Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Pokemon ¶
type Pokemon struct { ID string `json:"id"` Number int `json:"number"` Name string `json:"name"` Weight *PokemonDimension `json:"weight"` Height *PokemonDimension `json:"height"` Classification string `json:"classification"` Types []string `json:"types"` Resistant []string `json:"resistant"` Attacks *PokemonAttack `json:"attacks"` Weaknesses []string `json:"weaknesses"` FleeRate float64 `json:"fleeRate"` MaxCp int `json:"maxCP"` Evolutions []*Pokemon `json:"evolutions"` EvolutionRequirements *PokemonEvolutionRequirement `json:"evolutionRequirements"` MaxHp int `json:"maxHP"` Image string `json:"image"` Sound string `json:"sound"` IsFavorite bool `json:"isFavorite"` CommonCaptureArea *string `json:"CommonCaptureArea"` Asia *string `json:"Asia"` AustraliaNewZealand *string `json:"AustraliaNewZealand"` WesternEurope *string `json:"WesternEurope"` NorthAmerica *string `json:"NorthAmerica"` PokMonClass *string `json:"PokMonClass"` Legendary *string `json:"LEGENDARY"` Mythic *string `json:"MYTHIC"` }
type PokemonAttack ¶
type PokemonConnection ¶
type PokemonDimension ¶
type PokemonFilterInput ¶
type PokemonsQueryInput ¶
type PokemonsQueryInput struct { Limit *int `json:"limit"` Offset *string `json:"offset"` Filter *PokemonFilterInput `json:"filter"` }
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