Documentation ¶
Overview ¶
Package webapp Code generated by go-bindata. (@generated) DO NOT EDIT. sources: fa-brands-400.088c083c.woff2 fa-brands-400.16abc57d.woff fa-brands-400.bd9767a7.ttf fa-brands-400.c2094a80.eot fa-brands-400.ddedbaaa.svg fa-regular-400.653ccd4f.eot fa-regular-400.78e93500.svg fa-regular-400.8f5655b0.ttf fa-regular-400.cf1943ea.woff2 fa-regular-400.eeedd9bc.woff fa-solid-900.1afd2853.woff fa-solid-900.55af4fc1.woff2 fa-solid-900.680d365a.svg fa-solid-900.75bb2664.eot fa-solid-900.9f781533.ttf favicon.02186e9d.ico index.html webapp.6a91bb73.css webapp.6a91bb73.css.map webapp.db102b58.js webapp.db102b58.js.map
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively