game

package
v0.4.5 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jan 1, 2020 License: MIT Imports: 27 Imported by: 0

Documentation

Index

Constants

View Source
const (
	HeadLength    = 4
	MaxPacketSize = 64 * 1024
)

Codec constants.

View Source
const Default_ControlActivitySendPacket_Aid int32 = 0
View Source
const Default_ControlActivitySendPacket_Gid int32 = 0
View Source
const Default_ControlActivitySendPacket_Ridx int32 = 0
View Source
const Default_ControlActivitySendPacket_Rtype int32 = 0
View Source
const Default_ControlActivitySendPacket_Tid int32 = 0
View Source
const Default_ControlActivitySendPacket_Type int32 = 0
View Source
const Default_ControlActivityStartEnd_Aid int32 = 0
View Source
const Default_ControlActivityStartEnd_Rel int32 = 0
View Source
const Default_ControlActivityTableinfoUserinfo_Uid int32 = 0
View Source
const Default_ControlActivityTableinfo_Aid int32 = 0
View Source
const Default_ControlActivityTableinfo_Gid int32 = 0
View Source
const Default_ControlActivityTableinfo_Rel int32 = 0
View Source
const Default_ControlActivityTableinfo_Ridx int32 = 0
View Source
const Default_ControlActivityTableinfo_Rtype int32 = 0
View Source
const Default_ControlActivityTableinfo_Tid int32 = 0
View Source
const Default_ControlActivityUserOperationPacketlist_Money int32 = 0
View Source
const Default_ControlActivityUserOperationPacketlist_Uid int32 = 0
View Source
const Default_ControlActivityUserOperation_Aid int32 = 0
View Source
const Default_ControlActivityUserOperation_Gid int32 = 0
View Source
const Default_ControlActivityUserOperation_Money int32 = 0
View Source
const Default_ControlActivityUserOperation_Rel int32 = 0
View Source
const Default_ControlActivityUserOperation_Ridx int32 = 0
View Source
const Default_ControlActivityUserOperation_Rtype int32 = 0
View Source
const Default_ControlActivityUserOperation_Tid int32 = 0
View Source
const Default_ControlActivityUserOperation_Touid int32 = 0
View Source
const Default_ControlActivityUserOperation_Type int32 = 0
View Source
const Default_ControlActivityUserOperation_Uid int32 = 0
View Source
const Default_ControlAddAndroid_Gid int32 = 0
View Source
const Default_ControlAddAndroid_Ridx int32 = 0
View Source
const Default_ControlAddAndroid_Rtype int32 = 0
View Source
const Default_ControlAddAndroid_Tid int32 = 0
View Source
const Default_ControlAndroidSign_Gid int32 = 0
View Source
const Default_ControlAndroidSign_Ridx int32 = 0
View Source
const Default_ControlAndroidSign_Rtype int32 = 0
View Source
const Default_ControlAndroidSign_Uid int32 = 0
View Source
const Default_ControlCancelTableMatchusers_Scores int32 = 0
View Source
const Default_ControlCancelTableMatchusers_Uid int32 = 0
View Source
const Default_ControlCancelTable_Cards int32 = 0
View Source
const Default_ControlCancelTable_Code int32 = 0
View Source
const Default_ControlCancelTable_Gid int32 = 0
View Source
const Default_ControlCancelTable_Isfajiang int32 = 0
View Source
const Default_ControlCancelTable_Matchrounds int32 = 0
View Source
const Default_ControlCancelTable_Opentype int32 = 0
View Source
const Default_ControlCancelTable_Rel int32 = 0
View Source
const Default_ControlCancelTable_Ridx int32 = 0
View Source
const Default_ControlCancelTable_Rtype int32 = 0
View Source
const Default_ControlCancelTable_Tid int32 = 0
View Source
const Default_ControlCancelTable_Uid int32 = 0
View Source
const Default_ControlChangeGolds_Changegolds int32 = 0
View Source
const Default_ControlChangeGolds_Uid int32 = 0
View Source
const Default_ControlClientHeartBeat_Cid int32 = 0
View Source
const Default_ControlClientHeartBeat_Uid int32 = 0
View Source
const Default_ControlDistributeUsersServerTable_Bonusround int32 = 0
View Source
const Default_ControlDistributeUsersServerTable_Gid int32 = 0
View Source
const Default_ControlDistributeUsersServerTable_Rank int32 = 0
View Source
const Default_ControlDistributeUsersServerTable_Ridx int32 = 0
View Source
const Default_ControlDistributeUsersServerTable_Rtype int32 = 0
View Source
const Default_ControlDistributeUsersServerTable_Tid int32 = 0
View Source
const Default_ControlGameChips_Chips int64 = 0
View Source
const Default_ControlGameChips_Golds int64 = 0
View Source
const Default_ControlGameChips_Gstate int32 = 0
View Source
const Default_ControlGameChips_Nmin int64 = 0
View Source
const Default_ControlGameChips_Seat int32 = -1
View Source
const Default_ControlGameChips_Tid int32 = 0
View Source
const Default_ControlGameChips_Uid int32 = 0
View Source
const Default_ControlGameEndUserend_Changescores int64 = 0
View Source
const Default_ControlGameEndUserend_Isgoodcard int32 = 0
View Source
const Default_ControlGameEndUserend_Uid int32 = 0
View Source
const Default_ControlGameEnd_Fangkashu int32 = 0
View Source
const Default_ControlGameEnd_Gangrounds int32 = 0
View Source
const Default_ControlGameEnd_Gid int32 = 0
View Source
const Default_ControlGameEnd_Iskouka int32 = 0
View Source
const Default_ControlGameEnd_Opentype int32 = 0
View Source
const Default_ControlGameEnd_Rel int32 = 0
View Source
const Default_ControlGameEnd_Ridx int32 = 0
View Source
const Default_ControlGameEnd_Rtype int32 = 0
View Source
const Default_ControlGameEnd_Tid int32 = 0
View Source
const Default_ControlGameEnd_Zhuozhu int32 = 0
View Source
const Default_ControlGameMjMsg_Bonus int32 = 0
View Source
const Default_ControlGameMjMsg_Golds int32 = 0
View Source
const Default_ControlGameMjMsg_Guajian int32 = 0
View Source
const Default_ControlGameMjMsg_Level int32 = 0
View Source
const Default_ControlGameMjMsg_Pond int32 = 1
View Source
const Default_ControlGameMjMsg_Pos int32 = 0
View Source
const Default_ControlGameMjMsg_Readystate int32 = 0
View Source
const Default_ControlGameMjMsg_Seat int32 = -1
View Source
const Default_ControlGameMjMsg_Tid int32 = 0
View Source
const Default_ControlGameMjMsg_Uid int32 = 0
View Source
const Default_ControlGameMjMsg_Vip int32 = 0
View Source
const Default_ControlGameMjMsg_Vipday int32 = 0
View Source
const Default_ControlGameMjStarttoctrol_Code int32 = 0
View Source
const Default_ControlGameMjStarttoctrol_Rdx int32 = 0
View Source
const Default_ControlGameMjStarttoctrol_Rtp int32 = 0
View Source
const Default_ControlGameMjStarttoctrol_Tid int32 = 0
View Source
const Default_ControlGameMjcardUsercard_Card int32 = 0
View Source
const Default_ControlGameMjcard_Uid int32 = 0
View Source
const Default_ControlGameMjcardsUserinfoUsercard_Card int32 = 0
View Source
const Default_ControlGameMjcardsUserinfo_Uid int32 = 0
View Source
const Default_ControlGameMjmagic_Fancard int32 = 0
View Source
const Default_ControlGameMjmagic_Magiccard int32 = 0
View Source
const Default_ControlGameMjoprationOpercardGangcard_Card int32 = 0
View Source
const Default_ControlGameMjoprationOpercardGangcard_Type int32 = 0
View Source
const Default_ControlGameMjoprationOpercardHucard_Card int32 = 0
View Source
const Default_ControlGameMjoprationOpercardKoucard_Card int32 = 0
View Source
const Default_ControlGameMjoprationOpercard_Card int32 = 0
View Source
const Default_ControlGameMjoprationOpercard_Gangtype int32 = -1
View Source
const Default_ControlGameMjoprationOpercard_Type int32 = 0
View Source
const Default_ControlGameMjopration_Mjid int32 = 0
View Source
const Default_ControlGameMjopration_Opration int32 = 0
View Source
const Default_ControlGameMjopration_Uid int32 = 0
View Source
const Default_ControlGameMjopration_Waittime int32 = 0
View Source
const Default_ControlGameMjstartUserend_Golds int32 = 0
View Source
const Default_ControlGameMjstartUserend_Pos int32 = 0
View Source
const Default_ControlGameMjstartUserend_Score int64 = 0
View Source
const Default_ControlGameMjstartUserend_Uid int32 = 0
View Source
const Default_ControlGameMjstart_Banker int32 = 0
View Source
const Default_ControlGameMjstart_Curround int32 = 0
View Source
const Default_ControlGameMjstart_Magiccard int32 = -1
View Source
const Default_ControlGameMjstart_NDice1 int32 = 0
View Source
const Default_ControlGameMjstart_NDice2 int32 = 0
View Source
const Default_ControlGameMsg_Bonus int64 = 0
View Source
const Default_ControlGameMsg_Golds int64 = 0
View Source
const Default_ControlGameMsg_Guajian int32 = 0
View Source
const Default_ControlGameMsg_Level int32 = 0
View Source
const Default_ControlGameMsg_Pond int64 = 0
View Source
const Default_ControlGameMsg_Pos int32 = 0
View Source
const Default_ControlGameMsg_Readystate int32 = 0
View Source
const Default_ControlGameMsg_Score int32 = 0
View Source
const Default_ControlGameMsg_Seat int64 = -1
View Source
const Default_ControlGameMsg_Tid int32 = 0
View Source
const Default_ControlGameMsg_Uid int32 = 0
View Source
const Default_ControlGameMsg_Vip int32 = 0
View Source
const Default_ControlGameMsg_Vipday int32 = 0
View Source
const Default_ControlGameNiuniuBetInfo_Bet int32 = 0
View Source
const Default_ControlGameNiuniuBetInfo_Pos int32 = 0
View Source
const Default_ControlGameNiuniuBetInfo_Uid int32 = 0
View Source
const Default_ControlGameNiuniuBetinfoUserBet_BetScore int32 = 0
View Source
const Default_ControlGameNiuniuBetinfoUserBet_Pos int32 = 0
View Source
const Default_ControlGameNiuniuBetinfoUserBet_Uid int32 = 0
View Source
const Default_ControlGameNiuniuBetinfo_BossPos int32 = 0
View Source
const Default_ControlGameNiuniuBossInfo_Pos int32 = 0
View Source
const Default_ControlGameNiuniuBossInfo_Uid int32 = 0
View Source
const Default_ControlGameNiuniuCardInfoCard_Index int32 = 0
View Source
const Default_ControlGameNiuniuCardInfoCard_Symbol int32 = 0
View Source
const Default_ControlGameNiuniuCardInfo_CardCount int32 = 0
View Source
const Default_ControlGameNiuniuCardInfo_CardType int32 = 0
View Source
const Default_ControlGameNiuniuCardInfo_Points int32 = 0
View Source
const Default_ControlGameNiuniuCardInfo_Pos int32 = 0
View Source
const Default_ControlGameNiuniuCardInfo_Uid int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Bonus int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Golds int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Level int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Pond int32 = 1
View Source
const Default_ControlGameNiuniuMsg_Pos int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Readystate int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Seat int32 = -1
View Source
const Default_ControlGameNiuniuMsg_Tid int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Uid int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Vip int32 = 0
View Source
const Default_ControlGameNiuniuMsg_Vipday int32 = 0
View Source
const Default_ControlGameNiuniuReady_Pos int32 = 0
View Source
const Default_ControlGameNiuniuReady_Ready int32 = 1
View Source
const Default_ControlGameNiuniuReady_Uid int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_AllLoseCount int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_AllWinCount int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Niu_10Count int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Niu_11Count int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Niu_12Count int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Niu_13Count int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Pos int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Score int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_Uid int32 = 0
View Source
const Default_ControlGameNiuniuResultUserGameResult_WinCount int32 = 0
View Source
const Default_ControlGameNiuniuResult_CurRound int32 = 0
View Source
const Default_ControlGameNiuniuResult_MaxRound int32 = 0
View Source
const Default_ControlGameNiuniuResult_Roomtid int32 = 0
View Source
const Default_ControlGameNiuniuRobBoss_Pos int32 = 0
View Source
const Default_ControlGameNiuniuRobBoss_Rel int32 = 0
View Source
const Default_ControlGameNiuniuRobBoss_RobBoss int32 = 0
View Source
const Default_ControlGameNiuniuRobBoss_Uid int32 = 0
View Source
const Default_ControlGameNiuniuShowCardCard_Index int32 = 0
View Source
const Default_ControlGameNiuniuShowCardCard_Symbol int32 = 0
View Source
const Default_ControlGameNiuniuShowCard_CardType int32 = 0
View Source
const Default_ControlGameNiuniuShowCard_Points int32 = 0
View Source
const Default_ControlGameNiuniuShowCard_Pos int32 = 0
View Source
const Default_ControlGameNiuniuShowCard_Uid int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Aa int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_BossPos int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Curcount int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Gametype int32 = 1
View Source
const Default_ControlGameNiuniuTableinfo_Ncode int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Opentype int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Ownerexit int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Ownerid int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_PlayerNum int32 = 4
View Source
const Default_ControlGameNiuniuTableinfo_Ridx int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Roomstate int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Rtype int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Scoretype int32 = 1
View Source
const Default_ControlGameNiuniuTableinfo_Sumcount int32 = 0
View Source
const Default_ControlGameNiuniuTableinfo_Tid int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttrCard_Index int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttrCard_Symbol int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_BetScore int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_CardType int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Guajian int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Level int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Points int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Pos int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_ReadyState int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_RobAction int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_RobBossState int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Score int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_ShowCardsState int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Sign int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Uid int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Vip int32 = 0
View Source
const Default_ControlGameNiuniuUserinfoUserAttr_Win int32 = 0
View Source
const Default_ControlGameNiuniuUserinfo_Handlepos int32 = 0
View Source
const Default_ControlGameNiuniuUserinfo_Reconnect int32 = 0
View Source
const Default_ControlGameOperationBankercard_Bankercard int32 = 0
View Source
const Default_ControlGameOperationBankercard_Bankerpos int32 = 0
View Source
const Default_ControlGameOperationBankercard_Bankeruid int32 = 0
View Source
const Default_ControlGameOperationBombscoreScoreinfo_Pos int32 = 0
View Source
const Default_ControlGameOperationBombscoreScoreinfo_Score int32 = 0
View Source
const Default_ControlGameOperationBombscoreScoreinfo_Uid int32 = 0
View Source
const Default_ControlGameOperationBuhua_Count int32 = 0
View Source
const Default_ControlGameOperationBuhua_Pos int32 = 0
View Source
const Default_ControlGameOperationBuhua_Rel int32 = 1
View Source
const Default_ControlGameOperationBuhua_Uid int32 = 0
View Source
const Default_ControlGameOperationCancelting_Pos int32 = 0
View Source
const Default_ControlGameOperationCancelting_Uid int32 = 0
View Source
const Default_ControlGameOperationChengbaoUsers_Pos int32 = -1
View Source
const Default_ControlGameOperationChi_Chicard int32 = 0
View Source
const Default_ControlGameOperationChi_Pos int32 = 0
View Source
const Default_ControlGameOperationChi_Provideuser int32 = -1
View Source
const Default_ControlGameOperationChi_Rel int32 = 1
View Source
const Default_ControlGameOperationChi_Uid int32 = 0
View Source
const Default_ControlGameOperationChi_Waittime int32 = 0
View Source
const Default_ControlGameOperationDingque_Pos int32 = 0
View Source
const Default_ControlGameOperationDingque_Rel int32 = 0
View Source
const Default_ControlGameOperationDingque_Symbol int32 = 0
View Source
const Default_ControlGameOperationDingque_Uid int32 = 0
View Source
const Default_ControlGameOperationExitroom_Rel int32 = 1
View Source
const Default_ControlGameOperationExitroom_Uid int32 = 0
View Source
const Default_ControlGameOperationGang_Addhuacount int32 = 1
View Source
const Default_ControlGameOperationGang_Card int32 = 0
View Source
const Default_ControlGameOperationGang_MoneryOp_Monery int32 = 0
View Source
const Default_ControlGameOperationGang_MoneryOp_Nuid int32 = 0
View Source
const Default_ControlGameOperationGang_Pos int32 = 0
View Source
const Default_ControlGameOperationGang_Provideuser int32 = -1
View Source
const Default_ControlGameOperationGang_Rel int32 = 1
View Source
const Default_ControlGameOperationGang_Type int32 = 0
View Source
const Default_ControlGameOperationGang_Uid int32 = 0
View Source
const Default_ControlGameOperationGang_Waittime int32 = 0
View Source
const Default_ControlGameOperationHuUserinfoCard_Card int32 = 0
View Source
const Default_ControlGameOperationHuUserinfoCard_Type int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Buhua int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Chengbao int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Dihua int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Gangfen int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Golds int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Holdhua int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Huacount int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Huorder int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_MaiMa int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Nhucardtype int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_PaoQiaMo int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Ratio int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Score int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Type int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Uid int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Zimoorpaopos int32 = 0
View Source
const Default_ControlGameOperationHuUserinfo_Zongfen int32 = 0
View Source
const Default_ControlGameOperationHu_Curtype int32 = 0
View Source
const Default_ControlGameOperationHu_Innings int32 = 0
View Source
const Default_ControlGameOperationHu_MJType int32 = 0
View Source
const Default_ControlGameOperationHu_Rel int32 = 1
View Source
const Default_ControlGameOperationHu_Roomid int32 = 0
View Source
const Default_ControlGameOperationHu_ZhuaMaCard_Card int32 = 0
View Source
const Default_ControlGameOperationHu_ZhuaMaCard_Value int32 = 0
View Source
const Default_ControlGameOperationHu_Zimoorpaopos int32 = 0
View Source
const Default_ControlGameOperationHuancard_Pos int32 = 0
View Source
const Default_ControlGameOperationHuancard_Rel int32 = 0
View Source
const Default_ControlGameOperationHuancard_Uid int32 = 0
View Source
const Default_ControlGameOperationHucardTingHu_Card int32 = 0
View Source
const Default_ControlGameOperationHucardTing_Card int32 = 0
View Source
const Default_ControlGameOperationHucard_Rel int32 = 1
View Source
const Default_ControlGameOperationHustate_Card int32 = 0
View Source
const Default_ControlGameOperationHustate_Pos int32 = 0
View Source
const Default_ControlGameOperationHustate_Rel int32 = 1
View Source
const Default_ControlGameOperationHustate_Type int32 = 0
View Source
const Default_ControlGameOperationHustate_Uid int32 = 0
View Source
const Default_ControlGameOperationHustate_Zimoorpaopos int32 = 0
View Source
const Default_ControlGameOperationJieshanUser_State int32 = 0
View Source
const Default_ControlGameOperationJieshanUser_Uid int32 = 0
View Source
const Default_ControlGameOperationJieshan_Ntype int32 = 0
View Source
const Default_ControlGameOperationJieshan_TimeOut int32 = 0
View Source
const Default_ControlGameOperationJieshan_Uid int32 = 0
View Source
const Default_ControlGameOperationKill_Pos int32 = -1
View Source
const Default_ControlGameOperationKill_Rel int32 = 1
View Source
const Default_ControlGameOperationKill_Uid int32 = -1
View Source
const Default_ControlGameOperationKoupaiCard_Card int32 = 0
View Source
const Default_ControlGameOperationKoupai_Rel int32 = 1
View Source
const Default_ControlGameOperationMopai_Card int32 = 0
View Source
const Default_ControlGameOperationMopai_Pos int32 = 0
View Source
const Default_ControlGameOperationMopai_Rel int32 = 1
View Source
const Default_ControlGameOperationMopai_Uid int32 = 0
View Source
const Default_ControlGameOperationMopai_Waittime int32 = 0
View Source
const Default_ControlGameOperationOfforonline_State int32 = 0
View Source
const Default_ControlGameOperationOfforonline_Uid int32 = 0
View Source
const Default_ControlGameOperationOpen_Pos int32 = 0
View Source
const Default_ControlGameOperationOpen_Rel int32 = 1
View Source
const Default_ControlGameOperationOpen_Uid int32 = 0
View Source
const Default_ControlGameOperationPeng_Addhuacount int32 = 1
View Source
const Default_ControlGameOperationPeng_Card int32 = 0
View Source
const Default_ControlGameOperationPeng_Pos int32 = 0
View Source
const Default_ControlGameOperationPeng_Provideuser int32 = -1
View Source
const Default_ControlGameOperationPeng_Rel int32 = 1
View Source
const Default_ControlGameOperationPeng_Uid int32 = 0
View Source
const Default_ControlGameOperationPeng_Waitime int32 = 0
View Source
const Default_ControlGameOperationPop_Card int32 = 0
View Source
const Default_ControlGameOperationPop_Pos int32 = 0
View Source
const Default_ControlGameOperationPop_Rel int32 = 1
View Source
const Default_ControlGameOperationPop_Uid int32 = 0
View Source
const Default_ControlGameOperationQianggang_Card int32 = 0
View Source
const Default_ControlGameOperationQianggang_Guid int32 = 0
View Source
const Default_ControlGameOperationQianggang_Uid int32 = 0
View Source
const Default_ControlGameOperationQianggang_Waittime int32 = 0
View Source
const Default_ControlGameOperationReady_Piao int32 = 0
View Source
const Default_ControlGameOperationReady_Pos int32 = 0
View Source
const Default_ControlGameOperationReady_Rel int32 = 1
View Source
const Default_ControlGameOperationReady_Uid int32 = 0
View Source
const Default_ControlGameOperationResultUserinfo_Golds int32 = 0
View Source
const Default_ControlGameOperationResultUserinfo_Pos int32 = 0
View Source
const Default_ControlGameOperationResultUserinfo_Uid int32 = 0
View Source
const Default_ControlGameOperationResultUserinfo_Wins int32 = 0
View Source
const Default_ControlGameOperationResult_Curtype int32 = 0
View Source
const Default_ControlGameOperationResult_Innings int32 = 0
View Source
const Default_ControlGameOperationResult_Rel int32 = 1
View Source
const Default_ControlGameOperationResult_Roomid int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Baidadh int32 = 0
View Source
const Default_ControlGameOperationTableinfo_BankerPos int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Bdianpao int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Bjianpaihua int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Curcount int32 = 0
View Source
const Default_ControlGameOperationTableinfo_CurrdOutCardPos int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Fancard int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Gameid int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Lastoutcardpos int32 = -1
View Source
const Default_ControlGameOperationTableinfo_Lefttime int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Magiccard int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Maima int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Maxtimes int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Ncode int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Opentype int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Paobaida int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Qianggang int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Qmnotchi int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Qonemtwoc int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Remaincard int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Ridx int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Roomstate int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Roomtype int32 = 1
View Source
const Default_ControlGameOperationTableinfo_Rtype int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Sumcount int32 = 0
View Source
const Default_ControlGameOperationTableinfo_Tid int32 = 0
View Source
const Default_ControlGameOperationTingHoldcard_Card int32 = 0
View Source
const Default_ControlGameOperationTingHoldcard_Type int32 = 0
View Source
const Default_ControlGameOperationTing_Rel int32 = 1
View Source
const Default_ControlGameOperationTing_Uid int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttrCardAttr_Card int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttrCardAttr_IsPeng int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttrCardAttr_Provideuser int32 = -1
View Source
const Default_ControlGameOperationUserinfoUserAttrCardAttr_Type int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Dingquestate int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Dingquesymbol int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Golds int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Guajian int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Huancardstate int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_IsTing int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Level int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Maijiao int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Pengganghua int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Piao int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Piaobaida int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Pos int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Readystate int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Score int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Sign int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Tuoguan int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Uid int32 = 0
View Source
const Default_ControlGameOperationUserinfoUserAttr_Vip int32 = 0
View Source
const Default_ControlGameOperationUserinfo_Handlepos int32 = 0
View Source
const Default_ControlGameOperationUserinfo_Reconnect int32 = 0
View Source
const Default_ControlGamePokerMsg_Bonus int32 = 0
View Source
const Default_ControlGamePokerMsg_Guajian int32 = 0
View Source
const Default_ControlGamePokerMsg_Level int32 = 0
View Source
const Default_ControlGamePokerMsg_Pond int32 = 1
View Source
const Default_ControlGamePokerMsg_Pos int32 = 0
View Source
const Default_ControlGamePokerMsg_Readystate int32 = 0
View Source
const Default_ControlGamePokerMsg_Score int32 = 0
View Source
const Default_ControlGamePokerMsg_Seat int32 = -1
View Source
const Default_ControlGamePokerMsg_Tid int32 = 0
View Source
const Default_ControlGamePokerMsg_Uid int32 = 0
View Source
const Default_ControlGamePokerMsg_Vip int32 = 0
View Source
const Default_ControlGamePokerMsg_Vipday int32 = 0
View Source
const Default_ControlGamePokercard_Leftcards int32 = 0
View Source
const Default_ControlGamePokercard_Newcard int32 = 0
View Source
const Default_ControlGamePokercard_Uid int32 = 0
View Source
const Default_ControlGamePokercardsUserinfo_Uid int32 = 0
View Source
const Default_ControlGamePokerstartUserend_Pos int32 = 0
View Source
const Default_ControlGamePokerstartUserend_Score int32 = 0
View Source
const Default_ControlGamePokerstartUserend_Uid int32 = 0
View Source
const Default_ControlGamePokerstart_Banker int32 = 0
View Source
const Default_ControlGamePokerstart_Curround int32 = 0
View Source
const Default_ControlGamePokerstart_Ishuang int32 = 0
View Source
const Default_ControlGamePokerstart_Signcard int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Angangcount int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Dianpaocount int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Jiepaocount int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Minggangcount int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Score int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Uid int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Zimocount int32 = 0
View Source
const Default_ControlGameSettlementUserinfo_Zongchengji int32 = 0
View Source
const Default_ControlGameSettlement_Curcount int32 = 0
View Source
const Default_ControlGameSettlement_Roomid int32 = 0
View Source
const Default_ControlGameSettlement_Roomtid int32 = 0
View Source
const Default_ControlGameSettlement_Sumcount int32 = 0
View Source
const Default_ControlGameStateInfo_State int32 = 0
View Source
const Default_ControlGameStateInfo_Time int32 = 0
View Source
const Default_ControlGameitemAdd_Action int32 = 0
View Source
const Default_ControlGameitemAdd_Pos int32 = 0
View Source
const Default_ControlGameitemAdd_Rel int32 = 0
View Source
const Default_ControlGameitemAdd_Times int32 = 0
View Source
const Default_ControlGameitemAdd_Uid int32 = 0
View Source
const Default_ControlGameitemArrangeEveryone_Allin int32 = 0
View Source
const Default_ControlGameitemArrangeEveryone_Bet int64 = 0
View Source
const Default_ControlGameitemArrangeEveryone_Chips int64 = 0
View Source
const Default_ControlGameitemArrangeEveryone_Seat int32 = 0
View Source
const Default_ControlGameitemArrangeEveryone_Status int32 = 0
View Source
const Default_ControlGameitemArrange_Allante int64 = 0
View Source
const Default_ControlGameitemArrange_Ante int32 = 0
View Source
const Default_ControlGameitemArrange_Bbseat int32 = -1
View Source
const Default_ControlGameitemArrange_Boss int32 = -1
View Source
const Default_ControlGameitemArrange_Nbb int64 = 0
View Source
const Default_ControlGameitemArrange_Nsb int64 = 0
View Source
const Default_ControlGameitemArrange_Sbseat int32 = -1
View Source
const Default_ControlGameitemArrange_Tid int32 = 0
View Source
const Default_ControlGameitemArrange_Tip int32 = 0
View Source
const Default_ControlGameitemCall_Istouliao int32 = 0
View Source
const Default_ControlGameitemCall_Maxbombs int32 = 0
View Source
const Default_ControlGameitemCall_Pos int32 = 0
View Source
const Default_ControlGameitemCall_Rel int32 = 0
View Source
const Default_ControlGameitemCall_Score int32 = 0
View Source
const Default_ControlGameitemCall_Uid int32 = 0
View Source
const Default_ControlGameitemGamestate_Allin int32 = 0
View Source
const Default_ControlGameitemGamestate_Bankercount int32 = 0
View Source
const Default_ControlGameitemGamestate_Bankerincome int64 = 0
View Source
const Default_ControlGameitemGamestate_Bankerscore int64 = 0
View Source
const Default_ControlGameitemGamestate_Betcondition int32 = 0
View Source
const Default_ControlGameitemGamestate_Costtime int32 = 0
View Source
const Default_ControlGameitemGamestate_Currentbanker int32 = 0
View Source
const Default_ControlGameitemGamestate_Gatewin int32 = 0
View Source
const Default_ControlGameitemGamestate_Gstate int32 = 0
View Source
const Default_ControlGameitemGamestate_Riffle int32 = 0
View Source
const Default_ControlGameitemGamestate_Roomstate int32 = 0
View Source
const Default_ControlGameitemGamestate_Tid int32 = 0
View Source
const Default_ControlGameitemGamestate_Totaltime int32 = 0
View Source
const Default_ControlGameitemGrab_Action int32 = 0
View Source
const Default_ControlGameitemGrab_Pos int32 = 0
View Source
const Default_ControlGameitemGrab_Rel int32 = 0
View Source
const Default_ControlGameitemGrab_Times int32 = 0
View Source
const Default_ControlGameitemGrab_Uid int32 = 0
View Source
const Default_ControlGameitemPlace_Chips int64 = 0
View Source
const Default_ControlGameitemPlace_Gid int32 = 0
View Source
const Default_ControlGameitemPlace_Golds int64 = 0
View Source
const Default_ControlGameitemPlace_Gstate int32 = 0
View Source
const Default_ControlGameitemPlace_Nmax int64 = 0
View Source
const Default_ControlGameitemPlace_Nmin int64 = 0
View Source
const Default_ControlGameitemPlace_Ridx int32 = 0
View Source
const Default_ControlGameitemPlace_Rtype int32 = 0
View Source
const Default_ControlGameitemPlace_Seat int32 = -1
View Source
const Default_ControlGameitemPlace_Tid int32 = 0
View Source
const Default_ControlGameitemPlace_Uid int32 = 0
View Source
const Default_ControlGameitemShowcard_Seat int32 = -1
View Source
const Default_ControlGameitemShowdownCsPot_Seat int32 = -1
View Source
const Default_ControlGameitemShowdownCs_Mt int32 = 0
View Source
const Default_ControlGameitemShowdownCs_Seat int32 = -1
View Source
const Default_ControlGameitemShowdownGamepotUserpot_Seat int32 = -1
View Source
const Default_ControlGameitemShowdownGamepotUserpot_Tax int64 = 0
View Source
const Default_ControlGameitemShowdownGamepotUserpot_Twin int64 = 0
View Source
const Default_ControlGameitemShowdownGamepotUserpot_Win int64 = 0
View Source
const Default_ControlGameitemShowdown_Showdown int32 = 0
View Source
const Default_ControlGameitemShowdown_Tax int64 = 0
View Source
const Default_ControlGameitemShowdown_Win int32 = 0
View Source
const Default_ControlGameitemShowdown_Winer int32 = 0
View Source
const Default_ControlGameitemShowdown_Winerpid int32 = 0
View Source
const Default_ControlGameitemSidepotPotdata_Show int64 = 0
View Source
const Default_ControlGameitemStandup_Gid int32 = 0
View Source
const Default_ControlGameitemStandup_Golds int64 = 0
View Source
const Default_ControlGameitemStandup_Ridx int32 = 0
View Source
const Default_ControlGameitemStandup_Rtype int32 = 0
View Source
const Default_ControlGameitemStandup_Seat int32 = -1
View Source
const Default_ControlGameitemStandup_Tid int32 = 0
View Source
const Default_ControlGameitemStandup_Uid int32 = 0
View Source
const Default_ControlGameitemSummaryUserEnd_Chips int32 = 0
View Source
const Default_ControlGameitemSummaryUserEnd_Sumbuyin int32 = 0
View Source
const Default_ControlGameitemSummaryUserEnd_Sumscore int32 = 0
View Source
const Default_ControlGameitemSummaryUserEnd_Uid int32 = 0
View Source
const Default_ControlGameitemTurn_Action int32 = 0
View Source
const Default_ControlGameitemTurn_Allin int32 = 0
View Source
const Default_ControlGameitemTurn_Base int32 = 0
View Source
const Default_ControlGameitemTurn_Costtime int32 = 0
View Source
const Default_ControlGameitemTurn_Maxbet int32 = 0
View Source
const Default_ControlGameitemTurn_Sign int32 = 0
View Source
const Default_ControlGameitemTurn_Totaltime int32 = 0
View Source
const Default_ControlGameitemTurn_Turn int32 = 0
View Source
const Default_ControlLoadTableUser_Gid int32 = 0
View Source
const Default_ControlLoadTableUser_Ridx int32 = 0
View Source
const Default_ControlLoadTableUser_Rtype int32 = 0
View Source
const Default_ControlLoadTableUser_Tid int32 = 0
View Source
const Default_ControlMatchAndroidSign_Mid int32 = 0
View Source
const Default_ControlMatchAndroidSign_Mlid int32 = 0
View Source
const Default_ControlMatchAndroidSign_Uid int32 = 0
View Source
const Default_ControlMatchCancelTable_Dbild int32 = 0
View Source
const Default_ControlMatchCancelTable_Gid int32 = 0
View Source
const Default_ControlMatchCancelTable_Matchid int32 = 0
View Source
const Default_ControlMatchCancelTable_Matchnum int32 = 0
View Source
const Default_ControlMatchCancelTable_Rel int32 = 0
View Source
const Default_ControlMatchCancelTable_Ridx int32 = 0
View Source
const Default_ControlMatchCancelTable_Rtype int32 = 0
View Source
const Default_ControlMatchCancelTable_Tid int32 = 0
View Source
const Default_ControlMatchCommoninfo_Type int32 = 0
View Source
const Default_ControlMatchDistributeUsersMatchServerTable_Gid int32 = 0
View Source
const Default_ControlMatchDistributeUsersMatchServerTable_Ridx int32 = 0
View Source
const Default_ControlMatchDistributeUsersMatchServerTable_Rtype int32 = 0
View Source
const Default_ControlMatchDistributeUsersMatchServerTable_Tid int32 = 0
View Source
const Default_ControlMatchDistributeUsers_Mid int32 = 0
View Source
const Default_ControlMatchDistributeUsers_Round int32 = 0
View Source
const Default_ControlMatchDistributeUsers_Stage int32 = 0
View Source
const Default_ControlMatchLeave_Mid int32 = 0
View Source
const Default_ControlMatchLeave_Mlid int32 = 0
View Source
const Default_ControlMatchLeave_Rel int32 = 0
View Source
const Default_ControlMatchLeave_Uid int32 = 0
View Source
const Default_ControlMatchOncreateTable_Gid int32 = 0
View Source
const Default_ControlMatchOncreateTable_Matchid int32 = 0
View Source
const Default_ControlMatchOncreateTable_Matchnum int32 = 0
View Source
const Default_ControlMatchOncreateTable_Ridx int32 = 0
View Source
const Default_ControlMatchOncreateTable_Rtype int32 = 0
View Source
const Default_ControlMatchOncreateTable_Tid int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Bleave int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Bup int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Mlid int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Rank int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Score int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Signtime int32 = 0
View Source
const Default_ControlMatchResultMatchResultUser_Uid int32 = 0
View Source
const Default_ControlMatchResult_Bend int32 = 0
View Source
const Default_ControlMatchResult_Mid int32 = 0
View Source
const Default_ControlMatchResult_Stage int32 = 0
View Source
const Default_ControlMatchStartEnd_Mid int32 = 0
View Source
const Default_ControlMatchStartEnd_Rel int32 = 0
View Source
const Default_ControlMatchTablesMatchTableInfo_Gid int32 = 0
View Source
const Default_ControlMatchTablesMatchTableInfo_Mid int32 = 0
View Source
const Default_ControlMatchTablesMatchTableInfo_Ridx int32 = 0
View Source
const Default_ControlMatchTablesMatchTableInfo_Rtype int32 = 0
View Source
const Default_ControlMatchTablesMatchTableInfo_Stage int32 = 0
View Source
const Default_ControlMatchTablesMatchTableInfo_Tid int32 = 0
View Source
const Default_ControlMatchTuoguan_Pos int32 = 0
View Source
const Default_ControlMatchTuoguan_Rel int32 = -1
View Source
const Default_ControlMatchTuoguan_Uid int32 = 0
View Source
const Default_ControlMatchUserRise_Lid int32 = 0
View Source
const Default_ControlMatchUserRise_Mid int32 = 0
View Source
const Default_ControlMatchUserRise_Rel int32 = 0
View Source
const Default_ControlMatchUserRise_Stage int32 = 0
View Source
const Default_ControlMatchUserRise_Uid int32 = 0
View Source
const Default_ControlMatchUserUnOrSign_Lid int32 = 0
View Source
const Default_ControlMatchUserUnOrSign_Mid int32 = 0
View Source
const Default_ControlMatchUserUnOrSign_Mlid int32 = 0
View Source
const Default_ControlMatchUserUnOrSign_Rel int32 = 0
View Source
const Default_ControlMatchUserUnOrSign_Type int32 = 0
View Source
const Default_ControlMatchUserUnOrSign_Uid int32 = 0
View Source
const Default_ControlMatchWinPlayer_Mid int32 = 0
View Source
const Default_ControlMatchWinPlayer_Num int32 = 0
View Source
const Default_ControlMatch_LastendroundUsers_Mid int32 = 0
View Source
const Default_ControlMatch_LastendroundUsers_Mlid int32 = 0
View Source
const Default_ControlMatch_LastendroundUsers_Score int32 = 0
View Source
const Default_ControlMatch_LastendroundUsers_Stage int32 = 0
View Source
const Default_ControlMatch_LastendroundUsers_Uid int32 = 0
View Source
const Default_ControlMatch_Lastendround_Rel int32 = 0
View Source
const Default_ControlMatch_Lastendround_Tid int32 = 0
View Source
const Default_ControlNiuniuRoundResultUserRoundResult_CardType int32 = 0
View Source
const Default_ControlNiuniuRoundResultUserRoundResult_Points int32 = 0
View Source
const Default_ControlNiuniuRoundResultUserRoundResult_Pos int32 = 0
View Source
const Default_ControlNiuniuRoundResultUserRoundResult_Scores int32 = 0
View Source
const Default_ControlNiuniuRoundResultUserRoundResult_Uid int32 = 0
View Source
const Default_ControlNiuniuRoundResultUserRoundResult_Win int32 = 0
View Source
const Default_ControlNiuniuRoundResult_BossPos int32 = 0
View Source
const Default_ControlNiuniuRoundResult_MaxRound int32 = 0
View Source
const Default_ControlNiuniuRoundResult_Round int32 = 0
View Source
const Default_ControlOncreateTableUser_Code int32 = 0
View Source
const Default_ControlOncreateTableUser_Count int32 = 0
View Source
const Default_ControlOncreateTable_Cards int32 = 0
View Source
const Default_ControlOncreateTable_Code int32 = 0
View Source
const Default_ControlOncreateTable_Gid int32 = 0
View Source
const Default_ControlOncreateTable_Opentype int32 = 0
View Source
const Default_ControlOncreateTable_Ridx int32 = 0
View Source
const Default_ControlOncreateTable_Round int32 = 0
View Source
const Default_ControlOncreateTable_Rtype int32 = 0
View Source
const Default_ControlOncreateTable_Tid int32 = 0
View Source
const Default_ControlOncreateTable_Uid int32 = 0
View Source
const Default_ControlPlayerOpenbox_Bid int32 = 0
View Source
const Default_ControlPlayerOpenbox_Ndiamond int32 = 0
View Source
const Default_ControlPlayerOpenbox_Ndiamondnum int32 = 0
View Source
const Default_ControlPlayerOpenbox_Ngold int32 = 0
View Source
const Default_ControlPlayerOpenbox_Ngoldnum int32 = 0
View Source
const Default_ControlPlayerOpenbox_Type int32 = 0
View Source
const Default_ControlPlayerOpenbox_Ubid int32 = 0
View Source
const Default_ControlPlayerOpenbox_Uid int32 = 0
View Source
const Default_ControlPlayerOpentk_Bid int32 = 0
View Source
const Default_ControlPlayerOpentk_Lid int32 = 0
View Source
const Default_ControlPlayerOpentk_Type int32 = 0
View Source
const Default_ControlPlayerOpentk_Uid int32 = 0
View Source
const Default_ControlPlayerSmile_Seat int32 = -1
View Source
const Default_ControlPlayerSmile_Smileid int32 = 0
View Source
const Default_ControlPlayerSmile_Smiletype int32 = 0
View Source
const Default_ControlPlayerSmile_State int32 = 0
View Source
const Default_ControlPlayerSmile_Uid int32 = 0
View Source
const Default_ControlPokerCancelTable_Cards int32 = 0
View Source
const Default_ControlPokerCancelTable_Code int32 = 0
View Source
const Default_ControlPokerCancelTable_Isfajiang int32 = 0
View Source
const Default_ControlPokerCancelTable_Opentype int32 = 0
View Source
const Default_ControlPokerCancelTable_Rel int32 = 0
View Source
const Default_ControlPokerCancelTable_Ridx int32 = 0
View Source
const Default_ControlPokerCancelTable_Rtype int32 = 0
View Source
const Default_ControlPokerCancelTable_Tid int32 = 0
View Source
const Default_ControlPokerCancelTable_Uid int32 = 0
View Source
const Default_ControlPokerCardTongBu_Uid int32 = 0
View Source
const Default_ControlPokerGameEndUserend_Changescores int64 = 0
View Source
const Default_ControlPokerGameEndUserend_Isgoodcard int32 = 0
View Source
const Default_ControlPokerGameEndUserend_Uid int32 = 0
View Source
const Default_ControlPokerGameEnd_Fangkashu int32 = 0
View Source
const Default_ControlPokerGameEnd_Gangrounds int32 = 0
View Source
const Default_ControlPokerGameEnd_Gid int32 = 0
View Source
const Default_ControlPokerGameEnd_Iskouka int32 = 0
View Source
const Default_ControlPokerGameEnd_Opentype int32 = 0
View Source
const Default_ControlPokerGameEnd_Rel int32 = 0
View Source
const Default_ControlPokerGameEnd_Ridx int32 = 0
View Source
const Default_ControlPokerGameEnd_Rtype int32 = 0
View Source
const Default_ControlPokerGameEnd_Tid int32 = 0
View Source
const Default_ControlPokerGameEnd_Zhuozhu int32 = 0
View Source
const Default_ControlPokerGameMsg_Level int32 = 0
View Source
const Default_ControlPokerGameMsg_Maxbombs int32 = 0
View Source
const Default_ControlPokerGameMsg_Outbombs int32 = 0
View Source
const Default_ControlPokerGameMsg_Pos int32 = 0
View Source
const Default_ControlPokerGameMsg_Readystate int32 = 0
View Source
const Default_ControlPokerGameMsg_Score int32 = 0
View Source
const Default_ControlPokerGameMsg_Sign int32 = 0
View Source
const Default_ControlPokerGameMsg_Uid int32 = 0
View Source
const Default_ControlPokerGameMsg_Vip int32 = 0
View Source
const Default_ControlPokerGameOperationOpen_Pos int32 = 0
View Source
const Default_ControlPokerGameOperationOpen_Rel int32 = 1
View Source
const Default_ControlPokerGameOperationOpen_Uid int32 = 0
View Source
const Default_ControlPokerGameOperationPass_Pos int32 = 0
View Source
const Default_ControlPokerGameOperationPass_Rel int32 = 1
View Source
const Default_ControlPokerGameOperationPass_Turn int32 = 255
View Source
const Default_ControlPokerGameOperationPass_Uid int32 = 0
View Source
const Default_ControlPokerGameOperationPop_CardCount int32 = 0
View Source
const Default_ControlPokerGameOperationPop_CardType int32 = 0
View Source
const Default_ControlPokerGameOperationPop_Pos int32 = 0
View Source
const Default_ControlPokerGameOperationPop_Rel int32 = 1
View Source
const Default_ControlPokerGameOperationPop_Times int32 = 1
View Source
const Default_ControlPokerGameOperationPop_Turn int32 = 255
View Source
const Default_ControlPokerGameOperationPop_Uid int32 = 0
View Source
const Default_ControlPokerGameOperationReady_Pos int32 = 0
View Source
const Default_ControlPokerGameOperationReady_Rel int32 = 1
View Source
const Default_ControlPokerGameOperationReady_Uid int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Bombs int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Havebomb int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Havechun int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Haveking int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Score int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Times int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Uid int32 = 0
View Source
const Default_ControlPokerGameOperationResultUserinfo_Wins int32 = 0
View Source
const Default_ControlPokerGameOperationResult_BaoWin int32 = 0
View Source
const Default_ControlPokerGameOperationResult_Curtype int32 = 0
View Source
const Default_ControlPokerGameOperationResult_Gbombs int32 = 0
View Source
const Default_ControlPokerGameOperationResult_Gtimes int32 = 0
View Source
const Default_ControlPokerGameOperationResult_Haochun int32 = 0
View Source
const Default_ControlPokerGameOperationResult_Innings int32 = 0
View Source
const Default_ControlPokerGameOperationResult_Rel int32 = 1
View Source
const Default_ControlPokerGameOperationResult_Roomid int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_BankerPos int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Bankerstate int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Candoubleout int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Canliuju int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Curcount int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_CurrdOutCardPos int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Kindtype int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Kingbom int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Lefttime int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Lstoutpos int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_LuckCard int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_LuckPos int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Maxscore int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Maxtimes int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Ncode int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Ownerid int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Remaincard int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Ridx int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Roomstate int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Roomtype int32 = 1
View Source
const Default_ControlPokerGameOperationTableinfo_Rtype int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Sumcount int32 = 0
View Source
const Default_ControlPokerGameOperationTableinfo_Tid int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Guajian int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Level int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Maxbombs int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Outbombs int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Pos int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Readystate int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Score int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Sign int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Tuoguan int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Uid int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfoUserAttr_Vip int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfo_Handlepos int32 = 0
View Source
const Default_ControlPokerGameOperationUserinfo_Reconnect int32 = 0
View Source
const Default_ControlPokerGamePokercard_Leftcards int32 = 0
View Source
const Default_ControlPokerGamePokercard_Newcard int32 = 0
View Source
const Default_ControlPokerGamePokercard_Uid int32 = 0
View Source
const Default_ControlPokerGamePokercardsUserinfo_Uid int32 = 0
View Source
const Default_ControlPokerGameSettlementThreeUserinfo_Score int32 = 0
View Source
const Default_ControlPokerGameSettlementThreeUserinfo_Than int32 = 0
View Source
const Default_ControlPokerGameSettlementThreeUserinfo_Thaned int32 = 0
View Source
const Default_ControlPokerGameSettlementThreeUserinfo_Thanlose int32 = 0
View Source
const Default_ControlPokerGameSettlementThreeUserinfo_Uid int32 = 0
View Source
const Default_ControlPokerGameSettlementThreeUserinfo_Wins int32 = 0
View Source
const Default_ControlPokerGameSettlementThree_Curcount int32 = 0
View Source
const Default_ControlPokerGameSettlementThree_Roomid int32 = 0
View Source
const Default_ControlPokerGameSettlementThree_Sumcount int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Bombs int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Chun int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Chuned int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Haochun int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Uid int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Wins int32 = 0
View Source
const Default_ControlPokerGameSettlementUserinfo_Zongchengji int32 = 0
View Source
const Default_ControlPokerGameSettlement_Curcount int32 = 0
View Source
const Default_ControlPokerGameSettlement_Roomtid int32 = 0
View Source
const Default_ControlPokerGameSettlement_Sumcount int32 = 0
View Source
const Default_ControlPokerGameStartUserend_Pos int32 = 0
View Source
const Default_ControlPokerGameStartUserend_Score int32 = 0
View Source
const Default_ControlPokerGameStartUserend_Uid int32 = 0
View Source
const Default_ControlPokerGameStart_Banker int32 = 0
View Source
const Default_ControlPokerGameStart_Curround int32 = 0
View Source
const Default_ControlPokerGameitemAdd_Action int32 = 0
View Source
const Default_ControlPokerGameitemAdd_Pos int32 = 0
View Source
const Default_ControlPokerGameitemAdd_Rel int32 = 0
View Source
const Default_ControlPokerGameitemAdd_Times int32 = 0
View Source
const Default_ControlPokerGameitemAdd_Uid int32 = 0
View Source
const Default_ControlPokerGameitemBackcard_CardCount int32 = 0
View Source
const Default_ControlPokerGameitemBackcard_Uid int32 = 0
View Source
const Default_ControlPokerGameitemBet_Bet int32 = 0
View Source
const Default_ControlPokerGameitemBet_Gate int32 = 0
View Source
const Default_ControlPokerGameitemBet_Seat int32 = -1
View Source
const Default_ControlPokerGameitemBet_Type int32 = 0
View Source
const Default_ControlPokerGameitemBet_Uid int32 = 0
View Source
const Default_ControlPokerGameitemCall_Istouliao int32 = 0
View Source
const Default_ControlPokerGameitemCall_Maxbombs int32 = 0
View Source
const Default_ControlPokerGameitemCall_Pos int32 = 0
View Source
const Default_ControlPokerGameitemCall_Rel int32 = 0
View Source
const Default_ControlPokerGameitemCall_Score int32 = 0
View Source
const Default_ControlPokerGameitemCall_Uid int32 = 0
View Source
const Default_ControlPokerGameitemGamestateUserinfo_Action int32 = 0
View Source
const Default_ControlPokerGameitemGamestateUserinfo_Bet int32 = 0
View Source
const Default_ControlPokerGameitemGamestateUserinfo_Pos int32 = 0
View Source
const Default_ControlPokerGameitemGamestateUserinfo_Uid int32 = 0
View Source
const Default_ControlPokerGameitemGamestateUserinfo_Vip int32 = 0
View Source
const Default_ControlPokerGameitemGamestate_Costtime int32 = 0
View Source
const Default_ControlPokerGameitemGamestate_Currentbanker int32 = 0
View Source
const Default_ControlPokerGameitemGamestate_Dipond int32 = 0
View Source
const Default_ControlPokerGameitemGamestate_Roomstate int32 = 0
View Source
const Default_ControlPokerGameitemGamestate_Totaltime int32 = 0
View Source
const Default_ControlPokerGameitemGrab_Action int32 = 0
View Source
const Default_ControlPokerGameitemGrab_Pos int32 = 0
View Source
const Default_ControlPokerGameitemGrab_Rel int32 = 0
View Source
const Default_ControlPokerGameitemGrab_Times int32 = 0
View Source
const Default_ControlPokerGameitemGrab_Uid int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Action int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Allin int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Base int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Costtime int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Maxbet int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Sign int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Totaltime int32 = 0
View Source
const Default_ControlPokerGameitemTurn_Turn int32 = 0
View Source
const Default_ControlPokerOncreateTable_Cards int32 = 0
View Source
const Default_ControlPokerOncreateTable_Code int32 = 0
View Source
const Default_ControlPokerOncreateTable_Opentype int32 = 0
View Source
const Default_ControlPokerOncreateTable_Ridx int32 = 0
View Source
const Default_ControlPokerOncreateTable_Rtype int32 = 0
View Source
const Default_ControlPokerOncreateTable_Tid int32 = 0
View Source
const Default_ControlPokerOncreateTable_Uid int32 = 0
View Source
const Default_ControlRoomUsersTableInfo_Cards int32 = 0
View Source
const Default_ControlRoomUsersTableInfo_Code int32 = 0
View Source
const Default_ControlRoomUsersTableInfo_Maxusers int32 = 0
View Source
const Default_ControlRoomUsersTableInfo_Ownerid int32 = 0
View Source
const Default_ControlRoomUsersTableInfo_Tid int32 = 0
View Source
const Default_ControlRoomUsers_Gid int32 = 0
View Source
const Default_ControlRoomUsers_Ridx int32 = 0
View Source
const Default_ControlRoomUsers_Rtype int32 = 0
View Source
const Default_ControlTableChange_Gid int32 = 0
View Source
const Default_ControlTableChange_Ridx int32 = 0
View Source
const Default_ControlTableChange_Rtype int32 = 0
View Source
const Default_ControlTableChange_Tid int32 = 0
View Source
const Default_ControlTableEmpty_Gid int32 = 0
View Source
const Default_ControlTableEmpty_Mid int32 = 0
View Source
const Default_ControlTableEmpty_Ridx int32 = 0
View Source
const Default_ControlTableEmpty_Rtype int32 = 0
View Source
const Default_ControlTableEmpty_Tid int32 = 0
View Source
const Default_ControlUserDropbox_Type int32 = 0
View Source
const Default_ControlUserEnterroom_Bank int64 = 0
View Source
const Default_ControlUserEnterroom_Cid int32 = 0
View Source
const Default_ControlUserEnterroom_Code int32 = 0
View Source
const Default_ControlUserEnterroom_Gid int32 = 0
View Source
const Default_ControlUserEnterroom_Ridx int32 = 0
View Source
const Default_ControlUserEnterroom_Rtype int32 = 0
View Source
const Default_ControlUserEnterroom_Tick int32 = 0
View Source
const Default_ControlUserEnterroom_Tid int32 = 0
View Source
const Default_ControlUserEnterroom_Uid int32 = 0
View Source
const Default_ControlUserGolds_Delt int64 = 0
View Source
const Default_ControlUserGolds_Gid int32 = 0
View Source
const Default_ControlUserGolds_Ridx int32 = 0
View Source
const Default_ControlUserGolds_Rtype int32 = 0
View Source
const Default_ControlUserListUserAttr_Action int32 = 0
View Source
const Default_ControlUserListUserAttr_Chips int64 = 0
View Source
const Default_ControlUserListUserAttr_Golds int64 = 0
View Source
const Default_ControlUserListUserAttr_Laction int32 = 0
View Source
const Default_ControlUserListUserAttr_Level int32 = 0
View Source
const Default_ControlUserListUserAttr_Lockdealer int32 = 0
View Source
const Default_ControlUserListUserAttr_Lstchips int64 = 0
View Source
const Default_ControlUserListUserAttr_Orichips int32 = 0
View Source
const Default_ControlUserListUserAttr_Pos int32 = 0
View Source
const Default_ControlUserListUserAttr_Pstate int32 = 0
View Source
const Default_ControlUserListUserAttr_Seat int32 = -1
View Source
const Default_ControlUserListUserAttr_Serieswins int32 = 0
View Source
const Default_ControlUserListUserAttr_Sign int32 = 0
View Source
const Default_ControlUserListUserAttr_Uid int32 = 0
View Source
const Default_ControlUserListUserAttr_Vip int32 = 0
View Source
const Default_ControlUserRankstar_Gid int32 = 0
View Source
const Default_ControlUserRankstar_Ridx int32 = 0
View Source
const Default_ControlUserRankstar_Rtype int32 = 0
View Source
const Default_ControlUserRankstar_Score int64 = 0
View Source
const Default_ControlUserRankstar_Stars int64 = 0
View Source
const Default_ControlUserRankstar_State int32 = 0
View Source
const Default_ControlUserSign_Gid int32 = 0
View Source
const Default_ControlUserSign_Lid int32 = 0
View Source
const Default_ControlUserSign_Rel int32 = 0
View Source
const Default_ControlUserSign_Rtype int32 = 0
View Source
const Default_ControlUserSign_Type int32 = 0
View Source
const Default_ControlUserSign_Uid int32 = 0
View Source
const Default_ControlUserTuika_Cardnum int32 = 0
View Source
const Default_ControlUserTuika_Code int32 = 0
View Source
const Default_ControlUserTuika_Opentype int32 = 0
View Source
const Default_ControlUserTuika_Tid int32 = 0
View Source
const Default_ControlUserTuika_Uid int32 = 0
View Source
const Default_ControlUserTuoguan_Pos int32 = 0
View Source
const Default_ControlUserTuoguan_Rel int32 = -1
View Source
const Default_ControlUserTuoguan_Uid int32 = 0
View Source
const Default_RegisterServer_Ridx int32 = 0
View Source
const Default_RegisterServer_Rtype int32 = 0
View Source
const Default_TableInfoUserAttrCardAttr_Card int32 = 0
View Source
const Default_TableInfoUserAttrCardAttr_IsPeng int32 = 0
View Source
const Default_TableInfoUserAttrCardAttr_Type int32 = 0
View Source
const Default_TableInfoUserAttr_Ganggols int32 = 0
View Source
const Default_TableInfoUserAttr_Golds int32 = 0
View Source
const Default_TableInfoUserAttr_IsTing int32 = 0
View Source
const Default_TableInfoUserAttr_Level int32 = 0
View Source
const Default_TableInfoUserAttr_Permitoptions int32 = 0
View Source
const Default_TableInfoUserAttr_Piao int32 = 0
View Source
const Default_TableInfoUserAttr_Pos int32 = 0
View Source
const Default_TableInfoUserAttr_Readystate int32 = 0
View Source
const Default_TableInfoUserAttr_Sign int32 = 0
View Source
const Default_TableInfoUserAttr_Uid int32 = 0
View Source
const Default_TableInfoUserAttr_Vip int32 = 0
View Source
const Default_TableInfo_BankerPos int32 = 0
View Source
const Default_TableInfo_Cardnum int32 = 0
View Source
const Default_TableInfo_Curcount int32 = 0
View Source
const Default_TableInfo_CurrdOutCardPos int32 = 0
View Source
const Default_TableInfo_Currendpos int32 = 0
View Source
const Default_TableInfo_Dianpao int32 = 0
View Source
const Default_TableInfo_Firstting int32 = 0
View Source
const Default_TableInfo_Handlepos int32 = 0
View Source
const Default_TableInfo_Lastoutcardpos int32 = -1
View Source
const Default_TableInfo_Ncode int32 = 0
View Source
const Default_TableInfo_Newcard int32 = 0
View Source
const Default_TableInfo_Nstate int32 = 0
View Source
const Default_TableInfo_Oncreatetimes int32 = 0
View Source
const Default_TableInfo_Opturn int32 = -1
View Source
const Default_TableInfo_OutCard int32 = 0
View Source
const Default_TableInfo_Ownerid int32 = 0
View Source
const Default_TableInfo_Permitcount int32 = 0
View Source
const Default_TableInfo_Reconnect int32 = 0
View Source
const Default_TableInfo_Remaincard int32 = 0
View Source
const Default_TableInfo_Ridx int32 = 0
View Source
const Default_TableInfo_Roomstate int32 = 0
View Source
const Default_TableInfo_Roomtype int32 = 1
View Source
const Default_TableInfo_Rtype int32 = 0
View Source
const Default_TableInfo_Sumcount int32 = 0
View Source
const Default_TableInfo_Tid int32 = 0

Variables

View Source
var (
	ErrMemberNotFound       = errors.New("member not found in the connector")
	ErrClosedConnector      = errors.New("connector closed")
	ErrSessionDuplication   = errors.New("session has existed in the current connector")
	ErrCloseClosedConnector = errors.New("close closed connector")
	ResponseSuccess         = []byte("SUCCESS")
	ResponseFail            = []byte("FAIL")
)
View Source
var (
	CMD = NewCmd()
)
View Source
var ControlUseProp_PSEND_REL_name = map[int32]string{
	0: "PROPS_SEND_OK",
	1: "PROPS_CLASS_ERROR",
	2: "PROPS_GOLDS_ERROR",
	3: "PROPS_PLAYER_ERROR",
	4: "PROPS_PRICE_TYPE_ERROR",
	5: "PROPS_ALL_PLAYER_ERROE",
	6: "PROPS_UN_VIP",
}
View Source
var ControlUseProp_PSEND_REL_value = map[string]int32{
	"PROPS_SEND_OK":          0,
	"PROPS_CLASS_ERROR":      1,
	"PROPS_GOLDS_ERROR":      2,
	"PROPS_PLAYER_ERROR":     3,
	"PROPS_PRICE_TYPE_ERROR": 4,
	"PROPS_ALL_PLAYER_ERROE": 5,
	"PROPS_UN_VIP":           6,
}
View Source
var ControlUserEnterroom_ENTER_REL_name = map[int32]string{
	0:  "ENTER_OK",
	1:  "ENTER_WRONG_INGAME",
	2:  "ENTER_WRONG_RELOAD",
	3:  "ENTER_WRONG_CHANNEL",
	4:  "ENTER_WRONG_GOLDS",
	5:  "ENTER_WRONG_ACCOUNT",
	6:  "ENTER_WRONG_OTHERLOGIN",
	7:  "ENTER_WRONG_ROOMFULL",
	8:  "ENTER_WRONG_OTHERGAME",
	9:  "ENTER_WRONG_NULLPOP",
	10: "ENTER_WRONG_GOLDS_LITTLE",
	11: "ENTER_WRONG_GOLDS_MUCH",
	12: "ENTER_WRONG_TABLE_VIP",
	13: "ENTER_WRONG_CHGT",
	14: "ENTER_WRONG_LEVEL",
	15: "ENTER_WRONG_OVER",
	16: "ENTER_WRONG_GOLDS_LOW_PROTECT",
	17: "ENTER_WRONG_READY_TIME_OUT",
}
View Source
var ControlUserEnterroom_ENTER_REL_value = map[string]int32{
	"ENTER_OK":                      0,
	"ENTER_WRONG_INGAME":            1,
	"ENTER_WRONG_RELOAD":            2,
	"ENTER_WRONG_CHANNEL":           3,
	"ENTER_WRONG_GOLDS":             4,
	"ENTER_WRONG_ACCOUNT":           5,
	"ENTER_WRONG_OTHERLOGIN":        6,
	"ENTER_WRONG_ROOMFULL":          7,
	"ENTER_WRONG_OTHERGAME":         8,
	"ENTER_WRONG_NULLPOP":           9,
	"ENTER_WRONG_GOLDS_LITTLE":      10,
	"ENTER_WRONG_GOLDS_MUCH":        11,
	"ENTER_WRONG_TABLE_VIP":         12,
	"ENTER_WRONG_CHGT":              13,
	"ENTER_WRONG_LEVEL":             14,
	"ENTER_WRONG_OVER":              15,
	"ENTER_WRONG_GOLDS_LOW_PROTECT": 16,
	"ENTER_WRONG_READY_TIME_OUT":    17,
}
View Source
var ErrPacketSizeExcced = errors.New("codec: packet size exceed")

ErrPacketSizeExcced is the error used for encode/decode.

View Source
var (
	UMHandler = NewUserManager()
)

Functions

func GetGameParamsByGsid

func GetGameParamsByGsid(gsid string) (gid, rtype, ridx int)

func GetGameParamsByGsidtid

func GetGameParamsByGsidtid(gsidtid string) (gid, rtype, ridx, tid int)

func GetGrid

func GetGrid(gid, rtype int) string

func IsServerMaintence

func IsServerMaintence(gsid string) bool

func MakeGameMsg

func MakeGameMsg(cmd int32, msg map[string]interface{}) (string, error)

func NewCmd

func NewCmd() *cmd

func RemoveServerManintence

func RemoveServerManintence(gsid string)

func UpdateChannel

func UpdateChannel(gc *GameChannel)

Types

type ChangeSeatRespone

type ChangeSeatRespone struct {
	ChairID              *int32   `protobuf:"varint,1,opt,name=ChairID" json:"ChairID,omitempty"`
	TableID              *int32   `protobuf:"varint,2,opt,name=TableID" json:"TableID,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

玩家自己的位置改变(下行) msgID=12576

func (*ChangeSeatRespone) Descriptor

func (*ChangeSeatRespone) Descriptor() ([]byte, []int)

func (*ChangeSeatRespone) GetChairID

func (m *ChangeSeatRespone) GetChairID() int32

func (*ChangeSeatRespone) GetTableID

func (m *ChangeSeatRespone) GetTableID() int32

func (*ChangeSeatRespone) ProtoMessage

func (*ChangeSeatRespone) ProtoMessage()

func (*ChangeSeatRespone) Reset

func (m *ChangeSeatRespone) Reset()

func (*ChangeSeatRespone) String

func (m *ChangeSeatRespone) String() string

func (*ChangeSeatRespone) XXX_DiscardUnknown

func (m *ChangeSeatRespone) XXX_DiscardUnknown()

func (*ChangeSeatRespone) XXX_Marshal

func (m *ChangeSeatRespone) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ChangeSeatRespone) XXX_Merge

func (m *ChangeSeatRespone) XXX_Merge(src proto.Message)

func (*ChangeSeatRespone) XXX_Size

func (m *ChangeSeatRespone) XXX_Size() int

func (*ChangeSeatRespone) XXX_Unmarshal

func (m *ChangeSeatRespone) XXX_Unmarshal(b []byte) error

type ChannelStatus

type ChannelStatus int
const (
	ChannelClosed ChannelStatus
	ChannelCreating
	ChannelCreated
	ChannelWorking
)

type Connector

type Connector struct {
	// contains filtered or unexported fields
}

Connector represents a session connector which used to manage a number of users, data send to the connector will send to all session in it.

var (
	ConnectorHandler *Connector
)

func NewConnector

func NewConnector(opts ...ConnectorOpts) *Connector

StartConnector start a new connector instance

func (*Connector) AfterInit

func (c *Connector) AfterInit()

func (*Connector) BeforeShutdown

func (c *Connector) BeforeShutdown()

func (*Connector) Close

func (c *Connector) Close() error

Close destroy connector, which will release all resource in the connector

func (*Connector) GetClient

func (c *Connector) GetClient() *nats.Conn

func (*Connector) Init

func (c *Connector) Init()

func (*Connector) NID

func (c *Connector) NID() string

func (*Connector) Shutdown

func (c *Connector) Shutdown()

func (*Connector) Status

func (c *Connector) Status() int32

type ConnectorOpts

type ConnectorOpts func(g *Connector)

func WithConnectorNatsaddrs

func WithConnectorNatsaddrs(address string) ConnectorOpts

type ControlActivitySendPacket

type ControlActivitySendPacket struct {
	Aid                  *int32   `protobuf:"varint,1,opt,name=aid,def=0" json:"aid,omitempty"`
	Gid                  *int32   `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"`
	Type                 *int32   `protobuf:"varint,6,opt,name=type,def=0" json:"type,omitempty"`
	Srule                *string  `protobuf:"bytes,7,opt,name=srule,def=" json:"srule,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlActivitySendPacket) Descriptor

func (*ControlActivitySendPacket) Descriptor() ([]byte, []int)

func (*ControlActivitySendPacket) GetAid

func (m *ControlActivitySendPacket) GetAid() int32

func (*ControlActivitySendPacket) GetGid

func (m *ControlActivitySendPacket) GetGid() int32

func (*ControlActivitySendPacket) GetRidx

func (m *ControlActivitySendPacket) GetRidx() int32

func (*ControlActivitySendPacket) GetRtype

func (m *ControlActivitySendPacket) GetRtype() int32

func (*ControlActivitySendPacket) GetSrule

func (m *ControlActivitySendPacket) GetSrule() string

func (*ControlActivitySendPacket) GetTid

func (m *ControlActivitySendPacket) GetTid() int32

func (*ControlActivitySendPacket) GetType

func (m *ControlActivitySendPacket) GetType() int32

func (*ControlActivitySendPacket) ProtoMessage

func (*ControlActivitySendPacket) ProtoMessage()

func (*ControlActivitySendPacket) Reset

func (m *ControlActivitySendPacket) Reset()

func (*ControlActivitySendPacket) String

func (m *ControlActivitySendPacket) String() string

func (*ControlActivitySendPacket) XXX_DiscardUnknown

func (m *ControlActivitySendPacket) XXX_DiscardUnknown()

func (*ControlActivitySendPacket) XXX_Marshal

func (m *ControlActivitySendPacket) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlActivitySendPacket) XXX_Merge

func (m *ControlActivitySendPacket) XXX_Merge(src proto.Message)

func (*ControlActivitySendPacket) XXX_Size

func (m *ControlActivitySendPacket) XXX_Size() int

func (*ControlActivitySendPacket) XXX_Unmarshal

func (m *ControlActivitySendPacket) XXX_Unmarshal(b []byte) error

type ControlActivityStartEnd

type ControlActivityStartEnd struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Aid                  *int32   `protobuf:"varint,2,opt,name=aid,def=0" json:"aid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

--------------------------------活动-------------------------------------

func (*ControlActivityStartEnd) Descriptor

func (*ControlActivityStartEnd) Descriptor() ([]byte, []int)

func (*ControlActivityStartEnd) GetAid

func (m *ControlActivityStartEnd) GetAid() int32

func (*ControlActivityStartEnd) GetRel

func (m *ControlActivityStartEnd) GetRel() int32

func (*ControlActivityStartEnd) ProtoMessage

func (*ControlActivityStartEnd) ProtoMessage()

func (*ControlActivityStartEnd) Reset

func (m *ControlActivityStartEnd) Reset()

func (*ControlActivityStartEnd) String

func (m *ControlActivityStartEnd) String() string

func (*ControlActivityStartEnd) XXX_DiscardUnknown

func (m *ControlActivityStartEnd) XXX_DiscardUnknown()

func (*ControlActivityStartEnd) XXX_Marshal

func (m *ControlActivityStartEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlActivityStartEnd) XXX_Merge

func (m *ControlActivityStartEnd) XXX_Merge(src proto.Message)

func (*ControlActivityStartEnd) XXX_Size

func (m *ControlActivityStartEnd) XXX_Size() int

func (*ControlActivityStartEnd) XXX_Unmarshal

func (m *ControlActivityStartEnd) XXX_Unmarshal(b []byte) error

type ControlActivityTableinfo

type ControlActivityTableinfo struct {
	Rel                  *int32                              `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Aid                  *int32                              `protobuf:"varint,2,opt,name=aid,def=0" json:"aid,omitempty"`
	Gid                  *int32                              `protobuf:"varint,3,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32                              `protobuf:"varint,4,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32                              `protobuf:"varint,5,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32                              `protobuf:"varint,6,opt,name=tid,def=0" json:"tid,omitempty"`
	Infos                []*ControlActivityTableinfoUserinfo `protobuf:"bytes,7,rep,name=infos" json:"infos,omitempty"`
	Srule                *string                             `protobuf:"bytes,8,opt,name=srule,def=" json:"srule,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                            `json:"-"`
	XXX_unrecognized     []byte                              `json:"-"`
	XXX_sizecache        int32                               `json:"-"`
}

func (*ControlActivityTableinfo) Descriptor

func (*ControlActivityTableinfo) Descriptor() ([]byte, []int)

func (*ControlActivityTableinfo) GetAid

func (m *ControlActivityTableinfo) GetAid() int32

func (*ControlActivityTableinfo) GetGid

func (m *ControlActivityTableinfo) GetGid() int32

func (*ControlActivityTableinfo) GetInfos

func (*ControlActivityTableinfo) GetRel

func (m *ControlActivityTableinfo) GetRel() int32

func (*ControlActivityTableinfo) GetRidx

func (m *ControlActivityTableinfo) GetRidx() int32

func (*ControlActivityTableinfo) GetRtype

func (m *ControlActivityTableinfo) GetRtype() int32

func (*ControlActivityTableinfo) GetSrule

func (m *ControlActivityTableinfo) GetSrule() string

func (*ControlActivityTableinfo) GetTid

func (m *ControlActivityTableinfo) GetTid() int32

func (*ControlActivityTableinfo) ProtoMessage

func (*ControlActivityTableinfo) ProtoMessage()

func (*ControlActivityTableinfo) Reset

func (m *ControlActivityTableinfo) Reset()

func (*ControlActivityTableinfo) String

func (m *ControlActivityTableinfo) String() string

func (*ControlActivityTableinfo) XXX_DiscardUnknown

func (m *ControlActivityTableinfo) XXX_DiscardUnknown()

func (*ControlActivityTableinfo) XXX_Marshal

func (m *ControlActivityTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlActivityTableinfo) XXX_Merge

func (m *ControlActivityTableinfo) XXX_Merge(src proto.Message)

func (*ControlActivityTableinfo) XXX_Size

func (m *ControlActivityTableinfo) XXX_Size() int

func (*ControlActivityTableinfo) XXX_Unmarshal

func (m *ControlActivityTableinfo) XXX_Unmarshal(b []byte) error

type ControlActivityTableinfoUserinfo

type ControlActivityTableinfoUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Rule                 *string  `protobuf:"bytes,2,opt,name=rule,def=" json:"rule,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlActivityTableinfoUserinfo) Descriptor

func (*ControlActivityTableinfoUserinfo) Descriptor() ([]byte, []int)

func (*ControlActivityTableinfoUserinfo) GetRule

func (*ControlActivityTableinfoUserinfo) GetUid

func (*ControlActivityTableinfoUserinfo) ProtoMessage

func (*ControlActivityTableinfoUserinfo) ProtoMessage()

func (*ControlActivityTableinfoUserinfo) Reset

func (*ControlActivityTableinfoUserinfo) String

func (*ControlActivityTableinfoUserinfo) XXX_DiscardUnknown

func (m *ControlActivityTableinfoUserinfo) XXX_DiscardUnknown()

func (*ControlActivityTableinfoUserinfo) XXX_Marshal

func (m *ControlActivityTableinfoUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlActivityTableinfoUserinfo) XXX_Merge

func (*ControlActivityTableinfoUserinfo) XXX_Size

func (m *ControlActivityTableinfoUserinfo) XXX_Size() int

func (*ControlActivityTableinfoUserinfo) XXX_Unmarshal

func (m *ControlActivityTableinfoUserinfo) XXX_Unmarshal(b []byte) error

type ControlActivityUserOperation

type ControlActivityUserOperation struct {
	Rel                  *int32                                    `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Aid                  *int32                                    `protobuf:"varint,2,opt,name=aid,def=0" json:"aid,omitempty"`
	Gid                  *int32                                    `protobuf:"varint,3,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32                                    `protobuf:"varint,4,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32                                    `protobuf:"varint,5,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32                                    `protobuf:"varint,6,opt,name=tid,def=0" json:"tid,omitempty"`
	Type                 *int32                                    `protobuf:"varint,7,opt,name=type,def=0" json:"type,omitempty"`
	Touid                *int32                                    `protobuf:"varint,8,opt,name=touid,def=0" json:"touid,omitempty"`
	Uid                  *int32                                    `protobuf:"varint,9,opt,name=uid,def=0" json:"uid,omitempty"`
	Money                *int32                                    `protobuf:"varint,10,opt,name=money,def=0" json:"money,omitempty"`
	List                 []*ControlActivityUserOperationPacketlist `protobuf:"bytes,11,rep,name=list" json:"list,omitempty"`
	Srule                *string                                   `protobuf:"bytes,12,opt,name=srule,def=" json:"srule,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                  `json:"-"`
	XXX_unrecognized     []byte                                    `json:"-"`
	XXX_sizecache        int32                                     `json:"-"`
}

func (*ControlActivityUserOperation) Descriptor

func (*ControlActivityUserOperation) Descriptor() ([]byte, []int)

func (*ControlActivityUserOperation) GetAid

func (m *ControlActivityUserOperation) GetAid() int32

func (*ControlActivityUserOperation) GetGid

func (m *ControlActivityUserOperation) GetGid() int32

func (*ControlActivityUserOperation) GetList

func (*ControlActivityUserOperation) GetMoney

func (m *ControlActivityUserOperation) GetMoney() int32

func (*ControlActivityUserOperation) GetRel

func (m *ControlActivityUserOperation) GetRel() int32

func (*ControlActivityUserOperation) GetRidx

func (m *ControlActivityUserOperation) GetRidx() int32

func (*ControlActivityUserOperation) GetRtype

func (m *ControlActivityUserOperation) GetRtype() int32

func (*ControlActivityUserOperation) GetSrule

func (m *ControlActivityUserOperation) GetSrule() string

func (*ControlActivityUserOperation) GetTid

func (m *ControlActivityUserOperation) GetTid() int32

func (*ControlActivityUserOperation) GetTouid

func (m *ControlActivityUserOperation) GetTouid() int32

func (*ControlActivityUserOperation) GetType

func (m *ControlActivityUserOperation) GetType() int32

func (*ControlActivityUserOperation) GetUid

func (m *ControlActivityUserOperation) GetUid() int32

func (*ControlActivityUserOperation) ProtoMessage

func (*ControlActivityUserOperation) ProtoMessage()

func (*ControlActivityUserOperation) Reset

func (m *ControlActivityUserOperation) Reset()

func (*ControlActivityUserOperation) String

func (*ControlActivityUserOperation) XXX_DiscardUnknown

func (m *ControlActivityUserOperation) XXX_DiscardUnknown()

func (*ControlActivityUserOperation) XXX_Marshal

func (m *ControlActivityUserOperation) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlActivityUserOperation) XXX_Merge

func (m *ControlActivityUserOperation) XXX_Merge(src proto.Message)

func (*ControlActivityUserOperation) XXX_Size

func (m *ControlActivityUserOperation) XXX_Size() int

func (*ControlActivityUserOperation) XXX_Unmarshal

func (m *ControlActivityUserOperation) XXX_Unmarshal(b []byte) error

type ControlActivityUserOperationPacketlist

type ControlActivityUserOperationPacketlist struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Money                *int32   `protobuf:"varint,2,opt,name=money,def=0" json:"money,omitempty"`
	Rule                 *string  `protobuf:"bytes,3,opt,name=rule,def=" json:"rule,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlActivityUserOperationPacketlist) Descriptor

func (*ControlActivityUserOperationPacketlist) Descriptor() ([]byte, []int)

func (*ControlActivityUserOperationPacketlist) GetMoney

func (*ControlActivityUserOperationPacketlist) GetRule

func (*ControlActivityUserOperationPacketlist) GetUid

func (*ControlActivityUserOperationPacketlist) ProtoMessage

func (*ControlActivityUserOperationPacketlist) Reset

func (*ControlActivityUserOperationPacketlist) String

func (*ControlActivityUserOperationPacketlist) XXX_DiscardUnknown

func (m *ControlActivityUserOperationPacketlist) XXX_DiscardUnknown()

func (*ControlActivityUserOperationPacketlist) XXX_Marshal

func (m *ControlActivityUserOperationPacketlist) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlActivityUserOperationPacketlist) XXX_Merge

func (*ControlActivityUserOperationPacketlist) XXX_Size

func (*ControlActivityUserOperationPacketlist) XXX_Unmarshal

func (m *ControlActivityUserOperationPacketlist) XXX_Unmarshal(b []byte) error

type ControlAddAndroid

type ControlAddAndroid struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Gid                  *int32   `protobuf:"varint,4,opt,name=gid,def=0" json:"gid,omitempty"`
	Tid                  *int32   `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlAddAndroid) Descriptor

func (*ControlAddAndroid) Descriptor() ([]byte, []int)

func (*ControlAddAndroid) GetGid

func (m *ControlAddAndroid) GetGid() int32

func (*ControlAddAndroid) GetRel

func (m *ControlAddAndroid) GetRel() int32

func (*ControlAddAndroid) GetRidx

func (m *ControlAddAndroid) GetRidx() int32

func (*ControlAddAndroid) GetRtype

func (m *ControlAddAndroid) GetRtype() int32

func (*ControlAddAndroid) GetTid

func (m *ControlAddAndroid) GetTid() int32

func (*ControlAddAndroid) ProtoMessage

func (*ControlAddAndroid) ProtoMessage()

func (*ControlAddAndroid) Reset

func (m *ControlAddAndroid) Reset()

func (*ControlAddAndroid) String

func (m *ControlAddAndroid) String() string

func (*ControlAddAndroid) XXX_DiscardUnknown

func (m *ControlAddAndroid) XXX_DiscardUnknown()

func (*ControlAddAndroid) XXX_Marshal

func (m *ControlAddAndroid) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlAddAndroid) XXX_Merge

func (m *ControlAddAndroid) XXX_Merge(src proto.Message)

func (*ControlAddAndroid) XXX_Size

func (m *ControlAddAndroid) XXX_Size() int

func (*ControlAddAndroid) XXX_Unmarshal

func (m *ControlAddAndroid) XXX_Unmarshal(b []byte) error

type ControlAndroidSign

type ControlAndroidSign struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Gid                  *int32   `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlAndroidSign) Descriptor

func (*ControlAndroidSign) Descriptor() ([]byte, []int)

func (*ControlAndroidSign) GetGid

func (m *ControlAndroidSign) GetGid() int32

func (*ControlAndroidSign) GetRidx

func (m *ControlAndroidSign) GetRidx() int32

func (*ControlAndroidSign) GetRtype

func (m *ControlAndroidSign) GetRtype() int32

func (*ControlAndroidSign) GetUid

func (m *ControlAndroidSign) GetUid() int32

func (*ControlAndroidSign) ProtoMessage

func (*ControlAndroidSign) ProtoMessage()

func (*ControlAndroidSign) Reset

func (m *ControlAndroidSign) Reset()

func (*ControlAndroidSign) String

func (m *ControlAndroidSign) String() string

func (*ControlAndroidSign) XXX_DiscardUnknown

func (m *ControlAndroidSign) XXX_DiscardUnknown()

func (*ControlAndroidSign) XXX_Marshal

func (m *ControlAndroidSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlAndroidSign) XXX_Merge

func (m *ControlAndroidSign) XXX_Merge(src proto.Message)

func (*ControlAndroidSign) XXX_Size

func (m *ControlAndroidSign) XXX_Size() int

func (*ControlAndroidSign) XXX_Unmarshal

func (m *ControlAndroidSign) XXX_Unmarshal(b []byte) error

type ControlBonusGolds

type ControlBonusGolds struct {
	Uid                  *int32   `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlBonusGolds) Descriptor

func (*ControlBonusGolds) Descriptor() ([]byte, []int)

func (*ControlBonusGolds) GetUid

func (m *ControlBonusGolds) GetUid() int32

func (*ControlBonusGolds) ProtoMessage

func (*ControlBonusGolds) ProtoMessage()

func (*ControlBonusGolds) Reset

func (m *ControlBonusGolds) Reset()

func (*ControlBonusGolds) String

func (m *ControlBonusGolds) String() string

func (*ControlBonusGolds) XXX_DiscardUnknown

func (m *ControlBonusGolds) XXX_DiscardUnknown()

func (*ControlBonusGolds) XXX_Marshal

func (m *ControlBonusGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlBonusGolds) XXX_Merge

func (m *ControlBonusGolds) XXX_Merge(src proto.Message)

func (*ControlBonusGolds) XXX_Size

func (m *ControlBonusGolds) XXX_Size() int

func (*ControlBonusGolds) XXX_Unmarshal

func (m *ControlBonusGolds) XXX_Unmarshal(b []byte) error

type ControlCancelTable

type ControlCancelTable struct {
	Rel         *int32                          `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Rtype       *int32                          `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx        *int32                          `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid         *int32                          `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Code        *int32                          `protobuf:"varint,5,opt,name=code,def=0" json:"code,omitempty"`
	Uid         *int32                          `protobuf:"varint,6,opt,name=uid,def=0" json:"uid,omitempty"`
	Cards       *int32                          `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"`
	Isfajiang   *int32                          `protobuf:"varint,8,opt,name=isfajiang,def=0" json:"isfajiang,omitempty"`
	Uids        []int32                         `protobuf:"varint,9,rep,name=uids" json:"uids,omitempty"`
	Opentype    *int32                          `protobuf:"varint,10,opt,name=opentype,def=0" json:"opentype,omitempty"`
	Winuids     []int32                         `protobuf:"varint,11,rep,packed,name=winuids" json:"winuids,omitempty"`
	Matchrounds *int32                          `protobuf:"varint,12,opt,name=matchrounds,def=0" json:"matchrounds,omitempty"`
	Musers      []*ControlCancelTableMatchusers `protobuf:"bytes,13,rep,name=musers" json:"musers,omitempty"`
	//比赛用户信息
	Ginfo                *string  `protobuf:"bytes,14,opt,name=ginfo,def=" json:"ginfo,omitempty"`
	Gid                  *int32   `protobuf:"varint,15,opt,name=gid,def=0" json:"gid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlCancelTable) Descriptor

func (*ControlCancelTable) Descriptor() ([]byte, []int)

func (*ControlCancelTable) GetCards

func (m *ControlCancelTable) GetCards() int32

func (*ControlCancelTable) GetCode

func (m *ControlCancelTable) GetCode() int32

func (*ControlCancelTable) GetGid

func (m *ControlCancelTable) GetGid() int32

func (*ControlCancelTable) GetGinfo

func (m *ControlCancelTable) GetGinfo() string

func (*ControlCancelTable) GetIsfajiang

func (m *ControlCancelTable) GetIsfajiang() int32

func (*ControlCancelTable) GetMatchrounds

func (m *ControlCancelTable) GetMatchrounds() int32

func (*ControlCancelTable) GetMusers

func (*ControlCancelTable) GetOpentype

func (m *ControlCancelTable) GetOpentype() int32

func (*ControlCancelTable) GetRel

func (m *ControlCancelTable) GetRel() int32

func (*ControlCancelTable) GetRidx

func (m *ControlCancelTable) GetRidx() int32

func (*ControlCancelTable) GetRtype

func (m *ControlCancelTable) GetRtype() int32

func (*ControlCancelTable) GetTid

func (m *ControlCancelTable) GetTid() int32

func (*ControlCancelTable) GetUid

func (m *ControlCancelTable) GetUid() int32

func (*ControlCancelTable) GetUids

func (m *ControlCancelTable) GetUids() []int32

func (*ControlCancelTable) GetWinuids

func (m *ControlCancelTable) GetWinuids() []int32

func (*ControlCancelTable) ProtoMessage

func (*ControlCancelTable) ProtoMessage()

func (*ControlCancelTable) Reset

func (m *ControlCancelTable) Reset()

func (*ControlCancelTable) String

func (m *ControlCancelTable) String() string

func (*ControlCancelTable) XXX_DiscardUnknown

func (m *ControlCancelTable) XXX_DiscardUnknown()

func (*ControlCancelTable) XXX_Marshal

func (m *ControlCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlCancelTable) XXX_Merge

func (m *ControlCancelTable) XXX_Merge(src proto.Message)

func (*ControlCancelTable) XXX_Size

func (m *ControlCancelTable) XXX_Size() int

func (*ControlCancelTable) XXX_Unmarshal

func (m *ControlCancelTable) XXX_Unmarshal(b []byte) error

type ControlCancelTableMatchusers

type ControlCancelTableMatchusers struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Scores               *int32   `protobuf:"zigzag32,2,opt,name=scores,def=0" json:"scores,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlCancelTableMatchusers) Descriptor

func (*ControlCancelTableMatchusers) Descriptor() ([]byte, []int)

func (*ControlCancelTableMatchusers) GetScores

func (m *ControlCancelTableMatchusers) GetScores() int32

func (*ControlCancelTableMatchusers) GetUid

func (m *ControlCancelTableMatchusers) GetUid() int32

func (*ControlCancelTableMatchusers) ProtoMessage

func (*ControlCancelTableMatchusers) ProtoMessage()

func (*ControlCancelTableMatchusers) Reset

func (m *ControlCancelTableMatchusers) Reset()

func (*ControlCancelTableMatchusers) String

func (*ControlCancelTableMatchusers) XXX_DiscardUnknown

func (m *ControlCancelTableMatchusers) XXX_DiscardUnknown()

func (*ControlCancelTableMatchusers) XXX_Marshal

func (m *ControlCancelTableMatchusers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlCancelTableMatchusers) XXX_Merge

func (m *ControlCancelTableMatchusers) XXX_Merge(src proto.Message)

func (*ControlCancelTableMatchusers) XXX_Size

func (m *ControlCancelTableMatchusers) XXX_Size() int

func (*ControlCancelTableMatchusers) XXX_Unmarshal

func (m *ControlCancelTableMatchusers) XXX_Unmarshal(b []byte) error

type ControlChangeGolds

type ControlChangeGolds struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Changegolds          *int32   `protobuf:"varint,2,opt,name=changegolds,def=0" json:"changegolds,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

///////////////////////////////match end//////////////////////////////// //////////////////////////////金币///////////////////////////////////// 外部因素造成的金币变动

func (*ControlChangeGolds) Descriptor

func (*ControlChangeGolds) Descriptor() ([]byte, []int)

func (*ControlChangeGolds) GetChangegolds

func (m *ControlChangeGolds) GetChangegolds() int32

func (*ControlChangeGolds) GetUid

func (m *ControlChangeGolds) GetUid() int32

func (*ControlChangeGolds) ProtoMessage

func (*ControlChangeGolds) ProtoMessage()

func (*ControlChangeGolds) Reset

func (m *ControlChangeGolds) Reset()

func (*ControlChangeGolds) String

func (m *ControlChangeGolds) String() string

func (*ControlChangeGolds) XXX_DiscardUnknown

func (m *ControlChangeGolds) XXX_DiscardUnknown()

func (*ControlChangeGolds) XXX_Marshal

func (m *ControlChangeGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlChangeGolds) XXX_Merge

func (m *ControlChangeGolds) XXX_Merge(src proto.Message)

func (*ControlChangeGolds) XXX_Size

func (m *ControlChangeGolds) XXX_Size() int

func (*ControlChangeGolds) XXX_Unmarshal

func (m *ControlChangeGolds) XXX_Unmarshal(b []byte) error

type ControlClientHeartBeat

type ControlClientHeartBeat struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Cid                  *int32   `protobuf:"varint,2,opt,name=cid,def=0" json:"cid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlClientHeartBeat) Descriptor

func (*ControlClientHeartBeat) Descriptor() ([]byte, []int)

func (*ControlClientHeartBeat) GetCid

func (m *ControlClientHeartBeat) GetCid() int32

func (*ControlClientHeartBeat) GetUid

func (m *ControlClientHeartBeat) GetUid() int32

func (*ControlClientHeartBeat) ProtoMessage

func (*ControlClientHeartBeat) ProtoMessage()

func (*ControlClientHeartBeat) Reset

func (m *ControlClientHeartBeat) Reset()

func (*ControlClientHeartBeat) String

func (m *ControlClientHeartBeat) String() string

func (*ControlClientHeartBeat) XXX_DiscardUnknown

func (m *ControlClientHeartBeat) XXX_DiscardUnknown()

func (*ControlClientHeartBeat) XXX_Marshal

func (m *ControlClientHeartBeat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlClientHeartBeat) XXX_Merge

func (m *ControlClientHeartBeat) XXX_Merge(src proto.Message)

func (*ControlClientHeartBeat) XXX_Size

func (m *ControlClientHeartBeat) XXX_Size() int

func (*ControlClientHeartBeat) XXX_Unmarshal

func (m *ControlClientHeartBeat) XXX_Unmarshal(b []byte) error

type ControlDistributeUsers

type ControlDistributeUsers struct {
	Tableusers           []*ControlDistributeUsersServerTable `protobuf:"bytes,1,rep,name=tableusers" json:"tableusers,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                             `json:"-"`
	XXX_unrecognized     []byte                               `json:"-"`
	XXX_sizecache        int32                                `json:"-"`
}

func (*ControlDistributeUsers) Descriptor

func (*ControlDistributeUsers) Descriptor() ([]byte, []int)

func (*ControlDistributeUsers) GetTableusers

func (*ControlDistributeUsers) ProtoMessage

func (*ControlDistributeUsers) ProtoMessage()

func (*ControlDistributeUsers) Reset

func (m *ControlDistributeUsers) Reset()

func (*ControlDistributeUsers) String

func (m *ControlDistributeUsers) String() string

func (*ControlDistributeUsers) XXX_DiscardUnknown

func (m *ControlDistributeUsers) XXX_DiscardUnknown()

func (*ControlDistributeUsers) XXX_Marshal

func (m *ControlDistributeUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlDistributeUsers) XXX_Merge

func (m *ControlDistributeUsers) XXX_Merge(src proto.Message)

func (*ControlDistributeUsers) XXX_Size

func (m *ControlDistributeUsers) XXX_Size() int

func (*ControlDistributeUsers) XXX_Unmarshal

func (m *ControlDistributeUsers) XXX_Unmarshal(b []byte) error

type ControlDistributeUsersServerTable

type ControlDistributeUsersServerTable struct {
	Gid                  *int32   `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Users                []int32  `protobuf:"varint,5,rep,packed,name=users" json:"users,omitempty"`
	Multiples            []int32  `protobuf:"zigzag32,6,rep,packed,name=multiples" json:"multiples,omitempty"`
	Bonusround           *int32   `protobuf:"varint,7,opt,name=bonusround,def=0" json:"bonusround,omitempty"`
	Rank                 *int32   `protobuf:"varint,8,opt,name=rank,def=0" json:"rank,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlDistributeUsersServerTable) Descriptor

func (*ControlDistributeUsersServerTable) Descriptor() ([]byte, []int)

func (*ControlDistributeUsersServerTable) GetBonusround

func (m *ControlDistributeUsersServerTable) GetBonusround() int32

func (*ControlDistributeUsersServerTable) GetGid

func (*ControlDistributeUsersServerTable) GetMultiples

func (m *ControlDistributeUsersServerTable) GetMultiples() []int32

func (*ControlDistributeUsersServerTable) GetRank

func (*ControlDistributeUsersServerTable) GetRidx

func (*ControlDistributeUsersServerTable) GetRtype

func (*ControlDistributeUsersServerTable) GetTid

func (*ControlDistributeUsersServerTable) GetUsers

func (m *ControlDistributeUsersServerTable) GetUsers() []int32

func (*ControlDistributeUsersServerTable) ProtoMessage

func (*ControlDistributeUsersServerTable) ProtoMessage()

func (*ControlDistributeUsersServerTable) Reset

func (*ControlDistributeUsersServerTable) String

func (*ControlDistributeUsersServerTable) XXX_DiscardUnknown

func (m *ControlDistributeUsersServerTable) XXX_DiscardUnknown()

func (*ControlDistributeUsersServerTable) XXX_Marshal

func (m *ControlDistributeUsersServerTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlDistributeUsersServerTable) XXX_Merge

func (*ControlDistributeUsersServerTable) XXX_Size

func (m *ControlDistributeUsersServerTable) XXX_Size() int

func (*ControlDistributeUsersServerTable) XXX_Unmarshal

func (m *ControlDistributeUsersServerTable) XXX_Unmarshal(b []byte) error

type ControlGameChat

type ControlGameChat struct {
	Rel                  *int32   `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Nn                   *string  `protobuf:"bytes,3,opt,name=nn" json:"nn,omitempty"`
	Msg                  *string  `protobuf:"bytes,4,opt,name=msg" json:"msg,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameChat) Descriptor

func (*ControlGameChat) Descriptor() ([]byte, []int)

func (*ControlGameChat) GetMsg

func (m *ControlGameChat) GetMsg() string

func (*ControlGameChat) GetNn

func (m *ControlGameChat) GetNn() string

func (*ControlGameChat) GetRel

func (m *ControlGameChat) GetRel() int32

func (*ControlGameChat) GetUid

func (m *ControlGameChat) GetUid() int32

func (*ControlGameChat) ProtoMessage

func (*ControlGameChat) ProtoMessage()

func (*ControlGameChat) Reset

func (m *ControlGameChat) Reset()

func (*ControlGameChat) String

func (m *ControlGameChat) String() string

func (*ControlGameChat) XXX_DiscardUnknown

func (m *ControlGameChat) XXX_DiscardUnknown()

func (*ControlGameChat) XXX_Marshal

func (m *ControlGameChat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameChat) XXX_Merge

func (m *ControlGameChat) XXX_Merge(src proto.Message)

func (*ControlGameChat) XXX_Size

func (m *ControlGameChat) XXX_Size() int

func (*ControlGameChat) XXX_Unmarshal

func (m *ControlGameChat) XXX_Unmarshal(b []byte) error

type ControlGameChips

type ControlGameChips struct {
	Rel                  *int32   `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"`
	Nmin                 *int64   `protobuf:"varint,2,opt,name=nmin,def=0" json:"nmin,omitempty"`
	Chips                *int64   `protobuf:"varint,3,opt,name=chips,def=0" json:"chips,omitempty"`
	Golds                *int64   `protobuf:"varint,4,opt,name=golds,def=0" json:"golds,omitempty"`
	Seat                 *int32   `protobuf:"zigzag32,5,opt,name=seat,def=-1" json:"seat,omitempty"`
	Gstate               *int32   `protobuf:"varint,6,opt,name=gstate,def=0" json:"gstate,omitempty"`
	Tid                  *int32   `protobuf:"varint,7,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,8,opt,name=uid,def=0" json:"uid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameChips) Descriptor

func (*ControlGameChips) Descriptor() ([]byte, []int)

func (*ControlGameChips) GetChips

func (m *ControlGameChips) GetChips() int64

func (*ControlGameChips) GetGolds

func (m *ControlGameChips) GetGolds() int64

func (*ControlGameChips) GetGstate

func (m *ControlGameChips) GetGstate() int32

func (*ControlGameChips) GetNmin

func (m *ControlGameChips) GetNmin() int64

func (*ControlGameChips) GetRel

func (m *ControlGameChips) GetRel() int32

func (*ControlGameChips) GetSeat

func (m *ControlGameChips) GetSeat() int32

func (*ControlGameChips) GetTid

func (m *ControlGameChips) GetTid() int32

func (*ControlGameChips) GetUid

func (m *ControlGameChips) GetUid() int32

func (*ControlGameChips) ProtoMessage

func (*ControlGameChips) ProtoMessage()

func (*ControlGameChips) Reset

func (m *ControlGameChips) Reset()

func (*ControlGameChips) String

func (m *ControlGameChips) String() string

func (*ControlGameChips) XXX_DiscardUnknown

func (m *ControlGameChips) XXX_DiscardUnknown()

func (*ControlGameChips) XXX_Marshal

func (m *ControlGameChips) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameChips) XXX_Merge

func (m *ControlGameChips) XXX_Merge(src proto.Message)

func (*ControlGameChips) XXX_Size

func (m *ControlGameChips) XXX_Size() int

func (*ControlGameChips) XXX_Unmarshal

func (m *ControlGameChips) XXX_Unmarshal(b []byte) error

type ControlGameEnd

type ControlGameEnd struct {
	Rel                  *int32                   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Nuserend             []*ControlGameEndUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"`
	Gangrounds           *int32                   `protobuf:"varint,3,opt,name=gangrounds,def=0" json:"gangrounds,omitempty"`
	Zhuozhu              *int32                   `protobuf:"varint,4,opt,name=zhuozhu,def=0" json:"zhuozhu,omitempty"`
	Fangkashu            *int32                   `protobuf:"varint,5,opt,name=fangkashu,def=0" json:"fangkashu,omitempty"`
	Iskouka              *int32                   `protobuf:"varint,6,opt,name=iskouka,def=0" json:"iskouka,omitempty"`
	Opentype             *int32                   `protobuf:"varint,7,opt,name=opentype,def=0" json:"opentype,omitempty"`
	Gid                  *int32                   `protobuf:"varint,8,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32                   `protobuf:"varint,9,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32                   `protobuf:"varint,10,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32                   `protobuf:"varint,11,opt,name=tid,def=0" json:"tid,omitempty"`
	Rules                *string                  `protobuf:"bytes,12,opt,name=rules,def=" json:"rules,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                 `json:"-"`
	XXX_unrecognized     []byte                   `json:"-"`
	XXX_sizecache        int32                    `json:"-"`
}

func (*ControlGameEnd) Descriptor

func (*ControlGameEnd) Descriptor() ([]byte, []int)

func (*ControlGameEnd) GetFangkashu

func (m *ControlGameEnd) GetFangkashu() int32

func (*ControlGameEnd) GetGangrounds

func (m *ControlGameEnd) GetGangrounds() int32

func (*ControlGameEnd) GetGid

func (m *ControlGameEnd) GetGid() int32

func (*ControlGameEnd) GetIskouka

func (m *ControlGameEnd) GetIskouka() int32

func (*ControlGameEnd) GetNuserend

func (m *ControlGameEnd) GetNuserend() []*ControlGameEndUserend

func (*ControlGameEnd) GetOpentype

func (m *ControlGameEnd) GetOpentype() int32

func (*ControlGameEnd) GetRel

func (m *ControlGameEnd) GetRel() int32

func (*ControlGameEnd) GetRidx

func (m *ControlGameEnd) GetRidx() int32

func (*ControlGameEnd) GetRtype

func (m *ControlGameEnd) GetRtype() int32

func (*ControlGameEnd) GetRules

func (m *ControlGameEnd) GetRules() string

func (*ControlGameEnd) GetTid

func (m *ControlGameEnd) GetTid() int32

func (*ControlGameEnd) GetZhuozhu

func (m *ControlGameEnd) GetZhuozhu() int32

func (*ControlGameEnd) ProtoMessage

func (*ControlGameEnd) ProtoMessage()

func (*ControlGameEnd) Reset

func (m *ControlGameEnd) Reset()

func (*ControlGameEnd) String

func (m *ControlGameEnd) String() string

func (*ControlGameEnd) XXX_DiscardUnknown

func (m *ControlGameEnd) XXX_DiscardUnknown()

func (*ControlGameEnd) XXX_Marshal

func (m *ControlGameEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameEnd) XXX_Merge

func (m *ControlGameEnd) XXX_Merge(src proto.Message)

func (*ControlGameEnd) XXX_Size

func (m *ControlGameEnd) XXX_Size() int

func (*ControlGameEnd) XXX_Unmarshal

func (m *ControlGameEnd) XXX_Unmarshal(b []byte) error

type ControlGameEndUserend

type ControlGameEndUserend struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Changescores         *int64   `protobuf:"zigzag64,2,opt,name=changescores,def=0" json:"changescores,omitempty"`
	Isgoodcard           *int32   `protobuf:"varint,3,opt,name=isgoodcard,def=0" json:"isgoodcard,omitempty"`
	Userrules            *string  `protobuf:"bytes,4,opt,name=userrules,def=" json:"userrules,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameEndUserend) Descriptor

func (*ControlGameEndUserend) Descriptor() ([]byte, []int)

func (*ControlGameEndUserend) GetChangescores

func (m *ControlGameEndUserend) GetChangescores() int64

func (*ControlGameEndUserend) GetIsgoodcard

func (m *ControlGameEndUserend) GetIsgoodcard() int32

func (*ControlGameEndUserend) GetUid

func (m *ControlGameEndUserend) GetUid() int32

func (*ControlGameEndUserend) GetUserrules

func (m *ControlGameEndUserend) GetUserrules() string

func (*ControlGameEndUserend) ProtoMessage

func (*ControlGameEndUserend) ProtoMessage()

func (*ControlGameEndUserend) Reset

func (m *ControlGameEndUserend) Reset()

func (*ControlGameEndUserend) String

func (m *ControlGameEndUserend) String() string

func (*ControlGameEndUserend) XXX_DiscardUnknown

func (m *ControlGameEndUserend) XXX_DiscardUnknown()

func (*ControlGameEndUserend) XXX_Marshal

func (m *ControlGameEndUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameEndUserend) XXX_Merge

func (m *ControlGameEndUserend) XXX_Merge(src proto.Message)

func (*ControlGameEndUserend) XXX_Size

func (m *ControlGameEndUserend) XXX_Size() int

func (*ControlGameEndUserend) XXX_Unmarshal

func (m *ControlGameEndUserend) XXX_Unmarshal(b []byte) error

type ControlGameMjMsg

type ControlGameMjMsg struct {
	Type                 *int32   `protobuf:"varint,1,req,name=type" json:"type,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,4,opt,name=nickname,def=" json:"nickname,omitempty"`
	Vip                  *int32   `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"`
	Pos                  *int32   `protobuf:"varint,6,opt,name=pos,def=0" json:"pos,omitempty"`
	Level                *int32   `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Golds                *int32   `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"`
	Bonus                *int32   `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"`
	Vipday               *int32   `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"`
	Pond                 *int32   `protobuf:"varint,11,opt,name=pond,def=1" json:"pond,omitempty"`
	Seat                 *int32   `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"`
	Sex                  *string  `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"`
	Readystate           *int32   `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"`
	Ip                   *string  `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"`
	Guajian              *int32   `protobuf:"varint,16,opt,name=guajian,def=0" json:"guajian,omitempty"`
	Userinfo             *string  `protobuf:"bytes,17,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjMsg) Descriptor

func (*ControlGameMjMsg) Descriptor() ([]byte, []int)

func (*ControlGameMjMsg) GetBonus

func (m *ControlGameMjMsg) GetBonus() int32

func (*ControlGameMjMsg) GetGolds

func (m *ControlGameMjMsg) GetGolds() int32

func (*ControlGameMjMsg) GetGuajian

func (m *ControlGameMjMsg) GetGuajian() int32

func (*ControlGameMjMsg) GetIp

func (m *ControlGameMjMsg) GetIp() string

func (*ControlGameMjMsg) GetLevel

func (m *ControlGameMjMsg) GetLevel() int32

func (*ControlGameMjMsg) GetNickname

func (m *ControlGameMjMsg) GetNickname() string

func (*ControlGameMjMsg) GetPond

func (m *ControlGameMjMsg) GetPond() int32

func (*ControlGameMjMsg) GetPos

func (m *ControlGameMjMsg) GetPos() int32

func (*ControlGameMjMsg) GetReadystate

func (m *ControlGameMjMsg) GetReadystate() int32

func (*ControlGameMjMsg) GetSeat

func (m *ControlGameMjMsg) GetSeat() int32

func (*ControlGameMjMsg) GetSex

func (m *ControlGameMjMsg) GetSex() string

func (*ControlGameMjMsg) GetTid

func (m *ControlGameMjMsg) GetTid() int32

func (*ControlGameMjMsg) GetType

func (m *ControlGameMjMsg) GetType() int32

func (*ControlGameMjMsg) GetUid

func (m *ControlGameMjMsg) GetUid() int32

func (*ControlGameMjMsg) GetUserinfo

func (m *ControlGameMjMsg) GetUserinfo() string

func (*ControlGameMjMsg) GetVip

func (m *ControlGameMjMsg) GetVip() int32

func (*ControlGameMjMsg) GetVipday

func (m *ControlGameMjMsg) GetVipday() int32

func (*ControlGameMjMsg) ProtoMessage

func (*ControlGameMjMsg) ProtoMessage()

func (*ControlGameMjMsg) Reset

func (m *ControlGameMjMsg) Reset()

func (*ControlGameMjMsg) String

func (m *ControlGameMjMsg) String() string

func (*ControlGameMjMsg) XXX_DiscardUnknown

func (m *ControlGameMjMsg) XXX_DiscardUnknown()

func (*ControlGameMjMsg) XXX_Marshal

func (m *ControlGameMjMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjMsg) XXX_Merge

func (m *ControlGameMjMsg) XXX_Merge(src proto.Message)

func (*ControlGameMjMsg) XXX_Size

func (m *ControlGameMjMsg) XXX_Size() int

func (*ControlGameMjMsg) XXX_Unmarshal

func (m *ControlGameMjMsg) XXX_Unmarshal(b []byte) error

type ControlGameMjStarttoctrol

type ControlGameMjStarttoctrol struct {
	Code                 *int32   `protobuf:"varint,1,opt,name=code,def=0" json:"code,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Rdx                  *int32   `protobuf:"varint,3,opt,name=rdx,def=0" json:"rdx,omitempty"`
	Rtp                  *int32   `protobuf:"varint,4,opt,name=rtp,def=0" json:"rtp,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjStarttoctrol) Descriptor

func (*ControlGameMjStarttoctrol) Descriptor() ([]byte, []int)

func (*ControlGameMjStarttoctrol) GetCode

func (m *ControlGameMjStarttoctrol) GetCode() int32

func (*ControlGameMjStarttoctrol) GetRdx

func (m *ControlGameMjStarttoctrol) GetRdx() int32

func (*ControlGameMjStarttoctrol) GetRtp

func (m *ControlGameMjStarttoctrol) GetRtp() int32

func (*ControlGameMjStarttoctrol) GetTid

func (m *ControlGameMjStarttoctrol) GetTid() int32

func (*ControlGameMjStarttoctrol) ProtoMessage

func (*ControlGameMjStarttoctrol) ProtoMessage()

func (*ControlGameMjStarttoctrol) Reset

func (m *ControlGameMjStarttoctrol) Reset()

func (*ControlGameMjStarttoctrol) String

func (m *ControlGameMjStarttoctrol) String() string

func (*ControlGameMjStarttoctrol) XXX_DiscardUnknown

func (m *ControlGameMjStarttoctrol) XXX_DiscardUnknown()

func (*ControlGameMjStarttoctrol) XXX_Marshal

func (m *ControlGameMjStarttoctrol) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjStarttoctrol) XXX_Merge

func (m *ControlGameMjStarttoctrol) XXX_Merge(src proto.Message)

func (*ControlGameMjStarttoctrol) XXX_Size

func (m *ControlGameMjStarttoctrol) XXX_Size() int

func (*ControlGameMjStarttoctrol) XXX_Unmarshal

func (m *ControlGameMjStarttoctrol) XXX_Unmarshal(b []byte) error

type ControlGameMjcard

type ControlGameMjcard struct {
	Uid                  *int32                       `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nusercard            []*ControlGameMjcardUsercard `protobuf:"bytes,2,rep,name=nusercard" json:"nusercard,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                     `json:"-"`
	XXX_unrecognized     []byte                       `json:"-"`
	XXX_sizecache        int32                        `json:"-"`
}

func (*ControlGameMjcard) Descriptor

func (*ControlGameMjcard) Descriptor() ([]byte, []int)

func (*ControlGameMjcard) GetNusercard

func (m *ControlGameMjcard) GetNusercard() []*ControlGameMjcardUsercard

func (*ControlGameMjcard) GetUid

func (m *ControlGameMjcard) GetUid() int32

func (*ControlGameMjcard) ProtoMessage

func (*ControlGameMjcard) ProtoMessage()

func (*ControlGameMjcard) Reset

func (m *ControlGameMjcard) Reset()

func (*ControlGameMjcard) String

func (m *ControlGameMjcard) String() string

func (*ControlGameMjcard) XXX_DiscardUnknown

func (m *ControlGameMjcard) XXX_DiscardUnknown()

func (*ControlGameMjcard) XXX_Marshal

func (m *ControlGameMjcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjcard) XXX_Merge

func (m *ControlGameMjcard) XXX_Merge(src proto.Message)

func (*ControlGameMjcard) XXX_Size

func (m *ControlGameMjcard) XXX_Size() int

func (*ControlGameMjcard) XXX_Unmarshal

func (m *ControlGameMjcard) XXX_Unmarshal(b []byte) error

type ControlGameMjcardUsercard

type ControlGameMjcardUsercard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjcardUsercard) Descriptor

func (*ControlGameMjcardUsercard) Descriptor() ([]byte, []int)

func (*ControlGameMjcardUsercard) GetCard

func (m *ControlGameMjcardUsercard) GetCard() int32

func (*ControlGameMjcardUsercard) ProtoMessage

func (*ControlGameMjcardUsercard) ProtoMessage()

func (*ControlGameMjcardUsercard) Reset

func (m *ControlGameMjcardUsercard) Reset()

func (*ControlGameMjcardUsercard) String

func (m *ControlGameMjcardUsercard) String() string

func (*ControlGameMjcardUsercard) XXX_DiscardUnknown

func (m *ControlGameMjcardUsercard) XXX_DiscardUnknown()

func (*ControlGameMjcardUsercard) XXX_Marshal

func (m *ControlGameMjcardUsercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjcardUsercard) XXX_Merge

func (m *ControlGameMjcardUsercard) XXX_Merge(src proto.Message)

func (*ControlGameMjcardUsercard) XXX_Size

func (m *ControlGameMjcardUsercard) XXX_Size() int

func (*ControlGameMjcardUsercard) XXX_Unmarshal

func (m *ControlGameMjcardUsercard) XXX_Unmarshal(b []byte) error

type ControlGameMjcards

type ControlGameMjcards struct {
	Nuserinfo            []*ControlGameMjcardsUserinfo `protobuf:"bytes,1,rep,name=nuserinfo" json:"nuserinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                      `json:"-"`
	XXX_unrecognized     []byte                        `json:"-"`
	XXX_sizecache        int32                         `json:"-"`
}

func (*ControlGameMjcards) Descriptor

func (*ControlGameMjcards) Descriptor() ([]byte, []int)

func (*ControlGameMjcards) GetNuserinfo

func (m *ControlGameMjcards) GetNuserinfo() []*ControlGameMjcardsUserinfo

func (*ControlGameMjcards) ProtoMessage

func (*ControlGameMjcards) ProtoMessage()

func (*ControlGameMjcards) Reset

func (m *ControlGameMjcards) Reset()

func (*ControlGameMjcards) String

func (m *ControlGameMjcards) String() string

func (*ControlGameMjcards) XXX_DiscardUnknown

func (m *ControlGameMjcards) XXX_DiscardUnknown()

func (*ControlGameMjcards) XXX_Marshal

func (m *ControlGameMjcards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjcards) XXX_Merge

func (m *ControlGameMjcards) XXX_Merge(src proto.Message)

func (*ControlGameMjcards) XXX_Size

func (m *ControlGameMjcards) XXX_Size() int

func (*ControlGameMjcards) XXX_Unmarshal

func (m *ControlGameMjcards) XXX_Unmarshal(b []byte) error

type ControlGameMjcardsUserinfo

type ControlGameMjcardsUserinfo struct {
	Uid                  *int32                                `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nusercard            []*ControlGameMjcardsUserinfoUsercard `protobuf:"bytes,2,rep,name=nusercard" json:"nusercard,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (*ControlGameMjcardsUserinfo) Descriptor

func (*ControlGameMjcardsUserinfo) Descriptor() ([]byte, []int)

func (*ControlGameMjcardsUserinfo) GetNusercard

func (*ControlGameMjcardsUserinfo) GetUid

func (m *ControlGameMjcardsUserinfo) GetUid() int32

func (*ControlGameMjcardsUserinfo) ProtoMessage

func (*ControlGameMjcardsUserinfo) ProtoMessage()

func (*ControlGameMjcardsUserinfo) Reset

func (m *ControlGameMjcardsUserinfo) Reset()

func (*ControlGameMjcardsUserinfo) String

func (m *ControlGameMjcardsUserinfo) String() string

func (*ControlGameMjcardsUserinfo) XXX_DiscardUnknown

func (m *ControlGameMjcardsUserinfo) XXX_DiscardUnknown()

func (*ControlGameMjcardsUserinfo) XXX_Marshal

func (m *ControlGameMjcardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjcardsUserinfo) XXX_Merge

func (m *ControlGameMjcardsUserinfo) XXX_Merge(src proto.Message)

func (*ControlGameMjcardsUserinfo) XXX_Size

func (m *ControlGameMjcardsUserinfo) XXX_Size() int

func (*ControlGameMjcardsUserinfo) XXX_Unmarshal

func (m *ControlGameMjcardsUserinfo) XXX_Unmarshal(b []byte) error

type ControlGameMjcardsUserinfoUsercard

type ControlGameMjcardsUserinfoUsercard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjcardsUserinfoUsercard) Descriptor

func (*ControlGameMjcardsUserinfoUsercard) Descriptor() ([]byte, []int)

func (*ControlGameMjcardsUserinfoUsercard) GetCard

func (*ControlGameMjcardsUserinfoUsercard) ProtoMessage

func (*ControlGameMjcardsUserinfoUsercard) ProtoMessage()

func (*ControlGameMjcardsUserinfoUsercard) Reset

func (*ControlGameMjcardsUserinfoUsercard) String

func (*ControlGameMjcardsUserinfoUsercard) XXX_DiscardUnknown

func (m *ControlGameMjcardsUserinfoUsercard) XXX_DiscardUnknown()

func (*ControlGameMjcardsUserinfoUsercard) XXX_Marshal

func (m *ControlGameMjcardsUserinfoUsercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjcardsUserinfoUsercard) XXX_Merge

func (*ControlGameMjcardsUserinfoUsercard) XXX_Size

func (*ControlGameMjcardsUserinfoUsercard) XXX_Unmarshal

func (m *ControlGameMjcardsUserinfoUsercard) XXX_Unmarshal(b []byte) error

type ControlGameMjmagic

type ControlGameMjmagic struct {
	Fancard              *int32   `protobuf:"varint,1,opt,name=fancard,def=0" json:"fancard,omitempty"`
	Magiccard            *int32   `protobuf:"varint,2,opt,name=magiccard,def=0" json:"magiccard,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjmagic) Descriptor

func (*ControlGameMjmagic) Descriptor() ([]byte, []int)

func (*ControlGameMjmagic) GetFancard

func (m *ControlGameMjmagic) GetFancard() int32

func (*ControlGameMjmagic) GetMagiccard

func (m *ControlGameMjmagic) GetMagiccard() int32

func (*ControlGameMjmagic) ProtoMessage

func (*ControlGameMjmagic) ProtoMessage()

func (*ControlGameMjmagic) Reset

func (m *ControlGameMjmagic) Reset()

func (*ControlGameMjmagic) String

func (m *ControlGameMjmagic) String() string

func (*ControlGameMjmagic) XXX_DiscardUnknown

func (m *ControlGameMjmagic) XXX_DiscardUnknown()

func (*ControlGameMjmagic) XXX_Marshal

func (m *ControlGameMjmagic) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjmagic) XXX_Merge

func (m *ControlGameMjmagic) XXX_Merge(src proto.Message)

func (*ControlGameMjmagic) XXX_Size

func (m *ControlGameMjmagic) XXX_Size() int

func (*ControlGameMjmagic) XXX_Unmarshal

func (m *ControlGameMjmagic) XXX_Unmarshal(b []byte) error

type ControlGameMjopration

type ControlGameMjopration struct {
	Uid                  *int32                           `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Mjid                 *int32                           `protobuf:"varint,2,opt,name=mjid,def=0" json:"mjid,omitempty"`
	Opration             *int32                           `protobuf:"varint,3,opt,name=opration,def=0" json:"opration,omitempty"`
	Waittime             *int32                           `protobuf:"varint,4,opt,name=waittime,def=0" json:"waittime,omitempty"`
	Nopercard            []*ControlGameMjoprationOpercard `protobuf:"bytes,5,rep,name=nopercard" json:"nopercard,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGameMjopration) Descriptor

func (*ControlGameMjopration) Descriptor() ([]byte, []int)

func (*ControlGameMjopration) GetMjid

func (m *ControlGameMjopration) GetMjid() int32

func (*ControlGameMjopration) GetNopercard

func (*ControlGameMjopration) GetOpration

func (m *ControlGameMjopration) GetOpration() int32

func (*ControlGameMjopration) GetUid

func (m *ControlGameMjopration) GetUid() int32

func (*ControlGameMjopration) GetWaittime

func (m *ControlGameMjopration) GetWaittime() int32

func (*ControlGameMjopration) ProtoMessage

func (*ControlGameMjopration) ProtoMessage()

func (*ControlGameMjopration) Reset

func (m *ControlGameMjopration) Reset()

func (*ControlGameMjopration) String

func (m *ControlGameMjopration) String() string

func (*ControlGameMjopration) XXX_DiscardUnknown

func (m *ControlGameMjopration) XXX_DiscardUnknown()

func (*ControlGameMjopration) XXX_Marshal

func (m *ControlGameMjopration) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjopration) XXX_Merge

func (m *ControlGameMjopration) XXX_Merge(src proto.Message)

func (*ControlGameMjopration) XXX_Size

func (m *ControlGameMjopration) XXX_Size() int

func (*ControlGameMjopration) XXX_Unmarshal

func (m *ControlGameMjopration) XXX_Unmarshal(b []byte) error

type ControlGameMjoprationOpercard

type ControlGameMjoprationOpercard struct {
	Card                 *int32                                   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	Type                 *int32                                   `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"`
	Nhucard              []*ControlGameMjoprationOpercardHucard   `protobuf:"bytes,3,rep,name=nhucard" json:"nhucard,omitempty"`
	Nkoucard             []*ControlGameMjoprationOpercardKoucard  `protobuf:"bytes,4,rep,name=nkoucard" json:"nkoucard,omitempty"`
	Gangtype             *int32                                   `protobuf:"varint,5,opt,name=gangtype,def=-1" json:"gangtype,omitempty"`
	Ngangcard            []*ControlGameMjoprationOpercardGangcard `protobuf:"bytes,6,rep,name=ngangcard" json:"ngangcard,omitempty"`
	Nchicard             []*ControlGameMjoprationOpercardChicards `protobuf:"bytes,7,rep,name=nchicard" json:"nchicard,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                 `json:"-"`
	XXX_unrecognized     []byte                                   `json:"-"`
	XXX_sizecache        int32                                    `json:"-"`
}

func (*ControlGameMjoprationOpercard) Descriptor

func (*ControlGameMjoprationOpercard) Descriptor() ([]byte, []int)

func (*ControlGameMjoprationOpercard) GetCard

func (m *ControlGameMjoprationOpercard) GetCard() int32

func (*ControlGameMjoprationOpercard) GetGangtype

func (m *ControlGameMjoprationOpercard) GetGangtype() int32

func (*ControlGameMjoprationOpercard) GetNchicard

func (*ControlGameMjoprationOpercard) GetNgangcard

func (*ControlGameMjoprationOpercard) GetNhucard

func (*ControlGameMjoprationOpercard) GetNkoucard

func (*ControlGameMjoprationOpercard) GetType

func (m *ControlGameMjoprationOpercard) GetType() int32

func (*ControlGameMjoprationOpercard) ProtoMessage

func (*ControlGameMjoprationOpercard) ProtoMessage()

func (*ControlGameMjoprationOpercard) Reset

func (m *ControlGameMjoprationOpercard) Reset()

func (*ControlGameMjoprationOpercard) String

func (*ControlGameMjoprationOpercard) XXX_DiscardUnknown

func (m *ControlGameMjoprationOpercard) XXX_DiscardUnknown()

func (*ControlGameMjoprationOpercard) XXX_Marshal

func (m *ControlGameMjoprationOpercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjoprationOpercard) XXX_Merge

func (m *ControlGameMjoprationOpercard) XXX_Merge(src proto.Message)

func (*ControlGameMjoprationOpercard) XXX_Size

func (m *ControlGameMjoprationOpercard) XXX_Size() int

func (*ControlGameMjoprationOpercard) XXX_Unmarshal

func (m *ControlGameMjoprationOpercard) XXX_Unmarshal(b []byte) error

type ControlGameMjoprationOpercardChicards

type ControlGameMjoprationOpercardChicards struct {
	Cards                []int32  `protobuf:"varint,1,rep,name=cards" json:"cards,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjoprationOpercardChicards) Descriptor

func (*ControlGameMjoprationOpercardChicards) Descriptor() ([]byte, []int)

func (*ControlGameMjoprationOpercardChicards) GetCards

func (*ControlGameMjoprationOpercardChicards) ProtoMessage

func (*ControlGameMjoprationOpercardChicards) ProtoMessage()

func (*ControlGameMjoprationOpercardChicards) Reset

func (*ControlGameMjoprationOpercardChicards) String

func (*ControlGameMjoprationOpercardChicards) XXX_DiscardUnknown

func (m *ControlGameMjoprationOpercardChicards) XXX_DiscardUnknown()

func (*ControlGameMjoprationOpercardChicards) XXX_Marshal

func (m *ControlGameMjoprationOpercardChicards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjoprationOpercardChicards) XXX_Merge

func (*ControlGameMjoprationOpercardChicards) XXX_Size

func (*ControlGameMjoprationOpercardChicards) XXX_Unmarshal

func (m *ControlGameMjoprationOpercardChicards) XXX_Unmarshal(b []byte) error

type ControlGameMjoprationOpercardGangcard

type ControlGameMjoprationOpercardGangcard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	Type                 *int32   `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjoprationOpercardGangcard) Descriptor

func (*ControlGameMjoprationOpercardGangcard) Descriptor() ([]byte, []int)

func (*ControlGameMjoprationOpercardGangcard) GetCard

func (*ControlGameMjoprationOpercardGangcard) GetType

func (*ControlGameMjoprationOpercardGangcard) ProtoMessage

func (*ControlGameMjoprationOpercardGangcard) ProtoMessage()

func (*ControlGameMjoprationOpercardGangcard) Reset

func (*ControlGameMjoprationOpercardGangcard) String

func (*ControlGameMjoprationOpercardGangcard) XXX_DiscardUnknown

func (m *ControlGameMjoprationOpercardGangcard) XXX_DiscardUnknown()

func (*ControlGameMjoprationOpercardGangcard) XXX_Marshal

func (m *ControlGameMjoprationOpercardGangcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjoprationOpercardGangcard) XXX_Merge

func (*ControlGameMjoprationOpercardGangcard) XXX_Size

func (*ControlGameMjoprationOpercardGangcard) XXX_Unmarshal

func (m *ControlGameMjoprationOpercardGangcard) XXX_Unmarshal(b []byte) error

type ControlGameMjoprationOpercardHucard

type ControlGameMjoprationOpercardHucard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjoprationOpercardHucard) Descriptor

func (*ControlGameMjoprationOpercardHucard) Descriptor() ([]byte, []int)

func (*ControlGameMjoprationOpercardHucard) GetCard

func (*ControlGameMjoprationOpercardHucard) ProtoMessage

func (*ControlGameMjoprationOpercardHucard) ProtoMessage()

func (*ControlGameMjoprationOpercardHucard) Reset

func (*ControlGameMjoprationOpercardHucard) String

func (*ControlGameMjoprationOpercardHucard) XXX_DiscardUnknown

func (m *ControlGameMjoprationOpercardHucard) XXX_DiscardUnknown()

func (*ControlGameMjoprationOpercardHucard) XXX_Marshal

func (m *ControlGameMjoprationOpercardHucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjoprationOpercardHucard) XXX_Merge

func (*ControlGameMjoprationOpercardHucard) XXX_Size

func (*ControlGameMjoprationOpercardHucard) XXX_Unmarshal

func (m *ControlGameMjoprationOpercardHucard) XXX_Unmarshal(b []byte) error

type ControlGameMjoprationOpercardKoucard

type ControlGameMjoprationOpercardKoucard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjoprationOpercardKoucard) Descriptor

func (*ControlGameMjoprationOpercardKoucard) Descriptor() ([]byte, []int)

func (*ControlGameMjoprationOpercardKoucard) GetCard

func (*ControlGameMjoprationOpercardKoucard) ProtoMessage

func (*ControlGameMjoprationOpercardKoucard) ProtoMessage()

func (*ControlGameMjoprationOpercardKoucard) Reset

func (*ControlGameMjoprationOpercardKoucard) String

func (*ControlGameMjoprationOpercardKoucard) XXX_DiscardUnknown

func (m *ControlGameMjoprationOpercardKoucard) XXX_DiscardUnknown()

func (*ControlGameMjoprationOpercardKoucard) XXX_Marshal

func (m *ControlGameMjoprationOpercardKoucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjoprationOpercardKoucard) XXX_Merge

func (*ControlGameMjoprationOpercardKoucard) XXX_Size

func (*ControlGameMjoprationOpercardKoucard) XXX_Unmarshal

func (m *ControlGameMjoprationOpercardKoucard) XXX_Unmarshal(b []byte) error

type ControlGameMjstart

type ControlGameMjstart struct {
	Banker               *int32                       `protobuf:"varint,1,opt,name=banker,def=0" json:"banker,omitempty"`
	Nuserend             []*ControlGameMjstartUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"`
	NDice1               *int32                       `protobuf:"varint,3,opt,name=nDice1,def=0" json:"nDice1,omitempty"`
	NDice2               *int32                       `protobuf:"varint,4,opt,name=nDice2,def=0" json:"nDice2,omitempty"`
	Curround             *int32                       `protobuf:"varint,5,opt,name=curround,def=0" json:"curround,omitempty"`
	Magiccard            *int32                       `protobuf:"varint,6,opt,name=magiccard,def=-1" json:"magiccard,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                     `json:"-"`
	XXX_unrecognized     []byte                       `json:"-"`
	XXX_sizecache        int32                        `json:"-"`
}

func (*ControlGameMjstart) Descriptor

func (*ControlGameMjstart) Descriptor() ([]byte, []int)

func (*ControlGameMjstart) GetBanker

func (m *ControlGameMjstart) GetBanker() int32

func (*ControlGameMjstart) GetCurround

func (m *ControlGameMjstart) GetCurround() int32

func (*ControlGameMjstart) GetMagiccard

func (m *ControlGameMjstart) GetMagiccard() int32

func (*ControlGameMjstart) GetNDice1

func (m *ControlGameMjstart) GetNDice1() int32

func (*ControlGameMjstart) GetNDice2

func (m *ControlGameMjstart) GetNDice2() int32

func (*ControlGameMjstart) GetNuserend

func (m *ControlGameMjstart) GetNuserend() []*ControlGameMjstartUserend

func (*ControlGameMjstart) ProtoMessage

func (*ControlGameMjstart) ProtoMessage()

func (*ControlGameMjstart) Reset

func (m *ControlGameMjstart) Reset()

func (*ControlGameMjstart) String

func (m *ControlGameMjstart) String() string

func (*ControlGameMjstart) XXX_DiscardUnknown

func (m *ControlGameMjstart) XXX_DiscardUnknown()

func (*ControlGameMjstart) XXX_Marshal

func (m *ControlGameMjstart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjstart) XXX_Merge

func (m *ControlGameMjstart) XXX_Merge(src proto.Message)

func (*ControlGameMjstart) XXX_Size

func (m *ControlGameMjstart) XXX_Size() int

func (*ControlGameMjstart) XXX_Unmarshal

func (m *ControlGameMjstart) XXX_Unmarshal(b []byte) error

type ControlGameMjstartUserend

type ControlGameMjstartUserend struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Golds                *int32   `protobuf:"varint,2,opt,name=golds,def=0" json:"golds,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Score                *int64   `protobuf:"varint,4,opt,name=score,def=0" json:"score,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMjstartUserend) Descriptor

func (*ControlGameMjstartUserend) Descriptor() ([]byte, []int)

func (*ControlGameMjstartUserend) GetGolds

func (m *ControlGameMjstartUserend) GetGolds() int32

func (*ControlGameMjstartUserend) GetPos

func (m *ControlGameMjstartUserend) GetPos() int32

func (*ControlGameMjstartUserend) GetScore

func (m *ControlGameMjstartUserend) GetScore() int64

func (*ControlGameMjstartUserend) GetUid

func (m *ControlGameMjstartUserend) GetUid() int32

func (*ControlGameMjstartUserend) ProtoMessage

func (*ControlGameMjstartUserend) ProtoMessage()

func (*ControlGameMjstartUserend) Reset

func (m *ControlGameMjstartUserend) Reset()

func (*ControlGameMjstartUserend) String

func (m *ControlGameMjstartUserend) String() string

func (*ControlGameMjstartUserend) XXX_DiscardUnknown

func (m *ControlGameMjstartUserend) XXX_DiscardUnknown()

func (*ControlGameMjstartUserend) XXX_Marshal

func (m *ControlGameMjstartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMjstartUserend) XXX_Merge

func (m *ControlGameMjstartUserend) XXX_Merge(src proto.Message)

func (*ControlGameMjstartUserend) XXX_Size

func (m *ControlGameMjstartUserend) XXX_Size() int

func (*ControlGameMjstartUserend) XXX_Unmarshal

func (m *ControlGameMjstartUserend) XXX_Unmarshal(b []byte) error

type ControlGameMsg

type ControlGameMsg struct {
	Type                 *int32   `protobuf:"varint,1,req,name=type" json:"type,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Nn                   *string  `protobuf:"bytes,4,opt,name=nn,def=" json:"nn,omitempty"`
	Vip                  *int32   `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"`
	Pos                  *int32   `protobuf:"zigzag32,6,opt,name=pos,def=0" json:"pos,omitempty"`
	Level                *int32   `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Golds                *int64   `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"`
	Bonus                *int64   `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"`
	Vipday               *int32   `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"`
	Pond                 *int64   `protobuf:"varint,11,opt,name=pond,def=0" json:"pond,omitempty"`
	Seat                 *int64   `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"`
	Sex                  *string  `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"`
	Readystate           *int32   `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"`
	Ip                   *string  `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"`
	Guajian              *int32   `protobuf:"varint,16,opt,name=guajian,def=0" json:"guajian,omitempty"`
	Score                *int32   `protobuf:"varint,17,opt,name=score,def=0" json:"score,omitempty"`
	Userinfo             *string  `protobuf:"bytes,18,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameMsg) Descriptor

func (*ControlGameMsg) Descriptor() ([]byte, []int)

func (*ControlGameMsg) GetBonus

func (m *ControlGameMsg) GetBonus() int64

func (*ControlGameMsg) GetGolds

func (m *ControlGameMsg) GetGolds() int64

func (*ControlGameMsg) GetGuajian

func (m *ControlGameMsg) GetGuajian() int32

func (*ControlGameMsg) GetIp

func (m *ControlGameMsg) GetIp() string

func (*ControlGameMsg) GetLevel

func (m *ControlGameMsg) GetLevel() int32

func (*ControlGameMsg) GetNn

func (m *ControlGameMsg) GetNn() string

func (*ControlGameMsg) GetPond

func (m *ControlGameMsg) GetPond() int64

func (*ControlGameMsg) GetPos

func (m *ControlGameMsg) GetPos() int32

func (*ControlGameMsg) GetReadystate

func (m *ControlGameMsg) GetReadystate() int32

func (*ControlGameMsg) GetScore

func (m *ControlGameMsg) GetScore() int32

func (*ControlGameMsg) GetSeat

func (m *ControlGameMsg) GetSeat() int64

func (*ControlGameMsg) GetSex

func (m *ControlGameMsg) GetSex() string

func (*ControlGameMsg) GetTid

func (m *ControlGameMsg) GetTid() int32

func (*ControlGameMsg) GetType

func (m *ControlGameMsg) GetType() int32

func (*ControlGameMsg) GetUid

func (m *ControlGameMsg) GetUid() int32

func (*ControlGameMsg) GetUserinfo

func (m *ControlGameMsg) GetUserinfo() string

func (*ControlGameMsg) GetVip

func (m *ControlGameMsg) GetVip() int32

func (*ControlGameMsg) GetVipday

func (m *ControlGameMsg) GetVipday() int32

func (*ControlGameMsg) ProtoMessage

func (*ControlGameMsg) ProtoMessage()

func (*ControlGameMsg) Reset

func (m *ControlGameMsg) Reset()

func (*ControlGameMsg) String

func (m *ControlGameMsg) String() string

func (*ControlGameMsg) XXX_DiscardUnknown

func (m *ControlGameMsg) XXX_DiscardUnknown()

func (*ControlGameMsg) XXX_Marshal

func (m *ControlGameMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameMsg) XXX_Merge

func (m *ControlGameMsg) XXX_Merge(src proto.Message)

func (*ControlGameMsg) XXX_Size

func (m *ControlGameMsg) XXX_Size() int

func (*ControlGameMsg) XXX_Unmarshal

func (m *ControlGameMsg) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuBetInfo

type ControlGameNiuniuBetInfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Bet                  *int32   `protobuf:"varint,3,opt,name=bet,def=0" json:"bet,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuBetInfo) Descriptor

func (*ControlGameNiuniuBetInfo) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuBetInfo) GetBet

func (m *ControlGameNiuniuBetInfo) GetBet() int32

func (*ControlGameNiuniuBetInfo) GetPos

func (m *ControlGameNiuniuBetInfo) GetPos() int32

func (*ControlGameNiuniuBetInfo) GetUid

func (m *ControlGameNiuniuBetInfo) GetUid() int32

func (*ControlGameNiuniuBetInfo) ProtoMessage

func (*ControlGameNiuniuBetInfo) ProtoMessage()

func (*ControlGameNiuniuBetInfo) Reset

func (m *ControlGameNiuniuBetInfo) Reset()

func (*ControlGameNiuniuBetInfo) String

func (m *ControlGameNiuniuBetInfo) String() string

func (*ControlGameNiuniuBetInfo) XXX_DiscardUnknown

func (m *ControlGameNiuniuBetInfo) XXX_DiscardUnknown()

func (*ControlGameNiuniuBetInfo) XXX_Marshal

func (m *ControlGameNiuniuBetInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuBetInfo) XXX_Merge

func (m *ControlGameNiuniuBetInfo) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuBetInfo) XXX_Size

func (m *ControlGameNiuniuBetInfo) XXX_Size() int

func (*ControlGameNiuniuBetInfo) XXX_Unmarshal

func (m *ControlGameNiuniuBetInfo) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuBetinfo

type ControlGameNiuniuBetinfo struct {
	User                 []*ControlGameNiuniuBetinfoUserBet `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"`
	BossPos              *int32                             `protobuf:"varint,2,opt,name=boss_pos,json=bossPos,def=0" json:"boss_pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                           `json:"-"`
	XXX_unrecognized     []byte                             `json:"-"`
	XXX_sizecache        int32                              `json:"-"`
}

func (*ControlGameNiuniuBetinfo) Descriptor

func (*ControlGameNiuniuBetinfo) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuBetinfo) GetBossPos

func (m *ControlGameNiuniuBetinfo) GetBossPos() int32

func (*ControlGameNiuniuBetinfo) GetUser

func (*ControlGameNiuniuBetinfo) ProtoMessage

func (*ControlGameNiuniuBetinfo) ProtoMessage()

func (*ControlGameNiuniuBetinfo) Reset

func (m *ControlGameNiuniuBetinfo) Reset()

func (*ControlGameNiuniuBetinfo) String

func (m *ControlGameNiuniuBetinfo) String() string

func (*ControlGameNiuniuBetinfo) XXX_DiscardUnknown

func (m *ControlGameNiuniuBetinfo) XXX_DiscardUnknown()

func (*ControlGameNiuniuBetinfo) XXX_Marshal

func (m *ControlGameNiuniuBetinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuBetinfo) XXX_Merge

func (m *ControlGameNiuniuBetinfo) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuBetinfo) XXX_Size

func (m *ControlGameNiuniuBetinfo) XXX_Size() int

func (*ControlGameNiuniuBetinfo) XXX_Unmarshal

func (m *ControlGameNiuniuBetinfo) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuBetinfoUserBet

type ControlGameNiuniuBetinfoUserBet struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	BetScore             *int32   `protobuf:"varint,3,opt,name=bet_score,json=betScore,def=0" json:"bet_score,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuBetinfoUserBet) Descriptor

func (*ControlGameNiuniuBetinfoUserBet) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuBetinfoUserBet) GetBetScore

func (m *ControlGameNiuniuBetinfoUserBet) GetBetScore() int32

func (*ControlGameNiuniuBetinfoUserBet) GetPos

func (*ControlGameNiuniuBetinfoUserBet) GetUid

func (*ControlGameNiuniuBetinfoUserBet) ProtoMessage

func (*ControlGameNiuniuBetinfoUserBet) ProtoMessage()

func (*ControlGameNiuniuBetinfoUserBet) Reset

func (*ControlGameNiuniuBetinfoUserBet) String

func (*ControlGameNiuniuBetinfoUserBet) XXX_DiscardUnknown

func (m *ControlGameNiuniuBetinfoUserBet) XXX_DiscardUnknown()

func (*ControlGameNiuniuBetinfoUserBet) XXX_Marshal

func (m *ControlGameNiuniuBetinfoUserBet) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuBetinfoUserBet) XXX_Merge

func (m *ControlGameNiuniuBetinfoUserBet) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuBetinfoUserBet) XXX_Size

func (m *ControlGameNiuniuBetinfoUserBet) XXX_Size() int

func (*ControlGameNiuniuBetinfoUserBet) XXX_Unmarshal

func (m *ControlGameNiuniuBetinfoUserBet) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuBossInfo

type ControlGameNiuniuBossInfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuBossInfo) Descriptor

func (*ControlGameNiuniuBossInfo) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuBossInfo) GetPos

func (m *ControlGameNiuniuBossInfo) GetPos() int32

func (*ControlGameNiuniuBossInfo) GetUid

func (m *ControlGameNiuniuBossInfo) GetUid() int32

func (*ControlGameNiuniuBossInfo) ProtoMessage

func (*ControlGameNiuniuBossInfo) ProtoMessage()

func (*ControlGameNiuniuBossInfo) Reset

func (m *ControlGameNiuniuBossInfo) Reset()

func (*ControlGameNiuniuBossInfo) String

func (m *ControlGameNiuniuBossInfo) String() string

func (*ControlGameNiuniuBossInfo) XXX_DiscardUnknown

func (m *ControlGameNiuniuBossInfo) XXX_DiscardUnknown()

func (*ControlGameNiuniuBossInfo) XXX_Marshal

func (m *ControlGameNiuniuBossInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuBossInfo) XXX_Merge

func (m *ControlGameNiuniuBossInfo) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuBossInfo) XXX_Size

func (m *ControlGameNiuniuBossInfo) XXX_Size() int

func (*ControlGameNiuniuBossInfo) XXX_Unmarshal

func (m *ControlGameNiuniuBossInfo) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuCardInfo

type ControlGameNiuniuCardInfo struct {
	Uid                  *int32                           `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                           `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	CardCount            *int32                           `protobuf:"varint,3,opt,name=card_count,json=cardCount,def=0" json:"card_count,omitempty"`
	Cards                []*ControlGameNiuniuCardInfoCard `protobuf:"bytes,4,rep,name=cards" json:"cards,omitempty"`
	CardType             *int32                           `protobuf:"varint,5,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"`
	Points               *int32                           `protobuf:"varint,6,opt,name=points,def=0" json:"points,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGameNiuniuCardInfo) Descriptor

func (*ControlGameNiuniuCardInfo) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuCardInfo) GetCardCount

func (m *ControlGameNiuniuCardInfo) GetCardCount() int32

func (*ControlGameNiuniuCardInfo) GetCardType

func (m *ControlGameNiuniuCardInfo) GetCardType() int32

func (*ControlGameNiuniuCardInfo) GetCards

func (*ControlGameNiuniuCardInfo) GetPoints

func (m *ControlGameNiuniuCardInfo) GetPoints() int32

func (*ControlGameNiuniuCardInfo) GetPos

func (m *ControlGameNiuniuCardInfo) GetPos() int32

func (*ControlGameNiuniuCardInfo) GetUid

func (m *ControlGameNiuniuCardInfo) GetUid() int32

func (*ControlGameNiuniuCardInfo) ProtoMessage

func (*ControlGameNiuniuCardInfo) ProtoMessage()

func (*ControlGameNiuniuCardInfo) Reset

func (m *ControlGameNiuniuCardInfo) Reset()

func (*ControlGameNiuniuCardInfo) String

func (m *ControlGameNiuniuCardInfo) String() string

func (*ControlGameNiuniuCardInfo) XXX_DiscardUnknown

func (m *ControlGameNiuniuCardInfo) XXX_DiscardUnknown()

func (*ControlGameNiuniuCardInfo) XXX_Marshal

func (m *ControlGameNiuniuCardInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuCardInfo) XXX_Merge

func (m *ControlGameNiuniuCardInfo) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuCardInfo) XXX_Size

func (m *ControlGameNiuniuCardInfo) XXX_Size() int

func (*ControlGameNiuniuCardInfo) XXX_Unmarshal

func (m *ControlGameNiuniuCardInfo) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuCardInfoCard

type ControlGameNiuniuCardInfoCard struct {
	Index                *int32   `protobuf:"varint,1,opt,name=index,def=0" json:"index,omitempty"`
	Symbol               *int32   `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuCardInfoCard) Descriptor

func (*ControlGameNiuniuCardInfoCard) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuCardInfoCard) GetIndex

func (m *ControlGameNiuniuCardInfoCard) GetIndex() int32

func (*ControlGameNiuniuCardInfoCard) GetSymbol

func (m *ControlGameNiuniuCardInfoCard) GetSymbol() int32

func (*ControlGameNiuniuCardInfoCard) ProtoMessage

func (*ControlGameNiuniuCardInfoCard) ProtoMessage()

func (*ControlGameNiuniuCardInfoCard) Reset

func (m *ControlGameNiuniuCardInfoCard) Reset()

func (*ControlGameNiuniuCardInfoCard) String

func (*ControlGameNiuniuCardInfoCard) XXX_DiscardUnknown

func (m *ControlGameNiuniuCardInfoCard) XXX_DiscardUnknown()

func (*ControlGameNiuniuCardInfoCard) XXX_Marshal

func (m *ControlGameNiuniuCardInfoCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuCardInfoCard) XXX_Merge

func (m *ControlGameNiuniuCardInfoCard) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuCardInfoCard) XXX_Size

func (m *ControlGameNiuniuCardInfoCard) XXX_Size() int

func (*ControlGameNiuniuCardInfoCard) XXX_Unmarshal

func (m *ControlGameNiuniuCardInfoCard) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuMsg

type ControlGameNiuniuMsg struct {
	Type                 *int32   `protobuf:"varint,1,req,name=type" json:"type,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,4,opt,name=nickname,def=" json:"nickname,omitempty"`
	Vip                  *int32   `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"`
	Pos                  *int32   `protobuf:"varint,6,opt,name=pos,def=0" json:"pos,omitempty"`
	Level                *int32   `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Golds                *int32   `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"`
	Bonus                *int32   `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"`
	Vipday               *int32   `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"`
	Pond                 *int32   `protobuf:"varint,11,opt,name=pond,def=1" json:"pond,omitempty"`
	Seat                 *int32   `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"`
	Sex                  *string  `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"`
	Readystate           *int32   `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"`
	Ip                   *string  `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

以下是牛牛的信息

func (*ControlGameNiuniuMsg) Descriptor

func (*ControlGameNiuniuMsg) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuMsg) GetBonus

func (m *ControlGameNiuniuMsg) GetBonus() int32

func (*ControlGameNiuniuMsg) GetGolds

func (m *ControlGameNiuniuMsg) GetGolds() int32

func (*ControlGameNiuniuMsg) GetIp

func (m *ControlGameNiuniuMsg) GetIp() string

func (*ControlGameNiuniuMsg) GetLevel

func (m *ControlGameNiuniuMsg) GetLevel() int32

func (*ControlGameNiuniuMsg) GetNickname

func (m *ControlGameNiuniuMsg) GetNickname() string

func (*ControlGameNiuniuMsg) GetPond

func (m *ControlGameNiuniuMsg) GetPond() int32

func (*ControlGameNiuniuMsg) GetPos

func (m *ControlGameNiuniuMsg) GetPos() int32

func (*ControlGameNiuniuMsg) GetReadystate

func (m *ControlGameNiuniuMsg) GetReadystate() int32

func (*ControlGameNiuniuMsg) GetSeat

func (m *ControlGameNiuniuMsg) GetSeat() int32

func (*ControlGameNiuniuMsg) GetSex

func (m *ControlGameNiuniuMsg) GetSex() string

func (*ControlGameNiuniuMsg) GetTid

func (m *ControlGameNiuniuMsg) GetTid() int32

func (*ControlGameNiuniuMsg) GetType

func (m *ControlGameNiuniuMsg) GetType() int32

func (*ControlGameNiuniuMsg) GetUid

func (m *ControlGameNiuniuMsg) GetUid() int32

func (*ControlGameNiuniuMsg) GetVip

func (m *ControlGameNiuniuMsg) GetVip() int32

func (*ControlGameNiuniuMsg) GetVipday

func (m *ControlGameNiuniuMsg) GetVipday() int32

func (*ControlGameNiuniuMsg) ProtoMessage

func (*ControlGameNiuniuMsg) ProtoMessage()

func (*ControlGameNiuniuMsg) Reset

func (m *ControlGameNiuniuMsg) Reset()

func (*ControlGameNiuniuMsg) String

func (m *ControlGameNiuniuMsg) String() string

func (*ControlGameNiuniuMsg) XXX_DiscardUnknown

func (m *ControlGameNiuniuMsg) XXX_DiscardUnknown()

func (*ControlGameNiuniuMsg) XXX_Marshal

func (m *ControlGameNiuniuMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuMsg) XXX_Merge

func (m *ControlGameNiuniuMsg) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuMsg) XXX_Size

func (m *ControlGameNiuniuMsg) XXX_Size() int

func (*ControlGameNiuniuMsg) XXX_Unmarshal

func (m *ControlGameNiuniuMsg) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuReady

type ControlGameNiuniuReady struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Ready                *int32   `protobuf:"varint,3,opt,name=ready,def=1" json:"ready,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuReady) Descriptor

func (*ControlGameNiuniuReady) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuReady) GetPos

func (m *ControlGameNiuniuReady) GetPos() int32

func (*ControlGameNiuniuReady) GetReady

func (m *ControlGameNiuniuReady) GetReady() int32

func (*ControlGameNiuniuReady) GetUid

func (m *ControlGameNiuniuReady) GetUid() int32

func (*ControlGameNiuniuReady) ProtoMessage

func (*ControlGameNiuniuReady) ProtoMessage()

func (*ControlGameNiuniuReady) Reset

func (m *ControlGameNiuniuReady) Reset()

func (*ControlGameNiuniuReady) String

func (m *ControlGameNiuniuReady) String() string

func (*ControlGameNiuniuReady) XXX_DiscardUnknown

func (m *ControlGameNiuniuReady) XXX_DiscardUnknown()

func (*ControlGameNiuniuReady) XXX_Marshal

func (m *ControlGameNiuniuReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuReady) XXX_Merge

func (m *ControlGameNiuniuReady) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuReady) XXX_Size

func (m *ControlGameNiuniuReady) XXX_Size() int

func (*ControlGameNiuniuReady) XXX_Unmarshal

func (m *ControlGameNiuniuReady) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuResult

type ControlGameNiuniuResult struct {
	Roomtid              *int32                                   `protobuf:"varint,1,opt,name=roomtid,def=0" json:"roomtid,omitempty"`
	CurRound             *int32                                   `protobuf:"varint,2,opt,name=cur_round,json=curRound,def=0" json:"cur_round,omitempty"`
	MaxRound             *int32                                   `protobuf:"varint,3,opt,name=max_round,json=maxRound,def=0" json:"max_round,omitempty"`
	UserList             []*ControlGameNiuniuResultUserGameResult `protobuf:"bytes,4,rep,name=user_list,json=userList" json:"user_list,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                 `json:"-"`
	XXX_unrecognized     []byte                                   `json:"-"`
	XXX_sizecache        int32                                    `json:"-"`
}

func (*ControlGameNiuniuResult) Descriptor

func (*ControlGameNiuniuResult) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuResult) GetCurRound

func (m *ControlGameNiuniuResult) GetCurRound() int32

func (*ControlGameNiuniuResult) GetMaxRound

func (m *ControlGameNiuniuResult) GetMaxRound() int32

func (*ControlGameNiuniuResult) GetRoomtid

func (m *ControlGameNiuniuResult) GetRoomtid() int32

func (*ControlGameNiuniuResult) GetUserList

func (*ControlGameNiuniuResult) ProtoMessage

func (*ControlGameNiuniuResult) ProtoMessage()

func (*ControlGameNiuniuResult) Reset

func (m *ControlGameNiuniuResult) Reset()

func (*ControlGameNiuniuResult) String

func (m *ControlGameNiuniuResult) String() string

func (*ControlGameNiuniuResult) XXX_DiscardUnknown

func (m *ControlGameNiuniuResult) XXX_DiscardUnknown()

func (*ControlGameNiuniuResult) XXX_Marshal

func (m *ControlGameNiuniuResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuResult) XXX_Merge

func (m *ControlGameNiuniuResult) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuResult) XXX_Size

func (m *ControlGameNiuniuResult) XXX_Size() int

func (*ControlGameNiuniuResult) XXX_Unmarshal

func (m *ControlGameNiuniuResult) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuResultUserGameResult

type ControlGameNiuniuResultUserGameResult struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Score                *int32   `protobuf:"varint,3,opt,name=score,def=0" json:"score,omitempty"`
	AllWinCount          *int32   `protobuf:"varint,4,opt,name=all_win_count,json=allWinCount,def=0" json:"all_win_count,omitempty"`
	AllLoseCount         *int32   `protobuf:"varint,5,opt,name=all_lose_count,json=allLoseCount,def=0" json:"all_lose_count,omitempty"`
	Niu_10Count          *int32   `protobuf:"varint,6,opt,name=niu_10_count,json=niu10Count,def=0" json:"niu_10_count,omitempty"`
	Niu_11Count          *int32   `protobuf:"varint,7,opt,name=niu_11_count,json=niu11Count,def=0" json:"niu_11_count,omitempty"`
	Niu_12Count          *int32   `protobuf:"varint,8,opt,name=niu_12_count,json=niu12Count,def=0" json:"niu_12_count,omitempty"`
	Niu_13Count          *int32   `protobuf:"varint,9,opt,name=niu_13_count,json=niu13Count,def=0" json:"niu_13_count,omitempty"`
	WinCount             *int32   `protobuf:"varint,10,opt,name=win_count,json=winCount,def=0" json:"win_count,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuResultUserGameResult) Descriptor

func (*ControlGameNiuniuResultUserGameResult) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuResultUserGameResult) GetAllLoseCount

func (m *ControlGameNiuniuResultUserGameResult) GetAllLoseCount() int32

func (*ControlGameNiuniuResultUserGameResult) GetAllWinCount

func (m *ControlGameNiuniuResultUserGameResult) GetAllWinCount() int32

func (*ControlGameNiuniuResultUserGameResult) GetNiu_10Count

func (m *ControlGameNiuniuResultUserGameResult) GetNiu_10Count() int32

func (*ControlGameNiuniuResultUserGameResult) GetNiu_11Count

func (m *ControlGameNiuniuResultUserGameResult) GetNiu_11Count() int32

func (*ControlGameNiuniuResultUserGameResult) GetNiu_12Count

func (m *ControlGameNiuniuResultUserGameResult) GetNiu_12Count() int32

func (*ControlGameNiuniuResultUserGameResult) GetNiu_13Count

func (m *ControlGameNiuniuResultUserGameResult) GetNiu_13Count() int32

func (*ControlGameNiuniuResultUserGameResult) GetPos

func (*ControlGameNiuniuResultUserGameResult) GetScore

func (*ControlGameNiuniuResultUserGameResult) GetUid

func (*ControlGameNiuniuResultUserGameResult) GetWinCount

func (*ControlGameNiuniuResultUserGameResult) ProtoMessage

func (*ControlGameNiuniuResultUserGameResult) ProtoMessage()

func (*ControlGameNiuniuResultUserGameResult) Reset

func (*ControlGameNiuniuResultUserGameResult) String

func (*ControlGameNiuniuResultUserGameResult) XXX_DiscardUnknown

func (m *ControlGameNiuniuResultUserGameResult) XXX_DiscardUnknown()

func (*ControlGameNiuniuResultUserGameResult) XXX_Marshal

func (m *ControlGameNiuniuResultUserGameResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuResultUserGameResult) XXX_Merge

func (*ControlGameNiuniuResultUserGameResult) XXX_Size

func (*ControlGameNiuniuResultUserGameResult) XXX_Unmarshal

func (m *ControlGameNiuniuResultUserGameResult) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuRobBoss

type ControlGameNiuniuRobBoss struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,3,opt,name=rel,def=0" json:"rel,omitempty"`
	RobBoss              *int32   `protobuf:"varint,4,opt,name=rob_boss,json=robBoss,def=0" json:"rob_boss,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuRobBoss) Descriptor

func (*ControlGameNiuniuRobBoss) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuRobBoss) GetPos

func (m *ControlGameNiuniuRobBoss) GetPos() int32

func (*ControlGameNiuniuRobBoss) GetRel

func (m *ControlGameNiuniuRobBoss) GetRel() int32

func (*ControlGameNiuniuRobBoss) GetRobBoss

func (m *ControlGameNiuniuRobBoss) GetRobBoss() int32

func (*ControlGameNiuniuRobBoss) GetUid

func (m *ControlGameNiuniuRobBoss) GetUid() int32

func (*ControlGameNiuniuRobBoss) ProtoMessage

func (*ControlGameNiuniuRobBoss) ProtoMessage()

func (*ControlGameNiuniuRobBoss) Reset

func (m *ControlGameNiuniuRobBoss) Reset()

func (*ControlGameNiuniuRobBoss) String

func (m *ControlGameNiuniuRobBoss) String() string

func (*ControlGameNiuniuRobBoss) XXX_DiscardUnknown

func (m *ControlGameNiuniuRobBoss) XXX_DiscardUnknown()

func (*ControlGameNiuniuRobBoss) XXX_Marshal

func (m *ControlGameNiuniuRobBoss) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuRobBoss) XXX_Merge

func (m *ControlGameNiuniuRobBoss) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuRobBoss) XXX_Size

func (m *ControlGameNiuniuRobBoss) XXX_Size() int

func (*ControlGameNiuniuRobBoss) XXX_Unmarshal

func (m *ControlGameNiuniuRobBoss) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuShowCard

type ControlGameNiuniuShowCard struct {
	Uid                  *int32                           `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                           `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	CardType             *int32                           `protobuf:"varint,3,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"`
	Points               *int32                           `protobuf:"varint,4,opt,name=points,def=0" json:"points,omitempty"`
	Cards                []*ControlGameNiuniuShowCardCard `protobuf:"bytes,5,rep,name=cards" json:"cards,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGameNiuniuShowCard) Descriptor

func (*ControlGameNiuniuShowCard) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuShowCard) GetCardType

func (m *ControlGameNiuniuShowCard) GetCardType() int32

func (*ControlGameNiuniuShowCard) GetCards

func (*ControlGameNiuniuShowCard) GetPoints

func (m *ControlGameNiuniuShowCard) GetPoints() int32

func (*ControlGameNiuniuShowCard) GetPos

func (m *ControlGameNiuniuShowCard) GetPos() int32

func (*ControlGameNiuniuShowCard) GetUid

func (m *ControlGameNiuniuShowCard) GetUid() int32

func (*ControlGameNiuniuShowCard) ProtoMessage

func (*ControlGameNiuniuShowCard) ProtoMessage()

func (*ControlGameNiuniuShowCard) Reset

func (m *ControlGameNiuniuShowCard) Reset()

func (*ControlGameNiuniuShowCard) String

func (m *ControlGameNiuniuShowCard) String() string

func (*ControlGameNiuniuShowCard) XXX_DiscardUnknown

func (m *ControlGameNiuniuShowCard) XXX_DiscardUnknown()

func (*ControlGameNiuniuShowCard) XXX_Marshal

func (m *ControlGameNiuniuShowCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuShowCard) XXX_Merge

func (m *ControlGameNiuniuShowCard) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuShowCard) XXX_Size

func (m *ControlGameNiuniuShowCard) XXX_Size() int

func (*ControlGameNiuniuShowCard) XXX_Unmarshal

func (m *ControlGameNiuniuShowCard) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuShowCardCard

type ControlGameNiuniuShowCardCard struct {
	Index                *int32   `protobuf:"varint,1,opt,name=index,def=0" json:"index,omitempty"`
	Symbol               *int32   `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuShowCardCard) Descriptor

func (*ControlGameNiuniuShowCardCard) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuShowCardCard) GetIndex

func (m *ControlGameNiuniuShowCardCard) GetIndex() int32

func (*ControlGameNiuniuShowCardCard) GetSymbol

func (m *ControlGameNiuniuShowCardCard) GetSymbol() int32

func (*ControlGameNiuniuShowCardCard) ProtoMessage

func (*ControlGameNiuniuShowCardCard) ProtoMessage()

func (*ControlGameNiuniuShowCardCard) Reset

func (m *ControlGameNiuniuShowCardCard) Reset()

func (*ControlGameNiuniuShowCardCard) String

func (*ControlGameNiuniuShowCardCard) XXX_DiscardUnknown

func (m *ControlGameNiuniuShowCardCard) XXX_DiscardUnknown()

func (*ControlGameNiuniuShowCardCard) XXX_Marshal

func (m *ControlGameNiuniuShowCardCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuShowCardCard) XXX_Merge

func (m *ControlGameNiuniuShowCardCard) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuShowCardCard) XXX_Size

func (m *ControlGameNiuniuShowCardCard) XXX_Size() int

func (*ControlGameNiuniuShowCardCard) XXX_Unmarshal

func (m *ControlGameNiuniuShowCardCard) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuTableinfo

type ControlGameNiuniuTableinfo struct {
	Rtype                *int32   `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"`
	Roomstate            *int32   `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"`
	BossPos              *int32   `protobuf:"varint,5,opt,name=boss_pos,json=bossPos,def=0" json:"boss_pos,omitempty"`
	Curcount             *int32   `protobuf:"varint,6,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32   `protobuf:"varint,7,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Ncode                *int32   `protobuf:"varint,8,opt,name=ncode,def=0" json:"ncode,omitempty"`
	Gametype             *int32   `protobuf:"varint,9,opt,name=gametype,def=1" json:"gametype,omitempty"`
	Scoretype            *int32   `protobuf:"varint,10,opt,name=scoretype,def=1" json:"scoretype,omitempty"`
	PlayerNum            *int32   `protobuf:"varint,11,opt,name=player_num,json=playerNum,def=4" json:"player_num,omitempty"`
	Aa                   *int32   `protobuf:"varint,12,opt,name=aa,def=0" json:"aa,omitempty"`
	Ownerexit            *int32   `protobuf:"varint,13,opt,name=ownerexit,def=0" json:"ownerexit,omitempty"`
	Ownerid              *int32   `protobuf:"varint,14,opt,name=ownerid,def=0" json:"ownerid,omitempty"`
	Opentype             *int32   `protobuf:"varint,15,opt,name=opentype,def=0" json:"opentype,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuTableinfo) Descriptor

func (*ControlGameNiuniuTableinfo) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuTableinfo) GetAa

func (m *ControlGameNiuniuTableinfo) GetAa() int32

func (*ControlGameNiuniuTableinfo) GetBossPos

func (m *ControlGameNiuniuTableinfo) GetBossPos() int32

func (*ControlGameNiuniuTableinfo) GetCurcount

func (m *ControlGameNiuniuTableinfo) GetCurcount() int32

func (*ControlGameNiuniuTableinfo) GetGametype

func (m *ControlGameNiuniuTableinfo) GetGametype() int32

func (*ControlGameNiuniuTableinfo) GetNcode

func (m *ControlGameNiuniuTableinfo) GetNcode() int32

func (*ControlGameNiuniuTableinfo) GetOpentype

func (m *ControlGameNiuniuTableinfo) GetOpentype() int32

func (*ControlGameNiuniuTableinfo) GetOwnerexit

func (m *ControlGameNiuniuTableinfo) GetOwnerexit() int32

func (*ControlGameNiuniuTableinfo) GetOwnerid

func (m *ControlGameNiuniuTableinfo) GetOwnerid() int32

func (*ControlGameNiuniuTableinfo) GetPlayerNum

func (m *ControlGameNiuniuTableinfo) GetPlayerNum() int32

func (*ControlGameNiuniuTableinfo) GetRidx

func (m *ControlGameNiuniuTableinfo) GetRidx() int32

func (*ControlGameNiuniuTableinfo) GetRoomstate

func (m *ControlGameNiuniuTableinfo) GetRoomstate() int32

func (*ControlGameNiuniuTableinfo) GetRtype

func (m *ControlGameNiuniuTableinfo) GetRtype() int32

func (*ControlGameNiuniuTableinfo) GetScoretype

func (m *ControlGameNiuniuTableinfo) GetScoretype() int32

func (*ControlGameNiuniuTableinfo) GetSumcount

func (m *ControlGameNiuniuTableinfo) GetSumcount() int32

func (*ControlGameNiuniuTableinfo) GetTid

func (m *ControlGameNiuniuTableinfo) GetTid() int32

func (*ControlGameNiuniuTableinfo) ProtoMessage

func (*ControlGameNiuniuTableinfo) ProtoMessage()

func (*ControlGameNiuniuTableinfo) Reset

func (m *ControlGameNiuniuTableinfo) Reset()

func (*ControlGameNiuniuTableinfo) String

func (m *ControlGameNiuniuTableinfo) String() string

func (*ControlGameNiuniuTableinfo) XXX_DiscardUnknown

func (m *ControlGameNiuniuTableinfo) XXX_DiscardUnknown()

func (*ControlGameNiuniuTableinfo) XXX_Marshal

func (m *ControlGameNiuniuTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuTableinfo) XXX_Merge

func (m *ControlGameNiuniuTableinfo) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuTableinfo) XXX_Size

func (m *ControlGameNiuniuTableinfo) XXX_Size() int

func (*ControlGameNiuniuTableinfo) XXX_Unmarshal

func (m *ControlGameNiuniuTableinfo) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuUserinfo

type ControlGameNiuniuUserinfo struct {
	User                 []*ControlGameNiuniuUserinfoUserAttr `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"`
	Handlepos            *int32                               `protobuf:"varint,2,opt,name=handlepos,def=0" json:"handlepos,omitempty"`
	Reconnect            *int32                               `protobuf:"varint,3,opt,name=reconnect,def=0" json:"reconnect,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                             `json:"-"`
	XXX_unrecognized     []byte                               `json:"-"`
	XXX_sizecache        int32                                `json:"-"`
}

func (*ControlGameNiuniuUserinfo) Descriptor

func (*ControlGameNiuniuUserinfo) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuUserinfo) GetHandlepos

func (m *ControlGameNiuniuUserinfo) GetHandlepos() int32

func (*ControlGameNiuniuUserinfo) GetReconnect

func (m *ControlGameNiuniuUserinfo) GetReconnect() int32

func (*ControlGameNiuniuUserinfo) GetUser

func (*ControlGameNiuniuUserinfo) ProtoMessage

func (*ControlGameNiuniuUserinfo) ProtoMessage()

func (*ControlGameNiuniuUserinfo) Reset

func (m *ControlGameNiuniuUserinfo) Reset()

func (*ControlGameNiuniuUserinfo) String

func (m *ControlGameNiuniuUserinfo) String() string

func (*ControlGameNiuniuUserinfo) XXX_DiscardUnknown

func (m *ControlGameNiuniuUserinfo) XXX_DiscardUnknown()

func (*ControlGameNiuniuUserinfo) XXX_Marshal

func (m *ControlGameNiuniuUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuUserinfo) XXX_Merge

func (m *ControlGameNiuniuUserinfo) XXX_Merge(src proto.Message)

func (*ControlGameNiuniuUserinfo) XXX_Size

func (m *ControlGameNiuniuUserinfo) XXX_Size() int

func (*ControlGameNiuniuUserinfo) XXX_Unmarshal

func (m *ControlGameNiuniuUserinfo) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuUserinfoUserAttr

type ControlGameNiuniuUserinfoUserAttr struct {
	Uid                  *int32                                   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                                   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Vip                  *int32                                   `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"`
	Sex                  *string                                  `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"`
	Sign                 *int32                                   `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"`
	Nickname             *string                                  `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"`
	Level                *int32                                   `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Score                *int32                                   `protobuf:"varint,8,opt,name=score,def=0" json:"score,omitempty"`
	Ip                   *string                                  `protobuf:"bytes,9,opt,name=ip,def=" json:"ip,omitempty"`
	ReadyState           *int32                                   `protobuf:"varint,10,opt,name=ready_state,json=readyState,def=0" json:"ready_state,omitempty"`
	RobBossState         *int32                                   `protobuf:"varint,11,opt,name=rob_boss_state,json=robBossState,def=0" json:"rob_boss_state,omitempty"`
	ShowCardsState       *int32                                   `protobuf:"varint,12,opt,name=show_cards_state,json=showCardsState,def=0" json:"show_cards_state,omitempty"`
	BetScore             *int32                                   `protobuf:"varint,13,opt,name=bet_score,json=betScore,def=0" json:"bet_score,omitempty"`
	CardType             *int32                                   `protobuf:"varint,14,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"`
	Points               *int32                                   `protobuf:"varint,15,opt,name=points,def=0" json:"points,omitempty"`
	Cards                []*ControlGameNiuniuUserinfoUserAttrCard `protobuf:"bytes,16,rep,name=cards" json:"cards,omitempty"`
	RobAction            *int32                                   `protobuf:"varint,17,opt,name=rob_action,json=robAction,def=0" json:"rob_action,omitempty"`
	Win                  *int32                                   `protobuf:"varint,18,opt,name=win,def=0" json:"win,omitempty"`
	Guajian              *int32                                   `protobuf:"varint,19,opt,name=guajian,def=0" json:"guajian,omitempty"`
	Userinfo             *string                                  `protobuf:"bytes,20,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                 `json:"-"`
	XXX_unrecognized     []byte                                   `json:"-"`
	XXX_sizecache        int32                                    `json:"-"`
}

func (*ControlGameNiuniuUserinfoUserAttr) Descriptor

func (*ControlGameNiuniuUserinfoUserAttr) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuUserinfoUserAttr) GetBetScore

func (m *ControlGameNiuniuUserinfoUserAttr) GetBetScore() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetCardType

func (m *ControlGameNiuniuUserinfoUserAttr) GetCardType() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetCards

func (*ControlGameNiuniuUserinfoUserAttr) GetGuajian

func (m *ControlGameNiuniuUserinfoUserAttr) GetGuajian() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetIp

func (*ControlGameNiuniuUserinfoUserAttr) GetLevel

func (*ControlGameNiuniuUserinfoUserAttr) GetNickname

func (m *ControlGameNiuniuUserinfoUserAttr) GetNickname() string

func (*ControlGameNiuniuUserinfoUserAttr) GetPoints

func (*ControlGameNiuniuUserinfoUserAttr) GetPos

func (*ControlGameNiuniuUserinfoUserAttr) GetReadyState

func (m *ControlGameNiuniuUserinfoUserAttr) GetReadyState() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetRobAction

func (m *ControlGameNiuniuUserinfoUserAttr) GetRobAction() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetRobBossState

func (m *ControlGameNiuniuUserinfoUserAttr) GetRobBossState() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetScore

func (*ControlGameNiuniuUserinfoUserAttr) GetSex

func (*ControlGameNiuniuUserinfoUserAttr) GetShowCardsState

func (m *ControlGameNiuniuUserinfoUserAttr) GetShowCardsState() int32

func (*ControlGameNiuniuUserinfoUserAttr) GetSign

func (*ControlGameNiuniuUserinfoUserAttr) GetUid

func (*ControlGameNiuniuUserinfoUserAttr) GetUserinfo

func (m *ControlGameNiuniuUserinfoUserAttr) GetUserinfo() string

func (*ControlGameNiuniuUserinfoUserAttr) GetVip

func (*ControlGameNiuniuUserinfoUserAttr) GetWin

func (*ControlGameNiuniuUserinfoUserAttr) ProtoMessage

func (*ControlGameNiuniuUserinfoUserAttr) ProtoMessage()

func (*ControlGameNiuniuUserinfoUserAttr) Reset

func (*ControlGameNiuniuUserinfoUserAttr) String

func (*ControlGameNiuniuUserinfoUserAttr) XXX_DiscardUnknown

func (m *ControlGameNiuniuUserinfoUserAttr) XXX_DiscardUnknown()

func (*ControlGameNiuniuUserinfoUserAttr) XXX_Marshal

func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuUserinfoUserAttr) XXX_Merge

func (*ControlGameNiuniuUserinfoUserAttr) XXX_Size

func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Size() int

func (*ControlGameNiuniuUserinfoUserAttr) XXX_Unmarshal

func (m *ControlGameNiuniuUserinfoUserAttr) XXX_Unmarshal(b []byte) error

type ControlGameNiuniuUserinfoUserAttrCard

type ControlGameNiuniuUserinfoUserAttrCard struct {
	Index                *int32   `protobuf:"varint,1,opt,name=index,def=0" json:"index,omitempty"`
	Symbol               *int32   `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameNiuniuUserinfoUserAttrCard) Descriptor

func (*ControlGameNiuniuUserinfoUserAttrCard) Descriptor() ([]byte, []int)

func (*ControlGameNiuniuUserinfoUserAttrCard) GetIndex

func (*ControlGameNiuniuUserinfoUserAttrCard) GetSymbol

func (*ControlGameNiuniuUserinfoUserAttrCard) ProtoMessage

func (*ControlGameNiuniuUserinfoUserAttrCard) ProtoMessage()

func (*ControlGameNiuniuUserinfoUserAttrCard) Reset

func (*ControlGameNiuniuUserinfoUserAttrCard) String

func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_DiscardUnknown

func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_DiscardUnknown()

func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Marshal

func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Merge

func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Size

func (*ControlGameNiuniuUserinfoUserAttrCard) XXX_Unmarshal

func (m *ControlGameNiuniuUserinfoUserAttrCard) XXX_Unmarshal(b []byte) error

type ControlGameOffline

type ControlGameOffline struct {
	Uid                  *int32   `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"`
	Unbanker             *int32   `protobuf:"varint,2,opt,name=unbanker" json:"unbanker,omitempty"`
	Gatebet              []int64  `protobuf:"varint,3,rep,packed,name=gatebet" json:"gatebet,omitempty"`
	Rel                  *int32   `protobuf:"varint,4,opt,name=rel" json:"rel,omitempty"`
	Golds                *int64   `protobuf:"varint,5,opt,name=golds" json:"golds,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOffline) Descriptor

func (*ControlGameOffline) Descriptor() ([]byte, []int)

func (*ControlGameOffline) GetGatebet

func (m *ControlGameOffline) GetGatebet() []int64

func (*ControlGameOffline) GetGolds

func (m *ControlGameOffline) GetGolds() int64

func (*ControlGameOffline) GetRel

func (m *ControlGameOffline) GetRel() int32

func (*ControlGameOffline) GetUid

func (m *ControlGameOffline) GetUid() int32

func (*ControlGameOffline) GetUnbanker

func (m *ControlGameOffline) GetUnbanker() int32

func (*ControlGameOffline) ProtoMessage

func (*ControlGameOffline) ProtoMessage()

func (*ControlGameOffline) Reset

func (m *ControlGameOffline) Reset()

func (*ControlGameOffline) String

func (m *ControlGameOffline) String() string

func (*ControlGameOffline) XXX_DiscardUnknown

func (m *ControlGameOffline) XXX_DiscardUnknown()

func (*ControlGameOffline) XXX_Marshal

func (m *ControlGameOffline) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOffline) XXX_Merge

func (m *ControlGameOffline) XXX_Merge(src proto.Message)

func (*ControlGameOffline) XXX_Size

func (m *ControlGameOffline) XXX_Size() int

func (*ControlGameOffline) XXX_Unmarshal

func (m *ControlGameOffline) XXX_Unmarshal(b []byte) error

type ControlGameOperationBankercard

type ControlGameOperationBankercard struct {
	Bankercard           *int32   `protobuf:"varint,1,opt,name=bankercard,def=0" json:"bankercard,omitempty"`
	Bankerpos            *int32   `protobuf:"varint,2,opt,name=bankerpos,def=0" json:"bankerpos,omitempty"`
	Bankeruid            *int32   `protobuf:"varint,3,opt,name=bankeruid,def=0" json:"bankeruid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

--------------------------------跑得快项目新增协议-------------------------------------

func (*ControlGameOperationBankercard) Descriptor

func (*ControlGameOperationBankercard) Descriptor() ([]byte, []int)

func (*ControlGameOperationBankercard) GetBankercard

func (m *ControlGameOperationBankercard) GetBankercard() int32

func (*ControlGameOperationBankercard) GetBankerpos

func (m *ControlGameOperationBankercard) GetBankerpos() int32

func (*ControlGameOperationBankercard) GetBankeruid

func (m *ControlGameOperationBankercard) GetBankeruid() int32

func (*ControlGameOperationBankercard) ProtoMessage

func (*ControlGameOperationBankercard) ProtoMessage()

func (*ControlGameOperationBankercard) Reset

func (m *ControlGameOperationBankercard) Reset()

func (*ControlGameOperationBankercard) String

func (*ControlGameOperationBankercard) XXX_DiscardUnknown

func (m *ControlGameOperationBankercard) XXX_DiscardUnknown()

func (*ControlGameOperationBankercard) XXX_Marshal

func (m *ControlGameOperationBankercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationBankercard) XXX_Merge

func (m *ControlGameOperationBankercard) XXX_Merge(src proto.Message)

func (*ControlGameOperationBankercard) XXX_Size

func (m *ControlGameOperationBankercard) XXX_Size() int

func (*ControlGameOperationBankercard) XXX_Unmarshal

func (m *ControlGameOperationBankercard) XXX_Unmarshal(b []byte) error

type ControlGameOperationBombscore

type ControlGameOperationBombscore struct {
	Info                 []*ControlGameOperationBombscoreScoreinfo `protobuf:"bytes,1,rep,name=info" json:"info,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                  `json:"-"`
	XXX_unrecognized     []byte                                    `json:"-"`
	XXX_sizecache        int32                                     `json:"-"`
}

func (*ControlGameOperationBombscore) Descriptor

func (*ControlGameOperationBombscore) Descriptor() ([]byte, []int)

func (*ControlGameOperationBombscore) GetInfo

func (*ControlGameOperationBombscore) ProtoMessage

func (*ControlGameOperationBombscore) ProtoMessage()

func (*ControlGameOperationBombscore) Reset

func (m *ControlGameOperationBombscore) Reset()

func (*ControlGameOperationBombscore) String

func (*ControlGameOperationBombscore) XXX_DiscardUnknown

func (m *ControlGameOperationBombscore) XXX_DiscardUnknown()

func (*ControlGameOperationBombscore) XXX_Marshal

func (m *ControlGameOperationBombscore) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationBombscore) XXX_Merge

func (m *ControlGameOperationBombscore) XXX_Merge(src proto.Message)

func (*ControlGameOperationBombscore) XXX_Size

func (m *ControlGameOperationBombscore) XXX_Size() int

func (*ControlGameOperationBombscore) XXX_Unmarshal

func (m *ControlGameOperationBombscore) XXX_Unmarshal(b []byte) error

type ControlGameOperationBombscoreScoreinfo

type ControlGameOperationBombscoreScoreinfo struct {
	Pos                  *int32   `protobuf:"varint,1,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Score                *int32   `protobuf:"varint,3,opt,name=score,def=0" json:"score,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationBombscoreScoreinfo) Descriptor

func (*ControlGameOperationBombscoreScoreinfo) Descriptor() ([]byte, []int)

func (*ControlGameOperationBombscoreScoreinfo) GetPos

func (*ControlGameOperationBombscoreScoreinfo) GetScore

func (*ControlGameOperationBombscoreScoreinfo) GetUid

func (*ControlGameOperationBombscoreScoreinfo) ProtoMessage

func (*ControlGameOperationBombscoreScoreinfo) Reset

func (*ControlGameOperationBombscoreScoreinfo) String

func (*ControlGameOperationBombscoreScoreinfo) XXX_DiscardUnknown

func (m *ControlGameOperationBombscoreScoreinfo) XXX_DiscardUnknown()

func (*ControlGameOperationBombscoreScoreinfo) XXX_Marshal

func (m *ControlGameOperationBombscoreScoreinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationBombscoreScoreinfo) XXX_Merge

func (*ControlGameOperationBombscoreScoreinfo) XXX_Size

func (*ControlGameOperationBombscoreScoreinfo) XXX_Unmarshal

func (m *ControlGameOperationBombscoreScoreinfo) XXX_Unmarshal(b []byte) error

type ControlGameOperationBuhua

type ControlGameOperationBuhua struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Count                *int32   `protobuf:"varint,4,opt,name=count,def=0" json:"count,omitempty"`
	Buhuacards           []int32  `protobuf:"varint,5,rep,name=buhuacards" json:"buhuacards,omitempty"`
	Huanhuicards         []int32  `protobuf:"varint,6,rep,name=huanhuicards" json:"huanhuicards,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationBuhua) Descriptor

func (*ControlGameOperationBuhua) Descriptor() ([]byte, []int)

func (*ControlGameOperationBuhua) GetBuhuacards

func (m *ControlGameOperationBuhua) GetBuhuacards() []int32

func (*ControlGameOperationBuhua) GetCount

func (m *ControlGameOperationBuhua) GetCount() int32

func (*ControlGameOperationBuhua) GetHuanhuicards

func (m *ControlGameOperationBuhua) GetHuanhuicards() []int32

func (*ControlGameOperationBuhua) GetPos

func (m *ControlGameOperationBuhua) GetPos() int32

func (*ControlGameOperationBuhua) GetRel

func (m *ControlGameOperationBuhua) GetRel() int32

func (*ControlGameOperationBuhua) GetUid

func (m *ControlGameOperationBuhua) GetUid() int32

func (*ControlGameOperationBuhua) ProtoMessage

func (*ControlGameOperationBuhua) ProtoMessage()

func (*ControlGameOperationBuhua) Reset

func (m *ControlGameOperationBuhua) Reset()

func (*ControlGameOperationBuhua) String

func (m *ControlGameOperationBuhua) String() string

func (*ControlGameOperationBuhua) XXX_DiscardUnknown

func (m *ControlGameOperationBuhua) XXX_DiscardUnknown()

func (*ControlGameOperationBuhua) XXX_Marshal

func (m *ControlGameOperationBuhua) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationBuhua) XXX_Merge

func (m *ControlGameOperationBuhua) XXX_Merge(src proto.Message)

func (*ControlGameOperationBuhua) XXX_Size

func (m *ControlGameOperationBuhua) XXX_Size() int

func (*ControlGameOperationBuhua) XXX_Unmarshal

func (m *ControlGameOperationBuhua) XXX_Unmarshal(b []byte) error

type ControlGameOperationCancelting

type ControlGameOperationCancelting struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationCancelting) Descriptor

func (*ControlGameOperationCancelting) Descriptor() ([]byte, []int)

func (*ControlGameOperationCancelting) GetPos

func (*ControlGameOperationCancelting) GetUid

func (*ControlGameOperationCancelting) ProtoMessage

func (*ControlGameOperationCancelting) ProtoMessage()

func (*ControlGameOperationCancelting) Reset

func (m *ControlGameOperationCancelting) Reset()

func (*ControlGameOperationCancelting) String

func (*ControlGameOperationCancelting) XXX_DiscardUnknown

func (m *ControlGameOperationCancelting) XXX_DiscardUnknown()

func (*ControlGameOperationCancelting) XXX_Marshal

func (m *ControlGameOperationCancelting) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationCancelting) XXX_Merge

func (m *ControlGameOperationCancelting) XXX_Merge(src proto.Message)

func (*ControlGameOperationCancelting) XXX_Size

func (m *ControlGameOperationCancelting) XXX_Size() int

func (*ControlGameOperationCancelting) XXX_Unmarshal

func (m *ControlGameOperationCancelting) XXX_Unmarshal(b []byte) error

type ControlGameOperationChengbao

type ControlGameOperationChengbao struct {
	Nusers               []*ControlGameOperationChengbaoUsers `protobuf:"bytes,1,rep,name=nusers" json:"nusers,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                             `json:"-"`
	XXX_unrecognized     []byte                               `json:"-"`
	XXX_sizecache        int32                                `json:"-"`
}

func (*ControlGameOperationChengbao) Descriptor

func (*ControlGameOperationChengbao) Descriptor() ([]byte, []int)

func (*ControlGameOperationChengbao) GetNusers

func (*ControlGameOperationChengbao) ProtoMessage

func (*ControlGameOperationChengbao) ProtoMessage()

func (*ControlGameOperationChengbao) Reset

func (m *ControlGameOperationChengbao) Reset()

func (*ControlGameOperationChengbao) String

func (*ControlGameOperationChengbao) XXX_DiscardUnknown

func (m *ControlGameOperationChengbao) XXX_DiscardUnknown()

func (*ControlGameOperationChengbao) XXX_Marshal

func (m *ControlGameOperationChengbao) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationChengbao) XXX_Merge

func (m *ControlGameOperationChengbao) XXX_Merge(src proto.Message)

func (*ControlGameOperationChengbao) XXX_Size

func (m *ControlGameOperationChengbao) XXX_Size() int

func (*ControlGameOperationChengbao) XXX_Unmarshal

func (m *ControlGameOperationChengbao) XXX_Unmarshal(b []byte) error

type ControlGameOperationChengbaoUsers

type ControlGameOperationChengbaoUsers struct {
	Pos                  *int32   `protobuf:"varint,1,opt,name=pos,def=-1" json:"pos,omitempty"`
	Chengbaouser         []int32  `protobuf:"varint,2,rep,name=chengbaouser" json:"chengbaouser,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationChengbaoUsers) Descriptor

func (*ControlGameOperationChengbaoUsers) Descriptor() ([]byte, []int)

func (*ControlGameOperationChengbaoUsers) GetChengbaouser

func (m *ControlGameOperationChengbaoUsers) GetChengbaouser() []int32

func (*ControlGameOperationChengbaoUsers) GetPos

func (*ControlGameOperationChengbaoUsers) ProtoMessage

func (*ControlGameOperationChengbaoUsers) ProtoMessage()

func (*ControlGameOperationChengbaoUsers) Reset

func (*ControlGameOperationChengbaoUsers) String

func (*ControlGameOperationChengbaoUsers) XXX_DiscardUnknown

func (m *ControlGameOperationChengbaoUsers) XXX_DiscardUnknown()

func (*ControlGameOperationChengbaoUsers) XXX_Marshal

func (m *ControlGameOperationChengbaoUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationChengbaoUsers) XXX_Merge

func (*ControlGameOperationChengbaoUsers) XXX_Size

func (m *ControlGameOperationChengbaoUsers) XXX_Size() int

func (*ControlGameOperationChengbaoUsers) XXX_Unmarshal

func (m *ControlGameOperationChengbaoUsers) XXX_Unmarshal(b []byte) error

type ControlGameOperationChi

type ControlGameOperationChi struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Chicard              *int32   `protobuf:"varint,4,opt,name=chicard,def=0" json:"chicard,omitempty"`
	Chicards             []int32  `protobuf:"varint,5,rep,name=chicards" json:"chicards,omitempty"`
	Provideuser          *int32   `protobuf:"varint,6,opt,name=provideuser,def=-1" json:"provideuser,omitempty"`
	Enjoinoutcards       []int32  `protobuf:"varint,7,rep,name=enjoinoutcards" json:"enjoinoutcards,omitempty"`
	Waittime             *int32   `protobuf:"varint,8,opt,name=waittime,def=0" json:"waittime,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationChi) Descriptor

func (*ControlGameOperationChi) Descriptor() ([]byte, []int)

func (*ControlGameOperationChi) GetChicard

func (m *ControlGameOperationChi) GetChicard() int32

func (*ControlGameOperationChi) GetChicards

func (m *ControlGameOperationChi) GetChicards() []int32

func (*ControlGameOperationChi) GetEnjoinoutcards

func (m *ControlGameOperationChi) GetEnjoinoutcards() []int32

func (*ControlGameOperationChi) GetPos

func (m *ControlGameOperationChi) GetPos() int32

func (*ControlGameOperationChi) GetProvideuser

func (m *ControlGameOperationChi) GetProvideuser() int32

func (*ControlGameOperationChi) GetRel

func (m *ControlGameOperationChi) GetRel() int32

func (*ControlGameOperationChi) GetUid

func (m *ControlGameOperationChi) GetUid() int32

func (*ControlGameOperationChi) GetWaittime

func (m *ControlGameOperationChi) GetWaittime() int32

func (*ControlGameOperationChi) ProtoMessage

func (*ControlGameOperationChi) ProtoMessage()

func (*ControlGameOperationChi) Reset

func (m *ControlGameOperationChi) Reset()

func (*ControlGameOperationChi) String

func (m *ControlGameOperationChi) String() string

func (*ControlGameOperationChi) XXX_DiscardUnknown

func (m *ControlGameOperationChi) XXX_DiscardUnknown()

func (*ControlGameOperationChi) XXX_Marshal

func (m *ControlGameOperationChi) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationChi) XXX_Merge

func (m *ControlGameOperationChi) XXX_Merge(src proto.Message)

func (*ControlGameOperationChi) XXX_Size

func (m *ControlGameOperationChi) XXX_Size() int

func (*ControlGameOperationChi) XXX_Unmarshal

func (m *ControlGameOperationChi) XXX_Unmarshal(b []byte) error

type ControlGameOperationDingque

type ControlGameOperationDingque struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Symbol               *int32   `protobuf:"varint,2,opt,name=symbol,def=0" json:"symbol,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,4,opt,name=rel,def=0" json:"rel,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationDingque) Descriptor

func (*ControlGameOperationDingque) Descriptor() ([]byte, []int)

func (*ControlGameOperationDingque) GetPos

func (m *ControlGameOperationDingque) GetPos() int32

func (*ControlGameOperationDingque) GetRel

func (m *ControlGameOperationDingque) GetRel() int32

func (*ControlGameOperationDingque) GetSymbol

func (m *ControlGameOperationDingque) GetSymbol() int32

func (*ControlGameOperationDingque) GetUid

func (m *ControlGameOperationDingque) GetUid() int32

func (*ControlGameOperationDingque) ProtoMessage

func (*ControlGameOperationDingque) ProtoMessage()

func (*ControlGameOperationDingque) Reset

func (m *ControlGameOperationDingque) Reset()

func (*ControlGameOperationDingque) String

func (m *ControlGameOperationDingque) String() string

func (*ControlGameOperationDingque) XXX_DiscardUnknown

func (m *ControlGameOperationDingque) XXX_DiscardUnknown()

func (*ControlGameOperationDingque) XXX_Marshal

func (m *ControlGameOperationDingque) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationDingque) XXX_Merge

func (m *ControlGameOperationDingque) XXX_Merge(src proto.Message)

func (*ControlGameOperationDingque) XXX_Size

func (m *ControlGameOperationDingque) XXX_Size() int

func (*ControlGameOperationDingque) XXX_Unmarshal

func (m *ControlGameOperationDingque) XXX_Unmarshal(b []byte) error

type ControlGameOperationExitroom

type ControlGameOperationExitroom struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Errorinfo            *string  `protobuf:"bytes,2,opt,name=errorinfo,def=" json:"errorinfo,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationExitroom) Descriptor

func (*ControlGameOperationExitroom) Descriptor() ([]byte, []int)

func (*ControlGameOperationExitroom) GetErrorinfo

func (m *ControlGameOperationExitroom) GetErrorinfo() string

func (*ControlGameOperationExitroom) GetRel

func (m *ControlGameOperationExitroom) GetRel() int32

func (*ControlGameOperationExitroom) GetUid

func (m *ControlGameOperationExitroom) GetUid() int32

func (*ControlGameOperationExitroom) ProtoMessage

func (*ControlGameOperationExitroom) ProtoMessage()

func (*ControlGameOperationExitroom) Reset

func (m *ControlGameOperationExitroom) Reset()

func (*ControlGameOperationExitroom) String

func (*ControlGameOperationExitroom) XXX_DiscardUnknown

func (m *ControlGameOperationExitroom) XXX_DiscardUnknown()

func (*ControlGameOperationExitroom) XXX_Marshal

func (m *ControlGameOperationExitroom) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationExitroom) XXX_Merge

func (m *ControlGameOperationExitroom) XXX_Merge(src proto.Message)

func (*ControlGameOperationExitroom) XXX_Size

func (m *ControlGameOperationExitroom) XXX_Size() int

func (*ControlGameOperationExitroom) XXX_Unmarshal

func (m *ControlGameOperationExitroom) XXX_Unmarshal(b []byte) error

type ControlGameOperationGang

type ControlGameOperationGang struct {
	Uid                  *int32                               `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Card                 *int32                               `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"`
	Pos                  *int32                               `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Type                 *int32                               `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"`
	NMoneryOp            []*ControlGameOperationGang_MoneryOp `protobuf:"bytes,5,rep,name=nMoneryOp" json:"nMoneryOp,omitempty"`
	Rel                  *int32                               `protobuf:"varint,6,opt,name=rel,def=1" json:"rel,omitempty"`
	Addhuacount          *int32                               `protobuf:"varint,7,opt,name=addhuacount,def=1" json:"addhuacount,omitempty"`
	Provideuser          *int32                               `protobuf:"varint,8,opt,name=provideuser,def=-1" json:"provideuser,omitempty"`
	Waittime             *int32                               `protobuf:"varint,9,opt,name=waittime,def=0" json:"waittime,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                             `json:"-"`
	XXX_unrecognized     []byte                               `json:"-"`
	XXX_sizecache        int32                                `json:"-"`
}

func (*ControlGameOperationGang) Descriptor

func (*ControlGameOperationGang) Descriptor() ([]byte, []int)

func (*ControlGameOperationGang) GetAddhuacount

func (m *ControlGameOperationGang) GetAddhuacount() int32

func (*ControlGameOperationGang) GetCard

func (m *ControlGameOperationGang) GetCard() int32

func (*ControlGameOperationGang) GetNMoneryOp

func (*ControlGameOperationGang) GetPos

func (m *ControlGameOperationGang) GetPos() int32

func (*ControlGameOperationGang) GetProvideuser

func (m *ControlGameOperationGang) GetProvideuser() int32

func (*ControlGameOperationGang) GetRel

func (m *ControlGameOperationGang) GetRel() int32

func (*ControlGameOperationGang) GetType

func (m *ControlGameOperationGang) GetType() int32

func (*ControlGameOperationGang) GetUid

func (m *ControlGameOperationGang) GetUid() int32

func (*ControlGameOperationGang) GetWaittime

func (m *ControlGameOperationGang) GetWaittime() int32

func (*ControlGameOperationGang) ProtoMessage

func (*ControlGameOperationGang) ProtoMessage()

func (*ControlGameOperationGang) Reset

func (m *ControlGameOperationGang) Reset()

func (*ControlGameOperationGang) String

func (m *ControlGameOperationGang) String() string

func (*ControlGameOperationGang) XXX_DiscardUnknown

func (m *ControlGameOperationGang) XXX_DiscardUnknown()

func (*ControlGameOperationGang) XXX_Marshal

func (m *ControlGameOperationGang) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationGang) XXX_Merge

func (m *ControlGameOperationGang) XXX_Merge(src proto.Message)

func (*ControlGameOperationGang) XXX_Size

func (m *ControlGameOperationGang) XXX_Size() int

func (*ControlGameOperationGang) XXX_Unmarshal

func (m *ControlGameOperationGang) XXX_Unmarshal(b []byte) error

type ControlGameOperationGang_MoneryOp

type ControlGameOperationGang_MoneryOp struct {
	Nuid                 *int32   `protobuf:"varint,1,opt,name=nuid,def=0" json:"nuid,omitempty"`
	Monery               *int32   `protobuf:"varint,2,opt,name=monery,def=0" json:"monery,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationGang_MoneryOp) Descriptor

func (*ControlGameOperationGang_MoneryOp) Descriptor() ([]byte, []int)

func (*ControlGameOperationGang_MoneryOp) GetMonery

func (*ControlGameOperationGang_MoneryOp) GetNuid

func (*ControlGameOperationGang_MoneryOp) ProtoMessage

func (*ControlGameOperationGang_MoneryOp) ProtoMessage()

func (*ControlGameOperationGang_MoneryOp) Reset

func (*ControlGameOperationGang_MoneryOp) String

func (*ControlGameOperationGang_MoneryOp) XXX_DiscardUnknown

func (m *ControlGameOperationGang_MoneryOp) XXX_DiscardUnknown()

func (*ControlGameOperationGang_MoneryOp) XXX_Marshal

func (m *ControlGameOperationGang_MoneryOp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationGang_MoneryOp) XXX_Merge

func (*ControlGameOperationGang_MoneryOp) XXX_Size

func (m *ControlGameOperationGang_MoneryOp) XXX_Size() int

func (*ControlGameOperationGang_MoneryOp) XXX_Unmarshal

func (m *ControlGameOperationGang_MoneryOp) XXX_Unmarshal(b []byte) error

type ControlGameOperationHu

type ControlGameOperationHu struct {
	Roomid               *int32                               `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"`
	Innings              *int32                               `protobuf:"varint,2,opt,name=innings,def=0" json:"innings,omitempty"`
	Userinfos            []*ControlGameOperationHuUserinfo    `protobuf:"bytes,3,rep,name=userinfos" json:"userinfos,omitempty"`
	Curtype              *int32                               `protobuf:"varint,4,opt,name=curtype,def=0" json:"curtype,omitempty"`
	Zimoorpaopos         *int32                               `protobuf:"varint,5,opt,name=zimoorpaopos,def=0" json:"zimoorpaopos,omitempty"`
	Rel                  *int32                               `protobuf:"varint,6,opt,name=rel,def=1" json:"rel,omitempty"`
	NZhuaMaCard          []*ControlGameOperationHu_ZhuaMaCard `protobuf:"bytes,7,rep,name=nZhuaMaCard" json:"nZhuaMaCard,omitempty"`
	MJType               *int32                               `protobuf:"varint,8,opt,name=MJType,def=0" json:"MJType,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                             `json:"-"`
	XXX_unrecognized     []byte                               `json:"-"`
	XXX_sizecache        int32                                `json:"-"`
}

func (*ControlGameOperationHu) Descriptor

func (*ControlGameOperationHu) Descriptor() ([]byte, []int)

func (*ControlGameOperationHu) GetCurtype

func (m *ControlGameOperationHu) GetCurtype() int32

func (*ControlGameOperationHu) GetInnings

func (m *ControlGameOperationHu) GetInnings() int32

func (*ControlGameOperationHu) GetMJType

func (m *ControlGameOperationHu) GetMJType() int32

func (*ControlGameOperationHu) GetNZhuaMaCard

func (*ControlGameOperationHu) GetRel

func (m *ControlGameOperationHu) GetRel() int32

func (*ControlGameOperationHu) GetRoomid

func (m *ControlGameOperationHu) GetRoomid() int32

func (*ControlGameOperationHu) GetUserinfos

func (*ControlGameOperationHu) GetZimoorpaopos

func (m *ControlGameOperationHu) GetZimoorpaopos() int32

func (*ControlGameOperationHu) ProtoMessage

func (*ControlGameOperationHu) ProtoMessage()

func (*ControlGameOperationHu) Reset

func (m *ControlGameOperationHu) Reset()

func (*ControlGameOperationHu) String

func (m *ControlGameOperationHu) String() string

func (*ControlGameOperationHu) XXX_DiscardUnknown

func (m *ControlGameOperationHu) XXX_DiscardUnknown()

func (*ControlGameOperationHu) XXX_Marshal

func (m *ControlGameOperationHu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHu) XXX_Merge

func (m *ControlGameOperationHu) XXX_Merge(src proto.Message)

func (*ControlGameOperationHu) XXX_Size

func (m *ControlGameOperationHu) XXX_Size() int

func (*ControlGameOperationHu) XXX_Unmarshal

func (m *ControlGameOperationHu) XXX_Unmarshal(b []byte) error

type ControlGameOperationHuUserinfo

type ControlGameOperationHuUserinfo struct {
	Uid                  *int32                                `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string                               `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"`
	Ratio                *int32                                `protobuf:"varint,3,opt,name=ratio,def=0" json:"ratio,omitempty"`
	Gangfen              *int32                                `protobuf:"varint,4,opt,name=gangfen,def=0" json:"gangfen,omitempty"`
	Zongfen              *int32                                `protobuf:"varint,5,opt,name=zongfen,def=0" json:"zongfen,omitempty"`
	Type                 *int32                                `protobuf:"varint,6,opt,name=type,def=0" json:"type,omitempty"`
	Nagangcard           []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,7,rep,name=nagangcard" json:"nagangcard,omitempty"`
	Nmgangcard           []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,8,rep,name=nmgangcard" json:"nmgangcard,omitempty"`
	Npengcard            []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,9,rep,name=npengcard" json:"npengcard,omitempty"`
	Nholdcard            []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,10,rep,name=nholdcard" json:"nholdcard,omitempty"`
	Nhucardtype          *int32                                `protobuf:"varint,11,opt,name=nhucardtype,def=0" json:"nhucardtype,omitempty"`
	Golds                *int32                                `protobuf:"varint,12,opt,name=golds,def=0" json:"golds,omitempty"`
	PaoQiaMo             *int32                                `protobuf:"varint,13,opt,name=PaoQiaMo,def=0" json:"PaoQiaMo,omitempty"`
	MaiMa                *int32                                `protobuf:"varint,14,opt,name=MaiMa,def=0" json:"MaiMa,omitempty"`
	Nchicard             []*ControlGameOperationHuUserinfoCard `protobuf:"bytes,15,rep,name=nchicard" json:"nchicard,omitempty"`
	Huacount             *int32                                `protobuf:"varint,16,opt,name=huacount,def=0" json:"huacount,omitempty"`
	Buhua                *int32                                `protobuf:"varint,17,opt,name=buhua,def=0" json:"buhua,omitempty"`
	Holdhua              *int32                                `protobuf:"varint,18,opt,name=holdhua,def=0" json:"holdhua,omitempty"`
	Dihua                *int32                                `protobuf:"varint,19,opt,name=dihua,def=0" json:"dihua,omitempty"`
	Chengbao             *int32                                `protobuf:"varint,20,opt,name=chengbao,def=0" json:"chengbao,omitempty"`
	Huorder              *int32                                `protobuf:"varint,21,opt,name=huorder,def=0" json:"huorder,omitempty"`
	Zimoorpaopos         *int32                                `protobuf:"varint,22,opt,name=zimoorpaopos,def=0" json:"zimoorpaopos,omitempty"`
	Score                *int32                                `protobuf:"varint,23,opt,name=score,def=0" json:"score,omitempty"`
	Userinfo             *string                               `protobuf:"bytes,24,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (*ControlGameOperationHuUserinfo) Descriptor

func (*ControlGameOperationHuUserinfo) Descriptor() ([]byte, []int)

func (*ControlGameOperationHuUserinfo) GetBuhua

func (m *ControlGameOperationHuUserinfo) GetBuhua() int32

func (*ControlGameOperationHuUserinfo) GetChengbao

func (m *ControlGameOperationHuUserinfo) GetChengbao() int32

func (*ControlGameOperationHuUserinfo) GetDihua

func (m *ControlGameOperationHuUserinfo) GetDihua() int32

func (*ControlGameOperationHuUserinfo) GetGangfen

func (m *ControlGameOperationHuUserinfo) GetGangfen() int32

func (*ControlGameOperationHuUserinfo) GetGolds

func (m *ControlGameOperationHuUserinfo) GetGolds() int32

func (*ControlGameOperationHuUserinfo) GetHoldhua

func (m *ControlGameOperationHuUserinfo) GetHoldhua() int32

func (*ControlGameOperationHuUserinfo) GetHuacount

func (m *ControlGameOperationHuUserinfo) GetHuacount() int32

func (*ControlGameOperationHuUserinfo) GetHuorder

func (m *ControlGameOperationHuUserinfo) GetHuorder() int32

func (*ControlGameOperationHuUserinfo) GetMaiMa

func (m *ControlGameOperationHuUserinfo) GetMaiMa() int32

func (*ControlGameOperationHuUserinfo) GetNagangcard

func (*ControlGameOperationHuUserinfo) GetNchicard

func (*ControlGameOperationHuUserinfo) GetNholdcard

func (*ControlGameOperationHuUserinfo) GetNhucardtype

func (m *ControlGameOperationHuUserinfo) GetNhucardtype() int32

func (*ControlGameOperationHuUserinfo) GetNickname

func (m *ControlGameOperationHuUserinfo) GetNickname() string

func (*ControlGameOperationHuUserinfo) GetNmgangcard

func (*ControlGameOperationHuUserinfo) GetNpengcard

func (*ControlGameOperationHuUserinfo) GetPaoQiaMo

func (m *ControlGameOperationHuUserinfo) GetPaoQiaMo() int32

func (*ControlGameOperationHuUserinfo) GetRatio

func (m *ControlGameOperationHuUserinfo) GetRatio() int32

func (*ControlGameOperationHuUserinfo) GetScore

func (m *ControlGameOperationHuUserinfo) GetScore() int32

func (*ControlGameOperationHuUserinfo) GetType

func (*ControlGameOperationHuUserinfo) GetUid

func (*ControlGameOperationHuUserinfo) GetUserinfo

func (m *ControlGameOperationHuUserinfo) GetUserinfo() string

func (*ControlGameOperationHuUserinfo) GetZimoorpaopos

func (m *ControlGameOperationHuUserinfo) GetZimoorpaopos() int32

func (*ControlGameOperationHuUserinfo) GetZongfen

func (m *ControlGameOperationHuUserinfo) GetZongfen() int32

func (*ControlGameOperationHuUserinfo) ProtoMessage

func (*ControlGameOperationHuUserinfo) ProtoMessage()

func (*ControlGameOperationHuUserinfo) Reset

func (m *ControlGameOperationHuUserinfo) Reset()

func (*ControlGameOperationHuUserinfo) String

func (*ControlGameOperationHuUserinfo) XXX_DiscardUnknown

func (m *ControlGameOperationHuUserinfo) XXX_DiscardUnknown()

func (*ControlGameOperationHuUserinfo) XXX_Marshal

func (m *ControlGameOperationHuUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHuUserinfo) XXX_Merge

func (m *ControlGameOperationHuUserinfo) XXX_Merge(src proto.Message)

func (*ControlGameOperationHuUserinfo) XXX_Size

func (m *ControlGameOperationHuUserinfo) XXX_Size() int

func (*ControlGameOperationHuUserinfo) XXX_Unmarshal

func (m *ControlGameOperationHuUserinfo) XXX_Unmarshal(b []byte) error

type ControlGameOperationHuUserinfoCard

type ControlGameOperationHuUserinfoCard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	Type                 *int32   `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"`
	Chicards             []int32  `protobuf:"varint,3,rep,name=chicards" json:"chicards,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationHuUserinfoCard) Descriptor

func (*ControlGameOperationHuUserinfoCard) Descriptor() ([]byte, []int)

func (*ControlGameOperationHuUserinfoCard) GetCard

func (*ControlGameOperationHuUserinfoCard) GetChicards

func (m *ControlGameOperationHuUserinfoCard) GetChicards() []int32

func (*ControlGameOperationHuUserinfoCard) GetType

func (*ControlGameOperationHuUserinfoCard) ProtoMessage

func (*ControlGameOperationHuUserinfoCard) ProtoMessage()

func (*ControlGameOperationHuUserinfoCard) Reset

func (*ControlGameOperationHuUserinfoCard) String

func (*ControlGameOperationHuUserinfoCard) XXX_DiscardUnknown

func (m *ControlGameOperationHuUserinfoCard) XXX_DiscardUnknown()

func (*ControlGameOperationHuUserinfoCard) XXX_Marshal

func (m *ControlGameOperationHuUserinfoCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHuUserinfoCard) XXX_Merge

func (*ControlGameOperationHuUserinfoCard) XXX_Size

func (*ControlGameOperationHuUserinfoCard) XXX_Unmarshal

func (m *ControlGameOperationHuUserinfoCard) XXX_Unmarshal(b []byte) error

type ControlGameOperationHu_ZhuaMaCard

type ControlGameOperationHu_ZhuaMaCard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	Value                *int32   `protobuf:"varint,2,opt,name=value,def=0" json:"value,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationHu_ZhuaMaCard) Descriptor

func (*ControlGameOperationHu_ZhuaMaCard) Descriptor() ([]byte, []int)

func (*ControlGameOperationHu_ZhuaMaCard) GetCard

func (*ControlGameOperationHu_ZhuaMaCard) GetValue

func (*ControlGameOperationHu_ZhuaMaCard) ProtoMessage

func (*ControlGameOperationHu_ZhuaMaCard) ProtoMessage()

func (*ControlGameOperationHu_ZhuaMaCard) Reset

func (*ControlGameOperationHu_ZhuaMaCard) String

func (*ControlGameOperationHu_ZhuaMaCard) XXX_DiscardUnknown

func (m *ControlGameOperationHu_ZhuaMaCard) XXX_DiscardUnknown()

func (*ControlGameOperationHu_ZhuaMaCard) XXX_Marshal

func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHu_ZhuaMaCard) XXX_Merge

func (*ControlGameOperationHu_ZhuaMaCard) XXX_Size

func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Size() int

func (*ControlGameOperationHu_ZhuaMaCard) XXX_Unmarshal

func (m *ControlGameOperationHu_ZhuaMaCard) XXX_Unmarshal(b []byte) error

type ControlGameOperationHuancard

type ControlGameOperationHuancard struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Card                 []int32  `protobuf:"varint,2,rep,name=card" json:"card,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,4,opt,name=rel,def=0" json:"rel,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationHuancard) Descriptor

func (*ControlGameOperationHuancard) Descriptor() ([]byte, []int)

func (*ControlGameOperationHuancard) GetCard

func (m *ControlGameOperationHuancard) GetCard() []int32

func (*ControlGameOperationHuancard) GetPos

func (m *ControlGameOperationHuancard) GetPos() int32

func (*ControlGameOperationHuancard) GetRel

func (m *ControlGameOperationHuancard) GetRel() int32

func (*ControlGameOperationHuancard) GetUid

func (m *ControlGameOperationHuancard) GetUid() int32

func (*ControlGameOperationHuancard) ProtoMessage

func (*ControlGameOperationHuancard) ProtoMessage()

func (*ControlGameOperationHuancard) Reset

func (m *ControlGameOperationHuancard) Reset()

func (*ControlGameOperationHuancard) String

func (*ControlGameOperationHuancard) XXX_DiscardUnknown

func (m *ControlGameOperationHuancard) XXX_DiscardUnknown()

func (*ControlGameOperationHuancard) XXX_Marshal

func (m *ControlGameOperationHuancard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHuancard) XXX_Merge

func (m *ControlGameOperationHuancard) XXX_Merge(src proto.Message)

func (*ControlGameOperationHuancard) XXX_Size

func (m *ControlGameOperationHuancard) XXX_Size() int

func (*ControlGameOperationHuancard) XXX_Unmarshal

func (m *ControlGameOperationHuancard) XXX_Unmarshal(b []byte) error

type ControlGameOperationHucard

type ControlGameOperationHucard struct {
	Rel                  *int32                            `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Nting                []*ControlGameOperationHucardTing `protobuf:"bytes,2,rep,name=nting" json:"nting,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                          `json:"-"`
	XXX_unrecognized     []byte                            `json:"-"`
	XXX_sizecache        int32                             `json:"-"`
}

func (*ControlGameOperationHucard) Descriptor

func (*ControlGameOperationHucard) Descriptor() ([]byte, []int)

func (*ControlGameOperationHucard) GetNting

func (*ControlGameOperationHucard) GetRel

func (m *ControlGameOperationHucard) GetRel() int32

func (*ControlGameOperationHucard) ProtoMessage

func (*ControlGameOperationHucard) ProtoMessage()

func (*ControlGameOperationHucard) Reset

func (m *ControlGameOperationHucard) Reset()

func (*ControlGameOperationHucard) String

func (m *ControlGameOperationHucard) String() string

func (*ControlGameOperationHucard) XXX_DiscardUnknown

func (m *ControlGameOperationHucard) XXX_DiscardUnknown()

func (*ControlGameOperationHucard) XXX_Marshal

func (m *ControlGameOperationHucard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHucard) XXX_Merge

func (m *ControlGameOperationHucard) XXX_Merge(src proto.Message)

func (*ControlGameOperationHucard) XXX_Size

func (m *ControlGameOperationHucard) XXX_Size() int

func (*ControlGameOperationHucard) XXX_Unmarshal

func (m *ControlGameOperationHucard) XXX_Unmarshal(b []byte) error

type ControlGameOperationHucardTing

type ControlGameOperationHucardTing struct {
	Card                 *int32                              `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	Nhu                  []*ControlGameOperationHucardTingHu `protobuf:"bytes,2,rep,name=nhu" json:"nhu,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                            `json:"-"`
	XXX_unrecognized     []byte                              `json:"-"`
	XXX_sizecache        int32                               `json:"-"`
}

func (*ControlGameOperationHucardTing) Descriptor

func (*ControlGameOperationHucardTing) Descriptor() ([]byte, []int)

func (*ControlGameOperationHucardTing) GetCard

func (*ControlGameOperationHucardTing) GetNhu

func (*ControlGameOperationHucardTing) ProtoMessage

func (*ControlGameOperationHucardTing) ProtoMessage()

func (*ControlGameOperationHucardTing) Reset

func (m *ControlGameOperationHucardTing) Reset()

func (*ControlGameOperationHucardTing) String

func (*ControlGameOperationHucardTing) XXX_DiscardUnknown

func (m *ControlGameOperationHucardTing) XXX_DiscardUnknown()

func (*ControlGameOperationHucardTing) XXX_Marshal

func (m *ControlGameOperationHucardTing) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHucardTing) XXX_Merge

func (m *ControlGameOperationHucardTing) XXX_Merge(src proto.Message)

func (*ControlGameOperationHucardTing) XXX_Size

func (m *ControlGameOperationHucardTing) XXX_Size() int

func (*ControlGameOperationHucardTing) XXX_Unmarshal

func (m *ControlGameOperationHucardTing) XXX_Unmarshal(b []byte) error

type ControlGameOperationHucardTingHu

type ControlGameOperationHucardTingHu struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationHucardTingHu) Descriptor

func (*ControlGameOperationHucardTingHu) Descriptor() ([]byte, []int)

func (*ControlGameOperationHucardTingHu) GetCard

func (*ControlGameOperationHucardTingHu) ProtoMessage

func (*ControlGameOperationHucardTingHu) ProtoMessage()

func (*ControlGameOperationHucardTingHu) Reset

func (*ControlGameOperationHucardTingHu) String

func (*ControlGameOperationHucardTingHu) XXX_DiscardUnknown

func (m *ControlGameOperationHucardTingHu) XXX_DiscardUnknown()

func (*ControlGameOperationHucardTingHu) XXX_Marshal

func (m *ControlGameOperationHucardTingHu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHucardTingHu) XXX_Merge

func (*ControlGameOperationHucardTingHu) XXX_Size

func (m *ControlGameOperationHucardTingHu) XXX_Size() int

func (*ControlGameOperationHucardTingHu) XXX_Unmarshal

func (m *ControlGameOperationHucardTingHu) XXX_Unmarshal(b []byte) error

type ControlGameOperationHustate

type ControlGameOperationHustate struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Type                 *int32   `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"`
	Zimoorpaopos         *int32   `protobuf:"varint,5,opt,name=zimoorpaopos,def=0" json:"zimoorpaopos,omitempty"`
	Card                 *int32   `protobuf:"varint,6,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationHustate) Descriptor

func (*ControlGameOperationHustate) Descriptor() ([]byte, []int)

func (*ControlGameOperationHustate) GetCard

func (m *ControlGameOperationHustate) GetCard() int32

func (*ControlGameOperationHustate) GetPos

func (m *ControlGameOperationHustate) GetPos() int32

func (*ControlGameOperationHustate) GetRel

func (m *ControlGameOperationHustate) GetRel() int32

func (*ControlGameOperationHustate) GetType

func (m *ControlGameOperationHustate) GetType() int32

func (*ControlGameOperationHustate) GetUid

func (m *ControlGameOperationHustate) GetUid() int32

func (*ControlGameOperationHustate) GetZimoorpaopos

func (m *ControlGameOperationHustate) GetZimoorpaopos() int32

func (*ControlGameOperationHustate) ProtoMessage

func (*ControlGameOperationHustate) ProtoMessage()

func (*ControlGameOperationHustate) Reset

func (m *ControlGameOperationHustate) Reset()

func (*ControlGameOperationHustate) String

func (m *ControlGameOperationHustate) String() string

func (*ControlGameOperationHustate) XXX_DiscardUnknown

func (m *ControlGameOperationHustate) XXX_DiscardUnknown()

func (*ControlGameOperationHustate) XXX_Marshal

func (m *ControlGameOperationHustate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationHustate) XXX_Merge

func (m *ControlGameOperationHustate) XXX_Merge(src proto.Message)

func (*ControlGameOperationHustate) XXX_Size

func (m *ControlGameOperationHustate) XXX_Size() int

func (*ControlGameOperationHustate) XXX_Unmarshal

func (m *ControlGameOperationHustate) XXX_Unmarshal(b []byte) error

type ControlGameOperationJieshan

type ControlGameOperationJieshan struct {
	Uid                  *int32                             `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Ntype                *int32                             `protobuf:"varint,2,opt,name=ntype,def=0" json:"ntype,omitempty"`
	TimeOut              *int32                             `protobuf:"varint,3,opt,name=TimeOut,def=0" json:"TimeOut,omitempty"`
	Userinfo             []*ControlGameOperationJieshanUser `protobuf:"bytes,4,rep,name=userinfo" json:"userinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                           `json:"-"`
	XXX_unrecognized     []byte                             `json:"-"`
	XXX_sizecache        int32                              `json:"-"`
}

func (*ControlGameOperationJieshan) Descriptor

func (*ControlGameOperationJieshan) Descriptor() ([]byte, []int)

func (*ControlGameOperationJieshan) GetNtype

func (m *ControlGameOperationJieshan) GetNtype() int32

func (*ControlGameOperationJieshan) GetTimeOut

func (m *ControlGameOperationJieshan) GetTimeOut() int32

func (*ControlGameOperationJieshan) GetUid

func (m *ControlGameOperationJieshan) GetUid() int32

func (*ControlGameOperationJieshan) GetUserinfo

func (*ControlGameOperationJieshan) ProtoMessage

func (*ControlGameOperationJieshan) ProtoMessage()

func (*ControlGameOperationJieshan) Reset

func (m *ControlGameOperationJieshan) Reset()

func (*ControlGameOperationJieshan) String

func (m *ControlGameOperationJieshan) String() string

func (*ControlGameOperationJieshan) XXX_DiscardUnknown

func (m *ControlGameOperationJieshan) XXX_DiscardUnknown()

func (*ControlGameOperationJieshan) XXX_Marshal

func (m *ControlGameOperationJieshan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationJieshan) XXX_Merge

func (m *ControlGameOperationJieshan) XXX_Merge(src proto.Message)

func (*ControlGameOperationJieshan) XXX_Size

func (m *ControlGameOperationJieshan) XXX_Size() int

func (*ControlGameOperationJieshan) XXX_Unmarshal

func (m *ControlGameOperationJieshan) XXX_Unmarshal(b []byte) error

type ControlGameOperationJieshanUser

type ControlGameOperationJieshanUser struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	State                *int32   `protobuf:"varint,2,opt,name=state,def=0" json:"state,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationJieshanUser) Descriptor

func (*ControlGameOperationJieshanUser) Descriptor() ([]byte, []int)

func (*ControlGameOperationJieshanUser) GetState

func (m *ControlGameOperationJieshanUser) GetState() int32

func (*ControlGameOperationJieshanUser) GetUid

func (*ControlGameOperationJieshanUser) ProtoMessage

func (*ControlGameOperationJieshanUser) ProtoMessage()

func (*ControlGameOperationJieshanUser) Reset

func (*ControlGameOperationJieshanUser) String

func (*ControlGameOperationJieshanUser) XXX_DiscardUnknown

func (m *ControlGameOperationJieshanUser) XXX_DiscardUnknown()

func (*ControlGameOperationJieshanUser) XXX_Marshal

func (m *ControlGameOperationJieshanUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationJieshanUser) XXX_Merge

func (m *ControlGameOperationJieshanUser) XXX_Merge(src proto.Message)

func (*ControlGameOperationJieshanUser) XXX_Size

func (m *ControlGameOperationJieshanUser) XXX_Size() int

func (*ControlGameOperationJieshanUser) XXX_Unmarshal

func (m *ControlGameOperationJieshanUser) XXX_Unmarshal(b []byte) error

type ControlGameOperationJpq

type ControlGameOperationJpq struct {
	Cardleft             []int32  `protobuf:"varint,1,rep,packed,name=cardleft" json:"cardleft,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationJpq) Descriptor

func (*ControlGameOperationJpq) Descriptor() ([]byte, []int)

func (*ControlGameOperationJpq) GetCardleft

func (m *ControlGameOperationJpq) GetCardleft() []int32

func (*ControlGameOperationJpq) ProtoMessage

func (*ControlGameOperationJpq) ProtoMessage()

func (*ControlGameOperationJpq) Reset

func (m *ControlGameOperationJpq) Reset()

func (*ControlGameOperationJpq) String

func (m *ControlGameOperationJpq) String() string

func (*ControlGameOperationJpq) XXX_DiscardUnknown

func (m *ControlGameOperationJpq) XXX_DiscardUnknown()

func (*ControlGameOperationJpq) XXX_Marshal

func (m *ControlGameOperationJpq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationJpq) XXX_Merge

func (m *ControlGameOperationJpq) XXX_Merge(src proto.Message)

func (*ControlGameOperationJpq) XXX_Size

func (m *ControlGameOperationJpq) XXX_Size() int

func (*ControlGameOperationJpq) XXX_Unmarshal

func (m *ControlGameOperationJpq) XXX_Unmarshal(b []byte) error

type ControlGameOperationKill

type ControlGameOperationKill struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=-1" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=-1" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationKill) Descriptor

func (*ControlGameOperationKill) Descriptor() ([]byte, []int)

func (*ControlGameOperationKill) GetPos

func (m *ControlGameOperationKill) GetPos() int32

func (*ControlGameOperationKill) GetRel

func (m *ControlGameOperationKill) GetRel() int32

func (*ControlGameOperationKill) GetUid

func (m *ControlGameOperationKill) GetUid() int32

func (*ControlGameOperationKill) ProtoMessage

func (*ControlGameOperationKill) ProtoMessage()

func (*ControlGameOperationKill) Reset

func (m *ControlGameOperationKill) Reset()

func (*ControlGameOperationKill) String

func (m *ControlGameOperationKill) String() string

func (*ControlGameOperationKill) XXX_DiscardUnknown

func (m *ControlGameOperationKill) XXX_DiscardUnknown()

func (*ControlGameOperationKill) XXX_Marshal

func (m *ControlGameOperationKill) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationKill) XXX_Merge

func (m *ControlGameOperationKill) XXX_Merge(src proto.Message)

func (*ControlGameOperationKill) XXX_Size

func (m *ControlGameOperationKill) XXX_Size() int

func (*ControlGameOperationKill) XXX_Unmarshal

func (m *ControlGameOperationKill) XXX_Unmarshal(b []byte) error

type ControlGameOperationKoupai

type ControlGameOperationKoupai struct {
	Rel                  *int32                            `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Koucards             []*ControlGameOperationKoupaiCard `protobuf:"bytes,2,rep,name=koucards" json:"koucards,omitempty"`
	Ting                 []*ControlGameOperationKoupaiCard `protobuf:"bytes,3,rep,name=ting" json:"ting,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                          `json:"-"`
	XXX_unrecognized     []byte                            `json:"-"`
	XXX_sizecache        int32                             `json:"-"`
}

func (*ControlGameOperationKoupai) Descriptor

func (*ControlGameOperationKoupai) Descriptor() ([]byte, []int)

func (*ControlGameOperationKoupai) GetKoucards

func (*ControlGameOperationKoupai) GetRel

func (m *ControlGameOperationKoupai) GetRel() int32

func (*ControlGameOperationKoupai) GetTing

func (*ControlGameOperationKoupai) ProtoMessage

func (*ControlGameOperationKoupai) ProtoMessage()

func (*ControlGameOperationKoupai) Reset

func (m *ControlGameOperationKoupai) Reset()

func (*ControlGameOperationKoupai) String

func (m *ControlGameOperationKoupai) String() string

func (*ControlGameOperationKoupai) XXX_DiscardUnknown

func (m *ControlGameOperationKoupai) XXX_DiscardUnknown()

func (*ControlGameOperationKoupai) XXX_Marshal

func (m *ControlGameOperationKoupai) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationKoupai) XXX_Merge

func (m *ControlGameOperationKoupai) XXX_Merge(src proto.Message)

func (*ControlGameOperationKoupai) XXX_Size

func (m *ControlGameOperationKoupai) XXX_Size() int

func (*ControlGameOperationKoupai) XXX_Unmarshal

func (m *ControlGameOperationKoupai) XXX_Unmarshal(b []byte) error

type ControlGameOperationKoupaiCard

type ControlGameOperationKoupaiCard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationKoupaiCard) Descriptor

func (*ControlGameOperationKoupaiCard) Descriptor() ([]byte, []int)

func (*ControlGameOperationKoupaiCard) GetCard

func (*ControlGameOperationKoupaiCard) ProtoMessage

func (*ControlGameOperationKoupaiCard) ProtoMessage()

func (*ControlGameOperationKoupaiCard) Reset

func (m *ControlGameOperationKoupaiCard) Reset()

func (*ControlGameOperationKoupaiCard) String

func (*ControlGameOperationKoupaiCard) XXX_DiscardUnknown

func (m *ControlGameOperationKoupaiCard) XXX_DiscardUnknown()

func (*ControlGameOperationKoupaiCard) XXX_Marshal

func (m *ControlGameOperationKoupaiCard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationKoupaiCard) XXX_Merge

func (m *ControlGameOperationKoupaiCard) XXX_Merge(src proto.Message)

func (*ControlGameOperationKoupaiCard) XXX_Size

func (m *ControlGameOperationKoupaiCard) XXX_Size() int

func (*ControlGameOperationKoupaiCard) XXX_Unmarshal

func (m *ControlGameOperationKoupaiCard) XXX_Unmarshal(b []byte) error

type ControlGameOperationMopai

type ControlGameOperationMopai struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Card                 *int32   `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"`
	Waittime             *int32   `protobuf:"varint,5,opt,name=waittime,def=0" json:"waittime,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationMopai) Descriptor

func (*ControlGameOperationMopai) Descriptor() ([]byte, []int)

func (*ControlGameOperationMopai) GetCard

func (m *ControlGameOperationMopai) GetCard() int32

func (*ControlGameOperationMopai) GetPos

func (m *ControlGameOperationMopai) GetPos() int32

func (*ControlGameOperationMopai) GetRel

func (m *ControlGameOperationMopai) GetRel() int32

func (*ControlGameOperationMopai) GetUid

func (m *ControlGameOperationMopai) GetUid() int32

func (*ControlGameOperationMopai) GetWaittime

func (m *ControlGameOperationMopai) GetWaittime() int32

func (*ControlGameOperationMopai) ProtoMessage

func (*ControlGameOperationMopai) ProtoMessage()

func (*ControlGameOperationMopai) Reset

func (m *ControlGameOperationMopai) Reset()

func (*ControlGameOperationMopai) String

func (m *ControlGameOperationMopai) String() string

func (*ControlGameOperationMopai) XXX_DiscardUnknown

func (m *ControlGameOperationMopai) XXX_DiscardUnknown()

func (*ControlGameOperationMopai) XXX_Marshal

func (m *ControlGameOperationMopai) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationMopai) XXX_Merge

func (m *ControlGameOperationMopai) XXX_Merge(src proto.Message)

func (*ControlGameOperationMopai) XXX_Size

func (m *ControlGameOperationMopai) XXX_Size() int

func (*ControlGameOperationMopai) XXX_Unmarshal

func (m *ControlGameOperationMopai) XXX_Unmarshal(b []byte) error

type ControlGameOperationOfforonline

type ControlGameOperationOfforonline struct {
	State                *int32   `protobuf:"varint,1,opt,name=state,def=0" json:"state,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationOfforonline) Descriptor

func (*ControlGameOperationOfforonline) Descriptor() ([]byte, []int)

func (*ControlGameOperationOfforonline) GetState

func (m *ControlGameOperationOfforonline) GetState() int32

func (*ControlGameOperationOfforonline) GetUid

func (*ControlGameOperationOfforonline) ProtoMessage

func (*ControlGameOperationOfforonline) ProtoMessage()

func (*ControlGameOperationOfforonline) Reset

func (*ControlGameOperationOfforonline) String

func (*ControlGameOperationOfforonline) XXX_DiscardUnknown

func (m *ControlGameOperationOfforonline) XXX_DiscardUnknown()

func (*ControlGameOperationOfforonline) XXX_Marshal

func (m *ControlGameOperationOfforonline) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationOfforonline) XXX_Merge

func (m *ControlGameOperationOfforonline) XXX_Merge(src proto.Message)

func (*ControlGameOperationOfforonline) XXX_Size

func (m *ControlGameOperationOfforonline) XXX_Size() int

func (*ControlGameOperationOfforonline) XXX_Unmarshal

func (m *ControlGameOperationOfforonline) XXX_Unmarshal(b []byte) error

type ControlGameOperationOpen

type ControlGameOperationOpen struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationOpen) Descriptor

func (*ControlGameOperationOpen) Descriptor() ([]byte, []int)

func (*ControlGameOperationOpen) GetPos

func (m *ControlGameOperationOpen) GetPos() int32

func (*ControlGameOperationOpen) GetRel

func (m *ControlGameOperationOpen) GetRel() int32

func (*ControlGameOperationOpen) GetUid

func (m *ControlGameOperationOpen) GetUid() int32

func (*ControlGameOperationOpen) ProtoMessage

func (*ControlGameOperationOpen) ProtoMessage()

func (*ControlGameOperationOpen) Reset

func (m *ControlGameOperationOpen) Reset()

func (*ControlGameOperationOpen) String

func (m *ControlGameOperationOpen) String() string

func (*ControlGameOperationOpen) XXX_DiscardUnknown

func (m *ControlGameOperationOpen) XXX_DiscardUnknown()

func (*ControlGameOperationOpen) XXX_Marshal

func (m *ControlGameOperationOpen) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationOpen) XXX_Merge

func (m *ControlGameOperationOpen) XXX_Merge(src proto.Message)

func (*ControlGameOperationOpen) XXX_Size

func (m *ControlGameOperationOpen) XXX_Size() int

func (*ControlGameOperationOpen) XXX_Unmarshal

func (m *ControlGameOperationOpen) XXX_Unmarshal(b []byte) error

type ControlGameOperationPeng

type ControlGameOperationPeng struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Card                 *int32   `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Waitime              *int32   `protobuf:"varint,4,opt,name=waitime,def=0" json:"waitime,omitempty"`
	Rel                  *int32   `protobuf:"varint,5,opt,name=rel,def=1" json:"rel,omitempty"`
	Addhuacount          *int32   `protobuf:"varint,6,opt,name=addhuacount,def=1" json:"addhuacount,omitempty"`
	Provideuser          *int32   `protobuf:"varint,7,opt,name=provideuser,def=-1" json:"provideuser,omitempty"`
	Enjoinoutcards       []int32  `protobuf:"varint,8,rep,name=enjoinoutcards" json:"enjoinoutcards,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationPeng) Descriptor

func (*ControlGameOperationPeng) Descriptor() ([]byte, []int)

func (*ControlGameOperationPeng) GetAddhuacount

func (m *ControlGameOperationPeng) GetAddhuacount() int32

func (*ControlGameOperationPeng) GetCard

func (m *ControlGameOperationPeng) GetCard() int32

func (*ControlGameOperationPeng) GetEnjoinoutcards

func (m *ControlGameOperationPeng) GetEnjoinoutcards() []int32

func (*ControlGameOperationPeng) GetPos

func (m *ControlGameOperationPeng) GetPos() int32

func (*ControlGameOperationPeng) GetProvideuser

func (m *ControlGameOperationPeng) GetProvideuser() int32

func (*ControlGameOperationPeng) GetRel

func (m *ControlGameOperationPeng) GetRel() int32

func (*ControlGameOperationPeng) GetUid

func (m *ControlGameOperationPeng) GetUid() int32

func (*ControlGameOperationPeng) GetWaitime

func (m *ControlGameOperationPeng) GetWaitime() int32

func (*ControlGameOperationPeng) ProtoMessage

func (*ControlGameOperationPeng) ProtoMessage()

func (*ControlGameOperationPeng) Reset

func (m *ControlGameOperationPeng) Reset()

func (*ControlGameOperationPeng) String

func (m *ControlGameOperationPeng) String() string

func (*ControlGameOperationPeng) XXX_DiscardUnknown

func (m *ControlGameOperationPeng) XXX_DiscardUnknown()

func (*ControlGameOperationPeng) XXX_Marshal

func (m *ControlGameOperationPeng) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationPeng) XXX_Merge

func (m *ControlGameOperationPeng) XXX_Merge(src proto.Message)

func (*ControlGameOperationPeng) XXX_Size

func (m *ControlGameOperationPeng) XXX_Size() int

func (*ControlGameOperationPeng) XXX_Unmarshal

func (m *ControlGameOperationPeng) XXX_Unmarshal(b []byte) error

type ControlGameOperationPop

type ControlGameOperationPop struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Card                 *int32   `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"`
	Info                 *string  `protobuf:"bytes,5,opt,name=info,def=" json:"info,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationPop) Descriptor

func (*ControlGameOperationPop) Descriptor() ([]byte, []int)

func (*ControlGameOperationPop) GetCard

func (m *ControlGameOperationPop) GetCard() int32

func (*ControlGameOperationPop) GetInfo

func (m *ControlGameOperationPop) GetInfo() string

func (*ControlGameOperationPop) GetPos

func (m *ControlGameOperationPop) GetPos() int32

func (*ControlGameOperationPop) GetRel

func (m *ControlGameOperationPop) GetRel() int32

func (*ControlGameOperationPop) GetUid

func (m *ControlGameOperationPop) GetUid() int32

func (*ControlGameOperationPop) ProtoMessage

func (*ControlGameOperationPop) ProtoMessage()

func (*ControlGameOperationPop) Reset

func (m *ControlGameOperationPop) Reset()

func (*ControlGameOperationPop) String

func (m *ControlGameOperationPop) String() string

func (*ControlGameOperationPop) XXX_DiscardUnknown

func (m *ControlGameOperationPop) XXX_DiscardUnknown()

func (*ControlGameOperationPop) XXX_Marshal

func (m *ControlGameOperationPop) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationPop) XXX_Merge

func (m *ControlGameOperationPop) XXX_Merge(src proto.Message)

func (*ControlGameOperationPop) XXX_Size

func (m *ControlGameOperationPop) XXX_Size() int

func (*ControlGameOperationPop) XXX_Unmarshal

func (m *ControlGameOperationPop) XXX_Unmarshal(b []byte) error

type ControlGameOperationQianggang

type ControlGameOperationQianggang struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Guid                 *int32   `protobuf:"varint,2,opt,name=guid,def=0" json:"guid,omitempty"`
	Card                 *int32   `protobuf:"varint,3,opt,name=card,def=0" json:"card,omitempty"`
	Waittime             *int32   `protobuf:"varint,4,opt,name=waittime,def=0" json:"waittime,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationQianggang) Descriptor

func (*ControlGameOperationQianggang) Descriptor() ([]byte, []int)

func (*ControlGameOperationQianggang) GetCard

func (m *ControlGameOperationQianggang) GetCard() int32

func (*ControlGameOperationQianggang) GetGuid

func (m *ControlGameOperationQianggang) GetGuid() int32

func (*ControlGameOperationQianggang) GetUid

func (*ControlGameOperationQianggang) GetWaittime

func (m *ControlGameOperationQianggang) GetWaittime() int32

func (*ControlGameOperationQianggang) ProtoMessage

func (*ControlGameOperationQianggang) ProtoMessage()

func (*ControlGameOperationQianggang) Reset

func (m *ControlGameOperationQianggang) Reset()

func (*ControlGameOperationQianggang) String

func (*ControlGameOperationQianggang) XXX_DiscardUnknown

func (m *ControlGameOperationQianggang) XXX_DiscardUnknown()

func (*ControlGameOperationQianggang) XXX_Marshal

func (m *ControlGameOperationQianggang) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationQianggang) XXX_Merge

func (m *ControlGameOperationQianggang) XXX_Merge(src proto.Message)

func (*ControlGameOperationQianggang) XXX_Size

func (m *ControlGameOperationQianggang) XXX_Size() int

func (*ControlGameOperationQianggang) XXX_Unmarshal

func (m *ControlGameOperationQianggang) XXX_Unmarshal(b []byte) error

type ControlGameOperationReady

type ControlGameOperationReady struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Piao                 *int32   `protobuf:"varint,3,opt,name=piao,def=0" json:"piao,omitempty"`
	Rel                  *int32   `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationReady) Descriptor

func (*ControlGameOperationReady) Descriptor() ([]byte, []int)

func (*ControlGameOperationReady) GetPiao

func (m *ControlGameOperationReady) GetPiao() int32

func (*ControlGameOperationReady) GetPos

func (m *ControlGameOperationReady) GetPos() int32

func (*ControlGameOperationReady) GetRel

func (m *ControlGameOperationReady) GetRel() int32

func (*ControlGameOperationReady) GetUid

func (m *ControlGameOperationReady) GetUid() int32

func (*ControlGameOperationReady) ProtoMessage

func (*ControlGameOperationReady) ProtoMessage()

func (*ControlGameOperationReady) Reset

func (m *ControlGameOperationReady) Reset()

func (*ControlGameOperationReady) String

func (m *ControlGameOperationReady) String() string

func (*ControlGameOperationReady) XXX_DiscardUnknown

func (m *ControlGameOperationReady) XXX_DiscardUnknown()

func (*ControlGameOperationReady) XXX_Marshal

func (m *ControlGameOperationReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationReady) XXX_Merge

func (m *ControlGameOperationReady) XXX_Merge(src proto.Message)

func (*ControlGameOperationReady) XXX_Size

func (m *ControlGameOperationReady) XXX_Size() int

func (*ControlGameOperationReady) XXX_Unmarshal

func (m *ControlGameOperationReady) XXX_Unmarshal(b []byte) error

type ControlGameOperationResult

type ControlGameOperationResult struct {
	Roomid               *int32                                `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"`
	Innings              *int32                                `protobuf:"varint,2,opt,name=innings,def=0" json:"innings,omitempty"`
	Userinfos            []*ControlGameOperationResultUserinfo `protobuf:"bytes,3,rep,name=userinfos" json:"userinfos,omitempty"`
	Rel                  *int32                                `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"`
	Gameinfo             *string                               `protobuf:"bytes,5,opt,name=gameinfo,def=" json:"gameinfo,omitempty"`
	Curtype              *int32                                `protobuf:"varint,6,opt,name=curtype,def=0" json:"curtype,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (*ControlGameOperationResult) Descriptor

func (*ControlGameOperationResult) Descriptor() ([]byte, []int)

func (*ControlGameOperationResult) GetCurtype

func (m *ControlGameOperationResult) GetCurtype() int32

func (*ControlGameOperationResult) GetGameinfo

func (m *ControlGameOperationResult) GetGameinfo() string

func (*ControlGameOperationResult) GetInnings

func (m *ControlGameOperationResult) GetInnings() int32

func (*ControlGameOperationResult) GetRel

func (m *ControlGameOperationResult) GetRel() int32

func (*ControlGameOperationResult) GetRoomid

func (m *ControlGameOperationResult) GetRoomid() int32

func (*ControlGameOperationResult) GetUserinfos

func (*ControlGameOperationResult) ProtoMessage

func (*ControlGameOperationResult) ProtoMessage()

func (*ControlGameOperationResult) Reset

func (m *ControlGameOperationResult) Reset()

func (*ControlGameOperationResult) String

func (m *ControlGameOperationResult) String() string

func (*ControlGameOperationResult) XXX_DiscardUnknown

func (m *ControlGameOperationResult) XXX_DiscardUnknown()

func (*ControlGameOperationResult) XXX_Marshal

func (m *ControlGameOperationResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationResult) XXX_Merge

func (m *ControlGameOperationResult) XXX_Merge(src proto.Message)

func (*ControlGameOperationResult) XXX_Size

func (m *ControlGameOperationResult) XXX_Size() int

func (*ControlGameOperationResult) XXX_Unmarshal

func (m *ControlGameOperationResult) XXX_Unmarshal(b []byte) error

type ControlGameOperationResultUserinfo

type ControlGameOperationResultUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	Userinfo             *string  `protobuf:"bytes,4,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	Cards                []int32  `protobuf:"varint,5,rep,packed,name=cards" json:"cards,omitempty"`
	Golds                *int32   `protobuf:"zigzag32,6,opt,name=golds,def=0" json:"golds,omitempty"`
	Wins                 *int32   `protobuf:"zigzag32,7,opt,name=wins,def=0" json:"wins,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationResultUserinfo) Descriptor

func (*ControlGameOperationResultUserinfo) Descriptor() ([]byte, []int)

func (*ControlGameOperationResultUserinfo) GetCards

func (m *ControlGameOperationResultUserinfo) GetCards() []int32

func (*ControlGameOperationResultUserinfo) GetGolds

func (*ControlGameOperationResultUserinfo) GetNickname

func (m *ControlGameOperationResultUserinfo) GetNickname() string

func (*ControlGameOperationResultUserinfo) GetPos

func (*ControlGameOperationResultUserinfo) GetUid

func (*ControlGameOperationResultUserinfo) GetUserinfo

func (m *ControlGameOperationResultUserinfo) GetUserinfo() string

func (*ControlGameOperationResultUserinfo) GetWins

func (*ControlGameOperationResultUserinfo) ProtoMessage

func (*ControlGameOperationResultUserinfo) ProtoMessage()

func (*ControlGameOperationResultUserinfo) Reset

func (*ControlGameOperationResultUserinfo) String

func (*ControlGameOperationResultUserinfo) XXX_DiscardUnknown

func (m *ControlGameOperationResultUserinfo) XXX_DiscardUnknown()

func (*ControlGameOperationResultUserinfo) XXX_Marshal

func (m *ControlGameOperationResultUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationResultUserinfo) XXX_Merge

func (*ControlGameOperationResultUserinfo) XXX_Size

func (*ControlGameOperationResultUserinfo) XXX_Unmarshal

func (m *ControlGameOperationResultUserinfo) XXX_Unmarshal(b []byte) error

type ControlGameOperationTableinfo

type ControlGameOperationTableinfo struct {
	Rtype                *int32   `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"`
	Roomstate            *int32   `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"`
	BankerPos            *int32   `protobuf:"varint,5,opt,name=BankerPos,def=0" json:"BankerPos,omitempty"`
	CurrdOutCardPos      *int32   `protobuf:"varint,6,opt,name=CurrdOutCardPos,def=0" json:"CurrdOutCardPos,omitempty"`
	Curcount             *int32   `protobuf:"varint,7,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32   `protobuf:"varint,8,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Ncode                *int32   `protobuf:"varint,9,opt,name=ncode,def=0" json:"ncode,omitempty"`
	Roomtype             *int32   `protobuf:"varint,10,opt,name=roomtype,def=1" json:"roomtype,omitempty"`
	Remaincard           *int32   `protobuf:"varint,11,opt,name=remaincard,def=0" json:"remaincard,omitempty"`
	Magiccard            *int32   `protobuf:"varint,12,opt,name=magiccard,def=0" json:"magiccard,omitempty"`
	Fancard              *int32   `protobuf:"varint,13,opt,name=fancard,def=0" json:"fancard,omitempty"`
	Maima                *int32   `protobuf:"varint,14,opt,name=maima,def=0" json:"maima,omitempty"`
	Maxtimes             *int32   `protobuf:"varint,15,opt,name=maxtimes,def=0" json:"maxtimes,omitempty"`
	Baidadh              *int32   `protobuf:"varint,16,opt,name=baidadh,def=0" json:"baidadh,omitempty"`
	Gameid               *int32   `protobuf:"varint,17,opt,name=gameid,def=0" json:"gameid,omitempty"`
	Qianggang            *int32   `protobuf:"varint,18,opt,name=qianggang,def=0" json:"qianggang,omitempty"`
	Lastoutcardpos       *int32   `protobuf:"varint,19,opt,name=lastoutcardpos,def=-1" json:"lastoutcardpos,omitempty"`
	Rules                *string  `protobuf:"bytes,20,opt,name=rules,def=" json:"rules,omitempty"`
	Bdianpao             *int32   `protobuf:"varint,21,opt,name=bdianpao,def=0" json:"bdianpao,omitempty"`
	Qmnotchi             *int32   `protobuf:"varint,22,opt,name=qmnotchi,def=0" json:"qmnotchi,omitempty"`
	Paobaida             *int32   `protobuf:"varint,23,opt,name=paobaida,def=0" json:"paobaida,omitempty"`
	Lefttime             *int32   `protobuf:"varint,24,opt,name=lefttime,def=0" json:"lefttime,omitempty"`
	Qonemtwoc            *int32   `protobuf:"varint,25,opt,name=qonemtwoc,def=0" json:"qonemtwoc,omitempty"`
	Bjianpaihua          *int32   `protobuf:"varint,26,opt,name=bjianpaihua,def=0" json:"bjianpaihua,omitempty"`
	Opentype             *int32   `protobuf:"varint,27,opt,name=opentype,def=0" json:"opentype,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationTableinfo) Descriptor

func (*ControlGameOperationTableinfo) Descriptor() ([]byte, []int)

func (*ControlGameOperationTableinfo) GetBaidadh

func (m *ControlGameOperationTableinfo) GetBaidadh() int32

func (*ControlGameOperationTableinfo) GetBankerPos

func (m *ControlGameOperationTableinfo) GetBankerPos() int32

func (*ControlGameOperationTableinfo) GetBdianpao

func (m *ControlGameOperationTableinfo) GetBdianpao() int32

func (*ControlGameOperationTableinfo) GetBjianpaihua

func (m *ControlGameOperationTableinfo) GetBjianpaihua() int32

func (*ControlGameOperationTableinfo) GetCurcount

func (m *ControlGameOperationTableinfo) GetCurcount() int32

func (*ControlGameOperationTableinfo) GetCurrdOutCardPos

func (m *ControlGameOperationTableinfo) GetCurrdOutCardPos() int32

func (*ControlGameOperationTableinfo) GetFancard

func (m *ControlGameOperationTableinfo) GetFancard() int32

func (*ControlGameOperationTableinfo) GetGameid

func (m *ControlGameOperationTableinfo) GetGameid() int32

func (*ControlGameOperationTableinfo) GetLastoutcardpos

func (m *ControlGameOperationTableinfo) GetLastoutcardpos() int32

func (*ControlGameOperationTableinfo) GetLefttime

func (m *ControlGameOperationTableinfo) GetLefttime() int32

func (*ControlGameOperationTableinfo) GetMagiccard

func (m *ControlGameOperationTableinfo) GetMagiccard() int32

func (*ControlGameOperationTableinfo) GetMaima

func (m *ControlGameOperationTableinfo) GetMaima() int32

func (*ControlGameOperationTableinfo) GetMaxtimes

func (m *ControlGameOperationTableinfo) GetMaxtimes() int32

func (*ControlGameOperationTableinfo) GetNcode

func (m *ControlGameOperationTableinfo) GetNcode() int32

func (*ControlGameOperationTableinfo) GetOpentype

func (m *ControlGameOperationTableinfo) GetOpentype() int32

func (*ControlGameOperationTableinfo) GetPaobaida

func (m *ControlGameOperationTableinfo) GetPaobaida() int32

func (*ControlGameOperationTableinfo) GetQianggang

func (m *ControlGameOperationTableinfo) GetQianggang() int32

func (*ControlGameOperationTableinfo) GetQmnotchi

func (m *ControlGameOperationTableinfo) GetQmnotchi() int32

func (*ControlGameOperationTableinfo) GetQonemtwoc

func (m *ControlGameOperationTableinfo) GetQonemtwoc() int32

func (*ControlGameOperationTableinfo) GetRemaincard

func (m *ControlGameOperationTableinfo) GetRemaincard() int32

func (*ControlGameOperationTableinfo) GetRidx

func (m *ControlGameOperationTableinfo) GetRidx() int32

func (*ControlGameOperationTableinfo) GetRoomstate

func (m *ControlGameOperationTableinfo) GetRoomstate() int32

func (*ControlGameOperationTableinfo) GetRoomtype

func (m *ControlGameOperationTableinfo) GetRoomtype() int32

func (*ControlGameOperationTableinfo) GetRtype

func (m *ControlGameOperationTableinfo) GetRtype() int32

func (*ControlGameOperationTableinfo) GetRules

func (m *ControlGameOperationTableinfo) GetRules() string

func (*ControlGameOperationTableinfo) GetSumcount

func (m *ControlGameOperationTableinfo) GetSumcount() int32

func (*ControlGameOperationTableinfo) GetTid

func (*ControlGameOperationTableinfo) ProtoMessage

func (*ControlGameOperationTableinfo) ProtoMessage()

func (*ControlGameOperationTableinfo) Reset

func (m *ControlGameOperationTableinfo) Reset()

func (*ControlGameOperationTableinfo) String

func (*ControlGameOperationTableinfo) XXX_DiscardUnknown

func (m *ControlGameOperationTableinfo) XXX_DiscardUnknown()

func (*ControlGameOperationTableinfo) XXX_Marshal

func (m *ControlGameOperationTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationTableinfo) XXX_Merge

func (m *ControlGameOperationTableinfo) XXX_Merge(src proto.Message)

func (*ControlGameOperationTableinfo) XXX_Size

func (m *ControlGameOperationTableinfo) XXX_Size() int

func (*ControlGameOperationTableinfo) XXX_Unmarshal

func (m *ControlGameOperationTableinfo) XXX_Unmarshal(b []byte) error

type ControlGameOperationTing

type ControlGameOperationTing struct {
	Uid                  *int32                              `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nholdcard            []*ControlGameOperationTingHoldcard `protobuf:"bytes,2,rep,name=nholdcard" json:"nholdcard,omitempty"`
	Rel                  *int32                              `protobuf:"varint,3,opt,name=rel,def=1" json:"rel,omitempty"`
	Nnhucards            []int32                             `protobuf:"varint,4,rep,name=nnhucards" json:"nnhucards,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                            `json:"-"`
	XXX_unrecognized     []byte                              `json:"-"`
	XXX_sizecache        int32                               `json:"-"`
}

func (*ControlGameOperationTing) Descriptor

func (*ControlGameOperationTing) Descriptor() ([]byte, []int)

func (*ControlGameOperationTing) GetNholdcard

func (*ControlGameOperationTing) GetNnhucards

func (m *ControlGameOperationTing) GetNnhucards() []int32

func (*ControlGameOperationTing) GetRel

func (m *ControlGameOperationTing) GetRel() int32

func (*ControlGameOperationTing) GetUid

func (m *ControlGameOperationTing) GetUid() int32

func (*ControlGameOperationTing) ProtoMessage

func (*ControlGameOperationTing) ProtoMessage()

func (*ControlGameOperationTing) Reset

func (m *ControlGameOperationTing) Reset()

func (*ControlGameOperationTing) String

func (m *ControlGameOperationTing) String() string

func (*ControlGameOperationTing) XXX_DiscardUnknown

func (m *ControlGameOperationTing) XXX_DiscardUnknown()

func (*ControlGameOperationTing) XXX_Marshal

func (m *ControlGameOperationTing) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationTing) XXX_Merge

func (m *ControlGameOperationTing) XXX_Merge(src proto.Message)

func (*ControlGameOperationTing) XXX_Size

func (m *ControlGameOperationTing) XXX_Size() int

func (*ControlGameOperationTing) XXX_Unmarshal

func (m *ControlGameOperationTing) XXX_Unmarshal(b []byte) error

type ControlGameOperationTingHoldcard

type ControlGameOperationTingHoldcard struct {
	Card                 *int32   `protobuf:"varint,1,opt,name=card,def=0" json:"card,omitempty"`
	Type                 *int32   `protobuf:"varint,2,opt,name=type,def=0" json:"type,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationTingHoldcard) Descriptor

func (*ControlGameOperationTingHoldcard) Descriptor() ([]byte, []int)

func (*ControlGameOperationTingHoldcard) GetCard

func (*ControlGameOperationTingHoldcard) GetType

func (*ControlGameOperationTingHoldcard) ProtoMessage

func (*ControlGameOperationTingHoldcard) ProtoMessage()

func (*ControlGameOperationTingHoldcard) Reset

func (*ControlGameOperationTingHoldcard) String

func (*ControlGameOperationTingHoldcard) XXX_DiscardUnknown

func (m *ControlGameOperationTingHoldcard) XXX_DiscardUnknown()

func (*ControlGameOperationTingHoldcard) XXX_Marshal

func (m *ControlGameOperationTingHoldcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationTingHoldcard) XXX_Merge

func (*ControlGameOperationTingHoldcard) XXX_Size

func (m *ControlGameOperationTingHoldcard) XXX_Size() int

func (*ControlGameOperationTingHoldcard) XXX_Unmarshal

func (m *ControlGameOperationTingHoldcard) XXX_Unmarshal(b []byte) error

type ControlGameOperationUserinfo

type ControlGameOperationUserinfo struct {
	User                 []*ControlGameOperationUserinfoUserAttr `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"`
	Handlepos            *int32                                  `protobuf:"varint,2,opt,name=handlepos,def=0" json:"handlepos,omitempty"`
	Reconnect            *int32                                  `protobuf:"varint,3,opt,name=reconnect,def=0" json:"reconnect,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                `json:"-"`
	XXX_unrecognized     []byte                                  `json:"-"`
	XXX_sizecache        int32                                   `json:"-"`
}

func (*ControlGameOperationUserinfo) Descriptor

func (*ControlGameOperationUserinfo) Descriptor() ([]byte, []int)

func (*ControlGameOperationUserinfo) GetHandlepos

func (m *ControlGameOperationUserinfo) GetHandlepos() int32

func (*ControlGameOperationUserinfo) GetReconnect

func (m *ControlGameOperationUserinfo) GetReconnect() int32

func (*ControlGameOperationUserinfo) GetUser

func (*ControlGameOperationUserinfo) ProtoMessage

func (*ControlGameOperationUserinfo) ProtoMessage()

func (*ControlGameOperationUserinfo) Reset

func (m *ControlGameOperationUserinfo) Reset()

func (*ControlGameOperationUserinfo) String

func (*ControlGameOperationUserinfo) XXX_DiscardUnknown

func (m *ControlGameOperationUserinfo) XXX_DiscardUnknown()

func (*ControlGameOperationUserinfo) XXX_Marshal

func (m *ControlGameOperationUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationUserinfo) XXX_Merge

func (m *ControlGameOperationUserinfo) XXX_Merge(src proto.Message)

func (*ControlGameOperationUserinfo) XXX_Size

func (m *ControlGameOperationUserinfo) XXX_Size() int

func (*ControlGameOperationUserinfo) XXX_Unmarshal

func (m *ControlGameOperationUserinfo) XXX_Unmarshal(b []byte) error

type ControlGameOperationUserinfoUserAttr

type ControlGameOperationUserinfoUserAttr struct {
	Uid                  *int32                                          `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                                          `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Vip                  *int32                                          `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"`
	Sex                  *string                                         `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"`
	Sign                 *int32                                          `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"`
	Nickname             *string                                         `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"`
	Card                 []*ControlGameOperationUserinfoUserAttrCardAttr `protobuf:"bytes,7,rep,name=card" json:"card,omitempty"`
	Level                *int32                                          `protobuf:"varint,8,opt,name=level,def=0" json:"level,omitempty"`
	Golds                *int32                                          `protobuf:"varint,9,opt,name=golds,def=0" json:"golds,omitempty"`
	Readystate           *int32                                          `protobuf:"varint,10,opt,name=readystate,def=0" json:"readystate,omitempty"`
	IsTing               *int32                                          `protobuf:"varint,11,opt,name=isTing,def=0" json:"isTing,omitempty"`
	Ip                   *string                                         `protobuf:"bytes,12,opt,name=ip,def=" json:"ip,omitempty"`
	Piao                 *int32                                          `protobuf:"varint,13,opt,name=piao,def=0" json:"piao,omitempty"`
	Pengganghua          *int32                                          `protobuf:"varint,14,opt,name=pengganghua,def=0" json:"pengganghua,omitempty"`
	Chengbaouser         []int32                                         `protobuf:"varint,15,rep,name=chengbaouser" json:"chengbaouser,omitempty"`
	Enjoinoutcards       []int32                                         `protobuf:"varint,16,rep,name=enjoinoutcards" json:"enjoinoutcards,omitempty"`
	Guajian              *int32                                          `protobuf:"varint,17,opt,name=guajian,def=0" json:"guajian,omitempty"`
	Userinfo             *string                                         `protobuf:"bytes,18,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	Piaobaida            *int32                                          `protobuf:"varint,19,opt,name=piaobaida,def=0" json:"piaobaida,omitempty"`
	Maijiao              *int32                                          `protobuf:"varint,20,opt,name=maijiao,def=0" json:"maijiao,omitempty"`
	Tuoguan              *int32                                          `protobuf:"varint,21,opt,name=tuoguan,def=0" json:"tuoguan,omitempty"`
	Huancardstate        *int32                                          `protobuf:"varint,22,opt,name=huancardstate,def=0" json:"huancardstate,omitempty"`
	Dingquestate         *int32                                          `protobuf:"varint,23,opt,name=dingquestate,def=0" json:"dingquestate,omitempty"`
	Dingquesymbol        *int32                                          `protobuf:"varint,24,opt,name=dingquesymbol,def=0" json:"dingquesymbol,omitempty"`
	Score                *int32                                          `protobuf:"zigzag32,25,opt,name=score,def=0" json:"score,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                        `json:"-"`
	XXX_unrecognized     []byte                                          `json:"-"`
	XXX_sizecache        int32                                           `json:"-"`
}

func (*ControlGameOperationUserinfoUserAttr) Descriptor

func (*ControlGameOperationUserinfoUserAttr) Descriptor() ([]byte, []int)

func (*ControlGameOperationUserinfoUserAttr) GetCard

func (*ControlGameOperationUserinfoUserAttr) GetChengbaouser

func (m *ControlGameOperationUserinfoUserAttr) GetChengbaouser() []int32

func (*ControlGameOperationUserinfoUserAttr) GetDingquestate

func (m *ControlGameOperationUserinfoUserAttr) GetDingquestate() int32

func (*ControlGameOperationUserinfoUserAttr) GetDingquesymbol

func (m *ControlGameOperationUserinfoUserAttr) GetDingquesymbol() int32

func (*ControlGameOperationUserinfoUserAttr) GetEnjoinoutcards

func (m *ControlGameOperationUserinfoUserAttr) GetEnjoinoutcards() []int32

func (*ControlGameOperationUserinfoUserAttr) GetGolds

func (*ControlGameOperationUserinfoUserAttr) GetGuajian

func (*ControlGameOperationUserinfoUserAttr) GetHuancardstate

func (m *ControlGameOperationUserinfoUserAttr) GetHuancardstate() int32

func (*ControlGameOperationUserinfoUserAttr) GetIp

func (*ControlGameOperationUserinfoUserAttr) GetIsTing

func (*ControlGameOperationUserinfoUserAttr) GetLevel

func (*ControlGameOperationUserinfoUserAttr) GetMaijiao

func (*ControlGameOperationUserinfoUserAttr) GetNickname

func (*ControlGameOperationUserinfoUserAttr) GetPengganghua

func (m *ControlGameOperationUserinfoUserAttr) GetPengganghua() int32

func (*ControlGameOperationUserinfoUserAttr) GetPiao

func (*ControlGameOperationUserinfoUserAttr) GetPiaobaida

func (m *ControlGameOperationUserinfoUserAttr) GetPiaobaida() int32

func (*ControlGameOperationUserinfoUserAttr) GetPos

func (*ControlGameOperationUserinfoUserAttr) GetReadystate

func (m *ControlGameOperationUserinfoUserAttr) GetReadystate() int32

func (*ControlGameOperationUserinfoUserAttr) GetScore

func (*ControlGameOperationUserinfoUserAttr) GetSex

func (*ControlGameOperationUserinfoUserAttr) GetSign

func (*ControlGameOperationUserinfoUserAttr) GetTuoguan

func (*ControlGameOperationUserinfoUserAttr) GetUid

func (*ControlGameOperationUserinfoUserAttr) GetUserinfo

func (*ControlGameOperationUserinfoUserAttr) GetVip

func (*ControlGameOperationUserinfoUserAttr) ProtoMessage

func (*ControlGameOperationUserinfoUserAttr) ProtoMessage()

func (*ControlGameOperationUserinfoUserAttr) Reset

func (*ControlGameOperationUserinfoUserAttr) String

func (*ControlGameOperationUserinfoUserAttr) XXX_DiscardUnknown

func (m *ControlGameOperationUserinfoUserAttr) XXX_DiscardUnknown()

func (*ControlGameOperationUserinfoUserAttr) XXX_Marshal

func (m *ControlGameOperationUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationUserinfoUserAttr) XXX_Merge

func (*ControlGameOperationUserinfoUserAttr) XXX_Size

func (*ControlGameOperationUserinfoUserAttr) XXX_Unmarshal

func (m *ControlGameOperationUserinfoUserAttr) XXX_Unmarshal(b []byte) error

type ControlGameOperationUserinfoUserAttrCardAttr

type ControlGameOperationUserinfoUserAttrCardAttr struct {
	Type                 *int32   `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"`
	Card                 *int32   `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"`
	IsPeng               *int32   `protobuf:"varint,3,opt,name=isPeng,def=0" json:"isPeng,omitempty"`
	Chicards             []int32  `protobuf:"varint,4,rep,name=chicards" json:"chicards,omitempty"`
	Provideuser          *int32   `protobuf:"varint,5,opt,name=provideuser,def=-1" json:"provideuser,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameOperationUserinfoUserAttrCardAttr) Descriptor

func (*ControlGameOperationUserinfoUserAttrCardAttr) GetCard

func (*ControlGameOperationUserinfoUserAttrCardAttr) GetChicards

func (*ControlGameOperationUserinfoUserAttrCardAttr) GetIsPeng

func (*ControlGameOperationUserinfoUserAttrCardAttr) GetProvideuser

func (*ControlGameOperationUserinfoUserAttrCardAttr) GetType

func (*ControlGameOperationUserinfoUserAttrCardAttr) ProtoMessage

func (*ControlGameOperationUserinfoUserAttrCardAttr) Reset

func (*ControlGameOperationUserinfoUserAttrCardAttr) String

func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_DiscardUnknown

func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_DiscardUnknown()

func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Marshal

func (m *ControlGameOperationUserinfoUserAttrCardAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Merge

func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Size

func (*ControlGameOperationUserinfoUserAttrCardAttr) XXX_Unmarshal

type ControlGamePokerMsg

type ControlGamePokerMsg struct {
	Type                 *int32   `protobuf:"varint,1,req,name=type" json:"type,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,4,opt,name=nickname,def=" json:"nickname,omitempty"`
	Vip                  *int32   `protobuf:"varint,5,opt,name=vip,def=0" json:"vip,omitempty"`
	Pos                  *int32   `protobuf:"varint,6,opt,name=pos,def=0" json:"pos,omitempty"`
	Level                *int32   `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Score                *int32   `protobuf:"varint,8,opt,name=score,def=0" json:"score,omitempty"`
	Bonus                *int32   `protobuf:"varint,9,opt,name=bonus,def=0" json:"bonus,omitempty"`
	Vipday               *int32   `protobuf:"varint,10,opt,name=vipday,def=0" json:"vipday,omitempty"`
	Pond                 *int32   `protobuf:"varint,11,opt,name=pond,def=1" json:"pond,omitempty"`
	Seat                 *int32   `protobuf:"varint,12,opt,name=seat,def=-1" json:"seat,omitempty"`
	Sex                  *string  `protobuf:"bytes,13,opt,name=sex,def=" json:"sex,omitempty"`
	Readystate           *int32   `protobuf:"varint,14,opt,name=readystate,def=0" json:"readystate,omitempty"`
	Ip                   *string  `protobuf:"bytes,15,opt,name=ip,def=" json:"ip,omitempty"`
	Guajian              *int32   `protobuf:"varint,16,opt,name=guajian,def=0" json:"guajian,omitempty"`
	Rules                *string  `protobuf:"bytes,17,opt,name=rules,def=" json:"rules,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGamePokerMsg) Descriptor

func (*ControlGamePokerMsg) Descriptor() ([]byte, []int)

func (*ControlGamePokerMsg) GetBonus

func (m *ControlGamePokerMsg) GetBonus() int32

func (*ControlGamePokerMsg) GetGuajian

func (m *ControlGamePokerMsg) GetGuajian() int32

func (*ControlGamePokerMsg) GetIp

func (m *ControlGamePokerMsg) GetIp() string

func (*ControlGamePokerMsg) GetLevel

func (m *ControlGamePokerMsg) GetLevel() int32

func (*ControlGamePokerMsg) GetNickname

func (m *ControlGamePokerMsg) GetNickname() string

func (*ControlGamePokerMsg) GetPond

func (m *ControlGamePokerMsg) GetPond() int32

func (*ControlGamePokerMsg) GetPos

func (m *ControlGamePokerMsg) GetPos() int32

func (*ControlGamePokerMsg) GetReadystate

func (m *ControlGamePokerMsg) GetReadystate() int32

func (*ControlGamePokerMsg) GetRules

func (m *ControlGamePokerMsg) GetRules() string

func (*ControlGamePokerMsg) GetScore

func (m *ControlGamePokerMsg) GetScore() int32

func (*ControlGamePokerMsg) GetSeat

func (m *ControlGamePokerMsg) GetSeat() int32

func (*ControlGamePokerMsg) GetSex

func (m *ControlGamePokerMsg) GetSex() string

func (*ControlGamePokerMsg) GetTid

func (m *ControlGamePokerMsg) GetTid() int32

func (*ControlGamePokerMsg) GetType

func (m *ControlGamePokerMsg) GetType() int32

func (*ControlGamePokerMsg) GetUid

func (m *ControlGamePokerMsg) GetUid() int32

func (*ControlGamePokerMsg) GetVip

func (m *ControlGamePokerMsg) GetVip() int32

func (*ControlGamePokerMsg) GetVipday

func (m *ControlGamePokerMsg) GetVipday() int32

func (*ControlGamePokerMsg) ProtoMessage

func (*ControlGamePokerMsg) ProtoMessage()

func (*ControlGamePokerMsg) Reset

func (m *ControlGamePokerMsg) Reset()

func (*ControlGamePokerMsg) String

func (m *ControlGamePokerMsg) String() string

func (*ControlGamePokerMsg) XXX_DiscardUnknown

func (m *ControlGamePokerMsg) XXX_DiscardUnknown()

func (*ControlGamePokerMsg) XXX_Marshal

func (m *ControlGamePokerMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGamePokerMsg) XXX_Merge

func (m *ControlGamePokerMsg) XXX_Merge(src proto.Message)

func (*ControlGamePokerMsg) XXX_Size

func (m *ControlGamePokerMsg) XXX_Size() int

func (*ControlGamePokerMsg) XXX_Unmarshal

func (m *ControlGamePokerMsg) XXX_Unmarshal(b []byte) error

type ControlGamePokercard

type ControlGamePokercard struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Cs                   []int32  `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"`
	Leftcards            *int32   `protobuf:"varint,3,opt,name=leftcards,def=0" json:"leftcards,omitempty"`
	Newcard              *int32   `protobuf:"varint,4,opt,name=newcard,def=0" json:"newcard,omitempty"`
	Vginfo               *string  `protobuf:"bytes,5,opt,name=vginfo,def=" json:"vginfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGamePokercard) Descriptor

func (*ControlGamePokercard) Descriptor() ([]byte, []int)

func (*ControlGamePokercard) GetCs

func (m *ControlGamePokercard) GetCs() []int32

func (*ControlGamePokercard) GetLeftcards

func (m *ControlGamePokercard) GetLeftcards() int32

func (*ControlGamePokercard) GetNewcard

func (m *ControlGamePokercard) GetNewcard() int32

func (*ControlGamePokercard) GetUid

func (m *ControlGamePokercard) GetUid() int32

func (*ControlGamePokercard) GetVginfo

func (m *ControlGamePokercard) GetVginfo() string

func (*ControlGamePokercard) ProtoMessage

func (*ControlGamePokercard) ProtoMessage()

func (*ControlGamePokercard) Reset

func (m *ControlGamePokercard) Reset()

func (*ControlGamePokercard) String

func (m *ControlGamePokercard) String() string

func (*ControlGamePokercard) XXX_DiscardUnknown

func (m *ControlGamePokercard) XXX_DiscardUnknown()

func (*ControlGamePokercard) XXX_Marshal

func (m *ControlGamePokercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGamePokercard) XXX_Merge

func (m *ControlGamePokercard) XXX_Merge(src proto.Message)

func (*ControlGamePokercard) XXX_Size

func (m *ControlGamePokercard) XXX_Size() int

func (*ControlGamePokercard) XXX_Unmarshal

func (m *ControlGamePokercard) XXX_Unmarshal(b []byte) error

type ControlGamePokercards

type ControlGamePokercards struct {
	Nuserinfo            []*ControlGamePokercardsUserinfo `protobuf:"bytes,1,rep,name=nuserinfo" json:"nuserinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGamePokercards) Descriptor

func (*ControlGamePokercards) Descriptor() ([]byte, []int)

func (*ControlGamePokercards) GetNuserinfo

func (*ControlGamePokercards) ProtoMessage

func (*ControlGamePokercards) ProtoMessage()

func (*ControlGamePokercards) Reset

func (m *ControlGamePokercards) Reset()

func (*ControlGamePokercards) String

func (m *ControlGamePokercards) String() string

func (*ControlGamePokercards) XXX_DiscardUnknown

func (m *ControlGamePokercards) XXX_DiscardUnknown()

func (*ControlGamePokercards) XXX_Marshal

func (m *ControlGamePokercards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGamePokercards) XXX_Merge

func (m *ControlGamePokercards) XXX_Merge(src proto.Message)

func (*ControlGamePokercards) XXX_Size

func (m *ControlGamePokercards) XXX_Size() int

func (*ControlGamePokercards) XXX_Unmarshal

func (m *ControlGamePokercards) XXX_Unmarshal(b []byte) error

type ControlGamePokercardsUserinfo

type ControlGamePokercardsUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Cs                   []int32  `protobuf:"varint,2,rep,name=cs" json:"cs,omitempty"`
	Vginfo               *string  `protobuf:"bytes,3,opt,name=vginfo,def=" json:"vginfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGamePokercardsUserinfo) Descriptor

func (*ControlGamePokercardsUserinfo) Descriptor() ([]byte, []int)

func (*ControlGamePokercardsUserinfo) GetCs

func (m *ControlGamePokercardsUserinfo) GetCs() []int32

func (*ControlGamePokercardsUserinfo) GetUid

func (*ControlGamePokercardsUserinfo) GetVginfo

func (m *ControlGamePokercardsUserinfo) GetVginfo() string

func (*ControlGamePokercardsUserinfo) ProtoMessage

func (*ControlGamePokercardsUserinfo) ProtoMessage()

func (*ControlGamePokercardsUserinfo) Reset

func (m *ControlGamePokercardsUserinfo) Reset()

func (*ControlGamePokercardsUserinfo) String

func (*ControlGamePokercardsUserinfo) XXX_DiscardUnknown

func (m *ControlGamePokercardsUserinfo) XXX_DiscardUnknown()

func (*ControlGamePokercardsUserinfo) XXX_Marshal

func (m *ControlGamePokercardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGamePokercardsUserinfo) XXX_Merge

func (m *ControlGamePokercardsUserinfo) XXX_Merge(src proto.Message)

func (*ControlGamePokercardsUserinfo) XXX_Size

func (m *ControlGamePokercardsUserinfo) XXX_Size() int

func (*ControlGamePokercardsUserinfo) XXX_Unmarshal

func (m *ControlGamePokercardsUserinfo) XXX_Unmarshal(b []byte) error

type ControlGamePokerstart

type ControlGamePokerstart struct {
	Banker               *int32                          `protobuf:"varint,1,opt,name=banker,def=0" json:"banker,omitempty"`
	Nuserend             []*ControlGamePokerstartUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"`
	Curround             *int32                          `protobuf:"varint,3,opt,name=curround,def=0" json:"curround,omitempty"`
	Ishuang              *int32                          `protobuf:"varint,4,opt,name=ishuang,def=0" json:"ishuang,omitempty"`
	Signcard             *int32                          `protobuf:"varint,5,opt,name=signcard,def=0" json:"signcard,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                        `json:"-"`
	XXX_unrecognized     []byte                          `json:"-"`
	XXX_sizecache        int32                           `json:"-"`
}

func (*ControlGamePokerstart) Descriptor

func (*ControlGamePokerstart) Descriptor() ([]byte, []int)

func (*ControlGamePokerstart) GetBanker

func (m *ControlGamePokerstart) GetBanker() int32

func (*ControlGamePokerstart) GetCurround

func (m *ControlGamePokerstart) GetCurround() int32

func (*ControlGamePokerstart) GetIshuang

func (m *ControlGamePokerstart) GetIshuang() int32

func (*ControlGamePokerstart) GetNuserend

func (*ControlGamePokerstart) GetSigncard

func (m *ControlGamePokerstart) GetSigncard() int32

func (*ControlGamePokerstart) ProtoMessage

func (*ControlGamePokerstart) ProtoMessage()

func (*ControlGamePokerstart) Reset

func (m *ControlGamePokerstart) Reset()

func (*ControlGamePokerstart) String

func (m *ControlGamePokerstart) String() string

func (*ControlGamePokerstart) XXX_DiscardUnknown

func (m *ControlGamePokerstart) XXX_DiscardUnknown()

func (*ControlGamePokerstart) XXX_Marshal

func (m *ControlGamePokerstart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGamePokerstart) XXX_Merge

func (m *ControlGamePokerstart) XXX_Merge(src proto.Message)

func (*ControlGamePokerstart) XXX_Size

func (m *ControlGamePokerstart) XXX_Size() int

func (*ControlGamePokerstart) XXX_Unmarshal

func (m *ControlGamePokerstart) XXX_Unmarshal(b []byte) error

type ControlGamePokerstartUserend

type ControlGamePokerstartUserend struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Score                *int32   `protobuf:"varint,2,opt,name=score,def=0" json:"score,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGamePokerstartUserend) Descriptor

func (*ControlGamePokerstartUserend) Descriptor() ([]byte, []int)

func (*ControlGamePokerstartUserend) GetPos

func (m *ControlGamePokerstartUserend) GetPos() int32

func (*ControlGamePokerstartUserend) GetScore

func (m *ControlGamePokerstartUserend) GetScore() int32

func (*ControlGamePokerstartUserend) GetUid

func (m *ControlGamePokerstartUserend) GetUid() int32

func (*ControlGamePokerstartUserend) ProtoMessage

func (*ControlGamePokerstartUserend) ProtoMessage()

func (*ControlGamePokerstartUserend) Reset

func (m *ControlGamePokerstartUserend) Reset()

func (*ControlGamePokerstartUserend) String

func (*ControlGamePokerstartUserend) XXX_DiscardUnknown

func (m *ControlGamePokerstartUserend) XXX_DiscardUnknown()

func (*ControlGamePokerstartUserend) XXX_Marshal

func (m *ControlGamePokerstartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGamePokerstartUserend) XXX_Merge

func (m *ControlGamePokerstartUserend) XXX_Merge(src proto.Message)

func (*ControlGamePokerstartUserend) XXX_Size

func (m *ControlGamePokerstartUserend) XXX_Size() int

func (*ControlGamePokerstartUserend) XXX_Unmarshal

func (m *ControlGamePokerstartUserend) XXX_Unmarshal(b []byte) error

type ControlGameSettlement

type ControlGameSettlement struct {
	Roomtid              *int32                           `protobuf:"varint,1,opt,name=roomtid,def=0" json:"roomtid,omitempty"`
	Curcount             *int32                           `protobuf:"varint,2,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32                           `protobuf:"varint,3,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Userinfos            []*ControlGameSettlementUserinfo `protobuf:"bytes,4,rep,name=userinfos" json:"userinfos,omitempty"`
	Roomid               *int32                           `protobuf:"varint,5,opt,name=roomid,def=0" json:"roomid,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGameSettlement) Descriptor

func (*ControlGameSettlement) Descriptor() ([]byte, []int)

func (*ControlGameSettlement) GetCurcount

func (m *ControlGameSettlement) GetCurcount() int32

func (*ControlGameSettlement) GetRoomid

func (m *ControlGameSettlement) GetRoomid() int32

func (*ControlGameSettlement) GetRoomtid

func (m *ControlGameSettlement) GetRoomtid() int32

func (*ControlGameSettlement) GetSumcount

func (m *ControlGameSettlement) GetSumcount() int32

func (*ControlGameSettlement) GetUserinfos

func (*ControlGameSettlement) ProtoMessage

func (*ControlGameSettlement) ProtoMessage()

func (*ControlGameSettlement) Reset

func (m *ControlGameSettlement) Reset()

func (*ControlGameSettlement) String

func (m *ControlGameSettlement) String() string

func (*ControlGameSettlement) XXX_DiscardUnknown

func (m *ControlGameSettlement) XXX_DiscardUnknown()

func (*ControlGameSettlement) XXX_Marshal

func (m *ControlGameSettlement) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameSettlement) XXX_Merge

func (m *ControlGameSettlement) XXX_Merge(src proto.Message)

func (*ControlGameSettlement) XXX_Size

func (m *ControlGameSettlement) XXX_Size() int

func (*ControlGameSettlement) XXX_Unmarshal

func (m *ControlGameSettlement) XXX_Unmarshal(b []byte) error

type ControlGameSettlementUserinfo

type ControlGameSettlementUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"`
	Zimocount            *int32   `protobuf:"varint,3,opt,name=zimocount,def=0" json:"zimocount,omitempty"`
	Jiepaocount          *int32   `protobuf:"varint,4,opt,name=jiepaocount,def=0" json:"jiepaocount,omitempty"`
	Dianpaocount         *int32   `protobuf:"varint,5,opt,name=dianpaocount,def=0" json:"dianpaocount,omitempty"`
	Angangcount          *int32   `protobuf:"varint,6,opt,name=angangcount,def=0" json:"angangcount,omitempty"`
	Minggangcount        *int32   `protobuf:"varint,7,opt,name=minggangcount,def=0" json:"minggangcount,omitempty"`
	Zongchengji          *int32   `protobuf:"varint,8,opt,name=zongchengji,def=0" json:"zongchengji,omitempty"`
	Userinfo             *string  `protobuf:"bytes,9,opt,name=userinfo,def=" json:"userinfo,omitempty"`
	Score                *int32   `protobuf:"zigzag32,10,opt,name=score,def=0" json:"score,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameSettlementUserinfo) Descriptor

func (*ControlGameSettlementUserinfo) Descriptor() ([]byte, []int)

func (*ControlGameSettlementUserinfo) GetAngangcount

func (m *ControlGameSettlementUserinfo) GetAngangcount() int32

func (*ControlGameSettlementUserinfo) GetDianpaocount

func (m *ControlGameSettlementUserinfo) GetDianpaocount() int32

func (*ControlGameSettlementUserinfo) GetJiepaocount

func (m *ControlGameSettlementUserinfo) GetJiepaocount() int32

func (*ControlGameSettlementUserinfo) GetMinggangcount

func (m *ControlGameSettlementUserinfo) GetMinggangcount() int32

func (*ControlGameSettlementUserinfo) GetNickname

func (m *ControlGameSettlementUserinfo) GetNickname() string

func (*ControlGameSettlementUserinfo) GetScore

func (m *ControlGameSettlementUserinfo) GetScore() int32

func (*ControlGameSettlementUserinfo) GetUid

func (*ControlGameSettlementUserinfo) GetUserinfo

func (m *ControlGameSettlementUserinfo) GetUserinfo() string

func (*ControlGameSettlementUserinfo) GetZimocount

func (m *ControlGameSettlementUserinfo) GetZimocount() int32

func (*ControlGameSettlementUserinfo) GetZongchengji

func (m *ControlGameSettlementUserinfo) GetZongchengji() int32

func (*ControlGameSettlementUserinfo) ProtoMessage

func (*ControlGameSettlementUserinfo) ProtoMessage()

func (*ControlGameSettlementUserinfo) Reset

func (m *ControlGameSettlementUserinfo) Reset()

func (*ControlGameSettlementUserinfo) String

func (*ControlGameSettlementUserinfo) XXX_DiscardUnknown

func (m *ControlGameSettlementUserinfo) XXX_DiscardUnknown()

func (*ControlGameSettlementUserinfo) XXX_Marshal

func (m *ControlGameSettlementUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameSettlementUserinfo) XXX_Merge

func (m *ControlGameSettlementUserinfo) XXX_Merge(src proto.Message)

func (*ControlGameSettlementUserinfo) XXX_Size

func (m *ControlGameSettlementUserinfo) XXX_Size() int

func (*ControlGameSettlementUserinfo) XXX_Unmarshal

func (m *ControlGameSettlementUserinfo) XXX_Unmarshal(b []byte) error

type ControlGameStateInfo

type ControlGameStateInfo struct {
	State                *int32   `protobuf:"varint,1,opt,name=state,def=0" json:"state,omitempty"`
	Time                 *int32   `protobuf:"varint,2,opt,name=time,def=0" json:"time,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameStateInfo) Descriptor

func (*ControlGameStateInfo) Descriptor() ([]byte, []int)

func (*ControlGameStateInfo) GetState

func (m *ControlGameStateInfo) GetState() int32

func (*ControlGameStateInfo) GetTime

func (m *ControlGameStateInfo) GetTime() int32

func (*ControlGameStateInfo) ProtoMessage

func (*ControlGameStateInfo) ProtoMessage()

func (*ControlGameStateInfo) Reset

func (m *ControlGameStateInfo) Reset()

func (*ControlGameStateInfo) String

func (m *ControlGameStateInfo) String() string

func (*ControlGameStateInfo) XXX_DiscardUnknown

func (m *ControlGameStateInfo) XXX_DiscardUnknown()

func (*ControlGameStateInfo) XXX_Marshal

func (m *ControlGameStateInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameStateInfo) XXX_Merge

func (m *ControlGameStateInfo) XXX_Merge(src proto.Message)

func (*ControlGameStateInfo) XXX_Size

func (m *ControlGameStateInfo) XXX_Size() int

func (*ControlGameStateInfo) XXX_Unmarshal

func (m *ControlGameStateInfo) XXX_Unmarshal(b []byte) error

type ControlGameitemAdd

type ControlGameitemAdd struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Action               *int32   `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"`
	Times                *int32   `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"`
	Tdcard               []int32  `protobuf:"varint,6,rep,packed,name=tdcard" json:"tdcard,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemAdd) Descriptor

func (*ControlGameitemAdd) Descriptor() ([]byte, []int)

func (*ControlGameitemAdd) GetAction

func (m *ControlGameitemAdd) GetAction() int32

func (*ControlGameitemAdd) GetPos

func (m *ControlGameitemAdd) GetPos() int32

func (*ControlGameitemAdd) GetRel

func (m *ControlGameitemAdd) GetRel() int32

func (*ControlGameitemAdd) GetTdcard

func (m *ControlGameitemAdd) GetTdcard() []int32

func (*ControlGameitemAdd) GetTimes

func (m *ControlGameitemAdd) GetTimes() int32

func (*ControlGameitemAdd) GetUid

func (m *ControlGameitemAdd) GetUid() int32

func (*ControlGameitemAdd) ProtoMessage

func (*ControlGameitemAdd) ProtoMessage()

func (*ControlGameitemAdd) Reset

func (m *ControlGameitemAdd) Reset()

func (*ControlGameitemAdd) String

func (m *ControlGameitemAdd) String() string

func (*ControlGameitemAdd) XXX_DiscardUnknown

func (m *ControlGameitemAdd) XXX_DiscardUnknown()

func (*ControlGameitemAdd) XXX_Marshal

func (m *ControlGameitemAdd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemAdd) XXX_Merge

func (m *ControlGameitemAdd) XXX_Merge(src proto.Message)

func (*ControlGameitemAdd) XXX_Size

func (m *ControlGameitemAdd) XXX_Size() int

func (*ControlGameitemAdd) XXX_Unmarshal

func (m *ControlGameitemAdd) XXX_Unmarshal(b []byte) error

type ControlGameitemArrange

type ControlGameitemArrange struct {
	Status               *int32                            `protobuf:"varint,1,req,name=status" json:"status,omitempty"`
	Tid                  *int32                            `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Boss                 *int32                            `protobuf:"varint,3,opt,name=boss,def=-1" json:"boss,omitempty"`
	Sbseat               *int32                            `protobuf:"varint,4,opt,name=sbseat,def=-1" json:"sbseat,omitempty"`
	Bbseat               *int32                            `protobuf:"varint,5,opt,name=bbseat,def=-1" json:"bbseat,omitempty"`
	Tip                  *int32                            `protobuf:"varint,6,opt,name=tip,def=0" json:"tip,omitempty"`
	Ante                 *int32                            `protobuf:"varint,7,opt,name=ante,def=0" json:"ante,omitempty"`
	Nsb                  *int64                            `protobuf:"varint,8,opt,name=nsb,def=0" json:"nsb,omitempty"`
	Nbb                  *int64                            `protobuf:"varint,9,opt,name=nbb,def=0" json:"nbb,omitempty"`
	Neveryone            []*ControlGameitemArrangeEveryone `protobuf:"bytes,10,rep,name=neveryone" json:"neveryone,omitempty"`
	Allante              *int64                            `protobuf:"varint,11,opt,name=allante,def=0" json:"allante,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                          `json:"-"`
	XXX_unrecognized     []byte                            `json:"-"`
	XXX_sizecache        int32                             `json:"-"`
}

func (*ControlGameitemArrange) Descriptor

func (*ControlGameitemArrange) Descriptor() ([]byte, []int)

func (*ControlGameitemArrange) GetAllante

func (m *ControlGameitemArrange) GetAllante() int64

func (*ControlGameitemArrange) GetAnte

func (m *ControlGameitemArrange) GetAnte() int32

func (*ControlGameitemArrange) GetBbseat

func (m *ControlGameitemArrange) GetBbseat() int32

func (*ControlGameitemArrange) GetBoss

func (m *ControlGameitemArrange) GetBoss() int32

func (*ControlGameitemArrange) GetNbb

func (m *ControlGameitemArrange) GetNbb() int64

func (*ControlGameitemArrange) GetNeveryone

func (*ControlGameitemArrange) GetNsb

func (m *ControlGameitemArrange) GetNsb() int64

func (*ControlGameitemArrange) GetSbseat

func (m *ControlGameitemArrange) GetSbseat() int32

func (*ControlGameitemArrange) GetStatus

func (m *ControlGameitemArrange) GetStatus() int32

func (*ControlGameitemArrange) GetTid

func (m *ControlGameitemArrange) GetTid() int32

func (*ControlGameitemArrange) GetTip

func (m *ControlGameitemArrange) GetTip() int32

func (*ControlGameitemArrange) ProtoMessage

func (*ControlGameitemArrange) ProtoMessage()

func (*ControlGameitemArrange) Reset

func (m *ControlGameitemArrange) Reset()

func (*ControlGameitemArrange) String

func (m *ControlGameitemArrange) String() string

func (*ControlGameitemArrange) XXX_DiscardUnknown

func (m *ControlGameitemArrange) XXX_DiscardUnknown()

func (*ControlGameitemArrange) XXX_Marshal

func (m *ControlGameitemArrange) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemArrange) XXX_Merge

func (m *ControlGameitemArrange) XXX_Merge(src proto.Message)

func (*ControlGameitemArrange) XXX_Size

func (m *ControlGameitemArrange) XXX_Size() int

func (*ControlGameitemArrange) XXX_Unmarshal

func (m *ControlGameitemArrange) XXX_Unmarshal(b []byte) error

type ControlGameitemArrangeEveryone

type ControlGameitemArrangeEveryone struct {
	Seat                 *int32   `protobuf:"varint,1,opt,name=seat,def=0" json:"seat,omitempty"`
	Status               *int32   `protobuf:"varint,2,opt,name=status,def=0" json:"status,omitempty"`
	Chips                *int64   `protobuf:"varint,3,opt,name=chips,def=0" json:"chips,omitempty"`
	Bet                  *int64   `protobuf:"varint,4,opt,name=bet,def=0" json:"bet,omitempty"`
	Allin                *int32   `protobuf:"varint,5,opt,name=allin,def=0" json:"allin,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemArrangeEveryone) Descriptor

func (*ControlGameitemArrangeEveryone) Descriptor() ([]byte, []int)

func (*ControlGameitemArrangeEveryone) GetAllin

func (m *ControlGameitemArrangeEveryone) GetAllin() int32

func (*ControlGameitemArrangeEveryone) GetBet

func (*ControlGameitemArrangeEveryone) GetChips

func (m *ControlGameitemArrangeEveryone) GetChips() int64

func (*ControlGameitemArrangeEveryone) GetSeat

func (*ControlGameitemArrangeEveryone) GetStatus

func (m *ControlGameitemArrangeEveryone) GetStatus() int32

func (*ControlGameitemArrangeEveryone) ProtoMessage

func (*ControlGameitemArrangeEveryone) ProtoMessage()

func (*ControlGameitemArrangeEveryone) Reset

func (m *ControlGameitemArrangeEveryone) Reset()

func (*ControlGameitemArrangeEveryone) String

func (*ControlGameitemArrangeEveryone) XXX_DiscardUnknown

func (m *ControlGameitemArrangeEveryone) XXX_DiscardUnknown()

func (*ControlGameitemArrangeEveryone) XXX_Marshal

func (m *ControlGameitemArrangeEveryone) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemArrangeEveryone) XXX_Merge

func (m *ControlGameitemArrangeEveryone) XXX_Merge(src proto.Message)

func (*ControlGameitemArrangeEveryone) XXX_Size

func (m *ControlGameitemArrangeEveryone) XXX_Size() int

func (*ControlGameitemArrangeEveryone) XXX_Unmarshal

func (m *ControlGameitemArrangeEveryone) XXX_Unmarshal(b []byte) error

type ControlGameitemCall

type ControlGameitemCall struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Score                *int32   `protobuf:"varint,4,opt,name=score,def=0" json:"score,omitempty"`
	Istouliao            *int32   `protobuf:"varint,5,opt,name=istouliao,def=0" json:"istouliao,omitempty"`
	Maxbombs             *int32   `protobuf:"varint,6,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemCall) Descriptor

func (*ControlGameitemCall) Descriptor() ([]byte, []int)

func (*ControlGameitemCall) GetIstouliao

func (m *ControlGameitemCall) GetIstouliao() int32

func (*ControlGameitemCall) GetMaxbombs

func (m *ControlGameitemCall) GetMaxbombs() int32

func (*ControlGameitemCall) GetPos

func (m *ControlGameitemCall) GetPos() int32

func (*ControlGameitemCall) GetRel

func (m *ControlGameitemCall) GetRel() int32

func (*ControlGameitemCall) GetScore

func (m *ControlGameitemCall) GetScore() int32

func (*ControlGameitemCall) GetUid

func (m *ControlGameitemCall) GetUid() int32

func (*ControlGameitemCall) ProtoMessage

func (*ControlGameitemCall) ProtoMessage()

func (*ControlGameitemCall) Reset

func (m *ControlGameitemCall) Reset()

func (*ControlGameitemCall) String

func (m *ControlGameitemCall) String() string

func (*ControlGameitemCall) XXX_DiscardUnknown

func (m *ControlGameitemCall) XXX_DiscardUnknown()

func (*ControlGameitemCall) XXX_Marshal

func (m *ControlGameitemCall) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemCall) XXX_Merge

func (m *ControlGameitemCall) XXX_Merge(src proto.Message)

func (*ControlGameitemCall) XXX_Size

func (m *ControlGameitemCall) XXX_Size() int

func (*ControlGameitemCall) XXX_Unmarshal

func (m *ControlGameitemCall) XXX_Unmarshal(b []byte) error

type ControlGameitemGamestate

type ControlGameitemGamestate struct {
	Roomstate            *int32                                  `protobuf:"varint,1,opt,name=roomstate,def=0" json:"roomstate,omitempty"`
	Totaltime            *int32                                  `protobuf:"varint,2,opt,name=totaltime,def=0" json:"totaltime,omitempty"`
	Costtime             *int32                                  `protobuf:"varint,3,opt,name=costtime,def=0" json:"costtime,omitempty"`
	Currentbanker        *int32                                  `protobuf:"varint,4,opt,name=currentbanker,def=0" json:"currentbanker,omitempty"`
	Bankerscore          *int64                                  `protobuf:"varint,5,opt,name=bankerscore,def=0" json:"bankerscore,omitempty"`
	Bankercount          *int32                                  `protobuf:"varint,6,opt,name=bankercount,def=0" json:"bankercount,omitempty"`
	Bankerincome         *int64                                  `protobuf:"zigzag64,7,opt,name=bankerincome,def=0" json:"bankerincome,omitempty"`
	Gatewin              *int32                                  `protobuf:"varint,8,opt,name=gatewin,def=0" json:"gatewin,omitempty"`
	Ncarddataitme        []*ControlGameitemGamestateCarddataitme `protobuf:"bytes,9,rep,name=ncarddataitme" json:"ncarddataitme,omitempty"`
	Record               []int64                                 `protobuf:"varint,10,rep,packed,name=record" json:"record,omitempty"`
	Nuserwinscore        []*ControlGameitemGamestateUserwinscore `protobuf:"bytes,11,rep,name=nuserwinscore" json:"nuserwinscore,omitempty"`
	Areawin              []int64                                 `protobuf:"varint,12,rep,packed,name=areawin" json:"areawin,omitempty"`
	Nbankerarray         []*ControlGameitemGamestateBankerarray  `protobuf:"bytes,13,rep,name=nbankerarray" json:"nbankerarray,omitempty"`
	Betcondition         *int32                                  `protobuf:"varint,15,opt,name=betcondition,def=0" json:"betcondition,omitempty"`
	Allin                *int32                                  `protobuf:"varint,16,opt,name=allin,def=0" json:"allin,omitempty"`
	Tid                  *int32                                  `protobuf:"varint,17,req,name=tid,def=0" json:"tid,omitempty"`
	Gstate               *int32                                  `protobuf:"varint,18,opt,name=gstate,def=0" json:"gstate,omitempty"`
	Cs                   *string                                 `protobuf:"bytes,19,opt,name=cs,def=" json:"cs,omitempty"`
	Riffle               *int32                                  `protobuf:"varint,20,opt,name=riffle,def=0" json:"riffle,omitempty"`
	Jinfo                *string                                 `protobuf:"bytes,21,opt,name=jinfo,def=" json:"jinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                `json:"-"`
	XXX_unrecognized     []byte                                  `json:"-"`
	XXX_sizecache        int32                                   `json:"-"`
}

func (*ControlGameitemGamestate) Descriptor

func (*ControlGameitemGamestate) Descriptor() ([]byte, []int)

func (*ControlGameitemGamestate) GetAllin

func (m *ControlGameitemGamestate) GetAllin() int32

func (*ControlGameitemGamestate) GetAreawin

func (m *ControlGameitemGamestate) GetAreawin() []int64

func (*ControlGameitemGamestate) GetBankercount

func (m *ControlGameitemGamestate) GetBankercount() int32

func (*ControlGameitemGamestate) GetBankerincome

func (m *ControlGameitemGamestate) GetBankerincome() int64

func (*ControlGameitemGamestate) GetBankerscore

func (m *ControlGameitemGamestate) GetBankerscore() int64

func (*ControlGameitemGamestate) GetBetcondition

func (m *ControlGameitemGamestate) GetBetcondition() int32

func (*ControlGameitemGamestate) GetCosttime

func (m *ControlGameitemGamestate) GetCosttime() int32

func (*ControlGameitemGamestate) GetCs

func (m *ControlGameitemGamestate) GetCs() string

func (*ControlGameitemGamestate) GetCurrentbanker

func (m *ControlGameitemGamestate) GetCurrentbanker() int32

func (*ControlGameitemGamestate) GetGatewin

func (m *ControlGameitemGamestate) GetGatewin() int32

func (*ControlGameitemGamestate) GetGstate

func (m *ControlGameitemGamestate) GetGstate() int32

func (*ControlGameitemGamestate) GetJinfo

func (m *ControlGameitemGamestate) GetJinfo() string

func (*ControlGameitemGamestate) GetNbankerarray

func (*ControlGameitemGamestate) GetNcarddataitme

func (*ControlGameitemGamestate) GetNuserwinscore

func (*ControlGameitemGamestate) GetRecord

func (m *ControlGameitemGamestate) GetRecord() []int64

func (*ControlGameitemGamestate) GetRiffle

func (m *ControlGameitemGamestate) GetRiffle() int32

func (*ControlGameitemGamestate) GetRoomstate

func (m *ControlGameitemGamestate) GetRoomstate() int32

func (*ControlGameitemGamestate) GetTid

func (m *ControlGameitemGamestate) GetTid() int32

func (*ControlGameitemGamestate) GetTotaltime

func (m *ControlGameitemGamestate) GetTotaltime() int32

func (*ControlGameitemGamestate) ProtoMessage

func (*ControlGameitemGamestate) ProtoMessage()

func (*ControlGameitemGamestate) Reset

func (m *ControlGameitemGamestate) Reset()

func (*ControlGameitemGamestate) String

func (m *ControlGameitemGamestate) String() string

func (*ControlGameitemGamestate) XXX_DiscardUnknown

func (m *ControlGameitemGamestate) XXX_DiscardUnknown()

func (*ControlGameitemGamestate) XXX_Marshal

func (m *ControlGameitemGamestate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemGamestate) XXX_Merge

func (m *ControlGameitemGamestate) XXX_Merge(src proto.Message)

func (*ControlGameitemGamestate) XXX_Size

func (m *ControlGameitemGamestate) XXX_Size() int

func (*ControlGameitemGamestate) XXX_Unmarshal

func (m *ControlGameitemGamestate) XXX_Unmarshal(b []byte) error

type ControlGameitemGamestateBankerarray

type ControlGameitemGamestateBankerarray struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Golds                *int64   `protobuf:"varint,2,opt,name=golds" json:"golds,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemGamestateBankerarray) Descriptor

func (*ControlGameitemGamestateBankerarray) Descriptor() ([]byte, []int)

func (*ControlGameitemGamestateBankerarray) GetGolds

func (*ControlGameitemGamestateBankerarray) GetUid

func (*ControlGameitemGamestateBankerarray) ProtoMessage

func (*ControlGameitemGamestateBankerarray) ProtoMessage()

func (*ControlGameitemGamestateBankerarray) Reset

func (*ControlGameitemGamestateBankerarray) String

func (*ControlGameitemGamestateBankerarray) XXX_DiscardUnknown

func (m *ControlGameitemGamestateBankerarray) XXX_DiscardUnknown()

func (*ControlGameitemGamestateBankerarray) XXX_Marshal

func (m *ControlGameitemGamestateBankerarray) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemGamestateBankerarray) XXX_Merge

func (*ControlGameitemGamestateBankerarray) XXX_Size

func (*ControlGameitemGamestateBankerarray) XXX_Unmarshal

func (m *ControlGameitemGamestateBankerarray) XXX_Unmarshal(b []byte) error

type ControlGameitemGamestateCarddataitme

type ControlGameitemGamestateCarddataitme struct {
	Cardcount            *int32   `protobuf:"varint,1,opt,name=cardcount" json:"cardcount,omitempty"`
	Carddata             []int32  `protobuf:"varint,2,rep,packed,name=carddata" json:"carddata,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemGamestateCarddataitme) Descriptor

func (*ControlGameitemGamestateCarddataitme) Descriptor() ([]byte, []int)

func (*ControlGameitemGamestateCarddataitme) GetCardcount

func (m *ControlGameitemGamestateCarddataitme) GetCardcount() int32

func (*ControlGameitemGamestateCarddataitme) GetCarddata

func (m *ControlGameitemGamestateCarddataitme) GetCarddata() []int32

func (*ControlGameitemGamestateCarddataitme) ProtoMessage

func (*ControlGameitemGamestateCarddataitme) ProtoMessage()

func (*ControlGameitemGamestateCarddataitme) Reset

func (*ControlGameitemGamestateCarddataitme) String

func (*ControlGameitemGamestateCarddataitme) XXX_DiscardUnknown

func (m *ControlGameitemGamestateCarddataitme) XXX_DiscardUnknown()

func (*ControlGameitemGamestateCarddataitme) XXX_Marshal

func (m *ControlGameitemGamestateCarddataitme) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemGamestateCarddataitme) XXX_Merge

func (*ControlGameitemGamestateCarddataitme) XXX_Size

func (*ControlGameitemGamestateCarddataitme) XXX_Unmarshal

func (m *ControlGameitemGamestateCarddataitme) XXX_Unmarshal(b []byte) error

type ControlGameitemGamestateUserwinscore

type ControlGameitemGamestateUserwinscore struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid" json:"uid,omitempty"`
	Winscore             *int64   `protobuf:"varint,2,opt,name=winscore" json:"winscore,omitempty"`
	Score                *int64   `protobuf:"varint,3,opt,name=score" json:"score,omitempty"`
	Areawinscore         []int64  `protobuf:"varint,4,rep,packed,name=areawinscore" json:"areawinscore,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemGamestateUserwinscore) Descriptor

func (*ControlGameitemGamestateUserwinscore) Descriptor() ([]byte, []int)

func (*ControlGameitemGamestateUserwinscore) GetAreawinscore

func (m *ControlGameitemGamestateUserwinscore) GetAreawinscore() []int64

func (*ControlGameitemGamestateUserwinscore) GetScore

func (*ControlGameitemGamestateUserwinscore) GetUid

func (*ControlGameitemGamestateUserwinscore) GetWinscore

func (*ControlGameitemGamestateUserwinscore) ProtoMessage

func (*ControlGameitemGamestateUserwinscore) ProtoMessage()

func (*ControlGameitemGamestateUserwinscore) Reset

func (*ControlGameitemGamestateUserwinscore) String

func (*ControlGameitemGamestateUserwinscore) XXX_DiscardUnknown

func (m *ControlGameitemGamestateUserwinscore) XXX_DiscardUnknown()

func (*ControlGameitemGamestateUserwinscore) XXX_Marshal

func (m *ControlGameitemGamestateUserwinscore) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemGamestateUserwinscore) XXX_Merge

func (*ControlGameitemGamestateUserwinscore) XXX_Size

func (*ControlGameitemGamestateUserwinscore) XXX_Unmarshal

func (m *ControlGameitemGamestateUserwinscore) XXX_Unmarshal(b []byte) error

type ControlGameitemGrab

type ControlGameitemGrab struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Action               *int32   `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"`
	Times                *int32   `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"`
	Bdcard               []int32  `protobuf:"varint,6,rep,packed,name=bdcard" json:"bdcard,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemGrab) Descriptor

func (*ControlGameitemGrab) Descriptor() ([]byte, []int)

func (*ControlGameitemGrab) GetAction

func (m *ControlGameitemGrab) GetAction() int32

func (*ControlGameitemGrab) GetBdcard

func (m *ControlGameitemGrab) GetBdcard() []int32

func (*ControlGameitemGrab) GetPos

func (m *ControlGameitemGrab) GetPos() int32

func (*ControlGameitemGrab) GetRel

func (m *ControlGameitemGrab) GetRel() int32

func (*ControlGameitemGrab) GetTimes

func (m *ControlGameitemGrab) GetTimes() int32

func (*ControlGameitemGrab) GetUid

func (m *ControlGameitemGrab) GetUid() int32

func (*ControlGameitemGrab) ProtoMessage

func (*ControlGameitemGrab) ProtoMessage()

func (*ControlGameitemGrab) Reset

func (m *ControlGameitemGrab) Reset()

func (*ControlGameitemGrab) String

func (m *ControlGameitemGrab) String() string

func (*ControlGameitemGrab) XXX_DiscardUnknown

func (m *ControlGameitemGrab) XXX_DiscardUnknown()

func (*ControlGameitemGrab) XXX_Marshal

func (m *ControlGameitemGrab) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemGrab) XXX_Merge

func (m *ControlGameitemGrab) XXX_Merge(src proto.Message)

func (*ControlGameitemGrab) XXX_Size

func (m *ControlGameitemGrab) XXX_Size() int

func (*ControlGameitemGrab) XXX_Unmarshal

func (m *ControlGameitemGrab) XXX_Unmarshal(b []byte) error

type ControlGameitemPlace

type ControlGameitemPlace struct {
	Rel                  *int32   `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"`
	Seat                 *int32   `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Gid                  *int32   `protobuf:"varint,4,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,5,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,6,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,7,opt,name=tid,def=0" json:"tid,omitempty"`
	Golds                *int64   `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"`
	Nmin                 *int64   `protobuf:"varint,9,opt,name=nmin,def=0" json:"nmin,omitempty"`
	Nmax                 *int64   `protobuf:"varint,10,opt,name=nmax,def=0" json:"nmax,omitempty"`
	Chips                *int64   `protobuf:"varint,11,opt,name=chips,def=0" json:"chips,omitempty"`
	Sex                  *string  `protobuf:"bytes,12,opt,name=sex,def=" json:"sex,omitempty"`
	Nn                   *string  `protobuf:"bytes,13,opt,name=nn,def=" json:"nn,omitempty"`
	Gstate               *int32   `protobuf:"varint,14,opt,name=gstate,def=0" json:"gstate,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

//////////////////////////////////////game msg/////////////////////////////////////////////////////////////

func (*ControlGameitemPlace) Descriptor

func (*ControlGameitemPlace) Descriptor() ([]byte, []int)

func (*ControlGameitemPlace) GetChips

func (m *ControlGameitemPlace) GetChips() int64

func (*ControlGameitemPlace) GetGid

func (m *ControlGameitemPlace) GetGid() int32

func (*ControlGameitemPlace) GetGolds

func (m *ControlGameitemPlace) GetGolds() int64

func (*ControlGameitemPlace) GetGstate

func (m *ControlGameitemPlace) GetGstate() int32

func (*ControlGameitemPlace) GetNmax

func (m *ControlGameitemPlace) GetNmax() int64

func (*ControlGameitemPlace) GetNmin

func (m *ControlGameitemPlace) GetNmin() int64

func (*ControlGameitemPlace) GetNn

func (m *ControlGameitemPlace) GetNn() string

func (*ControlGameitemPlace) GetRel

func (m *ControlGameitemPlace) GetRel() int32

func (*ControlGameitemPlace) GetRidx

func (m *ControlGameitemPlace) GetRidx() int32

func (*ControlGameitemPlace) GetRtype

func (m *ControlGameitemPlace) GetRtype() int32

func (*ControlGameitemPlace) GetSeat

func (m *ControlGameitemPlace) GetSeat() int32

func (*ControlGameitemPlace) GetSex

func (m *ControlGameitemPlace) GetSex() string

func (*ControlGameitemPlace) GetTid

func (m *ControlGameitemPlace) GetTid() int32

func (*ControlGameitemPlace) GetUid

func (m *ControlGameitemPlace) GetUid() int32

func (*ControlGameitemPlace) ProtoMessage

func (*ControlGameitemPlace) ProtoMessage()

func (*ControlGameitemPlace) Reset

func (m *ControlGameitemPlace) Reset()

func (*ControlGameitemPlace) String

func (m *ControlGameitemPlace) String() string

func (*ControlGameitemPlace) XXX_DiscardUnknown

func (m *ControlGameitemPlace) XXX_DiscardUnknown()

func (*ControlGameitemPlace) XXX_Marshal

func (m *ControlGameitemPlace) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemPlace) XXX_Merge

func (m *ControlGameitemPlace) XXX_Merge(src proto.Message)

func (*ControlGameitemPlace) XXX_Size

func (m *ControlGameitemPlace) XXX_Size() int

func (*ControlGameitemPlace) XXX_Unmarshal

func (m *ControlGameitemPlace) XXX_Unmarshal(b []byte) error

type ControlGameitemPlaycs

type ControlGameitemPlaycs struct {
	Nusercs              []*ControlGameitemPlaycsUsercs `protobuf:"bytes,1,rep,name=nusercs" json:"nusercs,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                       `json:"-"`
	XXX_unrecognized     []byte                         `json:"-"`
	XXX_sizecache        int32                          `json:"-"`
}

func (*ControlGameitemPlaycs) Descriptor

func (*ControlGameitemPlaycs) Descriptor() ([]byte, []int)

func (*ControlGameitemPlaycs) GetNusercs

func (*ControlGameitemPlaycs) ProtoMessage

func (*ControlGameitemPlaycs) ProtoMessage()

func (*ControlGameitemPlaycs) Reset

func (m *ControlGameitemPlaycs) Reset()

func (*ControlGameitemPlaycs) String

func (m *ControlGameitemPlaycs) String() string

func (*ControlGameitemPlaycs) XXX_DiscardUnknown

func (m *ControlGameitemPlaycs) XXX_DiscardUnknown()

func (*ControlGameitemPlaycs) XXX_Marshal

func (m *ControlGameitemPlaycs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemPlaycs) XXX_Merge

func (m *ControlGameitemPlaycs) XXX_Merge(src proto.Message)

func (*ControlGameitemPlaycs) XXX_Size

func (m *ControlGameitemPlaycs) XXX_Size() int

func (*ControlGameitemPlaycs) XXX_Unmarshal

func (m *ControlGameitemPlaycs) XXX_Unmarshal(b []byte) error

type ControlGameitemPlaycsUsercs

type ControlGameitemPlaycsUsercs struct {
	Seat                 *int32   `protobuf:"zigzag32,1,opt,name=seat" json:"seat,omitempty"`
	Cs                   []int32  `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemPlaycsUsercs) Descriptor

func (*ControlGameitemPlaycsUsercs) Descriptor() ([]byte, []int)

func (*ControlGameitemPlaycsUsercs) GetCs

func (m *ControlGameitemPlaycsUsercs) GetCs() []int32

func (*ControlGameitemPlaycsUsercs) GetSeat

func (m *ControlGameitemPlaycsUsercs) GetSeat() int32

func (*ControlGameitemPlaycsUsercs) ProtoMessage

func (*ControlGameitemPlaycsUsercs) ProtoMessage()

func (*ControlGameitemPlaycsUsercs) Reset

func (m *ControlGameitemPlaycsUsercs) Reset()

func (*ControlGameitemPlaycsUsercs) String

func (m *ControlGameitemPlaycsUsercs) String() string

func (*ControlGameitemPlaycsUsercs) XXX_DiscardUnknown

func (m *ControlGameitemPlaycsUsercs) XXX_DiscardUnknown()

func (*ControlGameitemPlaycsUsercs) XXX_Marshal

func (m *ControlGameitemPlaycsUsercs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemPlaycsUsercs) XXX_Merge

func (m *ControlGameitemPlaycsUsercs) XXX_Merge(src proto.Message)

func (*ControlGameitemPlaycsUsercs) XXX_Size

func (m *ControlGameitemPlaycsUsercs) XXX_Size() int

func (*ControlGameitemPlaycsUsercs) XXX_Unmarshal

func (m *ControlGameitemPlaycsUsercs) XXX_Unmarshal(b []byte) error

type ControlGameitemShowcard

type ControlGameitemShowcard struct {
	Type                 *int32   `protobuf:"varint,1,req,name=type" json:"type,omitempty"`
	State                *int32   `protobuf:"varint,2,opt,name=state" json:"state,omitempty"`
	Action               *int32   `protobuf:"varint,3,opt,name=action" json:"action,omitempty"`
	Seat                 *int32   `protobuf:"zigzag32,4,opt,name=seat,def=-1" json:"seat,omitempty"`
	Cs                   *string  `protobuf:"bytes,5,opt,name=cs,def=" json:"cs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemShowcard) Descriptor

func (*ControlGameitemShowcard) Descriptor() ([]byte, []int)

func (*ControlGameitemShowcard) GetAction

func (m *ControlGameitemShowcard) GetAction() int32

func (*ControlGameitemShowcard) GetCs

func (m *ControlGameitemShowcard) GetCs() string

func (*ControlGameitemShowcard) GetSeat

func (m *ControlGameitemShowcard) GetSeat() int32

func (*ControlGameitemShowcard) GetState

func (m *ControlGameitemShowcard) GetState() int32

func (*ControlGameitemShowcard) GetType

func (m *ControlGameitemShowcard) GetType() int32

func (*ControlGameitemShowcard) ProtoMessage

func (*ControlGameitemShowcard) ProtoMessage()

func (*ControlGameitemShowcard) Reset

func (m *ControlGameitemShowcard) Reset()

func (*ControlGameitemShowcard) String

func (m *ControlGameitemShowcard) String() string

func (*ControlGameitemShowcard) XXX_DiscardUnknown

func (m *ControlGameitemShowcard) XXX_DiscardUnknown()

func (*ControlGameitemShowcard) XXX_Marshal

func (m *ControlGameitemShowcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemShowcard) XXX_Merge

func (m *ControlGameitemShowcard) XXX_Merge(src proto.Message)

func (*ControlGameitemShowcard) XXX_Size

func (m *ControlGameitemShowcard) XXX_Size() int

func (*ControlGameitemShowcard) XXX_Unmarshal

func (m *ControlGameitemShowcard) XXX_Unmarshal(b []byte) error

type ControlGameitemShowdown

type ControlGameitemShowdown struct {
	Tid                  *int32                            `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"`
	Showdown             *int32                            `protobuf:"varint,2,opt,name=showdown,def=0" json:"showdown,omitempty"`
	Ncs                  []*ControlGameitemShowdownCs      `protobuf:"bytes,3,rep,name=ncs" json:"ncs,omitempty"`
	Tax                  *int64                            `protobuf:"varint,4,opt,name=tax,def=0" json:"tax,omitempty"`
	Winer                *int32                            `protobuf:"varint,5,opt,name=winer,def=0" json:"winer,omitempty"`
	Win                  *int32                            `protobuf:"zigzag32,6,opt,name=win,def=0" json:"win,omitempty"`
	Winerpid             *int32                            `protobuf:"varint,7,opt,name=winerpid,def=0" json:"winerpid,omitempty"`
	Ngamepot             []*ControlGameitemShowdownGamepot `protobuf:"bytes,8,rep,name=ngamepot" json:"ngamepot,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                          `json:"-"`
	XXX_unrecognized     []byte                            `json:"-"`
	XXX_sizecache        int32                             `json:"-"`
}

func (*ControlGameitemShowdown) Descriptor

func (*ControlGameitemShowdown) Descriptor() ([]byte, []int)

func (*ControlGameitemShowdown) GetNcs

func (*ControlGameitemShowdown) GetNgamepot

func (*ControlGameitemShowdown) GetShowdown

func (m *ControlGameitemShowdown) GetShowdown() int32

func (*ControlGameitemShowdown) GetTax

func (m *ControlGameitemShowdown) GetTax() int64

func (*ControlGameitemShowdown) GetTid

func (m *ControlGameitemShowdown) GetTid() int32

func (*ControlGameitemShowdown) GetWin

func (m *ControlGameitemShowdown) GetWin() int32

func (*ControlGameitemShowdown) GetWiner

func (m *ControlGameitemShowdown) GetWiner() int32

func (*ControlGameitemShowdown) GetWinerpid

func (m *ControlGameitemShowdown) GetWinerpid() int32

func (*ControlGameitemShowdown) ProtoMessage

func (*ControlGameitemShowdown) ProtoMessage()

func (*ControlGameitemShowdown) Reset

func (m *ControlGameitemShowdown) Reset()

func (*ControlGameitemShowdown) String

func (m *ControlGameitemShowdown) String() string

func (*ControlGameitemShowdown) XXX_DiscardUnknown

func (m *ControlGameitemShowdown) XXX_DiscardUnknown()

func (*ControlGameitemShowdown) XXX_Marshal

func (m *ControlGameitemShowdown) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemShowdown) XXX_Merge

func (m *ControlGameitemShowdown) XXX_Merge(src proto.Message)

func (*ControlGameitemShowdown) XXX_Size

func (m *ControlGameitemShowdown) XXX_Size() int

func (*ControlGameitemShowdown) XXX_Unmarshal

func (m *ControlGameitemShowdown) XXX_Unmarshal(b []byte) error

type ControlGameitemShowdownCs

type ControlGameitemShowdownCs struct {
	Seat                 *int32                          `protobuf:"zigzag32,1,opt,name=seat,def=-1" json:"seat,omitempty"`
	Hcs                  []int32                         `protobuf:"varint,2,rep,packed,name=hcs" json:"hcs,omitempty"`
	Mcs                  []int32                         `protobuf:"varint,3,rep,packed,name=mcs" json:"mcs,omitempty"`
	Mt                   *int32                          `protobuf:"varint,4,opt,name=mt,def=0" json:"mt,omitempty"`
	Npot                 []*ControlGameitemShowdownCsPot `protobuf:"bytes,5,rep,name=npot" json:"npot,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                        `json:"-"`
	XXX_unrecognized     []byte                          `json:"-"`
	XXX_sizecache        int32                           `json:"-"`
}

func (*ControlGameitemShowdownCs) Descriptor

func (*ControlGameitemShowdownCs) Descriptor() ([]byte, []int)

func (*ControlGameitemShowdownCs) GetHcs

func (m *ControlGameitemShowdownCs) GetHcs() []int32

func (*ControlGameitemShowdownCs) GetMcs

func (m *ControlGameitemShowdownCs) GetMcs() []int32

func (*ControlGameitemShowdownCs) GetMt

func (m *ControlGameitemShowdownCs) GetMt() int32

func (*ControlGameitemShowdownCs) GetNpot

func (*ControlGameitemShowdownCs) GetSeat

func (m *ControlGameitemShowdownCs) GetSeat() int32

func (*ControlGameitemShowdownCs) ProtoMessage

func (*ControlGameitemShowdownCs) ProtoMessage()

func (*ControlGameitemShowdownCs) Reset

func (m *ControlGameitemShowdownCs) Reset()

func (*ControlGameitemShowdownCs) String

func (m *ControlGameitemShowdownCs) String() string

func (*ControlGameitemShowdownCs) XXX_DiscardUnknown

func (m *ControlGameitemShowdownCs) XXX_DiscardUnknown()

func (*ControlGameitemShowdownCs) XXX_Marshal

func (m *ControlGameitemShowdownCs) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemShowdownCs) XXX_Merge

func (m *ControlGameitemShowdownCs) XXX_Merge(src proto.Message)

func (*ControlGameitemShowdownCs) XXX_Size

func (m *ControlGameitemShowdownCs) XXX_Size() int

func (*ControlGameitemShowdownCs) XXX_Unmarshal

func (m *ControlGameitemShowdownCs) XXX_Unmarshal(b []byte) error

type ControlGameitemShowdownCsPot

type ControlGameitemShowdownCsPot struct {
	Pid                  *int64   `protobuf:"varint,1,opt,name=pid" json:"pid,omitempty"`
	Seat                 *int32   `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"`
	Win                  *int64   `protobuf:"varint,3,opt,name=win" json:"win,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemShowdownCsPot) Descriptor

func (*ControlGameitemShowdownCsPot) Descriptor() ([]byte, []int)

func (*ControlGameitemShowdownCsPot) GetPid

func (m *ControlGameitemShowdownCsPot) GetPid() int64

func (*ControlGameitemShowdownCsPot) GetSeat

func (m *ControlGameitemShowdownCsPot) GetSeat() int32

func (*ControlGameitemShowdownCsPot) GetWin

func (m *ControlGameitemShowdownCsPot) GetWin() int64

func (*ControlGameitemShowdownCsPot) ProtoMessage

func (*ControlGameitemShowdownCsPot) ProtoMessage()

func (*ControlGameitemShowdownCsPot) Reset

func (m *ControlGameitemShowdownCsPot) Reset()

func (*ControlGameitemShowdownCsPot) String

func (*ControlGameitemShowdownCsPot) XXX_DiscardUnknown

func (m *ControlGameitemShowdownCsPot) XXX_DiscardUnknown()

func (*ControlGameitemShowdownCsPot) XXX_Marshal

func (m *ControlGameitemShowdownCsPot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemShowdownCsPot) XXX_Merge

func (m *ControlGameitemShowdownCsPot) XXX_Merge(src proto.Message)

func (*ControlGameitemShowdownCsPot) XXX_Size

func (m *ControlGameitemShowdownCsPot) XXX_Size() int

func (*ControlGameitemShowdownCsPot) XXX_Unmarshal

func (m *ControlGameitemShowdownCsPot) XXX_Unmarshal(b []byte) error

type ControlGameitemShowdownGamepot

type ControlGameitemShowdownGamepot struct {
	Pid                  *int32                                   `protobuf:"varint,1,opt,name=pid" json:"pid,omitempty"`
	Nuserpot             []*ControlGameitemShowdownGamepotUserpot `protobuf:"bytes,2,rep,name=nuserpot" json:"nuserpot,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                 `json:"-"`
	XXX_unrecognized     []byte                                   `json:"-"`
	XXX_sizecache        int32                                    `json:"-"`
}

func (*ControlGameitemShowdownGamepot) Descriptor

func (*ControlGameitemShowdownGamepot) Descriptor() ([]byte, []int)

func (*ControlGameitemShowdownGamepot) GetNuserpot

func (*ControlGameitemShowdownGamepot) GetPid

func (*ControlGameitemShowdownGamepot) ProtoMessage

func (*ControlGameitemShowdownGamepot) ProtoMessage()

func (*ControlGameitemShowdownGamepot) Reset

func (m *ControlGameitemShowdownGamepot) Reset()

func (*ControlGameitemShowdownGamepot) String

func (*ControlGameitemShowdownGamepot) XXX_DiscardUnknown

func (m *ControlGameitemShowdownGamepot) XXX_DiscardUnknown()

func (*ControlGameitemShowdownGamepot) XXX_Marshal

func (m *ControlGameitemShowdownGamepot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemShowdownGamepot) XXX_Merge

func (m *ControlGameitemShowdownGamepot) XXX_Merge(src proto.Message)

func (*ControlGameitemShowdownGamepot) XXX_Size

func (m *ControlGameitemShowdownGamepot) XXX_Size() int

func (*ControlGameitemShowdownGamepot) XXX_Unmarshal

func (m *ControlGameitemShowdownGamepot) XXX_Unmarshal(b []byte) error

type ControlGameitemShowdownGamepotUserpot

type ControlGameitemShowdownGamepotUserpot struct {
	Seat                 *int32   `protobuf:"zigzag32,1,opt,name=seat,def=-1" json:"seat,omitempty"`
	Win                  *int64   `protobuf:"zigzag64,2,opt,name=win,def=0" json:"win,omitempty"`
	Tax                  *int64   `protobuf:"varint,3,opt,name=tax,def=0" json:"tax,omitempty"`
	Twin                 *int64   `protobuf:"zigzag64,4,opt,name=twin,def=0" json:"twin,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemShowdownGamepotUserpot) Descriptor

func (*ControlGameitemShowdownGamepotUserpot) Descriptor() ([]byte, []int)

func (*ControlGameitemShowdownGamepotUserpot) GetSeat

func (*ControlGameitemShowdownGamepotUserpot) GetTax

func (*ControlGameitemShowdownGamepotUserpot) GetTwin

func (*ControlGameitemShowdownGamepotUserpot) GetWin

func (*ControlGameitemShowdownGamepotUserpot) ProtoMessage

func (*ControlGameitemShowdownGamepotUserpot) ProtoMessage()

func (*ControlGameitemShowdownGamepotUserpot) Reset

func (*ControlGameitemShowdownGamepotUserpot) String

func (*ControlGameitemShowdownGamepotUserpot) XXX_DiscardUnknown

func (m *ControlGameitemShowdownGamepotUserpot) XXX_DiscardUnknown()

func (*ControlGameitemShowdownGamepotUserpot) XXX_Marshal

func (m *ControlGameitemShowdownGamepotUserpot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemShowdownGamepotUserpot) XXX_Merge

func (*ControlGameitemShowdownGamepotUserpot) XXX_Size

func (*ControlGameitemShowdownGamepotUserpot) XXX_Unmarshal

func (m *ControlGameitemShowdownGamepotUserpot) XXX_Unmarshal(b []byte) error

type ControlGameitemSidepot

type ControlGameitemSidepot struct {
	Pot                  []int64                          `protobuf:"varint,1,rep,packed,name=pot" json:"pot,omitempty"`
	Npotdata             []*ControlGameitemSidepotPotdata `protobuf:"bytes,2,rep,name=npotdata" json:"npotdata,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGameitemSidepot) Descriptor

func (*ControlGameitemSidepot) Descriptor() ([]byte, []int)

func (*ControlGameitemSidepot) GetNpotdata

func (*ControlGameitemSidepot) GetPot

func (m *ControlGameitemSidepot) GetPot() []int64

func (*ControlGameitemSidepot) ProtoMessage

func (*ControlGameitemSidepot) ProtoMessage()

func (*ControlGameitemSidepot) Reset

func (m *ControlGameitemSidepot) Reset()

func (*ControlGameitemSidepot) String

func (m *ControlGameitemSidepot) String() string

func (*ControlGameitemSidepot) XXX_DiscardUnknown

func (m *ControlGameitemSidepot) XXX_DiscardUnknown()

func (*ControlGameitemSidepot) XXX_Marshal

func (m *ControlGameitemSidepot) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemSidepot) XXX_Merge

func (m *ControlGameitemSidepot) XXX_Merge(src proto.Message)

func (*ControlGameitemSidepot) XXX_Size

func (m *ControlGameitemSidepot) XXX_Size() int

func (*ControlGameitemSidepot) XXX_Unmarshal

func (m *ControlGameitemSidepot) XXX_Unmarshal(b []byte) error

type ControlGameitemSidepotPotdata

type ControlGameitemSidepotPotdata struct {
	Seat                 *int32   `protobuf:"zigzag32,1,req,name=seat" json:"seat,omitempty"`
	Pid                  *int64   `protobuf:"varint,2,req,name=pid" json:"pid,omitempty"`
	Show                 *int64   `protobuf:"varint,3,opt,name=show,def=0" json:"show,omitempty"`
	Cs                   []int32  `protobuf:"varint,4,rep,packed,name=cs" json:"cs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemSidepotPotdata) Descriptor

func (*ControlGameitemSidepotPotdata) Descriptor() ([]byte, []int)

func (*ControlGameitemSidepotPotdata) GetCs

func (m *ControlGameitemSidepotPotdata) GetCs() []int32

func (*ControlGameitemSidepotPotdata) GetPid

func (*ControlGameitemSidepotPotdata) GetSeat

func (m *ControlGameitemSidepotPotdata) GetSeat() int32

func (*ControlGameitemSidepotPotdata) GetShow

func (m *ControlGameitemSidepotPotdata) GetShow() int64

func (*ControlGameitemSidepotPotdata) ProtoMessage

func (*ControlGameitemSidepotPotdata) ProtoMessage()

func (*ControlGameitemSidepotPotdata) Reset

func (m *ControlGameitemSidepotPotdata) Reset()

func (*ControlGameitemSidepotPotdata) String

func (*ControlGameitemSidepotPotdata) XXX_DiscardUnknown

func (m *ControlGameitemSidepotPotdata) XXX_DiscardUnknown()

func (*ControlGameitemSidepotPotdata) XXX_Marshal

func (m *ControlGameitemSidepotPotdata) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemSidepotPotdata) XXX_Merge

func (m *ControlGameitemSidepotPotdata) XXX_Merge(src proto.Message)

func (*ControlGameitemSidepotPotdata) XXX_Size

func (m *ControlGameitemSidepotPotdata) XXX_Size() int

func (*ControlGameitemSidepotPotdata) XXX_Unmarshal

func (m *ControlGameitemSidepotPotdata) XXX_Unmarshal(b []byte) error

type ControlGameitemStandup

type ControlGameitemStandup struct {
	Rel                  *int32   `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"`
	Seat                 *int32   `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Gid                  *int32   `protobuf:"varint,5,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,6,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,7,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Golds                *int64   `protobuf:"varint,8,opt,name=golds,def=0" json:"golds,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemStandup) Descriptor

func (*ControlGameitemStandup) Descriptor() ([]byte, []int)

func (*ControlGameitemStandup) GetGid

func (m *ControlGameitemStandup) GetGid() int32

func (*ControlGameitemStandup) GetGolds

func (m *ControlGameitemStandup) GetGolds() int64

func (*ControlGameitemStandup) GetRel

func (m *ControlGameitemStandup) GetRel() int32

func (*ControlGameitemStandup) GetRidx

func (m *ControlGameitemStandup) GetRidx() int32

func (*ControlGameitemStandup) GetRtype

func (m *ControlGameitemStandup) GetRtype() int32

func (*ControlGameitemStandup) GetSeat

func (m *ControlGameitemStandup) GetSeat() int32

func (*ControlGameitemStandup) GetTid

func (m *ControlGameitemStandup) GetTid() int32

func (*ControlGameitemStandup) GetUid

func (m *ControlGameitemStandup) GetUid() int32

func (*ControlGameitemStandup) ProtoMessage

func (*ControlGameitemStandup) ProtoMessage()

func (*ControlGameitemStandup) Reset

func (m *ControlGameitemStandup) Reset()

func (*ControlGameitemStandup) String

func (m *ControlGameitemStandup) String() string

func (*ControlGameitemStandup) XXX_DiscardUnknown

func (m *ControlGameitemStandup) XXX_DiscardUnknown()

func (*ControlGameitemStandup) XXX_Marshal

func (m *ControlGameitemStandup) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemStandup) XXX_Merge

func (m *ControlGameitemStandup) XXX_Merge(src proto.Message)

func (*ControlGameitemStandup) XXX_Size

func (m *ControlGameitemStandup) XXX_Size() int

func (*ControlGameitemStandup) XXX_Unmarshal

func (m *ControlGameitemStandup) XXX_Unmarshal(b []byte) error

type ControlGameitemSummary

type ControlGameitemSummary struct {
	Users                []*ControlGameitemSummaryUserEnd `protobuf:"bytes,1,rep,name=users" json:"users,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                         `json:"-"`
	XXX_unrecognized     []byte                           `json:"-"`
	XXX_sizecache        int32                            `json:"-"`
}

func (*ControlGameitemSummary) Descriptor

func (*ControlGameitemSummary) Descriptor() ([]byte, []int)

func (*ControlGameitemSummary) GetUsers

func (*ControlGameitemSummary) ProtoMessage

func (*ControlGameitemSummary) ProtoMessage()

func (*ControlGameitemSummary) Reset

func (m *ControlGameitemSummary) Reset()

func (*ControlGameitemSummary) String

func (m *ControlGameitemSummary) String() string

func (*ControlGameitemSummary) XXX_DiscardUnknown

func (m *ControlGameitemSummary) XXX_DiscardUnknown()

func (*ControlGameitemSummary) XXX_Marshal

func (m *ControlGameitemSummary) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemSummary) XXX_Merge

func (m *ControlGameitemSummary) XXX_Merge(src proto.Message)

func (*ControlGameitemSummary) XXX_Size

func (m *ControlGameitemSummary) XXX_Size() int

func (*ControlGameitemSummary) XXX_Unmarshal

func (m *ControlGameitemSummary) XXX_Unmarshal(b []byte) error

type ControlGameitemSummaryUserEnd

type ControlGameitemSummaryUserEnd struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nn                   *string  `protobuf:"bytes,2,opt,name=nn,def=" json:"nn,omitempty"`
	Sumbuyin             *int32   `protobuf:"varint,3,opt,name=sumbuyin,def=0" json:"sumbuyin,omitempty"`
	Sumscore             *int32   `protobuf:"varint,4,opt,name=sumscore,def=0" json:"sumscore,omitempty"`
	Chips                *int32   `protobuf:"varint,5,opt,name=chips,def=0" json:"chips,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemSummaryUserEnd) Descriptor

func (*ControlGameitemSummaryUserEnd) Descriptor() ([]byte, []int)

func (*ControlGameitemSummaryUserEnd) GetChips

func (m *ControlGameitemSummaryUserEnd) GetChips() int32

func (*ControlGameitemSummaryUserEnd) GetNn

func (*ControlGameitemSummaryUserEnd) GetSumbuyin

func (m *ControlGameitemSummaryUserEnd) GetSumbuyin() int32

func (*ControlGameitemSummaryUserEnd) GetSumscore

func (m *ControlGameitemSummaryUserEnd) GetSumscore() int32

func (*ControlGameitemSummaryUserEnd) GetUid

func (*ControlGameitemSummaryUserEnd) ProtoMessage

func (*ControlGameitemSummaryUserEnd) ProtoMessage()

func (*ControlGameitemSummaryUserEnd) Reset

func (m *ControlGameitemSummaryUserEnd) Reset()

func (*ControlGameitemSummaryUserEnd) String

func (*ControlGameitemSummaryUserEnd) XXX_DiscardUnknown

func (m *ControlGameitemSummaryUserEnd) XXX_DiscardUnknown()

func (*ControlGameitemSummaryUserEnd) XXX_Marshal

func (m *ControlGameitemSummaryUserEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemSummaryUserEnd) XXX_Merge

func (m *ControlGameitemSummaryUserEnd) XXX_Merge(src proto.Message)

func (*ControlGameitemSummaryUserEnd) XXX_Size

func (m *ControlGameitemSummaryUserEnd) XXX_Size() int

func (*ControlGameitemSummaryUserEnd) XXX_Unmarshal

func (m *ControlGameitemSummaryUserEnd) XXX_Unmarshal(b []byte) error

type ControlGameitemTurn

type ControlGameitemTurn struct {
	Turn                 *int32   `protobuf:"varint,1,opt,name=turn,def=0" json:"turn,omitempty"`
	Action               *int32   `protobuf:"varint,2,opt,name=action,def=0" json:"action,omitempty"`
	Maxbet               *int32   `protobuf:"varint,3,opt,name=maxbet,def=0" json:"maxbet,omitempty"`
	Allin                *int32   `protobuf:"varint,4,opt,name=allin,def=0" json:"allin,omitempty"`
	Totaltime            *int32   `protobuf:"varint,5,opt,name=totaltime,def=0" json:"totaltime,omitempty"`
	Costtime             *int32   `protobuf:"varint,6,opt,name=costtime,def=0" json:"costtime,omitempty"`
	Sign                 *int32   `protobuf:"varint,7,opt,name=sign,def=0" json:"sign,omitempty"`
	Base                 *int32   `protobuf:"varint,8,opt,name=base,def=0" json:"base,omitempty"`
	Jinfo                *string  `protobuf:"bytes,9,opt,name=jinfo,def=" json:"jinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGameitemTurn) Descriptor

func (*ControlGameitemTurn) Descriptor() ([]byte, []int)

func (*ControlGameitemTurn) GetAction

func (m *ControlGameitemTurn) GetAction() int32

func (*ControlGameitemTurn) GetAllin

func (m *ControlGameitemTurn) GetAllin() int32

func (*ControlGameitemTurn) GetBase

func (m *ControlGameitemTurn) GetBase() int32

func (*ControlGameitemTurn) GetCosttime

func (m *ControlGameitemTurn) GetCosttime() int32

func (*ControlGameitemTurn) GetJinfo

func (m *ControlGameitemTurn) GetJinfo() string

func (*ControlGameitemTurn) GetMaxbet

func (m *ControlGameitemTurn) GetMaxbet() int32

func (*ControlGameitemTurn) GetSign

func (m *ControlGameitemTurn) GetSign() int32

func (*ControlGameitemTurn) GetTotaltime

func (m *ControlGameitemTurn) GetTotaltime() int32

func (*ControlGameitemTurn) GetTurn

func (m *ControlGameitemTurn) GetTurn() int32

func (*ControlGameitemTurn) ProtoMessage

func (*ControlGameitemTurn) ProtoMessage()

func (*ControlGameitemTurn) Reset

func (m *ControlGameitemTurn) Reset()

func (*ControlGameitemTurn) String

func (m *ControlGameitemTurn) String() string

func (*ControlGameitemTurn) XXX_DiscardUnknown

func (m *ControlGameitemTurn) XXX_DiscardUnknown()

func (*ControlGameitemTurn) XXX_Marshal

func (m *ControlGameitemTurn) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGameitemTurn) XXX_Merge

func (m *ControlGameitemTurn) XXX_Merge(src proto.Message)

func (*ControlGameitemTurn) XXX_Size

func (m *ControlGameitemTurn) XXX_Size() int

func (*ControlGameitemTurn) XXX_Unmarshal

func (m *ControlGameitemTurn) XXX_Unmarshal(b []byte) error

type ControlGate

type ControlGate struct {
	N                    *int32   `protobuf:"varint,1,req,name=n" json:"n,omitempty"`
	Rel                  *int32   `protobuf:"varint,2,opt,name=rel" json:"rel,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlGate) Descriptor

func (*ControlGate) Descriptor() ([]byte, []int)

func (*ControlGate) GetN

func (m *ControlGate) GetN() int32

func (*ControlGate) GetRel

func (m *ControlGate) GetRel() int32

func (*ControlGate) ProtoMessage

func (*ControlGate) ProtoMessage()

func (*ControlGate) Reset

func (m *ControlGate) Reset()

func (*ControlGate) String

func (m *ControlGate) String() string

func (*ControlGate) XXX_DiscardUnknown

func (m *ControlGate) XXX_DiscardUnknown()

func (*ControlGate) XXX_Marshal

func (m *ControlGate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlGate) XXX_Merge

func (m *ControlGate) XXX_Merge(src proto.Message)

func (*ControlGate) XXX_Size

func (m *ControlGate) XXX_Size() int

func (*ControlGate) XXX_Unmarshal

func (m *ControlGate) XXX_Unmarshal(b []byte) error

type ControlHeartBeat

type ControlHeartBeat struct {
	Nowstamp             *uint32  `protobuf:"fixed32,1,req,name=nowstamp" json:"nowstamp,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlHeartBeat) Descriptor

func (*ControlHeartBeat) Descriptor() ([]byte, []int)

func (*ControlHeartBeat) GetNowstamp

func (m *ControlHeartBeat) GetNowstamp() uint32

func (*ControlHeartBeat) ProtoMessage

func (*ControlHeartBeat) ProtoMessage()

func (*ControlHeartBeat) Reset

func (m *ControlHeartBeat) Reset()

func (*ControlHeartBeat) String

func (m *ControlHeartBeat) String() string

func (*ControlHeartBeat) XXX_DiscardUnknown

func (m *ControlHeartBeat) XXX_DiscardUnknown()

func (*ControlHeartBeat) XXX_Marshal

func (m *ControlHeartBeat) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlHeartBeat) XXX_Merge

func (m *ControlHeartBeat) XXX_Merge(src proto.Message)

func (*ControlHeartBeat) XXX_Size

func (m *ControlHeartBeat) XXX_Size() int

func (*ControlHeartBeat) XXX_Unmarshal

func (m *ControlHeartBeat) XXX_Unmarshal(b []byte) error

type ControlKickUser

type ControlKickUser struct {
	Rel                  *int32   `protobuf:"varint,1,req,name=rel" json:"rel,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid" json:"tid,omitempty"`
	Uid                  []int32  `protobuf:"varint,3,rep,packed,name=uid" json:"uid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlKickUser) Descriptor

func (*ControlKickUser) Descriptor() ([]byte, []int)

func (*ControlKickUser) GetRel

func (m *ControlKickUser) GetRel() int32

func (*ControlKickUser) GetTid

func (m *ControlKickUser) GetTid() int32

func (*ControlKickUser) GetUid

func (m *ControlKickUser) GetUid() []int32

func (*ControlKickUser) ProtoMessage

func (*ControlKickUser) ProtoMessage()

func (*ControlKickUser) Reset

func (m *ControlKickUser) Reset()

func (*ControlKickUser) String

func (m *ControlKickUser) String() string

func (*ControlKickUser) XXX_DiscardUnknown

func (m *ControlKickUser) XXX_DiscardUnknown()

func (*ControlKickUser) XXX_Marshal

func (m *ControlKickUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlKickUser) XXX_Merge

func (m *ControlKickUser) XXX_Merge(src proto.Message)

func (*ControlKickUser) XXX_Size

func (m *ControlKickUser) XXX_Size() int

func (*ControlKickUser) XXX_Unmarshal

func (m *ControlKickUser) XXX_Unmarshal(b []byte) error

type ControlLoadTableUser

type ControlLoadTableUser struct {
	Gid                  *int32   `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Uids                 []int32  `protobuf:"varint,5,rep,name=uids" json:"uids,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlLoadTableUser) Descriptor

func (*ControlLoadTableUser) Descriptor() ([]byte, []int)

func (*ControlLoadTableUser) GetGid

func (m *ControlLoadTableUser) GetGid() int32

func (*ControlLoadTableUser) GetRidx

func (m *ControlLoadTableUser) GetRidx() int32

func (*ControlLoadTableUser) GetRtype

func (m *ControlLoadTableUser) GetRtype() int32

func (*ControlLoadTableUser) GetTid

func (m *ControlLoadTableUser) GetTid() int32

func (*ControlLoadTableUser) GetUids

func (m *ControlLoadTableUser) GetUids() []int32

func (*ControlLoadTableUser) ProtoMessage

func (*ControlLoadTableUser) ProtoMessage()

func (*ControlLoadTableUser) Reset

func (m *ControlLoadTableUser) Reset()

func (*ControlLoadTableUser) String

func (m *ControlLoadTableUser) String() string

func (*ControlLoadTableUser) XXX_DiscardUnknown

func (m *ControlLoadTableUser) XXX_DiscardUnknown()

func (*ControlLoadTableUser) XXX_Marshal

func (m *ControlLoadTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlLoadTableUser) XXX_Merge

func (m *ControlLoadTableUser) XXX_Merge(src proto.Message)

func (*ControlLoadTableUser) XXX_Size

func (m *ControlLoadTableUser) XXX_Size() int

func (*ControlLoadTableUser) XXX_Unmarshal

func (m *ControlLoadTableUser) XXX_Unmarshal(b []byte) error

type ControlMatchAndroidSign

type ControlMatchAndroidSign struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Mid                  *int32   `protobuf:"varint,2,opt,name=mid,def=0" json:"mid,omitempty"`
	Mlid                 *int32   `protobuf:"varint,3,opt,name=mlid,def=0" json:"mlid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchAndroidSign) Descriptor

func (*ControlMatchAndroidSign) Descriptor() ([]byte, []int)

func (*ControlMatchAndroidSign) GetMid

func (m *ControlMatchAndroidSign) GetMid() int32

func (*ControlMatchAndroidSign) GetMlid

func (m *ControlMatchAndroidSign) GetMlid() int32

func (*ControlMatchAndroidSign) GetUid

func (m *ControlMatchAndroidSign) GetUid() int32

func (*ControlMatchAndroidSign) ProtoMessage

func (*ControlMatchAndroidSign) ProtoMessage()

func (*ControlMatchAndroidSign) Reset

func (m *ControlMatchAndroidSign) Reset()

func (*ControlMatchAndroidSign) String

func (m *ControlMatchAndroidSign) String() string

func (*ControlMatchAndroidSign) XXX_DiscardUnknown

func (m *ControlMatchAndroidSign) XXX_DiscardUnknown()

func (*ControlMatchAndroidSign) XXX_Marshal

func (m *ControlMatchAndroidSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchAndroidSign) XXX_Merge

func (m *ControlMatchAndroidSign) XXX_Merge(src proto.Message)

func (*ControlMatchAndroidSign) XXX_Size

func (m *ControlMatchAndroidSign) XXX_Size() int

func (*ControlMatchAndroidSign) XXX_Unmarshal

func (m *ControlMatchAndroidSign) XXX_Unmarshal(b []byte) error

type ControlMatchCancelTable

type ControlMatchCancelTable struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Gid                  *int32   `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"`
	Matchid              *int32   `protobuf:"varint,6,opt,name=matchid,def=0" json:"matchid,omitempty"`
	Matchnum             *int32   `protobuf:"varint,7,opt,name=matchnum,def=0" json:"matchnum,omitempty"`
	Uids                 []int32  `protobuf:"varint,8,rep,name=uids" json:"uids,omitempty"`
	Dbild                *int32   `protobuf:"varint,9,opt,name=dbild,def=0" json:"dbild,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchCancelTable) Descriptor

func (*ControlMatchCancelTable) Descriptor() ([]byte, []int)

func (*ControlMatchCancelTable) GetDbild

func (m *ControlMatchCancelTable) GetDbild() int32

func (*ControlMatchCancelTable) GetGid

func (m *ControlMatchCancelTable) GetGid() int32

func (*ControlMatchCancelTable) GetMatchid

func (m *ControlMatchCancelTable) GetMatchid() int32

func (*ControlMatchCancelTable) GetMatchnum

func (m *ControlMatchCancelTable) GetMatchnum() int32

func (*ControlMatchCancelTable) GetRel

func (m *ControlMatchCancelTable) GetRel() int32

func (*ControlMatchCancelTable) GetRidx

func (m *ControlMatchCancelTable) GetRidx() int32

func (*ControlMatchCancelTable) GetRtype

func (m *ControlMatchCancelTable) GetRtype() int32

func (*ControlMatchCancelTable) GetTid

func (m *ControlMatchCancelTable) GetTid() int32

func (*ControlMatchCancelTable) GetUids

func (m *ControlMatchCancelTable) GetUids() []int32

func (*ControlMatchCancelTable) ProtoMessage

func (*ControlMatchCancelTable) ProtoMessage()

func (*ControlMatchCancelTable) Reset

func (m *ControlMatchCancelTable) Reset()

func (*ControlMatchCancelTable) String

func (m *ControlMatchCancelTable) String() string

func (*ControlMatchCancelTable) XXX_DiscardUnknown

func (m *ControlMatchCancelTable) XXX_DiscardUnknown()

func (*ControlMatchCancelTable) XXX_Marshal

func (m *ControlMatchCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchCancelTable) XXX_Merge

func (m *ControlMatchCancelTable) XXX_Merge(src proto.Message)

func (*ControlMatchCancelTable) XXX_Size

func (m *ControlMatchCancelTable) XXX_Size() int

func (*ControlMatchCancelTable) XXX_Unmarshal

func (m *ControlMatchCancelTable) XXX_Unmarshal(b []byte) error

type ControlMatchCommoninfo

type ControlMatchCommoninfo struct {
	Type                 *int32   `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"`
	Sinfo                *string  `protobuf:"bytes,2,opt,name=sinfo,def=" json:"sinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchCommoninfo) Descriptor

func (*ControlMatchCommoninfo) Descriptor() ([]byte, []int)

func (*ControlMatchCommoninfo) GetSinfo

func (m *ControlMatchCommoninfo) GetSinfo() string

func (*ControlMatchCommoninfo) GetType

func (m *ControlMatchCommoninfo) GetType() int32

func (*ControlMatchCommoninfo) ProtoMessage

func (*ControlMatchCommoninfo) ProtoMessage()

func (*ControlMatchCommoninfo) Reset

func (m *ControlMatchCommoninfo) Reset()

func (*ControlMatchCommoninfo) String

func (m *ControlMatchCommoninfo) String() string

func (*ControlMatchCommoninfo) XXX_DiscardUnknown

func (m *ControlMatchCommoninfo) XXX_DiscardUnknown()

func (*ControlMatchCommoninfo) XXX_Marshal

func (m *ControlMatchCommoninfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchCommoninfo) XXX_Merge

func (m *ControlMatchCommoninfo) XXX_Merge(src proto.Message)

func (*ControlMatchCommoninfo) XXX_Size

func (m *ControlMatchCommoninfo) XXX_Size() int

func (*ControlMatchCommoninfo) XXX_Unmarshal

func (m *ControlMatchCommoninfo) XXX_Unmarshal(b []byte) error

type ControlMatchDistributeUsers

type ControlMatchDistributeUsers struct {
	Mid                  *int32                                         `protobuf:"varint,1,opt,name=mid,def=0" json:"mid,omitempty"`
	Stage                *int32                                         `protobuf:"varint,2,opt,name=stage,def=0" json:"stage,omitempty"`
	Round                *int32                                         `protobuf:"varint,3,opt,name=round,def=0" json:"round,omitempty"`
	Tableusers           []*ControlMatchDistributeUsersMatchServerTable `protobuf:"bytes,4,rep,name=tableusers" json:"tableusers,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                       `json:"-"`
	XXX_unrecognized     []byte                                         `json:"-"`
	XXX_sizecache        int32                                          `json:"-"`
}

func (*ControlMatchDistributeUsers) Descriptor

func (*ControlMatchDistributeUsers) Descriptor() ([]byte, []int)

func (*ControlMatchDistributeUsers) GetMid

func (m *ControlMatchDistributeUsers) GetMid() int32

func (*ControlMatchDistributeUsers) GetRound

func (m *ControlMatchDistributeUsers) GetRound() int32

func (*ControlMatchDistributeUsers) GetStage

func (m *ControlMatchDistributeUsers) GetStage() int32

func (*ControlMatchDistributeUsers) GetTableusers

func (*ControlMatchDistributeUsers) ProtoMessage

func (*ControlMatchDistributeUsers) ProtoMessage()

func (*ControlMatchDistributeUsers) Reset

func (m *ControlMatchDistributeUsers) Reset()

func (*ControlMatchDistributeUsers) String

func (m *ControlMatchDistributeUsers) String() string

func (*ControlMatchDistributeUsers) XXX_DiscardUnknown

func (m *ControlMatchDistributeUsers) XXX_DiscardUnknown()

func (*ControlMatchDistributeUsers) XXX_Marshal

func (m *ControlMatchDistributeUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchDistributeUsers) XXX_Merge

func (m *ControlMatchDistributeUsers) XXX_Merge(src proto.Message)

func (*ControlMatchDistributeUsers) XXX_Size

func (m *ControlMatchDistributeUsers) XXX_Size() int

func (*ControlMatchDistributeUsers) XXX_Unmarshal

func (m *ControlMatchDistributeUsers) XXX_Unmarshal(b []byte) error

type ControlMatchDistributeUsersMatchServerTable

type ControlMatchDistributeUsersMatchServerTable struct {
	Gid                  *int32   `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Users                []int32  `protobuf:"varint,5,rep,packed,name=users" json:"users,omitempty"`
	Isandroid            []int32  `protobuf:"varint,6,rep,packed,name=isandroid" json:"isandroid,omitempty"`
	Uinfo                *string  `protobuf:"bytes,7,opt,name=uinfo,def=" json:"uinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchDistributeUsersMatchServerTable) Descriptor

func (*ControlMatchDistributeUsersMatchServerTable) GetGid

func (*ControlMatchDistributeUsersMatchServerTable) GetIsandroid

func (*ControlMatchDistributeUsersMatchServerTable) GetRidx

func (*ControlMatchDistributeUsersMatchServerTable) GetRtype

func (*ControlMatchDistributeUsersMatchServerTable) GetTid

func (*ControlMatchDistributeUsersMatchServerTable) GetUinfo

func (*ControlMatchDistributeUsersMatchServerTable) GetUsers

func (*ControlMatchDistributeUsersMatchServerTable) ProtoMessage

func (*ControlMatchDistributeUsersMatchServerTable) Reset

func (*ControlMatchDistributeUsersMatchServerTable) String

func (*ControlMatchDistributeUsersMatchServerTable) XXX_DiscardUnknown

func (m *ControlMatchDistributeUsersMatchServerTable) XXX_DiscardUnknown()

func (*ControlMatchDistributeUsersMatchServerTable) XXX_Marshal

func (m *ControlMatchDistributeUsersMatchServerTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchDistributeUsersMatchServerTable) XXX_Merge

func (*ControlMatchDistributeUsersMatchServerTable) XXX_Size

func (*ControlMatchDistributeUsersMatchServerTable) XXX_Unmarshal

type ControlMatchLeave

type ControlMatchLeave struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Mid                  *int32   `protobuf:"varint,3,opt,name=mid,def=0" json:"mid,omitempty"`
	Mlid                 *int32   `protobuf:"varint,4,opt,name=mlid,def=0" json:"mlid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

上海比赛

func (*ControlMatchLeave) Descriptor

func (*ControlMatchLeave) Descriptor() ([]byte, []int)

func (*ControlMatchLeave) GetMid

func (m *ControlMatchLeave) GetMid() int32

func (*ControlMatchLeave) GetMlid

func (m *ControlMatchLeave) GetMlid() int32

func (*ControlMatchLeave) GetRel

func (m *ControlMatchLeave) GetRel() int32

func (*ControlMatchLeave) GetUid

func (m *ControlMatchLeave) GetUid() int32

func (*ControlMatchLeave) ProtoMessage

func (*ControlMatchLeave) ProtoMessage()

func (*ControlMatchLeave) Reset

func (m *ControlMatchLeave) Reset()

func (*ControlMatchLeave) String

func (m *ControlMatchLeave) String() string

func (*ControlMatchLeave) XXX_DiscardUnknown

func (m *ControlMatchLeave) XXX_DiscardUnknown()

func (*ControlMatchLeave) XXX_Marshal

func (m *ControlMatchLeave) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchLeave) XXX_Merge

func (m *ControlMatchLeave) XXX_Merge(src proto.Message)

func (*ControlMatchLeave) XXX_Size

func (m *ControlMatchLeave) XXX_Size() int

func (*ControlMatchLeave) XXX_Unmarshal

func (m *ControlMatchLeave) XXX_Unmarshal(b []byte) error

type ControlMatchOncreateTable

type ControlMatchOncreateTable struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"`
	Gid                  *int32   `protobuf:"varint,2,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,3,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,4,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,5,opt,name=tid,def=0" json:"tid,omitempty"`
	Matchid              *int32   `protobuf:"varint,6,opt,name=matchid,def=0" json:"matchid,omitempty"`
	Matchnum             *int32   `protobuf:"varint,7,opt,name=matchnum,def=0" json:"matchnum,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchOncreateTable) Descriptor

func (*ControlMatchOncreateTable) Descriptor() ([]byte, []int)

func (*ControlMatchOncreateTable) GetGid

func (m *ControlMatchOncreateTable) GetGid() int32

func (*ControlMatchOncreateTable) GetMatchid

func (m *ControlMatchOncreateTable) GetMatchid() int32

func (*ControlMatchOncreateTable) GetMatchnum

func (m *ControlMatchOncreateTable) GetMatchnum() int32

func (*ControlMatchOncreateTable) GetRel

func (m *ControlMatchOncreateTable) GetRel() int32

func (*ControlMatchOncreateTable) GetRidx

func (m *ControlMatchOncreateTable) GetRidx() int32

func (*ControlMatchOncreateTable) GetRtype

func (m *ControlMatchOncreateTable) GetRtype() int32

func (*ControlMatchOncreateTable) GetTid

func (m *ControlMatchOncreateTable) GetTid() int32

func (*ControlMatchOncreateTable) ProtoMessage

func (*ControlMatchOncreateTable) ProtoMessage()

func (*ControlMatchOncreateTable) Reset

func (m *ControlMatchOncreateTable) Reset()

func (*ControlMatchOncreateTable) String

func (m *ControlMatchOncreateTable) String() string

func (*ControlMatchOncreateTable) XXX_DiscardUnknown

func (m *ControlMatchOncreateTable) XXX_DiscardUnknown()

func (*ControlMatchOncreateTable) XXX_Marshal

func (m *ControlMatchOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchOncreateTable) XXX_Merge

func (m *ControlMatchOncreateTable) XXX_Merge(src proto.Message)

func (*ControlMatchOncreateTable) XXX_Size

func (m *ControlMatchOncreateTable) XXX_Size() int

func (*ControlMatchOncreateTable) XXX_Unmarshal

func (m *ControlMatchOncreateTable) XXX_Unmarshal(b []byte) error

type ControlMatchResult

type ControlMatchResult struct {
	Mid                  *int32                               `protobuf:"varint,1,opt,name=mid,def=0" json:"mid,omitempty"`
	Stage                *int32                               `protobuf:"varint,2,opt,name=stage,def=0" json:"stage,omitempty"`
	Bend                 *int32                               `protobuf:"varint,3,opt,name=bend,def=0" json:"bend,omitempty"`
	Users                []*ControlMatchResultMatchResultUser `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"`
	Szinfo               *string                              `protobuf:"bytes,5,opt,name=szinfo,def=" json:"szinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                             `json:"-"`
	XXX_unrecognized     []byte                               `json:"-"`
	XXX_sizecache        int32                                `json:"-"`
}

func (*ControlMatchResult) Descriptor

func (*ControlMatchResult) Descriptor() ([]byte, []int)

func (*ControlMatchResult) GetBend

func (m *ControlMatchResult) GetBend() int32

func (*ControlMatchResult) GetMid

func (m *ControlMatchResult) GetMid() int32

func (*ControlMatchResult) GetStage

func (m *ControlMatchResult) GetStage() int32

func (*ControlMatchResult) GetSzinfo

func (m *ControlMatchResult) GetSzinfo() string

func (*ControlMatchResult) GetUsers

func (*ControlMatchResult) ProtoMessage

func (*ControlMatchResult) ProtoMessage()

func (*ControlMatchResult) Reset

func (m *ControlMatchResult) Reset()

func (*ControlMatchResult) String

func (m *ControlMatchResult) String() string

func (*ControlMatchResult) XXX_DiscardUnknown

func (m *ControlMatchResult) XXX_DiscardUnknown()

func (*ControlMatchResult) XXX_Marshal

func (m *ControlMatchResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchResult) XXX_Merge

func (m *ControlMatchResult) XXX_Merge(src proto.Message)

func (*ControlMatchResult) XXX_Size

func (m *ControlMatchResult) XXX_Size() int

func (*ControlMatchResult) XXX_Unmarshal

func (m *ControlMatchResult) XXX_Unmarshal(b []byte) error

type ControlMatchResultMatchResultUser

type ControlMatchResultMatchResultUser struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Mlid                 *int32   `protobuf:"varint,2,opt,name=mlid,def=0" json:"mlid,omitempty"`
	Score                *int32   `protobuf:"zigzag32,3,opt,name=score,def=0" json:"score,omitempty"`
	Rank                 *int32   `protobuf:"varint,4,opt,name=rank,def=0" json:"rank,omitempty"`
	Bleave               *int32   `protobuf:"varint,5,opt,name=bleave,def=0" json:"bleave,omitempty"`
	Bup                  *int32   `protobuf:"varint,6,opt,name=bup,def=0" json:"bup,omitempty"`
	Signtime             *int32   `protobuf:"varint,7,opt,name=signtime,def=0" json:"signtime,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchResultMatchResultUser) Descriptor

func (*ControlMatchResultMatchResultUser) Descriptor() ([]byte, []int)

func (*ControlMatchResultMatchResultUser) GetBleave

func (*ControlMatchResultMatchResultUser) GetBup

func (*ControlMatchResultMatchResultUser) GetMlid

func (*ControlMatchResultMatchResultUser) GetRank

func (*ControlMatchResultMatchResultUser) GetScore

func (*ControlMatchResultMatchResultUser) GetSigntime

func (m *ControlMatchResultMatchResultUser) GetSigntime() int32

func (*ControlMatchResultMatchResultUser) GetUid

func (*ControlMatchResultMatchResultUser) ProtoMessage

func (*ControlMatchResultMatchResultUser) ProtoMessage()

func (*ControlMatchResultMatchResultUser) Reset

func (*ControlMatchResultMatchResultUser) String

func (*ControlMatchResultMatchResultUser) XXX_DiscardUnknown

func (m *ControlMatchResultMatchResultUser) XXX_DiscardUnknown()

func (*ControlMatchResultMatchResultUser) XXX_Marshal

func (m *ControlMatchResultMatchResultUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchResultMatchResultUser) XXX_Merge

func (*ControlMatchResultMatchResultUser) XXX_Size

func (m *ControlMatchResultMatchResultUser) XXX_Size() int

func (*ControlMatchResultMatchResultUser) XXX_Unmarshal

func (m *ControlMatchResultMatchResultUser) XXX_Unmarshal(b []byte) error

type ControlMatchStartEnd

type ControlMatchStartEnd struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Mid                  *int32   `protobuf:"varint,2,opt,name=mid,def=0" json:"mid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

///////////////////////////////match start//////////////////////////////

func (*ControlMatchStartEnd) Descriptor

func (*ControlMatchStartEnd) Descriptor() ([]byte, []int)

func (*ControlMatchStartEnd) GetMid

func (m *ControlMatchStartEnd) GetMid() int32

func (*ControlMatchStartEnd) GetRel

func (m *ControlMatchStartEnd) GetRel() int32

func (*ControlMatchStartEnd) ProtoMessage

func (*ControlMatchStartEnd) ProtoMessage()

func (*ControlMatchStartEnd) Reset

func (m *ControlMatchStartEnd) Reset()

func (*ControlMatchStartEnd) String

func (m *ControlMatchStartEnd) String() string

func (*ControlMatchStartEnd) XXX_DiscardUnknown

func (m *ControlMatchStartEnd) XXX_DiscardUnknown()

func (*ControlMatchStartEnd) XXX_Marshal

func (m *ControlMatchStartEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchStartEnd) XXX_Merge

func (m *ControlMatchStartEnd) XXX_Merge(src proto.Message)

func (*ControlMatchStartEnd) XXX_Size

func (m *ControlMatchStartEnd) XXX_Size() int

func (*ControlMatchStartEnd) XXX_Unmarshal

func (m *ControlMatchStartEnd) XXX_Unmarshal(b []byte) error

type ControlMatchTables

type ControlMatchTables struct {
	Tables               []*ControlMatchTablesMatchTableInfo `protobuf:"bytes,1,rep,name=tables" json:"tables,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                            `json:"-"`
	XXX_unrecognized     []byte                              `json:"-"`
	XXX_sizecache        int32                               `json:"-"`
}

func (*ControlMatchTables) Descriptor

func (*ControlMatchTables) Descriptor() ([]byte, []int)

func (*ControlMatchTables) GetTables

func (*ControlMatchTables) ProtoMessage

func (*ControlMatchTables) ProtoMessage()

func (*ControlMatchTables) Reset

func (m *ControlMatchTables) Reset()

func (*ControlMatchTables) String

func (m *ControlMatchTables) String() string

func (*ControlMatchTables) XXX_DiscardUnknown

func (m *ControlMatchTables) XXX_DiscardUnknown()

func (*ControlMatchTables) XXX_Marshal

func (m *ControlMatchTables) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchTables) XXX_Merge

func (m *ControlMatchTables) XXX_Merge(src proto.Message)

func (*ControlMatchTables) XXX_Size

func (m *ControlMatchTables) XXX_Size() int

func (*ControlMatchTables) XXX_Unmarshal

func (m *ControlMatchTables) XXX_Unmarshal(b []byte) error

type ControlMatchTablesMatchTableInfo

type ControlMatchTablesMatchTableInfo struct {
	Gid                  *int32   `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Mid                  *int32   `protobuf:"varint,5,opt,name=mid,def=0" json:"mid,omitempty"`
	Stage                *int32   `protobuf:"varint,6,opt,name=stage,def=0" json:"stage,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchTablesMatchTableInfo) Descriptor

func (*ControlMatchTablesMatchTableInfo) Descriptor() ([]byte, []int)

func (*ControlMatchTablesMatchTableInfo) GetGid

func (*ControlMatchTablesMatchTableInfo) GetMid

func (*ControlMatchTablesMatchTableInfo) GetRidx

func (*ControlMatchTablesMatchTableInfo) GetRtype

func (*ControlMatchTablesMatchTableInfo) GetStage

func (*ControlMatchTablesMatchTableInfo) GetTid

func (*ControlMatchTablesMatchTableInfo) ProtoMessage

func (*ControlMatchTablesMatchTableInfo) ProtoMessage()

func (*ControlMatchTablesMatchTableInfo) Reset

func (*ControlMatchTablesMatchTableInfo) String

func (*ControlMatchTablesMatchTableInfo) XXX_DiscardUnknown

func (m *ControlMatchTablesMatchTableInfo) XXX_DiscardUnknown()

func (*ControlMatchTablesMatchTableInfo) XXX_Marshal

func (m *ControlMatchTablesMatchTableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchTablesMatchTableInfo) XXX_Merge

func (*ControlMatchTablesMatchTableInfo) XXX_Size

func (m *ControlMatchTablesMatchTableInfo) XXX_Size() int

func (*ControlMatchTablesMatchTableInfo) XXX_Unmarshal

func (m *ControlMatchTablesMatchTableInfo) XXX_Unmarshal(b []byte) error

type ControlMatchTuoguan

type ControlMatchTuoguan struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=-1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

message control_match_start_end //ACK|OGID_CONTROL_MATCH_START 9506 比赛开始 结束 check { optional int32 rel = 1 [default = 0]; // 1,比赛开始,2结束 ,3 check optional int32 mid = 2 [default = 0]; //比赛id }

func (*ControlMatchTuoguan) Descriptor

func (*ControlMatchTuoguan) Descriptor() ([]byte, []int)

func (*ControlMatchTuoguan) GetPos

func (m *ControlMatchTuoguan) GetPos() int32

func (*ControlMatchTuoguan) GetRel

func (m *ControlMatchTuoguan) GetRel() int32

func (*ControlMatchTuoguan) GetUid

func (m *ControlMatchTuoguan) GetUid() int32

func (*ControlMatchTuoguan) ProtoMessage

func (*ControlMatchTuoguan) ProtoMessage()

func (*ControlMatchTuoguan) Reset

func (m *ControlMatchTuoguan) Reset()

func (*ControlMatchTuoguan) String

func (m *ControlMatchTuoguan) String() string

func (*ControlMatchTuoguan) XXX_DiscardUnknown

func (m *ControlMatchTuoguan) XXX_DiscardUnknown()

func (*ControlMatchTuoguan) XXX_Marshal

func (m *ControlMatchTuoguan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchTuoguan) XXX_Merge

func (m *ControlMatchTuoguan) XXX_Merge(src proto.Message)

func (*ControlMatchTuoguan) XXX_Size

func (m *ControlMatchTuoguan) XXX_Size() int

func (*ControlMatchTuoguan) XXX_Unmarshal

func (m *ControlMatchTuoguan) XXX_Unmarshal(b []byte) error

type ControlMatchUserRise

type ControlMatchUserRise struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Mid                  *int32   `protobuf:"varint,3,opt,name=mid,def=0" json:"mid,omitempty"`
	Stage                *int32   `protobuf:"varint,4,opt,name=stage,def=0" json:"stage,omitempty"`
	Lid                  *int32   `protobuf:"varint,5,opt,name=lid,def=0" json:"lid,omitempty"`
	Srule                *string  `protobuf:"bytes,6,opt,name=srule,def=" json:"srule,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchUserRise) Descriptor

func (*ControlMatchUserRise) Descriptor() ([]byte, []int)

func (*ControlMatchUserRise) GetLid

func (m *ControlMatchUserRise) GetLid() int32

func (*ControlMatchUserRise) GetMid

func (m *ControlMatchUserRise) GetMid() int32

func (*ControlMatchUserRise) GetRel

func (m *ControlMatchUserRise) GetRel() int32

func (*ControlMatchUserRise) GetSrule

func (m *ControlMatchUserRise) GetSrule() string

func (*ControlMatchUserRise) GetStage

func (m *ControlMatchUserRise) GetStage() int32

func (*ControlMatchUserRise) GetUid

func (m *ControlMatchUserRise) GetUid() int32

func (*ControlMatchUserRise) ProtoMessage

func (*ControlMatchUserRise) ProtoMessage()

func (*ControlMatchUserRise) Reset

func (m *ControlMatchUserRise) Reset()

func (*ControlMatchUserRise) String

func (m *ControlMatchUserRise) String() string

func (*ControlMatchUserRise) XXX_DiscardUnknown

func (m *ControlMatchUserRise) XXX_DiscardUnknown()

func (*ControlMatchUserRise) XXX_Marshal

func (m *ControlMatchUserRise) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchUserRise) XXX_Merge

func (m *ControlMatchUserRise) XXX_Merge(src proto.Message)

func (*ControlMatchUserRise) XXX_Size

func (m *ControlMatchUserRise) XXX_Size() int

func (*ControlMatchUserRise) XXX_Unmarshal

func (m *ControlMatchUserRise) XXX_Unmarshal(b []byte) error

type ControlMatchUserUnOrSign

type ControlMatchUserUnOrSign struct {
	Type                 *int32   `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"`
	Rel                  *int32   `protobuf:"varint,2,opt,name=rel,def=0" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Mid                  *int32   `protobuf:"varint,4,opt,name=mid,def=0" json:"mid,omitempty"`
	Mlid                 *int32   `protobuf:"varint,5,opt,name=mlid,def=0" json:"mlid,omitempty"`
	Lid                  *int32   `protobuf:"varint,6,opt,name=lid,def=0" json:"lid,omitempty"`
	Srule                *string  `protobuf:"bytes,7,opt,name=srule,def=" json:"srule,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchUserUnOrSign) Descriptor

func (*ControlMatchUserUnOrSign) Descriptor() ([]byte, []int)

func (*ControlMatchUserUnOrSign) GetLid

func (m *ControlMatchUserUnOrSign) GetLid() int32

func (*ControlMatchUserUnOrSign) GetMid

func (m *ControlMatchUserUnOrSign) GetMid() int32

func (*ControlMatchUserUnOrSign) GetMlid

func (m *ControlMatchUserUnOrSign) GetMlid() int32

func (*ControlMatchUserUnOrSign) GetRel

func (m *ControlMatchUserUnOrSign) GetRel() int32

func (*ControlMatchUserUnOrSign) GetSrule

func (m *ControlMatchUserUnOrSign) GetSrule() string

func (*ControlMatchUserUnOrSign) GetType

func (m *ControlMatchUserUnOrSign) GetType() int32

func (*ControlMatchUserUnOrSign) GetUid

func (m *ControlMatchUserUnOrSign) GetUid() int32

func (*ControlMatchUserUnOrSign) ProtoMessage

func (*ControlMatchUserUnOrSign) ProtoMessage()

func (*ControlMatchUserUnOrSign) Reset

func (m *ControlMatchUserUnOrSign) Reset()

func (*ControlMatchUserUnOrSign) String

func (m *ControlMatchUserUnOrSign) String() string

func (*ControlMatchUserUnOrSign) XXX_DiscardUnknown

func (m *ControlMatchUserUnOrSign) XXX_DiscardUnknown()

func (*ControlMatchUserUnOrSign) XXX_Marshal

func (m *ControlMatchUserUnOrSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchUserUnOrSign) XXX_Merge

func (m *ControlMatchUserUnOrSign) XXX_Merge(src proto.Message)

func (*ControlMatchUserUnOrSign) XXX_Size

func (m *ControlMatchUserUnOrSign) XXX_Size() int

func (*ControlMatchUserUnOrSign) XXX_Unmarshal

func (m *ControlMatchUserUnOrSign) XXX_Unmarshal(b []byte) error

type ControlMatchWinPlayer

type ControlMatchWinPlayer struct {
	Mid                  *int32   `protobuf:"varint,1,opt,name=mid,def=0" json:"mid,omitempty"`
	Num                  *int32   `protobuf:"varint,2,opt,name=num,def=0" json:"num,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatchWinPlayer) Descriptor

func (*ControlMatchWinPlayer) Descriptor() ([]byte, []int)

func (*ControlMatchWinPlayer) GetMid

func (m *ControlMatchWinPlayer) GetMid() int32

func (*ControlMatchWinPlayer) GetNum

func (m *ControlMatchWinPlayer) GetNum() int32

func (*ControlMatchWinPlayer) ProtoMessage

func (*ControlMatchWinPlayer) ProtoMessage()

func (*ControlMatchWinPlayer) Reset

func (m *ControlMatchWinPlayer) Reset()

func (*ControlMatchWinPlayer) String

func (m *ControlMatchWinPlayer) String() string

func (*ControlMatchWinPlayer) XXX_DiscardUnknown

func (m *ControlMatchWinPlayer) XXX_DiscardUnknown()

func (*ControlMatchWinPlayer) XXX_Marshal

func (m *ControlMatchWinPlayer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatchWinPlayer) XXX_Merge

func (m *ControlMatchWinPlayer) XXX_Merge(src proto.Message)

func (*ControlMatchWinPlayer) XXX_Size

func (m *ControlMatchWinPlayer) XXX_Size() int

func (*ControlMatchWinPlayer) XXX_Unmarshal

func (m *ControlMatchWinPlayer) XXX_Unmarshal(b []byte) error

type ControlMatch_Lastendround

type ControlMatch_Lastendround struct {
	Rel                  *int32                            `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Nusers               []*ControlMatch_LastendroundUsers `protobuf:"bytes,2,rep,name=nusers" json:"nusers,omitempty"`
	Tid                  *int32                            `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                          `json:"-"`
	XXX_unrecognized     []byte                            `json:"-"`
	XXX_sizecache        int32                             `json:"-"`
}

func (*ControlMatch_Lastendround) Descriptor

func (*ControlMatch_Lastendround) Descriptor() ([]byte, []int)

func (*ControlMatch_Lastendround) GetNusers

func (*ControlMatch_Lastendround) GetRel

func (m *ControlMatch_Lastendround) GetRel() int32

func (*ControlMatch_Lastendround) GetTid

func (m *ControlMatch_Lastendround) GetTid() int32

func (*ControlMatch_Lastendround) ProtoMessage

func (*ControlMatch_Lastendround) ProtoMessage()

func (*ControlMatch_Lastendround) Reset

func (m *ControlMatch_Lastendround) Reset()

func (*ControlMatch_Lastendround) String

func (m *ControlMatch_Lastendround) String() string

func (*ControlMatch_Lastendround) XXX_DiscardUnknown

func (m *ControlMatch_Lastendround) XXX_DiscardUnknown()

func (*ControlMatch_Lastendround) XXX_Marshal

func (m *ControlMatch_Lastendround) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatch_Lastendround) XXX_Merge

func (m *ControlMatch_Lastendround) XXX_Merge(src proto.Message)

func (*ControlMatch_Lastendround) XXX_Size

func (m *ControlMatch_Lastendround) XXX_Size() int

func (*ControlMatch_Lastendround) XXX_Unmarshal

func (m *ControlMatch_Lastendround) XXX_Unmarshal(b []byte) error

type ControlMatch_LastendroundUsers

type ControlMatch_LastendroundUsers struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Score                *int32   `protobuf:"zigzag32,2,opt,name=score,def=0" json:"score,omitempty"`
	Mid                  *int32   `protobuf:"varint,3,opt,name=mid,def=0" json:"mid,omitempty"`
	Mlid                 *int32   `protobuf:"varint,4,opt,name=mlid,def=0" json:"mlid,omitempty"`
	Stage                *int32   `protobuf:"varint,5,opt,name=stage,def=0" json:"stage,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMatch_LastendroundUsers) Descriptor

func (*ControlMatch_LastendroundUsers) Descriptor() ([]byte, []int)

func (*ControlMatch_LastendroundUsers) GetMid

func (*ControlMatch_LastendroundUsers) GetMlid

func (*ControlMatch_LastendroundUsers) GetScore

func (m *ControlMatch_LastendroundUsers) GetScore() int32

func (*ControlMatch_LastendroundUsers) GetStage

func (m *ControlMatch_LastendroundUsers) GetStage() int32

func (*ControlMatch_LastendroundUsers) GetUid

func (*ControlMatch_LastendroundUsers) ProtoMessage

func (*ControlMatch_LastendroundUsers) ProtoMessage()

func (*ControlMatch_LastendroundUsers) Reset

func (m *ControlMatch_LastendroundUsers) Reset()

func (*ControlMatch_LastendroundUsers) String

func (*ControlMatch_LastendroundUsers) XXX_DiscardUnknown

func (m *ControlMatch_LastendroundUsers) XXX_DiscardUnknown()

func (*ControlMatch_LastendroundUsers) XXX_Marshal

func (m *ControlMatch_LastendroundUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMatch_LastendroundUsers) XXX_Merge

func (m *ControlMatch_LastendroundUsers) XXX_Merge(src proto.Message)

func (*ControlMatch_LastendroundUsers) XXX_Size

func (m *ControlMatch_LastendroundUsers) XXX_Size() int

func (*ControlMatch_LastendroundUsers) XXX_Unmarshal

func (m *ControlMatch_LastendroundUsers) XXX_Unmarshal(b []byte) error

type ControlMsg

type ControlMsg struct {
	Cmd                  *int32   `protobuf:"varint,1,req,name=cmd" json:"cmd,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Sid                  *int32   `protobuf:"varint,3,opt,name=sid" json:"sid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlMsg) Descriptor

func (*ControlMsg) Descriptor() ([]byte, []int)

func (*ControlMsg) GetCmd

func (m *ControlMsg) GetCmd() int32

func (*ControlMsg) GetSid

func (m *ControlMsg) GetSid() int32

func (*ControlMsg) GetUid

func (m *ControlMsg) GetUid() int32

func (*ControlMsg) ProtoMessage

func (*ControlMsg) ProtoMessage()

func (*ControlMsg) Reset

func (m *ControlMsg) Reset()

func (*ControlMsg) String

func (m *ControlMsg) String() string

func (*ControlMsg) XXX_DiscardUnknown

func (m *ControlMsg) XXX_DiscardUnknown()

func (*ControlMsg) XXX_Marshal

func (m *ControlMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlMsg) XXX_Merge

func (m *ControlMsg) XXX_Merge(src proto.Message)

func (*ControlMsg) XXX_Size

func (m *ControlMsg) XXX_Size() int

func (*ControlMsg) XXX_Unmarshal

func (m *ControlMsg) XXX_Unmarshal(b []byte) error

type ControlNiuniuRoundResult

type ControlNiuniuRoundResult struct {
	BossPos              *int32                                     `protobuf:"varint,1,opt,name=boss_pos,json=bossPos,def=0" json:"boss_pos,omitempty"`
	Round                *int32                                     `protobuf:"varint,2,opt,name=round,def=0" json:"round,omitempty"`
	MaxRound             *int32                                     `protobuf:"varint,3,opt,name=max_round,json=maxRound,def=0" json:"max_round,omitempty"`
	UserList             []*ControlNiuniuRoundResultUserRoundResult `protobuf:"bytes,4,rep,name=user_list,json=userList" json:"user_list,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                   `json:"-"`
	XXX_unrecognized     []byte                                     `json:"-"`
	XXX_sizecache        int32                                      `json:"-"`
}

func (*ControlNiuniuRoundResult) Descriptor

func (*ControlNiuniuRoundResult) Descriptor() ([]byte, []int)

func (*ControlNiuniuRoundResult) GetBossPos

func (m *ControlNiuniuRoundResult) GetBossPos() int32

func (*ControlNiuniuRoundResult) GetMaxRound

func (m *ControlNiuniuRoundResult) GetMaxRound() int32

func (*ControlNiuniuRoundResult) GetRound

func (m *ControlNiuniuRoundResult) GetRound() int32

func (*ControlNiuniuRoundResult) GetUserList

func (*ControlNiuniuRoundResult) ProtoMessage

func (*ControlNiuniuRoundResult) ProtoMessage()

func (*ControlNiuniuRoundResult) Reset

func (m *ControlNiuniuRoundResult) Reset()

func (*ControlNiuniuRoundResult) String

func (m *ControlNiuniuRoundResult) String() string

func (*ControlNiuniuRoundResult) XXX_DiscardUnknown

func (m *ControlNiuniuRoundResult) XXX_DiscardUnknown()

func (*ControlNiuniuRoundResult) XXX_Marshal

func (m *ControlNiuniuRoundResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlNiuniuRoundResult) XXX_Merge

func (m *ControlNiuniuRoundResult) XXX_Merge(src proto.Message)

func (*ControlNiuniuRoundResult) XXX_Size

func (m *ControlNiuniuRoundResult) XXX_Size() int

func (*ControlNiuniuRoundResult) XXX_Unmarshal

func (m *ControlNiuniuRoundResult) XXX_Unmarshal(b []byte) error

type ControlNiuniuRoundResultUserRoundResult

type ControlNiuniuRoundResultUserRoundResult struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Win                  *int32   `protobuf:"varint,3,opt,name=win,def=0" json:"win,omitempty"`
	CardType             *int32   `protobuf:"varint,4,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"`
	Points               *int32   `protobuf:"varint,5,opt,name=points,def=0" json:"points,omitempty"`
	Scores               *int32   `protobuf:"varint,6,opt,name=scores,def=0" json:"scores,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlNiuniuRoundResultUserRoundResult) Descriptor

func (*ControlNiuniuRoundResultUserRoundResult) Descriptor() ([]byte, []int)

func (*ControlNiuniuRoundResultUserRoundResult) GetCardType

func (*ControlNiuniuRoundResultUserRoundResult) GetPoints

func (*ControlNiuniuRoundResultUserRoundResult) GetPos

func (*ControlNiuniuRoundResultUserRoundResult) GetScores

func (*ControlNiuniuRoundResultUserRoundResult) GetUid

func (*ControlNiuniuRoundResultUserRoundResult) GetWin

func (*ControlNiuniuRoundResultUserRoundResult) ProtoMessage

func (*ControlNiuniuRoundResultUserRoundResult) Reset

func (*ControlNiuniuRoundResultUserRoundResult) String

func (*ControlNiuniuRoundResultUserRoundResult) XXX_DiscardUnknown

func (m *ControlNiuniuRoundResultUserRoundResult) XXX_DiscardUnknown()

func (*ControlNiuniuRoundResultUserRoundResult) XXX_Marshal

func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlNiuniuRoundResultUserRoundResult) XXX_Merge

func (*ControlNiuniuRoundResultUserRoundResult) XXX_Size

func (*ControlNiuniuRoundResultUserRoundResult) XXX_Unmarshal

func (m *ControlNiuniuRoundResultUserRoundResult) XXX_Unmarshal(b []byte) error

type ControlOncreateTable

type ControlOncreateTable struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,5,opt,name=uid,def=0" json:"uid,omitempty"`
	Code                 *int32   `protobuf:"varint,6,opt,name=code,def=0" json:"code,omitempty"`
	Cards                *int32   `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"`
	Opentype             *int32   `protobuf:"varint,8,opt,name=opentype,def=0" json:"opentype,omitempty"`
	Round                *int32   `protobuf:"varint,9,opt,name=round,def=0" json:"round,omitempty"`
	Gid                  *int32   `protobuf:"varint,10,opt,name=gid,def=0" json:"gid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlOncreateTable) Descriptor

func (*ControlOncreateTable) Descriptor() ([]byte, []int)

func (*ControlOncreateTable) GetCards

func (m *ControlOncreateTable) GetCards() int32

func (*ControlOncreateTable) GetCode

func (m *ControlOncreateTable) GetCode() int32

func (*ControlOncreateTable) GetGid

func (m *ControlOncreateTable) GetGid() int32

func (*ControlOncreateTable) GetOpentype

func (m *ControlOncreateTable) GetOpentype() int32

func (*ControlOncreateTable) GetRel

func (m *ControlOncreateTable) GetRel() int32

func (*ControlOncreateTable) GetRidx

func (m *ControlOncreateTable) GetRidx() int32

func (*ControlOncreateTable) GetRound

func (m *ControlOncreateTable) GetRound() int32

func (*ControlOncreateTable) GetRtype

func (m *ControlOncreateTable) GetRtype() int32

func (*ControlOncreateTable) GetTid

func (m *ControlOncreateTable) GetTid() int32

func (*ControlOncreateTable) GetUid

func (m *ControlOncreateTable) GetUid() int32

func (*ControlOncreateTable) ProtoMessage

func (*ControlOncreateTable) ProtoMessage()

func (*ControlOncreateTable) Reset

func (m *ControlOncreateTable) Reset()

func (*ControlOncreateTable) String

func (m *ControlOncreateTable) String() string

func (*ControlOncreateTable) XXX_DiscardUnknown

func (m *ControlOncreateTable) XXX_DiscardUnknown()

func (*ControlOncreateTable) XXX_Marshal

func (m *ControlOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlOncreateTable) XXX_Merge

func (m *ControlOncreateTable) XXX_Merge(src proto.Message)

func (*ControlOncreateTable) XXX_Size

func (m *ControlOncreateTable) XXX_Size() int

func (*ControlOncreateTable) XXX_Unmarshal

func (m *ControlOncreateTable) XXX_Unmarshal(b []byte) error

type ControlOncreateTableUser

type ControlOncreateTableUser struct {
	Code                 *int32   `protobuf:"varint,1,opt,name=code,def=0" json:"code,omitempty"`
	Count                *int32   `protobuf:"varint,2,opt,name=count,def=0" json:"count,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlOncreateTableUser) Descriptor

func (*ControlOncreateTableUser) Descriptor() ([]byte, []int)

func (*ControlOncreateTableUser) GetCode

func (m *ControlOncreateTableUser) GetCode() int32

func (*ControlOncreateTableUser) GetCount

func (m *ControlOncreateTableUser) GetCount() int32

func (*ControlOncreateTableUser) ProtoMessage

func (*ControlOncreateTableUser) ProtoMessage()

func (*ControlOncreateTableUser) Reset

func (m *ControlOncreateTableUser) Reset()

func (*ControlOncreateTableUser) String

func (m *ControlOncreateTableUser) String() string

func (*ControlOncreateTableUser) XXX_DiscardUnknown

func (m *ControlOncreateTableUser) XXX_DiscardUnknown()

func (*ControlOncreateTableUser) XXX_Marshal

func (m *ControlOncreateTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlOncreateTableUser) XXX_Merge

func (m *ControlOncreateTableUser) XXX_Merge(src proto.Message)

func (*ControlOncreateTableUser) XXX_Size

func (m *ControlOncreateTableUser) XXX_Size() int

func (*ControlOncreateTableUser) XXX_Unmarshal

func (m *ControlOncreateTableUser) XXX_Unmarshal(b []byte) error

type ControlPlayerOpenbox

type ControlPlayerOpenbox struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Ubid                 *int32   `protobuf:"varint,2,opt,name=ubid,def=0" json:"ubid,omitempty"`
	Bid                  *int32   `protobuf:"varint,3,opt,name=bid,def=0" json:"bid,omitempty"`
	Type                 *int32   `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"`
	Props                *string  `protobuf:"bytes,5,opt,name=props,def=" json:"props,omitempty"`
	Ngold                *int32   `protobuf:"varint,6,opt,name=ngold,def=0" json:"ngold,omitempty"`
	Ndiamond             *int32   `protobuf:"varint,7,opt,name=ndiamond,def=0" json:"ndiamond,omitempty"`
	Ngoldnum             *int32   `protobuf:"varint,8,opt,name=ngoldnum,def=0" json:"ngoldnum,omitempty"`
	Ndiamondnum          *int32   `protobuf:"varint,9,opt,name=ndiamondnum,def=0" json:"ndiamondnum,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPlayerOpenbox) Descriptor

func (*ControlPlayerOpenbox) Descriptor() ([]byte, []int)

func (*ControlPlayerOpenbox) GetBid

func (m *ControlPlayerOpenbox) GetBid() int32

func (*ControlPlayerOpenbox) GetNdiamond

func (m *ControlPlayerOpenbox) GetNdiamond() int32

func (*ControlPlayerOpenbox) GetNdiamondnum

func (m *ControlPlayerOpenbox) GetNdiamondnum() int32

func (*ControlPlayerOpenbox) GetNgold

func (m *ControlPlayerOpenbox) GetNgold() int32

func (*ControlPlayerOpenbox) GetNgoldnum

func (m *ControlPlayerOpenbox) GetNgoldnum() int32

func (*ControlPlayerOpenbox) GetProps

func (m *ControlPlayerOpenbox) GetProps() string

func (*ControlPlayerOpenbox) GetType

func (m *ControlPlayerOpenbox) GetType() int32

func (*ControlPlayerOpenbox) GetUbid

func (m *ControlPlayerOpenbox) GetUbid() int32

func (*ControlPlayerOpenbox) GetUid

func (m *ControlPlayerOpenbox) GetUid() int32

func (*ControlPlayerOpenbox) ProtoMessage

func (*ControlPlayerOpenbox) ProtoMessage()

func (*ControlPlayerOpenbox) Reset

func (m *ControlPlayerOpenbox) Reset()

func (*ControlPlayerOpenbox) String

func (m *ControlPlayerOpenbox) String() string

func (*ControlPlayerOpenbox) XXX_DiscardUnknown

func (m *ControlPlayerOpenbox) XXX_DiscardUnknown()

func (*ControlPlayerOpenbox) XXX_Marshal

func (m *ControlPlayerOpenbox) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPlayerOpenbox) XXX_Merge

func (m *ControlPlayerOpenbox) XXX_Merge(src proto.Message)

func (*ControlPlayerOpenbox) XXX_Size

func (m *ControlPlayerOpenbox) XXX_Size() int

func (*ControlPlayerOpenbox) XXX_Unmarshal

func (m *ControlPlayerOpenbox) XXX_Unmarshal(b []byte) error

type ControlPlayerOpentk

type ControlPlayerOpentk struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Lid                  *int32   `protobuf:"varint,2,opt,name=lid,def=0" json:"lid,omitempty"`
	Bid                  *int32   `protobuf:"varint,3,opt,name=bid,def=0" json:"bid,omitempty"`
	Type                 *int32   `protobuf:"varint,4,opt,name=type,def=0" json:"type,omitempty"`
	Props                *string  `protobuf:"bytes,5,opt,name=props,def=" json:"props,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPlayerOpentk) Descriptor

func (*ControlPlayerOpentk) Descriptor() ([]byte, []int)

func (*ControlPlayerOpentk) GetBid

func (m *ControlPlayerOpentk) GetBid() int32

func (*ControlPlayerOpentk) GetLid

func (m *ControlPlayerOpentk) GetLid() int32

func (*ControlPlayerOpentk) GetProps

func (m *ControlPlayerOpentk) GetProps() string

func (*ControlPlayerOpentk) GetType

func (m *ControlPlayerOpentk) GetType() int32

func (*ControlPlayerOpentk) GetUid

func (m *ControlPlayerOpentk) GetUid() int32

func (*ControlPlayerOpentk) ProtoMessage

func (*ControlPlayerOpentk) ProtoMessage()

func (*ControlPlayerOpentk) Reset

func (m *ControlPlayerOpentk) Reset()

func (*ControlPlayerOpentk) String

func (m *ControlPlayerOpentk) String() string

func (*ControlPlayerOpentk) XXX_DiscardUnknown

func (m *ControlPlayerOpentk) XXX_DiscardUnknown()

func (*ControlPlayerOpentk) XXX_Marshal

func (m *ControlPlayerOpentk) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPlayerOpentk) XXX_Merge

func (m *ControlPlayerOpentk) XXX_Merge(src proto.Message)

func (*ControlPlayerOpentk) XXX_Size

func (m *ControlPlayerOpentk) XXX_Size() int

func (*ControlPlayerOpentk) XXX_Unmarshal

func (m *ControlPlayerOpentk) XXX_Unmarshal(b []byte) error

type ControlPlayerSmile

type ControlPlayerSmile struct {
	Pos                  *int32   `protobuf:"varint,1,req,name=pos" json:"pos,omitempty"`
	Seat                 *int32   `protobuf:"zigzag32,2,opt,name=seat,def=-1" json:"seat,omitempty"`
	Nn                   *string  `protobuf:"bytes,3,opt,name=nn,def=" json:"nn,omitempty"`
	Smiletype            *int32   `protobuf:"varint,4,opt,name=smiletype,def=0" json:"smiletype,omitempty"`
	Smileid              *int32   `protobuf:"varint,5,opt,name=smileid,def=0" json:"smileid,omitempty"`
	State                *int32   `protobuf:"varint,6,opt,name=state,def=0" json:"state,omitempty"`
	Uid                  *int32   `protobuf:"varint,7,opt,name=uid,def=0" json:"uid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPlayerSmile) Descriptor

func (*ControlPlayerSmile) Descriptor() ([]byte, []int)

func (*ControlPlayerSmile) GetNn

func (m *ControlPlayerSmile) GetNn() string

func (*ControlPlayerSmile) GetPos

func (m *ControlPlayerSmile) GetPos() int32

func (*ControlPlayerSmile) GetSeat

func (m *ControlPlayerSmile) GetSeat() int32

func (*ControlPlayerSmile) GetSmileid

func (m *ControlPlayerSmile) GetSmileid() int32

func (*ControlPlayerSmile) GetSmiletype

func (m *ControlPlayerSmile) GetSmiletype() int32

func (*ControlPlayerSmile) GetState

func (m *ControlPlayerSmile) GetState() int32

func (*ControlPlayerSmile) GetUid

func (m *ControlPlayerSmile) GetUid() int32

func (*ControlPlayerSmile) ProtoMessage

func (*ControlPlayerSmile) ProtoMessage()

func (*ControlPlayerSmile) Reset

func (m *ControlPlayerSmile) Reset()

func (*ControlPlayerSmile) String

func (m *ControlPlayerSmile) String() string

func (*ControlPlayerSmile) XXX_DiscardUnknown

func (m *ControlPlayerSmile) XXX_DiscardUnknown()

func (*ControlPlayerSmile) XXX_Marshal

func (m *ControlPlayerSmile) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPlayerSmile) XXX_Merge

func (m *ControlPlayerSmile) XXX_Merge(src proto.Message)

func (*ControlPlayerSmile) XXX_Size

func (m *ControlPlayerSmile) XXX_Size() int

func (*ControlPlayerSmile) XXX_Unmarshal

func (m *ControlPlayerSmile) XXX_Unmarshal(b []byte) error

type ControlPokerCancelTable

type ControlPokerCancelTable struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Code                 *int32   `protobuf:"varint,5,opt,name=code,def=0" json:"code,omitempty"`
	Uid                  *int32   `protobuf:"varint,6,opt,name=uid,def=0" json:"uid,omitempty"`
	Cards                *int32   `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"`
	Isfajiang            *int32   `protobuf:"varint,8,opt,name=isfajiang,def=0" json:"isfajiang,omitempty"`
	Uids                 []int32  `protobuf:"varint,9,rep,packed,name=uids" json:"uids,omitempty"`
	Opentype             *int32   `protobuf:"varint,10,opt,name=opentype,def=0" json:"opentype,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerCancelTable) Descriptor

func (*ControlPokerCancelTable) Descriptor() ([]byte, []int)

func (*ControlPokerCancelTable) GetCards

func (m *ControlPokerCancelTable) GetCards() int32

func (*ControlPokerCancelTable) GetCode

func (m *ControlPokerCancelTable) GetCode() int32

func (*ControlPokerCancelTable) GetIsfajiang

func (m *ControlPokerCancelTable) GetIsfajiang() int32

func (*ControlPokerCancelTable) GetOpentype

func (m *ControlPokerCancelTable) GetOpentype() int32

func (*ControlPokerCancelTable) GetRel

func (m *ControlPokerCancelTable) GetRel() int32

func (*ControlPokerCancelTable) GetRidx

func (m *ControlPokerCancelTable) GetRidx() int32

func (*ControlPokerCancelTable) GetRtype

func (m *ControlPokerCancelTable) GetRtype() int32

func (*ControlPokerCancelTable) GetTid

func (m *ControlPokerCancelTable) GetTid() int32

func (*ControlPokerCancelTable) GetUid

func (m *ControlPokerCancelTable) GetUid() int32

func (*ControlPokerCancelTable) GetUids

func (m *ControlPokerCancelTable) GetUids() []int32

func (*ControlPokerCancelTable) ProtoMessage

func (*ControlPokerCancelTable) ProtoMessage()

func (*ControlPokerCancelTable) Reset

func (m *ControlPokerCancelTable) Reset()

func (*ControlPokerCancelTable) String

func (m *ControlPokerCancelTable) String() string

func (*ControlPokerCancelTable) XXX_DiscardUnknown

func (m *ControlPokerCancelTable) XXX_DiscardUnknown()

func (*ControlPokerCancelTable) XXX_Marshal

func (m *ControlPokerCancelTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerCancelTable) XXX_Merge

func (m *ControlPokerCancelTable) XXX_Merge(src proto.Message)

func (*ControlPokerCancelTable) XXX_Size

func (m *ControlPokerCancelTable) XXX_Size() int

func (*ControlPokerCancelTable) XXX_Unmarshal

func (m *ControlPokerCancelTable) XXX_Unmarshal(b []byte) error

type ControlPokerCardTongBu

type ControlPokerCardTongBu struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Cs                   []int32  `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

同步手牌,用来查找BUG

func (*ControlPokerCardTongBu) Descriptor

func (*ControlPokerCardTongBu) Descriptor() ([]byte, []int)

func (*ControlPokerCardTongBu) GetCs

func (m *ControlPokerCardTongBu) GetCs() []int32

func (*ControlPokerCardTongBu) GetUid

func (m *ControlPokerCardTongBu) GetUid() int32

func (*ControlPokerCardTongBu) ProtoMessage

func (*ControlPokerCardTongBu) ProtoMessage()

func (*ControlPokerCardTongBu) Reset

func (m *ControlPokerCardTongBu) Reset()

func (*ControlPokerCardTongBu) String

func (m *ControlPokerCardTongBu) String() string

func (*ControlPokerCardTongBu) XXX_DiscardUnknown

func (m *ControlPokerCardTongBu) XXX_DiscardUnknown()

func (*ControlPokerCardTongBu) XXX_Marshal

func (m *ControlPokerCardTongBu) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerCardTongBu) XXX_Merge

func (m *ControlPokerCardTongBu) XXX_Merge(src proto.Message)

func (*ControlPokerCardTongBu) XXX_Size

func (m *ControlPokerCardTongBu) XXX_Size() int

func (*ControlPokerCardTongBu) XXX_Unmarshal

func (m *ControlPokerCardTongBu) XXX_Unmarshal(b []byte) error

type ControlPokerGameEnd

type ControlPokerGameEnd struct {
	Rel                  *int32                        `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Nuserend             []*ControlPokerGameEndUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"`
	Gangrounds           *int32                        `protobuf:"varint,3,opt,name=gangrounds,def=0" json:"gangrounds,omitempty"`
	Zhuozhu              *int32                        `protobuf:"varint,4,opt,name=zhuozhu,def=0" json:"zhuozhu,omitempty"`
	Fangkashu            *int32                        `protobuf:"varint,5,opt,name=fangkashu,def=0" json:"fangkashu,omitempty"`
	Iskouka              *int32                        `protobuf:"varint,6,opt,name=iskouka,def=0" json:"iskouka,omitempty"`
	Opentype             *int32                        `protobuf:"varint,7,opt,name=opentype,def=0" json:"opentype,omitempty"`
	Gid                  *int32                        `protobuf:"varint,8,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32                        `protobuf:"varint,9,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32                        `protobuf:"varint,10,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32                        `protobuf:"varint,11,opt,name=tid,def=0" json:"tid,omitempty"`
	Rules                *string                       `protobuf:"bytes,12,opt,name=rules,def=" json:"rules,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                      `json:"-"`
	XXX_unrecognized     []byte                        `json:"-"`
	XXX_sizecache        int32                         `json:"-"`
}

func (*ControlPokerGameEnd) Descriptor

func (*ControlPokerGameEnd) Descriptor() ([]byte, []int)

func (*ControlPokerGameEnd) GetFangkashu

func (m *ControlPokerGameEnd) GetFangkashu() int32

func (*ControlPokerGameEnd) GetGangrounds

func (m *ControlPokerGameEnd) GetGangrounds() int32

func (*ControlPokerGameEnd) GetGid

func (m *ControlPokerGameEnd) GetGid() int32

func (*ControlPokerGameEnd) GetIskouka

func (m *ControlPokerGameEnd) GetIskouka() int32

func (*ControlPokerGameEnd) GetNuserend

func (m *ControlPokerGameEnd) GetNuserend() []*ControlPokerGameEndUserend

func (*ControlPokerGameEnd) GetOpentype

func (m *ControlPokerGameEnd) GetOpentype() int32

func (*ControlPokerGameEnd) GetRel

func (m *ControlPokerGameEnd) GetRel() int32

func (*ControlPokerGameEnd) GetRidx

func (m *ControlPokerGameEnd) GetRidx() int32

func (*ControlPokerGameEnd) GetRtype

func (m *ControlPokerGameEnd) GetRtype() int32

func (*ControlPokerGameEnd) GetRules

func (m *ControlPokerGameEnd) GetRules() string

func (*ControlPokerGameEnd) GetTid

func (m *ControlPokerGameEnd) GetTid() int32

func (*ControlPokerGameEnd) GetZhuozhu

func (m *ControlPokerGameEnd) GetZhuozhu() int32

func (*ControlPokerGameEnd) ProtoMessage

func (*ControlPokerGameEnd) ProtoMessage()

func (*ControlPokerGameEnd) Reset

func (m *ControlPokerGameEnd) Reset()

func (*ControlPokerGameEnd) String

func (m *ControlPokerGameEnd) String() string

func (*ControlPokerGameEnd) XXX_DiscardUnknown

func (m *ControlPokerGameEnd) XXX_DiscardUnknown()

func (*ControlPokerGameEnd) XXX_Marshal

func (m *ControlPokerGameEnd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameEnd) XXX_Merge

func (m *ControlPokerGameEnd) XXX_Merge(src proto.Message)

func (*ControlPokerGameEnd) XXX_Size

func (m *ControlPokerGameEnd) XXX_Size() int

func (*ControlPokerGameEnd) XXX_Unmarshal

func (m *ControlPokerGameEnd) XXX_Unmarshal(b []byte) error

type ControlPokerGameEndUserend

type ControlPokerGameEndUserend struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Changescores         *int64   `protobuf:"zigzag64,2,opt,name=changescores,def=0" json:"changescores,omitempty"`
	Isgoodcard           *int32   `protobuf:"varint,3,opt,name=isgoodcard,def=0" json:"isgoodcard,omitempty"`
	Userrules            *string  `protobuf:"bytes,4,opt,name=userrules,def=" json:"userrules,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameEndUserend) Descriptor

func (*ControlPokerGameEndUserend) Descriptor() ([]byte, []int)

func (*ControlPokerGameEndUserend) GetChangescores

func (m *ControlPokerGameEndUserend) GetChangescores() int64

func (*ControlPokerGameEndUserend) GetIsgoodcard

func (m *ControlPokerGameEndUserend) GetIsgoodcard() int32

func (*ControlPokerGameEndUserend) GetUid

func (m *ControlPokerGameEndUserend) GetUid() int32

func (*ControlPokerGameEndUserend) GetUserrules

func (m *ControlPokerGameEndUserend) GetUserrules() string

func (*ControlPokerGameEndUserend) ProtoMessage

func (*ControlPokerGameEndUserend) ProtoMessage()

func (*ControlPokerGameEndUserend) Reset

func (m *ControlPokerGameEndUserend) Reset()

func (*ControlPokerGameEndUserend) String

func (m *ControlPokerGameEndUserend) String() string

func (*ControlPokerGameEndUserend) XXX_DiscardUnknown

func (m *ControlPokerGameEndUserend) XXX_DiscardUnknown()

func (*ControlPokerGameEndUserend) XXX_Marshal

func (m *ControlPokerGameEndUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameEndUserend) XXX_Merge

func (m *ControlPokerGameEndUserend) XXX_Merge(src proto.Message)

func (*ControlPokerGameEndUserend) XXX_Size

func (m *ControlPokerGameEndUserend) XXX_Size() int

func (*ControlPokerGameEndUserend) XXX_Unmarshal

func (m *ControlPokerGameEndUserend) XXX_Unmarshal(b []byte) error

type ControlPokerGameMsg

type ControlPokerGameMsg struct {
	Uid                  *int32                          `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                          `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Vip                  *int32                          `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"`
	Sex                  *string                         `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"`
	Sign                 *int32                          `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"`
	Nickname             *string                         `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"`
	Level                *int32                          `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Score                *int32                          `protobuf:"zigzag32,8,opt,name=score,def=0" json:"score,omitempty"`
	Readystate           *int32                          `protobuf:"varint,9,opt,name=readystate,def=0" json:"readystate,omitempty"`
	Ip                   *string                         `protobuf:"bytes,10,opt,name=ip,def=" json:"ip,omitempty"`
	Cards                []int32                         `protobuf:"varint,11,rep,name=cards" json:"cards,omitempty"`
	Turncs               []*ControlPokerGameMsgTurnCards `protobuf:"bytes,12,rep,name=turncs" json:"turncs,omitempty"`
	Maxbombs             *int32                          `protobuf:"varint,13,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"`
	Outbombs             *int32                          `protobuf:"varint,14,opt,name=outbombs,def=0" json:"outbombs,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                        `json:"-"`
	XXX_unrecognized     []byte                          `json:"-"`
	XXX_sizecache        int32                           `json:"-"`
}

func (*ControlPokerGameMsg) Descriptor

func (*ControlPokerGameMsg) Descriptor() ([]byte, []int)

func (*ControlPokerGameMsg) GetCards

func (m *ControlPokerGameMsg) GetCards() []int32

func (*ControlPokerGameMsg) GetIp

func (m *ControlPokerGameMsg) GetIp() string

func (*ControlPokerGameMsg) GetLevel

func (m *ControlPokerGameMsg) GetLevel() int32

func (*ControlPokerGameMsg) GetMaxbombs

func (m *ControlPokerGameMsg) GetMaxbombs() int32

func (*ControlPokerGameMsg) GetNickname

func (m *ControlPokerGameMsg) GetNickname() string

func (*ControlPokerGameMsg) GetOutbombs

func (m *ControlPokerGameMsg) GetOutbombs() int32

func (*ControlPokerGameMsg) GetPos

func (m *ControlPokerGameMsg) GetPos() int32

func (*ControlPokerGameMsg) GetReadystate

func (m *ControlPokerGameMsg) GetReadystate() int32

func (*ControlPokerGameMsg) GetScore

func (m *ControlPokerGameMsg) GetScore() int32

func (*ControlPokerGameMsg) GetSex

func (m *ControlPokerGameMsg) GetSex() string

func (*ControlPokerGameMsg) GetSign

func (m *ControlPokerGameMsg) GetSign() int32

func (*ControlPokerGameMsg) GetTurncs

func (*ControlPokerGameMsg) GetUid

func (m *ControlPokerGameMsg) GetUid() int32

func (*ControlPokerGameMsg) GetVip

func (m *ControlPokerGameMsg) GetVip() int32

func (*ControlPokerGameMsg) ProtoMessage

func (*ControlPokerGameMsg) ProtoMessage()

func (*ControlPokerGameMsg) Reset

func (m *ControlPokerGameMsg) Reset()

func (*ControlPokerGameMsg) String

func (m *ControlPokerGameMsg) String() string

func (*ControlPokerGameMsg) XXX_DiscardUnknown

func (m *ControlPokerGameMsg) XXX_DiscardUnknown()

func (*ControlPokerGameMsg) XXX_Marshal

func (m *ControlPokerGameMsg) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameMsg) XXX_Merge

func (m *ControlPokerGameMsg) XXX_Merge(src proto.Message)

func (*ControlPokerGameMsg) XXX_Size

func (m *ControlPokerGameMsg) XXX_Size() int

func (*ControlPokerGameMsg) XXX_Unmarshal

func (m *ControlPokerGameMsg) XXX_Unmarshal(b []byte) error

type ControlPokerGameMsgTurnCards

type ControlPokerGameMsgTurnCards struct {
	Cs                   []int32  `protobuf:"varint,1,rep,packed,name=cs" json:"cs,omitempty"`
	Csz                  []int32  `protobuf:"varint,2,rep,name=csz" json:"csz,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameMsgTurnCards) Descriptor

func (*ControlPokerGameMsgTurnCards) Descriptor() ([]byte, []int)

func (*ControlPokerGameMsgTurnCards) GetCs

func (m *ControlPokerGameMsgTurnCards) GetCs() []int32

func (*ControlPokerGameMsgTurnCards) GetCsz

func (m *ControlPokerGameMsgTurnCards) GetCsz() []int32

func (*ControlPokerGameMsgTurnCards) ProtoMessage

func (*ControlPokerGameMsgTurnCards) ProtoMessage()

func (*ControlPokerGameMsgTurnCards) Reset

func (m *ControlPokerGameMsgTurnCards) Reset()

func (*ControlPokerGameMsgTurnCards) String

func (*ControlPokerGameMsgTurnCards) XXX_DiscardUnknown

func (m *ControlPokerGameMsgTurnCards) XXX_DiscardUnknown()

func (*ControlPokerGameMsgTurnCards) XXX_Marshal

func (m *ControlPokerGameMsgTurnCards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameMsgTurnCards) XXX_Merge

func (m *ControlPokerGameMsgTurnCards) XXX_Merge(src proto.Message)

func (*ControlPokerGameMsgTurnCards) XXX_Size

func (m *ControlPokerGameMsgTurnCards) XXX_Size() int

func (*ControlPokerGameMsgTurnCards) XXX_Unmarshal

func (m *ControlPokerGameMsgTurnCards) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationOpen

type ControlPokerGameOperationOpen struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationOpen) Descriptor

func (*ControlPokerGameOperationOpen) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationOpen) GetPos

func (*ControlPokerGameOperationOpen) GetRel

func (*ControlPokerGameOperationOpen) GetUid

func (*ControlPokerGameOperationOpen) ProtoMessage

func (*ControlPokerGameOperationOpen) ProtoMessage()

func (*ControlPokerGameOperationOpen) Reset

func (m *ControlPokerGameOperationOpen) Reset()

func (*ControlPokerGameOperationOpen) String

func (*ControlPokerGameOperationOpen) XXX_DiscardUnknown

func (m *ControlPokerGameOperationOpen) XXX_DiscardUnknown()

func (*ControlPokerGameOperationOpen) XXX_Marshal

func (m *ControlPokerGameOperationOpen) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationOpen) XXX_Merge

func (m *ControlPokerGameOperationOpen) XXX_Merge(src proto.Message)

func (*ControlPokerGameOperationOpen) XXX_Size

func (m *ControlPokerGameOperationOpen) XXX_Size() int

func (*ControlPokerGameOperationOpen) XXX_Unmarshal

func (m *ControlPokerGameOperationOpen) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationPass

type ControlPokerGameOperationPass struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,3,opt,name=rel,def=1" json:"rel,omitempty"`
	Turn                 *int32   `protobuf:"varint,4,opt,name=turn,def=255" json:"turn,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationPass) Descriptor

func (*ControlPokerGameOperationPass) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationPass) GetPos

func (*ControlPokerGameOperationPass) GetRel

func (*ControlPokerGameOperationPass) GetTurn

func (m *ControlPokerGameOperationPass) GetTurn() int32

func (*ControlPokerGameOperationPass) GetUid

func (*ControlPokerGameOperationPass) ProtoMessage

func (*ControlPokerGameOperationPass) ProtoMessage()

func (*ControlPokerGameOperationPass) Reset

func (m *ControlPokerGameOperationPass) Reset()

func (*ControlPokerGameOperationPass) String

func (*ControlPokerGameOperationPass) XXX_DiscardUnknown

func (m *ControlPokerGameOperationPass) XXX_DiscardUnknown()

func (*ControlPokerGameOperationPass) XXX_Marshal

func (m *ControlPokerGameOperationPass) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationPass) XXX_Merge

func (m *ControlPokerGameOperationPass) XXX_Merge(src proto.Message)

func (*ControlPokerGameOperationPass) XXX_Size

func (m *ControlPokerGameOperationPass) XXX_Size() int

func (*ControlPokerGameOperationPass) XXX_Unmarshal

func (m *ControlPokerGameOperationPass) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationPop

type ControlPokerGameOperationPop struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Card                 []int32  `protobuf:"varint,2,rep,packed,name=card" json:"card,omitempty"`
	Bcard                []int32  `protobuf:"varint,3,rep,packed,name=bcard" json:"bcard,omitempty"`
	Pos                  *int32   `protobuf:"varint,4,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,5,opt,name=rel,def=1" json:"rel,omitempty"`
	Times                *int32   `protobuf:"varint,6,opt,name=times,def=1" json:"times,omitempty"`
	Turn                 *int32   `protobuf:"varint,7,opt,name=turn,def=255" json:"turn,omitempty"`
	CardType             *int32   `protobuf:"varint,8,opt,name=card_type,json=cardType,def=0" json:"card_type,omitempty"`
	CardCount            *int32   `protobuf:"varint,9,opt,name=card_count,json=cardCount,def=0" json:"card_count,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationPop) Descriptor

func (*ControlPokerGameOperationPop) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationPop) GetBcard

func (m *ControlPokerGameOperationPop) GetBcard() []int32

func (*ControlPokerGameOperationPop) GetCard

func (m *ControlPokerGameOperationPop) GetCard() []int32

func (*ControlPokerGameOperationPop) GetCardCount

func (m *ControlPokerGameOperationPop) GetCardCount() int32

func (*ControlPokerGameOperationPop) GetCardType

func (m *ControlPokerGameOperationPop) GetCardType() int32

func (*ControlPokerGameOperationPop) GetPos

func (m *ControlPokerGameOperationPop) GetPos() int32

func (*ControlPokerGameOperationPop) GetRel

func (m *ControlPokerGameOperationPop) GetRel() int32

func (*ControlPokerGameOperationPop) GetTimes

func (m *ControlPokerGameOperationPop) GetTimes() int32

func (*ControlPokerGameOperationPop) GetTurn

func (m *ControlPokerGameOperationPop) GetTurn() int32

func (*ControlPokerGameOperationPop) GetUid

func (m *ControlPokerGameOperationPop) GetUid() int32

func (*ControlPokerGameOperationPop) ProtoMessage

func (*ControlPokerGameOperationPop) ProtoMessage()

func (*ControlPokerGameOperationPop) Reset

func (m *ControlPokerGameOperationPop) Reset()

func (*ControlPokerGameOperationPop) String

func (*ControlPokerGameOperationPop) XXX_DiscardUnknown

func (m *ControlPokerGameOperationPop) XXX_DiscardUnknown()

func (*ControlPokerGameOperationPop) XXX_Marshal

func (m *ControlPokerGameOperationPop) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationPop) XXX_Merge

func (m *ControlPokerGameOperationPop) XXX_Merge(src proto.Message)

func (*ControlPokerGameOperationPop) XXX_Size

func (m *ControlPokerGameOperationPop) XXX_Size() int

func (*ControlPokerGameOperationPop) XXX_Unmarshal

func (m *ControlPokerGameOperationPop) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationReady

type ControlPokerGameOperationReady struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Rel                  *int32   `protobuf:"varint,3,opt,name=rel,def=1" json:"rel,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationReady) Descriptor

func (*ControlPokerGameOperationReady) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationReady) GetPos

func (*ControlPokerGameOperationReady) GetRel

func (*ControlPokerGameOperationReady) GetUid

func (*ControlPokerGameOperationReady) ProtoMessage

func (*ControlPokerGameOperationReady) ProtoMessage()

func (*ControlPokerGameOperationReady) Reset

func (m *ControlPokerGameOperationReady) Reset()

func (*ControlPokerGameOperationReady) String

func (*ControlPokerGameOperationReady) XXX_DiscardUnknown

func (m *ControlPokerGameOperationReady) XXX_DiscardUnknown()

func (*ControlPokerGameOperationReady) XXX_Marshal

func (m *ControlPokerGameOperationReady) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationReady) XXX_Merge

func (m *ControlPokerGameOperationReady) XXX_Merge(src proto.Message)

func (*ControlPokerGameOperationReady) XXX_Size

func (m *ControlPokerGameOperationReady) XXX_Size() int

func (*ControlPokerGameOperationReady) XXX_Unmarshal

func (m *ControlPokerGameOperationReady) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationResult

type ControlPokerGameOperationResult struct {
	Roomid               *int32                                     `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"`
	Innings              *int32                                     `protobuf:"varint,2,opt,name=innings,def=0" json:"innings,omitempty"`
	Userinfos            []*ControlPokerGameOperationResultUserinfo `protobuf:"bytes,3,rep,name=userinfos" json:"userinfos,omitempty"`
	Rel                  *int32                                     `protobuf:"varint,4,opt,name=rel,def=1" json:"rel,omitempty"`
	Gtimes               *int32                                     `protobuf:"varint,5,opt,name=gtimes,def=0" json:"gtimes,omitempty"`
	Gbombs               *int32                                     `protobuf:"varint,6,opt,name=gbombs,def=0" json:"gbombs,omitempty"`
	Haochun              *int32                                     `protobuf:"varint,7,opt,name=haochun,def=0" json:"haochun,omitempty"`
	Curtype              *int32                                     `protobuf:"varint,8,opt,name=curtype,def=0" json:"curtype,omitempty"`
	Vginfo               *string                                    `protobuf:"bytes,9,opt,name=vginfo,def=" json:"vginfo,omitempty"`
	BaoWin               *int32                                     `protobuf:"varint,10,opt,name=bao_win,json=baoWin,def=0" json:"bao_win,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                   `json:"-"`
	XXX_unrecognized     []byte                                     `json:"-"`
	XXX_sizecache        int32                                      `json:"-"`
}

func (*ControlPokerGameOperationResult) Descriptor

func (*ControlPokerGameOperationResult) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationResult) GetBaoWin

func (m *ControlPokerGameOperationResult) GetBaoWin() int32

func (*ControlPokerGameOperationResult) GetCurtype

func (m *ControlPokerGameOperationResult) GetCurtype() int32

func (*ControlPokerGameOperationResult) GetGbombs

func (m *ControlPokerGameOperationResult) GetGbombs() int32

func (*ControlPokerGameOperationResult) GetGtimes

func (m *ControlPokerGameOperationResult) GetGtimes() int32

func (*ControlPokerGameOperationResult) GetHaochun

func (m *ControlPokerGameOperationResult) GetHaochun() int32

func (*ControlPokerGameOperationResult) GetInnings

func (m *ControlPokerGameOperationResult) GetInnings() int32

func (*ControlPokerGameOperationResult) GetRel

func (*ControlPokerGameOperationResult) GetRoomid

func (m *ControlPokerGameOperationResult) GetRoomid() int32

func (*ControlPokerGameOperationResult) GetUserinfos

func (*ControlPokerGameOperationResult) GetVginfo

func (m *ControlPokerGameOperationResult) GetVginfo() string

func (*ControlPokerGameOperationResult) ProtoMessage

func (*ControlPokerGameOperationResult) ProtoMessage()

func (*ControlPokerGameOperationResult) Reset

func (*ControlPokerGameOperationResult) String

func (*ControlPokerGameOperationResult) XXX_DiscardUnknown

func (m *ControlPokerGameOperationResult) XXX_DiscardUnknown()

func (*ControlPokerGameOperationResult) XXX_Marshal

func (m *ControlPokerGameOperationResult) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationResult) XXX_Merge

func (m *ControlPokerGameOperationResult) XXX_Merge(src proto.Message)

func (*ControlPokerGameOperationResult) XXX_Size

func (m *ControlPokerGameOperationResult) XXX_Size() int

func (*ControlPokerGameOperationResult) XXX_Unmarshal

func (m *ControlPokerGameOperationResult) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationResultUserinfo

type ControlPokerGameOperationResultUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"`
	Times                *int32   `protobuf:"varint,3,opt,name=times,def=0" json:"times,omitempty"`
	Bombs                *int32   `protobuf:"varint,4,opt,name=bombs,def=0" json:"bombs,omitempty"`
	Havechun             *int32   `protobuf:"varint,5,opt,name=havechun,def=0" json:"havechun,omitempty"`
	Haveking             *int32   `protobuf:"varint,6,opt,name=haveking,def=0" json:"haveking,omitempty"`
	Havebomb             *int32   `protobuf:"varint,7,opt,name=havebomb,def=0" json:"havebomb,omitempty"`
	Cards                []int32  `protobuf:"varint,8,rep,packed,name=cards" json:"cards,omitempty"`
	Score                *int32   `protobuf:"zigzag32,9,opt,name=score,def=0" json:"score,omitempty"`
	Wins                 *int32   `protobuf:"zigzag32,10,opt,name=wins,def=0" json:"wins,omitempty"`
	Uinfo                *string  `protobuf:"bytes,11,opt,name=uinfo,def=" json:"uinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationResultUserinfo) Descriptor

func (*ControlPokerGameOperationResultUserinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationResultUserinfo) GetBombs

func (*ControlPokerGameOperationResultUserinfo) GetCards

func (*ControlPokerGameOperationResultUserinfo) GetHavebomb

func (*ControlPokerGameOperationResultUserinfo) GetHavechun

func (*ControlPokerGameOperationResultUserinfo) GetHaveking

func (*ControlPokerGameOperationResultUserinfo) GetNickname

func (*ControlPokerGameOperationResultUserinfo) GetScore

func (*ControlPokerGameOperationResultUserinfo) GetTimes

func (*ControlPokerGameOperationResultUserinfo) GetUid

func (*ControlPokerGameOperationResultUserinfo) GetUinfo

func (*ControlPokerGameOperationResultUserinfo) GetWins

func (*ControlPokerGameOperationResultUserinfo) ProtoMessage

func (*ControlPokerGameOperationResultUserinfo) Reset

func (*ControlPokerGameOperationResultUserinfo) String

func (*ControlPokerGameOperationResultUserinfo) XXX_DiscardUnknown

func (m *ControlPokerGameOperationResultUserinfo) XXX_DiscardUnknown()

func (*ControlPokerGameOperationResultUserinfo) XXX_Marshal

func (m *ControlPokerGameOperationResultUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationResultUserinfo) XXX_Merge

func (*ControlPokerGameOperationResultUserinfo) XXX_Size

func (*ControlPokerGameOperationResultUserinfo) XXX_Unmarshal

func (m *ControlPokerGameOperationResultUserinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationTableinfo

type ControlPokerGameOperationTableinfo struct {
	Rtype                *int32   `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"`
	Roomstate            *int32   `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"`
	BankerPos            *int32   `protobuf:"varint,5,opt,name=BankerPos,def=0" json:"BankerPos,omitempty"`
	CurrdOutCardPos      *int32   `protobuf:"varint,6,opt,name=CurrdOutCardPos,def=0" json:"CurrdOutCardPos,omitempty"`
	Curcount             *int32   `protobuf:"varint,7,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32   `protobuf:"varint,8,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Ncode                *int32   `protobuf:"varint,9,opt,name=ncode,def=0" json:"ncode,omitempty"`
	Roomtype             *int32   `protobuf:"varint,10,opt,name=roomtype,def=1" json:"roomtype,omitempty"`
	Remaincard           *int32   `protobuf:"varint,11,opt,name=remaincard,def=0" json:"remaincard,omitempty"`
	Maxtimes             *int32   `protobuf:"varint,12,opt,name=maxtimes,def=0" json:"maxtimes,omitempty"`
	Lstoutpos            *int32   `protobuf:"varint,13,opt,name=lstoutpos,def=0" json:"lstoutpos,omitempty"`
	Lstoutcs             []int32  `protobuf:"varint,14,rep,packed,name=lstoutcs" json:"lstoutcs,omitempty"`
	Lstzoutcs            []int32  `protobuf:"varint,15,rep,packed,name=lstzoutcs" json:"lstzoutcs,omitempty"`
	Ownerid              *int32   `protobuf:"varint,16,opt,name=ownerid,def=0" json:"ownerid,omitempty"`
	Kindtype             *int32   `protobuf:"varint,17,opt,name=kindtype,def=0" json:"kindtype,omitempty"`
	Maxscore             *int32   `protobuf:"varint,18,opt,name=maxscore,def=0" json:"maxscore,omitempty"`
	Candoubleout         *int32   `protobuf:"varint,19,opt,name=candoubleout,def=0" json:"candoubleout,omitempty"`
	Kingbom              *int32   `protobuf:"varint,20,opt,name=kingbom,def=0" json:"kingbom,omitempty"`
	Canliuju             *int32   `protobuf:"varint,21,opt,name=canliuju,def=0" json:"canliuju,omitempty"`
	Bankerstate          *int32   `protobuf:"varint,22,opt,name=bankerstate,def=0" json:"bankerstate,omitempty"`
	Rules                *string  `protobuf:"bytes,23,opt,name=rules,def=" json:"rules,omitempty"`
	LuckPos              *int32   `protobuf:"varint,24,opt,name=luck_pos,json=luckPos,def=0" json:"luck_pos,omitempty"`
	LuckCard             *int32   `protobuf:"varint,25,opt,name=luck_card,json=luckCard,def=0" json:"luck_card,omitempty"`
	ScoreList            []int32  `protobuf:"varint,26,rep,packed,name=score_list,json=scoreList" json:"score_list,omitempty"`
	Lefttime             *int32   `protobuf:"varint,27,opt,name=lefttime,def=0" json:"lefttime,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationTableinfo) Descriptor

func (*ControlPokerGameOperationTableinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationTableinfo) GetBankerPos

func (m *ControlPokerGameOperationTableinfo) GetBankerPos() int32

func (*ControlPokerGameOperationTableinfo) GetBankerstate

func (m *ControlPokerGameOperationTableinfo) GetBankerstate() int32

func (*ControlPokerGameOperationTableinfo) GetCandoubleout

func (m *ControlPokerGameOperationTableinfo) GetCandoubleout() int32

func (*ControlPokerGameOperationTableinfo) GetCanliuju

func (m *ControlPokerGameOperationTableinfo) GetCanliuju() int32

func (*ControlPokerGameOperationTableinfo) GetCurcount

func (m *ControlPokerGameOperationTableinfo) GetCurcount() int32

func (*ControlPokerGameOperationTableinfo) GetCurrdOutCardPos

func (m *ControlPokerGameOperationTableinfo) GetCurrdOutCardPos() int32

func (*ControlPokerGameOperationTableinfo) GetKindtype

func (m *ControlPokerGameOperationTableinfo) GetKindtype() int32

func (*ControlPokerGameOperationTableinfo) GetKingbom

func (m *ControlPokerGameOperationTableinfo) GetKingbom() int32

func (*ControlPokerGameOperationTableinfo) GetLefttime

func (m *ControlPokerGameOperationTableinfo) GetLefttime() int32

func (*ControlPokerGameOperationTableinfo) GetLstoutcs

func (m *ControlPokerGameOperationTableinfo) GetLstoutcs() []int32

func (*ControlPokerGameOperationTableinfo) GetLstoutpos

func (m *ControlPokerGameOperationTableinfo) GetLstoutpos() int32

func (*ControlPokerGameOperationTableinfo) GetLstzoutcs

func (m *ControlPokerGameOperationTableinfo) GetLstzoutcs() []int32

func (*ControlPokerGameOperationTableinfo) GetLuckCard

func (m *ControlPokerGameOperationTableinfo) GetLuckCard() int32

func (*ControlPokerGameOperationTableinfo) GetLuckPos

func (m *ControlPokerGameOperationTableinfo) GetLuckPos() int32

func (*ControlPokerGameOperationTableinfo) GetMaxscore

func (m *ControlPokerGameOperationTableinfo) GetMaxscore() int32

func (*ControlPokerGameOperationTableinfo) GetMaxtimes

func (m *ControlPokerGameOperationTableinfo) GetMaxtimes() int32

func (*ControlPokerGameOperationTableinfo) GetNcode

func (*ControlPokerGameOperationTableinfo) GetOwnerid

func (m *ControlPokerGameOperationTableinfo) GetOwnerid() int32

func (*ControlPokerGameOperationTableinfo) GetRemaincard

func (m *ControlPokerGameOperationTableinfo) GetRemaincard() int32

func (*ControlPokerGameOperationTableinfo) GetRidx

func (*ControlPokerGameOperationTableinfo) GetRoomstate

func (m *ControlPokerGameOperationTableinfo) GetRoomstate() int32

func (*ControlPokerGameOperationTableinfo) GetRoomtype

func (m *ControlPokerGameOperationTableinfo) GetRoomtype() int32

func (*ControlPokerGameOperationTableinfo) GetRtype

func (*ControlPokerGameOperationTableinfo) GetRules

func (*ControlPokerGameOperationTableinfo) GetScoreList

func (m *ControlPokerGameOperationTableinfo) GetScoreList() []int32

func (*ControlPokerGameOperationTableinfo) GetSumcount

func (m *ControlPokerGameOperationTableinfo) GetSumcount() int32

func (*ControlPokerGameOperationTableinfo) GetTid

func (*ControlPokerGameOperationTableinfo) ProtoMessage

func (*ControlPokerGameOperationTableinfo) ProtoMessage()

func (*ControlPokerGameOperationTableinfo) Reset

func (*ControlPokerGameOperationTableinfo) String

func (*ControlPokerGameOperationTableinfo) XXX_DiscardUnknown

func (m *ControlPokerGameOperationTableinfo) XXX_DiscardUnknown()

func (*ControlPokerGameOperationTableinfo) XXX_Marshal

func (m *ControlPokerGameOperationTableinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationTableinfo) XXX_Merge

func (*ControlPokerGameOperationTableinfo) XXX_Size

func (*ControlPokerGameOperationTableinfo) XXX_Unmarshal

func (m *ControlPokerGameOperationTableinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationUserinfo

type ControlPokerGameOperationUserinfo struct {
	User                 []*ControlPokerGameOperationUserinfoUserAttr `protobuf:"bytes,1,rep,name=user" json:"user,omitempty"`
	Handlepos            *int32                                       `protobuf:"varint,2,opt,name=handlepos,def=0" json:"handlepos,omitempty"`
	Reconnect            *int32                                       `protobuf:"varint,3,opt,name=reconnect,def=0" json:"reconnect,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                     `json:"-"`
	XXX_unrecognized     []byte                                       `json:"-"`
	XXX_sizecache        int32                                        `json:"-"`
}

func (*ControlPokerGameOperationUserinfo) Descriptor

func (*ControlPokerGameOperationUserinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationUserinfo) GetHandlepos

func (m *ControlPokerGameOperationUserinfo) GetHandlepos() int32

func (*ControlPokerGameOperationUserinfo) GetReconnect

func (m *ControlPokerGameOperationUserinfo) GetReconnect() int32

func (*ControlPokerGameOperationUserinfo) GetUser

func (*ControlPokerGameOperationUserinfo) ProtoMessage

func (*ControlPokerGameOperationUserinfo) ProtoMessage()

func (*ControlPokerGameOperationUserinfo) Reset

func (*ControlPokerGameOperationUserinfo) String

func (*ControlPokerGameOperationUserinfo) XXX_DiscardUnknown

func (m *ControlPokerGameOperationUserinfo) XXX_DiscardUnknown()

func (*ControlPokerGameOperationUserinfo) XXX_Marshal

func (m *ControlPokerGameOperationUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationUserinfo) XXX_Merge

func (*ControlPokerGameOperationUserinfo) XXX_Size

func (m *ControlPokerGameOperationUserinfo) XXX_Size() int

func (*ControlPokerGameOperationUserinfo) XXX_Unmarshal

func (m *ControlPokerGameOperationUserinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameOperationUserinfoUserAttr

type ControlPokerGameOperationUserinfoUserAttr struct {
	Uid                  *int32                                                `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                                                `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Vip                  *int32                                                `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"`
	Sex                  *string                                               `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"`
	Sign                 *int32                                                `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"`
	Nickname             *string                                               `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"`
	Level                *int32                                                `protobuf:"varint,7,opt,name=level,def=0" json:"level,omitempty"`
	Score                *int32                                                `protobuf:"zigzag32,8,opt,name=score,def=0" json:"score,omitempty"`
	Readystate           *int32                                                `protobuf:"varint,9,opt,name=readystate,def=0" json:"readystate,omitempty"`
	Ip                   *string                                               `protobuf:"bytes,10,opt,name=ip,def=" json:"ip,omitempty"`
	Cards                []int32                                               `protobuf:"varint,11,rep,name=cards" json:"cards,omitempty"`
	Turncs               []*ControlPokerGameOperationUserinfoUserAttrTurnCards `protobuf:"bytes,12,rep,name=turncs" json:"turncs,omitempty"`
	Maxbombs             *int32                                                `protobuf:"varint,13,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"`
	Outbombs             *int32                                                `protobuf:"varint,14,opt,name=outbombs,def=0" json:"outbombs,omitempty"`
	Guajian              *int32                                                `protobuf:"varint,15,opt,name=guajian,def=0" json:"guajian,omitempty"`
	Tuoguan              *int32                                                `protobuf:"varint,16,opt,name=tuoguan,def=0" json:"tuoguan,omitempty"`
	Rules                *string                                               `protobuf:"bytes,17,opt,name=rules,def=" json:"rules,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                              `json:"-"`
	XXX_unrecognized     []byte                                                `json:"-"`
	XXX_sizecache        int32                                                 `json:"-"`
}

func (*ControlPokerGameOperationUserinfoUserAttr) Descriptor

func (*ControlPokerGameOperationUserinfoUserAttr) Descriptor() ([]byte, []int)

func (*ControlPokerGameOperationUserinfoUserAttr) GetCards

func (*ControlPokerGameOperationUserinfoUserAttr) GetGuajian

func (*ControlPokerGameOperationUserinfoUserAttr) GetIp

func (*ControlPokerGameOperationUserinfoUserAttr) GetLevel

func (*ControlPokerGameOperationUserinfoUserAttr) GetMaxbombs

func (*ControlPokerGameOperationUserinfoUserAttr) GetNickname

func (*ControlPokerGameOperationUserinfoUserAttr) GetOutbombs

func (*ControlPokerGameOperationUserinfoUserAttr) GetPos

func (*ControlPokerGameOperationUserinfoUserAttr) GetReadystate

func (*ControlPokerGameOperationUserinfoUserAttr) GetRules

func (*ControlPokerGameOperationUserinfoUserAttr) GetScore

func (*ControlPokerGameOperationUserinfoUserAttr) GetSex

func (*ControlPokerGameOperationUserinfoUserAttr) GetSign

func (*ControlPokerGameOperationUserinfoUserAttr) GetTuoguan

func (*ControlPokerGameOperationUserinfoUserAttr) GetTurncs

func (*ControlPokerGameOperationUserinfoUserAttr) GetUid

func (*ControlPokerGameOperationUserinfoUserAttr) GetVip

func (*ControlPokerGameOperationUserinfoUserAttr) ProtoMessage

func (*ControlPokerGameOperationUserinfoUserAttr) Reset

func (*ControlPokerGameOperationUserinfoUserAttr) String

func (*ControlPokerGameOperationUserinfoUserAttr) XXX_DiscardUnknown

func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_DiscardUnknown()

func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Marshal

func (m *ControlPokerGameOperationUserinfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Merge

func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Size

func (*ControlPokerGameOperationUserinfoUserAttr) XXX_Unmarshal

type ControlPokerGameOperationUserinfoUserAttrTurnCards

type ControlPokerGameOperationUserinfoUserAttrTurnCards struct {
	Cs                   []int32  `protobuf:"varint,1,rep,packed,name=cs" json:"cs,omitempty"`
	Csz                  []int32  `protobuf:"varint,2,rep,name=csz" json:"csz,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) Descriptor

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCs

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) GetCsz

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) ProtoMessage

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) Reset

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) String

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_DiscardUnknown

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Marshal

func (m *ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Merge

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Size

func (*ControlPokerGameOperationUserinfoUserAttrTurnCards) XXX_Unmarshal

type ControlPokerGamePokercard

type ControlPokerGamePokercard struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Cs                   []int32  `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"`
	Leftcards            *int32   `protobuf:"varint,3,opt,name=leftcards,def=0" json:"leftcards,omitempty"`
	Newcard              *int32   `protobuf:"varint,4,opt,name=newcard,def=0" json:"newcard,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGamePokercard) Descriptor

func (*ControlPokerGamePokercard) Descriptor() ([]byte, []int)

func (*ControlPokerGamePokercard) GetCs

func (m *ControlPokerGamePokercard) GetCs() []int32

func (*ControlPokerGamePokercard) GetLeftcards

func (m *ControlPokerGamePokercard) GetLeftcards() int32

func (*ControlPokerGamePokercard) GetNewcard

func (m *ControlPokerGamePokercard) GetNewcard() int32

func (*ControlPokerGamePokercard) GetUid

func (m *ControlPokerGamePokercard) GetUid() int32

func (*ControlPokerGamePokercard) ProtoMessage

func (*ControlPokerGamePokercard) ProtoMessage()

func (*ControlPokerGamePokercard) Reset

func (m *ControlPokerGamePokercard) Reset()

func (*ControlPokerGamePokercard) String

func (m *ControlPokerGamePokercard) String() string

func (*ControlPokerGamePokercard) XXX_DiscardUnknown

func (m *ControlPokerGamePokercard) XXX_DiscardUnknown()

func (*ControlPokerGamePokercard) XXX_Marshal

func (m *ControlPokerGamePokercard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGamePokercard) XXX_Merge

func (m *ControlPokerGamePokercard) XXX_Merge(src proto.Message)

func (*ControlPokerGamePokercard) XXX_Size

func (m *ControlPokerGamePokercard) XXX_Size() int

func (*ControlPokerGamePokercard) XXX_Unmarshal

func (m *ControlPokerGamePokercard) XXX_Unmarshal(b []byte) error

type ControlPokerGamePokercards

type ControlPokerGamePokercards struct {
	Nuserinfo            []*ControlPokerGamePokercardsUserinfo `protobuf:"bytes,1,rep,name=nuserinfo" json:"nuserinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (*ControlPokerGamePokercards) Descriptor

func (*ControlPokerGamePokercards) Descriptor() ([]byte, []int)

func (*ControlPokerGamePokercards) GetNuserinfo

func (*ControlPokerGamePokercards) ProtoMessage

func (*ControlPokerGamePokercards) ProtoMessage()

func (*ControlPokerGamePokercards) Reset

func (m *ControlPokerGamePokercards) Reset()

func (*ControlPokerGamePokercards) String

func (m *ControlPokerGamePokercards) String() string

func (*ControlPokerGamePokercards) XXX_DiscardUnknown

func (m *ControlPokerGamePokercards) XXX_DiscardUnknown()

func (*ControlPokerGamePokercards) XXX_Marshal

func (m *ControlPokerGamePokercards) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGamePokercards) XXX_Merge

func (m *ControlPokerGamePokercards) XXX_Merge(src proto.Message)

func (*ControlPokerGamePokercards) XXX_Size

func (m *ControlPokerGamePokercards) XXX_Size() int

func (*ControlPokerGamePokercards) XXX_Unmarshal

func (m *ControlPokerGamePokercards) XXX_Unmarshal(b []byte) error

type ControlPokerGamePokercardsUserinfo

type ControlPokerGamePokercardsUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Cs                   []int32  `protobuf:"varint,2,rep,packed,name=cs" json:"cs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGamePokercardsUserinfo) Descriptor

func (*ControlPokerGamePokercardsUserinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGamePokercardsUserinfo) GetCs

func (*ControlPokerGamePokercardsUserinfo) GetUid

func (*ControlPokerGamePokercardsUserinfo) ProtoMessage

func (*ControlPokerGamePokercardsUserinfo) ProtoMessage()

func (*ControlPokerGamePokercardsUserinfo) Reset

func (*ControlPokerGamePokercardsUserinfo) String

func (*ControlPokerGamePokercardsUserinfo) XXX_DiscardUnknown

func (m *ControlPokerGamePokercardsUserinfo) XXX_DiscardUnknown()

func (*ControlPokerGamePokercardsUserinfo) XXX_Marshal

func (m *ControlPokerGamePokercardsUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGamePokercardsUserinfo) XXX_Merge

func (*ControlPokerGamePokercardsUserinfo) XXX_Size

func (*ControlPokerGamePokercardsUserinfo) XXX_Unmarshal

func (m *ControlPokerGamePokercardsUserinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameSettlement

type ControlPokerGameSettlement struct {
	Roomtid              *int32                                `protobuf:"varint,1,opt,name=roomtid,def=0" json:"roomtid,omitempty"`
	Curcount             *int32                                `protobuf:"varint,2,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32                                `protobuf:"varint,3,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Userinfos            []*ControlPokerGameSettlementUserinfo `protobuf:"bytes,4,rep,name=userinfos" json:"userinfos,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                              `json:"-"`
	XXX_unrecognized     []byte                                `json:"-"`
	XXX_sizecache        int32                                 `json:"-"`
}

func (*ControlPokerGameSettlement) Descriptor

func (*ControlPokerGameSettlement) Descriptor() ([]byte, []int)

func (*ControlPokerGameSettlement) GetCurcount

func (m *ControlPokerGameSettlement) GetCurcount() int32

func (*ControlPokerGameSettlement) GetRoomtid

func (m *ControlPokerGameSettlement) GetRoomtid() int32

func (*ControlPokerGameSettlement) GetSumcount

func (m *ControlPokerGameSettlement) GetSumcount() int32

func (*ControlPokerGameSettlement) GetUserinfos

func (*ControlPokerGameSettlement) ProtoMessage

func (*ControlPokerGameSettlement) ProtoMessage()

func (*ControlPokerGameSettlement) Reset

func (m *ControlPokerGameSettlement) Reset()

func (*ControlPokerGameSettlement) String

func (m *ControlPokerGameSettlement) String() string

func (*ControlPokerGameSettlement) XXX_DiscardUnknown

func (m *ControlPokerGameSettlement) XXX_DiscardUnknown()

func (*ControlPokerGameSettlement) XXX_Marshal

func (m *ControlPokerGameSettlement) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameSettlement) XXX_Merge

func (m *ControlPokerGameSettlement) XXX_Merge(src proto.Message)

func (*ControlPokerGameSettlement) XXX_Size

func (m *ControlPokerGameSettlement) XXX_Size() int

func (*ControlPokerGameSettlement) XXX_Unmarshal

func (m *ControlPokerGameSettlement) XXX_Unmarshal(b []byte) error

type ControlPokerGameSettlementThree

type ControlPokerGameSettlementThree struct {
	Roomid               *int32                                     `protobuf:"varint,1,opt,name=roomid,def=0" json:"roomid,omitempty"`
	Curcount             *int32                                     `protobuf:"varint,2,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32                                     `protobuf:"varint,3,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Userinfos            []*ControlPokerGameSettlementThreeUserinfo `protobuf:"bytes,4,rep,name=userinfos" json:"userinfos,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                   `json:"-"`
	XXX_unrecognized     []byte                                     `json:"-"`
	XXX_sizecache        int32                                      `json:"-"`
}

func (*ControlPokerGameSettlementThree) Descriptor

func (*ControlPokerGameSettlementThree) Descriptor() ([]byte, []int)

func (*ControlPokerGameSettlementThree) GetCurcount

func (m *ControlPokerGameSettlementThree) GetCurcount() int32

func (*ControlPokerGameSettlementThree) GetRoomid

func (m *ControlPokerGameSettlementThree) GetRoomid() int32

func (*ControlPokerGameSettlementThree) GetSumcount

func (m *ControlPokerGameSettlementThree) GetSumcount() int32

func (*ControlPokerGameSettlementThree) GetUserinfos

func (*ControlPokerGameSettlementThree) ProtoMessage

func (*ControlPokerGameSettlementThree) ProtoMessage()

func (*ControlPokerGameSettlementThree) Reset

func (*ControlPokerGameSettlementThree) String

func (*ControlPokerGameSettlementThree) XXX_DiscardUnknown

func (m *ControlPokerGameSettlementThree) XXX_DiscardUnknown()

func (*ControlPokerGameSettlementThree) XXX_Marshal

func (m *ControlPokerGameSettlementThree) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameSettlementThree) XXX_Merge

func (m *ControlPokerGameSettlementThree) XXX_Merge(src proto.Message)

func (*ControlPokerGameSettlementThree) XXX_Size

func (m *ControlPokerGameSettlementThree) XXX_Size() int

func (*ControlPokerGameSettlementThree) XXX_Unmarshal

func (m *ControlPokerGameSettlementThree) XXX_Unmarshal(b []byte) error

type ControlPokerGameSettlementThreeUserinfo

type ControlPokerGameSettlementThreeUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"`
	Than                 *int32   `protobuf:"varint,3,opt,name=than,def=0" json:"than,omitempty"`
	Thaned               *int32   `protobuf:"varint,4,opt,name=thaned,def=0" json:"thaned,omitempty"`
	Thanlose             *int32   `protobuf:"varint,5,opt,name=thanlose,def=0" json:"thanlose,omitempty"`
	Wins                 *int32   `protobuf:"varint,6,opt,name=wins,def=0" json:"wins,omitempty"`
	Score                *int32   `protobuf:"varint,7,opt,name=score,def=0" json:"score,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameSettlementThreeUserinfo) Descriptor

func (*ControlPokerGameSettlementThreeUserinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGameSettlementThreeUserinfo) GetNickname

func (*ControlPokerGameSettlementThreeUserinfo) GetScore

func (*ControlPokerGameSettlementThreeUserinfo) GetThan

func (*ControlPokerGameSettlementThreeUserinfo) GetThaned

func (*ControlPokerGameSettlementThreeUserinfo) GetThanlose

func (*ControlPokerGameSettlementThreeUserinfo) GetUid

func (*ControlPokerGameSettlementThreeUserinfo) GetWins

func (*ControlPokerGameSettlementThreeUserinfo) ProtoMessage

func (*ControlPokerGameSettlementThreeUserinfo) Reset

func (*ControlPokerGameSettlementThreeUserinfo) String

func (*ControlPokerGameSettlementThreeUserinfo) XXX_DiscardUnknown

func (m *ControlPokerGameSettlementThreeUserinfo) XXX_DiscardUnknown()

func (*ControlPokerGameSettlementThreeUserinfo) XXX_Marshal

func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameSettlementThreeUserinfo) XXX_Merge

func (*ControlPokerGameSettlementThreeUserinfo) XXX_Size

func (*ControlPokerGameSettlementThreeUserinfo) XXX_Unmarshal

func (m *ControlPokerGameSettlementThreeUserinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameSettlementUserinfo

type ControlPokerGameSettlementUserinfo struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Nickname             *string  `protobuf:"bytes,2,opt,name=nickname,def=" json:"nickname,omitempty"`
	Chun                 *int32   `protobuf:"varint,3,opt,name=chun,def=0" json:"chun,omitempty"`
	Chuned               *int32   `protobuf:"varint,4,opt,name=chuned,def=0" json:"chuned,omitempty"`
	Haochun              *int32   `protobuf:"varint,5,opt,name=haochun,def=0" json:"haochun,omitempty"`
	Bombs                *int32   `protobuf:"varint,6,opt,name=bombs,def=0" json:"bombs,omitempty"`
	Wins                 *int32   `protobuf:"varint,7,opt,name=wins,def=0" json:"wins,omitempty"`
	Zongchengji          *int32   `protobuf:"zigzag32,8,opt,name=zongchengji,def=0" json:"zongchengji,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameSettlementUserinfo) Descriptor

func (*ControlPokerGameSettlementUserinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGameSettlementUserinfo) GetBombs

func (*ControlPokerGameSettlementUserinfo) GetChun

func (*ControlPokerGameSettlementUserinfo) GetChuned

func (*ControlPokerGameSettlementUserinfo) GetHaochun

func (m *ControlPokerGameSettlementUserinfo) GetHaochun() int32

func (*ControlPokerGameSettlementUserinfo) GetNickname

func (m *ControlPokerGameSettlementUserinfo) GetNickname() string

func (*ControlPokerGameSettlementUserinfo) GetUid

func (*ControlPokerGameSettlementUserinfo) GetWins

func (*ControlPokerGameSettlementUserinfo) GetZongchengji

func (m *ControlPokerGameSettlementUserinfo) GetZongchengji() int32

func (*ControlPokerGameSettlementUserinfo) ProtoMessage

func (*ControlPokerGameSettlementUserinfo) ProtoMessage()

func (*ControlPokerGameSettlementUserinfo) Reset

func (*ControlPokerGameSettlementUserinfo) String

func (*ControlPokerGameSettlementUserinfo) XXX_DiscardUnknown

func (m *ControlPokerGameSettlementUserinfo) XXX_DiscardUnknown()

func (*ControlPokerGameSettlementUserinfo) XXX_Marshal

func (m *ControlPokerGameSettlementUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameSettlementUserinfo) XXX_Merge

func (*ControlPokerGameSettlementUserinfo) XXX_Size

func (*ControlPokerGameSettlementUserinfo) XXX_Unmarshal

func (m *ControlPokerGameSettlementUserinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameStart

type ControlPokerGameStart struct {
	Banker               *int32                          `protobuf:"varint,1,opt,name=banker,def=0" json:"banker,omitempty"`
	Nuserend             []*ControlPokerGameStartUserend `protobuf:"bytes,2,rep,name=nuserend" json:"nuserend,omitempty"`
	Curround             *int32                          `protobuf:"varint,3,opt,name=curround,def=0" json:"curround,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                        `json:"-"`
	XXX_unrecognized     []byte                          `json:"-"`
	XXX_sizecache        int32                           `json:"-"`
}

func (*ControlPokerGameStart) Descriptor

func (*ControlPokerGameStart) Descriptor() ([]byte, []int)

func (*ControlPokerGameStart) GetBanker

func (m *ControlPokerGameStart) GetBanker() int32

func (*ControlPokerGameStart) GetCurround

func (m *ControlPokerGameStart) GetCurround() int32

func (*ControlPokerGameStart) GetNuserend

func (*ControlPokerGameStart) ProtoMessage

func (*ControlPokerGameStart) ProtoMessage()

func (*ControlPokerGameStart) Reset

func (m *ControlPokerGameStart) Reset()

func (*ControlPokerGameStart) String

func (m *ControlPokerGameStart) String() string

func (*ControlPokerGameStart) XXX_DiscardUnknown

func (m *ControlPokerGameStart) XXX_DiscardUnknown()

func (*ControlPokerGameStart) XXX_Marshal

func (m *ControlPokerGameStart) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameStart) XXX_Merge

func (m *ControlPokerGameStart) XXX_Merge(src proto.Message)

func (*ControlPokerGameStart) XXX_Size

func (m *ControlPokerGameStart) XXX_Size() int

func (*ControlPokerGameStart) XXX_Unmarshal

func (m *ControlPokerGameStart) XXX_Unmarshal(b []byte) error

type ControlPokerGameStartUserend

type ControlPokerGameStartUserend struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Score                *int32   `protobuf:"varint,2,opt,name=score,def=0" json:"score,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameStartUserend) Descriptor

func (*ControlPokerGameStartUserend) Descriptor() ([]byte, []int)

func (*ControlPokerGameStartUserend) GetPos

func (m *ControlPokerGameStartUserend) GetPos() int32

func (*ControlPokerGameStartUserend) GetScore

func (m *ControlPokerGameStartUserend) GetScore() int32

func (*ControlPokerGameStartUserend) GetUid

func (m *ControlPokerGameStartUserend) GetUid() int32

func (*ControlPokerGameStartUserend) ProtoMessage

func (*ControlPokerGameStartUserend) ProtoMessage()

func (*ControlPokerGameStartUserend) Reset

func (m *ControlPokerGameStartUserend) Reset()

func (*ControlPokerGameStartUserend) String

func (*ControlPokerGameStartUserend) XXX_DiscardUnknown

func (m *ControlPokerGameStartUserend) XXX_DiscardUnknown()

func (*ControlPokerGameStartUserend) XXX_Marshal

func (m *ControlPokerGameStartUserend) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameStartUserend) XXX_Merge

func (m *ControlPokerGameStartUserend) XXX_Merge(src proto.Message)

func (*ControlPokerGameStartUserend) XXX_Size

func (m *ControlPokerGameStartUserend) XXX_Size() int

func (*ControlPokerGameStartUserend) XXX_Unmarshal

func (m *ControlPokerGameStartUserend) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemAdd

type ControlPokerGameitemAdd struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Action               *int32   `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"`
	Times                *int32   `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"`
	Tdcard               []int32  `protobuf:"varint,6,rep,packed,name=tdcard" json:"tdcard,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemAdd) Descriptor

func (*ControlPokerGameitemAdd) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemAdd) GetAction

func (m *ControlPokerGameitemAdd) GetAction() int32

func (*ControlPokerGameitemAdd) GetPos

func (m *ControlPokerGameitemAdd) GetPos() int32

func (*ControlPokerGameitemAdd) GetRel

func (m *ControlPokerGameitemAdd) GetRel() int32

func (*ControlPokerGameitemAdd) GetTdcard

func (m *ControlPokerGameitemAdd) GetTdcard() []int32

func (*ControlPokerGameitemAdd) GetTimes

func (m *ControlPokerGameitemAdd) GetTimes() int32

func (*ControlPokerGameitemAdd) GetUid

func (m *ControlPokerGameitemAdd) GetUid() int32

func (*ControlPokerGameitemAdd) ProtoMessage

func (*ControlPokerGameitemAdd) ProtoMessage()

func (*ControlPokerGameitemAdd) Reset

func (m *ControlPokerGameitemAdd) Reset()

func (*ControlPokerGameitemAdd) String

func (m *ControlPokerGameitemAdd) String() string

func (*ControlPokerGameitemAdd) XXX_DiscardUnknown

func (m *ControlPokerGameitemAdd) XXX_DiscardUnknown()

func (*ControlPokerGameitemAdd) XXX_Marshal

func (m *ControlPokerGameitemAdd) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemAdd) XXX_Merge

func (m *ControlPokerGameitemAdd) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemAdd) XXX_Size

func (m *ControlPokerGameitemAdd) XXX_Size() int

func (*ControlPokerGameitemAdd) XXX_Unmarshal

func (m *ControlPokerGameitemAdd) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemBackcard

type ControlPokerGameitemBackcard struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Backcard             []int32  `protobuf:"varint,2,rep,packed,name=backcard" json:"backcard,omitempty"`
	CardCount            *int32   `protobuf:"varint,3,opt,name=card_count,json=cardCount,def=0" json:"card_count,omitempty"`
	BombData             []int32  `protobuf:"varint,4,rep,packed,name=bomb_data,json=bombData" json:"bomb_data,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemBackcard) Descriptor

func (*ControlPokerGameitemBackcard) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemBackcard) GetBackcard

func (m *ControlPokerGameitemBackcard) GetBackcard() []int32

func (*ControlPokerGameitemBackcard) GetBombData

func (m *ControlPokerGameitemBackcard) GetBombData() []int32

func (*ControlPokerGameitemBackcard) GetCardCount

func (m *ControlPokerGameitemBackcard) GetCardCount() int32

func (*ControlPokerGameitemBackcard) GetUid

func (m *ControlPokerGameitemBackcard) GetUid() int32

func (*ControlPokerGameitemBackcard) ProtoMessage

func (*ControlPokerGameitemBackcard) ProtoMessage()

func (*ControlPokerGameitemBackcard) Reset

func (m *ControlPokerGameitemBackcard) Reset()

func (*ControlPokerGameitemBackcard) String

func (*ControlPokerGameitemBackcard) XXX_DiscardUnknown

func (m *ControlPokerGameitemBackcard) XXX_DiscardUnknown()

func (*ControlPokerGameitemBackcard) XXX_Marshal

func (m *ControlPokerGameitemBackcard) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemBackcard) XXX_Merge

func (m *ControlPokerGameitemBackcard) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemBackcard) XXX_Size

func (m *ControlPokerGameitemBackcard) XXX_Size() int

func (*ControlPokerGameitemBackcard) XXX_Unmarshal

func (m *ControlPokerGameitemBackcard) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemBet

type ControlPokerGameitemBet struct {
	Tid                  *int32   `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"`
	Result               *int32   `protobuf:"varint,2,opt,name=result" json:"result,omitempty"`
	Seat                 *int32   `protobuf:"varint,3,opt,name=seat,def=-1" json:"seat,omitempty"`
	Uid                  *int32   `protobuf:"varint,4,opt,name=uid,def=0" json:"uid,omitempty"`
	Gate                 *int32   `protobuf:"varint,5,opt,name=gate,def=0" json:"gate,omitempty"`
	Bet                  *int32   `protobuf:"varint,6,opt,name=bet,def=0" json:"bet,omitempty"`
	Type                 *int32   `protobuf:"varint,7,opt,name=type,def=0" json:"type,omitempty"`
	Card                 []int32  `protobuf:"varint,8,rep,packed,name=card" json:"card,omitempty"`
	Rel                  *int32   `protobuf:"varint,9,opt,name=rel" json:"rel,omitempty"`
	Coins                *int32   `protobuf:"varint,10,opt,name=coins" json:"coins,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemBet) Descriptor

func (*ControlPokerGameitemBet) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemBet) GetBet

func (m *ControlPokerGameitemBet) GetBet() int32

func (*ControlPokerGameitemBet) GetCard

func (m *ControlPokerGameitemBet) GetCard() []int32

func (*ControlPokerGameitemBet) GetCoins

func (m *ControlPokerGameitemBet) GetCoins() int32

func (*ControlPokerGameitemBet) GetGate

func (m *ControlPokerGameitemBet) GetGate() int32

func (*ControlPokerGameitemBet) GetRel

func (m *ControlPokerGameitemBet) GetRel() int32

func (*ControlPokerGameitemBet) GetResult

func (m *ControlPokerGameitemBet) GetResult() int32

func (*ControlPokerGameitemBet) GetSeat

func (m *ControlPokerGameitemBet) GetSeat() int32

func (*ControlPokerGameitemBet) GetTid

func (m *ControlPokerGameitemBet) GetTid() int32

func (*ControlPokerGameitemBet) GetType

func (m *ControlPokerGameitemBet) GetType() int32

func (*ControlPokerGameitemBet) GetUid

func (m *ControlPokerGameitemBet) GetUid() int32

func (*ControlPokerGameitemBet) ProtoMessage

func (*ControlPokerGameitemBet) ProtoMessage()

func (*ControlPokerGameitemBet) Reset

func (m *ControlPokerGameitemBet) Reset()

func (*ControlPokerGameitemBet) String

func (m *ControlPokerGameitemBet) String() string

func (*ControlPokerGameitemBet) XXX_DiscardUnknown

func (m *ControlPokerGameitemBet) XXX_DiscardUnknown()

func (*ControlPokerGameitemBet) XXX_Marshal

func (m *ControlPokerGameitemBet) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemBet) XXX_Merge

func (m *ControlPokerGameitemBet) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemBet) XXX_Size

func (m *ControlPokerGameitemBet) XXX_Size() int

func (*ControlPokerGameitemBet) XXX_Unmarshal

func (m *ControlPokerGameitemBet) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemCall

type ControlPokerGameitemCall struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Score                *int32   `protobuf:"varint,4,opt,name=score,def=0" json:"score,omitempty"`
	Istouliao            *int32   `protobuf:"varint,5,opt,name=istouliao,def=0" json:"istouliao,omitempty"`
	Maxbombs             *int32   `protobuf:"varint,6,opt,name=maxbombs,def=0" json:"maxbombs,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemCall) Descriptor

func (*ControlPokerGameitemCall) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemCall) GetIstouliao

func (m *ControlPokerGameitemCall) GetIstouliao() int32

func (*ControlPokerGameitemCall) GetMaxbombs

func (m *ControlPokerGameitemCall) GetMaxbombs() int32

func (*ControlPokerGameitemCall) GetPos

func (m *ControlPokerGameitemCall) GetPos() int32

func (*ControlPokerGameitemCall) GetRel

func (m *ControlPokerGameitemCall) GetRel() int32

func (*ControlPokerGameitemCall) GetScore

func (m *ControlPokerGameitemCall) GetScore() int32

func (*ControlPokerGameitemCall) GetUid

func (m *ControlPokerGameitemCall) GetUid() int32

func (*ControlPokerGameitemCall) ProtoMessage

func (*ControlPokerGameitemCall) ProtoMessage()

func (*ControlPokerGameitemCall) Reset

func (m *ControlPokerGameitemCall) Reset()

func (*ControlPokerGameitemCall) String

func (m *ControlPokerGameitemCall) String() string

func (*ControlPokerGameitemCall) XXX_DiscardUnknown

func (m *ControlPokerGameitemCall) XXX_DiscardUnknown()

func (*ControlPokerGameitemCall) XXX_Marshal

func (m *ControlPokerGameitemCall) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemCall) XXX_Merge

func (m *ControlPokerGameitemCall) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemCall) XXX_Size

func (m *ControlPokerGameitemCall) XXX_Size() int

func (*ControlPokerGameitemCall) XXX_Unmarshal

func (m *ControlPokerGameitemCall) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemGamestate

type ControlPokerGameitemGamestate struct {
	Roomstate            *int32                                   `protobuf:"varint,1,opt,name=roomstate,def=0" json:"roomstate,omitempty"`
	Totaltime            *int32                                   `protobuf:"varint,2,opt,name=totaltime,def=0" json:"totaltime,omitempty"`
	Costtime             *int32                                   `protobuf:"varint,3,opt,name=costtime,def=0" json:"costtime,omitempty"`
	Currentbanker        *int32                                   `protobuf:"varint,4,opt,name=currentbanker,def=0" json:"currentbanker,omitempty"`
	Dipond               *int32                                   `protobuf:"varint,5,opt,name=dipond,def=0" json:"dipond,omitempty"`
	User                 []*ControlPokerGameitemGamestateUserinfo `protobuf:"bytes,6,rep,name=user" json:"user,omitempty"`
	Dics                 []int32                                  `protobuf:"varint,7,rep,packed,name=dics" json:"dics,omitempty"`
	Rules                *string                                  `protobuf:"bytes,8,opt,name=rules" json:"rules,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                 `json:"-"`
	XXX_unrecognized     []byte                                   `json:"-"`
	XXX_sizecache        int32                                    `json:"-"`
}

func (*ControlPokerGameitemGamestate) Descriptor

func (*ControlPokerGameitemGamestate) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemGamestate) GetCosttime

func (m *ControlPokerGameitemGamestate) GetCosttime() int32

func (*ControlPokerGameitemGamestate) GetCurrentbanker

func (m *ControlPokerGameitemGamestate) GetCurrentbanker() int32

func (*ControlPokerGameitemGamestate) GetDics

func (m *ControlPokerGameitemGamestate) GetDics() []int32

func (*ControlPokerGameitemGamestate) GetDipond

func (m *ControlPokerGameitemGamestate) GetDipond() int32

func (*ControlPokerGameitemGamestate) GetRoomstate

func (m *ControlPokerGameitemGamestate) GetRoomstate() int32

func (*ControlPokerGameitemGamestate) GetRules

func (m *ControlPokerGameitemGamestate) GetRules() string

func (*ControlPokerGameitemGamestate) GetTotaltime

func (m *ControlPokerGameitemGamestate) GetTotaltime() int32

func (*ControlPokerGameitemGamestate) GetUser

func (*ControlPokerGameitemGamestate) ProtoMessage

func (*ControlPokerGameitemGamestate) ProtoMessage()

func (*ControlPokerGameitemGamestate) Reset

func (m *ControlPokerGameitemGamestate) Reset()

func (*ControlPokerGameitemGamestate) String

func (*ControlPokerGameitemGamestate) XXX_DiscardUnknown

func (m *ControlPokerGameitemGamestate) XXX_DiscardUnknown()

func (*ControlPokerGameitemGamestate) XXX_Marshal

func (m *ControlPokerGameitemGamestate) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemGamestate) XXX_Merge

func (m *ControlPokerGameitemGamestate) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemGamestate) XXX_Size

func (m *ControlPokerGameitemGamestate) XXX_Size() int

func (*ControlPokerGameitemGamestate) XXX_Unmarshal

func (m *ControlPokerGameitemGamestate) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemGamestateUserinfo

type ControlPokerGameitemGamestateUserinfo struct {
	Pos                  *int32   `protobuf:"varint,1,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Nn                   *string  `protobuf:"bytes,3,opt,name=nn,def=" json:"nn,omitempty"`
	Vip                  *int32   `protobuf:"varint,4,opt,name=vip,def=0" json:"vip,omitempty"`
	Bet                  *int32   `protobuf:"varint,5,opt,name=bet,def=0" json:"bet,omitempty"`
	Action               *int32   `protobuf:"varint,6,opt,name=action,def=0" json:"action,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemGamestateUserinfo) Descriptor

func (*ControlPokerGameitemGamestateUserinfo) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemGamestateUserinfo) GetAction

func (*ControlPokerGameitemGamestateUserinfo) GetBet

func (*ControlPokerGameitemGamestateUserinfo) GetNn

func (*ControlPokerGameitemGamestateUserinfo) GetPos

func (*ControlPokerGameitemGamestateUserinfo) GetUid

func (*ControlPokerGameitemGamestateUserinfo) GetVip

func (*ControlPokerGameitemGamestateUserinfo) ProtoMessage

func (*ControlPokerGameitemGamestateUserinfo) ProtoMessage()

func (*ControlPokerGameitemGamestateUserinfo) Reset

func (*ControlPokerGameitemGamestateUserinfo) String

func (*ControlPokerGameitemGamestateUserinfo) XXX_DiscardUnknown

func (m *ControlPokerGameitemGamestateUserinfo) XXX_DiscardUnknown()

func (*ControlPokerGameitemGamestateUserinfo) XXX_Marshal

func (m *ControlPokerGameitemGamestateUserinfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemGamestateUserinfo) XXX_Merge

func (*ControlPokerGameitemGamestateUserinfo) XXX_Size

func (*ControlPokerGameitemGamestateUserinfo) XXX_Unmarshal

func (m *ControlPokerGameitemGamestateUserinfo) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemGrab

type ControlPokerGameitemGrab struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,3,opt,name=uid,def=0" json:"uid,omitempty"`
	Action               *int32   `protobuf:"varint,4,opt,name=action,def=0" json:"action,omitempty"`
	Times                *int32   `protobuf:"varint,5,opt,name=times,def=0" json:"times,omitempty"`
	Bdcard               []int32  `protobuf:"varint,6,rep,packed,name=bdcard" json:"bdcard,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemGrab) Descriptor

func (*ControlPokerGameitemGrab) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemGrab) GetAction

func (m *ControlPokerGameitemGrab) GetAction() int32

func (*ControlPokerGameitemGrab) GetBdcard

func (m *ControlPokerGameitemGrab) GetBdcard() []int32

func (*ControlPokerGameitemGrab) GetPos

func (m *ControlPokerGameitemGrab) GetPos() int32

func (*ControlPokerGameitemGrab) GetRel

func (m *ControlPokerGameitemGrab) GetRel() int32

func (*ControlPokerGameitemGrab) GetTimes

func (m *ControlPokerGameitemGrab) GetTimes() int32

func (*ControlPokerGameitemGrab) GetUid

func (m *ControlPokerGameitemGrab) GetUid() int32

func (*ControlPokerGameitemGrab) ProtoMessage

func (*ControlPokerGameitemGrab) ProtoMessage()

func (*ControlPokerGameitemGrab) Reset

func (m *ControlPokerGameitemGrab) Reset()

func (*ControlPokerGameitemGrab) String

func (m *ControlPokerGameitemGrab) String() string

func (*ControlPokerGameitemGrab) XXX_DiscardUnknown

func (m *ControlPokerGameitemGrab) XXX_DiscardUnknown()

func (*ControlPokerGameitemGrab) XXX_Marshal

func (m *ControlPokerGameitemGrab) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemGrab) XXX_Merge

func (m *ControlPokerGameitemGrab) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemGrab) XXX_Size

func (m *ControlPokerGameitemGrab) XXX_Size() int

func (*ControlPokerGameitemGrab) XXX_Unmarshal

func (m *ControlPokerGameitemGrab) XXX_Unmarshal(b []byte) error

type ControlPokerGameitemTurn

type ControlPokerGameitemTurn struct {
	Turn                 *int32   `protobuf:"varint,1,opt,name=turn,def=0" json:"turn,omitempty"`
	Action               *int32   `protobuf:"varint,2,opt,name=action,def=0" json:"action,omitempty"`
	Maxbet               *int32   `protobuf:"varint,3,opt,name=maxbet,def=0" json:"maxbet,omitempty"`
	Allin                *int32   `protobuf:"varint,4,opt,name=allin,def=0" json:"allin,omitempty"`
	Totaltime            *int32   `protobuf:"varint,5,opt,name=totaltime,def=0" json:"totaltime,omitempty"`
	Costtime             *int32   `protobuf:"varint,6,opt,name=costtime,def=0" json:"costtime,omitempty"`
	Sign                 *int32   `protobuf:"varint,7,opt,name=sign,def=0" json:"sign,omitempty"`
	Base                 *int32   `protobuf:"varint,8,opt,name=base,def=0" json:"base,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerGameitemTurn) Descriptor

func (*ControlPokerGameitemTurn) Descriptor() ([]byte, []int)

func (*ControlPokerGameitemTurn) GetAction

func (m *ControlPokerGameitemTurn) GetAction() int32

func (*ControlPokerGameitemTurn) GetAllin

func (m *ControlPokerGameitemTurn) GetAllin() int32

func (*ControlPokerGameitemTurn) GetBase

func (m *ControlPokerGameitemTurn) GetBase() int32

func (*ControlPokerGameitemTurn) GetCosttime

func (m *ControlPokerGameitemTurn) GetCosttime() int32

func (*ControlPokerGameitemTurn) GetMaxbet

func (m *ControlPokerGameitemTurn) GetMaxbet() int32

func (*ControlPokerGameitemTurn) GetSign

func (m *ControlPokerGameitemTurn) GetSign() int32

func (*ControlPokerGameitemTurn) GetTotaltime

func (m *ControlPokerGameitemTurn) GetTotaltime() int32

func (*ControlPokerGameitemTurn) GetTurn

func (m *ControlPokerGameitemTurn) GetTurn() int32

func (*ControlPokerGameitemTurn) ProtoMessage

func (*ControlPokerGameitemTurn) ProtoMessage()

func (*ControlPokerGameitemTurn) Reset

func (m *ControlPokerGameitemTurn) Reset()

func (*ControlPokerGameitemTurn) String

func (m *ControlPokerGameitemTurn) String() string

func (*ControlPokerGameitemTurn) XXX_DiscardUnknown

func (m *ControlPokerGameitemTurn) XXX_DiscardUnknown()

func (*ControlPokerGameitemTurn) XXX_Marshal

func (m *ControlPokerGameitemTurn) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerGameitemTurn) XXX_Merge

func (m *ControlPokerGameitemTurn) XXX_Merge(src proto.Message)

func (*ControlPokerGameitemTurn) XXX_Size

func (m *ControlPokerGameitemTurn) XXX_Size() int

func (*ControlPokerGameitemTurn) XXX_Unmarshal

func (m *ControlPokerGameitemTurn) XXX_Unmarshal(b []byte) error

type ControlPokerOncreateTable

type ControlPokerOncreateTable struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32   `protobuf:"varint,5,opt,name=uid,def=0" json:"uid,omitempty"`
	Code                 *int32   `protobuf:"varint,6,opt,name=code,def=0" json:"code,omitempty"`
	Cards                *int32   `protobuf:"varint,7,opt,name=cards,def=0" json:"cards,omitempty"`
	Opentype             *int32   `protobuf:"varint,8,opt,name=opentype,def=0" json:"opentype,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlPokerOncreateTable) Descriptor

func (*ControlPokerOncreateTable) Descriptor() ([]byte, []int)

func (*ControlPokerOncreateTable) GetCards

func (m *ControlPokerOncreateTable) GetCards() int32

func (*ControlPokerOncreateTable) GetCode

func (m *ControlPokerOncreateTable) GetCode() int32

func (*ControlPokerOncreateTable) GetOpentype

func (m *ControlPokerOncreateTable) GetOpentype() int32

func (*ControlPokerOncreateTable) GetRel

func (m *ControlPokerOncreateTable) GetRel() int32

func (*ControlPokerOncreateTable) GetRidx

func (m *ControlPokerOncreateTable) GetRidx() int32

func (*ControlPokerOncreateTable) GetRtype

func (m *ControlPokerOncreateTable) GetRtype() int32

func (*ControlPokerOncreateTable) GetTid

func (m *ControlPokerOncreateTable) GetTid() int32

func (*ControlPokerOncreateTable) GetUid

func (m *ControlPokerOncreateTable) GetUid() int32

func (*ControlPokerOncreateTable) ProtoMessage

func (*ControlPokerOncreateTable) ProtoMessage()

func (*ControlPokerOncreateTable) Reset

func (m *ControlPokerOncreateTable) Reset()

func (*ControlPokerOncreateTable) String

func (m *ControlPokerOncreateTable) String() string

func (*ControlPokerOncreateTable) XXX_DiscardUnknown

func (m *ControlPokerOncreateTable) XXX_DiscardUnknown()

func (*ControlPokerOncreateTable) XXX_Marshal

func (m *ControlPokerOncreateTable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlPokerOncreateTable) XXX_Merge

func (m *ControlPokerOncreateTable) XXX_Merge(src proto.Message)

func (*ControlPokerOncreateTable) XXX_Size

func (m *ControlPokerOncreateTable) XXX_Size() int

func (*ControlPokerOncreateTable) XXX_Unmarshal

func (m *ControlPokerOncreateTable) XXX_Unmarshal(b []byte) error

type ControlRoomUsers

type ControlRoomUsers struct {
	Gid                  *int32                       `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32                       `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32                       `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tableinfo            []*ControlRoomUsersTableInfo `protobuf:"bytes,4,rep,name=tableinfo" json:"tableinfo,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                     `json:"-"`
	XXX_unrecognized     []byte                       `json:"-"`
	XXX_sizecache        int32                        `json:"-"`
}

func (*ControlRoomUsers) Descriptor

func (*ControlRoomUsers) Descriptor() ([]byte, []int)

func (*ControlRoomUsers) GetGid

func (m *ControlRoomUsers) GetGid() int32

func (*ControlRoomUsers) GetRidx

func (m *ControlRoomUsers) GetRidx() int32

func (*ControlRoomUsers) GetRtype

func (m *ControlRoomUsers) GetRtype() int32

func (*ControlRoomUsers) GetTableinfo

func (m *ControlRoomUsers) GetTableinfo() []*ControlRoomUsersTableInfo

func (*ControlRoomUsers) ProtoMessage

func (*ControlRoomUsers) ProtoMessage()

func (*ControlRoomUsers) Reset

func (m *ControlRoomUsers) Reset()

func (*ControlRoomUsers) String

func (m *ControlRoomUsers) String() string

func (*ControlRoomUsers) XXX_DiscardUnknown

func (m *ControlRoomUsers) XXX_DiscardUnknown()

func (*ControlRoomUsers) XXX_Marshal

func (m *ControlRoomUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlRoomUsers) XXX_Merge

func (m *ControlRoomUsers) XXX_Merge(src proto.Message)

func (*ControlRoomUsers) XXX_Size

func (m *ControlRoomUsers) XXX_Size() int

func (*ControlRoomUsers) XXX_Unmarshal

func (m *ControlRoomUsers) XXX_Unmarshal(b []byte) error

type ControlRoomUsersTableInfo

type ControlRoomUsersTableInfo struct {
	Tid                  *int32   `protobuf:"varint,1,opt,name=tid,def=0" json:"tid,omitempty"`
	Code                 *int32   `protobuf:"varint,2,opt,name=code,def=0" json:"code,omitempty"`
	Ownerid              *int32   `protobuf:"varint,3,opt,name=ownerid,def=0" json:"ownerid,omitempty"`
	Cards                *int32   `protobuf:"varint,4,opt,name=cards,def=0" json:"cards,omitempty"`
	Uid                  []int32  `protobuf:"varint,5,rep,name=uid" json:"uid,omitempty"`
	Maxusers             *int32   `protobuf:"varint,6,opt,name=maxusers,def=0" json:"maxusers,omitempty"`
	Jusers               *string  `protobuf:"bytes,7,opt,name=jusers,def=" json:"jusers,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlRoomUsersTableInfo) Descriptor

func (*ControlRoomUsersTableInfo) Descriptor() ([]byte, []int)

func (*ControlRoomUsersTableInfo) GetCards

func (m *ControlRoomUsersTableInfo) GetCards() int32

func (*ControlRoomUsersTableInfo) GetCode

func (m *ControlRoomUsersTableInfo) GetCode() int32

func (*ControlRoomUsersTableInfo) GetJusers

func (m *ControlRoomUsersTableInfo) GetJusers() string

func (*ControlRoomUsersTableInfo) GetMaxusers

func (m *ControlRoomUsersTableInfo) GetMaxusers() int32

func (*ControlRoomUsersTableInfo) GetOwnerid

func (m *ControlRoomUsersTableInfo) GetOwnerid() int32

func (*ControlRoomUsersTableInfo) GetTid

func (m *ControlRoomUsersTableInfo) GetTid() int32

func (*ControlRoomUsersTableInfo) GetUid

func (m *ControlRoomUsersTableInfo) GetUid() []int32

func (*ControlRoomUsersTableInfo) ProtoMessage

func (*ControlRoomUsersTableInfo) ProtoMessage()

func (*ControlRoomUsersTableInfo) Reset

func (m *ControlRoomUsersTableInfo) Reset()

func (*ControlRoomUsersTableInfo) String

func (m *ControlRoomUsersTableInfo) String() string

func (*ControlRoomUsersTableInfo) XXX_DiscardUnknown

func (m *ControlRoomUsersTableInfo) XXX_DiscardUnknown()

func (*ControlRoomUsersTableInfo) XXX_Marshal

func (m *ControlRoomUsersTableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlRoomUsersTableInfo) XXX_Merge

func (m *ControlRoomUsersTableInfo) XXX_Merge(src proto.Message)

func (*ControlRoomUsersTableInfo) XXX_Size

func (m *ControlRoomUsersTableInfo) XXX_Size() int

func (*ControlRoomUsersTableInfo) XXX_Unmarshal

func (m *ControlRoomUsersTableInfo) XXX_Unmarshal(b []byte) error

type ControlTableChange

type ControlTableChange struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel" json:"rel,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Gid                  *int32   `protobuf:"varint,10,opt,name=gid,def=0" json:"gid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlTableChange) Descriptor

func (*ControlTableChange) Descriptor() ([]byte, []int)

func (*ControlTableChange) GetGid

func (m *ControlTableChange) GetGid() int32

func (*ControlTableChange) GetRel

func (m *ControlTableChange) GetRel() int32

func (*ControlTableChange) GetRidx

func (m *ControlTableChange) GetRidx() int32

func (*ControlTableChange) GetRtype

func (m *ControlTableChange) GetRtype() int32

func (*ControlTableChange) GetTid

func (m *ControlTableChange) GetTid() int32

func (*ControlTableChange) ProtoMessage

func (*ControlTableChange) ProtoMessage()

func (*ControlTableChange) Reset

func (m *ControlTableChange) Reset()

func (*ControlTableChange) String

func (m *ControlTableChange) String() string

func (*ControlTableChange) XXX_DiscardUnknown

func (m *ControlTableChange) XXX_DiscardUnknown()

func (*ControlTableChange) XXX_Marshal

func (m *ControlTableChange) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableChange) XXX_Merge

func (m *ControlTableChange) XXX_Merge(src proto.Message)

func (*ControlTableChange) XXX_Size

func (m *ControlTableChange) XXX_Size() int

func (*ControlTableChange) XXX_Unmarshal

func (m *ControlTableChange) XXX_Unmarshal(b []byte) error

type ControlTableControl

type ControlTableControl struct {
	Tid                  *int32                          `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"`
	Gstate               *int32                          `protobuf:"varint,2,opt,name=gstate" json:"gstate,omitempty"`
	Cards                []*ControlTableControlCardstype `protobuf:"bytes,3,rep,name=cards" json:"cards,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                        `json:"-"`
	XXX_unrecognized     []byte                          `json:"-"`
	XXX_sizecache        int32                           `json:"-"`
}

func (*ControlTableControl) Descriptor

func (*ControlTableControl) Descriptor() ([]byte, []int)

func (*ControlTableControl) GetCards

func (*ControlTableControl) GetGstate

func (m *ControlTableControl) GetGstate() int32

func (*ControlTableControl) GetTid

func (m *ControlTableControl) GetTid() int32

func (*ControlTableControl) ProtoMessage

func (*ControlTableControl) ProtoMessage()

func (*ControlTableControl) Reset

func (m *ControlTableControl) Reset()

func (*ControlTableControl) String

func (m *ControlTableControl) String() string

func (*ControlTableControl) XXX_DiscardUnknown

func (m *ControlTableControl) XXX_DiscardUnknown()

func (*ControlTableControl) XXX_Marshal

func (m *ControlTableControl) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableControl) XXX_Merge

func (m *ControlTableControl) XXX_Merge(src proto.Message)

func (*ControlTableControl) XXX_Size

func (m *ControlTableControl) XXX_Size() int

func (*ControlTableControl) XXX_Unmarshal

func (m *ControlTableControl) XXX_Unmarshal(b []byte) error

type ControlTableControlCardstype

type ControlTableControlCardstype struct {
	Cards                []*ControlTableControlCardstypeCardtype `protobuf:"bytes,1,rep,name=cards" json:"cards,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                                `json:"-"`
	XXX_unrecognized     []byte                                  `json:"-"`
	XXX_sizecache        int32                                   `json:"-"`
}

func (*ControlTableControlCardstype) Descriptor

func (*ControlTableControlCardstype) Descriptor() ([]byte, []int)

func (*ControlTableControlCardstype) GetCards

func (*ControlTableControlCardstype) ProtoMessage

func (*ControlTableControlCardstype) ProtoMessage()

func (*ControlTableControlCardstype) Reset

func (m *ControlTableControlCardstype) Reset()

func (*ControlTableControlCardstype) String

func (*ControlTableControlCardstype) XXX_DiscardUnknown

func (m *ControlTableControlCardstype) XXX_DiscardUnknown()

func (*ControlTableControlCardstype) XXX_Marshal

func (m *ControlTableControlCardstype) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableControlCardstype) XXX_Merge

func (m *ControlTableControlCardstype) XXX_Merge(src proto.Message)

func (*ControlTableControlCardstype) XXX_Size

func (m *ControlTableControlCardstype) XXX_Size() int

func (*ControlTableControlCardstype) XXX_Unmarshal

func (m *ControlTableControlCardstype) XXX_Unmarshal(b []byte) error

type ControlTableControlCardstypeCardtype

type ControlTableControlCardstypeCardtype struct {
	Card                 *string  `protobuf:"bytes,1,opt,name=card" json:"card,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlTableControlCardstypeCardtype) Descriptor

func (*ControlTableControlCardstypeCardtype) Descriptor() ([]byte, []int)

func (*ControlTableControlCardstypeCardtype) GetCard

func (*ControlTableControlCardstypeCardtype) ProtoMessage

func (*ControlTableControlCardstypeCardtype) ProtoMessage()

func (*ControlTableControlCardstypeCardtype) Reset

func (*ControlTableControlCardstypeCardtype) String

func (*ControlTableControlCardstypeCardtype) XXX_DiscardUnknown

func (m *ControlTableControlCardstypeCardtype) XXX_DiscardUnknown()

func (*ControlTableControlCardstypeCardtype) XXX_Marshal

func (m *ControlTableControlCardstypeCardtype) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableControlCardstypeCardtype) XXX_Merge

func (*ControlTableControlCardstypeCardtype) XXX_Size

func (*ControlTableControlCardstypeCardtype) XXX_Unmarshal

func (m *ControlTableControlCardstypeCardtype) XXX_Unmarshal(b []byte) error

type ControlTableEmpty

type ControlTableEmpty struct {
	Gid                  *int32   `protobuf:"varint,1,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32   `protobuf:"varint,4,opt,name=tid,def=0" json:"tid,omitempty"`
	Mid                  *int32   `protobuf:"varint,5,opt,name=mid,def=0" json:"mid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

清空桌子

func (*ControlTableEmpty) Descriptor

func (*ControlTableEmpty) Descriptor() ([]byte, []int)

func (*ControlTableEmpty) GetGid

func (m *ControlTableEmpty) GetGid() int32

func (*ControlTableEmpty) GetMid

func (m *ControlTableEmpty) GetMid() int32

func (*ControlTableEmpty) GetRidx

func (m *ControlTableEmpty) GetRidx() int32

func (*ControlTableEmpty) GetRtype

func (m *ControlTableEmpty) GetRtype() int32

func (*ControlTableEmpty) GetTid

func (m *ControlTableEmpty) GetTid() int32

func (*ControlTableEmpty) ProtoMessage

func (*ControlTableEmpty) ProtoMessage()

func (*ControlTableEmpty) Reset

func (m *ControlTableEmpty) Reset()

func (*ControlTableEmpty) String

func (m *ControlTableEmpty) String() string

func (*ControlTableEmpty) XXX_DiscardUnknown

func (m *ControlTableEmpty) XXX_DiscardUnknown()

func (*ControlTableEmpty) XXX_Marshal

func (m *ControlTableEmpty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableEmpty) XXX_Merge

func (m *ControlTableEmpty) XXX_Merge(src proto.Message)

func (*ControlTableEmpty) XXX_Size

func (m *ControlTableEmpty) XXX_Size() int

func (*ControlTableEmpty) XXX_Unmarshal

func (m *ControlTableEmpty) XXX_Unmarshal(b []byte) error

type ControlTableUsers

type ControlTableUsers struct {
	Tid                  *int32                        `protobuf:"varint,1,req,name=tid" json:"tid,omitempty"`
	Tusers               []*ControlTableUsersTableUser `protobuf:"bytes,2,rep,name=tusers" json:"tusers,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                      `json:"-"`
	XXX_unrecognized     []byte                        `json:"-"`
	XXX_sizecache        int32                         `json:"-"`
}

func (*ControlTableUsers) Descriptor

func (*ControlTableUsers) Descriptor() ([]byte, []int)

func (*ControlTableUsers) GetTid

func (m *ControlTableUsers) GetTid() int32

func (*ControlTableUsers) GetTusers

func (*ControlTableUsers) ProtoMessage

func (*ControlTableUsers) ProtoMessage()

func (*ControlTableUsers) Reset

func (m *ControlTableUsers) Reset()

func (*ControlTableUsers) String

func (m *ControlTableUsers) String() string

func (*ControlTableUsers) XXX_DiscardUnknown

func (m *ControlTableUsers) XXX_DiscardUnknown()

func (*ControlTableUsers) XXX_Marshal

func (m *ControlTableUsers) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableUsers) XXX_Merge

func (m *ControlTableUsers) XXX_Merge(src proto.Message)

func (*ControlTableUsers) XXX_Size

func (m *ControlTableUsers) XXX_Size() int

func (*ControlTableUsers) XXX_Unmarshal

func (m *ControlTableUsers) XXX_Unmarshal(b []byte) error

type ControlTableUsersTableUser

type ControlTableUsersTableUser struct {
	Pos                  *int32   `protobuf:"varint,1,opt,name=pos" json:"pos,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid" json:"uid,omitempty"`
	Golds                *int64   `protobuf:"varint,3,opt,name=golds" json:"golds,omitempty"`
	Score                *int32   `protobuf:"varint,4,opt,name=score" json:"score,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlTableUsersTableUser) Descriptor

func (*ControlTableUsersTableUser) Descriptor() ([]byte, []int)

func (*ControlTableUsersTableUser) GetGolds

func (m *ControlTableUsersTableUser) GetGolds() int64

func (*ControlTableUsersTableUser) GetPos

func (m *ControlTableUsersTableUser) GetPos() int32

func (*ControlTableUsersTableUser) GetScore

func (m *ControlTableUsersTableUser) GetScore() int32

func (*ControlTableUsersTableUser) GetUid

func (m *ControlTableUsersTableUser) GetUid() int32

func (*ControlTableUsersTableUser) ProtoMessage

func (*ControlTableUsersTableUser) ProtoMessage()

func (*ControlTableUsersTableUser) Reset

func (m *ControlTableUsersTableUser) Reset()

func (*ControlTableUsersTableUser) String

func (m *ControlTableUsersTableUser) String() string

func (*ControlTableUsersTableUser) XXX_DiscardUnknown

func (m *ControlTableUsersTableUser) XXX_DiscardUnknown()

func (*ControlTableUsersTableUser) XXX_Marshal

func (m *ControlTableUsersTableUser) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlTableUsersTableUser) XXX_Merge

func (m *ControlTableUsersTableUser) XXX_Merge(src proto.Message)

func (*ControlTableUsersTableUser) XXX_Size

func (m *ControlTableUsersTableUser) XXX_Size() int

func (*ControlTableUsersTableUser) XXX_Unmarshal

func (m *ControlTableUsersTableUser) XXX_Unmarshal(b []byte) error

type ControlUseProp

type ControlUseProp struct {
	Rel                  *ControlUseProp_PSEND_REL `protobuf:"varint,1,req,name=rel,enum=game.ControlUseProp_PSEND_REL" json:"rel,omitempty"`
	Fuid                 *int32                    `protobuf:"varint,2,opt,name=fuid" json:"fuid,omitempty"`
	Pid                  *int32                    `protobuf:"varint,3,opt,name=pid" json:"pid,omitempty"`
	Cost                 *int64                    `protobuf:"varint,4,opt,name=cost" json:"cost,omitempty"`
	Bonus                *int64                    `protobuf:"varint,5,opt,name=bonus" json:"bonus,omitempty"`
	Pclass               *int32                    `protobuf:"varint,6,opt,name=pclass" json:"pclass,omitempty"`
	Timelen              *int32                    `protobuf:"varint,7,opt,name=timelen" json:"timelen,omitempty"`
	Uids                 []int32                   `protobuf:"varint,8,rep,packed,name=uids" json:"uids,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                  `json:"-"`
	XXX_unrecognized     []byte                    `json:"-"`
	XXX_sizecache        int32                     `json:"-"`
}

func (*ControlUseProp) Descriptor

func (*ControlUseProp) Descriptor() ([]byte, []int)

func (*ControlUseProp) GetBonus

func (m *ControlUseProp) GetBonus() int64

func (*ControlUseProp) GetCost

func (m *ControlUseProp) GetCost() int64

func (*ControlUseProp) GetFuid

func (m *ControlUseProp) GetFuid() int32

func (*ControlUseProp) GetPclass

func (m *ControlUseProp) GetPclass() int32

func (*ControlUseProp) GetPid

func (m *ControlUseProp) GetPid() int32

func (*ControlUseProp) GetRel

func (*ControlUseProp) GetTimelen

func (m *ControlUseProp) GetTimelen() int32

func (*ControlUseProp) GetUids

func (m *ControlUseProp) GetUids() []int32

func (*ControlUseProp) ProtoMessage

func (*ControlUseProp) ProtoMessage()

func (*ControlUseProp) Reset

func (m *ControlUseProp) Reset()

func (*ControlUseProp) String

func (m *ControlUseProp) String() string

func (*ControlUseProp) XXX_DiscardUnknown

func (m *ControlUseProp) XXX_DiscardUnknown()

func (*ControlUseProp) XXX_Marshal

func (m *ControlUseProp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUseProp) XXX_Merge

func (m *ControlUseProp) XXX_Merge(src proto.Message)

func (*ControlUseProp) XXX_Size

func (m *ControlUseProp) XXX_Size() int

func (*ControlUseProp) XXX_Unmarshal

func (m *ControlUseProp) XXX_Unmarshal(b []byte) error

type ControlUseProp_PSEND_REL

type ControlUseProp_PSEND_REL int32
const (
	ControlUseProp_PROPS_SEND_OK          ControlUseProp_PSEND_REL = 0
	ControlUseProp_PROPS_CLASS_ERROR      ControlUseProp_PSEND_REL = 1
	ControlUseProp_PROPS_GOLDS_ERROR      ControlUseProp_PSEND_REL = 2
	ControlUseProp_PROPS_PLAYER_ERROR     ControlUseProp_PSEND_REL = 3
	ControlUseProp_PROPS_PRICE_TYPE_ERROR ControlUseProp_PSEND_REL = 4
	ControlUseProp_PROPS_ALL_PLAYER_ERROE ControlUseProp_PSEND_REL = 5
	ControlUseProp_PROPS_UN_VIP           ControlUseProp_PSEND_REL = 6
)

func (ControlUseProp_PSEND_REL) Enum

func (ControlUseProp_PSEND_REL) EnumDescriptor

func (ControlUseProp_PSEND_REL) EnumDescriptor() ([]byte, []int)

func (ControlUseProp_PSEND_REL) String

func (x ControlUseProp_PSEND_REL) String() string

func (*ControlUseProp_PSEND_REL) UnmarshalJSON

func (x *ControlUseProp_PSEND_REL) UnmarshalJSON(data []byte) error

type ControlUserDropbox

type ControlUserDropbox struct {
	Uid                  *int32   `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"`
	Type                 *int32   `protobuf:"zigzag32,2,opt,name=type,def=0" json:"type,omitempty"`
	Bid                  []int32  `protobuf:"varint,3,rep,packed,name=bid" json:"bid,omitempty"`
	Ubid                 []int32  `protobuf:"varint,4,rep,packed,name=ubid" json:"ubid,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserDropbox) Descriptor

func (*ControlUserDropbox) Descriptor() ([]byte, []int)

func (*ControlUserDropbox) GetBid

func (m *ControlUserDropbox) GetBid() []int32

func (*ControlUserDropbox) GetType

func (m *ControlUserDropbox) GetType() int32

func (*ControlUserDropbox) GetUbid

func (m *ControlUserDropbox) GetUbid() []int32

func (*ControlUserDropbox) GetUid

func (m *ControlUserDropbox) GetUid() int32

func (*ControlUserDropbox) ProtoMessage

func (*ControlUserDropbox) ProtoMessage()

func (*ControlUserDropbox) Reset

func (m *ControlUserDropbox) Reset()

func (*ControlUserDropbox) String

func (m *ControlUserDropbox) String() string

func (*ControlUserDropbox) XXX_DiscardUnknown

func (m *ControlUserDropbox) XXX_DiscardUnknown()

func (*ControlUserDropbox) XXX_Marshal

func (m *ControlUserDropbox) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserDropbox) XXX_Merge

func (m *ControlUserDropbox) XXX_Merge(src proto.Message)

func (*ControlUserDropbox) XXX_Size

func (m *ControlUserDropbox) XXX_Size() int

func (*ControlUserDropbox) XXX_Unmarshal

func (m *ControlUserDropbox) XXX_Unmarshal(b []byte) error

type ControlUserEnterroom

type ControlUserEnterroom struct {
	Rel                  *ControlUserEnterroom_ENTER_REL `protobuf:"varint,1,req,name=rel,enum=game.ControlUserEnterroom_ENTER_REL" json:"rel,omitempty"`
	Golds                *int64                          `protobuf:"varint,2,opt,name=golds" json:"golds,omitempty"`
	Step                 *int32                          `protobuf:"varint,3,opt,name=step" json:"step,omitempty"`
	Cid                  *int32                          `protobuf:"varint,4,opt,name=cid,def=0" json:"cid,omitempty"`
	Gid                  *int32                          `protobuf:"varint,5,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32                          `protobuf:"varint,6,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32                          `protobuf:"varint,7,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Bank                 *int64                          `protobuf:"varint,8,opt,name=bank,def=0" json:"bank,omitempty"`
	Tid                  *int32                          `protobuf:"varint,9,opt,name=tid,def=0" json:"tid,omitempty"`
	Uid                  *int32                          `protobuf:"varint,10,opt,name=uid,def=0" json:"uid,omitempty"`
	Code                 *int32                          `protobuf:"varint,11,opt,name=code,def=0" json:"code,omitempty"`
	Tick                 *int32                          `protobuf:"varint,12,opt,name=tick,def=0" json:"tick,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                        `json:"-"`
	XXX_unrecognized     []byte                          `json:"-"`
	XXX_sizecache        int32                           `json:"-"`
}

func (*ControlUserEnterroom) Descriptor

func (*ControlUserEnterroom) Descriptor() ([]byte, []int)

func (*ControlUserEnterroom) GetBank

func (m *ControlUserEnterroom) GetBank() int64

func (*ControlUserEnterroom) GetCid

func (m *ControlUserEnterroom) GetCid() int32

func (*ControlUserEnterroom) GetCode

func (m *ControlUserEnterroom) GetCode() int32

func (*ControlUserEnterroom) GetGid

func (m *ControlUserEnterroom) GetGid() int32

func (*ControlUserEnterroom) GetGolds

func (m *ControlUserEnterroom) GetGolds() int64

func (*ControlUserEnterroom) GetRel

func (*ControlUserEnterroom) GetRidx

func (m *ControlUserEnterroom) GetRidx() int32

func (*ControlUserEnterroom) GetRtype

func (m *ControlUserEnterroom) GetRtype() int32

func (*ControlUserEnterroom) GetStep

func (m *ControlUserEnterroom) GetStep() int32

func (*ControlUserEnterroom) GetTick

func (m *ControlUserEnterroom) GetTick() int32

func (*ControlUserEnterroom) GetTid

func (m *ControlUserEnterroom) GetTid() int32

func (*ControlUserEnterroom) GetUid

func (m *ControlUserEnterroom) GetUid() int32

func (*ControlUserEnterroom) ProtoMessage

func (*ControlUserEnterroom) ProtoMessage()

func (*ControlUserEnterroom) Reset

func (m *ControlUserEnterroom) Reset()

func (*ControlUserEnterroom) String

func (m *ControlUserEnterroom) String() string

func (*ControlUserEnterroom) XXX_DiscardUnknown

func (m *ControlUserEnterroom) XXX_DiscardUnknown()

func (*ControlUserEnterroom) XXX_Marshal

func (m *ControlUserEnterroom) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserEnterroom) XXX_Merge

func (m *ControlUserEnterroom) XXX_Merge(src proto.Message)

func (*ControlUserEnterroom) XXX_Size

func (m *ControlUserEnterroom) XXX_Size() int

func (*ControlUserEnterroom) XXX_Unmarshal

func (m *ControlUserEnterroom) XXX_Unmarshal(b []byte) error

type ControlUserEnterroom_ENTER_REL

type ControlUserEnterroom_ENTER_REL int32
const (
	ControlUserEnterroom_ENTER_OK                      ControlUserEnterroom_ENTER_REL = 0
	ControlUserEnterroom_ENTER_WRONG_INGAME            ControlUserEnterroom_ENTER_REL = 1
	ControlUserEnterroom_ENTER_WRONG_RELOAD            ControlUserEnterroom_ENTER_REL = 2
	ControlUserEnterroom_ENTER_WRONG_CHANNEL           ControlUserEnterroom_ENTER_REL = 3
	ControlUserEnterroom_ENTER_WRONG_GOLDS             ControlUserEnterroom_ENTER_REL = 4
	ControlUserEnterroom_ENTER_WRONG_ACCOUNT           ControlUserEnterroom_ENTER_REL = 5
	ControlUserEnterroom_ENTER_WRONG_OTHERLOGIN        ControlUserEnterroom_ENTER_REL = 6
	ControlUserEnterroom_ENTER_WRONG_ROOMFULL          ControlUserEnterroom_ENTER_REL = 7
	ControlUserEnterroom_ENTER_WRONG_OTHERGAME         ControlUserEnterroom_ENTER_REL = 8
	ControlUserEnterroom_ENTER_WRONG_NULLPOP           ControlUserEnterroom_ENTER_REL = 9
	ControlUserEnterroom_ENTER_WRONG_GOLDS_LITTLE      ControlUserEnterroom_ENTER_REL = 10
	ControlUserEnterroom_ENTER_WRONG_GOLDS_MUCH        ControlUserEnterroom_ENTER_REL = 11
	ControlUserEnterroom_ENTER_WRONG_TABLE_VIP         ControlUserEnterroom_ENTER_REL = 12
	ControlUserEnterroom_ENTER_WRONG_CHGT              ControlUserEnterroom_ENTER_REL = 13
	ControlUserEnterroom_ENTER_WRONG_LEVEL             ControlUserEnterroom_ENTER_REL = 14
	ControlUserEnterroom_ENTER_WRONG_OVER              ControlUserEnterroom_ENTER_REL = 15
	ControlUserEnterroom_ENTER_WRONG_GOLDS_LOW_PROTECT ControlUserEnterroom_ENTER_REL = 16
	ControlUserEnterroom_ENTER_WRONG_READY_TIME_OUT    ControlUserEnterroom_ENTER_REL = 17
)

func (ControlUserEnterroom_ENTER_REL) Enum

func (ControlUserEnterroom_ENTER_REL) EnumDescriptor

func (ControlUserEnterroom_ENTER_REL) EnumDescriptor() ([]byte, []int)

func (ControlUserEnterroom_ENTER_REL) String

func (*ControlUserEnterroom_ENTER_REL) UnmarshalJSON

func (x *ControlUserEnterroom_ENTER_REL) UnmarshalJSON(data []byte) error

type ControlUserGolds

type ControlUserGolds struct {
	Uid                  *int32   `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"`
	State                *int32   `protobuf:"zigzag32,2,opt,name=state" json:"state,omitempty"`
	Golds                *int64   `protobuf:"varint,3,opt,name=golds" json:"golds,omitempty"`
	Gid                  *int32   `protobuf:"varint,4,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,5,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,6,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Delt                 *int64   `protobuf:"zigzag64,7,opt,name=delt,def=0" json:"delt,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserGolds) Descriptor

func (*ControlUserGolds) Descriptor() ([]byte, []int)

func (*ControlUserGolds) GetDelt

func (m *ControlUserGolds) GetDelt() int64

func (*ControlUserGolds) GetGid

func (m *ControlUserGolds) GetGid() int32

func (*ControlUserGolds) GetGolds

func (m *ControlUserGolds) GetGolds() int64

func (*ControlUserGolds) GetRidx

func (m *ControlUserGolds) GetRidx() int32

func (*ControlUserGolds) GetRtype

func (m *ControlUserGolds) GetRtype() int32

func (*ControlUserGolds) GetState

func (m *ControlUserGolds) GetState() int32

func (*ControlUserGolds) GetUid

func (m *ControlUserGolds) GetUid() int32

func (*ControlUserGolds) ProtoMessage

func (*ControlUserGolds) ProtoMessage()

func (*ControlUserGolds) Reset

func (m *ControlUserGolds) Reset()

func (*ControlUserGolds) String

func (m *ControlUserGolds) String() string

func (*ControlUserGolds) XXX_DiscardUnknown

func (m *ControlUserGolds) XXX_DiscardUnknown()

func (*ControlUserGolds) XXX_Marshal

func (m *ControlUserGolds) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserGolds) XXX_Merge

func (m *ControlUserGolds) XXX_Merge(src proto.Message)

func (*ControlUserGolds) XXX_Size

func (m *ControlUserGolds) XXX_Size() int

func (*ControlUserGolds) XXX_Unmarshal

func (m *ControlUserGolds) XXX_Unmarshal(b []byte) error

type ControlUserList

type ControlUserList struct {
	Users                []*ControlUserListUserAttr `protobuf:"bytes,1,rep,name=users" json:"users,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                   `json:"-"`
	XXX_unrecognized     []byte                     `json:"-"`
	XXX_sizecache        int32                      `json:"-"`
}

func (*ControlUserList) Descriptor

func (*ControlUserList) Descriptor() ([]byte, []int)

func (*ControlUserList) GetUsers

func (m *ControlUserList) GetUsers() []*ControlUserListUserAttr

func (*ControlUserList) ProtoMessage

func (*ControlUserList) ProtoMessage()

func (*ControlUserList) Reset

func (m *ControlUserList) Reset()

func (*ControlUserList) String

func (m *ControlUserList) String() string

func (*ControlUserList) XXX_DiscardUnknown

func (m *ControlUserList) XXX_DiscardUnknown()

func (*ControlUserList) XXX_Marshal

func (m *ControlUserList) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserList) XXX_Merge

func (m *ControlUserList) XXX_Merge(src proto.Message)

func (*ControlUserList) XXX_Size

func (m *ControlUserList) XXX_Size() int

func (*ControlUserList) XXX_Unmarshal

func (m *ControlUserList) XXX_Unmarshal(b []byte) error

type ControlUserListUserAttr

type ControlUserListUserAttr struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Level                *int32   `protobuf:"varint,3,opt,name=level,def=0" json:"level,omitempty"`
	Vip                  *int32   `protobuf:"varint,4,opt,name=vip,def=0" json:"vip,omitempty"`
	Golds                *int64   `protobuf:"varint,5,opt,name=golds,def=0" json:"golds,omitempty"`
	Nn                   *string  `protobuf:"bytes,6,opt,name=nn" json:"nn,omitempty"`
	Sex                  *string  `protobuf:"bytes,7,opt,name=sex" json:"sex,omitempty"`
	Seat                 *int32   `protobuf:"varint,8,opt,name=seat,def=-1" json:"seat,omitempty"`
	Sign                 *int32   `protobuf:"varint,9,opt,name=sign,def=0" json:"sign,omitempty"`
	Lockdealer           *int32   `protobuf:"varint,10,opt,name=lockdealer,def=0" json:"lockdealer,omitempty"`
	Firstbet             *int32   `protobuf:"varint,11,opt,name=firstbet" json:"firstbet,omitempty"`
	Chips                *int64   `protobuf:"varint,12,opt,name=chips,def=0" json:"chips,omitempty"`
	Lstchips             *int64   `protobuf:"varint,13,opt,name=lstchips,def=0" json:"lstchips,omitempty"`
	Orichips             *int32   `protobuf:"varint,14,opt,name=orichips,def=0" json:"orichips,omitempty"`
	Action               *int32   `protobuf:"varint,15,opt,name=action,def=0" json:"action,omitempty"`
	Laction              *int32   `protobuf:"varint,16,opt,name=laction,def=0" json:"laction,omitempty"`
	Cs                   *string  `protobuf:"bytes,17,opt,name=cs,def=" json:"cs,omitempty"`
	Pstate               *int32   `protobuf:"varint,18,opt,name=pstate,def=0" json:"pstate,omitempty"`
	Serieswins           *int32   `protobuf:"varint,19,opt,name=serieswins,def=0" json:"serieswins,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserListUserAttr) Descriptor

func (*ControlUserListUserAttr) Descriptor() ([]byte, []int)

func (*ControlUserListUserAttr) GetAction

func (m *ControlUserListUserAttr) GetAction() int32

func (*ControlUserListUserAttr) GetChips

func (m *ControlUserListUserAttr) GetChips() int64

func (*ControlUserListUserAttr) GetCs

func (m *ControlUserListUserAttr) GetCs() string

func (*ControlUserListUserAttr) GetFirstbet

func (m *ControlUserListUserAttr) GetFirstbet() int32

func (*ControlUserListUserAttr) GetGolds

func (m *ControlUserListUserAttr) GetGolds() int64

func (*ControlUserListUserAttr) GetLaction

func (m *ControlUserListUserAttr) GetLaction() int32

func (*ControlUserListUserAttr) GetLevel

func (m *ControlUserListUserAttr) GetLevel() int32

func (*ControlUserListUserAttr) GetLockdealer

func (m *ControlUserListUserAttr) GetLockdealer() int32

func (*ControlUserListUserAttr) GetLstchips

func (m *ControlUserListUserAttr) GetLstchips() int64

func (*ControlUserListUserAttr) GetNn

func (m *ControlUserListUserAttr) GetNn() string

func (*ControlUserListUserAttr) GetOrichips

func (m *ControlUserListUserAttr) GetOrichips() int32

func (*ControlUserListUserAttr) GetPos

func (m *ControlUserListUserAttr) GetPos() int32

func (*ControlUserListUserAttr) GetPstate

func (m *ControlUserListUserAttr) GetPstate() int32

func (*ControlUserListUserAttr) GetSeat

func (m *ControlUserListUserAttr) GetSeat() int32

func (*ControlUserListUserAttr) GetSerieswins

func (m *ControlUserListUserAttr) GetSerieswins() int32

func (*ControlUserListUserAttr) GetSex

func (m *ControlUserListUserAttr) GetSex() string

func (*ControlUserListUserAttr) GetSign

func (m *ControlUserListUserAttr) GetSign() int32

func (*ControlUserListUserAttr) GetUid

func (m *ControlUserListUserAttr) GetUid() int32

func (*ControlUserListUserAttr) GetVip

func (m *ControlUserListUserAttr) GetVip() int32

func (*ControlUserListUserAttr) ProtoMessage

func (*ControlUserListUserAttr) ProtoMessage()

func (*ControlUserListUserAttr) Reset

func (m *ControlUserListUserAttr) Reset()

func (*ControlUserListUserAttr) String

func (m *ControlUserListUserAttr) String() string

func (*ControlUserListUserAttr) XXX_DiscardUnknown

func (m *ControlUserListUserAttr) XXX_DiscardUnknown()

func (*ControlUserListUserAttr) XXX_Marshal

func (m *ControlUserListUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserListUserAttr) XXX_Merge

func (m *ControlUserListUserAttr) XXX_Merge(src proto.Message)

func (*ControlUserListUserAttr) XXX_Size

func (m *ControlUserListUserAttr) XXX_Size() int

func (*ControlUserListUserAttr) XXX_Unmarshal

func (m *ControlUserListUserAttr) XXX_Unmarshal(b []byte) error

type ControlUserRankstar

type ControlUserRankstar struct {
	Uid                  *int32   `protobuf:"varint,1,req,name=uid" json:"uid,omitempty"`
	State                *int32   `protobuf:"zigzag32,2,opt,name=state,def=0" json:"state,omitempty"`
	Stars                *int64   `protobuf:"varint,3,opt,name=stars,def=0" json:"stars,omitempty"`
	Score                *int64   `protobuf:"varint,5,opt,name=score,def=0" json:"score,omitempty"`
	Gid                  *int32   `protobuf:"varint,6,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,7,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,8,opt,name=ridx,def=0" json:"ridx,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserRankstar) Descriptor

func (*ControlUserRankstar) Descriptor() ([]byte, []int)

func (*ControlUserRankstar) GetGid

func (m *ControlUserRankstar) GetGid() int32

func (*ControlUserRankstar) GetRidx

func (m *ControlUserRankstar) GetRidx() int32

func (*ControlUserRankstar) GetRtype

func (m *ControlUserRankstar) GetRtype() int32

func (*ControlUserRankstar) GetScore

func (m *ControlUserRankstar) GetScore() int64

func (*ControlUserRankstar) GetStars

func (m *ControlUserRankstar) GetStars() int64

func (*ControlUserRankstar) GetState

func (m *ControlUserRankstar) GetState() int32

func (*ControlUserRankstar) GetUid

func (m *ControlUserRankstar) GetUid() int32

func (*ControlUserRankstar) ProtoMessage

func (*ControlUserRankstar) ProtoMessage()

func (*ControlUserRankstar) Reset

func (m *ControlUserRankstar) Reset()

func (*ControlUserRankstar) String

func (m *ControlUserRankstar) String() string

func (*ControlUserRankstar) XXX_DiscardUnknown

func (m *ControlUserRankstar) XXX_DiscardUnknown()

func (*ControlUserRankstar) XXX_Marshal

func (m *ControlUserRankstar) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserRankstar) XXX_Merge

func (m *ControlUserRankstar) XXX_Merge(src proto.Message)

func (*ControlUserRankstar) XXX_Size

func (m *ControlUserRankstar) XXX_Size() int

func (*ControlUserRankstar) XXX_Unmarshal

func (m *ControlUserRankstar) XXX_Unmarshal(b []byte) error

type ControlUserSign

type ControlUserSign struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=0" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Gid                  *int32   `protobuf:"varint,3,opt,name=gid,def=0" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,4,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Lid                  *int32   `protobuf:"varint,5,opt,name=lid,def=0" json:"lid,omitempty"`
	Srule                *string  `protobuf:"bytes,6,opt,name=srule,def=" json:"srule,omitempty"`
	Type                 *int32   `protobuf:"varint,7,opt,name=type,def=0" json:"type,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserSign) Descriptor

func (*ControlUserSign) Descriptor() ([]byte, []int)

func (*ControlUserSign) GetGid

func (m *ControlUserSign) GetGid() int32

func (*ControlUserSign) GetLid

func (m *ControlUserSign) GetLid() int32

func (*ControlUserSign) GetRel

func (m *ControlUserSign) GetRel() int32

func (*ControlUserSign) GetRtype

func (m *ControlUserSign) GetRtype() int32

func (*ControlUserSign) GetSrule

func (m *ControlUserSign) GetSrule() string

func (*ControlUserSign) GetType

func (m *ControlUserSign) GetType() int32

func (*ControlUserSign) GetUid

func (m *ControlUserSign) GetUid() int32

func (*ControlUserSign) ProtoMessage

func (*ControlUserSign) ProtoMessage()

func (*ControlUserSign) Reset

func (m *ControlUserSign) Reset()

func (*ControlUserSign) String

func (m *ControlUserSign) String() string

func (*ControlUserSign) XXX_DiscardUnknown

func (m *ControlUserSign) XXX_DiscardUnknown()

func (*ControlUserSign) XXX_Marshal

func (m *ControlUserSign) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserSign) XXX_Merge

func (m *ControlUserSign) XXX_Merge(src proto.Message)

func (*ControlUserSign) XXX_Size

func (m *ControlUserSign) XXX_Size() int

func (*ControlUserSign) XXX_Unmarshal

func (m *ControlUserSign) XXX_Unmarshal(b []byte) error

type ControlUserTuika

type ControlUserTuika struct {
	Uid                  *int32   `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Tid                  *int32   `protobuf:"varint,2,opt,name=tid,def=0" json:"tid,omitempty"`
	Opentype             *int32   `protobuf:"varint,3,opt,name=opentype,def=0" json:"opentype,omitempty"`
	Code                 *int32   `protobuf:"varint,4,opt,name=code,def=0" json:"code,omitempty"`
	Cardnum              *int32   `protobuf:"varint,5,opt,name=cardnum,def=0" json:"cardnum,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserTuika) Descriptor

func (*ControlUserTuika) Descriptor() ([]byte, []int)

func (*ControlUserTuika) GetCardnum

func (m *ControlUserTuika) GetCardnum() int32

func (*ControlUserTuika) GetCode

func (m *ControlUserTuika) GetCode() int32

func (*ControlUserTuika) GetOpentype

func (m *ControlUserTuika) GetOpentype() int32

func (*ControlUserTuika) GetTid

func (m *ControlUserTuika) GetTid() int32

func (*ControlUserTuika) GetUid

func (m *ControlUserTuika) GetUid() int32

func (*ControlUserTuika) ProtoMessage

func (*ControlUserTuika) ProtoMessage()

func (*ControlUserTuika) Reset

func (m *ControlUserTuika) Reset()

func (*ControlUserTuika) String

func (m *ControlUserTuika) String() string

func (*ControlUserTuika) XXX_DiscardUnknown

func (m *ControlUserTuika) XXX_DiscardUnknown()

func (*ControlUserTuika) XXX_Marshal

func (m *ControlUserTuika) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserTuika) XXX_Merge

func (m *ControlUserTuika) XXX_Merge(src proto.Message)

func (*ControlUserTuika) XXX_Size

func (m *ControlUserTuika) XXX_Size() int

func (*ControlUserTuika) XXX_Unmarshal

func (m *ControlUserTuika) XXX_Unmarshal(b []byte) error

type ControlUserTuoguan

type ControlUserTuoguan struct {
	Rel                  *int32   `protobuf:"varint,1,opt,name=rel,def=-1" json:"rel,omitempty"`
	Uid                  *int32   `protobuf:"varint,2,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32   `protobuf:"varint,3,opt,name=pos,def=0" json:"pos,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*ControlUserTuoguan) Descriptor

func (*ControlUserTuoguan) Descriptor() ([]byte, []int)

func (*ControlUserTuoguan) GetPos

func (m *ControlUserTuoguan) GetPos() int32

func (*ControlUserTuoguan) GetRel

func (m *ControlUserTuoguan) GetRel() int32

func (*ControlUserTuoguan) GetUid

func (m *ControlUserTuoguan) GetUid() int32

func (*ControlUserTuoguan) ProtoMessage

func (*ControlUserTuoguan) ProtoMessage()

func (*ControlUserTuoguan) Reset

func (m *ControlUserTuoguan) Reset()

func (*ControlUserTuoguan) String

func (m *ControlUserTuoguan) String() string

func (*ControlUserTuoguan) XXX_DiscardUnknown

func (m *ControlUserTuoguan) XXX_DiscardUnknown()

func (*ControlUserTuoguan) XXX_Marshal

func (m *ControlUserTuoguan) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ControlUserTuoguan) XXX_Merge

func (m *ControlUserTuoguan) XXX_Merge(src proto.Message)

func (*ControlUserTuoguan) XXX_Size

func (m *ControlUserTuoguan) XXX_Size() int

func (*ControlUserTuoguan) XXX_Unmarshal

func (m *ControlUserTuoguan) XXX_Unmarshal(b []byte) error

type Decoder

type Decoder struct {
	// contains filtered or unexported fields
}

A Decoder reads and decodes network data slice

func NewDecoder

func NewDecoder() *Decoder

NewDecoder returns a new decoder that used for decode network bytes slice.

func (*Decoder) Decode

func (c *Decoder) Decode(data []byte) ([]*Packet, error)

Decode decode the network bytes slice to Packet(s) TODO(Warning): shared slice

type GameChannel

type GameChannel struct {
	Id         string
	Uid        int
	ClientNid  string
	ClientAddr string
	GameNid    string
	GameAddr   string
	Gsid       string
	Status     ChannelStatus
	SrvData    *ServerData
	FromGame   bool
	// contains filtered or unexported fields
}

func GetChannel

func GetChannel(uid int) *GameChannel

func NewGameChannel

func NewGameChannel(uid int, clientNid string, conn *nats.Conn, service GameService, opts ...GameChannelOpt) *GameChannel

func (*GameChannel) C2S

func (gc *GameChannel) C2S(msg string, args ...string) error

func (*GameChannel) Destory

func (gc *GameChannel) Destory(isPeer bool) error

func (*GameChannel) IsPeer

func (gc *GameChannel) IsPeer() bool

IsPeer 客户端和服务端是否在一起

func (*GameChannel) LoginGame

func (gc *GameChannel) LoginGame(serverdata *ServerData, tick int32, isretry bool) error

func (*GameChannel) LogoutGame

func (gc *GameChannel) LogoutGame(destory bool) error

func (*GameChannel) S2C

func (gc *GameChannel) S2C(heart, cmd int32, msg []byte) error

func (*GameChannel) SetGameNid

func (gc *GameChannel) SetGameNid(gameNid, gameAddr string)

func (*GameChannel) SetStatus

func (gc *GameChannel) SetStatus(status ChannelStatus)

type GameChannelOpt

type GameChannelOpt func(gc *GameChannel)

func WithChanConn

func WithChanConn(conn *nats.Conn) GameChannelOpt

func WithChanStatus

func WithChanStatus(status ChannelStatus) GameChannelOpt

func WithFromGame

func WithFromGame(game bool) GameChannelOpt

type GamePlayer

type GamePlayer struct {
	Sid           int64                  `json:"sid"`            // session_id
	Uid           int                    `json:"uid"`            //用户ID
	ConnectorNid  string                 `json:"connector_nid"`  //客户端ID
	GameserverNid string                 `json:"gameserver_nid"` //服务端ID
	Channel       *GameChannel           `json:"channel"`        //游戏通道
	Data          map[string]interface{} `json:"data"`           //游戏数据
	Session       *session.Session

	sync.RWMutex // protect data
	// contains filtered or unexported fields
}

func NewGamePlayer

func NewGamePlayer(uid int, connectorNid string, client *nats.Conn, opts ...GamePlayerOpt) *GamePlayer

func (*GamePlayer) Clear

func (u *GamePlayer) Clear()

Clear releases all data related to current session

func (*GamePlayer) Float32

func (u *GamePlayer) Float32(key string) float32

Float32 returns the value associated with the key as a float32.

func (*GamePlayer) Float64

func (u *GamePlayer) Float64(key string) float64

Float64 returns the value associated with the key as a float64.

func (*GamePlayer) HasKey

func (u *GamePlayer) HasKey(key string) bool

HasKey decides whether a key has associated value

func (*GamePlayer) Int

func (u *GamePlayer) Int(key string) int

Int returns the value associated with the key as a int.

func (*GamePlayer) Int16

func (u *GamePlayer) Int16(key string) int16

Int16 returns the value associated with the key as a int16.

func (*GamePlayer) Int32

func (u *GamePlayer) Int32(key string) int32

Int32 returns the value associated with the key as a int32.

func (*GamePlayer) Int64

func (u *GamePlayer) Int64(key string) int64

Int64 returns the value associated with the key as a int64.

func (*GamePlayer) Int8

func (u *GamePlayer) Int8(key string) int8

Int8 returns the value associated with the key as a int8.

func (*GamePlayer) IsPeer

func (u *GamePlayer) IsPeer() bool

func (*GamePlayer) NotifyConnector

func (u *GamePlayer) NotifyConnector(topic string, data []byte)

func (*GamePlayer) Push

func (u *GamePlayer) Push(route string, data interface{}) error

func (*GamePlayer) Remove

func (u *GamePlayer) Remove(key string)

Remove delete data associated with the key from session storage

func (*GamePlayer) Restore

func (u *GamePlayer) Restore(data map[string]interface{})

Restore session state after reconnect

func (*GamePlayer) SendMsg

func (u *GamePlayer) SendMsg(route string, msg interface{}) error

func (*GamePlayer) Set

func (u *GamePlayer) Set(key string, value interface{})

Set associates value with the key in session storage

func (*GamePlayer) SetPlayerChannel

func (u *GamePlayer) SetPlayerChannel(ch *GameChannel)

func (*GamePlayer) SetPlayerClient

func (u *GamePlayer) SetPlayerClient(client *nats.Conn)

func (*GamePlayer) SetPlayerSession

func (u *GamePlayer) SetPlayerSession(s *session.Session)

func (*GamePlayer) State

func (u *GamePlayer) State() map[string]interface{}

State returns all session state

func (*GamePlayer) String

func (u *GamePlayer) String(key string) string

String returns the value associated with the key as a string.

func (*GamePlayer) Uint

func (u *GamePlayer) Uint(key string) uint

Uint returns the value associated with the key as a uint.

func (*GamePlayer) Uint16

func (u *GamePlayer) Uint16(key string) uint16

Uint16 returns the value associated with the key as a uint16.

func (*GamePlayer) Uint32

func (u *GamePlayer) Uint32(key string) uint32

Uint32 returns the value associated with the key as a uint32.

func (*GamePlayer) Uint64

func (u *GamePlayer) Uint64(key string) uint64

Uint64 returns the value associated with the key as a uint64.

func (*GamePlayer) Uint8

func (u *GamePlayer) Uint8(key string) uint8

Uint8 returns the value associated with the key as a uint8.

func (*GamePlayer) Value

func (u *GamePlayer) Value(key string) interface{}

Value returns the value associated with the key as a interface{}.

type GamePlayerOpt

type GamePlayerOpt func(u *GamePlayer)

func WithPlayerSession

func WithPlayerSession(s *session.Session) GamePlayerOpt

type GameServer

type GameServer struct {
	Node       *nodes.Node          `json:"node"`
	Natsaddrs  string               `json:"natsaddrs"`
	Status     int32                `json:"status"`
	Tablesort  map[int32]*GameTable `json:"tablesort"`
	Gsid       string               `json:"gsid"`
	Gid        int                  `json:"gid"`
	Rtype      int                  `json:"rtype"`
	Ridx       int                  `json:"ridx"`
	StartTime  int                  `json:"startTime"`
	C2sTopic   string               `json:"c2sTopic"`
	SsTopic    string               `json:"SsTopic"`
	C2sDestory string               `json:"c2sDestory"`
	IsRemote   bool                 `json:"isRemote"`
	// contains filtered or unexported fields
}

func NewGameServer

func NewGameServer(conn net.Conn, service GameService, opts ...GameServerOpt) *GameServer

func (*GameServer) GetNode

func (g *GameServer) GetNode() *nodes.Node

func (*GameServer) GetTable

func (g *GameServer) GetTable(tableid int32) *GameTable

func (*GameServer) GetTableCount

func (g *GameServer) GetTableCount() int

func (*GameServer) GetUserCount

func (g *GameServer) GetUserCount() int

func (*GameServer) HandleMsg

func (g *GameServer) HandleMsg(msg *nats.Msg)

func (*GameServer) Init

func (g *GameServer) Init(Gid, Rtype, Ridx int32)

func (*GameServer) InitNats

func (g *GameServer) InitNats()

func (*GameServer) N2S

func (g *GameServer) N2S(Gid, Rtype, Ridx int, cmd, msg string) string

func (*GameServer) NID

func (g *GameServer) NID() string

func (*GameServer) SendString

func (g *GameServer) SendString(format string, args ...interface{}) bool

func (*GameServer) SetClient added in v0.4.4

func (g *GameServer) SetClient(client *nats.Conn)

type GameServerOpt

type GameServerOpt func(g *GameServer)

func WithGameServerNatsaddrs

func WithGameServerNatsaddrs(address string) GameServerOpt

type GameService

type GameService interface {
	ProcessServer(route string, body reflect.Value)
	RegisterServer(gsid string, server *GameServer)
	GetServerByGSID(gsid string) *GameServer
	RemoveServerByGSID(gsid string)
	GetServerSort() map[string]*GameServer
	RegisterTable(gsidtid string, table *GameTable)
}

type GameTable

type GameTable struct {
	Gsid        string      `json:"gsid"`
	Tableid     int32       `json:"tableid"`
	Code        int         `json:"code"`
	Gsidtid     string      `json:"gsidtid"`
	Player_sort map[int]int `json:"player_sort"`
}

func NewGameTable

func NewGameTable() *GameTable

func (*GameTable) AddPlayer added in v0.4.4

func (gt *GameTable) AddPlayer(nuid int32)

func (*GameTable) Dispose

func (gt *GameTable) Dispose()

func (*GameTable) GetPlayerCount

func (gt *GameTable) GetPlayerCount() int

func (*GameTable) Init

func (gt *GameTable) Init(Gsid string, table *ControlRoomUsersTableInfo)

func (*GameTable) RemovePlayer

func (gt *GameTable) RemovePlayer(nuid int32)

type GameTicker

type GameTicker struct {
	// contains filtered or unexported fields
}
var (
	TickHandler *GameTicker
)

func NewGameTicker

func NewGameTicker() *GameTicker

func (*GameTicker) ExecTick

func (this *GameTicker) ExecTick(tick int32, data reflect.Value)

func (*GameTicker) GetTick

func (this *GameTicker) GetTick(callback reflect.Value) int32

type MsgLoad

type MsgLoad struct {
	Receiver *MsgReceiver `json:"receiver"`
	Route    string       `json:"route"`
	Msg      interface{}  `json:"msg"`
}

type MsgReceiver

type MsgReceiver struct {
	Uid int    `json:"uid"`
	Sid int64  `json:"sid"`
	Nid string `json:"nid"`
}

type Packet

type Packet struct {
	Length int32
	Data   []byte
	Cid    int32
	Cmd    int32
	N      int32
	T      int32
}

Packet represents a network packet.

func NewPacket

func NewPacket(data []byte, size int32) *Packet

type RandomAssignGameTable

type RandomAssignGameTable struct {
}
var (
	TableManager *RandomAssignGameTable
)

func NewTableManager

func NewTableManager() *RandomAssignGameTable

func (*RandomAssignGameTable) AddUserToTable

func (tm *RandomAssignGameTable) AddUserToTable(gsidtid string, uid int)

func (*RandomAssignGameTable) DeleteByNoCodeUse

func (tm *RandomAssignGameTable) DeleteByNoCodeUse(gsidtid string, maintenane bool)

func (*RandomAssignGameTable) GetUseTableCount

func (tm *RandomAssignGameTable) GetUseTableCount(gsid string) (int, int)

func (*RandomAssignGameTable) RemoveTableUser

func (tm *RandomAssignGameTable) RemoveTableUser(gsidtid string, uid int)

type RegisterServer

type RegisterServer struct {
	Gid                  *int32   `protobuf:"varint,1,req,name=gid" json:"gid,omitempty"`
	Rtype                *int32   `protobuf:"varint,2,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32   `protobuf:"varint,3,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Md5                  *string  `protobuf:"bytes,4,opt,name=md5,def=" json:"md5,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*RegisterServer) Descriptor

func (*RegisterServer) Descriptor() ([]byte, []int)

func (*RegisterServer) GetGid

func (m *RegisterServer) GetGid() int32

func (*RegisterServer) GetMd5

func (m *RegisterServer) GetMd5() string

func (*RegisterServer) GetRidx

func (m *RegisterServer) GetRidx() int32

func (*RegisterServer) GetRtype

func (m *RegisterServer) GetRtype() int32

func (*RegisterServer) ProtoMessage

func (*RegisterServer) ProtoMessage()

func (*RegisterServer) Reset

func (m *RegisterServer) Reset()

func (*RegisterServer) String

func (m *RegisterServer) String() string

func (*RegisterServer) XXX_DiscardUnknown

func (m *RegisterServer) XXX_DiscardUnknown()

func (*RegisterServer) XXX_Marshal

func (m *RegisterServer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*RegisterServer) XXX_Merge

func (m *RegisterServer) XXX_Merge(src proto.Message)

func (*RegisterServer) XXX_Size

func (m *RegisterServer) XXX_Size() int

func (*RegisterServer) XXX_Unmarshal

func (m *RegisterServer) XXX_Unmarshal(b []byte) error

type ServerData

type ServerData struct {
	Gid        int                    `json:"gid"`
	Rtype      int                    `json:"rtype"`
	Ridx       int                    `json:"ridx"`
	Tid        int                    `json:"tid"`
	Gsid       string                 `json:"gsid"`
	Gsidtid    string                 `json:"gsidtid"`
	State      int                    `json:"state"`
	Initscore  int                    `json:"initscore"`
	Motor      int                    `json:"motor"`
	Lid        int                    `json:"lid"`
	Code       int                    `json:"code"`
	Quick      int                    `json:"quick"`
	QuickSit   int                    `json:"quicksit"`
	Scorescale float64                `json:"scorescale"`
	Gobj       map[string]interface{} `json:"gobj"`
}

func NewServerData

func NewServerData(gid, rtype, ridx, tid int, gobj map[string]interface{}, opts ...ServerDataOpt) *ServerData

type ServerDataOpt

type ServerDataOpt func(sd *ServerData)

type SessionFilter

type SessionFilter func(*GamePlayer) bool

SessionFilter represents a filter which was used to filter session when Multicast, the session will receive the message while filter returns true.

type TableInfo

type TableInfo struct {
	Rtype                *int32               `protobuf:"varint,1,opt,name=rtype,def=0" json:"rtype,omitempty"`
	Ridx                 *int32               `protobuf:"varint,2,opt,name=ridx,def=0" json:"ridx,omitempty"`
	Tid                  *int32               `protobuf:"varint,3,opt,name=tid,def=0" json:"tid,omitempty"`
	Roomstate            *int32               `protobuf:"varint,4,opt,name=roomstate,def=0" json:"roomstate,omitempty"`
	BankerPos            *int32               `protobuf:"varint,5,opt,name=BankerPos,def=0" json:"BankerPos,omitempty"`
	CurrdOutCardPos      *int32               `protobuf:"varint,6,opt,name=CurrdOutCardPos,def=0" json:"CurrdOutCardPos,omitempty"`
	Curcount             *int32               `protobuf:"varint,7,opt,name=curcount,def=0" json:"curcount,omitempty"`
	Sumcount             *int32               `protobuf:"varint,8,opt,name=sumcount,def=0" json:"sumcount,omitempty"`
	Ncode                *int32               `protobuf:"varint,9,opt,name=ncode,def=0" json:"ncode,omitempty"`
	Roomtype             *int32               `protobuf:"varint,10,opt,name=roomtype,def=1" json:"roomtype,omitempty"`
	Remaincard           *int32               `protobuf:"varint,11,opt,name=remaincard,def=0" json:"remaincard,omitempty"`
	Oncreatetimes        *int32               `protobuf:"varint,12,opt,name=oncreatetimes,def=0" json:"oncreatetimes,omitempty"`
	Ownerid              *int32               `protobuf:"varint,13,opt,name=ownerid,def=0" json:"ownerid,omitempty"`
	Cardnum              *int32               `protobuf:"varint,14,opt,name=cardnum,def=0" json:"cardnum,omitempty"`
	Currendpos           *int32               `protobuf:"varint,15,opt,name=currendpos,def=0" json:"currendpos,omitempty"`
	User                 []*TableInfoUserAttr `protobuf:"bytes,16,rep,name=user" json:"user,omitempty"`
	Handlepos            *int32               `protobuf:"varint,17,opt,name=handlepos,def=0" json:"handlepos,omitempty"`
	Reconnect            *int32               `protobuf:"varint,18,opt,name=reconnect,def=0" json:"reconnect,omitempty"`
	Allcards             []int32              `protobuf:"varint,19,rep,name=allcards" json:"allcards,omitempty"`
	Opturn               *int32               `protobuf:"varint,20,opt,name=opturn,def=-1" json:"opturn,omitempty"`
	OutCard              *int32               `protobuf:"varint,21,opt,name=outCard,def=0" json:"outCard,omitempty"`
	Newcard              *int32               `protobuf:"varint,22,opt,name=newcard,def=0" json:"newcard,omitempty"`
	Permithu             []int32              `protobuf:"varint,23,rep,name=permithu" json:"permithu,omitempty"`
	Hustate              []int32              `protobuf:"varint,24,rep,name=hustate" json:"hustate,omitempty"`
	Gangstate            []int32              `protobuf:"varint,25,rep,name=gangstate" json:"gangstate,omitempty"`
	Permitgang           []int32              `protobuf:"varint,26,rep,name=permitgang" json:"permitgang,omitempty"`
	Permitpeng           []int32              `protobuf:"varint,27,rep,name=permitpeng" json:"permitpeng,omitempty"`
	Pengstate            []int32              `protobuf:"varint,28,rep,name=pengstate" json:"pengstate,omitempty"`
	Qianggangpos         []int32              `protobuf:"varint,29,rep,name=qianggangpos" json:"qianggangpos,omitempty"`
	Dianpao              *int32               `protobuf:"varint,30,opt,name=dianpao,def=0" json:"dianpao,omitempty"`
	Firstting            *int32               `protobuf:"varint,31,opt,name=firstting,def=0" json:"firstting,omitempty"`
	Lastoutcardpos       *int32               `protobuf:"varint,32,opt,name=lastoutcardpos,def=-1" json:"lastoutcardpos,omitempty"`
	Nstate               *int32               `protobuf:"varint,33,opt,name=nstate,def=0" json:"nstate,omitempty"`
	Permitcount          *int32               `protobuf:"varint,34,opt,name=permitcount,def=0" json:"permitcount,omitempty"`
	XXX_NoUnkeyedLiteral struct{}             `json:"-"`
	XXX_unrecognized     []byte               `json:"-"`
	XXX_sizecache        int32                `json:"-"`
}

func (*TableInfo) Descriptor

func (*TableInfo) Descriptor() ([]byte, []int)

func (*TableInfo) GetAllcards

func (m *TableInfo) GetAllcards() []int32

func (*TableInfo) GetBankerPos

func (m *TableInfo) GetBankerPos() int32

func (*TableInfo) GetCardnum

func (m *TableInfo) GetCardnum() int32

func (*TableInfo) GetCurcount

func (m *TableInfo) GetCurcount() int32

func (*TableInfo) GetCurrdOutCardPos

func (m *TableInfo) GetCurrdOutCardPos() int32

func (*TableInfo) GetCurrendpos

func (m *TableInfo) GetCurrendpos() int32

func (*TableInfo) GetDianpao

func (m *TableInfo) GetDianpao() int32

func (*TableInfo) GetFirstting

func (m *TableInfo) GetFirstting() int32

func (*TableInfo) GetGangstate

func (m *TableInfo) GetGangstate() []int32

func (*TableInfo) GetHandlepos

func (m *TableInfo) GetHandlepos() int32

func (*TableInfo) GetHustate

func (m *TableInfo) GetHustate() []int32

func (*TableInfo) GetLastoutcardpos

func (m *TableInfo) GetLastoutcardpos() int32

func (*TableInfo) GetNcode

func (m *TableInfo) GetNcode() int32

func (*TableInfo) GetNewcard

func (m *TableInfo) GetNewcard() int32

func (*TableInfo) GetNstate

func (m *TableInfo) GetNstate() int32

func (*TableInfo) GetOncreatetimes

func (m *TableInfo) GetOncreatetimes() int32

func (*TableInfo) GetOpturn

func (m *TableInfo) GetOpturn() int32

func (*TableInfo) GetOutCard

func (m *TableInfo) GetOutCard() int32

func (*TableInfo) GetOwnerid

func (m *TableInfo) GetOwnerid() int32

func (*TableInfo) GetPengstate

func (m *TableInfo) GetPengstate() []int32

func (*TableInfo) GetPermitcount

func (m *TableInfo) GetPermitcount() int32

func (*TableInfo) GetPermitgang

func (m *TableInfo) GetPermitgang() []int32

func (*TableInfo) GetPermithu

func (m *TableInfo) GetPermithu() []int32

func (*TableInfo) GetPermitpeng

func (m *TableInfo) GetPermitpeng() []int32

func (*TableInfo) GetQianggangpos

func (m *TableInfo) GetQianggangpos() []int32

func (*TableInfo) GetReconnect

func (m *TableInfo) GetReconnect() int32

func (*TableInfo) GetRemaincard

func (m *TableInfo) GetRemaincard() int32

func (*TableInfo) GetRidx

func (m *TableInfo) GetRidx() int32

func (*TableInfo) GetRoomstate

func (m *TableInfo) GetRoomstate() int32

func (*TableInfo) GetRoomtype

func (m *TableInfo) GetRoomtype() int32

func (*TableInfo) GetRtype

func (m *TableInfo) GetRtype() int32

func (*TableInfo) GetSumcount

func (m *TableInfo) GetSumcount() int32

func (*TableInfo) GetTid

func (m *TableInfo) GetTid() int32

func (*TableInfo) GetUser

func (m *TableInfo) GetUser() []*TableInfoUserAttr

func (*TableInfo) ProtoMessage

func (*TableInfo) ProtoMessage()

func (*TableInfo) Reset

func (m *TableInfo) Reset()

func (*TableInfo) String

func (m *TableInfo) String() string

func (*TableInfo) XXX_DiscardUnknown

func (m *TableInfo) XXX_DiscardUnknown()

func (*TableInfo) XXX_Marshal

func (m *TableInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*TableInfo) XXX_Merge

func (m *TableInfo) XXX_Merge(src proto.Message)

func (*TableInfo) XXX_Size

func (m *TableInfo) XXX_Size() int

func (*TableInfo) XXX_Unmarshal

func (m *TableInfo) XXX_Unmarshal(b []byte) error

type TableInfoUserAttr

type TableInfoUserAttr struct {
	Uid                  *int32                       `protobuf:"varint,1,opt,name=uid,def=0" json:"uid,omitempty"`
	Pos                  *int32                       `protobuf:"varint,2,opt,name=pos,def=0" json:"pos,omitempty"`
	Vip                  *int32                       `protobuf:"varint,3,opt,name=vip,def=0" json:"vip,omitempty"`
	Sex                  *string                      `protobuf:"bytes,4,opt,name=sex,def=" json:"sex,omitempty"`
	Sign                 *int32                       `protobuf:"varint,5,opt,name=sign,def=0" json:"sign,omitempty"`
	Nickname             *string                      `protobuf:"bytes,6,opt,name=nickname,def=" json:"nickname,omitempty"`
	Card                 []*TableInfoUserAttrCardAttr `protobuf:"bytes,7,rep,name=card" json:"card,omitempty"`
	Level                *int32                       `protobuf:"varint,8,opt,name=level,def=0" json:"level,omitempty"`
	Golds                *int32                       `protobuf:"varint,9,opt,name=golds,def=0" json:"golds,omitempty"`
	Readystate           *int32                       `protobuf:"varint,10,opt,name=readystate,def=0" json:"readystate,omitempty"`
	IsTing               *int32                       `protobuf:"varint,11,opt,name=isTing,def=0" json:"isTing,omitempty"`
	Ip                   *string                      `protobuf:"bytes,12,opt,name=ip,def=" json:"ip,omitempty"`
	Piao                 *int32                       `protobuf:"varint,13,opt,name=piao,def=0" json:"piao,omitempty"`
	Username             *string                      `protobuf:"bytes,14,opt,name=username,def=" json:"username,omitempty"`
	Permitoptions        *int32                       `protobuf:"varint,15,opt,name=permitoptions,def=0" json:"permitoptions,omitempty"`
	Ganggols             *int32                       `protobuf:"varint,16,opt,name=ganggols,def=0" json:"ganggols,omitempty"`
	XXX_NoUnkeyedLiteral struct{}                     `json:"-"`
	XXX_unrecognized     []byte                       `json:"-"`
	XXX_sizecache        int32                        `json:"-"`
}

func (*TableInfoUserAttr) Descriptor

func (*TableInfoUserAttr) Descriptor() ([]byte, []int)

func (*TableInfoUserAttr) GetCard

func (*TableInfoUserAttr) GetGanggols

func (m *TableInfoUserAttr) GetGanggols() int32

func (*TableInfoUserAttr) GetGolds

func (m *TableInfoUserAttr) GetGolds() int32

func (*TableInfoUserAttr) GetIp

func (m *TableInfoUserAttr) GetIp() string

func (*TableInfoUserAttr) GetIsTing

func (m *TableInfoUserAttr) GetIsTing() int32

func (*TableInfoUserAttr) GetLevel

func (m *TableInfoUserAttr) GetLevel() int32

func (*TableInfoUserAttr) GetNickname

func (m *TableInfoUserAttr) GetNickname() string

func (*TableInfoUserAttr) GetPermitoptions

func (m *TableInfoUserAttr) GetPermitoptions() int32

func (*TableInfoUserAttr) GetPiao

func (m *TableInfoUserAttr) GetPiao() int32

func (*TableInfoUserAttr) GetPos

func (m *TableInfoUserAttr) GetPos() int32

func (*TableInfoUserAttr) GetReadystate

func (m *TableInfoUserAttr) GetReadystate() int32

func (*TableInfoUserAttr) GetSex

func (m *TableInfoUserAttr) GetSex() string

func (*TableInfoUserAttr) GetSign

func (m *TableInfoUserAttr) GetSign() int32

func (*TableInfoUserAttr) GetUid

func (m *TableInfoUserAttr) GetUid() int32

func (*TableInfoUserAttr) GetUsername

func (m *TableInfoUserAttr) GetUsername() string

func (*TableInfoUserAttr) GetVip

func (m *TableInfoUserAttr) GetVip() int32

func (*TableInfoUserAttr) ProtoMessage

func (*TableInfoUserAttr) ProtoMessage()

func (*TableInfoUserAttr) Reset

func (m *TableInfoUserAttr) Reset()

func (*TableInfoUserAttr) String

func (m *TableInfoUserAttr) String() string

func (*TableInfoUserAttr) XXX_DiscardUnknown

func (m *TableInfoUserAttr) XXX_DiscardUnknown()

func (*TableInfoUserAttr) XXX_Marshal

func (m *TableInfoUserAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*TableInfoUserAttr) XXX_Merge

func (m *TableInfoUserAttr) XXX_Merge(src proto.Message)

func (*TableInfoUserAttr) XXX_Size

func (m *TableInfoUserAttr) XXX_Size() int

func (*TableInfoUserAttr) XXX_Unmarshal

func (m *TableInfoUserAttr) XXX_Unmarshal(b []byte) error

type TableInfoUserAttrCardAttr

type TableInfoUserAttrCardAttr struct {
	Type                 *int32   `protobuf:"varint,1,opt,name=type,def=0" json:"type,omitempty"`
	Card                 *int32   `protobuf:"varint,2,opt,name=card,def=0" json:"card,omitempty"`
	IsPeng               *int32   `protobuf:"varint,3,opt,name=isPeng,def=0" json:"isPeng,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

func (*TableInfoUserAttrCardAttr) Descriptor

func (*TableInfoUserAttrCardAttr) Descriptor() ([]byte, []int)

func (*TableInfoUserAttrCardAttr) GetCard

func (m *TableInfoUserAttrCardAttr) GetCard() int32

func (*TableInfoUserAttrCardAttr) GetIsPeng

func (m *TableInfoUserAttrCardAttr) GetIsPeng() int32

func (*TableInfoUserAttrCardAttr) GetType

func (m *TableInfoUserAttrCardAttr) GetType() int32

func (*TableInfoUserAttrCardAttr) ProtoMessage

func (*TableInfoUserAttrCardAttr) ProtoMessage()

func (*TableInfoUserAttrCardAttr) Reset

func (m *TableInfoUserAttrCardAttr) Reset()

func (*TableInfoUserAttrCardAttr) String

func (m *TableInfoUserAttrCardAttr) String() string

func (*TableInfoUserAttrCardAttr) XXX_DiscardUnknown

func (m *TableInfoUserAttrCardAttr) XXX_DiscardUnknown()

func (*TableInfoUserAttrCardAttr) XXX_Marshal

func (m *TableInfoUserAttrCardAttr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*TableInfoUserAttrCardAttr) XXX_Merge

func (m *TableInfoUserAttrCardAttr) XXX_Merge(src proto.Message)

func (*TableInfoUserAttrCardAttr) XXX_Size

func (m *TableInfoUserAttrCardAttr) XXX_Size() int

func (*TableInfoUserAttrCardAttr) XXX_Unmarshal

func (m *TableInfoUserAttrCardAttr) XXX_Unmarshal(b []byte) error

type UserManager

type UserManager struct {
	// contains filtered or unexported fields
}

func NewUserManager

func NewUserManager(opts ...UserManagerOpt) *UserManager

func (*UserManager) Add

func (um *UserManager) Add(u *GamePlayer) error

Add add user to usermanager

func (*UserManager) AddRemote

func (um *UserManager) AddRemote(u *GamePlayer) error

func (*UserManager) Broadcast

func (um *UserManager) Broadcast(route string, v map[string]interface{}) error

Broadcast push the message(s) to all members

func (*UserManager) Contains

func (um *UserManager) Contains(uid int) bool

Contains check whether a UID is contained in current usermanager or not

func (*UserManager) Count

func (um *UserManager) Count() int

Count get current member amount in the usermanager

func (*UserManager) DoConnectorMsg

func (um *UserManager) DoConnectorMsg(c *Connector, msg *nats.Msg)

func (*UserManager) GetLocalUser

func (um *UserManager) GetLocalUser(uid int) *GamePlayer

func (*UserManager) GetUser

func (um *UserManager) GetUser(uid int) *GamePlayer

func (*UserManager) KickUser

func (um *UserManager) KickUser(connectorNid string, receiver *MsgReceiver, state int) error

func (*UserManager) Leave

func (um *UserManager) Leave(u *GamePlayer) error

Leave remove specified UID related session from usermanager

func (*UserManager) LeaveAll

func (um *UserManager) LeaveAll() error

LeaveAll clear all locals in the usermanager

func (*UserManager) Member

func (um *UserManager) Member(uid int) (*GamePlayer, error)

Member returns specified UID's session

func (*UserManager) Members

func (um *UserManager) Members() []int

Members returns all member's UID in current usermanager

func (*UserManager) Multicast

func (um *UserManager) Multicast(route string, v map[string]interface{}, filter SessionFilter) error

Multicast push the message to the filtered clients

func (*UserManager) NID

func (um *UserManager) NID() string

func (*UserManager) PushMsg

func (um *UserManager) PushMsg(connectorNid string, receiver *MsgReceiver, route string, data interface{}) error

func (*UserManager) RemoveUser

func (um *UserManager) RemoveUser(uid int) error

func (*UserManager) StoreUser

func (um *UserManager) StoreUser(u *GamePlayer) error

type UserManagerOpt

type UserManagerOpt func(um *UserManager)

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL