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Constants ¶
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const ( MessageInfo = iota MessageError )
Message types
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type State ¶
type State struct { Mode mode.Mode PrevMode mode.Mode WindowStates map[int]*WindowState Layout layout.Layout Cmdline []rune CmdlineCursor int CompletionResults []string CompletionIndex int SearchMode rune Error error ErrorType int }
State holds the state of the editor to display the user interface.
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