Documentation ¶
Overview ¶
Package extendedgame is the definition of a StorageRecord for ExtendedGame. In a separate package to avoid dependency cycles.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type CombinedStorageRecord ¶
type CombinedStorageRecord struct { boardgame.GameStorageRecord StorageRecord }
CombinedStorageRecord combines the base GameStorageRecord and StorageRecord into one struct.
func (*CombinedStorageRecord) String ¶
func (c *CombinedStorageRecord) String() string
type StorageRecord ¶
StorageRecord is the extra information the server wants stored along with the game.
func DefaultStorageRecord ¶
func DefaultStorageRecord() *StorageRecord
DefaultStorageRecord returns a StorageRecord with all defaults set to default values.
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