Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Chain ¶
type Chain struct { Header ChainHeader Payload ChainPayload Signature string }
type ChainDataKeys ¶
type ChainHeader ¶
type ChainPayload ¶
type ChainPayload struct { CertificateAuthority bool `json:"certificateAuthority"` ExpirationTime int64 `json:"exp"` IdentityPublicKey string `json:"identityPublicKey"` NotBefore int64 `json:"nbf"` RandomNonce int `json:"randomNonce"` Issuer string `json:"iss"` IssuedAt int64 `json:"iat"` Raw string }
type ClientDataKeys ¶
type ClientDataKeys struct { ClientRandomId int `json:"ClientRandomId"` ServerAddress string `json:"ServerAddress"` LanguageCode string `json:"LanguageCode"` SkinId string `json:"SkinId"` SkinData string `json:"SkinData"` CapeData string `json:"CapeData"` GeometryId string `json:"SkinGeometryName"` GeometryData string `json:"SkinGeometry"` CurrentInputMode string `json:"CurrentInputMode"` DefaultInputMode string `json:"DefaultInputMode"` DeviceModel string `json:"DeviceModel"` DeviceOS int `json:"DeviceOS"` GameVersion string `json:"GameVersion"` GuiScale int `json:"GuiScale"` UIProfile int `json:"UIProfile"` ThirdPartyName string `json:"ThirdPartyName"` }
type GameRuleEntry ¶
type GameRuleEntry struct { Name string Value interface{} }
type PlayerListEntry ¶
type ResourcePackInfoEntry ¶
type ResourcePackStackEntry ¶
type SessionData ¶
type WebTokenKeys ¶
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