signal

package
v0.0.0-...-0dee3c0 Latest Latest
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Published: Mar 18, 2022 License: MPL-2.0 Imports: 5 Imported by: 0

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Types

type ActivityTimer

type ActivityTimer struct {
	sync.RWMutex
	// contains filtered or unexported fields
}

func CancelAfterInactivity

func CancelAfterInactivity(ctx context.Context, cancel context.CancelFunc, timeout time.Duration) *ActivityTimer

func (*ActivityTimer) SetTimeout

func (t *ActivityTimer) SetTimeout(timeout time.Duration)

func (*ActivityTimer) Update

func (t *ActivityTimer) Update()

type ActivityUpdater

type ActivityUpdater interface {
	Update()
}

type Notifier

type Notifier struct {
	// contains filtered or unexported fields
}

Notifier is a utility for notifying changes. The change producer may notify changes multiple time, and the consumer may get notified asynchronously.

func NewNotifier

func NewNotifier() *Notifier

NewNotifier creates a new Notifier.

func (*Notifier) Signal

func (n *Notifier) Signal()

Signal signals a change, usually by producer. This method never blocks.

func (*Notifier) Wait

func (n *Notifier) Wait() <-chan struct{}

Wait returns a channel for waiting for changes. The returned channel never gets closed.

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