Lightsout
A simple Lightsout game using the shiny gui package (golang.org/x/exp/shiny).
Loosely ported from TI-68K C source found here: http://www.ticalc.org/archives/files/fileinfo/318/31860.html
This is a WIP.
Includes 50 levels. The command line flag 'level' may be used to begin at a level other than 1.
How to play
Each level begins with a different configuration of lights 'on' (white). The goal is to turn all lights 'off' (black).
Clicking any light on the board will toggle its state, and its vertical and horizontal neighbor's states.

A level is completed when all lights are turned off, and the game will advance to the next level.

TODO
- reduce flicker/delay on resize
- random levels