mrnes

package module
v0.0.15 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Nov 4, 2024 License: MIT Imports: 19 Imported by: 9

README

mrnes

Multi-resolution network emulation-simulation

Package mrnes implements library used building network topologies used in running Multi-Resolution-Network Emulation-Simulation models. It is designed and implemented to be transparent and orthogonal to some other model for traffic generation, e.g., the MrNesbits model.

An important thing to remember about mrnes is that it does all of its referencing to hosts and networks using text labels that are defined within input files. IP addressing does not at this time play a role, although in principle formalisms for textually describing addresses and ranges of address could be used as labels but without interpretation as references to IP. Another important assumption is that routing is based on shortest-number-of-hops. mrnes in its present form does not support running of different routing protocols.

mrnes represents both wired and wireless networks. When a path across a network is explicitly identified in terms of hops involving hosts, switches, and routers the latency across the network is a function of

  • time a packet takes to traverse an egress interface, t
  • ime to traverse a wire between two interfaces,
  • time through an ingress interface,
  • time for a device (switch or router) to execute its operation.
    The end-to-end latency of a packet through a network adds up all of these costs in the interfaces, wires, and devices it encounters on its path. Sometimes the passage across a network is not so detailed, and is given just the existence of a connection between routers that both face that network. In this case the latency is model based on configuration of the network, and in principle (but not yet implemented) on the overall traffic load on the network.

The latency between devices in a wireless network is based on a configuration parameter given for the network. In principle it too may be dependent on traffic load.

The model for end-to-end bandwidth of a flow is based on the observation that long-term, the bandwidth observed by the flow destination is defined by some bottleneck: source, device, network, or interface along the path. The mrnes model for estimating bandwidth between two hosts looks at all of the connections that make up its path, each of which has a maximum bandwidth, and computes the flow’s bandwidth as the minimum of all these.

The package currently has three files

  • mrnes.go has functions for transforming input files that describe a network topology into a run-time representation of that topology. It provides an interface for a program that builds a simulation model, and an interface for an application traffic generator.
  • route.go provides the logic for computing and storing the end-to-end routes followed by messages
  • net.go holds the event-oriented logic for moving a message between devices
  • desc-topo.go implements an API for defining, creating, and reading mrnes topologies.

Copyright 2024 Board of Trustees of the University of Illinois. See the license for details.

Documentation

Index

Constants

This section is empty.

Variables

View Source
var BckgrndFlowList map[int]*BckgrndFlow
View Source
var EndptDevByID map[int]*endptDev
View Source
var EndptDevByName map[string]*endptDev
View Source
var ExpAttributes map[string][]string
View Source
var ExpParamObjs []string

ExpParamObjs , ExpAttributes , and ExpParams hold descriptions of the types of objects that are initialized by an exp file, for each the attributes of the object that can be tested for to determine whether the object is to receive the configuration parameter, and the parameter types defined for each object type

View Source
var ExpParams map[string][]string
View Source
var FrameSizeCache map[int]int = make(map[int]int)

FrameSizeCache holds previously computed minimum frame size along the route for a flow whose ID is the index

View Source
var IntrfcByID map[int]*intrfcStruct
View Source
var IntrfcByName map[string]*intrfcStruct
View Source
var NetworkByID map[int]*networkStruct
View Source
var NetworkByName map[string]*networkStruct
View Source
var NumIDs int = 0
View Source
var QkNetSim bool = false

QkNetSim is set from the command line, when selected uses 'quick' form of network simulation

View Source
var RouterDevByID map[int]*routerDev
View Source
var RouterDevByName map[string]*routerDev
View Source
var SwitchDevByID map[int]*switchDev
View Source
var SwitchDevByName map[string]*switchDev
View Source
var TaskSchedulerByHostName map[string]*TaskScheduler = make(map[string]*TaskScheduler)

TaskSchedulerByHostName maps an identifier for the scheduler to the scheduler itself

View Source
var TopoDevByID map[int]TopoDev
View Source
var TopoDevByName map[string]TopoDev

Functions

func AcceptedBckgrndFlowRate added in v0.0.15

func AcceptedBckgrndFlowRate(evtMgr *evtm.EventManager, context any, data any) any

func AddIntrfcTrace added in v0.0.15

func AddIntrfcTrace(tm *TraceManager, vrt vrtime.Time, execID, objID int, op, CQ string)

func AddNetTrace added in v0.0.15

func AddNetTrace(tm *TraceManager, vrt vrtime.Time, nm *NetworkMsg, objID int, op string)

AddNetTrace creates a record of the trace using its calling arguments, and stores it

func AddSchedulerTrace added in v0.0.15

func AddSchedulerTrace(tm *TraceManager, vrt vrtime.Time, ts *TaskScheduler, execID, objID int, op string)

func BckgrndFlowRateChange added in v0.0.15

func BckgrndFlowRateChange(evtMgr *evtm.EventManager, cxt any, data any) any

func BckgrndFlowRemoved added in v0.0.15

func BckgrndFlowRemoved(evtMgr *evtm.EventManager, cxt any, data any) any

func BuildExperimentNet

func BuildExperimentNet(dictFiles map[string]string, useYAML bool, idCounter int, traceMgr *TraceManager) error

BuildExperimentNet bundles the functions of LoadTopo, LoadDevExec, and LoadStateParams

func BuildFlow added in v0.0.15

func BuildFlow(flowID int, classID int, route *[]intrfcsToDev) float64

BuildFlow establishes data structures in the interfaces and networks crossed by the given route, with a flow having the given flowID. No rate information is passed or set, other than initialization

func CableIntrfcFrames

func CableIntrfcFrames(intrfc1, intrfc2 *IntrfcFrame)

CableIntrfcFrames links two interfaces through their 'Cable' attributes

func CarryIntrfcFrames

func CarryIntrfcFrames(intrfc1, intrfc2 *IntrfcFrame)

CarryIntrfcFrames links two interfaces through their 'Cable' attributes

func CheckDirectories

func CheckDirectories(dirs []string) (bool, error)

CheckDirectories probes the file system for the existence of every directory listed in the list of files. Returns a boolean indicating whether all dirs are valid, and returns an aggregated error if any checks failed.

func CheckFiles

func CheckFiles(names []string, checkExistence bool) (bool, error)

CheckFiles probes the file system for permitted access to all the argument filenames, optionally checking also for the existence of those files for the purposes of reading them.

func CheckOutputFiles

func CheckOutputFiles(names []string) (bool, error)

CheckOutputFiles probles the file system to ensure that every argument filename can be written.

func CheckReadableFiles

func CheckReadableFiles(names []string) (bool, error)

CheckReadableFiles probles the file system to ensure that every one of the argument filenames exists and is readable

func CompareAttrbs

func CompareAttrbs(attrbs1, attrbs2 []AttrbStruct) int

CompareAttrbs returns -1 if the first argument is strictly more general than the second, returns 1 if the second argument is strictly more general than the first, and 0 otherwise

func ConnectDevs

func ConnectDevs(dev1, dev2 NetDevice, cable bool, faces string)

ConnectDevs establishes a 'cabled' or 'carry' connection (creating interfaces if needed) between devices dev1 and dev2 (recall that NetDevice is an interface satisified by Endpt, Router, Switch)

func DefaultEndptName

func DefaultEndptName(etype string) string

DefaultEndptName returns unique name for a endpt

func DefaultIntrfcName

func DefaultIntrfcName(device string) string

DefaultIntrfcName generates a unique string to use as a name for an interface. That name includes the name of the device endpting the interface and a counter

func DefaultRouterName

func DefaultRouterName() string

DefaultRouterName returns a unique name for a router

func DefaultSwitchName

func DefaultSwitchName(name string) string

DefaultSwitchName returns a unique name for a switch

func DevCodeToStr added in v0.0.15

func DevCodeToStr(code DevCode) string

DevCodeToStr returns a string corresponding to an input devCode for it

func DevNetworks

func DevNetworks(dev NetDevice) string

DevNetworks returns a comma-separated string of of the names of networks the argument NetDevice interfaces face

func EqAttrbs

func EqAttrbs(attrbs1, attrbs2 []AttrbStruct) bool

EqAttrbs determines whether the two attribute lists are exactly the same

func EstMD1Latency added in v0.0.15

func EstMD1Latency(rho float64, msgLen int, bndwdth float64) float64

func EstMD1Latency(bitRate, rho float64, msgLen int) float64 {

func EstMM1Latency added in v0.0.15

func EstMM1Latency(bitRate, rho float64, msgLen int) float64

func FindFrameSize added in v0.0.15

func FindFrameSize(frameID int, rt *[]intrfcsToDev) int

FindFrameSize traverses a route and returns the smallest MTU on any interface along the way. This defines the maximum frame size to be used on that route.

func GetExpParamDesc

func GetExpParamDesc() ([]string, map[string][]string, map[string][]string)

GetExpParamDesc returns ExpParamObjs, ExpAttributes, and ExpParams after ensuring that they have been build

func GetExperimentNetDicts

func GetExperimentNetDicts(dictFiles map[string]string) (*TopoCfg, *DevExecList, *ExpCfg, *ExpCfg)

GetExperimentNetDicts accepts a map that holds the names of the input files used for the network part of an experiment creates internal representations of the information they hold, and returns those structs.

func InitBckgrndFlowList added in v0.0.15

func InitBckgrndFlowList()

func InitTopoDesc added in v0.0.15

func InitTopoDesc()

func InitializeBckgrnd added in v0.0.15

func InitializeBckgrnd(evtMgr *evtm.EventManager)

func InitializeBckgrndEndpt added in v0.0.15

func InitializeBckgrndEndpt(evtMgr *evtm.EventManager, endptDev *endptDev)

func LimitingBndwdth added in v0.0.15

func LimitingBndwdth(srcDevName, dstDevName string) float64

LimitingBndwdth gives the amount of available bandwidth along the path between source and destination devices that has not already been allocated for flows

func LoadDevExec added in v0.0.15

func LoadDevExec(devExecFile string) error

LoadDevExec reads in the device-oriented function timings, puts them in a global table devExecTimeTbl

func LoadStateParams added in v0.0.15

func LoadStateParams(base, mdfy string) error

LoadStateParams takes the file names of a 'base' file of performance parameters (e.g., defaults) and a 'modify' file of performance parameters to merge in (e.g. with higher specificity) and initializes the topology elements state structures with these.

func LoadTopo added in v0.0.15

func LoadTopo(topoFile string, idCounter int, traceMgr *TraceManager) error

LoadTopo reads in a topology configuration file and creates from it internal data structures representing the topology. idCounter starts the enumeration of unique topology object names, and traceMgr is needed to log the names and ids of all the topology objects into the trace dictionary

func NetScaleToStr added in v0.0.15

func NetScaleToStr(ntype NetworkScale) string

NetScaleToStr returns a string name that corresponds to an input networkScale

func NullHandler

func NullHandler(evtMgr *evtm.EventManager, context any, msg any) any

NullHandler exists to provide as a link for data fields that call for an event handler, but no event handler is actually needed

func Pt2ptLatency added in v0.0.15

func Pt2ptLatency(srcIntrfc, dstIntrfc *intrfcStruct) float64

Pt2ptLatency computes the latency on a point-to-point connection between interfaces. Called when neither interface is attached to a router

func ReportErrs

func ReportErrs(errs []error) error

ReportErrs transforms a list of errors and transforms the non-nil ones into a single error with comma-separated report of all the constituent errors, and returns it.

func SetTopoParameters added in v0.0.15

func SetTopoParameters(expCfg, expxCfg *ExpCfg)

SetModelParameters takes the list of parameter configurations expressed in ExpCfg form, turns its elements into configuration commands that may initialize multiple objects, includes globally applicable assignments and assign these in greatest-to-least application order

func SetTopoState added in v0.0.15

func SetTopoState(expCfg, expxCfg *ExpCfg)

SetModelState creates the state structures for the devices before initializing from configuration files

func ShowPath

func ShowPath(src int, dest int, idToName map[int]string, thru map[int]int,
	forwardDirection bool) string

ShowPath returns a string that lists the names of all the network devices on a path. The input arguments are the source and destination device ids, a dictionary holding string names as a function of device id, representation the path, and a flag indicating whether the path is from src to dst, or vice-versa

func UpdateExpCfg

func UpdateExpCfg(orgfile, updatefile string, useYAML bool, dict []byte)

UpdateExpCfg copies the ExpCfg parameters in the file referenced by the 'updatefile' name into the file of ExpCfg parameters in the file referenced by the 'orgfile' name

func ValidateAttribute

func ValidateAttribute(paramObj, attrbName string) bool

ValidateAttribute checks that the attribute named is one that associates with the parameter object type named

func ValidateParameter

func ValidateParameter(paramObj string, attributes []AttrbStruct, param string) error

ValidateParameter returns an error if the paramObj, attributes, and param values don't make sense taken together within an ExpParameter.

Types

type ActiveRec added in v0.0.15

type ActiveRec struct {
	Number int
	Rate   float64
}

type AttrbStruct

type AttrbStruct struct {
	AttrbName, AttrbValue string
}

AttrbStruct holds the name of an attribute and a value for it

func CreateAttrbStruct

func CreateAttrbStruct(attrbName, attrbValue string) *AttrbStruct

CreateAttrbStruct is a constructor

type BckgrndFlow added in v0.0.15

type BckgrndFlow struct {
	ExecID        int
	FlowID        int
	ClassID       int
	ConnectID     int
	Elastic       bool
	Src           string
	Dst           string
	RequestedRate float64
	AcceptedRate  float64
	RtnDesc       RtnDesc
}

func CreateBckgrndFlow added in v0.0.15

func CreateBckgrndFlow(evtMgr *evtm.EventManager, srcDev string, dstDev string,
	requestRate float64, elastic bool, execID int, flowID int, classID int, context any,
	hdlr evtm.EventHandlerFunction) (*BckgrndFlow, bool)

func (*BckgrndFlow) RmBckgrndFlow added in v0.0.15

func (bgf *BckgrndFlow) RmBckgrndFlow(evtMgr *evtm.EventManager, context any, hdlr evtm.EventHandlerFunction)

type BuildExpCfgFuncType

type BuildExpCfgFuncType func(any) *ExpCfg

BuildExpCfgFuncType is a signature for a function that creates experiment cfgs

type BuildTopoCfgFuncType

type BuildTopoCfgFuncType func(any) *TopoCfg

BuildTopoCfgFuncType is a signature for a function that creates topology cfgs

type ClassQueue added in v0.0.15

type ClassQueue struct {
	// contains filtered or unexported fields
}

a ClassQueue holds multi-level priority queue structures for an interface

func (*ClassQueue) Str added in v0.0.15

func (CQ *ClassQueue) Str() string

Str represents the state of the ClassQueue queues as a string, for traces

type ConnDesc added in v0.0.15

type ConnDesc struct {
	Type    ConnType
	Latency ConnLatency
	Action  FlowAction
}

ConnDesc holds characteristics of a connection...the type (discrete or flow), the latency (how delay in delivery is ascribed) and in the case of a flow, the action (start, end, rate change)

type ConnLatency added in v0.0.15

type ConnLatency int

ConnLatency describes one of three ways that latency is ascribed to a source-to-destination connection. 'Zero' ascribes none at all, is instantaneous, which is used in defining major flow's to reserve bandwidth. 'Place' means that at the time a message arrives to the network, a latency to its destination is looked up or computed without simulating packet transit across the network. 'Simulate' means the packet is simulated traversing the route, through every interface.

const (
	Zero ConnLatency = iota
	Place
	Simulate
)

type ConnType added in v0.0.15

type ConnType int

Traffic is tagged as discrete or flow

const (
	FlowConn ConnType = iota
	DiscreteConn
)

type DFS added in v0.0.15

type DFS map[int]intrfcIDPair

type DevCode added in v0.0.15

type DevCode int

DevCode is the base type for an enumerated type of network devices

const (
	EndptCode DevCode = iota
	SwitchCode
	RouterCode
	UnknownCode
)

func DevCodeFromStr added in v0.0.15

func DevCodeFromStr(code string) DevCode

DevCodefromStr returns the devCode corresponding to an string name for it

type DevDesc

type DevDesc struct {
	DevTypes     []string `json:"devtype" yaml:"devtype"`
	Manufacturer string   `json:"manufacturer" yaml:"manufacturer"`
	Model        string   `json:"model" yaml:"model"`
	Cores        int      `json:"cores" yaml:"cores"`
	Freq         float64  `json:"freq" yaml:"freq"`
	Cache        float64  `json:"cache" yaml:"cache"`
}

DevDesc provides a description of a computing (or switching or routing) device

func CreateDevDesc

func CreateDevDesc(devType, manufacturer, model string, cores int, freq, cache float64) *DevDesc

CreateDevDesc is a constructor

type DevDescDict

type DevDescDict struct {
	Name    string             `json:"name" yaml:"name"`
	DescMap map[string]DevDesc `json:"DescMap" yaml:"DescMap"`
}

DevDescDict defines a dictionary of DevDesc structs, indexed by device description string

func CreateDevDescDict

func CreateDevDescDict(name string) *DevDescDict

CreateDevDescDict is a constructor

func ReadDevDescDict

func ReadDevDescDict(filename string, useYAML bool, dict []byte) (*DevDescDict, error)

ReadDevDescDict deserializes a byte slice holding a representation of an DevDescDict struct. If the input argument of dict (those bytes) is empty, the file whose name is given is read to acquire them. A deserialized representation is returned, or an error if one is generated from a file read or the deserialization.

func (*DevDescDict) AddDevDesc

func (ddd *DevDescDict) AddDevDesc(dd *DevDesc)

AddDevDesc constructs a device identifier by concatenating the Manufacturer and Model attributes of the argument device as the index to the referring DevDescDict

func (*DevDescDict) RecoverDevDesc

func (ddd *DevDescDict) RecoverDevDesc(name string) DevDesc

func (*DevDescDict) WriteToFile

func (ddd *DevDescDict) WriteToFile(filename string) error

WriteToFile stores the DevDescDict struct to the file whose name is given. Serialization to json or to yaml is selected based on the extension of this name.

type DevExecDesc

type DevExecDesc struct {
	DevOp    string  `json:"devop" yaml:"devop"`
	Model    string  `json:"model" yaml:"model"`
	ExecTime float64 `json:"exectime" yaml:"exectime"`
}

A DevExecDesc struct holds a description of a device operation timing. ExecTime is the time (in seconds), it depends on attribute Model

type DevExecList

type DevExecList struct {
	// ListName is an identifier for this collection of timings
	ListName string `json:"listname" yaml:"listname"`

	// key is the device operation.  Each has a list
	// of descriptions of the timing of that operation, as a function of device model
	Times map[string][]DevExecDesc `json:"times" yaml:"times"`
}

A DevExecList holds a map (Times) whose key is the operation of a device, and whose value is a list of DevExecDescs associated with that operation.

func CreateDevExecList

func CreateDevExecList(listname string) *DevExecList

CreateDevExecList is an initialization constructor. Its output struct has methods for integrating data.

func ReadDevExecList

func ReadDevExecList(filename string, useYAML bool, dict []byte) (*DevExecList, error)

ReadDevExecList deserializes a byte slice holding a representation of an DevExecList struct. If the input argument of dict (those bytes) is empty, the file whose name is given is read to acquire them. A deserialized representation is returned, or an error if one is generated from a file read or the deserialization.

func (*DevExecList) AddTiming

func (del *DevExecList) AddTiming(devOp, model string, execTime float64)

AddTiming takes the parameters of a DevExecDesc, creates one, and adds it to the FuncExecList

func (*DevExecList) WriteToFile

func (del *DevExecList) WriteToFile(filename string) error

WriteToFile stores the DevExecList struct to the file whose name is given. Serialization to json or to yaml is selected based on the extension of this name.

type EndptDesc

type EndptDesc struct {
	Name       string       `json:"name" yaml:"name"`
	Groups     []string     `json:"groups" yaml:"groups"`
	Model      string       `json:"model" yaml:"model"`
	Cores      int          `json:"cores" yaml:"cores"`
	Interfaces []IntrfcDesc `json:"interfaces" yaml:"interfaces"`
}

EndptDesc defines serializable representation of an endpoint .

type EndptDescSlice

type EndptDescSlice []EndptDesc

type EndptFrame

type EndptFrame struct {
	Name       string // unique string identifier
	Groups     []string
	Model      string
	Cores      int
	Interfaces []*IntrfcFrame // list of interfaces that describe the networks the endpt connects to
}

EndptFrame defines pre-serialization representation of a Endpt

func CreateEUD

func CreateEUD(name, model string, cores int) *EndptFrame

CreateEUD is a constructor. It creates an endpoint frame with the EUD flag set to true

func CreateEndpt

func CreateEndpt(name, etype string, model string, cores int) *EndptFrame

CreateEndpt is a constructor. It saves (or creates) the endpt name, and saves the optional endpt type (which has use in run-time configuration)

func CreateHost

func CreateHost(name, model string, cores int) *EndptFrame

CreateHost is a constructor. It creates an endpoint frame that sets the Host flag

func CreateNode

func CreateNode(name, model string, cores int) *EndptFrame

CreateNode is a constructor. It creates an endpoint frame, does not mark with Host, Server, or EUD

func CreateSensor added in v0.0.15

func CreateSensor(name, model string) *EndptFrame

CreateSensor is a constructor.

func CreateSrvr

func CreateSrvr(name, model string, cores int) *EndptFrame

CreateSrvr is a constructor. It creates an endpoint frame and marks it as a server

func (*EndptFrame) AddGroup

func (epf *EndptFrame) AddGroup(groupName string)

AddGroup adds a group name to an endpoint frame's list of groups, if not already present

func (*EndptFrame) AddIntrfc

func (epf *EndptFrame) AddIntrfc(iff *IntrfcFrame) error

AddIntrfc includes a new interface frame for the endpt. An error is reported if this specific (by pointer value or by name) interface is already connected.

func (*EndptFrame) DevAddIntrfc

func (epf *EndptFrame) DevAddIntrfc(iff *IntrfcFrame) error

DevAddIntrfc includes an IntrfcFrame to a NetDevice's list of IntrfcFrames

func (*EndptFrame) DevID

func (epf *EndptFrame) DevID() string

DevID returns the NetDevice unique identifier

func (*EndptFrame) DevInterfaces

func (epf *EndptFrame) DevInterfaces() []*IntrfcFrame

DevInterfaces returns the NetDevice list of IntrfcFrames, if any

func (*EndptFrame) DevName

func (epf *EndptFrame) DevName() string

DevName returns the NetDevice name

func (*EndptFrame) DevType

func (epf *EndptFrame) DevType() string

DevType returns the NetDevice Type

func (*EndptFrame) IsEUD

func (epf *EndptFrame) IsEUD() bool

IsEUD indicates whether EUD is in the group list

func (*EndptFrame) IsHost added in v0.0.4

func (epf *EndptFrame) IsHost() bool

IsHost indicates whether Host is in the group list

func (*EndptFrame) IsSrvr

func (epf *EndptFrame) IsSrvr() bool

IsSrvr indicates whether Server is in the endpoint groups list

func (*EndptFrame) SetCores

func (epf *EndptFrame) SetCores(cores int)

SetCores records in the endpoint frame the number of cores the model assumes are available for concurrent processing

func (*EndptFrame) SetEUD

func (epf *EndptFrame) SetEUD()

SetEUD includes EUD into the group list

func (*EndptFrame) SetHost added in v0.0.4

func (epf *EndptFrame) SetHost()

SetHost includes Host into the group list

func (*EndptFrame) SetSrvr

func (epf *EndptFrame) SetSrvr()

SetSrvr adds Server to the endpoint groups list

func (*EndptFrame) Transform

func (epf *EndptFrame) Transform() EndptDesc

Transform returns a serializable EndptDesc, transformed from a EndptFrame.

type ExpCfg

type ExpCfg struct {
	// Name is an identifier for a group of [ExpParameters].  No particular interpretation of this string is
	// used, except as a referencing label when moving an ExpCfg into or out of a dictionary
	Name string `json:"expname" yaml:"expname"`

	// Parameters is a list of all the [ExpParameter] objects presented to the simulator for an experiment.
	Parameters []ExpParameter `json:"parameters" yaml:"parameters"`
}

ExpCfg structure holds all of the ExpParameters for a named experiment

func CreateExpCfg

func CreateExpCfg(name string) *ExpCfg

CreateExpCfg is a constructor. Saves the offered Name and initializes the slice of ExpParameters.

func ReadExpCfg

func ReadExpCfg(filename string, useYAML bool, dict []byte) (*ExpCfg, error)

ReadExpCfg deserializes a byte slice holding a representation of an ExpCfg struct. If the input argument of dict (those bytes) is empty, the file whose name is given is read to acquire them. A deserialized representation is returned, or an error if one is generated from a file read or the deserialization.

func (*ExpCfg) AddExpParameter

func (excfg *ExpCfg) AddExpParameter(exparam *ExpParameter)

AddExpParameter includes the argument ExpParameter to the the Parameter list of the referencing ExpCfg

func (*ExpCfg) AddParameter

func (excfg *ExpCfg) AddParameter(paramObj string, attributes []AttrbStruct, param, value string) error

AddParameter accepts the four values in an ExpParameter, creates one, and adds to the ExpCfg's list. Returns an error if the parameters are not validated.

func (*ExpCfg) WriteToFile

func (excfg *ExpCfg) WriteToFile(filename string) error

WriteToFile stores the ExpCfg struct to the file whose name is given. Serialization to json or to yaml is selected based on the extension of this name.

type ExpCfgDict

type ExpCfgDict struct {
	DictName string            `json:"dictname" yaml:"dictname"`
	Cfgs     map[string]ExpCfg `json:"cfgs" yaml:"cfgs"`
}

ExpCfgDict is a dictionary that holds ExpCfg objects in a map indexed by their Name.

func CreateExpCfgDict

func CreateExpCfgDict(name string) *ExpCfgDict

CreateExpCfgDict is a constructor. Saves a name for the dictionary, and initializes the slice of ExpCfg objects

func ReadExpCfgDict

func ReadExpCfgDict(filename string, useYAML bool, dict []byte) (*ExpCfgDict, error)

ReadExpCfgDict deserializes a byte slice holding a representation of an ExpCfgDict struct. If the input argument of dict (those bytes) is empty, the file whose name is given is read to acquire them. A deserialized representation is returned, or an error if one is generated from a file read or the deserialization.

func (*ExpCfgDict) AddExpCfg

func (ecd *ExpCfgDict) AddExpCfg(ec *ExpCfg, overwrite bool) error

AddExpCfg adds the offered ExpCfg to the dictionary, optionally returning an error if an ExpCfg with the same Name is already saved.

func (*ExpCfgDict) RecoverExpCfg

func (ecd *ExpCfgDict) RecoverExpCfg(name string) (*ExpCfg, bool)

RecoverExpCfg returns an ExpCfg from the dictionary, with name equal to the input parameter. It returns also a flag denoting whether the identified ExpCfg has an entry in the dictionary.

func (*ExpCfgDict) WriteToFile

func (ecd *ExpCfgDict) WriteToFile(filename string) error

WriteToFile stores the ExpCfgDict struct to the file whose name is given. Serialization to json or to yaml is selected based on the extension of this name.

type ExpParameter

type ExpParameter struct {
	// Type of thing being configured
	ParamObj string `json:"paramObj" yaml:"paramObj"`

	// attribute identifier for this parameter
	// Attribute string `json:"attribute" yaml:"attribute"`
	Attributes []AttrbStruct `json:"attributes" yaml:"attributes"`

	// ParameterType, e.g., "Bandwidth", "WiredLatency", "model"
	Param string `json:"param" yaml:"param"`

	// string-encoded value associated with type
	Value string `json:"value" yaml:"value"`
}

ExpParameter struct describes an input to experiment configuration at run-time. It specifies

  • ParamObj identifies the kind of thing being configured : Switch, Router, Endpt, Interface, or Network
  • Attributes is a list of attributes, each of which are required for the parameter value to be applied.

func CreateExpParameter

func CreateExpParameter(paramObj string, attributes []AttrbStruct, param, value string) *ExpParameter

CreateExpParameter is a constructor. Completely fills in the struct with the ExpParameter attributes.

func (*ExpParameter) AddAttribute

func (epp *ExpParameter) AddAttribute(attrbName, attrbValue string) error

AddAttribute includes another attribute to those associated with the ExpParameter. An error is returned if the attribute name (other than 'group') already exists

func (*ExpParameter) Eq

func (epp *ExpParameter) Eq(ep2 *ExpParameter) bool

Eq returns a boolean flag indicating whether the two ExpParameters referenced in the call are the same

type FlowAction added in v0.0.15

type FlowAction int

FlowAction describes the reason for the flow message, that it is starting, ending, or changing the request rate

const (
	None FlowAction = iota
	Srt
	Chg
	End
)

type IntrfcDesc

type IntrfcDesc struct {
	// name for interface, unique among interfaces on endpting device.
	Name string `json:"name" yaml:"name"`

	Groups []string `json:"groups" yaml:"groups"`

	// type of device that is home to this interface, i.e., "Endpt", "Switch", "Router"
	DevType string `json:"devtype" yaml:"devtype"`

	// whether media used by interface is 'wired' or 'wireless' .... could put other kinds here, e.g., short-wave, satellite
	MediaType string `json:"mediatype" yaml:"mediatype"`

	// name of endpt, switch, or router on which this interface is resident
	Device string `json:"device" yaml:"device"`

	// name of interface (on a different device) to which this interface is directly (and singularly) connected
	Cable string `json:"cable" yaml:"cable"`

	// name of interface (on a different device) to which this interface is directly (and singularly) carried if wired and not on Cable
	Carry []string `json:"carry" yaml:"carry"`

	// list of names of interface (on a different device) to which this interface is connected through wireless
	Wireless []string `json:"wireless" yaml:"wireless"`

	// name of the network the interface connects to. There is a tacit assumption then that interface reaches routers on the network
	Faces string `json:"faces" yaml:"faces"`
}

IntrfcDesc defines a serializable description of a network interface

type IntrfcFrame

type IntrfcFrame struct {
	// name for interface, unique among interfaces on endpting device.
	Name string

	Groups []string

	// type of device that is home to this interface, i.e., "Endpt", "Switch", "Router"
	DevType string

	// whether media used by interface is 'wired' or 'wireless' .... could put other kinds here, e.g., short-wave, satellite
	MediaType string

	// name of endpt, switch, or router on which this interface is resident
	Device string

	// pointer to interface (on a different device) to which this interface is directly (and singularly) connected.
	// this interface and the one pointed to need to have media type "wired"
	Cable *IntrfcFrame

	// pointer to interface (on a different device) to which this interface is directly if wired and not Cable.
	// this interface and the one pointed to need to have media type "wired", and have "Cable" be empty
	Carry []*IntrfcFrame

	// A wireless interface may connect to may devices, this slice points to those that can be reached
	Wireless []*IntrfcFrame

	// name of the network the interface connects to. We do not require that the media type of the interface be the same
	// as the media type of the network.
	Faces string
}

IntrfcFrame gives a pre-serializable description of an interface, used in model construction. 'Almost' the same as IntrfcDesc, with the exception of one pointer

func CreateIntrfc

func CreateIntrfc(device, name, devType, mediaType, faces string) *IntrfcFrame

CreateIntrfc is a constructor for IntrfcFrame that fills in most of the attributes except Cable. Arguments name the device holding the interface and its type, the type of communication fabric the interface uses, and the name of the network the interface connects to

func (*IntrfcFrame) AddGroup

func (ifcf *IntrfcFrame) AddGroup(groupName string)

func (*IntrfcFrame) Transform

func (ifcf *IntrfcFrame) Transform() IntrfcDesc

Transform converts an IntrfcFrame and returns an IntrfcDesc, for serialization.

type IntrfcTrace added in v0.0.15

type IntrfcTrace struct {
	Time   float64
	ObjID  int
	ExecID int
	Op     string
	CQ     string
}

func (*IntrfcTrace) Serialize added in v0.0.15

func (it *IntrfcTrace) Serialize() string

type MrnesApp

type MrnesApp interface {

	// a globally unique name for the application
	GlobalName() string

	// an event handler to call to present a message to an app
	ArrivalFunc() evtm.EventHandlerFunction
}

type NameType

type NameType struct {
	Name string
	Type string
}

NameType is a an entry in a dictionary created for a trace that maps object id numbers to a (name,type) pair

type NetDevice

type NetDevice interface {
	DevName() string                 // returns the .Name field of the struct
	DevID() string                   // returns a unique (string) identifier for the struct
	DevType() string                 // returns the type ("Switch","Router","Endpt","Network")
	DevInterfaces() []*IntrfcFrame   // list of interfaces attached to the NetDevice, if any
	DevAddIntrfc(*IntrfcFrame) error // function to add another interface to the netDevic3
}

The NetDevice interface lets us use common code when network objects (endpt, switch, router, network) are involved in model construction.

type NetMsgIDs added in v0.0.15

type NetMsgIDs struct {
	ExecID    int // execution id, from application
	FlowID    int // flow id
	ClassID   int
	ConnectID int // connection id
}

NetMsgIDs holds four identifies that may be associated with a flow. ExecID comes from the application layer and may tie together numbers of communications that occur moving application layer messages between endpoints. FlowID refer to a flow identity, although the specific value given is created at the application layer (as are the flow themselves). ConnectID is created at the mrnes layer, describes a single source-to-destination message transfer

type NetTrace added in v0.0.15

type NetTrace struct {
	Time      float64 // time in float64
	Ticks     int64   // ticks variable of time
	Priority  int64   // priority field of time-stamp
	FlowID    int     // integer identifier identifying the chain of traces this is part of
	ExecID    int
	ConnectID int    // integer identifier of the network connection
	ObjID     int    // integer id for object being referenced
	Op        string // "start", "stop", "enter", "exit"
	PcktIdx   int    // packet index inside of a multi-packet message
	Packet    bool   // true if the event marks the passage of a packet (rather than flow)
	MsgType   string
	Rate      float64 // rate associated with the connection
}

NetTraceRecord saves information about the visitation of a message to some point in the simulation. saved for post-run analysis

func (*NetTrace) Serialize added in v0.0.15

func (ntr *NetTrace) Serialize() string

func (*NetTrace) TraceType added in v0.0.15

func (ntr *NetTrace) TraceType() TraceRecordType

type NetworkDesc

type NetworkDesc struct {
	Name      string   `json:"name" yaml:"name"`
	Groups    []string `json:"groups" yaml:"groups"`
	NetScale  string   `json:"netscale" yaml:"netscale"`
	MediaType string   `json:"mediatype" yaml:"mediatype"`
	Endpts    []string `json:"endpts" yaml:"endpts"`
	Routers   []string `json:"routers" yaml:"routers"`
	Switches  []string `json:"switches" yaml:"switches"`
}

NetworkDesc is a serializable version of the Network information, where the pointers to routers, and switches are replaced by the string names of those entities

type NetworkDescSlice

type NetworkDescSlice []NetworkDesc

type NetworkFrame

type NetworkFrame struct {
	// Name is a unique name across all objects in the simulation. It is used universally to reference this network
	Name string

	Groups []string

	// NetScale describes role of network, e.g., LAN, WAN, T3, T2, T1.  Used as an attribute when doing experimental configuration
	NetScale string

	// for now the network is either "wired" or "wireless"
	MediaType string

	// any router with an interface that faces this network is in this list
	Routers []*RouterFrame

	// any endpt with an interface that faces this network is in this list
	Endpts []*EndptFrame

	// any endpt with an interface that faces this network is in this list
	Switches []*SwitchFrame
}

A NetworkFrame holds the attributes of a network during the model construction phase

func CreateNetwork

func CreateNetwork(name, NetScale string, MediaType string) *NetworkFrame

CreateNetwork is a constructor, with all the inherent attributes specified

func (*NetworkFrame) AddGroup

func (nf *NetworkFrame) AddGroup(groupName string)

AddGroup appends a group name to the network frame list of groups, checking first whether it is already present in the list

func (*NetworkFrame) AddRouter

func (nf *NetworkFrame) AddRouter(rtrf *RouterFrame) error

AddRouter includes the argument router into the network,

func (*NetworkFrame) AddSwitch

func (nf *NetworkFrame) AddSwitch(swtch *SwitchFrame) error

AddSwitch includes the argument router into the network, throws an error if already present

func (*NetworkFrame) FacedBy

func (nf *NetworkFrame) FacedBy(dev NetDevice) bool

FacedBy determines whether the device offered as an input argument has an interface whose 'Faces' component references this network

func (*NetworkFrame) IncludeDev

func (nf *NetworkFrame) IncludeDev(dev NetDevice, mediaType string, chkIntrfc bool) error

IncludeDev makes sure that the network device being offered

a) has an interface facing the network
b) is included in the network's list of those kind of devices

func (*NetworkFrame) Transform

func (nf *NetworkFrame) Transform() NetworkDesc

Transform converts a network frame into a network description. It copies string attributes, and converts pointers to routers, and switches to strings with the names of those entities

type NetworkMedia added in v0.0.15

type NetworkMedia int

networkMedia is the base type for an enumerated type of comm network media

const (
	Wired NetworkMedia = iota
	Wireless
	UnknownMedia
)

func NetMediaFromStr added in v0.0.15

func NetMediaFromStr(media string) NetworkMedia

NetMediaFromStr returns the networkMedia type corresponding to the input string name

type NetworkMsg added in v0.0.15

type NetworkMsg struct {
	StepIdx    int             // position within the route from source to destination
	Route      *[]intrfcsToDev // pointer to description of route
	Connection ConnDesc        // {DiscreteConn, MajorFlowConn, MinorFlowConn}
	ExecID     int
	FlowID     int            // flow id given by app at entry
	ClassID    int            // if > 0 means the message uses that reservation
	ConnectID  int            // connection identifier
	NetMsgType NetworkMsgType // enum type packet,
	PcktRate   float64        // if ClassID>0, the class arrival rate. Otherwise from source
	Rate       float64        // flow rate if FlowID >0 (meaning a flow)
	StartTime  float64        // simuation time when the message entered the network
	PrArrvl    float64        // probablity of arrival
	MsgLen     int            // length of the entire message, in Mbytes
	PcktIdx    int            // index of packet with msg
	NumPckts   int            // number of packets in the message this is part of
	Msg        any            // message being carried.
}

The NetworkMsg type creates a wrapper for a message between comp pattern funcs. One value (StepIdx) indexes into a list of route steps, so that by incrementing we can find 'the next' step in the route. One value is a pointer to this route list, and the final value is a pointe to an inter-func comp pattern message.

type NetworkMsgType added in v0.0.15

type NetworkMsgType int

NetworkMsgType give enumeration for message types that may be given to the network to carry. packet is a discrete packet, handled differently from flows. srtFlow tags a message that introduces a new flow, endFlow tags one that terminates it, and chgFlow tags a message that alters the flow rate on a given flow.

const (
	PacketType NetworkMsgType = iota
	FlowType
)

type NetworkPortal

type NetworkPortal struct {
	QkNetSim      bool
	ReturnTo      map[int]*rtnRecord // indexed by connectID
	LossRtn       map[int]*rtnRecord // indexed by connectID
	ReportRtnSrc  map[int]*rtnRecord // indexed by connectID
	ReportRtnDst  map[int]*rtnRecord // indexed by connectID
	RequestRate   map[int]float64    // indexed by flowID to get requested arrival rate
	AcceptedRate  map[int]float64    // indexed by flowID to get accepted arrival rate
	Class         map[int]int        // indexed by flowID to get priority class
	Elastic       map[int]bool       // indexed by flowID to record whether flow is elastic
	Connections   map[int]int        // indexed by connectID to get flowID
	InvConnection map[int]int        // indexed by flowID to get connectID
	LatencyConsts map[int]float64    // indexex by flowID to get latency constants on flow's route
}

NetworkPortal implements the pces interface used to pass traffic between the application layer and the network sim

var ActivePortal *NetworkPortal

ActivePortal remembers the most recent NetworkPortal created (there should be only one call to CreateNetworkPortal...)

func CreateNetworkPortal

func CreateNetworkPortal() *NetworkPortal

CreateNetworkPortal is a constructor, passed a flag indicating which of two network simulation modes to use, passes a flag indicating whether packets should be passed whole, and writes the NetworkPortal pointer into a global variable

func (*NetworkPortal) Arrive

func (np *NetworkPortal) Arrive(rtns RtnDescs, frames int) int

Arrive is called at the point an application message is received by the network and a new connectID is created (and returned) to track it. It saves information needed to re-integrate the application message into the application layer when the message arrives at its destination

func (*NetworkPortal) ClearRmFlow added in v0.0.15

func (np *NetworkPortal) ClearRmFlow(flowID int)

ClearRmFlow removes entries from maps indexed by flowID and associated connectID, to help clean up space

func (*NetworkPortal) ComputeFlowLatency added in v0.0.15

func (np *NetworkPortal) ComputeFlowLatency(nm *NetworkMsg) float64

ComputeLatency approximates the latency from source to destination if compute now, with the state of the network frozen and no packets queued up

func (*NetworkPortal) Depart

func (np *NetworkPortal) Depart(evtMgr *evtm.EventManager, nm NetworkMsg)

Depart is called to return an application message being carried through the network back to the application layer

func (*NetworkPortal) DiscoverFlowRate added in v0.0.15

func (np *NetworkPortal) DiscoverFlowRate(flowID int,
	requestRate float64, route *[]intrfcsToDev) (float64, bool)

DiscoverFlowRates is called after the infrastructure for new flow with ID flowID is set up, to determine what its rate will be

func (*NetworkPortal) EndptCPUModel

func (np *NetworkPortal) EndptCPUModel(devName string) string

EndptCPUModel helps NetworkPortal implement the pces NetworkPortal interface, returning the CPU model associated with a named endpt. Present because the application layer does not otherwise have visibility into the network topology

func (*NetworkPortal) EnterNetwork

func (np *NetworkPortal) EnterNetwork(evtMgr *evtm.EventManager, srcDev, dstDev string, msgLen int,
	connDesc *ConnDesc, IDs NetMsgIDs, rtns RtnDescs, requestRate float64, msg any) (int, float64, bool)

Two kinds of traffic may enter the network, Flow and Discrete Entries for a flow may establish a new one, modify an existing one, or delete existing ones. Messages that notify destinations of these actions may be delivered instantly, may be delivered using an estimate of the cross-network latency which depends on queueing network approximations, or may be pushed through the network as individual packets, simulated at each network device.

input connType is one of {Flow, Discrete}

flowAction is one of {Srt, End, Chg}
connLatency is one of {Zero, Place, Simulate}

We approximate the time required for a packet to pass through an interface or network is a transition constant plus the mean time in an M/D/1 queuing system. The arrivals are packets whose length is the frame size, the deterministic service time D is time required to serve a packet with a server whose bit service rate is the bandwidth available at the interface or network to serve (meaning the total capacity minus the bandwidth allocations to other flows at that interface or network), and the arrival rate is the accepted rate allocated to the flow.

Description of possible input parameters

| Message | connType | flowAction | connLatency | flowID | --------------- | ------------- | ------------- | --------------------- | ----------------------- | | Discrete Packet | DiscreteConn | N/A | Zero, Place, Simulate | >0 => embedded | | Flow | FlowConn | Srt, Chg, End | Zero, Place, Simulate | flowID>0 |

func (*NetworkPortal) EstablishFlowRate added in v0.0.15

func (np *NetworkPortal) EstablishFlowRate(evtMgr *evtm.EventManager, flowID int, classID int,
	requestRate float64, route *[]intrfcsToDev, action FlowAction) (map[int]bool, bool)

EstablishFlowRate is given a major flow ID, request rate, and a route, and then first figures out what the accepted rate can be given the current state of all the major flows (by calling DiscoverFlowRate). It follows up by calling SetFlowRate to establish that rate through the route for the named flow. Because of congestion, it may be that setting the rate may force recalculation of the rates for other major flows, and so SetFlowRate returns a map of flows to be revisited, and upper bounds on what their accept rates might be. This leads to a recursive call to EstabishFlowRate

func (*NetworkPortal) FlowEntry added in v0.0.15

func (np *NetworkPortal) FlowEntry(evtMgr *evtm.EventManager, srcDev, dstDev string, msgLen int,
	connDesc *ConnDesc, flowID int, classID int, connectID int,
	requestRate float64, route *[]intrfcsToDev, msg any) bool

FlowEntry handles the entry of major flows to the network

func (*NetworkPortal) PlaceNetMsg added in v0.0.15

func (np *NetworkPortal) PlaceNetMsg(evtMgr *evtm.EventManager, nm *NetworkMsg, offset float64)

PlaceNetMsg schedules the receipt of the message some deterministic time in the future, without going through the details of the intervening network structure

func (*NetworkPortal) ReportFlowChg added in v0.0.15

func (np *NetworkPortal) ReportFlowChg(evtMgr *evtm.EventManager, flowID int,
	action FlowAction, latency float64)

ReportFlowChg visits the return record maps to see if the named flow asked to have changes reported, and if so does so as requested. The reports are schedule to occur 'latency' time in the future, when the effect of the triggered action is recognized at the triggering flow's receiving end.

func (*NetworkPortal) RmFlow added in v0.0.15

func (np *NetworkPortal) RmFlow(evtMgr *evtm.EventManager, rmflowID int,
	route *[]intrfcsToDev, latency float64)

RemoveFlow de-establishes data structures in the interfaces and networks crossed by the given route, with a flow having the given flowID

func (*NetworkPortal) SendImmediate added in v0.0.15

func (np *NetworkPortal) SendImmediate(evtMgr *evtm.EventManager, nm *NetworkMsg)

SendImmediate schedules the message with zero latency

func (*NetworkPortal) SendNetMsg added in v0.0.15

func (np *NetworkPortal) SendNetMsg(evtMgr *evtm.EventManager, nm *NetworkMsg, offset float64)

SendNetMsg moves a NetworkMsg, depending on the latency model. If 'Zero' the message goes to the destination instantly, with zero network latency modeled If 'Place' the message is placed at the destinatin after computing a delay timing through the network If 'Simulate' the message is placed at the egress port of the sending device and the message is simulated going through the network to its destination

func (*NetworkPortal) SetFlowRate added in v0.0.15

func (np *NetworkPortal) SetFlowRate(evtMgr *evtm.EventManager, flowID int, classID int, acceptRate float64,
	route *[]intrfcsToDev, action FlowAction) map[int]float64

SetFlowRate sets the accept rate for major flow flowID all along its path, and notes the identities of major flows which need attention because this change may impact them or other flows they interact with

func (*NetworkPortal) SetQkNetSim

func (np *NetworkPortal) SetQkNetSim(quick bool)

SetQkNetSim saves the argument as indicating whether latencies should be computed as 'Placed', meaning constant, given the state of the network at the time of computation

type NetworkScale added in v0.0.15

type NetworkScale int

NetworkScale is the base type for an enumerated type of network type descriptions

const (
	LAN NetworkScale = iota
	WAN
	T3
	T2
	T1
	GeneralNet
)

func NetScaleFromStr added in v0.0.15

func NetScaleFromStr(netScale string) NetworkScale

NetScaleFromStr returns the networkScale corresponding to an string name for it

type RouterDesc

type RouterDesc struct {
	// Name is unique string identifier used to reference the router
	Name string `json:"name" yaml:"name"`

	Groups []string `json:"groups" yaml:"groups"`

	// Model is an attribute like "Cisco 6400". Used primarily in run-time configuration
	Model string `json:"model" yaml:"model"`

	// list of names interfaces that describe the ports of the router
	Interfaces []IntrfcDesc `json:"interfaces" yaml:"interfaces"`
}

RouterDesc describes parameters of a Router in the topology.

type RouterFrame

type RouterFrame struct {
	Name       string // identical to RouterDesc attribute
	Groups     []string
	Model      string         // identifical to RouterDesc attribute
	Interfaces []*IntrfcFrame // list of interface frames that describe the ports of the router
}

RouterFrame describes parameters of a Router in the topology in pre-serialized form

func ConnectNetworks

func ConnectNetworks(net1, net2 *NetworkFrame, newRtr bool) (*RouterFrame, error)

ConnectNetworks creates router that enables traffic to pass between the two argument networks. 'newRtr' input variable governs whether a new router is absolutely created (allowing for multiple connections), or only if there is no existing connection

func CreateRouter

func CreateRouter(name, model string) *RouterFrame

CreateRouter is a constructor, stores (possibly creates default) name, initializes slice of interface frames

func (*RouterFrame) AddGroup

func (rf *RouterFrame) AddGroup(groupName string)

AddGroup includes a group name to the router

func (*RouterFrame) AddIntrfc

func (rf *RouterFrame) AddIntrfc(intrfc *IntrfcFrame) error

AddIntrfc includes interface frame in router frame

func (*RouterFrame) DevAddIntrfc

func (rf *RouterFrame) DevAddIntrfc(iff *IntrfcFrame) error

DevAddIntrfc includes an IntrfcFrame to the NetDevice

func (*RouterFrame) DevID

func (rf *RouterFrame) DevID() string

DevID returns a unique identifier for the NetDevice

func (*RouterFrame) DevInterfaces

func (rf *RouterFrame) DevInterfaces() []*IntrfcFrame

DevInterfaces returns the slice of IntrfcFrame held by the NetDevice, if any

func (*RouterFrame) DevModel

func (rf *RouterFrame) DevModel() string

DevModel returns the NetDevice model code, if any

func (*RouterFrame) DevName

func (rf *RouterFrame) DevName() string

DevName returns the name of the NetDevice

func (*RouterFrame) DevType

func (rf *RouterFrame) DevType() string

DevType returns network objec type (e.g., "Switch", "Router", "Endpt", "Network") for the NetDevice

func (*RouterFrame) Transform

func (rf *RouterFrame) Transform() RouterDesc

Transform returns a serializable RouterDesc, transformed from a RouterFrame.

func (*RouterFrame) WirelessConnectTo

func (rf *RouterFrame) WirelessConnectTo(dev NetDevice, faces string) error

WirelessConnectTo establishes a wireless connection (creating interfaces if needed) between a hub and a device

type RprtRate added in v0.0.15

type RprtRate struct {
	FlowID       int
	MbrID        int
	AcceptedRate float64
	Action       FlowAction
}

RprtRate is the structure of a message that is scheduled for delivery as part of a 'Report' made when a flow rate changes or a packet is lost

type RtnDesc added in v0.0.15

type RtnDesc struct {
	Cxt     any
	EvtHdlr evtm.EventHandlerFunction
}

RtnDesc holds the context and event handler for scheduling a return

type RtnDescs added in v0.0.15

type RtnDescs struct {
	Rtn  *RtnDesc
	Src  *RtnDesc
	Dst  *RtnDesc
	Loss *RtnDesc
}

RtnDescs hold four RtnDesc structures, for four different use scenarios. Bundling in a struct makes code that uses them all more readable at the function call interface

type RtnMsgStruct added in v0.0.5

type RtnMsgStruct struct {
	Latency float64 // span of time (secs) from srcDev to dstDev
	Rate    float64 // for a flow, its accept rate.  For a packet, the minimum non-flow bandwidth at a
	// network or interface it encountered
	PrLoss float64 // estimated probability of having been dropped somewhere in transit
	Msg    any     // msg introduced at EnterNetwork
}

RtnMsgStruct formats the report passed from the network to the application calling it

type RtrDescSlice

type RtrDescSlice []RouterDesc

type SchedulerTrace added in v0.0.15

type SchedulerTrace struct {
	Time      float64
	ObjID     int
	ExecID    int
	Op        string
	Cores     int
	Inservice int
	Inbckgrnd int
	Waiting   int
}

func (*SchedulerTrace) Serialize added in v0.0.15

func (st *SchedulerTrace) Serialize() string

type ShortIntrfc added in v0.0.10

type ShortIntrfc struct {
	DevName     string
	Faces       string
	ToIngress   float64
	ThruIngress float64
	ToEgress    float64
	ThruEgress  float64
	FlowID      int
	NetMsgType  NetworkMsgType
	Rate        float64
	PrArrvl     float64
	Time        float64
}

ShortIntrfc stores information we serialize for storage in a trace

func (*ShortIntrfc) Serialize added in v0.0.10

func (sis *ShortIntrfc) Serialize() string

Serialize turns a ShortIntrfc into a string, in yaml format

type SwitchDesc

type SwitchDesc struct {
	Name       string       `json:"name" yaml:"name"`
	Groups     []string     `json:"groups" yaml:"groups"`
	Model      string       `json:"model" yaml:"model"`
	Interfaces []IntrfcDesc `json:"interfaces" yaml:"interfaces"`
}

SwitchDesc holds a serializable representation of a switch.

type SwitchDescSlice

type SwitchDescSlice []SwitchDesc

type SwitchFrame

type SwitchFrame struct {
	Name       string // unique string identifier used to reference the router
	Groups     []string
	Model      string         // device model identifier
	Interfaces []*IntrfcFrame // interface frames that describe the ports of the router
}

SwitchFrame holds a pre-serialization representation of a Switch

func CreateBridge added in v0.0.15

func CreateBridge(name, model string) *SwitchFrame

CreateHub constructs a switch frame tagged as being a hub

func CreateHub added in v0.0.15

func CreateHub(name, model string) *SwitchFrame

CreateHub constructs a switch frame tagged as being a hub

func CreateRepeater added in v0.0.15

func CreateRepeater(name, model string) *SwitchFrame

CreateRepeater constructs a switch frame tagged as being a repeater

func CreateSwitch

func CreateSwitch(name, model string) *SwitchFrame

CreateSwitch constructs a switch frame. Saves (and possibly creates) the switch name,

func (*SwitchFrame) AddGroup

func (sf *SwitchFrame) AddGroup(groupName string)

AddGroup adds a group to a switch's list of groups, if not already present in that list

func (*SwitchFrame) AddIntrfc

func (sf *SwitchFrame) AddIntrfc(iff *IntrfcFrame) error

AddIntrfc includes a new interface frame for the switch. Error is returned if the interface (or one with the same name) is already attached to the SwitchFrame

func (*SwitchFrame) DevAddIntrfc

func (sf *SwitchFrame) DevAddIntrfc(iff *IntrfcFrame) error

DevAddIntrfc adds an IntrfcFrame to the NetDevice

func (*SwitchFrame) DevID

func (sf *SwitchFrame) DevID() string

DevID returns unique identifier for NetDevice

func (*SwitchFrame) DevInterfaces

func (sf *SwitchFrame) DevInterfaces() []*IntrfcFrame

DevInterfaces returns list of IntrfcFrames attached to the NetDevice, if any

func (*SwitchFrame) DevName

func (sf *SwitchFrame) DevName() string

DevName returns name for the NetDevice

func (*SwitchFrame) DevType

func (sf *SwitchFrame) DevType() string

DevType returns the type of the NetDevice (e.g. "Switch","Router","Endpt","Network")

func (*SwitchFrame) Transform

func (sf *SwitchFrame) Transform() SwitchDesc

Transform returns a serializable SwitchDesc, transformed from a SwitchFrame.

type Task

type Task struct {
	OpType string // what operation is being performed

	Msg any // information package being carried
	// contains filtered or unexported fields
}

Task describes the service requirements of an operation on a msg

type TaskScheduler

type TaskScheduler struct {
	// contains filtered or unexported fields
}

TaskScheduler holds data structures supporting the multi-core scheduling

func CreateTaskScheduler

func CreateTaskScheduler(cores int) *TaskScheduler

CreateTaskScheduler is a constructor

func (*TaskScheduler) Schedule

func (ts *TaskScheduler) Schedule(evtMgr *evtm.EventManager, op string, req, pri, timeslice float64,
	context any, msg any, execID, objID int, complete evtm.EventHandlerFunction) bool

Schedule puts a piece of work either in queue to be done, or in service. Parameters are - op : a code for the type of work being done - req : the service requirements for this task, on this computer - ts : timeslice, the amount of service the task gets before yielding - msg : the message being processed - complete : an event handler to be called when the task has completed The return is true if the 'task is finished' event was scheduled.

type TopoCfg

type TopoCfg struct {
	Name     string           `json:"name" yaml:"name"`
	Networks NetworkDescSlice `json:"networks" yaml:"networks"`
	Routers  RtrDescSlice     `json:"routers" yaml:"routers"`
	Endpts   EndptDescSlice   `json:"endpts" yaml:"endpts"`
	Switches SwitchDescSlice  `json:"switches" yaml:"switches"`
}

TopoCfg contains all of the networks, routers, and endpts, as they are listed in the json file.

func ReadTopoCfg

func ReadTopoCfg(topoFileName string, useYAML bool, dict []byte) (*TopoCfg, error)

ReadTopoCfg deserializes a slice of bytes into a TopoCfg. If the input arg of bytes is empty, the file whose name is given as an argument is read. Error returned if any part of the process generates the error.

func (*TopoCfg) WriteToFile

func (dict *TopoCfg) WriteToFile(filename string) error

WriteToFile serializes the TopoCfg and writes to the file whose name is given as an input argument. Extension of the file name selects whether serialization is to json or to yaml format.

type TopoCfgDict

type TopoCfgDict struct {
	DictName string             `json:"dictname" yaml:"dictname"`
	Cfgs     map[string]TopoCfg `json:"cfgs" yaml:"cfgs"`
}

A TopoCfgDict holds instances of TopoCfg structures, in a map whose key is a name for the topology. Used to store pre-built instances of networks

func CreateTopoCfgDict

func CreateTopoCfgDict(name string) *TopoCfgDict

CreateTopoCfgDict is a constructor. Saves the dictionary name, initializes the TopoCfg map.

func ReadTopoCfgDict

func ReadTopoCfgDict(topoCfgDictFileName string, useYAML bool, dict []byte) (*TopoCfgDict, error)

ReadTopoCfgDict deserializes a slice of bytes into a TopoCfgDict. If the input arg of bytes is empty, the file whose name is given as an argument is read. Error returned if any part of the process generates the error.

func (*TopoCfgDict) AddTopoCfg

func (tcd *TopoCfgDict) AddTopoCfg(tc *TopoCfg, overwrite bool) error

AddTopoCfg includes a TopoCfg into the dictionary, optionally returning an error if an TopoCfg with the same name has already been included

func (*TopoCfgDict) RecoverTopoCfg

func (tcd *TopoCfgDict) RecoverTopoCfg(name string) (*TopoCfg, bool)

RecoverTopoCfg returns a copy (if one exists) of the TopoCfg with name equal to the input argument name. Returns a boolean indicating whether the entry was actually found

func (*TopoCfgDict) WriteToFile

func (tcd *TopoCfgDict) WriteToFile(filename string) error

WriteToFile serializes the TopoCfgDict and writes to the file whose name is given as an input argument. Extension of the file name selects whether serialization is to json or to yaml format.

type TopoCfgFrame

type TopoCfgFrame struct {
	Name     string
	Endpts   []*EndptFrame
	Networks []*NetworkFrame
	Routers  []*RouterFrame
	Switches []*SwitchFrame
}

The TopoCfgFrame struc gives the highest level structure of the topology, is ultimately the encompassing dictionary in the serialization

func CreateTopoCfgFrame

func CreateTopoCfgFrame(name string) TopoCfgFrame

CreateTopoCfgFrame is a constructor.

func (*TopoCfgFrame) AddNetwork

func (tf *TopoCfgFrame) AddNetwork(net *NetworkFrame)

AddNetwork adds a Network to the topology configuration (if it is not already present)

func (*TopoCfgFrame) Consolidate

func (tf *TopoCfgFrame) Consolidate() error

Consolidate gathers endpts, switches, and routers from the networks added to the TopoCfgFrame, and make sure that all the devices referred to in the different components are exposed at the TopoCfgFrame level

func (*TopoCfgFrame) Transform

func (tf *TopoCfgFrame) Transform() TopoCfg

Transform transforms the slices of pointers to network objects into slices of instances of those objects, for serialization

type TopoDev added in v0.0.15

type TopoDev interface {
	DevName() string              // every device has a unique name
	DevID() int                   // every device has a unique integer id
	DevType() DevCode             // every device is one of the devCode types
	DevIntrfcs() []*intrfcStruct  // we can get from devices a list of the interfaces they endpt, if any
	DevDelay(any) float64         // every device can be be queried for the delay it introduces for an operation
	DevState() any                // every device as a structure of state that can be accessed
	DevRng() *rngstream.RngStream // every device has its own RNG stream
	DevAddActive(*NetworkMsg)     // add the connectID argument to the device's list of active connections
	DevRmActive(int)              // remove the connectID argument to the device's list of active connections
	DevForward() DFS              // index by FlowID, yields map of ingress intrfc ID to egress intrfc ID
	LogNetEvent(vrtime.Time, *NetworkMsg, string)
}

the topDev interface specifies the functionality different device types provide

type TraceInst added in v0.0.15

type TraceInst struct {
	TraceTime string
	TraceType string
	TraceStr  string
}

type TraceManager

type TraceManager struct {
	// experiment uses trace
	InUse bool `json:"inuse" yaml:"inuse"`

	// name of experiment
	ExpName string `json:"expname" yaml:"expname"`

	// text name associated with each objID
	NameByID map[int]NameType `json:"namebyid" yaml:"namebyid"`

	// all trace records for this experiment
	Traces map[int][]TraceInst `json:"traces" yaml:"traces"`
}

TraceManager implements the pces TraceManager interface. It is use to gather information about a simulation model and an execution of that model

func CreateTraceManager

func CreateTraceManager(ExpName string, active bool) *TraceManager

CreateTraceManager is a constructor. It saves the name of the experiment and a flag indicating whether the trace manager is active. By testing this flag we can inhibit the activity of gathering a trace when we don't want it, while embedding calls to its methods everywhere we need them when it is

func (*TraceManager) Active

func (tm *TraceManager) Active() bool

Active tells the caller whether the Trace Manager is actively being used

func (*TraceManager) AddName

func (tm *TraceManager) AddName(id int, name string, objDesc string)

AddName is used to add an element to the id -> (name,type) dictionary for the trace file

func (*TraceManager) AddTrace

func (tm *TraceManager) AddTrace(vrt vrtime.Time, execID int, trace TraceInst)

AddTrace creates a record of the trace using its calling arguments, and stores it

func (*TraceManager) WriteToFile

func (tm *TraceManager) WriteToFile(filename string) bool

WriteToFile stores the Traces struct to the file whose name is given. Serialization to json or to yaml is selected based on the extension of this name.

type TraceRecordType added in v0.0.15

type TraceRecordType int
const (
	NetworkType TraceRecordType = iota
	CmpPtnType
)

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL