bytes

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Published: Jul 27, 2023 License: Apache-2.0 Imports: 3 Imported by: 0

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Index

Constants

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const MinRead = 512

MinRead is the minimum slice size passed to a Read call by Buffer.ReadFrom. As long as the Buffer has at least MinRead bytes beyond what is required to hold the contents of r, ReadFrom will not grow the underlying buffer.

Variables

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var ErrTooLarge = errors.New("bytes.Buffer: too large")

ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer.

Functions

This section is empty.

Types

type Buffer

type Buffer struct {
	// contains filtered or unexported fields
}

A Buffer is a variable-sized buffer of bytes with Read and Write methods. The zero value for Buffer is an empty buffer ready to use.

func NewBuffer

func NewBuffer(buf []byte) *Buffer

NewBuffer creates and initializes a new Buffer using buf as its initial contents. The new Buffer takes ownership of buf, and the caller should not use buf after this call. NewBuffer is intended to prepare a Buffer to read existing data. It can also be used to set the initial size of the internal buffer for writing. To do that, buf should have the desired capacity but a length of zero.

In most cases, new(Buffer) (or just declaring a Buffer variable) is sufficient to initialize a Buffer.

func NewBufferString

func NewBufferString(s string) *Buffer

NewBufferString creates and initializes a new Buffer using string s as its initial contents. It is intended to prepare a buffer to read an existing string.

In most cases, new(Buffer) (or just declaring a Buffer variable) is sufficient to initialize a Buffer.

func (*Buffer) Bytes

func (b *Buffer) Bytes() []byte

Bytes returns a slice of length b.Len() holding the unread portion of the buffer. The slice is valid for use only until the next buffer modification (that is, only until the next call to a method like Read, Write, Reset, or Truncate). The slice aliases the buffer content at least until the next buffer modification, so immediate changes to the slice will affect the result of future reads.

func (*Buffer) Cap

func (b *Buffer) Cap() int

Cap returns the capacity of the buffer's underlying byte slice, that is, the total space allocated for the buffer's data.

func (*Buffer) Grow

func (b *Buffer) Grow(n int)

Grow grows the buffer's capacity, if necessary, to guarantee space for another n bytes. After Grow(n), at least n bytes can be written to the buffer without another allocation. If n is negative, Grow will panic. If the buffer can't grow it will panic with ErrTooLarge.

func (*Buffer) Len

func (b *Buffer) Len() int

Len returns the number of bytes of the unread portion of the buffer; b.Len() == len(b.Bytes()).

func (*Buffer) Next

func (b *Buffer) Next(n int) []byte

Next returns a slice containing the next n bytes from the buffer, advancing the buffer as if the bytes had been returned by Read. If there are fewer than n bytes in the buffer, Next returns the entire buffer. The slice is only valid until the next call to a read or write method.

func (*Buffer) Read

func (b *Buffer) Read(p []byte) (n int, err error)

Read reads the next len(p) bytes from the buffer or until the buffer is drained. The return value n is the number of bytes read. If the buffer has no data to return, err is io.EOF (unless len(p) is zero); otherwise it is nil.

func (*Buffer) ReadByte

func (b *Buffer) ReadByte() (byte, error)

ReadByte reads and returns the next byte from the buffer. If no byte is available, it returns error io.EOF.

func (*Buffer) ReadBytes

func (b *Buffer) ReadBytes(delim byte) (line []byte, err error)

ReadBytes reads until the first occurrence of delim in the input, returning a slice containing the data up to and including the delimiter. If ReadBytes encounters an error before finding a delimiter, it returns the data read before the error and the error itself (often io.EOF). ReadBytes returns err != nil if and only if the returned data does not end in delim.

func (*Buffer) ReadFrom

func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error)

ReadFrom reads data from r until EOF and appends it to the buffer, growing the buffer as needed. The return value n is the number of bytes read. Any error except io.EOF encountered during the read is also returned. If the buffer becomes too large, ReadFrom will panic with ErrTooLarge.

func (*Buffer) ReadRune

func (b *Buffer) ReadRune() (r rune, size int, err error)

ReadRune reads and returns the next UTF-8-encoded Unicode code point from the buffer. If no bytes are available, the error returned is io.EOF. If the bytes are an erroneous UTF-8 encoding, it consumes one byte and returns U+FFFD, 1.

func (*Buffer) ReadString

func (b *Buffer) ReadString(delim byte) (line string, err error)

ReadString reads until the first occurrence of delim in the input, returning a string containing the data up to and including the delimiter. If ReadString encounters an error before finding a delimiter, it returns the data read before the error and the error itself (often io.EOF). ReadString returns err != nil if and only if the returned data does not end in delim.

func (*Buffer) Reset

func (b *Buffer) Reset()

Reset resets the buffer to be empty, but it retains the underlying storage for use by future writes. Reset is the same as Truncate(0).

func (*Buffer) String

func (b *Buffer) String() string

String returns the contents of the unread portion of the buffer as a string. If the Buffer is a nil pointer, it returns "<nil>".

To build strings more efficiently, see the strings.Builder type.

func (*Buffer) Truncate

func (b *Buffer) Truncate(n int)

Truncate discards all but the first n unread bytes from the buffer but continues to use the same allocated storage. It panics if n is negative or greater than the length of the buffer.

func (*Buffer) UnreadByte

func (b *Buffer) UnreadByte() error

UnreadByte unreads the last byte returned by the most recent successful read operation that read at least one byte. If a write has happened since the last read, if the last read returned an error, or if the read read zero bytes, UnreadByte returns an error.

func (*Buffer) UnreadRune

func (b *Buffer) UnreadRune() error

UnreadRune unreads the last rune returned by ReadRune. If the most recent read or write operation on the buffer was not a successful ReadRune, UnreadRune returns an error. (In this regard it is stricter than UnreadByte, which will unread the last byte from any read operation.)

func (*Buffer) Write

func (b *Buffer) Write(p []byte) (n int, err error)

Write appends the contents of p to the buffer, growing the buffer as needed. The return value n is the length of p; err is always nil. If the buffer becomes too large, Write will panic with ErrTooLarge.

func (*Buffer) WriteByte

func (b *Buffer) WriteByte(c byte) error

WriteByte appends the byte c to the buffer, growing the buffer as needed. The returned error is always nil, but is included to match bufio.Writer's WriteByte. If the buffer becomes too large, WriteByte will panic with ErrTooLarge.

func (*Buffer) WriteRune

func (b *Buffer) WriteRune(r rune) (n int, err error)

WriteRune appends the UTF-8 encoding of Unicode code point r to the buffer, returning its length and an error, which is always nil but is included to match bufio.Writer's WriteRune. The buffer is grown as needed; if it becomes too large, WriteRune will panic with ErrTooLarge.

func (*Buffer) WriteString

func (b *Buffer) WriteString(s string) (n int, err error)

WriteString appends the contents of s to the buffer, growing the buffer as needed. The return value n is the length of s; err is always nil. If the buffer becomes too large, WriteString will panic with ErrTooLarge.

func (*Buffer) WriteTo

func (b *Buffer) WriteTo(w io.Writer) (n int64, err error)

WriteTo writes data to w until the buffer is drained or an error occurs. The return value n is the number of bytes written; it always fits into an int, but it is int64 to match the io.WriterTo interface. Any error encountered during the write is also returned.

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