Documentation ¶
Index ¶
- func ConfigMap(ctx context.Context, k8s client.Client, ...) (bool, error)
- func DynmapConfigMap(ctx context.Context, k8s client.Client, ...) (bool, error)
- func DynmapService(ctx context.Context, k8s client.Client, ...) (bool, error)
- func RCONService(ctx context.Context, k8s client.Client, ...) (bool, error)
- func RCONServiceForServer(server *minecraftv1alpha1.MinecraftServer) corev1.Service
- func ReplicaSet(ctx context.Context, k8s client.Client, ...) (bool, error)
- func SecurityContext() *corev1.SecurityContext
- func Service(ctx context.Context, k8s client.Client, ...) (bool, error)
- type MinecraftServerReconciler
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ConfigMap ¶
func ConfigMap(ctx context.Context, k8s client.Client, server *minecraftv1alpha1.MinecraftServer) (bool, error)
func DynmapConfigMap ¶
func DynmapConfigMap(ctx context.Context, k8s client.Client, server *minecraftv1alpha1.MinecraftServer) (bool, error)
func DynmapService ¶
func DynmapService(ctx context.Context, k8s client.Client, server *minecraftv1alpha1.MinecraftServer) (bool, error)
func RCONService ¶
func RCONService(ctx context.Context, k8s client.Client, server *minecraftv1alpha1.MinecraftServer) (bool, error)
func RCONServiceForServer ¶
func RCONServiceForServer(server *minecraftv1alpha1.MinecraftServer) corev1.Service
func ReplicaSet ¶
func ReplicaSet(ctx context.Context, k8s client.Client, server *minecraftv1alpha1.MinecraftServer) (bool, error)
func SecurityContext ¶
func SecurityContext() *corev1.SecurityContext
func Service ¶
func Service(ctx context.Context, k8s client.Client, server *minecraftv1alpha1.MinecraftServer) (bool, error)
Types ¶
type MinecraftServerReconciler ¶
func (*MinecraftServerReconciler) SetupWithManager ¶
func (r *MinecraftServerReconciler) SetupWithManager(mgr ctrl.Manager) error
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