Documentation ¶
Index ¶
Constants ¶
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const ( ROWS = 4 COLUMNS = 4 CLRSCR = "\033[H\033[2J" COMBINEDCHANCES = 100 TWOSCHANCE = 80 )
Variables ¶
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var DebugLogLevel bool
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var EndGame = errors.New("GameOver")
Functions ¶
func GetRandomElement ¶
func ReverseRow ¶
func SlideMatrix ¶
Types ¶
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