controllers

package
v0.0.0-...-471b1d4 Latest Latest
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Published: May 27, 2023 License: MIT Imports: 6 Imported by: 0

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Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type AuthController

type AuthController struct {
}

func (AuthController) Login

func (authController AuthController) Login(context *gin.Context)

func (AuthController) Register

func (authController AuthController) Register(context *gin.Context)

type BaseController

type BaseController interface {
	Get(context *gin.Context)
	Create(context *gin.Context)
	Update(context *gin.Context)
	Destroy(context *gin.Context)
}

type MediaController

type MediaController struct {
}

func (MediaController) Create

func (controller MediaController) Create(context *gin.Context)

func (MediaController) Destroy

func (controller MediaController) Destroy(context *gin.Context)

func (MediaController) Get

func (controller MediaController) Get(context *gin.Context)

func (MediaController) Update

func (controller MediaController) Update(context *gin.Context)

type ReservationController

type ReservationController struct {
}

func (ReservationController) Create

func (controller ReservationController) Create(context *gin.Context)

func (ReservationController) Destroy

func (controller ReservationController) Destroy(context *gin.Context)

func (ReservationController) Get

func (controller ReservationController) Get(context *gin.Context)

func (ReservationController) Update

func (controller ReservationController) Update(context *gin.Context)

type ReviewController

type ReviewController struct {
}

func (ReviewController) Create

func (controller ReviewController) Create(context *gin.Context)

func (ReviewController) Destroy

func (controller ReviewController) Destroy(context *gin.Context)

func (ReviewController) Get

func (controller ReviewController) Get(context *gin.Context)

func (ReviewController) Update

func (controller ReviewController) Update(context *gin.Context)

type RoomController

type RoomController struct {
}

func (RoomController) Create

func (controller RoomController) Create(context *gin.Context)

func (RoomController) Destroy

func (controller RoomController) Destroy(context *gin.Context)

func (RoomController) Get

func (controller RoomController) Get(context *gin.Context)

func (RoomController) Update

func (controller RoomController) Update(context *gin.Context)

type UserController

type UserController struct {
	// contains filtered or unexported fields
}

func (UserController) Create

func (userController UserController) Create(context *gin.Context)

func (UserController) Destroy

func (userController UserController) Destroy(context *gin.Context)

func (UserController) Get

func (userController UserController) Get(context *gin.Context)

func (UserController) Update

func (userController UserController) Update(context *gin.Context)

type UserDetailsController

type UserDetailsController struct {
	// contains filtered or unexported fields
}

func (UserDetailsController) Create

func (userController UserDetailsController) Create(context *gin.Context)

func (UserDetailsController) Destroy

func (userController UserDetailsController) Destroy(context *gin.Context)

func (UserDetailsController) Get

func (userController UserDetailsController) Get(context *gin.Context)

func (UserDetailsController) Update

func (userController UserDetailsController) Update(context *gin.Context)

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