Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AuthController ¶
type AuthController struct { }
func (AuthController) Login ¶
func (authController AuthController) Login(context *gin.Context)
func (AuthController) Register ¶
func (authController AuthController) Register(context *gin.Context)
type BaseController ¶
type MediaController ¶
type MediaController struct { }
func (MediaController) Create ¶
func (controller MediaController) Create(context *gin.Context)
func (MediaController) Destroy ¶
func (controller MediaController) Destroy(context *gin.Context)
func (MediaController) Get ¶
func (controller MediaController) Get(context *gin.Context)
func (MediaController) Update ¶
func (controller MediaController) Update(context *gin.Context)
type ReservationController ¶
type ReservationController struct { }
func (ReservationController) Create ¶
func (controller ReservationController) Create(context *gin.Context)
func (ReservationController) Destroy ¶
func (controller ReservationController) Destroy(context *gin.Context)
func (ReservationController) Get ¶
func (controller ReservationController) Get(context *gin.Context)
func (ReservationController) Update ¶
func (controller ReservationController) Update(context *gin.Context)
type ReviewController ¶
type ReviewController struct { }
func (ReviewController) Create ¶
func (controller ReviewController) Create(context *gin.Context)
func (ReviewController) Destroy ¶
func (controller ReviewController) Destroy(context *gin.Context)
func (ReviewController) Get ¶
func (controller ReviewController) Get(context *gin.Context)
func (ReviewController) Update ¶
func (controller ReviewController) Update(context *gin.Context)
type RoomController ¶
type RoomController struct { }
func (RoomController) Create ¶
func (controller RoomController) Create(context *gin.Context)
func (RoomController) Destroy ¶
func (controller RoomController) Destroy(context *gin.Context)
func (RoomController) Get ¶
func (controller RoomController) Get(context *gin.Context)
func (RoomController) Update ¶
func (controller RoomController) Update(context *gin.Context)
type UserController ¶
type UserController struct {
// contains filtered or unexported fields
}
func (UserController) Create ¶
func (userController UserController) Create(context *gin.Context)
func (UserController) Destroy ¶
func (userController UserController) Destroy(context *gin.Context)
func (UserController) Get ¶
func (userController UserController) Get(context *gin.Context)
func (UserController) Update ¶
func (userController UserController) Update(context *gin.Context)
type UserDetailsController ¶
type UserDetailsController struct {
// contains filtered or unexported fields
}
func (UserDetailsController) Create ¶
func (userController UserDetailsController) Create(context *gin.Context)
func (UserDetailsController) Destroy ¶
func (userController UserDetailsController) Destroy(context *gin.Context)
func (UserDetailsController) Get ¶
func (userController UserDetailsController) Get(context *gin.Context)
func (UserDetailsController) Update ¶
func (userController UserDetailsController) Update(context *gin.Context)
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