Documentation
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Index ¶
- func JudgeString1(name string) bool
- func JudgeString2(name string) (bool, string)
- func JudgeString3(customize CustomizeEntity3, name string) (bool, string)
- func JudgeString4(customize CustomizeEntity4, name string) (string, bool)
- func JudgeString5(customize CustomizeEntity5) (string, bool)
- type CustomizeEntity1
- type CustomizeEntity2
- type CustomizeEntity3
- type CustomizeEntity4
- type CustomizeEntity5
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func JudgeString1 ¶
func JudgeString2 ¶
func JudgeString3 ¶
func JudgeString3(customize CustomizeEntity3, name string) (bool, string)
func JudgeString4 ¶
func JudgeString4(customize CustomizeEntity4, name string) (string, bool)
func JudgeString5 ¶
func JudgeString5(customize CustomizeEntity5) (string, bool)
Types ¶
type CustomizeEntity1 ¶
type CustomizeEntity1 struct {
Name string `match:"customize=judge1Name"`
}
type CustomizeEntity2 ¶
type CustomizeEntity2 struct {
Name string `match:"customize=judge2Name"`
}
type CustomizeEntity3 ¶
type CustomizeEntity4 ¶
type CustomizeEntity5 ¶
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