node

package
v0.15.0 Latest Latest
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Published: Dec 29, 2017 License: Apache-2.0 Imports: 33 Imported by: 0

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Constants

This section is empty.

Variables

This section is empty.

Functions

func DefaultDBProvider

func DefaultDBProvider(ctx *DBContext) (dbm.DB, error)

DefaultDBProvider returns a database using the DBBackend and DBDir specified in the ctx.Config.

Types

type DBContext

type DBContext struct {
	ID     string
	Config *cfg.Config
}

DBContext specifies config information for loading a new DB.

type DBProvider

type DBProvider func(*DBContext) (dbm.DB, error)

DBProvider takes a DBContext and returns an instantiated DB.

type GenesisDocProvider

type GenesisDocProvider func() (*types.GenesisDoc, error)

GenesisDocProvider returns a GenesisDoc. It allows the GenesisDoc to be pulled from sources other than the filesystem, for instance from a distributed key-value store cluster.

func DefaultGenesisDocProviderFunc

func DefaultGenesisDocProviderFunc(config *cfg.Config) GenesisDocProvider

DefaultGenesisDocProviderFunc returns a GenesisDocProvider that loads the GenesisDoc from the config.GenesisFile() on the filesystem.

type Node

type Node struct {
	cmn.BaseService
	// contains filtered or unexported fields
}

Node is the highest level interface to a full Tendermint node. It includes all configuration information and running services.

func DefaultNewNode

func DefaultNewNode(config *cfg.Config, logger log.Logger) (*Node, error)

DefaultNewNode returns a Tendermint node with default settings for the PrivValidator, ClientCreator, GenesisDoc, and DBProvider. It implements NodeProvider.

func NewNode

func NewNode(config *cfg.Config,
	privValidator types.PrivValidator,
	clientCreator proxy.ClientCreator,
	genesisDocProvider GenesisDocProvider,
	dbProvider DBProvider,
	logger log.Logger) (*Node, error)

NewNode returns a new, ready to go, Tendermint Node.

func (*Node) AddListener added in v0.7.0

func (n *Node) AddListener(l p2p.Listener)

AddListener adds a listener to accept inbound peer connections. It should be called before starting the Node. The first listener is the primary listener (in NodeInfo)

func (*Node) BlockStore

func (n *Node) BlockStore() *bc.BlockStore

BlockStore returns the Node's BlockStore.

func (*Node) ConfigureRPC

func (n *Node) ConfigureRPC()

ConfigureRPC sets all variables in rpccore so they will serve rpc calls from this node

func (*Node) ConsensusReactor

func (n *Node) ConsensusReactor() *consensus.ConsensusReactor

ConsensusReactor returns the Node's ConsensusReactor.

func (*Node) ConsensusState

func (n *Node) ConsensusState() *consensus.ConsensusState

ConsensusState returns the Node's ConsensusState.

func (*Node) DialSeeds added in v0.7.0

func (n *Node) DialSeeds(seeds []string) error

DialSeeds dials the given seeds on the Switch.

func (*Node) EventBus

func (n *Node) EventBus() *types.EventBus

EventBus returns the Node's EventBus.

func (*Node) EvidencePool

func (n *Node) EvidencePool() *evidence.EvidencePool

EvidencePool returns the Node's EvidencePool.

func (*Node) GenesisDoc

func (n *Node) GenesisDoc() *types.GenesisDoc

GenesisDoc returns the Node's GenesisDoc.

func (*Node) MempoolReactor

func (n *Node) MempoolReactor() *mempl.MempoolReactor

MempoolReactor returns the Node's MempoolReactor.

func (*Node) NodeInfo

func (n *Node) NodeInfo() *p2p.NodeInfo

NodeInfo returns the Node's Info from the Switch.

func (*Node) OnStart

func (n *Node) OnStart() error

OnStart starts the Node. It implements cmn.Service.

func (*Node) OnStop

func (n *Node) OnStop()

OnStop stops the Node. It implements cmn.Service.

func (*Node) PrivValidator

func (n *Node) PrivValidator() types.PrivValidator

PrivValidator returns the Node's PrivValidator. XXX: for convenience only!

func (*Node) ProxyApp

func (n *Node) ProxyApp() proxy.AppConns

ProxyApp returns the Node's AppConns, representing its connections to the ABCI application.

func (*Node) RunForever added in v0.9.0

func (n *Node) RunForever()

RunForever waits for an interrupt signal and stops the node.

func (*Node) Switch

func (n *Node) Switch() *p2p.Switch

Switch returns the Node's Switch.

type NodeGreeting

type NodeGreeting struct {
	NodeID
	Version string
	ChainID string
	Message string
	Time    time.Time
}

type NodeID

type NodeID struct {
	Name   string
	PubKey crypto.PubKey
}

type NodeProvider

type NodeProvider func(*cfg.Config, log.Logger) (*Node, error)

NodeProvider takes a config and a logger and returns a ready to go Node.

type PrivNodeID

type PrivNodeID struct {
	NodeID
	PrivKey crypto.PrivKey
}

func (*PrivNodeID) SignGreeting

func (pnid *PrivNodeID) SignGreeting() *SignedNodeGreeting

type SignedNodeGreeting

type SignedNodeGreeting struct {
	NodeGreeting
	Signature crypto.Signature
}

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