Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Manager ¶
func NewManager ¶
type NodeStatus ¶
type NodeStatus struct { NodeName string Node *node.Node Cap *node.Capacity Allocatable *node.Allocatable Conditions *node.Condition }
func NewNodeStatus ¶
func NewNodeStatus(nodeName string) *NodeStatus
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