Documentation
¶
Index ¶
- func CampaignCreate(c *gin.Context)
- func CampaignDestroy(c *gin.Context)
- func CampaignIndex(c *gin.Context)
- func CampaignRetrieve(c *gin.Context)
- func CampaignUpdate(c *gin.Context)
- func CharacterCreate(c *gin.Context)
- func CharacterDestroy(c *gin.Context)
- func CharacterIndex(c *gin.Context)
- func CharacterRetrieve(c *gin.Context)
- func CharacterUpdate(c *gin.Context)
- func EmailCreate(c *gin.Context)
- func EmailDestroy(c *gin.Context)
- func EmailIndex(c *gin.Context)
- func EmailRetrieve(c *gin.Context)
- func EmailVerify(c *gin.Context)
- func KeyCreate(c *gin.Context)
- func KeyDestroy(c *gin.Context)
- func KeyIndex(c *gin.Context)
- func KeyRetrieve(c *gin.Context)
- func PasswordReset(c *gin.Context)
- func RollCreate(c *gin.Context)
- func RollDestroy(c *gin.Context)
- func RollIndex(c *gin.Context)
- func RollRetrieve(c *gin.Context)
- func ScaleCreate(c *gin.Context)
- func ScaleDestroy(c *gin.Context)
- func ScaleIndex(c *gin.Context)
- func ScaleRetrieve(c *gin.Context)
- func ScaleUpdate(c *gin.Context)
- func ScrollCreate(c *gin.Context)
- func ScrollDestroy(c *gin.Context)
- func ScrollIndex(c *gin.Context)
- func ScrollRetrieve(c *gin.Context)
- func ScrollSeal(c *gin.Context)
- func ScrollUnseal(c *gin.Context)
- func ScrollUpdate(c *gin.Context)
- func SendPasswordRestEmail(email string, password string) error
- func SendVerificationEmail(email models.Email) error
- func SocietyCreate(c *gin.Context)
- func SocietyDestroy(c *gin.Context)
- func SocietyIndex(c *gin.Context)
- func SocietyRetrieve(c *gin.Context)
- func SocietyUpdate(c *gin.Context)
- func SpeciesCreate(c *gin.Context)
- func SpeciesDestroy(c *gin.Context)
- func SpeciesIndex(c *gin.Context)
- func SpeciesRetrieve(c *gin.Context)
- func SpeciesUpdate(c *gin.Context)
- func TableCreate(c *gin.Context)
- func TableDestroy(c *gin.Context)
- func TableIndex(c *gin.Context)
- func TableRetrieve(c *gin.Context)
- func TableUpdate(c *gin.Context)
- func UserCreate(c *gin.Context)
- func UserDestroy(c *gin.Context)
- func UserIndex(c *gin.Context)
- func UserRetrieve(c *gin.Context)
- func UserUpdate(c *gin.Context)
- func WorldCreate(c *gin.Context)
- func WorldDestroy(c *gin.Context)
- func WorldIndex(c *gin.Context)
- func WorldRetrieve(c *gin.Context)
- func WorldUpdate(c *gin.Context)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CampaignCreate ¶
func CampaignDestroy ¶
func CampaignIndex ¶
func CampaignRetrieve ¶
func CampaignUpdate ¶
func CharacterCreate ¶
func CharacterDestroy ¶
func CharacterIndex ¶
func CharacterRetrieve ¶
func CharacterUpdate ¶
func EmailCreate ¶
func EmailDestroy ¶
func EmailIndex ¶
func EmailRetrieve ¶
func EmailVerify ¶
func KeyDestroy ¶
func KeyRetrieve ¶
func PasswordReset ¶
func RollCreate ¶
func RollDestroy ¶
func RollRetrieve ¶
func ScaleCreate ¶
func ScaleDestroy ¶
func ScaleIndex ¶
func ScaleRetrieve ¶
func ScaleUpdate ¶
func ScrollCreate ¶
func ScrollDestroy ¶
func ScrollIndex ¶
func ScrollRetrieve ¶
func ScrollSeal ¶
func ScrollUnseal ¶
func ScrollUpdate ¶
func SendPasswordRestEmail ¶
func SendVerificationEmail ¶
func SocietyCreate ¶
func SocietyDestroy ¶
func SocietyIndex ¶
func SocietyRetrieve ¶
func SocietyUpdate ¶
func SpeciesCreate ¶
func SpeciesDestroy ¶
func SpeciesIndex ¶
func SpeciesRetrieve ¶
func SpeciesUpdate ¶
func TableCreate ¶
func TableDestroy ¶
func TableIndex ¶
func TableRetrieve ¶
func TableUpdate ¶
func UserCreate ¶
func UserDestroy ¶
func UserRetrieve ¶
func UserUpdate ¶
func WorldCreate ¶
func WorldDestroy ¶
func WorldIndex ¶
func WorldRetrieve ¶
func WorldUpdate ¶
Types ¶
This section is empty.
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