Documentation ¶
Index ¶
Constants ¶
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const ( BuildInputImageEdgeKind = "BuildInputImage" BuildOutputEdgeKind = "BuildOutput" BuildInputEdgeKind = "BuildInput" )
Variables ¶
This section is empty.
Functions ¶
func AddAllInputOutputEdges ¶
func AddAllInputOutputEdges(g osgraph.MutableUniqueGraph)
func AddInputOutputEdges ¶
func AddInputOutputEdges(g osgraph.MutableUniqueGraph, node *buildgraph.BuildConfigNode) *buildgraph.BuildConfigNode
AddInputOutputEdges links the build config to other nodes for the images and source repositories it depends on.
func JoinBuilds ¶
func JoinBuilds(node *buildgraph.BuildConfigNode, builds []buildapi.Build)
TODO kill this. It should be based on an edge traversal to loaded builds
Types ¶
type RecentBuildReferences ¶
func (RecentBuildReferences) Len ¶
func (m RecentBuildReferences) Len() int
func (RecentBuildReferences) Less ¶
func (m RecentBuildReferences) Less(i, j int) bool
func (RecentBuildReferences) Swap ¶
func (m RecentBuildReferences) Swap(i, j int)
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