt,name=mlid,def=0" json:"mlid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
上海比赛
func (*ControlMatchLeave) Descriptor ¶
func (*ControlMatchLeave) Descriptor() ([]byte, []int)
func (*ControlMatchLeave) GetMid ¶
func (m *ControlMatchLeave) GetMid() int32
func (*ControlMatchLeave) GetMlid ¶
func (m *ControlMatchLeave) GetMlid() int32
func (*ControlMatchLeave) GetRel ¶
func (m *ControlMatchLeave) GetRel() int32
func (*ControlMatchLeave) GetUid ¶
func (m *ControlMatchLeave) GetUid() int32
func (*ControlMatchLeave) ProtoMessage ¶
func (*ControlMatchLeave) ProtoMessage()
func (*ControlMatchLeave) Reset ¶
func (m *ControlMatchLeave) Reset()
func (*ControlMatchLeave) String ¶
func (m *ControlMatchLeave) String() string
func (*ControlMatchLeave) XXX_DiscardUnknown ¶
func (m *ControlMatchLeave) XXX_DiscardUnknown()
func (*ControlMatchLeave) XXX_Marshal ¶
func (m *ControlMatchLeave) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchLeave) XXX_Merge ¶
func (m *ControlMatchLeave) XXX_Merge(src proto.Message)
func (*ControlMatchLeave) XXX_Size ¶
func (m *ControlMatchLeave) XXX_Size() int
func (*ControlMatchLeave) XXX_Unmarshal ¶
func (m *ControlMatchLeave) XXX_Unmarshal(b []byte) error
type ControlMatchOncreateTable ¶
type ControlMatchOncreateTable struct { Rel *int32 `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"` Gid *int32 `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"` Matchid *int32 `protobuf:"varint,6,opt,name=matchid,def=0" json:"matchid,omitempty"` Matchnum *int32 `protobuf:"varint,7,opt,name=matchnum,def=0" json:"matchnum,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchOncreateTable) Descriptor ¶
func (*ControlMatchOncreateTable) Descriptor() ([]byte, []int)
func (*ControlMatchOncreateTable) GetGid ¶
func (m *ControlMatchOncreateTable) GetGid() int32
func (*ControlMatchOncreateTable) GetMatchid ¶
func (m *ControlMatchOncreateTable) GetMatchid() int32
func (*ControlMatchOncreateTable) GetMatchnum ¶
func (m *ControlMatchOncreateTable) GetMatchnum() int32
func (*ControlMatchOncreateTable) GetRel ¶
func (m *ControlMatchOncreateTable) GetRel() int32
func (*ControlMatchOncreateTable) GetRidx ¶
func (m *ControlMatchOncreateTable) GetRidx() int32
func (*ControlMatchOncreateTable) GetRtype ¶
func (m *ControlMatchOncreateTable) GetRtype() int32
func (*ControlMatchOncreateTable) GetTid ¶
func (m *ControlMatchOncreateTable) GetTid() int32
func (*ControlMatchOncreateTable) ProtoMessage ¶
func (*ControlMatchOncreateTable) ProtoMessage()
func (*ControlMatchOncreateTable) Reset ¶
func (m *ControlMatchOncreateTable) Reset()
func (*ControlMatchOncreateTable) String ¶
func (m *ControlMatchOncreateTable) String() string
func (*ControlMatchOncreateTable) XXX_DiscardUnknown ¶
func (m *ControlMatchOncreateTable) XXX_DiscardUnknown()
func (*ControlMatchOncreateTable) XXX_Marshal ¶
func (m *ControlMatchOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchOncreateTable) XXX_Merge ¶
func (m *ControlMatchOncreateTable) XXX_Merge(src proto.Message)
func (*ControlMatchOncreateTable) XXX_Size ¶
func (m *ControlMatchOncreateTable) XXX_Size() int
func (*ControlMatchOncreateTable) XXX_Unmarshal ¶
func (m *ControlMatchOncreateTable) XXX_Unmarshal(b []byte) error
type ControlMatchResult ¶
type ControlMatchResult struct { Mid *int32 `protobuf:"varint,1,opt,name=mid,def=0" json:"mid,omitempty"` Stage *int32 `protobuf:"varint,2,opt,name=stage,def=0" json:"stage,omitempty"` Bend *int32 `protobuf:"varint,3,opt,name=bend,def=0" json:"bend,omitempty"` Users []*ControlMatchResultMatchResultUser `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"` Szinfo *string `protobuf:"bytes,5,opt,name=szinfo,def=" json:"szinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchResult) Descriptor ¶
func (*ControlMatchResult) Descriptor() ([]byte, []int)
func (*ControlMatchResult) GetBend ¶
func (m *ControlMatchResult) GetBend() int32
func (*ControlMatchResult) GetMid ¶
func (m *ControlMatchResult) GetMid() int32
func (*ControlMatchResult) GetStage ¶
func (m *ControlMatchResult) GetStage() int32
func (*ControlMatchResult) GetSzinfo ¶
func (m *ControlMatchResult) GetSzinfo() string
func (*ControlMatchResult) GetUsers ¶
func (m *ControlMatchResult) GetUsers() []*ControlMatchResultMatchResultUser
func (*ControlMatchResult) ProtoMessage ¶
func (*ControlMatchResult) ProtoMessage()
func (*ControlMatchResult) Reset ¶
func (m *ControlMatchResult) Reset()
func (*ControlMatchResult) String ¶
func (m *ControlMatchResult) String() string
func (*ControlMatchResult) XXX_DiscardUnknown ¶
func (m *ControlMatchResult) XXX_DiscardUnknown()
func (*ControlMatchResult) XXX_Marshal ¶
func (m *ControlMatchResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchResult) XXX_Merge ¶
func (m *ControlMatchResult) XXX_Merge(src proto.Message)
func (*ControlMatchResult) XXX_Size ¶
func (m *ControlMatchResult) XXX_Size() int
func (*ControlMatchResult) XXX_Unmarshal ¶
func (m *ControlMatchResult) XXX_Unmarshal(b []byte) error
type ControlMatchResultMatchResultUser ¶
type ControlMatchResultMatchResultUser struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Mlid *int32 `protobuf:"varint,2,opt,name=mlid,def=0" json:"mlid,omitempty"` Score *int32 `protobuf:"zigzag32,3,opt,name=score,def=0" json:"score,omitempty"` Rank *int32 `protobuf:"varint,4,opt,name=rank,def=0" json:"rank,omitempty"` Bleave *int32 `protobuf:"varint,5,opt,name=bleave,def=0" json:"bleave,omitempty"` Bup *int32 `protobuf:"varint,6,opt,name=bup,def=0" json:"bup,omitempty"` Signtime *int32 `protobuf:"varint,7,opt,name=signtime,def=0" json:"signtime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchResultMatchResultUser) Descriptor ¶
func (*ControlMatchResultMatchResultUser) Descriptor() ([]byte, []int)
func (*ControlMatchResultMatchResultUser) GetBleave ¶
func (m *ControlMatchResultMatchResultUser) GetBleave() int32
func (*ControlMatchResultMatchResultUser) GetBup ¶
func (m *ControlMatchResultMatchResultUser) GetBup() int32
func (*ControlMatchResultMatchResultUser) GetMlid ¶
func (m *ControlMatchResultMatchResultUser) GetMlid() int32
func (*ControlMatchResultMatchResultUser) GetRank ¶
func (m *ControlMatchResultMatchResultUser) GetRank() int32
func (*ControlMatchResultMatchResultUser) GetScore ¶
func (m *ControlMatchResultMatchResultUser) GetScore() int32
func (*ControlMatchResultMatchResultUser) GetSigntime ¶
func (m *ControlMatchResultMatchResultUser) GetSigntime() int32
func (*ControlMatchResultMatchResultUser) GetUid ¶
func (m *ControlMatchResultMatchResultUser) GetUid() int32
func (*ControlMatchResultMatchResultUser) ProtoMessage ¶
func (*ControlMatchResultMatchResultUser) ProtoMessage()
func (*ControlMatchResultMatchResultUser) Reset ¶
func (m *ControlMatchResultMatchResultUser) Reset()
func (*ControlMatchResultMatchResultUser) String ¶
func (m *ControlMatchResultMatchResultUser) String() string
func (*ControlMatchResultMatchResultUser) XXX_DiscardUnknown ¶
func (m *ControlMatchResultMatchResultUser) XXX_DiscardUnknown()
func (*ControlMatchResultMatchResultUser) XXX_Marshal ¶
func (m *ControlMatchResultMatchResultUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchResultMatchResultUser) XXX_Merge ¶
func (m *ControlMatchResultMatchResultUser) XXX_Merge(src proto.Message)
func (*ControlMatchResultMatchResultUser) XXX_Size ¶
func (m *ControlMatchResultMatchResultUser) XXX_Size() int
func (*ControlMatchResultMatchResultUser) XXX_Unmarshal ¶
func (m *ControlMatchResultMatchResultUser) XXX_Unmarshal(b []byte) error
type ControlMatchStartEnd ¶
type ControlMatchStartEnd struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Mid *int32 `protobuf:"varint,2,opt,name=mid,def=0" json:"mid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
///////////////////////////////match start//////////////////////////////
func (*ControlMatchStartEnd) Descriptor ¶
func (*ControlMatchStartEnd) Descriptor() ([]byte, []int)
func (*ControlMatchStartEnd) GetMid ¶
func (m *ControlMatchStartEnd) GetMid() int32
func (*ControlMatchStartEnd) GetRel ¶
func (m *ControlMatchStartEnd) GetRel() int32
func (*ControlMatchStartEnd) ProtoMessage ¶
func (*ControlMatchStartEnd) ProtoMessage()
func (*ControlMatchStartEnd) Reset ¶
func (m *ControlMatchStartEnd) Reset()
func (*ControlMatchStartEnd) String ¶
func (m *ControlMatchStartEnd) String() string
func (*ControlMatchStartEnd) XXX_DiscardUnknown ¶
func (m *ControlMatchStartEnd) XXX_DiscardUnknown()
func (*ControlMatchStartEnd) XXX_Marshal ¶
func (m *ControlMatchStartEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchStartEnd) XXX_Merge ¶
func (m *ControlMatchStartEnd) XXX_Merge(src proto.Message)
func (*ControlMatchStartEnd) XXX_Size ¶
func (m *ControlMatchStartEnd) XXX_Size() int
func (*ControlMatchStartEnd) XXX_Unmarshal ¶
func (m *ControlMatchStartEnd) XXX_Unmarshal(b []byte) error
type ControlMatchTables ¶
type ControlMatchTables struct { Tables []*ControlMatchTablesMatchTableInfo `protobuf:"bytes,1,rep,name=tables" json:"tables,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchTables) Descriptor ¶
func (*ControlMatchTables) Descriptor() ([]byte, []int)
func (*ControlMatchTables) GetTables ¶
func (m *ControlMatchTables) GetTables() []*ControlMatchTablesMatchTableInfo
func (*ControlMatchTables) ProtoMessage ¶
func (*ControlMatchTables) ProtoMessage()
func (*ControlMatchTables) Reset ¶
func (m *ControlMatchTables) Reset()
func (*ControlMatchTables) String ¶
func (m *ControlMatchTables) String() string
func (*ControlMatchTables) XXX_DiscardUnknown ¶
func (m *ControlMatchTables) XXX_DiscardUnknown()
func (*ControlMatchTables) XXX_Marshal ¶
func (m *ControlMatchTables) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchTables) XXX_Merge ¶
func (m *ControlMatchTables) XXX_Merge(src proto.Message)
func (*ControlMatchTables) XXX_Size ¶
func (m *ControlMatchTables) XXX_Size() int
func (*ControlMatchTables) XXX_Unmarshal ¶
func (m *ControlMatchTables) XXX_Unmarshal(b []byte) error
type ControlMatchTablesMatchTableInfo ¶
type ControlMatchTablesMatchTableInfo struct { Gid *int32 `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Mid *int32 `protobuf:"varint,5,opt,name=mid,def=0" json:"mid,omitempty"` Stage *int32 `protobuf:"varint,6,opt,name=stage,def=0" json:"stage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchTablesMatchTableInfo) Descriptor ¶
func (*ControlMatchTablesMatchTableInfo) Descriptor() ([]byte, []int)
func (*ControlMatchTablesMatchTableInfo) GetGid ¶
func (m *ControlMatchTablesMatchTableInfo) GetGid() int32
func (*ControlMatchTablesMatchTableInfo) GetMid ¶
func (m *ControlMatchTablesMatchTableInfo) GetMid() int32
func (*ControlMatchTablesMatchTableInfo) GetRidx ¶
func (m *ControlMatchTablesMatchTableInfo) GetRidx() int32
func (*ControlMatchTablesMatchTableInfo) GetRtype ¶
func (m *ControlMatchTablesMatchTableInfo) GetRtype() int32
func (*ControlMatchTablesMatchTableInfo) GetStage ¶
func (m *ControlMatchTablesMatchTableInfo) GetStage() int32
func (*ControlMatchTablesMatchTableInfo) GetTid ¶
func (m *ControlMatchTablesMatchTableInfo) GetTid() int32
func (*ControlMatchTablesMatchTableInfo) ProtoMessage ¶
func (*ControlMatchTablesMatchTableInfo) ProtoMessage()
func (*ControlMatchTablesMatchTableInfo) Reset ¶
func (m *ControlMatchTablesMatchTableInfo) Reset()
func (*ControlMatchTablesMatchTableInfo) String ¶
func (m *ControlMatchTablesMatchTableInfo) String() string
func (*ControlMatchTablesMatchTableInfo) XXX_DiscardUnknown ¶
func (m *ControlMatchTablesMatchTableInfo) XXX_DiscardUnknown()
func (*ControlMatchTablesMatchTableInfo) XXX_Marshal ¶
func (m *ControlMatchTablesMatchTableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchTablesMatchTableInfo) XXX_Merge ¶
func (m *ControlMatchTablesMatchTableInfo) XXX_Merge(src proto.Message)
func (*ControlMatchTablesMatchTableInfo) XXX_Size ¶
func (m *ControlMatchTablesMatchTableInfo) XXX_Size() int
func (*ControlMatchTablesMatchTableInfo) XXX_Unmarshal ¶
func (m *ControlMatchTablesMatchTableInfo) XXX_Unmarshal(b []byte) error
type ControlMatchTuoguan ¶
type ControlMatchTuoguan struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=-1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
message control_match_start_end //ACK|OGID_CONTROL_MATCH_START 9506 比赛开始 结束 check { optional int32 rel = 1 [default = 0]; // 1,比赛开始,2结束 ,3 check optional int32 mid = 2 [default = 0]; //比赛id }
func (*ControlMatchTuoguan) Descriptor ¶
func (*ControlMatchTuoguan) Descriptor() ([]byte, []int)
func (*ControlMatchTuoguan) GetPos ¶
func (m *ControlMatchTuoguan) GetPos() int32
func (*ControlMatchTuoguan) GetRel ¶
func (m *ControlMatchTuoguan) GetRel() int32
func (*ControlMatchTuoguan) GetUid ¶
func (m *ControlMatchTuoguan) GetUid() int32
func (*ControlMatchTuoguan) ProtoMessage ¶
func (*ControlMatchTuoguan) ProtoMessage()
func (*ControlMatchTuoguan) Reset ¶
func (m *ControlMatchTuoguan) Reset()
func (*ControlMatchTuoguan) String ¶
func (m *ControlMatchTuoguan) String() string
func (*ControlMatchTuoguan) XXX_DiscardUnknown ¶
func (m *ControlMatchTuoguan) XXX_DiscardUnknown()
func (*ControlMatchTuoguan) XXX_Marshal ¶
func (m *ControlMatchTuoguan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchTuoguan) XXX_Merge ¶
func (m *ControlMatchTuoguan) XXX_Merge(src proto.Message)
func (*ControlMatchTuoguan) XXX_Size ¶
func (m *ControlMatchTuoguan) XXX_Size() int
func (*ControlMatchTuoguan) XXX_Unmarshal ¶
func (m *ControlMatchTuoguan) XXX_Unmarshal(b []byte) error
type ControlMatchUserRise ¶
type ControlMatchUserRise struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Mid *int32 `protobuf:"varint,3,opt,name=mid,def=0" json:"mid,omitempty"` Stage *int32 `protobuf:"varint,4,opt,name=stage,def=0" json:"stage,omitempty"` Lid *int32 `protobuf:"varint,5,opt,name=lid,def=0" json:"lid,omitempty"` Srule *string `protobuf:"bytes,6,opt,name=srule,def=" json:"srule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchUserRise) Descriptor ¶
func (*ControlMatchUserRise) Descriptor() ([]byte, []int)
func (*ControlMatchUserRise) GetLid ¶
func (m *ControlMatchUserRise) GetLid() int32
func (*ControlMatchUserRise) GetMid ¶
func (m *ControlMatchUserRise) GetMid() int32
func (*ControlMatchUserRise) GetRel ¶
func (m *ControlMatchUserRise) GetRel() int32
func (*ControlMatchUserRise) GetSrule ¶
func (m *ControlMatchUserRise) GetSrule() string
func (*ControlMatchUserRise) GetStage ¶
func (m *ControlMatchUserRise) GetStage() int32
func (*ControlMatchUserRise) GetUid ¶
func (m *ControlMatchUserRise) GetUid() int32
func (*ControlMatchUserRise) ProtoMessage ¶
func (*ControlMatchUserRise) ProtoMessage()
func (*ControlMatchUserRise) Reset ¶
func (m *ControlMatchUserRise) Reset()
func (*ControlMatchUserRise) String ¶
func (m *ControlMatchUserRise) String() string
func (*ControlMatchUserRise) XXX_DiscardUnknown ¶
func (m *ControlMatchUserRise) XXX_DiscardUnknown()
func (*ControlMatchUserRise) XXX_Marshal ¶
func (m *ControlMatchUserRise) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchUserRise) XXX_Merge ¶
func (m *ControlMatchUserRise) XXX_Merge(src proto.Message)
func (*ControlMatchUserRise) XXX_Size ¶
func (m *ControlMatchUserRise) XXX_Size() int
func (*ControlMatchUserRise) XXX_Unmarshal ¶
func (m *ControlMatchUserRise) XXX_Unmarshal(b []byte) error
type ControlMatchUserUnOrSign ¶
type ControlMatchUserUnOrSign struct { Type *int32 `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"` Rel *int32 `protobuf:"varint,2,opt,name=rel,def=0" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Mid *int32 `protobuf:"varint,4,opt,name=mid,def=0" json:"mid,omitempty"` Mlid *int32 `protobuf:"varint,5,opt,name=mlid,def=0" json:"mlid,omitempty"` Lid *int32 `protobuf:"varint,6,opt,name=lid,def=0" json:"lid,omitempty"` Srule *string `protobuf:"bytes,7,opt,name=srule,def=" json:"srule,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchUserUnOrSign) Descriptor ¶
func (*ControlMatchUserUnOrSign) Descriptor() ([]byte, []int)
func (*ControlMatchUserUnOrSign) GetLid ¶
func (m *ControlMatchUserUnOrSign) GetLid() int32
func (*ControlMatchUserUnOrSign) GetMid ¶
func (m *ControlMatchUserUnOrSign) GetMid() int32
func (*ControlMatchUserUnOrSign) GetMlid ¶
func (m *ControlMatchUserUnOrSign) GetMlid() int32
func (*ControlMatchUserUnOrSign) GetRel ¶
func (m *ControlMatchUserUnOrSign) GetRel() int32
func (*ControlMatchUserUnOrSign) GetSrule ¶
func (m *ControlMatchUserUnOrSign) GetSrule() string
func (*ControlMatchUserUnOrSign) GetType ¶
func (m *ControlMatchUserUnOrSign) GetType() int32
func (*ControlMatchUserUnOrSign) GetUid ¶
func (m *ControlMatchUserUnOrSign) GetUid() int32
func (*ControlMatchUserUnOrSign) ProtoMessage ¶
func (*ControlMatchUserUnOrSign) ProtoMessage()
func (*ControlMatchUserUnOrSign) Reset ¶
func (m *ControlMatchUserUnOrSign) Reset()
func (*ControlMatchUserUnOrSign) String ¶
func (m *ControlMatchUserUnOrSign) String() string
func (*ControlMatchUserUnOrSign) XXX_DiscardUnknown ¶
func (m *ControlMatchUserUnOrSign) XXX_DiscardUnknown()
func (*ControlMatchUserUnOrSign) XXX_Marshal ¶
func (m *ControlMatchUserUnOrSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchUserUnOrSign) XXX_Merge ¶
func (m *ControlMatchUserUnOrSign) XXX_Merge(src proto.Message)
func (*ControlMatchUserUnOrSign) XXX_Size ¶
func (m *ControlMatchUserUnOrSign) XXX_Size() int
func (*ControlMatchUserUnOrSign) XXX_Unmarshal ¶
func (m *ControlMatchUserUnOrSign) XXX_Unmarshal(b []byte) error
type ControlMatchWinPlayer ¶
type ControlMatchWinPlayer struct { Mid *int32 `protobuf:"varint,1,opt,name=mid,def=0" json:"mid,omitempty"` Num *int32 `protobuf:"varint,2,opt,name=num,def=0" json:"num,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatchWinPlayer) Descriptor ¶
func (*ControlMatchWinPlayer) Descriptor() ([]byte, []int)
func (*ControlMatchWinPlayer) GetMid ¶
func (m *ControlMatchWinPlayer) GetMid() int32
func (*ControlMatchWinPlayer) GetNum ¶
func (m *ControlMatchWinPlayer) GetNum() int32
func (*ControlMatchWinPlayer) ProtoMessage ¶
func (*ControlMatchWinPlayer) ProtoMessage()
func (*ControlMatchWinPlayer) Reset ¶
func (m *ControlMatchWinPlayer) Reset()
func (*ControlMatchWinPlayer) String ¶
func (m *ControlMatchWinPlayer) String() string
func (*ControlMatchWinPlayer) XXX_DiscardUnknown ¶
func (m *ControlMatchWinPlayer) XXX_DiscardUnknown()
func (*ControlMatchWinPlayer) XXX_Marshal ¶
func (m *ControlMatchWinPlayer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatchWinPlayer) XXX_Merge ¶
func (m *ControlMatchWinPlayer) XXX_Merge(src proto.Message)
func (*ControlMatchWinPlayer) XXX_Size ¶
func (m *ControlMatchWinPlayer) XXX_Size() int
func (*ControlMatchWinPlayer) XXX_Unmarshal ¶
func (m *ControlMatchWinPlayer) XXX_Unmarshal(b []byte) error
type ControlMatch_Lastendround ¶
type ControlMatch_Lastendround struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Nusers []*ControlMatch_LastendroundUsers `protobuf:"bytes,2,rep,name=nusers" json:"nusers,omitempty"` Tid *int32 `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatch_Lastendround) Descriptor ¶
func (*ControlMatch_Lastendround) Descriptor() ([]byte, []int)
func (*ControlMatch_Lastendround) GetNusers ¶
func (m *ControlMatch_Lastendround) GetNusers() []*ControlMatch_LastendroundUsers
func (*ControlMatch_Lastendround) GetRel ¶
func (m *ControlMatch_Lastendround) GetRel() int32
func (*ControlMatch_Lastendround) GetTid ¶
func (m *ControlMatch_Lastendround) GetTid() int32
func (*ControlMatch_Lastendround) ProtoMessage ¶
func (*ControlMatch_Lastendround) ProtoMessage()
func (*ControlMatch_Lastendround) Reset ¶
func (m *ControlMatch_Lastendround) Reset()
func (*ControlMatch_Lastendround) String ¶
func (m *ControlMatch_Lastendround) String() string
func (*ControlMatch_Lastendround) XXX_DiscardUnknown ¶
func (m *ControlMatch_Lastendround) XXX_DiscardUnknown()
func (*ControlMatch_Lastendround) XXX_Marshal ¶
func (m *ControlMatch_Lastendround) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatch_Lastendround) XXX_Merge ¶
func (m *ControlMatch_Lastendround) XXX_Merge(src proto.Message)
func (*ControlMatch_Lastendround) XXX_Size ¶
func (m *ControlMatch_Lastendround) XXX_Size() int
func (*ControlMatch_Lastendround) XXX_Unmarshal ¶
func (m *ControlMatch_Lastendround) XXX_Unmarshal(b []byte) error
type ControlMatch_LastendroundUsers ¶
type ControlMatch_LastendroundUsers struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Score *int32 `protobuf:"zigzag32,2,opt,name=score,def=0" json:"score,omitempty"` Mid *int32 `protobuf:"varint,3,opt,name=mid,def=0" json:"mid,omitempty"` Mlid *int32 `protobuf:"varint,4,opt,name=mlid,def=0" json:"mlid,omitempty"` Stage *int32 `protobuf:"varint,5,opt,name=stage,def=0" json:"stage,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMatch_LastendroundUsers) Descriptor ¶
func (*ControlMatch_LastendroundUsers) Descriptor() ([]byte, []int)
func (*ControlMatch_LastendroundUsers) GetMid ¶
func (m *ControlMatch_LastendroundUsers) GetMid() int32
func (*ControlMatch_LastendroundUsers) GetMlid ¶
func (m *ControlMatch_LastendroundUsers) GetMlid() int32
func (*ControlMatch_LastendroundUsers) GetScore ¶
func (m *ControlMatch_LastendroundUsers) GetScore() int32
func (*ControlMatch_LastendroundUsers) GetStage ¶
func (m *ControlMatch_LastendroundUsers) GetStage() int32
func (*ControlMatch_LastendroundUsers) GetUid ¶
func (m *ControlMatch_LastendroundUsers) GetUid() int32
func (*ControlMatch_LastendroundUsers) ProtoMessage ¶
func (*ControlMatch_LastendroundUsers) ProtoMessage()
func (*ControlMatch_LastendroundUsers) Reset ¶
func (m *ControlMatch_LastendroundUsers) Reset()
func (*ControlMatch_LastendroundUsers) String ¶
func (m *ControlMatch_LastendroundUsers) String() string
func (*ControlMatch_LastendroundUsers) XXX_DiscardUnknown ¶
func (m *ControlMatch_LastendroundUsers) XXX_DiscardUnknown()
func (*ControlMatch_LastendroundUsers) XXX_Marshal ¶
func (m *ControlMatch_LastendroundUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMatch_LastendroundUsers) XXX_Merge ¶
func (m *ControlMatch_LastendroundUsers) XXX_Merge(src proto.Message)
func (*ControlMatch_LastendroundUsers) XXX_Size ¶
func (m *ControlMatch_LastendroundUsers) XXX_Size() int
func (*ControlMatch_LastendroundUsers) XXX_Unmarshal ¶
func (m *ControlMatch_LastendroundUsers) XXX_Unmarshal(b []byte) error
type ControlMsg ¶
type ControlMsg struct { Cmd *int32 `protobuf:"varint,1,req,name=cmd" json:"cmd,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Sid *int32 `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlMsg) Descriptor ¶
func (*ControlMsg) Descriptor() ([]byte, []int)
func (*ControlMsg) GetCmd ¶
func (m *ControlMsg) GetCmd() int32
func (*ControlMsg) GetSid ¶
func (m *ControlMsg) GetSid() int32
func (*ControlMsg) GetUid ¶
func (m *ControlMsg) GetUid() int32
func (*ControlMsg) ProtoMessage ¶
func (*ControlMsg) ProtoMessage()
func (*ControlMsg) Reset ¶
func (m *ControlMsg) Reset()
func (*ControlMsg) String ¶
func (m *ControlMsg) String() string
func (*ControlMsg) XXX_DiscardUnknown ¶
func (m *ControlMsg) XXX_DiscardUnknown()
func (*ControlMsg) XXX_Marshal ¶
func (m *ControlMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlMsg) XXX_Merge ¶
func (m *ControlMsg) XXX_Merge(src proto.Message)
func (*ControlMsg) XXX_Size ¶
func (m *ControlMsg) XXX_Size() int
func (*ControlMsg) XXX_Unmarshal ¶
func (m *ControlMsg) XXX_Unmarshal(b []byte) error
type ControlNiuniuRoundResult ¶
type ControlNiuniuRoundResult struct { BossPos *int32 `protobuf:"varint,1,opt,name=boss_pos,json=bossPos,def=0" json:"boss_pos,omitempty"` Round *int32 `protobuf:"varint,2,opt,name=round,def=0" json:"round,omitempty"` MaxRound *int32 `protobuf:"varint,3,opt,name=max_round,json=maxRound,def=0" json:"max_round,omitempty"` UserList []*ControlNiuniuRoundResultUserRoundResult `protobuf:"bytes,4,rep,name=user_list,json=userList" json:"user_list,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlNiuniuRoundResult) Descriptor ¶
func (*ControlNiuniuRoundResult) Descriptor() ([]byte, []int)
func (*ControlNiuniuRoundResult) GetBossPos ¶
func (m *ControlNiuniuRoundResult) GetBossPos() int32
func (*ControlNiuniuRoundResult) GetMaxRound ¶
func (m *ControlNiuniuRoundResult) GetMaxRound() int32
func (*ControlNiuniuRoundResult) GetRound ¶
func (m *ControlNiuniuRoundResult) GetRound() int32
func (*ControlNiuniuRoundResult) GetUserList ¶
func (m *ControlNiuniuRoundResult) GetUserList() []*ControlNiuniuRoundResultUserRoundResult
func (*ControlNiuniuRoundResult) ProtoMessage ¶
func (*ControlNiuniuRoundResult) ProtoMessage()
func (*ControlNiuniuRoundResult) Reset ¶
func (m *ControlNiuniuRoundResult) Reset()
func (*ControlNiuniuRoundResult) String ¶
func (m *ControlNiuniuRoundResult) String() string
func (*ControlNiuniuRoundResult) XXX_DiscardUnknown ¶
func (m *ControlNiuniuRoundResult) XXX_DiscardUnknown()
func (*ControlNiuniuRoundResult) XXX_Marshal ¶
func (m *ControlNiuniuRoundResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlNiuniuRoundResult) XXX_Merge ¶
func (m *ControlNiuniuRoundResult) XXX_Merge(src proto.Message)
func (*ControlNiuniuRoundResult) XXX_Size ¶
func (m *ControlNiuniuRoundResult) XXX_Size() int
func (*ControlNiuniuRoundResult) XXX_Unmarshal ¶
func (m *ControlNiuniuRoundResult) XXX_Unmarshal(b []byte) error
type ControlNiuniuRoundResultUserRoundResult ¶
type ControlNiuniuRoundResultUserRoundResult struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Win *int32 `protobuf:"varint,3,opt,name=win,def=0" json:"win,omitempty"` CardType *int32 `protobuf:"varint,4,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"` Points *int32 `protobuf:"varint,5,opt,name=points,def=0" json:"points,omitempty"` Scores *int32 `protobuf:"varint,6,opt,name=scores,def=0" json:"scores,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlNiuniuRoundResultUserRoundResult) Descriptor ¶
func (*ControlNiuniuRoundResultUserRoundResult) Descriptor() ([]byte, []int)
func (*ControlNiuniuRoundResultUserRoundResult) GetCardType ¶
func (m *ControlNiuniuRoundResultUserRoundResult) GetCardType() int32
func (*ControlNiuniuRoundResultUserRoundResult) GetPoints ¶
func (m *ControlNiuniuRoundResultUserRoundResult) GetPoints() int32
func (*ControlNiuniuRoundResultUserRoundResult) GetPos ¶
func (m *ControlNiuniuRoundResultUserRoundResult) GetPos() int32
func (*ControlNiuniuRoundResultUserRoundResult) GetScores ¶
func (m *ControlNiuniuRoundResultUserRoundResult) GetScores() int32
func (*ControlNiuniuRoundResultUserRoundResult) GetUid ¶
func (m *ControlNiuniuRoundResultUserRoundResult) GetUid() int32
func (*ControlNiuniuRoundResultUserRoundResult) GetWin ¶
func (m *ControlNiuniuRoundResultUserRoundResult) GetWin() int32
func (*ControlNiuniuRoundResultUserRoundResult) ProtoMessage ¶
func (*ControlNiuniuRoundResultUserRoundResult) ProtoMessage()
func (*ControlNiuniuRoundResultUserRoundResult) Reset ¶
func (m *ControlNiuniuRoundResultUserRoundResult) Reset()
func (*ControlNiuniuRoundResultUserRoundResult) String ¶
func (m *ControlNiuniuRoundResultUserRoundResult) String() string
func (*ControlNiuniuRoundResultUserRoundResult) XXX_DiscardUnknown ¶
func (m *ControlNiuniuRoundResultUserRoundResult) XXX_DiscardUnknown()
func (*ControlNiuniuRoundResultUserRoundResult) XXX_Marshal ¶
func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlNiuniuRoundResultUserRoundResult) XXX_Merge ¶
func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Merge(src proto.Message)
func (*ControlNiuniuRoundResultUserRoundResult) XXX_Size ¶
func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Size() int
func (*ControlNiuniuRoundResultUserRoundResult) XXX_Unmarshal ¶
func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Unmarshal(b []byte) error
type ControlOncreateTable ¶
type ControlOncreateTable struct { Rel *int32 `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,5,opt,name=uid,def=0" json:"uid,omitempty"` Code *int32 `protobuf:"varint,6,opt,name=code,def=0" json:"code,omitempty"` Cards *int32 `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"` Opentype *int32 `protobuf:"varint,8,opt,name=opentype,def=0" json:"opentype,omitempty"` Round *int32 `protobuf:"varint,9,opt,name=round,def=0" json:"round,omitempty"` Gid *int32 `protobuf:"varint,10,opt,name=gid,def=0" json:"gid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlOncreateTable) Descriptor ¶
func (*ControlOncreateTable) Descriptor() ([]byte, []int)
func (*ControlOncreateTable) GetCards ¶
func (m *ControlOncreateTable) GetCards() int32
func (*ControlOncreateTable) GetCode ¶
func (m *ControlOncreateTable) GetCode() int32
func (*ControlOncreateTable) GetGid ¶
func (m *ControlOncreateTable) GetGid() int32
func (*ControlOncreateTable) GetOpentype ¶
func (m *ControlOncreateTable) GetOpentype() int32
func (*ControlOncreateTable) GetRel ¶
func (m *ControlOncreateTable) GetRel() int32
func (*ControlOncreateTable) GetRidx ¶
func (m *ControlOncreateTable) GetRidx() int32
func (*ControlOncreateTable) GetRound ¶
func (m *ControlOncreateTable) GetRound() int32
func (*ControlOncreateTable) GetRtype ¶
func (m *ControlOncreateTable) GetRtype() int32
func (*ControlOncreateTable) GetTid ¶
func (m *ControlOncreateTable) GetTid() int32
func (*ControlOncreateTable) GetUid ¶
func (m *ControlOncreateTable) GetUid() int32
func (*ControlOncreateTable) ProtoMessage ¶
func (*ControlOncreateTable) ProtoMessage()
func (*ControlOncreateTable) Reset ¶
func (m *ControlOncreateTable) Reset()
func (*ControlOncreateTable) String ¶
func (m *ControlOncreateTable) String() string
func (*ControlOncreateTable) XXX_DiscardUnknown ¶
func (m *ControlOncreateTable) XXX_DiscardUnknown()
func (*ControlOncreateTable) XXX_Marshal ¶
func (m *ControlOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlOncreateTable) XXX_Merge ¶
func (m *ControlOncreateTable) XXX_Merge(src proto.Message)
func (*ControlOncreateTable) XXX_Size ¶
func (m *ControlOncreateTable) XXX_Size() int
func (*ControlOncreateTable) XXX_Unmarshal ¶
func (m *ControlOncreateTable) XXX_Unmarshal(b []byte) error
type ControlOncreateTableUser ¶
type ControlOncreateTableUser struct { Code *int32 `protobuf:"varint,1,opt,name=code,def=0" json:"code,omitempty"` Count *int32 `protobuf:"varint,2,opt,name=count,def=0" json:"count,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlOncreateTableUser) Descriptor ¶
func (*ControlOncreateTableUser) Descriptor() ([]byte, []int)
func (*ControlOncreateTableUser) GetCode ¶
func (m *ControlOncreateTableUser) GetCode() int32
func (*ControlOncreateTableUser) GetCount ¶
func (m *ControlOncreateTableUser) GetCount() int32
func (*ControlOncreateTableUser) ProtoMessage ¶
func (*ControlOncreateTableUser) ProtoMessage()
func (*ControlOncreateTableUser) Reset ¶
func (m *ControlOncreateTableUser) Reset()
func (*ControlOncreateTableUser) String ¶
func (m *ControlOncreateTableUser) String() string
func (*ControlOncreateTableUser) XXX_DiscardUnknown ¶
func (m *ControlOncreateTableUser) XXX_DiscardUnknown()
func (*ControlOncreateTableUser) XXX_Marshal ¶
func (m *ControlOncreateTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlOncreateTableUser) XXX_Merge ¶
func (m *ControlOncreateTableUser) XXX_Merge(src proto.Message)
func (*ControlOncreateTableUser) XXX_Size ¶
func (m *ControlOncreateTableUser) XXX_Size() int
func (*ControlOncreateTableUser) XXX_Unmarshal ¶
func (m *ControlOncreateTableUser) XXX_Unmarshal(b []byte) error
type ControlPlayerOpenbox ¶
type ControlPlayerOpenbox struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Ubid *int32 `protobuf:"varint,2,opt,name=ubid,def=0" json:"ubid,omitempty"` Bid *int32 `protobuf:"varint,3,opt,name=bid,def=0" json:"bid,omitempty"` Type *int32 `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"` Props *string `protobuf:"bytes,5,opt,name=props,def=" json:"props,omitempty"` Ngold *int32 `protobuf:"varint,6,opt,name=ngold,def=0" json:"ngold,omitempty"` Ndiamond *int32 `protobuf:"varint,7,opt,name=ndiamond,def=0" json:"ndiamond,omitempty"` Ngoldnum *int32 `protobuf:"varint,8,opt,name=ngoldnum,def=0" json:"ngoldnum,omitempty"` Ndiamondnum *int32 `protobuf:"varint,9,opt,name=ndiamondnum,def=0" json:"ndiamondnum,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPlayerOpenbox) Descriptor ¶
func (*ControlPlayerOpenbox) Descriptor() ([]byte, []int)
func (*ControlPlayerOpenbox) GetBid ¶
func (m *ControlPlayerOpenbox) GetBid() int32
func (*ControlPlayerOpenbox) GetNdiamond ¶
func (m *ControlPlayerOpenbox) GetNdiamond() int32
func (*ControlPlayerOpenbox) GetNdiamondnum ¶
func (m *ControlPlayerOpenbox) GetNdiamondnum() int32
func (*ControlPlayerOpenbox) GetNgold ¶
func (m *ControlPlayerOpenbox) GetNgold() int32
func (*ControlPlayerOpenbox) GetNgoldnum ¶
func (m *ControlPlayerOpenbox) GetNgoldnum() int32
func (*ControlPlayerOpenbox) GetProps ¶
func (m *ControlPlayerOpenbox) GetProps() string
func (*ControlPlayerOpenbox) GetType ¶
func (m *ControlPlayerOpenbox) GetType() int32
func (*ControlPlayerOpenbox) GetUbid ¶
func (m *ControlPlayerOpenbox) GetUbid() int32
func (*ControlPlayerOpenbox) GetUid ¶
func (m *ControlPlayerOpenbox) GetUid() int32
func (*ControlPlayerOpenbox) ProtoMessage ¶
func (*ControlPlayerOpenbox) ProtoMessage()
func (*ControlPlayerOpenbox) Reset ¶
func (m *ControlPlayerOpenbox) Reset()
func (*ControlPlayerOpenbox) String ¶
func (m *ControlPlayerOpenbox) String() string
func (*ControlPlayerOpenbox) XXX_DiscardUnknown ¶
func (m *ControlPlayerOpenbox) XXX_DiscardUnknown()
func (*ControlPlayerOpenbox) XXX_Marshal ¶
func (m *ControlPlayerOpenbox) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPlayerOpenbox) XXX_Merge ¶
func (m *ControlPlayerOpenbox) XXX_Merge(src proto.Message)
func (*ControlPlayerOpenbox) XXX_Size ¶
func (m *ControlPlayerOpenbox) XXX_Size() int
func (*ControlPlayerOpenbox) XXX_Unmarshal ¶
func (m *ControlPlayerOpenbox) XXX_Unmarshal(b []byte) error
type ControlPlayerOpentk ¶
type ControlPlayerOpentk struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Lid *int32 `protobuf:"varint,2,opt,name=lid,def=0" json:"lid,omitempty"` Bid *int32 `protobuf:"varint,3,opt,name=bid,def=0" json:"bid,omitempty"` Type *int32 `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"` Props *string `protobuf:"bytes,5,opt,name=props,def=" json:"props,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPlayerOpentk) Descriptor ¶
func (*ControlPlayerOpentk) Descriptor() ([]byte, []int)
func (*ControlPlayerOpentk) GetBid ¶
func (m *ControlPlayerOpentk) GetBid() int32
func (*ControlPlayerOpentk) GetLid ¶
func (m *ControlPlayerOpentk) GetLid() int32
func (*ControlPlayerOpentk) GetProps ¶
func (m *ControlPlayerOpentk) GetProps() string
func (*ControlPlayerOpentk) GetType ¶
func (m *ControlPlayerOpentk) GetType() int32
func (*ControlPlayerOpentk) GetUid ¶
func (m *ControlPlayerOpentk) GetUid() int32
func (*ControlPlayerOpentk) ProtoMessage ¶
func (*ControlPlayerOpentk) ProtoMessage()
func (*ControlPlayerOpentk) Reset ¶
func (m *ControlPlayerOpentk) Reset()
func (*ControlPlayerOpentk) String ¶
func (m *ControlPlayerOpentk) String() string
func (*ControlPlayerOpentk) XXX_DiscardUnknown ¶
func (m *ControlPlayerOpentk) XXX_DiscardUnknown()
func (*ControlPlayerOpentk) XXX_Marshal ¶
func (m *ControlPlayerOpentk) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPlayerOpentk) XXX_Merge ¶
func (m *ControlPlayerOpentk) XXX_Merge(src proto.Message)
func (*ControlPlayerOpentk) XXX_Size ¶
func (m *ControlPlayerOpentk) XXX_Size() int
func (*ControlPlayerOpentk) XXX_Unmarshal ¶
func (m *ControlPlayerOpentk) XXX_Unmarshal(b []byte) error
type ControlPlayerSmile ¶
type ControlPlayerSmile struct { Pos *int32 `protobuf:"varint,1,req,name=pos" json:"pos,omitempty"` Seat *int32 `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"` Nn *string `protobuf:"bytes,3,opt,name=nn,def=" json:"nn,omitempty"` Smiletype *int32 `protobuf:"varint,4,opt,name=smiletype,def=0" json:"smiletype,omitempty"` Smileid *int32 `protobuf:"varint,5,opt,name=smileid,def=0" json:"smileid,omitempty"` State *int32 `protobuf:"varint,6,opt,name=state,def=0" json:"state,omitempty"` Uid *int32 `protobuf:"varint,7,opt,name=uid,def=0" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPlayerSmile) Descriptor ¶
func (*ControlPlayerSmile) Descriptor() ([]byte, []int)
func (*ControlPlayerSmile) GetNn ¶
func (m *ControlPlayerSmile) GetNn() string
func (*ControlPlayerSmile) GetPos ¶
func (m *ControlPlayerSmile) GetPos() int32
func (*ControlPlayerSmile) GetSeat ¶
func (m *ControlPlayerSmile) GetSeat() int32
func (*ControlPlayerSmile) GetSmileid ¶
func (m *ControlPlayerSmile) GetSmileid() int32
func (*ControlPlayerSmile) GetSmiletype ¶
func (m *ControlPlayerSmile) GetSmiletype() int32
func (*ControlPlayerSmile) GetState ¶
func (m *ControlPlayerSmile) GetState() int32
func (*ControlPlayerSmile) GetUid ¶
func (m *ControlPlayerSmile) GetUid() int32
func (*ControlPlayerSmile) ProtoMessage ¶
func (*ControlPlayerSmile) ProtoMessage()
func (*ControlPlayerSmile) Reset ¶
func (m *ControlPlayerSmile) Reset()
func (*ControlPlayerSmile) String ¶
func (m *ControlPlayerSmile) String() string
func (*ControlPlayerSmile) XXX_DiscardUnknown ¶
func (m *ControlPlayerSmile) XXX_DiscardUnknown()
func (*ControlPlayerSmile) XXX_Marshal ¶
func (m *ControlPlayerSmile) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPlayerSmile) XXX_Merge ¶
func (m *ControlPlayerSmile) XXX_Merge(src proto.Message)
func (*ControlPlayerSmile) XXX_Size ¶
func (m *ControlPlayerSmile) XXX_Size() int
func (*ControlPlayerSmile) XXX_Unmarshal ¶
func (m *ControlPlayerSmile) XXX_Unmarshal(b []byte) error
type ControlPokerCancelTable ¶
type ControlPokerCancelTable struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Code *int32 `protobuf:"varint,5,opt,name=code,def=0" json:"code,omitempty"` Uid *int32 `protobuf:"varint,6,opt,name=uid,def=0" json:"uid,omitempty"` Cards *int32 `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"` Isfajiang *int32 `protobuf:"varint,8,opt,name=isfajiang,def=0" json:"isfajiang,omitempty"` Uids []int32 `protobuf:"varint,9,rep,packed,name=uids" json:"uids,omitempty"` Opentype *int32 `protobuf:"varint,10,opt,name=opentype,def=0" json:"opentype,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerCancelTable) Descriptor ¶
func (*ControlPokerCancelTable) Descriptor() ([]byte, []int)
func (*ControlPokerCancelTable) GetCards ¶
func (m *ControlPokerCancelTable) GetCards() int32
func (*ControlPokerCancelTable) GetCode ¶
func (m *ControlPokerCancelTable) GetCode() int32
func (*ControlPokerCancelTable) GetIsfajiang ¶
func (m *ControlPokerCancelTable) GetIsfajiang() int32
func (*ControlPokerCancelTable) GetOpentype ¶
func (m *ControlPokerCancelTable) GetOpentype() int32
func (*ControlPokerCancelTable) GetRel ¶
func (m *ControlPokerCancelTable) GetRel() int32
func (*ControlPokerCancelTable) GetRidx ¶
func (m *ControlPokerCancelTable) GetRidx() int32
func (*ControlPokerCancelTable) GetRtype ¶
func (m *ControlPokerCancelTable) GetRtype() int32
func (*ControlPokerCancelTable) GetTid ¶
func (m *ControlPokerCancelTable) GetTid() int32
func (*ControlPokerCancelTable) GetUid ¶
func (m *ControlPokerCancelTable) GetUid() int32
func (*ControlPokerCancelTable) GetUids ¶
func (m *ControlPokerCancelTable) GetUids() []int32
func (*ControlPokerCancelTable) ProtoMessage ¶
func (*ControlPokerCancelTable) ProtoMessage()
func (*ControlPokerCancelTable) Reset ¶
func (m *ControlPokerCancelTable) Reset()
func (*ControlPokerCancelTable) String ¶
func (m *ControlPokerCancelTable) String() string
func (*ControlPokerCancelTable) XXX_DiscardUnknown ¶
func (m *ControlPokerCancelTable) XXX_DiscardUnknown()
func (*ControlPokerCancelTable) XXX_Marshal ¶
func (m *ControlPokerCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerCancelTable) XXX_Merge ¶
func (m *ControlPokerCancelTable) XXX_Merge(src proto.Message)
func (*ControlPokerCancelTable) XXX_Size ¶
func (m *ControlPokerCancelTable) XXX_Size() int
func (*ControlPokerCancelTable) XXX_Unmarshal ¶
func (m *ControlPokerCancelTable) XXX_Unmarshal(b []byte) error
type ControlPokerCardTongBu ¶
type ControlPokerCardTongBu struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Cs []int32 `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
同步手牌,用来查找BUG
func (*ControlPokerCardTongBu) Descriptor ¶
func (*ControlPokerCardTongBu) Descriptor() ([]byte, []int)
func (*ControlPokerCardTongBu) GetCs ¶
func (m *ControlPokerCardTongBu) GetCs() []int32
func (*ControlPokerCardTongBu) GetUid ¶
func (m *ControlPokerCardTongBu) GetUid() int32
func (*ControlPokerCardTongBu) ProtoMessage ¶
func (*ControlPokerCardTongBu) ProtoMessage()
func (*ControlPokerCardTongBu) Reset ¶
func (m *ControlPokerCardTongBu) Reset()
func (*ControlPokerCardTongBu) String ¶
func (m *ControlPokerCardTongBu) String() string
func (*ControlPokerCardTongBu) XXX_DiscardUnknown ¶
func (m *ControlPokerCardTongBu) XXX_DiscardUnknown()
func (*ControlPokerCardTongBu) XXX_Marshal ¶
func (m *ControlPokerCardTongBu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerCardTongBu) XXX_Merge ¶
func (m *ControlPokerCardTongBu) XXX_Merge(src proto.Message)
func (*ControlPokerCardTongBu) XXX_Size ¶
func (m *ControlPokerCardTongBu) XXX_Size() int
func (*ControlPokerCardTongBu) XXX_Unmarshal ¶
func (m *ControlPokerCardTongBu) XXX_Unmarshal(b []byte) error
type ControlPokerGameEnd ¶
type ControlPokerGameEnd struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Nuserend []*ControlPokerGameEndUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"` Gangrounds *int32 `protobuf:"varint,3,opt,name=gangrounds,def=0" json:"gangrounds,omitempty"` Zhuozhu *int32 `protobuf:"varint,4,opt,name=zhuozhu,def=0" json:"zhuozhu,omitempty"` Fangkashu *int32 `protobuf:"varint,5,opt,name=fangkashu,def=0" json:"fangkashu,omitempty"` Iskouka *int32 `protobuf:"varint,6,opt,name=iskouka,def=0" json:"iskouka,omitempty"` Opentype *int32 `protobuf:"varint,7,opt,name=opentype,def=0" json:"opentype,omitempty"` Gid *int32 `protobuf:"varint,8,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,9,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,10,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,11,opt,name=tid,def=0" json:"tid,omitempty"` Rules *string `protobuf:"bytes,12,opt,name=rules,def=" json:"rules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameEnd) Descriptor ¶
func (*ControlPokerGameEnd) Descriptor() ([]byte, []int)
func (*ControlPokerGameEnd) GetFangkashu ¶
func (m *ControlPokerGameEnd) GetFangkashu() int32
func (*ControlPokerGameEnd) GetGangrounds ¶
func (m *ControlPokerGameEnd) GetGangrounds() int32
func (*ControlPokerGameEnd) GetGid ¶
func (m *ControlPokerGameEnd) GetGid() int32
func (*ControlPokerGameEnd) GetIskouka ¶
func (m *ControlPokerGameEnd) GetIskouka() int32
func (*ControlPokerGameEnd) GetNuserend ¶
func (m *ControlPokerGameEnd) GetNuserend() []*ControlPokerGameEndUserend
func (*ControlPokerGameEnd) GetOpentype ¶
func (m *ControlPokerGameEnd) GetOpentype() int32
func (*ControlPokerGameEnd) GetRel ¶
func (m *ControlPokerGameEnd) GetRel() int32
func (*ControlPokerGameEnd) GetRidx ¶
func (m *ControlPokerGameEnd) GetRidx() int32
func (*ControlPokerGameEnd) GetRtype ¶
func (m *ControlPokerGameEnd) GetRtype() int32
func (*ControlPokerGameEnd) GetRules ¶
func (m *ControlPokerGameEnd) GetRules() string
func (*ControlPokerGameEnd) GetTid ¶
func (m *ControlPokerGameEnd) GetTid() int32
func (*ControlPokerGameEnd) GetZhuozhu ¶
func (m *ControlPokerGameEnd) GetZhuozhu() int32
func (*ControlPokerGameEnd) ProtoMessage ¶
func (*ControlPokerGameEnd) ProtoMessage()
func (*ControlPokerGameEnd) Reset ¶
func (m *ControlPokerGameEnd) Reset()
func (*ControlPokerGameEnd) String ¶
func (m *ControlPokerGameEnd) String() string
func (*ControlPokerGameEnd) XXX_DiscardUnknown ¶
func (m *ControlPokerGameEnd) XXX_DiscardUnknown()
func (*ControlPokerGameEnd) XXX_Marshal ¶
func (m *ControlPokerGameEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameEnd) XXX_Merge ¶
func (m *ControlPokerGameEnd) XXX_Merge(src proto.Message)
func (*ControlPokerGameEnd) XXX_Size ¶
func (m *ControlPokerGameEnd) XXX_Size() int
func (*ControlPokerGameEnd) XXX_Unmarshal ¶
func (m *ControlPokerGameEnd) XXX_Unmarshal(b []byte) error
type ControlPokerGameEndUserend ¶
type ControlPokerGameEndUserend struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Changescores *int64 `protobuf:"zigzag64,2,opt,name=changescores,def=0" json:"changescores,omitempty"` Isgoodcard *int32 `protobuf:"varint,3,opt,name=isgoodcard,def=0" json:"isgoodcard,omitempty"` Userrules *string `protobuf:"bytes,4,opt,name=userrules,def=" json:"userrules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameEndUserend) Descriptor ¶
func (*ControlPokerGameEndUserend) Descriptor() ([]byte, []int)
func (*ControlPokerGameEndUserend) GetChangescores ¶
func (m *ControlPokerGameEndUserend) GetChangescores() int64
func (*ControlPokerGameEndUserend) GetIsgoodcard ¶
func (m *ControlPokerGameEndUserend) GetIsgoodcard() int32
func (*ControlPokerGameEndUserend) GetUid ¶
func (m *ControlPokerGameEndUserend) GetUid() int32
func (*ControlPokerGameEndUserend) GetUserrules ¶
func (m *ControlPokerGameEndUserend) GetUserrules() string
func (*ControlPokerGameEndUserend) ProtoMessage ¶
func (*ControlPokerGameEndUserend) ProtoMessage()
func (*ControlPokerGameEndUserend) Reset ¶
func (m *ControlPokerGameEndUserend) Reset()
func (*ControlPokerGameEndUserend) String ¶
func (m *ControlPokerGameEndUserend) String() string
func (*ControlPokerGameEndUserend) XXX_DiscardUnknown ¶
func (m *ControlPokerGameEndUserend) XXX_DiscardUnknown()
func (*ControlPokerGameEndUserend) XXX_Marshal ¶
func (m *ControlPokerGameEndUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameEndUserend) XXX_Merge ¶
func (m *ControlPokerGameEndUserend) XXX_Merge(src proto.Message)
func (*ControlPokerGameEndUserend) XXX_Size ¶
func (m *ControlPokerGameEndUserend) XXX_Size() int
func (*ControlPokerGameEndUserend) XXX_Unmarshal ¶
func (m *ControlPokerGameEndUserend) XXX_Unmarshal(b []byte) error
type ControlPokerGameMsg ¶
type ControlPokerGameMsg struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Vip *int32 `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"` Sex *string `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"` Sign *int32 `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"` Nickname *string `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Score *int32 `protobuf:"zigzag32,8,opt,name=score,def=0" json:"score,omitempty"` Readystate *int32 `protobuf:"varint,9,opt,name=readystate,def=0" json:"readystate,omitempty"` Ip *string `protobuf:"bytes,10,opt,name=ip,def=" json:"ip,omitempty"` Cards []int32 `protobuf:"varint,11,rep,name=cards" json:"cards,omitempty"` Turncs []*ControlPokerGameMsgTurnCards `protobuf:"bytes,12,rep,name=turncs" json:"turncs,omitempty"` Maxbombs *int32 `protobuf:"varint,13,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"` Outbombs *int32 `protobuf:"varint,14,opt,name=outbombs,def=0" json:"outbombs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameMsg) Descriptor ¶
func (*ControlPokerGameMsg) Descriptor() ([]byte, []int)
func (*ControlPokerGameMsg) GetCards ¶
func (m *ControlPokerGameMsg) GetCards() []int32
func (*ControlPokerGameMsg) GetIp ¶
func (m *ControlPokerGameMsg) GetIp() string
func (*ControlPokerGameMsg) GetLevel ¶
func (m *ControlPokerGameMsg) GetLevel() int32
func (*ControlPokerGameMsg) GetMaxbombs ¶
func (m *ControlPokerGameMsg) GetMaxbombs() int32
func (*ControlPokerGameMsg) GetNickname ¶
func (m *ControlPokerGameMsg) GetNickname() string
func (*ControlPokerGameMsg) GetOutbombs ¶
func (m *ControlPokerGameMsg) GetOutbombs() int32
func (*ControlPokerGameMsg) GetPos ¶
func (m *ControlPokerGameMsg) GetPos() int32
func (*ControlPokerGameMsg) GetReadystate ¶
func (m *ControlPokerGameMsg) GetReadystate() int32
func (*ControlPokerGameMsg) GetScore ¶
func (m *ControlPokerGameMsg) GetScore() int32
func (*ControlPokerGameMsg) GetSex ¶
func (m *ControlPokerGameMsg) GetSex() string
func (*ControlPokerGameMsg) GetSign ¶
func (m *ControlPokerGameMsg) GetSign() int32
func (*ControlPokerGameMsg) GetTurncs ¶
func (m *ControlPokerGameMsg) GetTurncs() []*ControlPokerGameMsgTurnCards
func (*ControlPokerGameMsg) GetUid ¶
func (m *ControlPokerGameMsg) GetUid() int32
func (*ControlPokerGameMsg) GetVip ¶
func (m *ControlPokerGameMsg) GetVip() int32
func (*ControlPokerGameMsg) ProtoMessage ¶
func (*ControlPokerGameMsg) ProtoMessage()
func (*ControlPokerGameMsg) Reset ¶
func (m *ControlPokerGameMsg) Reset()
func (*ControlPokerGameMsg) String ¶
func (m *ControlPokerGameMsg) String() string
func (*ControlPokerGameMsg) XXX_DiscardUnknown ¶
func (m *ControlPokerGameMsg) XXX_DiscardUnknown()
func (*ControlPokerGameMsg) XXX_Marshal ¶
func (m *ControlPokerGameMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameMsg) XXX_Merge ¶
func (m *ControlPokerGameMsg) XXX_Merge(src proto.Message)
func (*ControlPokerGameMsg) XXX_Size ¶
func (m *ControlPokerGameMsg) XXX_Size() int
func (*ControlPokerGameMsg) XXX_Unmarshal ¶
func (m *ControlPokerGameMsg) XXX_Unmarshal(b []byte) error
type ControlPokerGameMsgTurnCards ¶
type ControlPokerGameMsgTurnCards struct { Cs []int32 `protobuf:"varint,1,rep,packed,name=cs" json:"cs,omitempty"` Csz []int32 `protobuf:"varint,2,rep,name=csz" json:"csz,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameMsgTurnCards) Descriptor ¶
func (*ControlPokerGameMsgTurnCards) Descriptor() ([]byte, []int)
func (*ControlPokerGameMsgTurnCards) GetCs ¶
func (m *ControlPokerGameMsgTurnCards) GetCs() []int32
func (*ControlPokerGameMsgTurnCards) GetCsz ¶
func (m *ControlPokerGameMsgTurnCards) GetCsz() []int32
func (*ControlPokerGameMsgTurnCards) ProtoMessage ¶
func (*ControlPokerGameMsgTurnCards) ProtoMessage()
func (*ControlPokerGameMsgTurnCards) Reset ¶
func (m *ControlPokerGameMsgTurnCards) Reset()
func (*ControlPokerGameMsgTurnCards) String ¶
func (m *ControlPokerGameMsgTurnCards) String() string
func (*ControlPokerGameMsgTurnCards) XXX_DiscardUnknown ¶
func (m *ControlPokerGameMsgTurnCards) XXX_DiscardUnknown()
func (*ControlPokerGameMsgTurnCards) XXX_Marshal ¶
func (m *ControlPokerGameMsgTurnCards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameMsgTurnCards) XXX_Merge ¶
func (m *ControlPokerGameMsgTurnCards) XXX_Merge(src proto.Message)
func (*ControlPokerGameMsgTurnCards) XXX_Size ¶
func (m *ControlPokerGameMsgTurnCards) XXX_Size() int
func (*ControlPokerGameMsgTurnCards) XXX_Unmarshal ¶
func (m *ControlPokerGameMsgTurnCards) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationOpen ¶
type ControlPokerGameOperationOpen struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationOpen) Descriptor ¶
func (*ControlPokerGameOperationOpen) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationOpen) GetPos ¶
func (m *ControlPokerGameOperationOpen) GetPos() int32
func (*ControlPokerGameOperationOpen) GetRel ¶
func (m *ControlPokerGameOperationOpen) GetRel() int32
func (*ControlPokerGameOperationOpen) GetUid ¶
func (m *ControlPokerGameOperationOpen) GetUid() int32
func (*ControlPokerGameOperationOpen) ProtoMessage ¶
func (*ControlPokerGameOperationOpen) ProtoMessage()
func (*ControlPokerGameOperationOpen) Reset ¶
func (m *ControlPokerGameOperationOpen) Reset()
func (*ControlPokerGameOperationOpen) String ¶
func (m *ControlPokerGameOperationOpen) String() string
func (*ControlPokerGameOperationOpen) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationOpen) XXX_DiscardUnknown()
func (*ControlPokerGameOperationOpen) XXX_Marshal ¶
func (m *ControlPokerGameOperationOpen) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationOpen) XXX_Merge ¶
func (m *ControlPokerGameOperationOpen) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationOpen) XXX_Size ¶
func (m *ControlPokerGameOperationOpen) XXX_Size() int
func (*ControlPokerGameOperationOpen) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationOpen) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationPass ¶
type ControlPokerGameOperationPass struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,3,opt,name=rel,def=1" json:"rel,omitempty"` Turn *int32 `protobuf:"varint,4,opt,name=turn,def=255" json:"turn,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationPass) Descriptor ¶
func (*ControlPokerGameOperationPass) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationPass) GetPos ¶
func (m *ControlPokerGameOperationPass) GetPos() int32
func (*ControlPokerGameOperationPass) GetRel ¶
func (m *ControlPokerGameOperationPass) GetRel() int32
func (*ControlPokerGameOperationPass) GetTurn ¶
func (m *ControlPokerGameOperationPass) GetTurn() int32
func (*ControlPokerGameOperationPass) GetUid ¶
func (m *ControlPokerGameOperationPass) GetUid() int32
func (*ControlPokerGameOperationPass) ProtoMessage ¶
func (*ControlPokerGameOperationPass) ProtoMessage()
func (*ControlPokerGameOperationPass) Reset ¶
func (m *ControlPokerGameOperationPass) Reset()
func (*ControlPokerGameOperationPass) String ¶
func (m *ControlPokerGameOperationPass) String() string
func (*ControlPokerGameOperationPass) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationPass) XXX_DiscardUnknown()
func (*ControlPokerGameOperationPass) XXX_Marshal ¶
func (m *ControlPokerGameOperationPass) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationPass) XXX_Merge ¶
func (m *ControlPokerGameOperationPass) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationPass) XXX_Size ¶
func (m *ControlPokerGameOperationPass) XXX_Size() int
func (*ControlPokerGameOperationPass) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationPass) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationPop ¶
type ControlPokerGameOperationPop struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Card []int32 `protobuf:"varint,2,rep,packed,name=card" json:"card,omitempty"` Bcard []int32 `protobuf:"varint,3,rep,packed,name=bcard" json:"bcard,omitempty"` Pos *int32 `protobuf:"varint,4,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,5,opt,name=rel,def=1" json:"rel,omitempty"` Times *int32 `protobuf:"varint,6,opt,name=times,def=1" json:"times,omitempty"` Turn *int32 `protobuf:"varint,7,opt,name=turn,def=255" json:"turn,omitempty"` CardType *int32 `protobuf:"varint,8,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"` CardCount *int32 `protobuf:"varint,9,opt,name=card_count,json=cardCount,def=0" json:"card_count,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationPop) Descriptor ¶
func (*ControlPokerGameOperationPop) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationPop) GetBcard ¶
func (m *ControlPokerGameOperationPop) GetBcard() []int32
func (*ControlPokerGameOperationPop) GetCard ¶
func (m *ControlPokerGameOperationPop) GetCard() []int32
func (*ControlPokerGameOperationPop) GetCardCount ¶
func (m *ControlPokerGameOperationPop) GetCardCount() int32
func (*ControlPokerGameOperationPop) GetCardType ¶
func (m *ControlPokerGameOperationPop) GetCardType() int32
func (*ControlPokerGameOperationPop) GetPos ¶
func (m *ControlPokerGameOperationPop) GetPos() int32
func (*ControlPokerGameOperationPop) GetRel ¶
func (m *ControlPokerGameOperationPop) GetRel() int32
func (*ControlPokerGameOperationPop) GetTimes ¶
func (m *ControlPokerGameOperationPop) GetTimes() int32
func (*ControlPokerGameOperationPop) GetTurn ¶
func (m *ControlPokerGameOperationPop) GetTurn() int32
func (*ControlPokerGameOperationPop) GetUid ¶
func (m *ControlPokerGameOperationPop) GetUid() int32
func (*ControlPokerGameOperationPop) ProtoMessage ¶
func (*ControlPokerGameOperationPop) ProtoMessage()
func (*ControlPokerGameOperationPop) Reset ¶
func (m *ControlPokerGameOperationPop) Reset()
func (*ControlPokerGameOperationPop) String ¶
func (m *ControlPokerGameOperationPop) String() string
func (*ControlPokerGameOperationPop) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationPop) XXX_DiscardUnknown()
func (*ControlPokerGameOperationPop) XXX_Marshal ¶
func (m *ControlPokerGameOperationPop) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationPop) XXX_Merge ¶
func (m *ControlPokerGameOperationPop) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationPop) XXX_Size ¶
func (m *ControlPokerGameOperationPop) XXX_Size() int
func (*ControlPokerGameOperationPop) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationPop) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationReady ¶
type ControlPokerGameOperationReady struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Rel *int32 `protobuf:"varint,3,opt,name=rel,def=1" json:"rel,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationReady) Descriptor ¶
func (*ControlPokerGameOperationReady) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationReady) GetPos ¶
func (m *ControlPokerGameOperationReady) GetPos() int32
func (*ControlPokerGameOperationReady) GetRel ¶
func (m *ControlPokerGameOperationReady) GetRel() int32
func (*ControlPokerGameOperationReady) GetUid ¶
func (m *ControlPokerGameOperationReady) GetUid() int32
func (*ControlPokerGameOperationReady) ProtoMessage ¶
func (*ControlPokerGameOperationReady) ProtoMessage()
func (*ControlPokerGameOperationReady) Reset ¶
func (m *ControlPokerGameOperationReady) Reset()
func (*ControlPokerGameOperationReady) String ¶
func (m *ControlPokerGameOperationReady) String() string
func (*ControlPokerGameOperationReady) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationReady) XXX_DiscardUnknown()
func (*ControlPokerGameOperationReady) XXX_Marshal ¶
func (m *ControlPokerGameOperationReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationReady) XXX_Merge ¶
func (m *ControlPokerGameOperationReady) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationReady) XXX_Size ¶
func (m *ControlPokerGameOperationReady) XXX_Size() int
func (*ControlPokerGameOperationReady) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationReady) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationResult ¶
type ControlPokerGameOperationResult struct { Roomid *int32 `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"` Innings *int32 `protobuf:"varint,2,opt,name=innings,def=0" json:"innings,omitempty"` Userinfos []*ControlPokerGameOperationResultUserinfo `protobuf:"bytes,3,rep,name=userinfos" json:"userinfos,omitempty"` Rel *int32 `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"` Gtimes *int32 `protobuf:"varint,5,opt,name=gtimes,def=0" json:"gtimes,omitempty"` Gbombs *int32 `protobuf:"varint,6,opt,name=gbombs,def=0" json:"gbombs,omitempty"` Haochun *int32 `protobuf:"varint,7,opt,name=haochun,def=0" json:"haochun,omitempty"` Curtype *int32 `protobuf:"varint,8,opt,name=curtype,def=0" json:"curtype,omitempty"` Vginfo *string `protobuf:"bytes,9,opt,name=vginfo,def=" json:"vginfo,omitempty"` BaoWin *int32 `protobuf:"varint,10,opt,name=bao_win,json=baoWin,def=0" json:"bao_win,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationResult) Descriptor ¶
func (*ControlPokerGameOperationResult) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationResult) GetBaoWin ¶
func (m *ControlPokerGameOperationResult) GetBaoWin() int32
func (*ControlPokerGameOperationResult) GetCurtype ¶
func (m *ControlPokerGameOperationResult) GetCurtype() int32
func (*ControlPokerGameOperationResult) GetGbombs ¶
func (m *ControlPokerGameOperationResult) GetGbombs() int32
func (*ControlPokerGameOperationResult) GetGtimes ¶
func (m *ControlPokerGameOperationResult) GetGtimes() int32
func (*ControlPokerGameOperationResult) GetHaochun ¶
func (m *ControlPokerGameOperationResult) GetHaochun() int32
func (*ControlPokerGameOperationResult) GetInnings ¶
func (m *ControlPokerGameOperationResult) GetInnings() int32
func (*ControlPokerGameOperationResult) GetRel ¶
func (m *ControlPokerGameOperationResult) GetRel() int32
func (*ControlPokerGameOperationResult) GetRoomid ¶
func (m *ControlPokerGameOperationResult) GetRoomid() int32
func (*ControlPokerGameOperationResult) GetUserinfos ¶
func (m *ControlPokerGameOperationResult) GetUserinfos() []*ControlPokerGameOperationResultUserinfo
func (*ControlPokerGameOperationResult) GetVginfo ¶
func (m *ControlPokerGameOperationResult) GetVginfo() string
func (*ControlPokerGameOperationResult) ProtoMessage ¶
func (*ControlPokerGameOperationResult) ProtoMessage()
func (*ControlPokerGameOperationResult) Reset ¶
func (m *ControlPokerGameOperationResult) Reset()
func (*ControlPokerGameOperationResult) String ¶
func (m *ControlPokerGameOperationResult) String() string
func (*ControlPokerGameOperationResult) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationResult) XXX_DiscardUnknown()
func (*ControlPokerGameOperationResult) XXX_Marshal ¶
func (m *ControlPokerGameOperationResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationResult) XXX_Merge ¶
func (m *ControlPokerGameOperationResult) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationResult) XXX_Size ¶
func (m *ControlPokerGameOperationResult) XXX_Size() int
func (*ControlPokerGameOperationResult) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationResult) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationResultUserinfo ¶
type ControlPokerGameOperationResultUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"` Times *int32 `protobuf:"varint,3,opt,name=times,def=0" json:"times,omitempty"` Bombs *int32 `protobuf:"varint,4,opt,name=bombs,def=0" json:"bombs,omitempty"` Havechun *int32 `protobuf:"varint,5,opt,name=havechun,def=0" json:"havechun,omitempty"` Haveking *int32 `protobuf:"varint,6,opt,name=haveking,def=0" json:"haveking,omitempty"` Havebomb *int32 `protobuf:"varint,7,opt,name=havebomb,def=0" json:"havebomb,omitempty"` Cards []int32 `protobuf:"varint,8,rep,packed,name=cards" json:"cards,omitempty"` Score *int32 `protobuf:"zigzag32,9,opt,name=score,def=0" json:"score,omitempty"` Wins *int32 `protobuf:"zigzag32,10,opt,name=wins,def=0" json:"wins,omitempty"` Uinfo *string `protobuf:"bytes,11,opt,name=uinfo,def=" json:"uinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationResultUserinfo) Descriptor ¶
func (*ControlPokerGameOperationResultUserinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationResultUserinfo) GetBombs ¶
func (m *ControlPokerGameOperationResultUserinfo) GetBombs() int32
func (*ControlPokerGameOperationResultUserinfo) GetCards ¶
func (m *ControlPokerGameOperationResultUserinfo) GetCards() []int32
func (*ControlPokerGameOperationResultUserinfo) GetHavebomb ¶
func (m *ControlPokerGameOperationResultUserinfo) GetHavebomb() int32
func (*ControlPokerGameOperationResultUserinfo) GetHavechun ¶
func (m *ControlPokerGameOperationResultUserinfo) GetHavechun() int32
func (*ControlPokerGameOperationResultUserinfo) GetHaveking ¶
func (m *ControlPokerGameOperationResultUserinfo) GetHaveking() int32
func (*ControlPokerGameOperationResultUserinfo) GetNickname ¶
func (m *ControlPokerGameOperationResultUserinfo) GetNickname() string
func (*ControlPokerGameOperationResultUserinfo) GetScore ¶
func (m *ControlPokerGameOperationResultUserinfo) GetScore() int32
func (*ControlPokerGameOperationResultUserinfo) GetTimes ¶
func (m *ControlPokerGameOperationResultUserinfo) GetTimes() int32
func (*ControlPokerGameOperationResultUserinfo) GetUid ¶
func (m *ControlPokerGameOperationResultUserinfo) GetUid() int32
func (*ControlPokerGameOperationResultUserinfo) GetUinfo ¶
func (m *ControlPokerGameOperationResultUserinfo) GetUinfo() string
func (*ControlPokerGameOperationResultUserinfo) GetWins ¶
func (m *ControlPokerGameOperationResultUserinfo) GetWins() int32
func (*ControlPokerGameOperationResultUserinfo) ProtoMessage ¶
func (*ControlPokerGameOperationResultUserinfo) ProtoMessage()
func (*ControlPokerGameOperationResultUserinfo) Reset ¶
func (m *ControlPokerGameOperationResultUserinfo) Reset()
func (*ControlPokerGameOperationResultUserinfo) String ¶
func (m *ControlPokerGameOperationResultUserinfo) String() string
func (*ControlPokerGameOperationResultUserinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationResultUserinfo) XXX_DiscardUnknown()
func (*ControlPokerGameOperationResultUserinfo) XXX_Marshal ¶
func (m *ControlPokerGameOperationResultUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationResultUserinfo) XXX_Merge ¶
func (m *ControlPokerGameOperationResultUserinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationResultUserinfo) XXX_Size ¶
func (m *ControlPokerGameOperationResultUserinfo) XXX_Size() int
func (*ControlPokerGameOperationResultUserinfo) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationResultUserinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationTableinfo ¶
type ControlPokerGameOperationTableinfo struct { Rtype *int32 `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"` Roomstate *int32 `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"` BankerPos *int32 `protobuf:"varint,5,opt,name=BankerPos,def=0" json:"BankerPos,omitempty"` CurrdOutCardPos *int32 `protobuf:"varint,6,opt,name=CurrdOutCardPos,def=0" json:"CurrdOutCardPos,omitempty"` Curcount *int32 `protobuf:"varint,7,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,8,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Ncode *int32 `protobuf:"varint,9,opt,name=ncode,def=0" json:"ncode,omitempty"` Roomtype *int32 `protobuf:"varint,10,opt,name=roomtype,def=1" json:"roomtype,omitempty"` Remaincard *int32 `protobuf:"varint,11,opt,name=remaincard,def=0" json:"remaincard,omitempty"` Maxtimes *int32 `protobuf:"varint,12,opt,name=maxtimes,def=0" json:"maxtimes,omitempty"` Lstoutpos *int32 `protobuf:"varint,13,opt,name=lstoutpos,def=0" json:"lstoutpos,omitempty"` Lstoutcs []int32 `protobuf:"varint,14,rep,packed,name=lstoutcs" json:"lstoutcs,omitempty"` Lstzoutcs []int32 `protobuf:"varint,15,rep,packed,name=lstzoutcs" json:"lstzoutcs,omitempty"` Ownerid *int32 `protobuf:"varint,16,opt,name=ownerid,def=0" json:"ownerid,omitempty"` Kindtype *int32 `protobuf:"varint,17,opt,name=kindtype,def=0" json:"kindtype,omitempty"` Maxscore *int32 `protobuf:"varint,18,opt,name=maxscore,def=0" json:"maxscore,omitempty"` Candoubleout *int32 `protobuf:"varint,19,opt,name=candoubleout,def=0" json:"candoubleout,omitempty"` Kingbom *int32 `protobuf:"varint,20,opt,name=kingbom,def=0" json:"kingbom,omitempty"` Canliuju *int32 `protobuf:"varint,21,opt,name=canliuju,def=0" json:"canliuju,omitempty"` Bankerstate *int32 `protobuf:"varint,22,opt,name=bankerstate,def=0" json:"bankerstate,omitempty"` Rules *string `protobuf:"bytes,23,opt,name=rules,def=" json:"rules,omitempty"` LuckPos *int32 `protobuf:"varint,24,opt,name=luck_pos,json=luckPos,def=0" json:"luck_pos,omitempty"` LuckCard *int32 `protobuf:"varint,25,opt,name=luck_card,json=luckCard,def=0" json:"luck_card,omitempty"` ScoreList []int32 `protobuf:"varint,26,rep,packed,name=score_list,json=scoreList" json:"score_list,omitempty"` Lefttime *int32 `protobuf:"varint,27,opt,name=lefttime,def=0" json:"lefttime,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationTableinfo) Descriptor ¶
func (*ControlPokerGameOperationTableinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationTableinfo) GetBankerPos ¶
func (m *ControlPokerGameOperationTableinfo) GetBankerPos() int32
func (*ControlPokerGameOperationTableinfo) GetBankerstate ¶
func (m *ControlPokerGameOperationTableinfo) GetBankerstate() int32
func (*ControlPokerGameOperationTableinfo) GetCandoubleout ¶
func (m *ControlPokerGameOperationTableinfo) GetCandoubleout() int32
func (*ControlPokerGameOperationTableinfo) GetCanliuju ¶
func (m *ControlPokerGameOperationTableinfo) GetCanliuju() int32
func (*ControlPokerGameOperationTableinfo) GetCurcount ¶
func (m *ControlPokerGameOperationTableinfo) GetCurcount() int32
func (*ControlPokerGameOperationTableinfo) GetCurrdOutCardPos ¶
func (m *ControlPokerGameOperationTableinfo) GetCurrdOutCardPos() int32
func (*ControlPokerGameOperationTableinfo) GetKindtype ¶
func (m *ControlPokerGameOperationTableinfo) GetKindtype() int32
func (*ControlPokerGameOperationTableinfo) GetKingbom ¶
func (m *ControlPokerGameOperationTableinfo) GetKingbom() int32
func (*ControlPokerGameOperationTableinfo) GetLefttime ¶
func (m *ControlPokerGameOperationTableinfo) GetLefttime() int32
func (*ControlPokerGameOperationTableinfo) GetLstoutcs ¶
func (m *ControlPokerGameOperationTableinfo) GetLstoutcs() []int32
func (*ControlPokerGameOperationTableinfo) GetLstoutpos ¶
func (m *ControlPokerGameOperationTableinfo) GetLstoutpos() int32
func (*ControlPokerGameOperationTableinfo) GetLstzoutcs ¶
func (m *ControlPokerGameOperationTableinfo) GetLstzoutcs() []int32
func (*ControlPokerGameOperationTableinfo) GetLuckCard ¶
func (m *ControlPokerGameOperationTableinfo) GetLuckCard() int32
func (*ControlPokerGameOperationTableinfo) GetLuckPos ¶
func (m *ControlPokerGameOperationTableinfo) GetLuckPos() int32
func (*ControlPokerGameOperationTableinfo) GetMaxscore ¶
func (m *ControlPokerGameOperationTableinfo) GetMaxscore() int32
func (*ControlPokerGameOperationTableinfo) GetMaxtimes ¶
func (m *ControlPokerGameOperationTableinfo) GetMaxtimes() int32
func (*ControlPokerGameOperationTableinfo) GetNcode ¶
func (m *ControlPokerGameOperationTableinfo) GetNcode() int32
func (*ControlPokerGameOperationTableinfo) GetOwnerid ¶
func (m *ControlPokerGameOperationTableinfo) GetOwnerid() int32
func (*ControlPokerGameOperationTableinfo) GetRemaincard ¶
func (m *ControlPokerGameOperationTableinfo) GetRemaincard() int32
func (*ControlPokerGameOperationTableinfo) GetRidx ¶
func (m *ControlPokerGameOperationTableinfo) GetRidx() int32
func (*ControlPokerGameOperationTableinfo) GetRoomstate ¶
func (m *ControlPokerGameOperationTableinfo) GetRoomstate() int32
func (*ControlPokerGameOperationTableinfo) GetRoomtype ¶
func (m *ControlPokerGameOperationTableinfo) GetRoomtype() int32
func (*ControlPokerGameOperationTableinfo) GetRtype ¶
func (m *ControlPokerGameOperationTableinfo) GetRtype() int32
func (*ControlPokerGameOperationTableinfo) GetRules ¶
func (m *ControlPokerGameOperationTableinfo) GetRules() string
func (*ControlPokerGameOperationTableinfo) GetScoreList ¶
func (m *ControlPokerGameOperationTableinfo) GetScoreList() []int32
func (*ControlPokerGameOperationTableinfo) GetSumcount ¶
func (m *ControlPokerGameOperationTableinfo) GetSumcount() int32
func (*ControlPokerGameOperationTableinfo) GetTid ¶
func (m *ControlPokerGameOperationTableinfo) GetTid() int32
func (*ControlPokerGameOperationTableinfo) ProtoMessage ¶
func (*ControlPokerGameOperationTableinfo) ProtoMessage()
func (*ControlPokerGameOperationTableinfo) Reset ¶
func (m *ControlPokerGameOperationTableinfo) Reset()
func (*ControlPokerGameOperationTableinfo) String ¶
func (m *ControlPokerGameOperationTableinfo) String() string
func (*ControlPokerGameOperationTableinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationTableinfo) XXX_DiscardUnknown()
func (*ControlPokerGameOperationTableinfo) XXX_Marshal ¶
func (m *ControlPokerGameOperationTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationTableinfo) XXX_Merge ¶
func (m *ControlPokerGameOperationTableinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationTableinfo) XXX_Size ¶
func (m *ControlPokerGameOperationTableinfo) XXX_Size() int
func (*ControlPokerGameOperationTableinfo) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationTableinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationUserinfo ¶
type ControlPokerGameOperationUserinfo struct { User []*ControlPokerGameOperationUserinfoUserAttr `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"` Handlepos *int32 `protobuf:"varint,2,opt,name=handlepos,def=0" json:"handlepos,omitempty"` Reconnect *int32 `protobuf:"varint,3,opt,name=reconnect,def=0" json:"reconnect,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationUserinfo) Descriptor ¶
func (*ControlPokerGameOperationUserinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationUserinfo) GetHandlepos ¶
func (m *ControlPokerGameOperationUserinfo) GetHandlepos() int32
func (*ControlPokerGameOperationUserinfo) GetReconnect ¶
func (m *ControlPokerGameOperationUserinfo) GetReconnect() int32
func (*ControlPokerGameOperationUserinfo) GetUser ¶
func (m *ControlPokerGameOperationUserinfo) GetUser() []*ControlPokerGameOperationUserinfoUserAttr
func (*ControlPokerGameOperationUserinfo) ProtoMessage ¶
func (*ControlPokerGameOperationUserinfo) ProtoMessage()
func (*ControlPokerGameOperationUserinfo) Reset ¶
func (m *ControlPokerGameOperationUserinfo) Reset()
func (*ControlPokerGameOperationUserinfo) String ¶
func (m *ControlPokerGameOperationUserinfo) String() string
func (*ControlPokerGameOperationUserinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationUserinfo) XXX_DiscardUnknown()
func (*ControlPokerGameOperationUserinfo) XXX_Marshal ¶
func (m *ControlPokerGameOperationUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationUserinfo) XXX_Merge ¶
func (m *ControlPokerGameOperationUserinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationUserinfo) XXX_Size ¶
func (m *ControlPokerGameOperationUserinfo) XXX_Size() int
func (*ControlPokerGameOperationUserinfo) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationUserinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationUserinfoUserAttr ¶
type ControlPokerGameOperationUserinfoUserAttr struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Vip *int32 `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"` Sex *string `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"` Sign *int32 `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"` Nickname *string `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"` Level *int32 `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"` Score *int32 `protobuf:"zigzag32,8,opt,name=score,def=0" json:"score,omitempty"` Readystate *int32 `protobuf:"varint,9,opt,name=readystate,def=0" json:"readystate,omitempty"` Ip *string `protobuf:"bytes,10,opt,name=ip,def=" json:"ip,omitempty"` Cards []int32 `protobuf:"varint,11,rep,name=cards" json:"cards,omitempty"` Turncs []*ControlPokerGameOperationUserinfoUserAttrTurnCards `protobuf:"bytes,12,rep,name=turncs" json:"turncs,omitempty"` Maxbombs *int32 `protobuf:"varint,13,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"` Outbombs *int32 `protobuf:"varint,14,opt,name=outbombs,def=0" json:"outbombs,omitempty"` Guajian *int32 `protobuf:"varint,15,opt,name=guajian,def=0" json:"guajian,omitempty"` Tuoguan *int32 `protobuf:"varint,16,opt,name=tuoguan,def=0" json:"tuoguan,omitempty"` Rules *string `protobuf:"bytes,17,opt,name=rules,def=" json:"rules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationUserinfoUserAttr) Descriptor ¶
func (*ControlPokerGameOperationUserinfoUserAttr) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationUserinfoUserAttr) GetCards ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetCards() []int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetGuajian ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetGuajian() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetIp ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetIp() string
func (*ControlPokerGameOperationUserinfoUserAttr) GetLevel ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetLevel() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetMaxbombs ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetMaxbombs() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetNickname ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetNickname() string
func (*ControlPokerGameOperationUserinfoUserAttr) GetOutbombs ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetOutbombs() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetPos ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetPos() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetReadystate ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetReadystate() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetRules ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetRules() string
func (*ControlPokerGameOperationUserinfoUserAttr) GetScore ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetScore() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetSex ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetSex() string
func (*ControlPokerGameOperationUserinfoUserAttr) GetSign ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetSign() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetTuoguan ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetTuoguan() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetTurncs ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetTurncs() []*ControlPokerGameOperationUserinfoUserAttrTurnCards
func (*ControlPokerGameOperationUserinfoUserAttr) GetUid ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetUid() int32
func (*ControlPokerGameOperationUserinfoUserAttr) GetVip ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) GetVip() int32
func (*ControlPokerGameOperationUserinfoUserAttr) ProtoMessage ¶
func (*ControlPokerGameOperationUserinfoUserAttr) ProtoMessage()
func (*ControlPokerGameOperationUserinfoUserAttr) Reset ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) Reset()
func (*ControlPokerGameOperationUserinfoUserAttr) String ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) String() string
func (*ControlPokerGameOperationUserinfoUserAttr) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_DiscardUnknown()
func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Marshal ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Merge ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Size ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Size() int
func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Unmarshal(b []byte) error
type ControlPokerGameOperationUserinfoUserAttrTurnCards ¶
type ControlPokerGameOperationUserinfoUserAttrTurnCards struct { Cs []int32 `protobuf:"varint,1,rep,packed,name=cs" json:"cs,omitempty"` Csz []int32 `protobuf:"varint,2,rep,name=csz" json:"csz,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) Descriptor ¶
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) Descriptor() ([]byte, []int)
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCs ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCs() []int32
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCsz ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCsz() []int32
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) ProtoMessage ¶
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) ProtoMessage()
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) Reset ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) Reset()
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) String ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) String() string
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_DiscardUnknown ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_DiscardUnknown()
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Marshal ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Merge ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Merge(src proto.Message)
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Size ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Size() int
func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Unmarshal ¶
func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Unmarshal(b []byte) error
type ControlPokerGamePokercard ¶
type ControlPokerGamePokercard struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Cs []int32 `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"` Leftcards *int32 `protobuf:"varint,3,opt,name=leftcards,def=0" json:"leftcards,omitempty"` Newcard *int32 `protobuf:"varint,4,opt,name=newcard,def=0" json:"newcard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGamePokercard) Descriptor ¶
func (*ControlPokerGamePokercard) Descriptor() ([]byte, []int)
func (*ControlPokerGamePokercard) GetCs ¶
func (m *ControlPokerGamePokercard) GetCs() []int32
func (*ControlPokerGamePokercard) GetLeftcards ¶
func (m *ControlPokerGamePokercard) GetLeftcards() int32
func (*ControlPokerGamePokercard) GetNewcard ¶
func (m *ControlPokerGamePokercard) GetNewcard() int32
func (*ControlPokerGamePokercard) GetUid ¶
func (m *ControlPokerGamePokercard) GetUid() int32
func (*ControlPokerGamePokercard) ProtoMessage ¶
func (*ControlPokerGamePokercard) ProtoMessage()
func (*ControlPokerGamePokercard) Reset ¶
func (m *ControlPokerGamePokercard) Reset()
func (*ControlPokerGamePokercard) String ¶
func (m *ControlPokerGamePokercard) String() string
func (*ControlPokerGamePokercard) XXX_DiscardUnknown ¶
func (m *ControlPokerGamePokercard) XXX_DiscardUnknown()
func (*ControlPokerGamePokercard) XXX_Marshal ¶
func (m *ControlPokerGamePokercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGamePokercard) XXX_Merge ¶
func (m *ControlPokerGamePokercard) XXX_Merge(src proto.Message)
func (*ControlPokerGamePokercard) XXX_Size ¶
func (m *ControlPokerGamePokercard) XXX_Size() int
func (*ControlPokerGamePokercard) XXX_Unmarshal ¶
func (m *ControlPokerGamePokercard) XXX_Unmarshal(b []byte) error
type ControlPokerGamePokercards ¶
type ControlPokerGamePokercards struct { Nuserinfo []*ControlPokerGamePokercardsUserinfo `protobuf:"bytes,1,rep,name=nuserinfo" json:"nuserinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGamePokercards) Descriptor ¶
func (*ControlPokerGamePokercards) Descriptor() ([]byte, []int)
func (*ControlPokerGamePokercards) GetNuserinfo ¶
func (m *ControlPokerGamePokercards) GetNuserinfo() []*ControlPokerGamePokercardsUserinfo
func (*ControlPokerGamePokercards) ProtoMessage ¶
func (*ControlPokerGamePokercards) ProtoMessage()
func (*ControlPokerGamePokercards) Reset ¶
func (m *ControlPokerGamePokercards) Reset()
func (*ControlPokerGamePokercards) String ¶
func (m *ControlPokerGamePokercards) String() string
func (*ControlPokerGamePokercards) XXX_DiscardUnknown ¶
func (m *ControlPokerGamePokercards) XXX_DiscardUnknown()
func (*ControlPokerGamePokercards) XXX_Marshal ¶
func (m *ControlPokerGamePokercards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGamePokercards) XXX_Merge ¶
func (m *ControlPokerGamePokercards) XXX_Merge(src proto.Message)
func (*ControlPokerGamePokercards) XXX_Size ¶
func (m *ControlPokerGamePokercards) XXX_Size() int
func (*ControlPokerGamePokercards) XXX_Unmarshal ¶
func (m *ControlPokerGamePokercards) XXX_Unmarshal(b []byte) error
type ControlPokerGamePokercardsUserinfo ¶
type ControlPokerGamePokercardsUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Cs []int32 `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGamePokercardsUserinfo) Descriptor ¶
func (*ControlPokerGamePokercardsUserinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGamePokercardsUserinfo) GetCs ¶
func (m *ControlPokerGamePokercardsUserinfo) GetCs() []int32
func (*ControlPokerGamePokercardsUserinfo) GetUid ¶
func (m *ControlPokerGamePokercardsUserinfo) GetUid() int32
func (*ControlPokerGamePokercardsUserinfo) ProtoMessage ¶
func (*ControlPokerGamePokercardsUserinfo) ProtoMessage()
func (*ControlPokerGamePokercardsUserinfo) Reset ¶
func (m *ControlPokerGamePokercardsUserinfo) Reset()
func (*ControlPokerGamePokercardsUserinfo) String ¶
func (m *ControlPokerGamePokercardsUserinfo) String() string
func (*ControlPokerGamePokercardsUserinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGamePokercardsUserinfo) XXX_DiscardUnknown()
func (*ControlPokerGamePokercardsUserinfo) XXX_Marshal ¶
func (m *ControlPokerGamePokercardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGamePokercardsUserinfo) XXX_Merge ¶
func (m *ControlPokerGamePokercardsUserinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGamePokercardsUserinfo) XXX_Size ¶
func (m *ControlPokerGamePokercardsUserinfo) XXX_Size() int
func (*ControlPokerGamePokercardsUserinfo) XXX_Unmarshal ¶
func (m *ControlPokerGamePokercardsUserinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameSettlement ¶
type ControlPokerGameSettlement struct { Roomtid *int32 `protobuf:"varint,1,opt,name=roomtid,def=0" json:"roomtid,omitempty"` Curcount *int32 `protobuf:"varint,2,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,3,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Userinfos []*ControlPokerGameSettlementUserinfo `protobuf:"bytes,4,rep,name=userinfos" json:"userinfos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameSettlement) Descriptor ¶
func (*ControlPokerGameSettlement) Descriptor() ([]byte, []int)
func (*ControlPokerGameSettlement) GetCurcount ¶
func (m *ControlPokerGameSettlement) GetCurcount() int32
func (*ControlPokerGameSettlement) GetRoomtid ¶
func (m *ControlPokerGameSettlement) GetRoomtid() int32
func (*ControlPokerGameSettlement) GetSumcount ¶
func (m *ControlPokerGameSettlement) GetSumcount() int32
func (*ControlPokerGameSettlement) GetUserinfos ¶
func (m *ControlPokerGameSettlement) GetUserinfos() []*ControlPokerGameSettlementUserinfo
func (*ControlPokerGameSettlement) ProtoMessage ¶
func (*ControlPokerGameSettlement) ProtoMessage()
func (*ControlPokerGameSettlement) Reset ¶
func (m *ControlPokerGameSettlement) Reset()
func (*ControlPokerGameSettlement) String ¶
func (m *ControlPokerGameSettlement) String() string
func (*ControlPokerGameSettlement) XXX_DiscardUnknown ¶
func (m *ControlPokerGameSettlement) XXX_DiscardUnknown()
func (*ControlPokerGameSettlement) XXX_Marshal ¶
func (m *ControlPokerGameSettlement) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameSettlement) XXX_Merge ¶
func (m *ControlPokerGameSettlement) XXX_Merge(src proto.Message)
func (*ControlPokerGameSettlement) XXX_Size ¶
func (m *ControlPokerGameSettlement) XXX_Size() int
func (*ControlPokerGameSettlement) XXX_Unmarshal ¶
func (m *ControlPokerGameSettlement) XXX_Unmarshal(b []byte) error
type ControlPokerGameSettlementThree ¶
type ControlPokerGameSettlementThree struct { Roomid *int32 `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"` Curcount *int32 `protobuf:"varint,2,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,3,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Userinfos []*ControlPokerGameSettlementThreeUserinfo `protobuf:"bytes,4,rep,name=userinfos" json:"userinfos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameSettlementThree) Descriptor ¶
func (*ControlPokerGameSettlementThree) Descriptor() ([]byte, []int)
func (*ControlPokerGameSettlementThree) GetCurcount ¶
func (m *ControlPokerGameSettlementThree) GetCurcount() int32
func (*ControlPokerGameSettlementThree) GetRoomid ¶
func (m *ControlPokerGameSettlementThree) GetRoomid() int32
func (*ControlPokerGameSettlementThree) GetSumcount ¶
func (m *ControlPokerGameSettlementThree) GetSumcount() int32
func (*ControlPokerGameSettlementThree) GetUserinfos ¶
func (m *ControlPokerGameSettlementThree) GetUserinfos() []*ControlPokerGameSettlementThreeUserinfo
func (*ControlPokerGameSettlementThree) ProtoMessage ¶
func (*ControlPokerGameSettlementThree) ProtoMessage()
func (*ControlPokerGameSettlementThree) Reset ¶
func (m *ControlPokerGameSettlementThree) Reset()
func (*ControlPokerGameSettlementThree) String ¶
func (m *ControlPokerGameSettlementThree) String() string
func (*ControlPokerGameSettlementThree) XXX_DiscardUnknown ¶
func (m *ControlPokerGameSettlementThree) XXX_DiscardUnknown()
func (*ControlPokerGameSettlementThree) XXX_Marshal ¶
func (m *ControlPokerGameSettlementThree) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameSettlementThree) XXX_Merge ¶
func (m *ControlPokerGameSettlementThree) XXX_Merge(src proto.Message)
func (*ControlPokerGameSettlementThree) XXX_Size ¶
func (m *ControlPokerGameSettlementThree) XXX_Size() int
func (*ControlPokerGameSettlementThree) XXX_Unmarshal ¶
func (m *ControlPokerGameSettlementThree) XXX_Unmarshal(b []byte) error
type ControlPokerGameSettlementThreeUserinfo ¶
type ControlPokerGameSettlementThreeUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"` Than *int32 `protobuf:"varint,3,opt,name=than,def=0" json:"than,omitempty"` Thaned *int32 `protobuf:"varint,4,opt,name=thaned,def=0" json:"thaned,omitempty"` Thanlose *int32 `protobuf:"varint,5,opt,name=thanlose,def=0" json:"thanlose,omitempty"` Wins *int32 `protobuf:"varint,6,opt,name=wins,def=0" json:"wins,omitempty"` Score *int32 `protobuf:"varint,7,opt,name=score,def=0" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameSettlementThreeUserinfo) Descriptor ¶
func (*ControlPokerGameSettlementThreeUserinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGameSettlementThreeUserinfo) GetNickname ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetNickname() string
func (*ControlPokerGameSettlementThreeUserinfo) GetScore ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetScore() int32
func (*ControlPokerGameSettlementThreeUserinfo) GetThan ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetThan() int32
func (*ControlPokerGameSettlementThreeUserinfo) GetThaned ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetThaned() int32
func (*ControlPokerGameSettlementThreeUserinfo) GetThanlose ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetThanlose() int32
func (*ControlPokerGameSettlementThreeUserinfo) GetUid ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetUid() int32
func (*ControlPokerGameSettlementThreeUserinfo) GetWins ¶
func (m *ControlPokerGameSettlementThreeUserinfo) GetWins() int32
func (*ControlPokerGameSettlementThreeUserinfo) ProtoMessage ¶
func (*ControlPokerGameSettlementThreeUserinfo) ProtoMessage()
func (*ControlPokerGameSettlementThreeUserinfo) Reset ¶
func (m *ControlPokerGameSettlementThreeUserinfo) Reset()
func (*ControlPokerGameSettlementThreeUserinfo) String ¶
func (m *ControlPokerGameSettlementThreeUserinfo) String() string
func (*ControlPokerGameSettlementThreeUserinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGameSettlementThreeUserinfo) XXX_DiscardUnknown()
func (*ControlPokerGameSettlementThreeUserinfo) XXX_Marshal ¶
func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameSettlementThreeUserinfo) XXX_Merge ¶
func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGameSettlementThreeUserinfo) XXX_Size ¶
func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Size() int
func (*ControlPokerGameSettlementThreeUserinfo) XXX_Unmarshal ¶
func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameSettlementUserinfo ¶
type ControlPokerGameSettlementUserinfo struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Nickname *string `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"` Chun *int32 `protobuf:"varint,3,opt,name=chun,def=0" json:"chun,omitempty"` Chuned *int32 `protobuf:"varint,4,opt,name=chuned,def=0" json:"chuned,omitempty"` Haochun *int32 `protobuf:"varint,5,opt,name=haochun,def=0" json:"haochun,omitempty"` Bombs *int32 `protobuf:"varint,6,opt,name=bombs,def=0" json:"bombs,omitempty"` Wins *int32 `protobuf:"varint,7,opt,name=wins,def=0" json:"wins,omitempty"` Zongchengji *int32 `protobuf:"zigzag32,8,opt,name=zongchengji,def=0" json:"zongchengji,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameSettlementUserinfo) Descriptor ¶
func (*ControlPokerGameSettlementUserinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGameSettlementUserinfo) GetBombs ¶
func (m *ControlPokerGameSettlementUserinfo) GetBombs() int32
func (*ControlPokerGameSettlementUserinfo) GetChun ¶
func (m *ControlPokerGameSettlementUserinfo) GetChun() int32
func (*ControlPokerGameSettlementUserinfo) GetChuned ¶
func (m *ControlPokerGameSettlementUserinfo) GetChuned() int32
func (*ControlPokerGameSettlementUserinfo) GetHaochun ¶
func (m *ControlPokerGameSettlementUserinfo) GetHaochun() int32
func (*ControlPokerGameSettlementUserinfo) GetNickname ¶
func (m *ControlPokerGameSettlementUserinfo) GetNickname() string
func (*ControlPokerGameSettlementUserinfo) GetUid ¶
func (m *ControlPokerGameSettlementUserinfo) GetUid() int32
func (*ControlPokerGameSettlementUserinfo) GetWins ¶
func (m *ControlPokerGameSettlementUserinfo) GetWins() int32
func (*ControlPokerGameSettlementUserinfo) GetZongchengji ¶
func (m *ControlPokerGameSettlementUserinfo) GetZongchengji() int32
func (*ControlPokerGameSettlementUserinfo) ProtoMessage ¶
func (*ControlPokerGameSettlementUserinfo) ProtoMessage()
func (*ControlPokerGameSettlementUserinfo) Reset ¶
func (m *ControlPokerGameSettlementUserinfo) Reset()
func (*ControlPokerGameSettlementUserinfo) String ¶
func (m *ControlPokerGameSettlementUserinfo) String() string
func (*ControlPokerGameSettlementUserinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGameSettlementUserinfo) XXX_DiscardUnknown()
func (*ControlPokerGameSettlementUserinfo) XXX_Marshal ¶
func (m *ControlPokerGameSettlementUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameSettlementUserinfo) XXX_Merge ¶
func (m *ControlPokerGameSettlementUserinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGameSettlementUserinfo) XXX_Size ¶
func (m *ControlPokerGameSettlementUserinfo) XXX_Size() int
func (*ControlPokerGameSettlementUserinfo) XXX_Unmarshal ¶
func (m *ControlPokerGameSettlementUserinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameStart ¶
type ControlPokerGameStart struct { Banker *int32 `protobuf:"varint,1,opt,name=banker,def=0" json:"banker,omitempty"` Nuserend []*ControlPokerGameStartUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"` Curround *int32 `protobuf:"varint,3,opt,name=curround,def=0" json:"curround,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameStart) Descriptor ¶
func (*ControlPokerGameStart) Descriptor() ([]byte, []int)
func (*ControlPokerGameStart) GetBanker ¶
func (m *ControlPokerGameStart) GetBanker() int32
func (*ControlPokerGameStart) GetCurround ¶
func (m *ControlPokerGameStart) GetCurround() int32
func (*ControlPokerGameStart) GetNuserend ¶
func (m *ControlPokerGameStart) GetNuserend() []*ControlPokerGameStartUserend
func (*ControlPokerGameStart) ProtoMessage ¶
func (*ControlPokerGameStart) ProtoMessage()
func (*ControlPokerGameStart) Reset ¶
func (m *ControlPokerGameStart) Reset()
func (*ControlPokerGameStart) String ¶
func (m *ControlPokerGameStart) String() string
func (*ControlPokerGameStart) XXX_DiscardUnknown ¶
func (m *ControlPokerGameStart) XXX_DiscardUnknown()
func (*ControlPokerGameStart) XXX_Marshal ¶
func (m *ControlPokerGameStart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameStart) XXX_Merge ¶
func (m *ControlPokerGameStart) XXX_Merge(src proto.Message)
func (*ControlPokerGameStart) XXX_Size ¶
func (m *ControlPokerGameStart) XXX_Size() int
func (*ControlPokerGameStart) XXX_Unmarshal ¶
func (m *ControlPokerGameStart) XXX_Unmarshal(b []byte) error
type ControlPokerGameStartUserend ¶
type ControlPokerGameStartUserend struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Score *int32 `protobuf:"varint,2,opt,name=score,def=0" json:"score,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameStartUserend) Descriptor ¶
func (*ControlPokerGameStartUserend) Descriptor() ([]byte, []int)
func (*ControlPokerGameStartUserend) GetPos ¶
func (m *ControlPokerGameStartUserend) GetPos() int32
func (*ControlPokerGameStartUserend) GetScore ¶
func (m *ControlPokerGameStartUserend) GetScore() int32
func (*ControlPokerGameStartUserend) GetUid ¶
func (m *ControlPokerGameStartUserend) GetUid() int32
func (*ControlPokerGameStartUserend) ProtoMessage ¶
func (*ControlPokerGameStartUserend) ProtoMessage()
func (*ControlPokerGameStartUserend) Reset ¶
func (m *ControlPokerGameStartUserend) Reset()
func (*ControlPokerGameStartUserend) String ¶
func (m *ControlPokerGameStartUserend) String() string
func (*ControlPokerGameStartUserend) XXX_DiscardUnknown ¶
func (m *ControlPokerGameStartUserend) XXX_DiscardUnknown()
func (*ControlPokerGameStartUserend) XXX_Marshal ¶
func (m *ControlPokerGameStartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameStartUserend) XXX_Merge ¶
func (m *ControlPokerGameStartUserend) XXX_Merge(src proto.Message)
func (*ControlPokerGameStartUserend) XXX_Size ¶
func (m *ControlPokerGameStartUserend) XXX_Size() int
func (*ControlPokerGameStartUserend) XXX_Unmarshal ¶
func (m *ControlPokerGameStartUserend) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemAdd ¶
type ControlPokerGameitemAdd struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Action *int32 `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"` Times *int32 `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"` Tdcard []int32 `protobuf:"varint,6,rep,packed,name=tdcard" json:"tdcard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemAdd) Descriptor ¶
func (*ControlPokerGameitemAdd) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemAdd) GetAction ¶
func (m *ControlPokerGameitemAdd) GetAction() int32
func (*ControlPokerGameitemAdd) GetPos ¶
func (m *ControlPokerGameitemAdd) GetPos() int32
func (*ControlPokerGameitemAdd) GetRel ¶
func (m *ControlPokerGameitemAdd) GetRel() int32
func (*ControlPokerGameitemAdd) GetTdcard ¶
func (m *ControlPokerGameitemAdd) GetTdcard() []int32
func (*ControlPokerGameitemAdd) GetTimes ¶
func (m *ControlPokerGameitemAdd) GetTimes() int32
func (*ControlPokerGameitemAdd) GetUid ¶
func (m *ControlPokerGameitemAdd) GetUid() int32
func (*ControlPokerGameitemAdd) ProtoMessage ¶
func (*ControlPokerGameitemAdd) ProtoMessage()
func (*ControlPokerGameitemAdd) Reset ¶
func (m *ControlPokerGameitemAdd) Reset()
func (*ControlPokerGameitemAdd) String ¶
func (m *ControlPokerGameitemAdd) String() string
func (*ControlPokerGameitemAdd) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemAdd) XXX_DiscardUnknown()
func (*ControlPokerGameitemAdd) XXX_Marshal ¶
func (m *ControlPokerGameitemAdd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemAdd) XXX_Merge ¶
func (m *ControlPokerGameitemAdd) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemAdd) XXX_Size ¶
func (m *ControlPokerGameitemAdd) XXX_Size() int
func (*ControlPokerGameitemAdd) XXX_Unmarshal ¶
func (m *ControlPokerGameitemAdd) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemBackcard ¶
type ControlPokerGameitemBackcard struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Backcard []int32 `protobuf:"varint,2,rep,packed,name=backcard" json:"backcard,omitempty"` CardCount *int32 `protobuf:"varint,3,opt,name=card_count,json=cardCount,def=0" json:"card_count,omitempty"` BombData []int32 `protobuf:"varint,4,rep,packed,name=bomb_data,json=bombData" json:"bomb_data,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemBackcard) Descriptor ¶
func (*ControlPokerGameitemBackcard) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemBackcard) GetBackcard ¶
func (m *ControlPokerGameitemBackcard) GetBackcard() []int32
func (*ControlPokerGameitemBackcard) GetBombData ¶
func (m *ControlPokerGameitemBackcard) GetBombData() []int32
func (*ControlPokerGameitemBackcard) GetCardCount ¶
func (m *ControlPokerGameitemBackcard) GetCardCount() int32
func (*ControlPokerGameitemBackcard) GetUid ¶
func (m *ControlPokerGameitemBackcard) GetUid() int32
func (*ControlPokerGameitemBackcard) ProtoMessage ¶
func (*ControlPokerGameitemBackcard) ProtoMessage()
func (*ControlPokerGameitemBackcard) Reset ¶
func (m *ControlPokerGameitemBackcard) Reset()
func (*ControlPokerGameitemBackcard) String ¶
func (m *ControlPokerGameitemBackcard) String() string
func (*ControlPokerGameitemBackcard) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemBackcard) XXX_DiscardUnknown()
func (*ControlPokerGameitemBackcard) XXX_Marshal ¶
func (m *ControlPokerGameitemBackcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemBackcard) XXX_Merge ¶
func (m *ControlPokerGameitemBackcard) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemBackcard) XXX_Size ¶
func (m *ControlPokerGameitemBackcard) XXX_Size() int
func (*ControlPokerGameitemBackcard) XXX_Unmarshal ¶
func (m *ControlPokerGameitemBackcard) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemBet ¶
type ControlPokerGameitemBet struct { Tid *int32 `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"` Result *int32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` Seat *int32 `protobuf:"varint,3,opt,name=seat,def=-1" json:"seat,omitempty"` Uid *int32 `protobuf:"varint,4,opt,name=uid,def=0" json:"uid,omitempty"` Gate *int32 `protobuf:"varint,5,opt,name=gate,def=0" json:"gate,omitempty"` Bet *int32 `protobuf:"varint,6,opt,name=bet,def=0" json:"bet,omitempty"` Type *int32 `protobuf:"varint,7,opt,name=type,def=0" json:"type,omitempty"` Card []int32 `protobuf:"varint,8,rep,packed,name=card" json:"card,omitempty"` Rel *int32 `protobuf:"varint,9,opt,name=rel" json:"rel,omitempty"` Coins *int32 `protobuf:"varint,10,opt,name=coins" json:"coins,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemBet) Descriptor ¶
func (*ControlPokerGameitemBet) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemBet) GetBet ¶
func (m *ControlPokerGameitemBet) GetBet() int32
func (*ControlPokerGameitemBet) GetCard ¶
func (m *ControlPokerGameitemBet) GetCard() []int32
func (*ControlPokerGameitemBet) GetCoins ¶
func (m *ControlPokerGameitemBet) GetCoins() int32
func (*ControlPokerGameitemBet) GetGate ¶
func (m *ControlPokerGameitemBet) GetGate() int32
func (*ControlPokerGameitemBet) GetRel ¶
func (m *ControlPokerGameitemBet) GetRel() int32
func (*ControlPokerGameitemBet) GetResult ¶
func (m *ControlPokerGameitemBet) GetResult() int32
func (*ControlPokerGameitemBet) GetSeat ¶
func (m *ControlPokerGameitemBet) GetSeat() int32
func (*ControlPokerGameitemBet) GetTid ¶
func (m *ControlPokerGameitemBet) GetTid() int32
func (*ControlPokerGameitemBet) GetType ¶
func (m *ControlPokerGameitemBet) GetType() int32
func (*ControlPokerGameitemBet) GetUid ¶
func (m *ControlPokerGameitemBet) GetUid() int32
func (*ControlPokerGameitemBet) ProtoMessage ¶
func (*ControlPokerGameitemBet) ProtoMessage()
func (*ControlPokerGameitemBet) Reset ¶
func (m *ControlPokerGameitemBet) Reset()
func (*ControlPokerGameitemBet) String ¶
func (m *ControlPokerGameitemBet) String() string
func (*ControlPokerGameitemBet) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemBet) XXX_DiscardUnknown()
func (*ControlPokerGameitemBet) XXX_Marshal ¶
func (m *ControlPokerGameitemBet) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemBet) XXX_Merge ¶
func (m *ControlPokerGameitemBet) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemBet) XXX_Size ¶
func (m *ControlPokerGameitemBet) XXX_Size() int
func (*ControlPokerGameitemBet) XXX_Unmarshal ¶
func (m *ControlPokerGameitemBet) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemCall ¶
type ControlPokerGameitemCall struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Score *int32 `protobuf:"varint,4,opt,name=score,def=0" json:"score,omitempty"` Istouliao *int32 `protobuf:"varint,5,opt,name=istouliao,def=0" json:"istouliao,omitempty"` Maxbombs *int32 `protobuf:"varint,6,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemCall) Descriptor ¶
func (*ControlPokerGameitemCall) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemCall) GetIstouliao ¶
func (m *ControlPokerGameitemCall) GetIstouliao() int32
func (*ControlPokerGameitemCall) GetMaxbombs ¶
func (m *ControlPokerGameitemCall) GetMaxbombs() int32
func (*ControlPokerGameitemCall) GetPos ¶
func (m *ControlPokerGameitemCall) GetPos() int32
func (*ControlPokerGameitemCall) GetRel ¶
func (m *ControlPokerGameitemCall) GetRel() int32
func (*ControlPokerGameitemCall) GetScore ¶
func (m *ControlPokerGameitemCall) GetScore() int32
func (*ControlPokerGameitemCall) GetUid ¶
func (m *ControlPokerGameitemCall) GetUid() int32
func (*ControlPokerGameitemCall) ProtoMessage ¶
func (*ControlPokerGameitemCall) ProtoMessage()
func (*ControlPokerGameitemCall) Reset ¶
func (m *ControlPokerGameitemCall) Reset()
func (*ControlPokerGameitemCall) String ¶
func (m *ControlPokerGameitemCall) String() string
func (*ControlPokerGameitemCall) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemCall) XXX_DiscardUnknown()
func (*ControlPokerGameitemCall) XXX_Marshal ¶
func (m *ControlPokerGameitemCall) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemCall) XXX_Merge ¶
func (m *ControlPokerGameitemCall) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemCall) XXX_Size ¶
func (m *ControlPokerGameitemCall) XXX_Size() int
func (*ControlPokerGameitemCall) XXX_Unmarshal ¶
func (m *ControlPokerGameitemCall) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemGamestate ¶
type ControlPokerGameitemGamestate struct { Roomstate *int32 `protobuf:"varint,1,opt,name=roomstate,def=0" json:"roomstate,omitempty"` Totaltime *int32 `protobuf:"varint,2,opt,name=totaltime,def=0" json:"totaltime,omitempty"` Costtime *int32 `protobuf:"varint,3,opt,name=costtime,def=0" json:"costtime,omitempty"` Currentbanker *int32 `protobuf:"varint,4,opt,name=currentbanker,def=0" json:"currentbanker,omitempty"` Dipond *int32 `protobuf:"varint,5,opt,name=dipond,def=0" json:"dipond,omitempty"` User []*ControlPokerGameitemGamestateUserinfo `protobuf:"bytes,6,rep,name=user" json:"user,omitempty"` Dics []int32 `protobuf:"varint,7,rep,packed,name=dics" json:"dics,omitempty"` Rules *string `protobuf:"bytes,8,opt,name=rules" json:"rules,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemGamestate) Descriptor ¶
func (*ControlPokerGameitemGamestate) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemGamestate) GetCosttime ¶
func (m *ControlPokerGameitemGamestate) GetCosttime() int32
func (*ControlPokerGameitemGamestate) GetCurrentbanker ¶
func (m *ControlPokerGameitemGamestate) GetCurrentbanker() int32
func (*ControlPokerGameitemGamestate) GetDics ¶
func (m *ControlPokerGameitemGamestate) GetDics() []int32
func (*ControlPokerGameitemGamestate) GetDipond ¶
func (m *ControlPokerGameitemGamestate) GetDipond() int32
func (*ControlPokerGameitemGamestate) GetRoomstate ¶
func (m *ControlPokerGameitemGamestate) GetRoomstate() int32
func (*ControlPokerGameitemGamestate) GetRules ¶
func (m *ControlPokerGameitemGamestate) GetRules() string
func (*ControlPokerGameitemGamestate) GetTotaltime ¶
func (m *ControlPokerGameitemGamestate) GetTotaltime() int32
func (*ControlPokerGameitemGamestate) GetUser ¶
func (m *ControlPokerGameitemGamestate) GetUser() []*ControlPokerGameitemGamestateUserinfo
func (*ControlPokerGameitemGamestate) ProtoMessage ¶
func (*ControlPokerGameitemGamestate) ProtoMessage()
func (*ControlPokerGameitemGamestate) Reset ¶
func (m *ControlPokerGameitemGamestate) Reset()
func (*ControlPokerGameitemGamestate) String ¶
func (m *ControlPokerGameitemGamestate) String() string
func (*ControlPokerGameitemGamestate) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemGamestate) XXX_DiscardUnknown()
func (*ControlPokerGameitemGamestate) XXX_Marshal ¶
func (m *ControlPokerGameitemGamestate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemGamestate) XXX_Merge ¶
func (m *ControlPokerGameitemGamestate) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemGamestate) XXX_Size ¶
func (m *ControlPokerGameitemGamestate) XXX_Size() int
func (*ControlPokerGameitemGamestate) XXX_Unmarshal ¶
func (m *ControlPokerGameitemGamestate) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemGamestateUserinfo ¶
type ControlPokerGameitemGamestateUserinfo struct { Pos *int32 `protobuf:"varint,1,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Nn *string `protobuf:"bytes,3,opt,name=nn,def=" json:"nn,omitempty"` Vip *int32 `protobuf:"varint,4,opt,name=vip,def=0" json:"vip,omitempty"` Bet *int32 `protobuf:"varint,5,opt,name=bet,def=0" json:"bet,omitempty"` Action *int32 `protobuf:"varint,6,opt,name=action,def=0" json:"action,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemGamestateUserinfo) Descriptor ¶
func (*ControlPokerGameitemGamestateUserinfo) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemGamestateUserinfo) GetAction ¶
func (m *ControlPokerGameitemGamestateUserinfo) GetAction() int32
func (*ControlPokerGameitemGamestateUserinfo) GetBet ¶
func (m *ControlPokerGameitemGamestateUserinfo) GetBet() int32
func (*ControlPokerGameitemGamestateUserinfo) GetNn ¶
func (m *ControlPokerGameitemGamestateUserinfo) GetNn() string
func (*ControlPokerGameitemGamestateUserinfo) GetPos ¶
func (m *ControlPokerGameitemGamestateUserinfo) GetPos() int32
func (*ControlPokerGameitemGamestateUserinfo) GetUid ¶
func (m *ControlPokerGameitemGamestateUserinfo) GetUid() int32
func (*ControlPokerGameitemGamestateUserinfo) GetVip ¶
func (m *ControlPokerGameitemGamestateUserinfo) GetVip() int32
func (*ControlPokerGameitemGamestateUserinfo) ProtoMessage ¶
func (*ControlPokerGameitemGamestateUserinfo) ProtoMessage()
func (*ControlPokerGameitemGamestateUserinfo) Reset ¶
func (m *ControlPokerGameitemGamestateUserinfo) Reset()
func (*ControlPokerGameitemGamestateUserinfo) String ¶
func (m *ControlPokerGameitemGamestateUserinfo) String() string
func (*ControlPokerGameitemGamestateUserinfo) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemGamestateUserinfo) XXX_DiscardUnknown()
func (*ControlPokerGameitemGamestateUserinfo) XXX_Marshal ¶
func (m *ControlPokerGameitemGamestateUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemGamestateUserinfo) XXX_Merge ¶
func (m *ControlPokerGameitemGamestateUserinfo) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemGamestateUserinfo) XXX_Size ¶
func (m *ControlPokerGameitemGamestateUserinfo) XXX_Size() int
func (*ControlPokerGameitemGamestateUserinfo) XXX_Unmarshal ¶
func (m *ControlPokerGameitemGamestateUserinfo) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemGrab ¶
type ControlPokerGameitemGrab struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"` Action *int32 `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"` Times *int32 `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"` Bdcard []int32 `protobuf:"varint,6,rep,packed,name=bdcard" json:"bdcard,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemGrab) Descriptor ¶
func (*ControlPokerGameitemGrab) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemGrab) GetAction ¶
func (m *ControlPokerGameitemGrab) GetAction() int32
func (*ControlPokerGameitemGrab) GetBdcard ¶
func (m *ControlPokerGameitemGrab) GetBdcard() []int32
func (*ControlPokerGameitemGrab) GetPos ¶
func (m *ControlPokerGameitemGrab) GetPos() int32
func (*ControlPokerGameitemGrab) GetRel ¶
func (m *ControlPokerGameitemGrab) GetRel() int32
func (*ControlPokerGameitemGrab) GetTimes ¶
func (m *ControlPokerGameitemGrab) GetTimes() int32
func (*ControlPokerGameitemGrab) GetUid ¶
func (m *ControlPokerGameitemGrab) GetUid() int32
func (*ControlPokerGameitemGrab) ProtoMessage ¶
func (*ControlPokerGameitemGrab) ProtoMessage()
func (*ControlPokerGameitemGrab) Reset ¶
func (m *ControlPokerGameitemGrab) Reset()
func (*ControlPokerGameitemGrab) String ¶
func (m *ControlPokerGameitemGrab) String() string
func (*ControlPokerGameitemGrab) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemGrab) XXX_DiscardUnknown()
func (*ControlPokerGameitemGrab) XXX_Marshal ¶
func (m *ControlPokerGameitemGrab) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemGrab) XXX_Merge ¶
func (m *ControlPokerGameitemGrab) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemGrab) XXX_Size ¶
func (m *ControlPokerGameitemGrab) XXX_Size() int
func (*ControlPokerGameitemGrab) XXX_Unmarshal ¶
func (m *ControlPokerGameitemGrab) XXX_Unmarshal(b []byte) error
type ControlPokerGameitemTurn ¶
type ControlPokerGameitemTurn struct { Turn *int32 `protobuf:"varint,1,opt,name=turn,def=0" json:"turn,omitempty"` Action *int32 `protobuf:"varint,2,opt,name=action,def=0" json:"action,omitempty"` Maxbet *int32 `protobuf:"varint,3,opt,name=maxbet,def=0" json:"maxbet,omitempty"` Allin *int32 `protobuf:"varint,4,opt,name=allin,def=0" json:"allin,omitempty"` Totaltime *int32 `protobuf:"varint,5,opt,name=totaltime,def=0" json:"totaltime,omitempty"` Costtime *int32 `protobuf:"varint,6,opt,name=costtime,def=0" json:"costtime,omitempty"` Sign *int32 `protobuf:"varint,7,opt,name=sign,def=0" json:"sign,omitempty"` Base *int32 `protobuf:"varint,8,opt,name=base,def=0" json:"base,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerGameitemTurn) Descriptor ¶
func (*ControlPokerGameitemTurn) Descriptor() ([]byte, []int)
func (*ControlPokerGameitemTurn) GetAction ¶
func (m *ControlPokerGameitemTurn) GetAction() int32
func (*ControlPokerGameitemTurn) GetAllin ¶
func (m *ControlPokerGameitemTurn) GetAllin() int32
func (*ControlPokerGameitemTurn) GetBase ¶
func (m *ControlPokerGameitemTurn) GetBase() int32
func (*ControlPokerGameitemTurn) GetCosttime ¶
func (m *ControlPokerGameitemTurn) GetCosttime() int32
func (*ControlPokerGameitemTurn) GetMaxbet ¶
func (m *ControlPokerGameitemTurn) GetMaxbet() int32
func (*ControlPokerGameitemTurn) GetSign ¶
func (m *ControlPokerGameitemTurn) GetSign() int32
func (*ControlPokerGameitemTurn) GetTotaltime ¶
func (m *ControlPokerGameitemTurn) GetTotaltime() int32
func (*ControlPokerGameitemTurn) GetTurn ¶
func (m *ControlPokerGameitemTurn) GetTurn() int32
func (*ControlPokerGameitemTurn) ProtoMessage ¶
func (*ControlPokerGameitemTurn) ProtoMessage()
func (*ControlPokerGameitemTurn) Reset ¶
func (m *ControlPokerGameitemTurn) Reset()
func (*ControlPokerGameitemTurn) String ¶
func (m *ControlPokerGameitemTurn) String() string
func (*ControlPokerGameitemTurn) XXX_DiscardUnknown ¶
func (m *ControlPokerGameitemTurn) XXX_DiscardUnknown()
func (*ControlPokerGameitemTurn) XXX_Marshal ¶
func (m *ControlPokerGameitemTurn) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerGameitemTurn) XXX_Merge ¶
func (m *ControlPokerGameitemTurn) XXX_Merge(src proto.Message)
func (*ControlPokerGameitemTurn) XXX_Size ¶
func (m *ControlPokerGameitemTurn) XXX_Size() int
func (*ControlPokerGameitemTurn) XXX_Unmarshal ¶
func (m *ControlPokerGameitemTurn) XXX_Unmarshal(b []byte) error
type ControlPokerOncreateTable ¶
type ControlPokerOncreateTable struct { Rel *int32 `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,5,opt,name=uid,def=0" json:"uid,omitempty"` Code *int32 `protobuf:"varint,6,opt,name=code,def=0" json:"code,omitempty"` Cards *int32 `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"` Opentype *int32 `protobuf:"varint,8,opt,name=opentype,def=0" json:"opentype,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlPokerOncreateTable) Descriptor ¶
func (*ControlPokerOncreateTable) Descriptor() ([]byte, []int)
func (*ControlPokerOncreateTable) GetCards ¶
func (m *ControlPokerOncreateTable) GetCards() int32
func (*ControlPokerOncreateTable) GetCode ¶
func (m *ControlPokerOncreateTable) GetCode() int32
func (*ControlPokerOncreateTable) GetOpentype ¶
func (m *ControlPokerOncreateTable) GetOpentype() int32
func (*ControlPokerOncreateTable) GetRel ¶
func (m *ControlPokerOncreateTable) GetRel() int32
func (*ControlPokerOncreateTable) GetRidx ¶
func (m *ControlPokerOncreateTable) GetRidx() int32
func (*ControlPokerOncreateTable) GetRtype ¶
func (m *ControlPokerOncreateTable) GetRtype() int32
func (*ControlPokerOncreateTable) GetTid ¶
func (m *ControlPokerOncreateTable) GetTid() int32
func (*ControlPokerOncreateTable) GetUid ¶
func (m *ControlPokerOncreateTable) GetUid() int32
func (*ControlPokerOncreateTable) ProtoMessage ¶
func (*ControlPokerOncreateTable) ProtoMessage()
func (*ControlPokerOncreateTable) Reset ¶
func (m *ControlPokerOncreateTable) Reset()
func (*ControlPokerOncreateTable) String ¶
func (m *ControlPokerOncreateTable) String() string
func (*ControlPokerOncreateTable) XXX_DiscardUnknown ¶
func (m *ControlPokerOncreateTable) XXX_DiscardUnknown()
func (*ControlPokerOncreateTable) XXX_Marshal ¶
func (m *ControlPokerOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlPokerOncreateTable) XXX_Merge ¶
func (m *ControlPokerOncreateTable) XXX_Merge(src proto.Message)
func (*ControlPokerOncreateTable) XXX_Size ¶
func (m *ControlPokerOncreateTable) XXX_Size() int
func (*ControlPokerOncreateTable) XXX_Unmarshal ¶
func (m *ControlPokerOncreateTable) XXX_Unmarshal(b []byte) error
type ControlRoomUsers ¶
type ControlRoomUsers struct { Gid *int32 `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tableinfo []*ControlRoomUsersTableInfo `protobuf:"bytes,4,rep,name=tableinfo" json:"tableinfo,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlRoomUsers) Descriptor ¶
func (*ControlRoomUsers) Descriptor() ([]byte, []int)
func (*ControlRoomUsers) GetGid ¶
func (m *ControlRoomUsers) GetGid() int32
func (*ControlRoomUsers) GetRidx ¶
func (m *ControlRoomUsers) GetRidx() int32
func (*ControlRoomUsers) GetRtype ¶
func (m *ControlRoomUsers) GetRtype() int32
func (*ControlRoomUsers) GetTableinfo ¶
func (m *ControlRoomUsers) GetTableinfo() []*ControlRoomUsersTableInfo
func (*ControlRoomUsers) ProtoMessage ¶
func (*ControlRoomUsers) ProtoMessage()
func (*ControlRoomUsers) Reset ¶
func (m *ControlRoomUsers) Reset()
func (*ControlRoomUsers) String ¶
func (m *ControlRoomUsers) String() string
func (*ControlRoomUsers) XXX_DiscardUnknown ¶
func (m *ControlRoomUsers) XXX_DiscardUnknown()
func (*ControlRoomUsers) XXX_Marshal ¶
func (m *ControlRoomUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlRoomUsers) XXX_Merge ¶
func (m *ControlRoomUsers) XXX_Merge(src proto.Message)
func (*ControlRoomUsers) XXX_Size ¶
func (m *ControlRoomUsers) XXX_Size() int
func (*ControlRoomUsers) XXX_Unmarshal ¶
func (m *ControlRoomUsers) XXX_Unmarshal(b []byte) error
type ControlRoomUsersTableInfo ¶
type ControlRoomUsersTableInfo struct { Tid *int32 `protobuf:"varint,1,opt,name=tid,def=0" json:"tid,omitempty"` Code *int32 `protobuf:"varint,2,opt,name=code,def=0" json:"code,omitempty"` Ownerid *int32 `protobuf:"varint,3,opt,name=ownerid,def=0" json:"ownerid,omitempty"` Cards *int32 `protobuf:"varint,4,opt,name=cards,def=0" json:"cards,omitempty"` Uid []int32 `protobuf:"varint,5,rep,name=uid" json:"uid,omitempty"` Maxusers *int32 `protobuf:"varint,6,opt,name=maxusers,def=0" json:"maxusers,omitempty"` Jusers *string `protobuf:"bytes,7,opt,name=jusers,def=" json:"jusers,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlRoomUsersTableInfo) Descriptor ¶
func (*ControlRoomUsersTableInfo) Descriptor() ([]byte, []int)
func (*ControlRoomUsersTableInfo) GetCards ¶
func (m *ControlRoomUsersTableInfo) GetCards() int32
func (*ControlRoomUsersTableInfo) GetCode ¶
func (m *ControlRoomUsersTableInfo) GetCode() int32
func (*ControlRoomUsersTableInfo) GetJusers ¶
func (m *ControlRoomUsersTableInfo) GetJusers() string
func (*ControlRoomUsersTableInfo) GetMaxusers ¶
func (m *ControlRoomUsersTableInfo) GetMaxusers() int32
func (*ControlRoomUsersTableInfo) GetOwnerid ¶
func (m *ControlRoomUsersTableInfo) GetOwnerid() int32
func (*ControlRoomUsersTableInfo) GetTid ¶
func (m *ControlRoomUsersTableInfo) GetTid() int32
func (*ControlRoomUsersTableInfo) GetUid ¶
func (m *ControlRoomUsersTableInfo) GetUid() []int32
func (*ControlRoomUsersTableInfo) ProtoMessage ¶
func (*ControlRoomUsersTableInfo) ProtoMessage()
func (*ControlRoomUsersTableInfo) Reset ¶
func (m *ControlRoomUsersTableInfo) Reset()
func (*ControlRoomUsersTableInfo) String ¶
func (m *ControlRoomUsersTableInfo) String() string
func (*ControlRoomUsersTableInfo) XXX_DiscardUnknown ¶
func (m *ControlRoomUsersTableInfo) XXX_DiscardUnknown()
func (*ControlRoomUsersTableInfo) XXX_Marshal ¶
func (m *ControlRoomUsersTableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlRoomUsersTableInfo) XXX_Merge ¶
func (m *ControlRoomUsersTableInfo) XXX_Merge(src proto.Message)
func (*ControlRoomUsersTableInfo) XXX_Size ¶
func (m *ControlRoomUsersTableInfo) XXX_Size() int
func (*ControlRoomUsersTableInfo) XXX_Unmarshal ¶
func (m *ControlRoomUsersTableInfo) XXX_Unmarshal(b []byte) error
type ControlTableChange ¶
type ControlTableChange struct { Rel *int32 `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Gid *int32 `protobuf:"varint,10,opt,name=gid,def=0" json:"gid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlTableChange) Descriptor ¶
func (*ControlTableChange) Descriptor() ([]byte, []int)
func (*ControlTableChange) GetGid ¶
func (m *ControlTableChange) GetGid() int32
func (*ControlTableChange) GetRel ¶
func (m *ControlTableChange) GetRel() int32
func (*ControlTableChange) GetRidx ¶
func (m *ControlTableChange) GetRidx() int32
func (*ControlTableChange) GetRtype ¶
func (m *ControlTableChange) GetRtype() int32
func (*ControlTableChange) GetTid ¶
func (m *ControlTableChange) GetTid() int32
func (*ControlTableChange) ProtoMessage ¶
func (*ControlTableChange) ProtoMessage()
func (*ControlTableChange) Reset ¶
func (m *ControlTableChange) Reset()
func (*ControlTableChange) String ¶
func (m *ControlTableChange) String() string
func (*ControlTableChange) XXX_DiscardUnknown ¶
func (m *ControlTableChange) XXX_DiscardUnknown()
func (*ControlTableChange) XXX_Marshal ¶
func (m *ControlTableChange) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableChange) XXX_Merge ¶
func (m *ControlTableChange) XXX_Merge(src proto.Message)
func (*ControlTableChange) XXX_Size ¶
func (m *ControlTableChange) XXX_Size() int
func (*ControlTableChange) XXX_Unmarshal ¶
func (m *ControlTableChange) XXX_Unmarshal(b []byte) error
type ControlTableControl ¶
type ControlTableControl struct { Tid *int32 `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"` Gstate *int32 `protobuf:"varint,2,opt,name=gstate" json:"gstate,omitempty"` Cards []*ControlTableControlCardstype `protobuf:"bytes,3,rep,name=cards" json:"cards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlTableControl) Descriptor ¶
func (*ControlTableControl) Descriptor() ([]byte, []int)
func (*ControlTableControl) GetCards ¶
func (m *ControlTableControl) GetCards() []*ControlTableControlCardstype
func (*ControlTableControl) GetGstate ¶
func (m *ControlTableControl) GetGstate() int32
func (*ControlTableControl) GetTid ¶
func (m *ControlTableControl) GetTid() int32
func (*ControlTableControl) ProtoMessage ¶
func (*ControlTableControl) ProtoMessage()
func (*ControlTableControl) Reset ¶
func (m *ControlTableControl) Reset()
func (*ControlTableControl) String ¶
func (m *ControlTableControl) String() string
func (*ControlTableControl) XXX_DiscardUnknown ¶
func (m *ControlTableControl) XXX_DiscardUnknown()
func (*ControlTableControl) XXX_Marshal ¶
func (m *ControlTableControl) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableControl) XXX_Merge ¶
func (m *ControlTableControl) XXX_Merge(src proto.Message)
func (*ControlTableControl) XXX_Size ¶
func (m *ControlTableControl) XXX_Size() int
func (*ControlTableControl) XXX_Unmarshal ¶
func (m *ControlTableControl) XXX_Unmarshal(b []byte) error
type ControlTableControlCardstype ¶
type ControlTableControlCardstype struct { Cards []*ControlTableControlCardstypeCardtype `protobuf:"bytes,1,rep,name=cards" json:"cards,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlTableControlCardstype) Descriptor ¶
func (*ControlTableControlCardstype) Descriptor() ([]byte, []int)
func (*ControlTableControlCardstype) GetCards ¶
func (m *ControlTableControlCardstype) GetCards() []*ControlTableControlCardstypeCardtype
func (*ControlTableControlCardstype) ProtoMessage ¶
func (*ControlTableControlCardstype) ProtoMessage()
func (*ControlTableControlCardstype) Reset ¶
func (m *ControlTableControlCardstype) Reset()
func (*ControlTableControlCardstype) String ¶
func (m *ControlTableControlCardstype) String() string
func (*ControlTableControlCardstype) XXX_DiscardUnknown ¶
func (m *ControlTableControlCardstype) XXX_DiscardUnknown()
func (*ControlTableControlCardstype) XXX_Marshal ¶
func (m *ControlTableControlCardstype) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableControlCardstype) XXX_Merge ¶
func (m *ControlTableControlCardstype) XXX_Merge(src proto.Message)
func (*ControlTableControlCardstype) XXX_Size ¶
func (m *ControlTableControlCardstype) XXX_Size() int
func (*ControlTableControlCardstype) XXX_Unmarshal ¶
func (m *ControlTableControlCardstype) XXX_Unmarshal(b []byte) error
type ControlTableControlCardstypeCardtype ¶
type ControlTableControlCardstypeCardtype struct { Card *string `protobuf:"bytes,1,opt,name=card" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlTableControlCardstypeCardtype) Descriptor ¶
func (*ControlTableControlCardstypeCardtype) Descriptor() ([]byte, []int)
func (*ControlTableControlCardstypeCardtype) GetCard ¶
func (m *ControlTableControlCardstypeCardtype) GetCard() string
func (*ControlTableControlCardstypeCardtype) ProtoMessage ¶
func (*ControlTableControlCardstypeCardtype) ProtoMessage()
func (*ControlTableControlCardstypeCardtype) Reset ¶
func (m *ControlTableControlCardstypeCardtype) Reset()
func (*ControlTableControlCardstypeCardtype) String ¶
func (m *ControlTableControlCardstypeCardtype) String() string
func (*ControlTableControlCardstypeCardtype) XXX_DiscardUnknown ¶
func (m *ControlTableControlCardstypeCardtype) XXX_DiscardUnknown()
func (*ControlTableControlCardstypeCardtype) XXX_Marshal ¶
func (m *ControlTableControlCardstypeCardtype) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableControlCardstypeCardtype) XXX_Merge ¶
func (m *ControlTableControlCardstypeCardtype) XXX_Merge(src proto.Message)
func (*ControlTableControlCardstypeCardtype) XXX_Size ¶
func (m *ControlTableControlCardstypeCardtype) XXX_Size() int
func (*ControlTableControlCardstypeCardtype) XXX_Unmarshal ¶
func (m *ControlTableControlCardstypeCardtype) XXX_Unmarshal(b []byte) error
type ControlTableEmpty ¶
type ControlTableEmpty struct { Gid *int32 `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"` Mid *int32 `protobuf:"varint,5,opt,name=mid,def=0" json:"mid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
清空桌子
func (*ControlTableEmpty) Descriptor ¶
func (*ControlTableEmpty) Descriptor() ([]byte, []int)
func (*ControlTableEmpty) GetGid ¶
func (m *ControlTableEmpty) GetGid() int32
func (*ControlTableEmpty) GetMid ¶
func (m *ControlTableEmpty) GetMid() int32
func (*ControlTableEmpty) GetRidx ¶
func (m *ControlTableEmpty) GetRidx() int32
func (*ControlTableEmpty) GetRtype ¶
func (m *ControlTableEmpty) GetRtype() int32
func (*ControlTableEmpty) GetTid ¶
func (m *ControlTableEmpty) GetTid() int32
func (*ControlTableEmpty) ProtoMessage ¶
func (*ControlTableEmpty) ProtoMessage()
func (*ControlTableEmpty) Reset ¶
func (m *ControlTableEmpty) Reset()
func (*ControlTableEmpty) String ¶
func (m *ControlTableEmpty) String() string
func (*ControlTableEmpty) XXX_DiscardUnknown ¶
func (m *ControlTableEmpty) XXX_DiscardUnknown()
func (*ControlTableEmpty) XXX_Marshal ¶
func (m *ControlTableEmpty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableEmpty) XXX_Merge ¶
func (m *ControlTableEmpty) XXX_Merge(src proto.Message)
func (*ControlTableEmpty) XXX_Size ¶
func (m *ControlTableEmpty) XXX_Size() int
func (*ControlTableEmpty) XXX_Unmarshal ¶
func (m *ControlTableEmpty) XXX_Unmarshal(b []byte) error
type ControlTableUsers ¶
type ControlTableUsers struct { Tid *int32 `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"` Tusers []*ControlTableUsersTableUser `protobuf:"bytes,2,rep,name=tusers" json:"tusers,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlTableUsers) Descriptor ¶
func (*ControlTableUsers) Descriptor() ([]byte, []int)
func (*ControlTableUsers) GetTid ¶
func (m *ControlTableUsers) GetTid() int32
func (*ControlTableUsers) GetTusers ¶
func (m *ControlTableUsers) GetTusers() []*ControlTableUsersTableUser
func (*ControlTableUsers) ProtoMessage ¶
func (*ControlTableUsers) ProtoMessage()
func (*ControlTableUsers) Reset ¶
func (m *ControlTableUsers) Reset()
func (*ControlTableUsers) String ¶
func (m *ControlTableUsers) String() string
func (*ControlTableUsers) XXX_DiscardUnknown ¶
func (m *ControlTableUsers) XXX_DiscardUnknown()
func (*ControlTableUsers) XXX_Marshal ¶
func (m *ControlTableUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableUsers) XXX_Merge ¶
func (m *ControlTableUsers) XXX_Merge(src proto.Message)
func (*ControlTableUsers) XXX_Size ¶
func (m *ControlTableUsers) XXX_Size() int
func (*ControlTableUsers) XXX_Unmarshal ¶
func (m *ControlTableUsers) XXX_Unmarshal(b []byte) error
type ControlTableUsersTableUser ¶
type ControlTableUsersTableUser struct { Pos *int32 `protobuf:"varint,1,opt,name=pos" json:"pos,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"` Golds *int64 `protobuf:"varint,3,opt,name=golds" json:"golds,omitempty"` Score *int32 `protobuf:"varint,4,opt,name=score" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlTableUsersTableUser) Descriptor ¶
func (*ControlTableUsersTableUser) Descriptor() ([]byte, []int)
func (*ControlTableUsersTableUser) GetGolds ¶
func (m *ControlTableUsersTableUser) GetGolds() int64
func (*ControlTableUsersTableUser) GetPos ¶
func (m *ControlTableUsersTableUser) GetPos() int32
func (*ControlTableUsersTableUser) GetScore ¶
func (m *ControlTableUsersTableUser) GetScore() int32
func (*ControlTableUsersTableUser) GetUid ¶
func (m *ControlTableUsersTableUser) GetUid() int32
func (*ControlTableUsersTableUser) ProtoMessage ¶
func (*ControlTableUsersTableUser) ProtoMessage()
func (*ControlTableUsersTableUser) Reset ¶
func (m *ControlTableUsersTableUser) Reset()
func (*ControlTableUsersTableUser) String ¶
func (m *ControlTableUsersTableUser) String() string
func (*ControlTableUsersTableUser) XXX_DiscardUnknown ¶
func (m *ControlTableUsersTableUser) XXX_DiscardUnknown()
func (*ControlTableUsersTableUser) XXX_Marshal ¶
func (m *ControlTableUsersTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlTableUsersTableUser) XXX_Merge ¶
func (m *ControlTableUsersTableUser) XXX_Merge(src proto.Message)
func (*ControlTableUsersTableUser) XXX_Size ¶
func (m *ControlTableUsersTableUser) XXX_Size() int
func (*ControlTableUsersTableUser) XXX_Unmarshal ¶
func (m *ControlTableUsersTableUser) XXX_Unmarshal(b []byte) error
type ControlUseProp ¶
type ControlUseProp struct { Rel *ControlUseProp_PSEND_REL `protobuf:"varint,1,req,name=rel,enum=game.ControlUseProp_PSEND_REL" json:"rel,omitempty"` Fuid *int32 `protobuf:"varint,2,opt,name=fuid" json:"fuid,omitempty"` Pid *int32 `protobuf:"varint,3,opt,name=pid" json:"pid,omitempty"` Cost *int64 `protobuf:"varint,4,opt,name=cost" json:"cost,omitempty"` Bonus *int64 `protobuf:"varint,5,opt,name=bonus" json:"bonus,omitempty"` Pclass *int32 `protobuf:"varint,6,opt,name=pclass" json:"pclass,omitempty"` Timelen *int32 `protobuf:"varint,7,opt,name=timelen" json:"timelen,omitempty"` Uids []int32 `protobuf:"varint,8,rep,packed,name=uids" json:"uids,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUseProp) Descriptor ¶
func (*ControlUseProp) Descriptor() ([]byte, []int)
func (*ControlUseProp) GetBonus ¶
func (m *ControlUseProp) GetBonus() int64
func (*ControlUseProp) GetCost ¶
func (m *ControlUseProp) GetCost() int64
func (*ControlUseProp) GetFuid ¶
func (m *ControlUseProp) GetFuid() int32
func (*ControlUseProp) GetPclass ¶
func (m *ControlUseProp) GetPclass() int32
func (*ControlUseProp) GetPid ¶
func (m *ControlUseProp) GetPid() int32
func (*ControlUseProp) GetRel ¶
func (m *ControlUseProp) GetRel() ControlUseProp_PSEND_REL
func (*ControlUseProp) GetTimelen ¶
func (m *ControlUseProp) GetTimelen() int32
func (*ControlUseProp) GetUids ¶
func (m *ControlUseProp) GetUids() []int32
func (*ControlUseProp) ProtoMessage ¶
func (*ControlUseProp) ProtoMessage()
func (*ControlUseProp) Reset ¶
func (m *ControlUseProp) Reset()
func (*ControlUseProp) String ¶
func (m *ControlUseProp) String() string
func (*ControlUseProp) XXX_DiscardUnknown ¶
func (m *ControlUseProp) XXX_DiscardUnknown()
func (*ControlUseProp) XXX_Marshal ¶
func (m *ControlUseProp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUseProp) XXX_Merge ¶
func (m *ControlUseProp) XXX_Merge(src proto.Message)
func (*ControlUseProp) XXX_Size ¶
func (m *ControlUseProp) XXX_Size() int
func (*ControlUseProp) XXX_Unmarshal ¶
func (m *ControlUseProp) XXX_Unmarshal(b []byte) error
type ControlUseProp_PSEND_REL ¶
type ControlUseProp_PSEND_REL int32
const ( ControlUseProp_PROPS_SEND_OK ControlUseProp_PSEND_REL = 0 ControlUseProp_PROPS_CLASS_ERROR ControlUseProp_PSEND_REL = 1 ControlUseProp_PROPS_GOLDS_ERROR ControlUseProp_PSEND_REL = 2 ControlUseProp_PROPS_PLAYER_ERROR ControlUseProp_PSEND_REL = 3 ControlUseProp_PROPS_PRICE_TYPE_ERROR ControlUseProp_PSEND_REL = 4 ControlUseProp_PROPS_ALL_PLAYER_ERROE ControlUseProp_PSEND_REL = 5 ControlUseProp_PROPS_UN_VIP ControlUseProp_PSEND_REL = 6 )
func (ControlUseProp_PSEND_REL) Enum ¶
func (x ControlUseProp_PSEND_REL) Enum() *ControlUseProp_PSEND_REL
func (ControlUseProp_PSEND_REL) EnumDescriptor ¶
func (ControlUseProp_PSEND_REL) EnumDescriptor() ([]byte, []int)
func (ControlUseProp_PSEND_REL) String ¶
func (x ControlUseProp_PSEND_REL) String() string
func (*ControlUseProp_PSEND_REL) UnmarshalJSON ¶
func (x *ControlUseProp_PSEND_REL) UnmarshalJSON(data []byte) error
type ControlUserDropbox ¶
type ControlUserDropbox struct { Uid *int32 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"` Type *int32 `protobuf:"zigzag32,2,opt,name=type,def=0" json:"type,omitempty"` Bid []int32 `protobuf:"varint,3,rep,packed,name=bid" json:"bid,omitempty"` Ubid []int32 `protobuf:"varint,4,rep,packed,name=ubid" json:"ubid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserDropbox) Descriptor ¶
func (*ControlUserDropbox) Descriptor() ([]byte, []int)
func (*ControlUserDropbox) GetBid ¶
func (m *ControlUserDropbox) GetBid() []int32
func (*ControlUserDropbox) GetType ¶
func (m *ControlUserDropbox) GetType() int32
func (*ControlUserDropbox) GetUbid ¶
func (m *ControlUserDropbox) GetUbid() []int32
func (*ControlUserDropbox) GetUid ¶
func (m *ControlUserDropbox) GetUid() int32
func (*ControlUserDropbox) ProtoMessage ¶
func (*ControlUserDropbox) ProtoMessage()
func (*ControlUserDropbox) Reset ¶
func (m *ControlUserDropbox) Reset()
func (*ControlUserDropbox) String ¶
func (m *ControlUserDropbox) String() string
func (*ControlUserDropbox) XXX_DiscardUnknown ¶
func (m *ControlUserDropbox) XXX_DiscardUnknown()
func (*ControlUserDropbox) XXX_Marshal ¶
func (m *ControlUserDropbox) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserDropbox) XXX_Merge ¶
func (m *ControlUserDropbox) XXX_Merge(src proto.Message)
func (*ControlUserDropbox) XXX_Size ¶
func (m *ControlUserDropbox) XXX_Size() int
func (*ControlUserDropbox) XXX_Unmarshal ¶
func (m *ControlUserDropbox) XXX_Unmarshal(b []byte) error
type ControlUserEnterroom ¶
type ControlUserEnterroom struct { Rel *ControlUserEnterroom_ENTER_REL `protobuf:"varint,1,req,name=rel,enum=game.ControlUserEnterroom_ENTER_REL" json:"rel,omitempty"` Golds *int64 `protobuf:"varint,2,opt,name=golds" json:"golds,omitempty"` Step *int32 `protobuf:"varint,3,opt,name=step" json:"step,omitempty"` Cid *int32 `protobuf:"varint,4,opt,name=cid,def=0" json:"cid,omitempty"` Gid *int32 `protobuf:"varint,5,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,6,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,7,opt,name=ridx,def=0" json:"ridx,omitempty"` Bank *int64 `protobuf:"varint,8,opt,name=bank,def=0" json:"bank,omitempty"` Tid *int32 `protobuf:"varint,9,opt,name=tid,def=0" json:"tid,omitempty"` Uid *int32 `protobuf:"varint,10,opt,name=uid,def=0" json:"uid,omitempty"` Code *int32 `protobuf:"varint,11,opt,name=code,def=0" json:"code,omitempty"` Tick *int32 `protobuf:"varint,12,opt,name=tick,def=0" json:"tick,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserEnterroom) Descriptor ¶
func (*ControlUserEnterroom) Descriptor() ([]byte, []int)
func (*ControlUserEnterroom) GetBank ¶
func (m *ControlUserEnterroom) GetBank() int64
func (*ControlUserEnterroom) GetCid ¶
func (m *ControlUserEnterroom) GetCid() int32
func (*ControlUserEnterroom) GetCode ¶
func (m *ControlUserEnterroom) GetCode() int32
func (*ControlUserEnterroom) GetGid ¶
func (m *ControlUserEnterroom) GetGid() int32
func (*ControlUserEnterroom) GetGolds ¶
func (m *ControlUserEnterroom) GetGolds() int64
func (*ControlUserEnterroom) GetRel ¶
func (m *ControlUserEnterroom) GetRel() ControlUserEnterroom_ENTER_REL
func (*ControlUserEnterroom) GetRidx ¶
func (m *ControlUserEnterroom) GetRidx() int32
func (*ControlUserEnterroom) GetRtype ¶
func (m *ControlUserEnterroom) GetRtype() int32
func (*ControlUserEnterroom) GetStep ¶
func (m *ControlUserEnterroom) GetStep() int32
func (*ControlUserEnterroom) GetTick ¶
func (m *ControlUserEnterroom) GetTick() int32
func (*ControlUserEnterroom) GetTid ¶
func (m *ControlUserEnterroom) GetTid() int32
func (*ControlUserEnterroom) GetUid ¶
func (m *ControlUserEnterroom) GetUid() int32
func (*ControlUserEnterroom) ProtoMessage ¶
func (*ControlUserEnterroom) ProtoMessage()
func (*ControlUserEnterroom) Reset ¶
func (m *ControlUserEnterroom) Reset()
func (*ControlUserEnterroom) String ¶
func (m *ControlUserEnterroom) String() string
func (*ControlUserEnterroom) XXX_DiscardUnknown ¶
func (m *ControlUserEnterroom) XXX_DiscardUnknown()
func (*ControlUserEnterroom) XXX_Marshal ¶
func (m *ControlUserEnterroom) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserEnterroom) XXX_Merge ¶
func (m *ControlUserEnterroom) XXX_Merge(src proto.Message)
func (*ControlUserEnterroom) XXX_Size ¶
func (m *ControlUserEnterroom) XXX_Size() int
func (*ControlUserEnterroom) XXX_Unmarshal ¶
func (m *ControlUserEnterroom) XXX_Unmarshal(b []byte) error
type ControlUserEnterroom_ENTER_REL ¶
type ControlUserEnterroom_ENTER_REL int32
const ( ControlUserEnterroom_ENTER_OK ControlUserEnterroom_ENTER_REL = 0 ControlUserEnterroom_ENTER_WRONG_INGAME ControlUserEnterroom_ENTER_REL = 1 ControlUserEnterroom_ENTER_WRONG_RELOAD ControlUserEnterroom_ENTER_REL = 2 ControlUserEnterroom_ENTER_WRONG_CHANNEL ControlUserEnterroom_ENTER_REL = 3 ControlUserEnterroom_ENTER_WRONG_GOLDS ControlUserEnterroom_ENTER_REL = 4 ControlUserEnterroom_ENTER_WRONG_ACCOUNT ControlUserEnterroom_ENTER_REL = 5 ControlUserEnterroom_ENTER_WRONG_OTHERLOGIN ControlUserEnterroom_ENTER_REL = 6 ControlUserEnterroom_ENTER_WRONG_ROOMFULL ControlUserEnterroom_ENTER_REL = 7 ControlUserEnterroom_ENTER_WRONG_OTHERGAME ControlUserEnterroom_ENTER_REL = 8 ControlUserEnterroom_ENTER_WRONG_NULLPOP ControlUserEnterroom_ENTER_REL = 9 ControlUserEnterroom_ENTER_WRONG_GOLDS_LITTLE ControlUserEnterroom_ENTER_REL = 10 ControlUserEnterroom_ENTER_WRONG_GOLDS_MUCH ControlUserEnterroom_ENTER_REL = 11 ControlUserEnterroom_ENTER_WRONG_TABLE_VIP ControlUserEnterroom_ENTER_REL = 12 ControlUserEnterroom_ENTER_WRONG_CHGT ControlUserEnterroom_ENTER_REL = 13 ControlUserEnterroom_ENTER_WRONG_LEVEL ControlUserEnterroom_ENTER_REL = 14 ControlUserEnterroom_ENTER_WRONG_OVER ControlUserEnterroom_ENTER_REL = 15 ControlUserEnterroom_ENTER_WRONG_GOLDS_LOW_PROTECT ControlUserEnterroom_ENTER_REL = 16 ControlUserEnterroom_ENTER_WRONG_READY_TIME_OUT ControlUserEnterroom_ENTER_REL = 17 )
func (ControlUserEnterroom_ENTER_REL) Enum ¶
func (x ControlUserEnterroom_ENTER_REL) Enum() *ControlUserEnterroom_ENTER_REL
func (ControlUserEnterroom_ENTER_REL) EnumDescriptor ¶
func (ControlUserEnterroom_ENTER_REL) EnumDescriptor() ([]byte, []int)
func (ControlUserEnterroom_ENTER_REL) String ¶
func (x ControlUserEnterroom_ENTER_REL) String() string
func (*ControlUserEnterroom_ENTER_REL) UnmarshalJSON ¶
func (x *ControlUserEnterroom_ENTER_REL) UnmarshalJSON(data []byte) error
type ControlUserGolds ¶
type ControlUserGolds struct { Uid *int32 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"` State *int32 `protobuf:"zigzag32,2,opt,name=state" json:"state,omitempty"` Golds *int64 `protobuf:"varint,3,opt,name=golds" json:"golds,omitempty"` Gid *int32 `protobuf:"varint,4,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,5,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,6,opt,name=ridx,def=0" json:"ridx,omitempty"` Delt *int64 `protobuf:"zigzag64,7,opt,name=delt,def=0" json:"delt,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserGolds) Descriptor ¶
func (*ControlUserGolds) Descriptor() ([]byte, []int)
func (*ControlUserGolds) GetDelt ¶
func (m *ControlUserGolds) GetDelt() int64
func (*ControlUserGolds) GetGid ¶
func (m *ControlUserGolds) GetGid() int32
func (*ControlUserGolds) GetGolds ¶
func (m *ControlUserGolds) GetGolds() int64
func (*ControlUserGolds) GetRidx ¶
func (m *ControlUserGolds) GetRidx() int32
func (*ControlUserGolds) GetRtype ¶
func (m *ControlUserGolds) GetRtype() int32
func (*ControlUserGolds) GetState ¶
func (m *ControlUserGolds) GetState() int32
func (*ControlUserGolds) GetUid ¶
func (m *ControlUserGolds) GetUid() int32
func (*ControlUserGolds) ProtoMessage ¶
func (*ControlUserGolds) ProtoMessage()
func (*ControlUserGolds) Reset ¶
func (m *ControlUserGolds) Reset()
func (*ControlUserGolds) String ¶
func (m *ControlUserGolds) String() string
func (*ControlUserGolds) XXX_DiscardUnknown ¶
func (m *ControlUserGolds) XXX_DiscardUnknown()
func (*ControlUserGolds) XXX_Marshal ¶
func (m *ControlUserGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserGolds) XXX_Merge ¶
func (m *ControlUserGolds) XXX_Merge(src proto.Message)
func (*ControlUserGolds) XXX_Size ¶
func (m *ControlUserGolds) XXX_Size() int
func (*ControlUserGolds) XXX_Unmarshal ¶
func (m *ControlUserGolds) XXX_Unmarshal(b []byte) error
type ControlUserList ¶
type ControlUserList struct { Users []*ControlUserListUserAttr `protobuf:"bytes,1,rep,name=users" json:"users,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserList) Descriptor ¶
func (*ControlUserList) Descriptor() ([]byte, []int)
func (*ControlUserList) GetUsers ¶
func (m *ControlUserList) GetUsers() []*ControlUserListUserAttr
func (*ControlUserList) ProtoMessage ¶
func (*ControlUserList) ProtoMessage()
func (*ControlUserList) Reset ¶
func (m *ControlUserList) Reset()
func (*ControlUserList) String ¶
func (m *ControlUserList) String() string
func (*ControlUserList) XXX_DiscardUnknown ¶
func (m *ControlUserList) XXX_DiscardUnknown()
func (*ControlUserList) XXX_Marshal ¶
func (m *ControlUserList) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserList) XXX_Merge ¶
func (m *ControlUserList) XXX_Merge(src proto.Message)
func (*ControlUserList) XXX_Size ¶
func (m *ControlUserList) XXX_Size() int
func (*ControlUserList) XXX_Unmarshal ¶
func (m *ControlUserList) XXX_Unmarshal(b []byte) error
type ControlUserListUserAttr ¶
type ControlUserListUserAttr struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Level *int32 `protobuf:"varint,3,opt,name=level,def=0" json:"level,omitempty"` Vip *int32 `protobuf:"varint,4,opt,name=vip,def=0" json:"vip,omitempty"` Golds *int64 `protobuf:"varint,5,opt,name=golds,def=0" json:"golds,omitempty"` Nn *string `protobuf:"bytes,6,opt,name=nn" json:"nn,omitempty"` Sex *string `protobuf:"bytes,7,opt,name=sex" json:"sex,omitempty"` Seat *int32 `protobuf:"varint,8,opt,name=seat,def=-1" json:"seat,omitempty"` Sign *int32 `protobuf:"varint,9,opt,name=sign,def=0" json:"sign,omitempty"` Lockdealer *int32 `protobuf:"varint,10,opt,name=lockdealer,def=0" json:"lockdealer,omitempty"` Firstbet *int32 `protobuf:"varint,11,opt,name=firstbet" json:"firstbet,omitempty"` Chips *int64 `protobuf:"varint,12,opt,name=chips,def=0" json:"chips,omitempty"` Lstchips *int64 `protobuf:"varint,13,opt,name=lstchips,def=0" json:"lstchips,omitempty"` Orichips *int32 `protobuf:"varint,14,opt,name=orichips,def=0" json:"orichips,omitempty"` Action *int32 `protobuf:"varint,15,opt,name=action,def=0" json:"action,omitempty"` Laction *int32 `protobuf:"varint,16,opt,name=laction,def=0" json:"laction,omitempty"` Cs *string `protobuf:"bytes,17,opt,name=cs,def=" json:"cs,omitempty"` Pstate *int32 `protobuf:"varint,18,opt,name=pstate,def=0" json:"pstate,omitempty"` Serieswins *int32 `protobuf:"varint,19,opt,name=serieswins,def=0" json:"serieswins,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserListUserAttr) Descriptor ¶
func (*ControlUserListUserAttr) Descriptor() ([]byte, []int)
func (*ControlUserListUserAttr) GetAction ¶
func (m *ControlUserListUserAttr) GetAction() int32
func (*ControlUserListUserAttr) GetChips ¶
func (m *ControlUserListUserAttr) GetChips() int64
func (*ControlUserListUserAttr) GetCs ¶
func (m *ControlUserListUserAttr) GetCs() string
func (*ControlUserListUserAttr) GetFirstbet ¶
func (m *ControlUserListUserAttr) GetFirstbet() int32
func (*ControlUserListUserAttr) GetGolds ¶
func (m *ControlUserListUserAttr) GetGolds() int64
func (*ControlUserListUserAttr) GetLaction ¶
func (m *ControlUserListUserAttr) GetLaction() int32
func (*ControlUserListUserAttr) GetLevel ¶
func (m *ControlUserListUserAttr) GetLevel() int32
func (*ControlUserListUserAttr) GetLockdealer ¶
func (m *ControlUserListUserAttr) GetLockdealer() int32
func (*ControlUserListUserAttr) GetLstchips ¶
func (m *ControlUserListUserAttr) GetLstchips() int64
func (*ControlUserListUserAttr) GetNn ¶
func (m *ControlUserListUserAttr) GetNn() string
func (*ControlUserListUserAttr) GetOrichips ¶
func (m *ControlUserListUserAttr) GetOrichips() int32
func (*ControlUserListUserAttr) GetPos ¶
func (m *ControlUserListUserAttr) GetPos() int32
func (*ControlUserListUserAttr) GetPstate ¶
func (m *ControlUserListUserAttr) GetPstate() int32
func (*ControlUserListUserAttr) GetSeat ¶
func (m *ControlUserListUserAttr) GetSeat() int32
func (*ControlUserListUserAttr) GetSerieswins ¶
func (m *ControlUserListUserAttr) GetSerieswins() int32
func (*ControlUserListUserAttr) GetSex ¶
func (m *ControlUserListUserAttr) GetSex() string
func (*ControlUserListUserAttr) GetSign ¶
func (m *ControlUserListUserAttr) GetSign() int32
func (*ControlUserListUserAttr) GetUid ¶
func (m *ControlUserListUserAttr) GetUid() int32
func (*ControlUserListUserAttr) GetVip ¶
func (m *ControlUserListUserAttr) GetVip() int32
func (*ControlUserListUserAttr) ProtoMessage ¶
func (*ControlUserListUserAttr) ProtoMessage()
func (*ControlUserListUserAttr) Reset ¶
func (m *ControlUserListUserAttr) Reset()
func (*ControlUserListUserAttr) String ¶
func (m *ControlUserListUserAttr) String() string
func (*ControlUserListUserAttr) XXX_DiscardUnknown ¶
func (m *ControlUserListUserAttr) XXX_DiscardUnknown()
func (*ControlUserListUserAttr) XXX_Marshal ¶
func (m *ControlUserListUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserListUserAttr) XXX_Merge ¶
func (m *ControlUserListUserAttr) XXX_Merge(src proto.Message)
func (*ControlUserListUserAttr) XXX_Size ¶
func (m *ControlUserListUserAttr) XXX_Size() int
func (*ControlUserListUserAttr) XXX_Unmarshal ¶
func (m *ControlUserListUserAttr) XXX_Unmarshal(b []byte) error
type ControlUserRankstar ¶
type ControlUserRankstar struct { Uid *int32 `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"` State *int32 `protobuf:"zigzag32,2,opt,name=state,def=0" json:"state,omitempty"` Stars *int64 `protobuf:"varint,3,opt,name=stars,def=0" json:"stars,omitempty"` Score *int64 `protobuf:"varint,5,opt,name=score,def=0" json:"score,omitempty"` Gid *int32 `protobuf:"varint,6,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,7,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,8,opt,name=ridx,def=0" json:"ridx,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserRankstar) Descriptor ¶
func (*ControlUserRankstar) Descriptor() ([]byte, []int)
func (*ControlUserRankstar) GetGid ¶
func (m *ControlUserRankstar) GetGid() int32
func (*ControlUserRankstar) GetRidx ¶
func (m *ControlUserRankstar) GetRidx() int32
func (*ControlUserRankstar) GetRtype ¶
func (m *ControlUserRankstar) GetRtype() int32
func (*ControlUserRankstar) GetScore ¶
func (m *ControlUserRankstar) GetScore() int64
func (*ControlUserRankstar) GetStars ¶
func (m *ControlUserRankstar) GetStars() int64
func (*ControlUserRankstar) GetState ¶
func (m *ControlUserRankstar) GetState() int32
func (*ControlUserRankstar) GetUid ¶
func (m *ControlUserRankstar) GetUid() int32
func (*ControlUserRankstar) ProtoMessage ¶
func (*ControlUserRankstar) ProtoMessage()
func (*ControlUserRankstar) Reset ¶
func (m *ControlUserRankstar) Reset()
func (*ControlUserRankstar) String ¶
func (m *ControlUserRankstar) String() string
func (*ControlUserRankstar) XXX_DiscardUnknown ¶
func (m *ControlUserRankstar) XXX_DiscardUnknown()
func (*ControlUserRankstar) XXX_Marshal ¶
func (m *ControlUserRankstar) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserRankstar) XXX_Merge ¶
func (m *ControlUserRankstar) XXX_Merge(src proto.Message)
func (*ControlUserRankstar) XXX_Size ¶
func (m *ControlUserRankstar) XXX_Size() int
func (*ControlUserRankstar) XXX_Unmarshal ¶
func (m *ControlUserRankstar) XXX_Unmarshal(b []byte) error
type ControlUserSign ¶
type ControlUserSign struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Gid *int32 `protobuf:"varint,3,opt,name=gid,def=0" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,4,opt,name=rtype,def=0" json:"rtype,omitempty"` Lid *int32 `protobuf:"varint,5,opt,name=lid,def=0" json:"lid,omitempty"` Srule *string `protobuf:"bytes,6,opt,name=srule,def=" json:"srule,omitempty"` Type *int32 `protobuf:"varint,7,opt,name=type,def=0" json:"type,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserSign) Descriptor ¶
func (*ControlUserSign) Descriptor() ([]byte, []int)
func (*ControlUserSign) GetGid ¶
func (m *ControlUserSign) GetGid() int32
func (*ControlUserSign) GetLid ¶
func (m *ControlUserSign) GetLid() int32
func (*ControlUserSign) GetRel ¶
func (m *ControlUserSign) GetRel() int32
func (*ControlUserSign) GetRtype ¶
func (m *ControlUserSign) GetRtype() int32
func (*ControlUserSign) GetSrule ¶
func (m *ControlUserSign) GetSrule() string
func (*ControlUserSign) GetType ¶
func (m *ControlUserSign) GetType() int32
func (*ControlUserSign) GetUid ¶
func (m *ControlUserSign) GetUid() int32
func (*ControlUserSign) ProtoMessage ¶
func (*ControlUserSign) ProtoMessage()
func (*ControlUserSign) Reset ¶
func (m *ControlUserSign) Reset()
func (*ControlUserSign) String ¶
func (m *ControlUserSign) String() string
func (*ControlUserSign) XXX_DiscardUnknown ¶
func (m *ControlUserSign) XXX_DiscardUnknown()
func (*ControlUserSign) XXX_Marshal ¶
func (m *ControlUserSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserSign) XXX_Merge ¶
func (m *ControlUserSign) XXX_Merge(src proto.Message)
func (*ControlUserSign) XXX_Size ¶
func (m *ControlUserSign) XXX_Size() int
func (*ControlUserSign) XXX_Unmarshal ¶
func (m *ControlUserSign) XXX_Unmarshal(b []byte) error
type ControlUserTuika ¶
type ControlUserTuika struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Tid *int32 `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"` Opentype *int32 `protobuf:"varint,3,opt,name=opentype,def=0" json:"opentype,omitempty"` Code *int32 `protobuf:"varint,4,opt,name=code,def=0" json:"code,omitempty"` Cardnum *int32 `protobuf:"varint,5,opt,name=cardnum,def=0" json:"cardnum,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserTuika) Descriptor ¶
func (*ControlUserTuika) Descriptor() ([]byte, []int)
func (*ControlUserTuika) GetCardnum ¶
func (m *ControlUserTuika) GetCardnum() int32
func (*ControlUserTuika) GetCode ¶
func (m *ControlUserTuika) GetCode() int32
func (*ControlUserTuika) GetOpentype ¶
func (m *ControlUserTuika) GetOpentype() int32
func (*ControlUserTuika) GetTid ¶
func (m *ControlUserTuika) GetTid() int32
func (*ControlUserTuika) GetUid ¶
func (m *ControlUserTuika) GetUid() int32
func (*ControlUserTuika) ProtoMessage ¶
func (*ControlUserTuika) ProtoMessage()
func (*ControlUserTuika) Reset ¶
func (m *ControlUserTuika) Reset()
func (*ControlUserTuika) String ¶
func (m *ControlUserTuika) String() string
func (*ControlUserTuika) XXX_DiscardUnknown ¶
func (m *ControlUserTuika) XXX_DiscardUnknown()
func (*ControlUserTuika) XXX_Marshal ¶
func (m *ControlUserTuika) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserTuika) XXX_Merge ¶
func (m *ControlUserTuika) XXX_Merge(src proto.Message)
func (*ControlUserTuika) XXX_Size ¶
func (m *ControlUserTuika) XXX_Size() int
func (*ControlUserTuika) XXX_Unmarshal ¶
func (m *ControlUserTuika) XXX_Unmarshal(b []byte) error
type ControlUserTuoguan ¶
type ControlUserTuoguan struct { Rel *int32 `protobuf:"varint,1,opt,name=rel,def=-1" json:"rel,omitempty"` Uid *int32 `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*ControlUserTuoguan) Descriptor ¶
func (*ControlUserTuoguan) Descriptor() ([]byte, []int)
func (*ControlUserTuoguan) GetPos ¶
func (m *ControlUserTuoguan) GetPos() int32
func (*ControlUserTuoguan) GetRel ¶
func (m *ControlUserTuoguan) GetRel() int32
func (*ControlUserTuoguan) GetUid ¶
func (m *ControlUserTuoguan) GetUid() int32
func (*ControlUserTuoguan) ProtoMessage ¶
func (*ControlUserTuoguan) ProtoMessage()
func (*ControlUserTuoguan) Reset ¶
func (m *ControlUserTuoguan) Reset()
func (*ControlUserTuoguan) String ¶
func (m *ControlUserTuoguan) String() string
func (*ControlUserTuoguan) XXX_DiscardUnknown ¶
func (m *ControlUserTuoguan) XXX_DiscardUnknown()
func (*ControlUserTuoguan) XXX_Marshal ¶
func (m *ControlUserTuoguan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ControlUserTuoguan) XXX_Merge ¶
func (m *ControlUserTuoguan) XXX_Merge(src proto.Message)
func (*ControlUserTuoguan) XXX_Size ¶
func (m *ControlUserTuoguan) XXX_Size() int
func (*ControlUserTuoguan) XXX_Unmarshal ¶
func (m *ControlUserTuoguan) XXX_Unmarshal(b []byte) error
type Decoder ¶
type Decoder struct {
// contains filtered or unexported fields
}
A Decoder reads and decodes network data slice
func NewDecoder ¶
func NewDecoder() *Decoder
NewDecoder returns a new decoder that used for decode network bytes slice.
type GameChannel ¶
type GameChannel struct { Id string Uid int ClientNid string ClientAddr string GameNid string GameAddr string Gsid string Status ChannelStatus SrvData *ServerData FromGame bool // contains filtered or unexported fields }
func GetChannel ¶
func GetChannel(uid int) *GameChannel
func NewGameChannel ¶
func NewGameChannel(uid int, clientNid string, conn *nats.Conn, service GameService, opts ...GameChannelOpt) *GameChannel
func (*GameChannel) Destory ¶
func (gc *GameChannel) Destory(isPeer bool) error
func (*GameChannel) LoginGame ¶
func (gc *GameChannel) LoginGame(serverdata *ServerData, tick int32, isretry bool) error
func (*GameChannel) LogoutGame ¶
func (gc *GameChannel) LogoutGame(destory bool) error
func (*GameChannel) SetGameNid ¶
func (gc *GameChannel) SetGameNid(gameNid, gameAddr string)
func (*GameChannel) SetStatus ¶
func (gc *GameChannel) SetStatus(status ChannelStatus)
type GameChannelOpt ¶
type GameChannelOpt func(gc *GameChannel)
func WithChanConn ¶
func WithChanConn(conn *nats.Conn) GameChannelOpt
func WithChanStatus ¶
func WithChanStatus(status ChannelStatus) GameChannelOpt
func WithFromGame ¶
func WithFromGame(game bool) GameChannelOpt
type GamePlayer ¶
type GamePlayer struct { Sid int64 `json:"sid"` // session_id Uid int `json:"uid"` //用户ID ConnectorNid string `json:"connector_nid"` //客户端ID GameserverNid string `json:"gameserver_nid"` //服务端ID Channel *GameChannel `json:"channel"` //游戏通道 Data map[string]interface{} `json:"data"` //游戏数据 Session *session.Session sync.RWMutex // protect data // contains filtered or unexported fields }
func NewGamePlayer ¶
func NewGamePlayer(uid int, connectorNid string, client *nats.Conn, opts ...GamePlayerOpt) *GamePlayer
func (*GamePlayer) Clear ¶
func (u *GamePlayer) Clear()
Clear releases all data related to current session
func (*GamePlayer) Float32 ¶
func (u *GamePlayer) Float32(key string) float32
Float32 returns the value associated with the key as a float32.
func (*GamePlayer) Float64 ¶
func (u *GamePlayer) Float64(key string) float64
Float64 returns the value associated with the key as a float64.
func (*GamePlayer) HasKey ¶
func (u *GamePlayer) HasKey(key string) bool
HasKey decides whether a key has associated value
func (*GamePlayer) Int ¶
func (u *GamePlayer) Int(key string) int
Int returns the value associated with the key as a int.
func (*GamePlayer) Int16 ¶
func (u *GamePlayer) Int16(key string) int16
Int16 returns the value associated with the key as a int16.
func (*GamePlayer) Int32 ¶
func (u *GamePlayer) Int32(key string) int32
Int32 returns the value associated with the key as a int32.
func (*GamePlayer) Int64 ¶
func (u *GamePlayer) Int64(key string) int64
Int64 returns the value associated with the key as a int64.
func (*GamePlayer) Int8 ¶
func (u *GamePlayer) Int8(key string) int8
Int8 returns the value associated with the key as a int8.
func (*GamePlayer) IsPeer ¶
func (u *GamePlayer) IsPeer() bool
func (*GamePlayer) NotifyConnector ¶
func (u *GamePlayer) NotifyConnector(topic string, data []byte)
func (*GamePlayer) Push ¶
func (u *GamePlayer) Push(route string, data interface{}) error
func (*GamePlayer) Remove ¶
func (u *GamePlayer) Remove(key string)
Remove delete data associated with the key from session storage
func (*GamePlayer) Restore ¶
func (u *GamePlayer) Restore(data map[string]interface{})
Restore session state after reconnect
func (*GamePlayer) SendMsg ¶
func (u *GamePlayer) SendMsg(route string, msg interface{}) error
func (*GamePlayer) Set ¶
func (u *GamePlayer) Set(key string, value interface{})
Set associates value with the key in session storage
func (*GamePlayer) SetPlayerChannel ¶
func (u *GamePlayer) SetPlayerChannel(ch *GameChannel)
func (*GamePlayer) SetPlayerClient ¶
func (u *GamePlayer) SetPlayerClient(client *nats.Conn)
func (*GamePlayer) SetPlayerSession ¶
func (u *GamePlayer) SetPlayerSession(s *session.Session)
func (*GamePlayer) State ¶
func (u *GamePlayer) State() map[string]interface{}
State returns all session state
func (*GamePlayer) String ¶
func (u *GamePlayer) String(key string) string
String returns the value associated with the key as a string.
func (*GamePlayer) Uint ¶
func (u *GamePlayer) Uint(key string) uint
Uint returns the value associated with the key as a uint.
func (*GamePlayer) Uint16 ¶
func (u *GamePlayer) Uint16(key string) uint16
Uint16 returns the value associated with the key as a uint16.
func (*GamePlayer) Uint32 ¶
func (u *GamePlayer) Uint32(key string) uint32
Uint32 returns the value associated with the key as a uint32.
func (*GamePlayer) Uint64 ¶
func (u *GamePlayer) Uint64(key string) uint64
Uint64 returns the value associated with the key as a uint64.
func (*GamePlayer) Uint8 ¶
func (u *GamePlayer) Uint8(key string) uint8
Uint8 returns the value associated with the key as a uint8.
func (*GamePlayer) Value ¶
func (u *GamePlayer) Value(key string) interface{}
Value returns the value associated with the key as a interface{}.
type GamePlayerOpt ¶
type GamePlayerOpt func(u *GamePlayer)
func WithPlayerSession ¶
func WithPlayerSession(s *session.Session) GamePlayerOpt
type GameServer ¶
type GameServer struct { Node *nodes.Node `json:"node"` Natsaddrs string `json:"natsaddrs"` Status int32 `json:"status"` Tablesort map[int32]*GameTable `json:"tablesort"` Gsid string `json:"gsid"` Gid int `json:"gid"` Rtype int `json:"rtype"` Ridx int `json:"ridx"` StartTime int `json:"startTime"` C2sTopic string `json:"c2sTopic"` SsTopic string `json:"SsTopic"` C2sDestory string `json:"c2sDestory"` IsRemote bool `json:"isRemote"` // contains filtered or unexported fields }
func NewGameServer ¶
func NewGameServer(conn net.Conn, service GameService, opts ...GameServerOpt) *GameServer
func (*GameServer) GetNode ¶
func (g *GameServer) GetNode() *nodes.Node
func (*GameServer) GetTable ¶
func (g *GameServer) GetTable(tableid int32) *GameTable
func (*GameServer) GetTableCount ¶
func (g *GameServer) GetTableCount() int
func (*GameServer) GetUserCount ¶
func (g *GameServer) GetUserCount() int
func (*GameServer) HandleMsg ¶
func (g *GameServer) HandleMsg(msg *nats.Msg)
func (*GameServer) Init ¶
func (g *GameServer) Init(Gid, Rtype, Ridx int32)
func (*GameServer) InitNats ¶
func (g *GameServer) InitNats()
func (*GameServer) NID ¶
func (g *GameServer) NID() string
func (*GameServer) SendString ¶
func (g *GameServer) SendString(format string, args ...interface{}) bool
func (*GameServer) SetClient ¶ added in v0.4.4
func (g *GameServer) SetClient(client *nats.Conn)
type GameServerOpt ¶
type GameServerOpt func(g *GameServer)
func WithGameServerNatsaddrs ¶
func WithGameServerNatsaddrs(address string) GameServerOpt
type GameService ¶
type GameService interface { ProcessServer(route string, body reflect.Value) RegisterServer(gsid string, server *GameServer) GetServerByGSID(gsid string) *GameServer RemoveServerByGSID(gsid string) GetServerSort() map[string]*GameServer RegisterTable(gsidtid string, table *GameTable) }
type GameTable ¶
type GameTable struct { Gsid string `json:"gsid"` Tableid int32 `json:"tableid"` Code int `json:"code"` Gsidtid string `json:"gsidtid"` Player_sort map[int]int `json:"player_sort"` }
func NewGameTable ¶
func NewGameTable() *GameTable
func (*GameTable) GetPlayerCount ¶
func (*GameTable) Init ¶
func (gt *GameTable) Init(Gsid string, table *ControlRoomUsersTableInfo)
func (*GameTable) RemovePlayer ¶
type GameTicker ¶
type GameTicker struct {
// contains filtered or unexported fields
}
var (
TickHandler *GameTicker
)
func NewGameTicker ¶
func NewGameTicker() *GameTicker
type MsgLoad ¶
type MsgLoad struct { Receiver *MsgReceiver `json:"receiver"` Route string `json:"route"` Msg interface{} `json:"msg"` }
type MsgReceiver ¶
type RandomAssignGameTable ¶
type RandomAssignGameTable struct { }
var (
TableManager *RandomAssignGameTable
)
func NewTableManager ¶
func NewTableManager() *RandomAssignGameTable
func (*RandomAssignGameTable) AddUserToTable ¶
func (tm *RandomAssignGameTable) AddUserToTable(gsidtid string, uid int)
func (*RandomAssignGameTable) DeleteByNoCodeUse ¶
func (tm *RandomAssignGameTable) DeleteByNoCodeUse(gsidtid string, maintenane bool)
func (*RandomAssignGameTable) GetUseTableCount ¶
func (tm *RandomAssignGameTable) GetUseTableCount(gsid string) (int, int)
func (*RandomAssignGameTable) RemoveTableUser ¶
func (tm *RandomAssignGameTable) RemoveTableUser(gsidtid string, uid int)
type RegisterServer ¶
type RegisterServer struct { Gid *int32 `protobuf:"varint,1,req,name=gid" json:"gid,omitempty"` Rtype *int32 `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"` Md5 *string `protobuf:"bytes,4,opt,name=md5,def=" json:"md5,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*RegisterServer) Descriptor ¶
func (*RegisterServer) Descriptor() ([]byte, []int)
func (*RegisterServer) GetGid ¶
func (m *RegisterServer) GetGid() int32
func (*RegisterServer) GetMd5 ¶
func (m *RegisterServer) GetMd5() string
func (*RegisterServer) GetRidx ¶
func (m *RegisterServer) GetRidx() int32
func (*RegisterServer) GetRtype ¶
func (m *RegisterServer) GetRtype() int32
func (*RegisterServer) ProtoMessage ¶
func (*RegisterServer) ProtoMessage()
func (*RegisterServer) Reset ¶
func (m *RegisterServer) Reset()
func (*RegisterServer) String ¶
func (m *RegisterServer) String() string
func (*RegisterServer) XXX_DiscardUnknown ¶
func (m *RegisterServer) XXX_DiscardUnknown()
func (*RegisterServer) XXX_Marshal ¶
func (m *RegisterServer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*RegisterServer) XXX_Merge ¶
func (m *RegisterServer) XXX_Merge(src proto.Message)
func (*RegisterServer) XXX_Size ¶
func (m *RegisterServer) XXX_Size() int
func (*RegisterServer) XXX_Unmarshal ¶
func (m *RegisterServer) XXX_Unmarshal(b []byte) error
type ServerData ¶
type ServerData struct { Gid int `json:"gid"` Rtype int `json:"rtype"` Ridx int `json:"ridx"` Tid int `json:"tid"` Gsid string `json:"gsid"` Gsidtid string `json:"gsidtid"` State int `json:"state"` Initscore int `json:"initscore"` Motor int `json:"motor"` Lid int `json:"lid"` Code int `json:"code"` Quick int `json:"quick"` QuickSit int `json:"quicksit"` Scorescale float64 `json:"scorescale"` Gobj map[string]interface{} `json:"gobj"` }
func NewServerData ¶
func NewServerData(gid, rtype, ridx, tid int, gobj map[string]interface{}, opts ...ServerDataOpt) *ServerData
type ServerDataOpt ¶
type ServerDataOpt func(sd *ServerData)
type SessionFilter ¶
type SessionFilter func(*GamePlayer) bool
SessionFilter represents a filter which was used to filter session when Multicast, the session will receive the message while filter returns true.
type TableInfo ¶
type TableInfo struct { Rtype *int32 `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"` Ridx *int32 `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"` Tid *int32 `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"` Roomstate *int32 `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"` BankerPos *int32 `protobuf:"varint,5,opt,name=BankerPos,def=0" json:"BankerPos,omitempty"` CurrdOutCardPos *int32 `protobuf:"varint,6,opt,name=CurrdOutCardPos,def=0" json:"CurrdOutCardPos,omitempty"` Curcount *int32 `protobuf:"varint,7,opt,name=curcount,def=0" json:"curcount,omitempty"` Sumcount *int32 `protobuf:"varint,8,opt,name=sumcount,def=0" json:"sumcount,omitempty"` Ncode *int32 `protobuf:"varint,9,opt,name=ncode,def=0" json:"ncode,omitempty"` Roomtype *int32 `protobuf:"varint,10,opt,name=roomtype,def=1" json:"roomtype,omitempty"` Remaincard *int32 `protobuf:"varint,11,opt,name=remaincard,def=0" json:"remaincard,omitempty"` Oncreatetimes *int32 `protobuf:"varint,12,opt,name=oncreatetimes,def=0" json:"oncreatetimes,omitempty"` Ownerid *int32 `protobuf:"varint,13,opt,name=ownerid,def=0" json:"ownerid,omitempty"` Cardnum *int32 `protobuf:"varint,14,opt,name=cardnum,def=0" json:"cardnum,omitempty"` Currendpos *int32 `protobuf:"varint,15,opt,name=currendpos,def=0" json:"currendpos,omitempty"` User []*TableInfoUserAttr `protobuf:"bytes,16,rep,name=user" json:"user,omitempty"` Handlepos *int32 `protobuf:"varint,17,opt,name=handlepos,def=0" json:"handlepos,omitempty"` Reconnect *int32 `protobuf:"varint,18,opt,name=reconnect,def=0" json:"reconnect,omitempty"` Allcards []int32 `protobuf:"varint,19,rep,name=allcards" json:"allcards,omitempty"` Opturn *int32 `protobuf:"varint,20,opt,name=opturn,def=-1" json:"opturn,omitempty"` OutCard *int32 `protobuf:"varint,21,opt,name=outCard,def=0" json:"outCard,omitempty"` Newcard *int32 `protobuf:"varint,22,opt,name=newcard,def=0" json:"newcard,omitempty"` Permithu []int32 `protobuf:"varint,23,rep,name=permithu" json:"permithu,omitempty"` Hustate []int32 `protobuf:"varint,24,rep,name=hustate" json:"hustate,omitempty"` Gangstate []int32 `protobuf:"varint,25,rep,name=gangstate" json:"gangstate,omitempty"` Permitgang []int32 `protobuf:"varint,26,rep,name=permitgang" json:"permitgang,omitempty"` Permitpeng []int32 `protobuf:"varint,27,rep,name=permitpeng" json:"permitpeng,omitempty"` Pengstate []int32 `protobuf:"varint,28,rep,name=pengstate" json:"pengstate,omitempty"` Qianggangpos []int32 `protobuf:"varint,29,rep,name=qianggangpos" json:"qianggangpos,omitempty"` Dianpao *int32 `protobuf:"varint,30,opt,name=dianpao,def=0" json:"dianpao,omitempty"` Firstting *int32 `protobuf:"varint,31,opt,name=firstting,def=0" json:"firstting,omitempty"` Lastoutcardpos *int32 `protobuf:"varint,32,opt,name=lastoutcardpos,def=-1" json:"lastoutcardpos,omitempty"` Nstate *int32 `protobuf:"varint,33,opt,name=nstate,def=0" json:"nstate,omitempty"` Permitcount *int32 `protobuf:"varint,34,opt,name=permitcount,def=0" json:"permitcount,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TableInfo) Descriptor ¶
func (*TableInfo) GetAllcards ¶
func (*TableInfo) GetBankerPos ¶
func (*TableInfo) GetCardnum ¶
func (*TableInfo) GetCurcount ¶
func (*TableInfo) GetCurrdOutCardPos ¶
func (*TableInfo) GetCurrendpos ¶
func (*TableInfo) GetDianpao ¶
func (*TableInfo) GetFirstting ¶
func (*TableInfo) GetGangstate ¶
func (*TableInfo) GetHandlepos ¶
func (*TableInfo) GetHustate ¶
func (*TableInfo) GetLastoutcardpos ¶
func (*TableInfo) GetNewcard ¶
func (*TableInfo) GetOncreatetimes ¶
func (*TableInfo) GetOutCard ¶
func (*TableInfo) GetOwnerid ¶
func (*TableInfo) GetPengstate ¶
func (*TableInfo) GetPermitcount ¶
func (*TableInfo) GetPermitgang ¶
func (*TableInfo) GetPermithu ¶
func (*TableInfo) GetPermitpeng ¶
func (*TableInfo) GetQianggangpos ¶
func (*TableInfo) GetReconnect ¶
func (*TableInfo) GetRemaincard ¶
func (*TableInfo) GetRoomstate ¶
func (*TableInfo) GetRoomtype ¶
func (*TableInfo) GetSumcount ¶
func (*TableInfo) GetUser ¶
func (m *TableInfo) GetUser() []*TableInfoUserAttr
func (*TableInfo) ProtoMessage ¶
func (*TableInfo) ProtoMessage()
func (*TableInfo) XXX_DiscardUnknown ¶
func (m *TableInfo) XXX_DiscardUnknown()
func (*TableInfo) XXX_Marshal ¶
func (*TableInfo) XXX_Unmarshal ¶
type TableInfoUserAttr ¶
type TableInfoUserAttr struct { Uid *int32 `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"` Pos *int32 `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"` Vip *int32 `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"` Sex *string `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"` Sign *int32 `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"` Nickname *string `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"` Card []*TableInfoUserAttrCardAttr `protobuf:"bytes,7,rep,name=card" json:"card,omitempty"` Level *int32 `protobuf:"varint,8,opt,name=level,def=0" json:"level,omitempty"` Golds *int32 `protobuf:"varint,9,opt,name=golds,def=0" json:"golds,omitempty"` Readystate *int32 `protobuf:"varint,10,opt,name=readystate,def=0" json:"readystate,omitempty"` IsTing *int32 `protobuf:"varint,11,opt,name=isTing,def=0" json:"isTing,omitempty"` Ip *string `protobuf:"bytes,12,opt,name=ip,def=" json:"ip,omitempty"` Piao *int32 `protobuf:"varint,13,opt,name=piao,def=0" json:"piao,omitempty"` Username *string `protobuf:"bytes,14,opt,name=username,def=" json:"username,omitempty"` Permitoptions *int32 `protobuf:"varint,15,opt,name=permitoptions,def=0" json:"permitoptions,omitempty"` Ganggols *int32 `protobuf:"varint,16,opt,name=ganggols,def=0" json:"ganggols,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TableInfoUserAttr) Descriptor ¶
func (*TableInfoUserAttr) Descriptor() ([]byte, []int)
func (*TableInfoUserAttr) GetCard ¶
func (m *TableInfoUserAttr) GetCard() []*TableInfoUserAttrCardAttr
func (*TableInfoUserAttr) GetGanggols ¶
func (m *TableInfoUserAttr) GetGanggols() int32
func (*TableInfoUserAttr) GetGolds ¶
func (m *TableInfoUserAttr) GetGolds() int32
func (*TableInfoUserAttr) GetIp ¶
func (m *TableInfoUserAttr) GetIp() string
func (*TableInfoUserAttr) GetIsTing ¶
func (m *TableInfoUserAttr) GetIsTing() int32
func (*TableInfoUserAttr) GetLevel ¶
func (m *TableInfoUserAttr) GetLevel() int32
func (*TableInfoUserAttr) GetNickname ¶
func (m *TableInfoUserAttr) GetNickname() string
func (*TableInfoUserAttr) GetPermitoptions ¶
func (m *TableInfoUserAttr) GetPermitoptions() int32
func (*TableInfoUserAttr) GetPiao ¶
func (m *TableInfoUserAttr) GetPiao() int32
func (*TableInfoUserAttr) GetPos ¶
func (m *TableInfoUserAttr) GetPos() int32
func (*TableInfoUserAttr) GetReadystate ¶
func (m *TableInfoUserAttr) GetReadystate() int32
func (*TableInfoUserAttr) GetSex ¶
func (m *TableInfoUserAttr) GetSex() string
func (*TableInfoUserAttr) GetSign ¶
func (m *TableInfoUserAttr) GetSign() int32
func (*TableInfoUserAttr) GetUid ¶
func (m *TableInfoUserAttr) GetUid() int32
func (*TableInfoUserAttr) GetUsername ¶
func (m *TableInfoUserAttr) GetUsername() string
func (*TableInfoUserAttr) GetVip ¶
func (m *TableInfoUserAttr) GetVip() int32
func (*TableInfoUserAttr) ProtoMessage ¶
func (*TableInfoUserAttr) ProtoMessage()
func (*TableInfoUserAttr) Reset ¶
func (m *TableInfoUserAttr) Reset()
func (*TableInfoUserAttr) String ¶
func (m *TableInfoUserAttr) String() string
func (*TableInfoUserAttr) XXX_DiscardUnknown ¶
func (m *TableInfoUserAttr) XXX_DiscardUnknown()
func (*TableInfoUserAttr) XXX_Marshal ¶
func (m *TableInfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TableInfoUserAttr) XXX_Merge ¶
func (m *TableInfoUserAttr) XXX_Merge(src proto.Message)
func (*TableInfoUserAttr) XXX_Size ¶
func (m *TableInfoUserAttr) XXX_Size() int
func (*TableInfoUserAttr) XXX_Unmarshal ¶
func (m *TableInfoUserAttr) XXX_Unmarshal(b []byte) error
type TableInfoUserAttrCardAttr ¶
type TableInfoUserAttrCardAttr struct { Type *int32 `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"` Card *int32 `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"` IsPeng *int32 `protobuf:"varint,3,opt,name=isPeng,def=0" json:"isPeng,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TableInfoUserAttrCardAttr) Descriptor ¶
func (*TableInfoUserAttrCardAttr) Descriptor() ([]byte, []int)
func (*TableInfoUserAttrCardAttr) GetCard ¶
func (m *TableInfoUserAttrCardAttr) GetCard() int32
func (*TableInfoUserAttrCardAttr) GetIsPeng ¶
func (m *TableInfoUserAttrCardAttr) GetIsPeng() int32
func (*TableInfoUserAttrCardAttr) GetType ¶
func (m *TableInfoUserAttrCardAttr) GetType() int32
func (*TableInfoUserAttrCardAttr) ProtoMessage ¶
func (*TableInfoUserAttrCardAttr) ProtoMessage()
func (*TableInfoUserAttrCardAttr) Reset ¶
func (m *TableInfoUserAttrCardAttr) Reset()
func (*TableInfoUserAttrCardAttr) String ¶
func (m *TableInfoUserAttrCardAttr) String() string
func (*TableInfoUserAttrCardAttr) XXX_DiscardUnknown ¶
func (m *TableInfoUserAttrCardAttr) XXX_DiscardUnknown()
func (*TableInfoUserAttrCardAttr) XXX_Marshal ¶
func (m *TableInfoUserAttrCardAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TableInfoUserAttrCardAttr) XXX_Merge ¶
func (m *TableInfoUserAttrCardAttr) XXX_Merge(src proto.Message)
func (*TableInfoUserAttrCardAttr) XXX_Size ¶
func (m *TableInfoUserAttrCardAttr) XXX_Size() int
func (*TableInfoUserAttrCardAttr) XXX_Unmarshal ¶
func (m *TableInfoUserAttrCardAttr) XXX_Unmarshal(b []byte) error
type UserManager ¶
type UserManager struct {
// contains filtered or unexported fields
}
func NewUserManager ¶
func NewUserManager(opts ...UserManagerOpt) *UserManager
func (*UserManager) Add ¶
func (um *UserManager) Add(u *GamePlayer) error
Add add user to usermanager
func (*UserManager) AddRemote ¶
func (um *UserManager) AddRemote(u *GamePlayer) error
func (*UserManager) Broadcast ¶
func (um *UserManager) Broadcast(route string, v map[string]interface{}) error
Broadcast push the message(s) to all members
func (*UserManager) Contains ¶
func (um *UserManager) Contains(uid int) bool
Contains check whether a UID is contained in current usermanager or not
func (*UserManager) Count ¶
func (um *UserManager) Count() int
Count get current member amount in the usermanager
func (*UserManager) DoConnectorMsg ¶
func (um *UserManager) DoConnectorMsg(c *Connector, msg *nats.Msg)
func (*UserManager) GetLocalUser ¶
func (um *UserManager) GetLocalUser(uid int) *GamePlayer
func (*UserManager) GetUser ¶
func (um *UserManager) GetUser(uid int) *GamePlayer
func (*UserManager) KickUser ¶
func (um *UserManager) KickUser(connectorNid string, receiver *MsgReceiver, state int) error
func (*UserManager) Leave ¶
func (um *UserManager) Leave(u *GamePlayer) error
Leave remove specified UID related session from usermanager
func (*UserManager) LeaveAll ¶
func (um *UserManager) LeaveAll() error
LeaveAll clear all locals in the usermanager
func (*UserManager) Member ¶
func (um *UserManager) Member(uid int) (*GamePlayer, error)
Member returns specified UID's session
func (*UserManager) Members ¶
func (um *UserManager) Members() []int
Members returns all member's UID in current usermanager
func (*UserManager) Multicast ¶
func (um *UserManager) Multicast(route string, v map[string]interface{}, filter SessionFilter) error
Multicast push the message to the filtered clients
func (*UserManager) NID ¶
func (um *UserManager) NID() string
func (*UserManager) PushMsg ¶
func (um *UserManager) PushMsg(connectorNid string, receiver *MsgReceiver, route string, data interface{}) error
func (*UserManager) RemoveUser ¶
func (um *UserManager) RemoveUser(uid int) error
func (*UserManager) StoreUser ¶
func (um *UserManager) StoreUser(u *GamePlayer) error
type UserManagerOpt ¶
type UserManagerOpt func(um *UserManager)