Documentation ¶
Overview ¶
Package topics defines several canonical ControlZ topics.
Index ¶
- func ArgsTopic() fw.Topic
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func EnvTopic() fw.Topic
- func MemTopic() fw.Topic
- func MetricsTopic() fw.Topic
- func MustAsset(name string) []byte
- func NewCollectionTopic(title string, prefix string, collections ...ReadableCollection) fw.Topic
- func ProcTopic() fw.Topic
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func ScopeTopic() fw.Topic
- func VersionTopic() fw.Topic
- type ReadableCollection
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ArgsTopic ¶
ArgsTopic returns a ControlZ topic that allows visualization of process command-line arguments.
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func EnvTopic ¶
EnvTopic returns a ControlZ topic that allows visualization of process environment variables.
func MemTopic ¶
MemTopic returns a ControlZ topic that allows visualization of process memory usage.
func MetricsTopic ¶
MetricsTopic returns a ControlZ topic that allows visualization of process metrics.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func NewCollectionTopic ¶
func NewCollectionTopic(title string, prefix string, collections ...ReadableCollection) fw.Topic
NewCollectionTopic creates a new custom topic that exposes the provided collections.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func ScopeTopic ¶
ScopeTopic returns a ControlZ topic that allows visualization of process logging scopes.
func VersionTopic ¶
VersionTopic returns a ControlZ topic that allows visualization of versioning info.
Types ¶
type ReadableCollection ¶
type ReadableCollection interface { Name() string Keys() (keys []string, err error) Get(id string) (interface{}, error) }
ReadableCollection is a staticCollection collection of entries to be exposed via CtrlZ.
func NewStaticCollection ¶
func NewStaticCollection(name string, items map[string]interface{}) ReadableCollection
NewStaticCollection creates a static collection from the given set of items.