Documentation ¶
Index ¶
Constants ¶
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const ( TypeOcean = Type(iota) TypePlains TypeDesert TypeHills TypeForest TypeTaiga TypeSwamp TypeRiver TypeNether TypeSky TypeSnow TypeMushroomIsland TypeBeach TypeJungle TypeStoneBeach TypeSavanna TypeMesa TypeVoid )
Variables ¶
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var Badlands = &Biome{ Id: 37, Name: "badlands", Type: TypeMesa, Rainfall: 0, Temperature: 2, }
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var BadlandsPlateau = &Biome{ Id: 39, Name: "badlands_plateau", Type: TypeMesa, Rainfall: 0, Temperature: 2, }
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var BambooJungle = &Biome{ Id: 168, Name: "bamboo_jungle", Type: TypeJungle, Rainfall: 0.9, Temperature: 0.95, }
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var BambooJungleHills = &Biome{ Id: 169, Name: "bamboo_jungle_hills", Type: TypeHills, Rainfall: 0.9, Temperature: 0.95, }
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var Beach = &Biome{ Id: 16, Name: "beach", Type: TypeBeach, Rainfall: 0.4, Temperature: 0.8, }
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var BirchForest = &Biome{ Id: 27, Name: "birch_forest", Type: TypeForest, Rainfall: 0.6, Temperature: 0.6, }
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var BirchForestHills = &Biome{ Id: 28, Name: "birch_forest_hills", Type: TypeHills, Rainfall: 0.6, Temperature: 0.6, }
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var ColdOcean = &Biome{ Id: 46, Name: "cold_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var DarkForest = &Biome{ Id: 29, Name: "dark_forest", Type: TypeForest, Rainfall: 0.8, Temperature: 0.7, }
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var DarkForestHills = &Biome{ Id: 157, Name: "dark_forest_hills", Type: TypeHills, Rainfall: 0.8, Temperature: 0.7, }
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var DeepColdOcean = &Biome{ Id: 49, Name: "deep_cold_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var DeepFrozenOcean = &Biome{ Id: 50, Name: "deep_frozen_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var DeepLukewarmOcean = &Biome{ Id: 48, Name: "deep_lukewarm_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var DeepOcean = &Biome{ Id: 24, Name: "deep_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var DeepWarmOcean = &Biome{ Id: 47, Name: "deep_warm_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var Desert = &Biome{ Id: 2, Name: "desert", Type: TypeDesert, Rainfall: 0, Temperature: 2, }
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var DesertHills = &Biome{ Id: 17, Name: "desert_hills", Type: TypeHills, Rainfall: 0, Temperature: 2, }
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var DesertLakes = &Biome{ Id: 130, Name: "desert_lakes", Type: TypeDesert, Rainfall: 0, Temperature: 2, }
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var EndBarrens = &Biome{ Id: 43, Name: "end_barrens", Type: TypeSky, Rainfall: 0.5, Temperature: 0.5, }
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var EndHighlands = &Biome{ Id: 42, Name: "end_highlands", Type: TypeSky, Rainfall: 0.5, Temperature: 0.5, }
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var EndMidlands = &Biome{ Id: 41, Name: "end_midlands", Type: TypeSky, Rainfall: 0.5, Temperature: 0.5, }
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var ErodedBadlands = &Biome{ Id: 165, Name: "eroded_badlands", Type: TypeMesa, Rainfall: 0, Temperature: 2, }
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var FlowerForest = &Biome{ Id: 132, Name: "flower_forest", Type: TypeForest, Rainfall: 0.8, Temperature: 0.7, }
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var Forest = &Biome{ Id: 4, Name: "forest", Type: TypeForest, Rainfall: 0.8, Temperature: 0.7, }
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var FrozenOcean = &Biome{ Id: 10, Name: "frozen_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0, }
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var FrozenRiver = &Biome{ Id: 11, Name: "frozen_river", Type: TypeRiver, Rainfall: 0.5, Temperature: 0, }
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var GiantSpruceTaiga = &Biome{ Id: 160, Name: "giant_spruce_taiga", Type: TypeTaiga, Rainfall: 0.8, Temperature: 0.25, }
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var GiantSpruceTaigaHills = &Biome{ Id: 161, Name: "giant_spruce_taiga_hills", Type: TypeHills, Rainfall: 0.8, Temperature: 0.25, }
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var GiantTreeTaiga = &Biome{ Id: 32, Name: "giant_tree_taiga", Type: TypeTaiga, Rainfall: 0.8, Temperature: 0.3, }
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var GiantTreeTaigaHills = &Biome{ Id: 33, Name: "giant_tree_taiga_hills", Type: TypeHills, Rainfall: 0.8, Temperature: 0.3, }
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var GravellyMountains = &Biome{ Id: 131, Name: "gravelly_mountains", Type: TypeHills, Rainfall: 0.3, Temperature: 0.2, }
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var IceSpikes = &Biome{ Id: 140, Name: "ice_spikes", Type: TypeSnow, Rainfall: 0.5, Temperature: 0, }
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var Jungle = &Biome{ Id: 21, Name: "jungle", Type: TypeJungle, Rainfall: 0.9, Temperature: 0.95, }
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var JungleEdge = &Biome{ Id: 23, Name: "jungle_edge", Type: TypeJungle, Rainfall: 0.8, Temperature: 0.95, }
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var JungleHills = &Biome{ Id: 22, Name: "jungle_hills", Type: TypeHills, Rainfall: 0.9, Temperature: 0.95, }
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var LukewarmOcean = &Biome{ Id: 45, Name: "lukewarm_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var ModifiedBadlandsPlateau = &Biome{ Id: 167, Name: "modified_badlands_plateau", Type: TypeMesa, Rainfall: 0, Temperature: 2, }
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var ModifiedGravellyMountains = &Biome{ Id: 162, Name: "modified_gravelly_mountains", Type: TypeHills, Rainfall: 0.3, Temperature: 0.2, }
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var ModifiedJungle = &Biome{ Id: 149, Name: "modified_jungle", Type: TypeJungle, Rainfall: 0.9, Temperature: 0.95, }
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var ModifiedJungleEdge = &Biome{ Id: 151, Name: "modified_jungle_edge", Type: TypeJungle, Rainfall: 0.8, Temperature: 0.95, }
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var ModifiedWoodedBadlandsPlateau = &Biome{ Id: 166, Name: "modified_wooded_badlands_plateau", Type: TypeMesa, Rainfall: 0, Temperature: 2, }
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var MountainEdge = &Biome{ Id: 20, Name: "mountain_edge", Type: TypeHills, Rainfall: 0.3, Temperature: 0.2, }
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var Mountains = &Biome{ Id: 3, Name: "mountains", Type: TypeHills, Rainfall: 0.3, Temperature: 0.2, }
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var MushroomFieldShore = &Biome{ Id: 15, Name: "mushroom_field_shore", Type: TypeMushroomIsland, Rainfall: 1, Temperature: 0.9, }
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var MushroomFields = &Biome{ Id: 14, Name: "mushroom_fields", Type: TypeMushroomIsland, Rainfall: 1, Temperature: 0.9, }
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var Nether = &Biome{ Id: 8, Name: "nether", Type: TypeNether, Rainfall: 0, Temperature: 2, }
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var Ocean = &Biome{ Id: 0, Name: "ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var Plains = &Biome{ Id: 1, Name: "plains", Type: TypePlains, Rainfall: 0.4, Temperature: 0.8, }
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var River = &Biome{ Id: 7, Name: "river", Type: TypeRiver, Rainfall: 0.5, Temperature: 0.5, }
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var Savanna = &Biome{ Id: 35, Name: "savanna", Type: TypeSavanna, Rainfall: 0, Temperature: 1.2, }
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var SavannaPlateau = &Biome{ Id: 36, Name: "savanna_plateau", Type: TypeSavanna, Rainfall: 0, Temperature: 1, }
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var ShatteredSavanna = &Biome{ Id: 163, Name: "shattered_savanna", Type: TypeSavanna, Rainfall: 0, Temperature: 1.1, }
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var ShatteredSavannaPlateau = &Biome{ Id: 164, Name: "shattered_savanna_plateau", Type: TypeSavanna, Rainfall: 0, Temperature: 1, }
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var SmallEndIslands = &Biome{ Id: 40, Name: "small_end_islands", Type: TypeSky, Rainfall: 0.5, Temperature: 0.5, }
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var SnowyBeach = &Biome{ Id: 26, Name: "snowy_beach", Type: TypeSnow, Rainfall: 0.3, Temperature: 0.05, }
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var SnowyMountains = &Biome{ Id: 13, Name: "snowy_mountains", Type: TypeSnow, Rainfall: 0.5, Temperature: 0, }
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var SnowyTaiga = &Biome{ Id: 30, Name: "snowy_taiga", Type: TypeTaiga, Rainfall: 0.4, Temperature: -0.5, }
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var SnowyTaigaHills = &Biome{ Id: 31, Name: "snowy_taiga_hills", Type: TypeHills, Rainfall: 0.4, Temperature: -0.5, }
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var SnowyTaigaMountains = &Biome{ Id: 158, Name: "snowy_taiga_mountains", Type: TypeTaiga, Rainfall: 0.4, Temperature: -0.5, }
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var SnowyTundra = &Biome{ Id: 12, Name: "snowy_tundra", Type: TypeSnow, Rainfall: 0.5, Temperature: 0, }
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var StoneShore = &Biome{ Id: 25, Name: "stone_shore", Type: TypeStoneBeach, Rainfall: 0.3, Temperature: 0.2, }
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var SunflowerPlains = &Biome{ Id: 129, Name: "sunflower_plains", Type: TypePlains, Rainfall: 0.4, Temperature: 0.8, }
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var Swamp = &Biome{ Id: 6, Name: "swamp", Type: TypeSwamp, Rainfall: 0.9, Temperature: 0.8, }
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var SwampHills = &Biome{ Id: 134, Name: "swamp_hills", Type: TypeHills, Rainfall: 0.9, Temperature: 0.8, }
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var Taiga = &Biome{ Id: 5, Name: "taiga", Type: TypeTaiga, Rainfall: 0.8, Temperature: 0.25, }
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var TaigaHills = &Biome{ Id: 19, Name: "taiga_hills", Type: TypeHills, Rainfall: 0.8, Temperature: 0.25, }
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var TaigaMountains = &Biome{ Id: 133, Name: "taiga_mountains", Type: TypeTaiga, Rainfall: 0.8, Temperature: 0.25, }
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var TallBirchForest = &Biome{ Id: 155, Name: "tall_birch_forest", Type: TypeForest, Rainfall: 0.6, Temperature: 0.6, }
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var TallBirchHills = &Biome{ Id: 156, Name: "tall_birch_hills", Type: TypeHills, Rainfall: 0.6, Temperature: 0.6, }
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var TheEnd = &Biome{ Id: 9, Name: "the_end", Type: TypeSky, Rainfall: 0.5, Temperature: 0.5, }
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var TheVoid = &Biome{ Id: 127, Name: "the_void", Type: TypeVoid, Rainfall: 0.5, Temperature: 0.5, }
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var WarmOcean = &Biome{ Id: 44, Name: "warm_ocean", Type: TypeOcean, Rainfall: 0.5, Temperature: 0.5, }
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var WoodedBadlandsPlateau = &Biome{ Id: 38, Name: "wooded_badlands_plateau", Type: TypeMesa, Rainfall: 0, Temperature: 2, }
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var WoodedHills = &Biome{ Id: 18, Name: "wooded_hills", Type: TypeHills, Rainfall: 0.8, Temperature: 0.7, }
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var WoodedMountains = &Biome{ Id: 34, Name: "wooded_mountains", Type: TypeHills, Rainfall: 0.3, Temperature: 0.2, }
Functions ¶
func AreSimilar ¶
func IsDeepOcean ¶
func IsShallowOcean ¶
Types ¶
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