Documentation ¶
Overview ¶
Package dom provides GopherJS bindings for the JavaScript DOM APIs.
This package is an in progress effort of providing idiomatic Go bindings for the DOM, wrapping the JavaScript DOM APIs. The API is neither complete nor frozen yet, but a great amount of the DOM is already useable.
While the package tries to be idiomatic Go, it also tries to stick closely to the JavaScript APIs, so that one does not need to learn a new set of APIs if one is already familiar with it.
One decision that hasn't been made yet is what parts exactly should be part of this package. It is, for example, possible that the canvas APIs will live in a separate package. On the other hand, types such as StorageEvent (the event that gets fired when the HTML5 storage area changes) will be part of this package, simply due to how the DOM is structured – even if the actual storage APIs might live in a separate package. This might require special care to avoid circular dependencies.
The documentation for some of the identifiers is based on the MDN Web Docs by Mozilla Contributors (https://developer.mozilla.org/en-US/docs/Web/API), licensed under CC-BY-SA 2.5 (https://creativecommons.org/licenses/by-sa/2.5/).
Getting started ¶
The usual entry point of using the dom package is by using the GetWindow() function which will return a Window, from which you can get things such as the current Document.
Interfaces ¶
The DOM has a big amount of different element and event types, but they all follow three interfaces. All functions that work on or return generic elements/events will return one of the three interfaces Element, HTMLElement or Event. In these interface values there will be concrete implementations, such as HTMLParagraphElement or FocusEvent. It's also not unusual that values of type Element also implement HTMLElement. In all cases, type assertions can be used.
Example:
el := dom.GetWindow().Document().QuerySelector(".some-element") htmlEl := el.(dom.HTMLElement) pEl := el.(*dom.HTMLParagraphElement)
Live collections ¶
Several functions in the JavaScript DOM return "live" collections of elements, that is collections that will be automatically updated when elements get removed or added to the DOM. Our bindings, however, return static slices of elements that, once created, will not automatically reflect updates to the DOM. This is primarily done so that slices can actually be used, as opposed to a form of iterator, but also because we think that magically changing data isn't Go's nature and that snapshots of state are a lot easier to reason about.
This does not, however, mean that all objects are snapshots. Elements, events and generally objects that aren't slices or maps are simple wrappers around JavaScript objects, and as such attributes as well as method calls will always return the most current data. To reflect this behaviour, these bindings use pointers to make the semantics clear. Consider the following example:
d := dom.GetWindow().Document() e1 := d.GetElementByID("my-element") e2 := d.GetElementByID("my-element") e1.Class().SetString("some-class") println(e1.Class().String() == e2.Class().String())
The above example will print `true`.
DOMTokenList ¶
Some objects in the JS API have two versions of attributes, one that returns a string and one that returns a DOMTokenList to ease manipulation of string-delimited lists. Some other objects only provide DOMTokenList, sometimes DOMSettableTokenList. To simplify these bindings, only the DOMTokenList variant will be made available, by the type TokenList. In cases where the string attribute was the only way to completely replace the value, our TokenList will provide Set([]string) and SetString(string) methods, which will be able to accomplish the same. Additionally, our TokenList will provide methods to convert it to strings and slices.
Backwards compatibility ¶
This package has a relatively stable API. However, there will be backwards incompatible changes from time to time. This is because the package isn't complete yet, as well as because the DOM is a moving target, and APIs do change sometimes.
While an attempt is made to reduce changing function signatures to a minimum, it can't always be guaranteed. Sometimes mistakes in the bindings are found that require changing arguments or return values.
Interfaces defined in this package may also change on a semi-regular basis, as new methods are added to them. This happens because the bindings aren't complete and can never really be, as new features are added to the DOM.
If you depend on none of the APIs changing unexpectedly, you're advised to vendor this package.
Index ¶
- Constants
- type AnimationEvent
- type AudioProcessingEvent
- type BasicElement
- func (e *BasicElement) Attributes() map[string]string
- func (e *BasicElement) Class() *TokenList
- func (e *BasicElement) Closest(s string) Element
- func (e *BasicElement) GetAttribute(name string) string
- func (e *BasicElement) GetAttributeNS(ns string, name string) string
- func (e *BasicElement) GetBoundingClientRect() ClientRect
- func (e *BasicElement) GetElementsByClassName(s string) []Element
- func (e *BasicElement) GetElementsByTagName(s string) []Element
- func (e *BasicElement) GetElementsByTagNameNS(ns string, name string) []Element
- func (e *BasicElement) HasAttribute(s string) bool
- func (e *BasicElement) HasAttributeNS(ns string, name string) bool
- func (e *BasicElement) ID() string
- func (e *BasicElement) InnerHTML() string
- func (e *BasicElement) Matches(s string) bool
- func (e *BasicElement) NextElementSibling() Element
- func (e *BasicElement) OuterHTML() string
- func (e *BasicElement) PreviousElementSibling() Element
- func (e *BasicElement) QuerySelector(s string) Element
- func (e *BasicElement) QuerySelectorAll(s string) []Element
- func (e *BasicElement) RemoveAttribute(s string)
- func (e *BasicElement) RemoveAttributeNS(ns string, name string)
- func (e *BasicElement) SetAttribute(name string, value string)
- func (e *BasicElement) SetAttributeNS(ns string, name string, value string)
- func (e *BasicElement) SetClass(s string)
- func (e *BasicElement) SetID(s string)
- func (e *BasicElement) SetInnerHTML(s string)
- func (e *BasicElement) SetOuterHTML(s string)
- func (e *BasicElement) TagName() string
- type BasicEvent
- func (ev *BasicEvent) Bubbles() bool
- func (ev *BasicEvent) Cancelable() bool
- func (ev *BasicEvent) CurrentTarget() Element
- func (ev *BasicEvent) DefaultPrevented() bool
- func (ev *BasicEvent) EventPhase() int
- func (ev *BasicEvent) PreventDefault()
- func (ev *BasicEvent) StopImmediatePropagation()
- func (ev *BasicEvent) StopPropagation()
- func (ev *BasicEvent) Target() Element
- func (ev *BasicEvent) Timestamp() time.Time
- func (ev *BasicEvent) Type() string
- func (ev *BasicEvent) Underlying() *js.Object
- type BasicHTMLElement
- func (e *BasicHTMLElement) AccessKey() string
- func (e *BasicHTMLElement) AccessKeyLabel() string
- func (e *BasicHTMLElement) Blur()
- func (e *BasicHTMLElement) Click()
- func (e *BasicHTMLElement) ContentEditable() string
- func (e *BasicHTMLElement) Dataset() map[string]string
- func (e *BasicHTMLElement) Dir() string
- func (e *BasicHTMLElement) Draggable() bool
- func (e *BasicHTMLElement) Focus()
- func (e *BasicHTMLElement) IsContentEditable() bool
- func (e *BasicHTMLElement) Lang() string
- func (e *BasicHTMLElement) OffsetHeight() float64
- func (e *BasicHTMLElement) OffsetLeft() float64
- func (e *BasicHTMLElement) OffsetParent() HTMLElement
- func (e *BasicHTMLElement) OffsetTop() float64
- func (e *BasicHTMLElement) OffsetWidth() float64
- func (e *BasicHTMLElement) SetAccessKey(s string)
- func (e *BasicHTMLElement) SetAccessKeyLabel(s string)
- func (e *BasicHTMLElement) SetContentEditable(s string)
- func (e *BasicHTMLElement) SetDir(s string)
- func (e *BasicHTMLElement) SetDraggable(b bool)
- func (e *BasicHTMLElement) SetLang(s string)
- func (e *BasicHTMLElement) SetTabIndex(i int)
- func (e *BasicHTMLElement) SetTitle(s string)
- func (e *BasicHTMLElement) Style() *CSSStyleDeclaration
- func (e *BasicHTMLElement) TabIndex() int
- func (e *BasicHTMLElement) Title() string
- type BasicNode
- func (n *BasicNode) AddEventListener(typ string, useCapture bool, listener func(Event)) func(*js.Object)
- func (n *BasicNode) AppendChild(newchild Node)
- func (n *BasicNode) BaseURI() string
- func (n *BasicNode) ChildNodes() []Node
- func (n *BasicNode) CloneNode(deep bool) Node
- func (n *BasicNode) CompareDocumentPosition(other Node) int
- func (n *BasicNode) Contains(other Node) bool
- func (n *BasicNode) DispatchEvent(event Event) bool
- func (n *BasicNode) FirstChild() Node
- func (n *BasicNode) HasChildNodes() bool
- func (n *BasicNode) InsertBefore(which Node, before Node)
- func (n *BasicNode) IsDefaultNamespace(s string) bool
- func (n *BasicNode) IsEqualNode(other Node) bool
- func (n *BasicNode) LastChild() Node
- func (n *BasicNode) LookupNamespaceURI(s string) string
- func (n *BasicNode) LookupPrefix() string
- func (n *BasicNode) NextSibling() Node
- func (n *BasicNode) NodeName() string
- func (n *BasicNode) NodeType() int
- func (n *BasicNode) NodeValue() string
- func (n *BasicNode) Normalize()
- func (n *BasicNode) OwnerDocument() Document
- func (n *BasicNode) ParentElement() Element
- func (n *BasicNode) ParentNode() Node
- func (n *BasicNode) PreviousSibling() Node
- func (n *BasicNode) RemoveChild(other Node)
- func (n *BasicNode) RemoveEventListener(typ string, useCapture bool, listener func(*js.Object))
- func (n *BasicNode) ReplaceChild(newChild, oldChild Node)
- func (n *BasicNode) SetNodeValue(s string)
- func (n *BasicNode) SetTextContent(s string)
- func (n *BasicNode) TextContent() string
- func (n *BasicNode) Underlying() *js.Object
- type BeforeInputEvent
- type BeforeUnloadEvent
- type BlobEvent
- type CSSFontFaceLoadEvent
- type CSSStyleDeclaration
- func (css *CSSStyleDeclaration) GetPropertyPriority(name string) string
- func (css *CSSStyleDeclaration) GetPropertyValue(name string) string
- func (css *CSSStyleDeclaration) Index(idx int) string
- func (css *CSSStyleDeclaration) Length() int
- func (css *CSSStyleDeclaration) RemoveProperty(name string)
- func (css *CSSStyleDeclaration) SetProperty(name, value, priority string)
- func (css *CSSStyleDeclaration) ToMap() map[string]string
- type CSSStyleSheet
- type CanvasGradient
- type CanvasPattern
- type CanvasRenderingContext2D
- func (ctx *CanvasRenderingContext2D) Arc(x, y, r, sAngle, eAngle float64, counterclockwise bool)
- func (ctx *CanvasRenderingContext2D) ArcTo(x1, y1, x2, y2, r float64)
- func (ctx *CanvasRenderingContext2D) BeginPath()
- func (ctx *CanvasRenderingContext2D) BezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y float64)
- func (ctx *CanvasRenderingContext2D) ClearRect(x, y, width, height float64)
- func (ctx *CanvasRenderingContext2D) Clip()
- func (ctx *CanvasRenderingContext2D) ClosePath()
- func (ctx *CanvasRenderingContext2D) CreateImageData(width, height int) *ImageData
- func (ctx *CanvasRenderingContext2D) CreateLinearGradient(x0, y0, x1, y1 float64) *CanvasGradient
- func (ctx *CanvasRenderingContext2D) CreatePattern(image Element, repetition string) *CanvasPattern
- func (ctx *CanvasRenderingContext2D) CreateRadialGradient(x0, y0, r0, x1, y1, r1 float64) *CanvasGradient
- func (ctx *CanvasRenderingContext2D) DrawFocusIfNeeded(element HTMLElement, path *js.Object)
- func (ctx *CanvasRenderingContext2D) DrawImage(image Element, dx, dy float64)
- func (ctx *CanvasRenderingContext2D) DrawImageWithDst(image Element, dx, dy, dWidth, dHeight float64)
- func (ctx *CanvasRenderingContext2D) DrawImageWithSrcAndDst(image Element, sx, sy, sWidth, sHeight, dx, dy, dWidth, dHeight float64)
- func (ctx *CanvasRenderingContext2D) Ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle float64, ...)
- func (ctx *CanvasRenderingContext2D) Fill()
- func (ctx *CanvasRenderingContext2D) FillRect(x, y, width, height float64)
- func (ctx *CanvasRenderingContext2D) FillText(text string, x, y, maxWidth float64)
- func (ctx *CanvasRenderingContext2D) GetImageData(sx, sy, sw, sh int) *ImageData
- func (ctx *CanvasRenderingContext2D) GetLineDash() []float64
- func (ctx *CanvasRenderingContext2D) IsPointInPath(x, y float64) bool
- func (ctx *CanvasRenderingContext2D) IsPointInStroke(path *js.Object, x, y float64) bool
- func (ctx *CanvasRenderingContext2D) LineTo(x, y float64)
- func (ctx *CanvasRenderingContext2D) MeasureText(text string) *TextMetrics
- func (ctx *CanvasRenderingContext2D) MoveTo(x, y float64)
- func (ctx *CanvasRenderingContext2D) PutImageData(imageData *ImageData, dx, dy float64)
- func (ctx *CanvasRenderingContext2D) PutImageDataDirty(imageData *ImageData, dx, dy float64, ...)
- func (ctx *CanvasRenderingContext2D) QuadraticCurveTo(cpx, cpy, x, y float64)
- func (ctx *CanvasRenderingContext2D) Rect(x, y, width, height float64)
- func (ctx *CanvasRenderingContext2D) ResetTransform()
- func (ctx *CanvasRenderingContext2D) Restore()
- func (ctx *CanvasRenderingContext2D) Rotate(angle float64)
- func (ctx *CanvasRenderingContext2D) Save()
- func (ctx *CanvasRenderingContext2D) Scale(scaleWidth, scaleHeight float64)
- func (ctx *CanvasRenderingContext2D) ScrollPathIntoView(path *js.Object)
- func (ctx *CanvasRenderingContext2D) SetLineDash(dashes []float64)
- func (ctx *CanvasRenderingContext2D) SetTransform(a, b, c, d, e, f float64)
- func (ctx *CanvasRenderingContext2D) Stroke()
- func (ctx *CanvasRenderingContext2D) StrokeRect(x, y, width, height float64)
- func (ctx *CanvasRenderingContext2D) StrokeText(text string, x, y, maxWidth float64)
- func (ctx *CanvasRenderingContext2D) Transform(a, b, c, d, e, f float64)
- func (ctx *CanvasRenderingContext2D) Translate(x, y float64)
- type ChildNode
- type ClientRect
- type ClipboardEvent
- type CloseEvent
- type CompositionEvent
- type Console
- type Coordinates
- type CustomEvent
- type DOMImplementation
- type DOMTransactionEvent
- type DeviceLightEvent
- type DeviceMotionEvent
- type DeviceOrientationEvent
- type DeviceProximityEvent
- type Document
- type DocumentFragment
- type DocumentType
- type DragEvent
- type EditingBeforeInputEvent
- type Element
- type ErrorEvent
- type Event
- type EventOptions
- type EventTarget
- type File
- type FocusEvent
- type GamepadEvent
- type Geolocation
- type GlobalEventHandlers
- type HTMLAnchorElement
- type HTMLAppletElement
- type HTMLAreaElement
- type HTMLAudioElement
- type HTMLBRElement
- type HTMLBaseElement
- type HTMLBodyElement
- type HTMLButtonElement
- type HTMLCanvasElement
- type HTMLDListElement
- type HTMLDataElement
- type HTMLDataListElement
- type HTMLDirectoryElement
- type HTMLDivElement
- type HTMLDocument
- type HTMLElement
- type HTMLEmbedElement
- type HTMLFieldSetElement
- type HTMLFontElement
- type HTMLFormElement
- type HTMLFrameElement
- type HTMLFrameSetElement
- type HTMLHRElement
- type HTMLHeadElement
- type HTMLHeadingElement
- type HTMLHtmlElement
- type HTMLIFrameElement
- type HTMLImageElement
- type HTMLInputElement
- func (e *HTMLInputElement) CheckValidity() bool
- func (e *HTMLInputElement) Files() []*File
- func (e *HTMLInputElement) Form() *HTMLFormElement
- func (e *HTMLInputElement) Labels() []*HTMLLabelElement
- func (e *HTMLInputElement) List() *HTMLDataListElement
- func (e *HTMLInputElement) Select()
- func (e *HTMLInputElement) SetCustomValidity(s string)
- func (e *HTMLInputElement) SetSelectionRange(start, end int, direction string)
- func (e *HTMLInputElement) StepDown(n int) error
- func (e *HTMLInputElement) StepUp(n int) error
- func (e *HTMLInputElement) Validity() *ValidityState
- type HTMLKeygenElement
- type HTMLLIElement
- type HTMLLabelElement
- type HTMLLegendElement
- type HTMLLinkElement
- type HTMLMapElement
- type HTMLMediaElement
- type HTMLMenuElement
- type HTMLMetaElement
- type HTMLMeterElement
- type HTMLModElement
- type HTMLOListElement
- type HTMLObjectElement
- func (e *HTMLObjectElement) CheckValidity() bool
- func (e *HTMLObjectElement) ContentDocument() Document
- func (e *HTMLObjectElement) ContentWindow() Window
- func (e *HTMLObjectElement) Form() *HTMLFormElement
- func (e *HTMLObjectElement) SetCustomValidity(s string)
- func (e *HTMLObjectElement) Validity() *ValidityState
- type HTMLOptGroupElement
- type HTMLOptionElement
- type HTMLOutputElement
- func (e *HTMLOutputElement) CheckValidity() bool
- func (e *HTMLOutputElement) For() *TokenList
- func (e *HTMLOutputElement) Form() *HTMLFormElement
- func (e *HTMLOutputElement) Labels() []*HTMLLabelElement
- func (e *HTMLOutputElement) SetCustomValidity(s string)
- func (e *HTMLOutputElement) Validity() *ValidityState
- type HTMLParagraphElement
- type HTMLParamElement
- type HTMLPreElement
- type HTMLProgressElement
- type HTMLQuoteElement
- type HTMLScriptElement
- type HTMLSelectElement
- func (e *HTMLSelectElement) CheckValidity() bool
- func (e *HTMLSelectElement) Form() *HTMLFormElement
- func (e *HTMLSelectElement) Item(index int) *HTMLOptionElement
- func (e *HTMLSelectElement) Labels() []*HTMLLabelElement
- func (e *HTMLSelectElement) NamedItem(name string) *HTMLOptionElement
- func (e *HTMLSelectElement) Options() []*HTMLOptionElement
- func (e *HTMLSelectElement) SelectedOptions() []*HTMLOptionElement
- func (e *HTMLSelectElement) SetCustomValidity(s string)
- func (e *HTMLSelectElement) Validity() *ValidityState
- type HTMLSourceElement
- type HTMLSpanElement
- type HTMLStyleElement
- type HTMLTableCaptionElement
- type HTMLTableCellElement
- type HTMLTableColElement
- type HTMLTableDataCellElement
- type HTMLTableElement
- type HTMLTableHeaderCellElement
- type HTMLTableRowElement
- type HTMLTableSectionElement
- type HTMLTemplateElement
- type HTMLTextAreaElement
- func (e *HTMLTextAreaElement) CheckValidity() bool
- func (e *HTMLTextAreaElement) Form() *HTMLFormElement
- func (e *HTMLTextAreaElement) Labels() []*HTMLLabelElement
- func (e *HTMLTextAreaElement) Select()
- func (e *HTMLTextAreaElement) SetCustomValidity(s string)
- func (e *HTMLTextAreaElement) SetSelectionRange(start, end int, direction string)
- func (e *HTMLTextAreaElement) Validity() *ValidityState
- type HTMLTimeElement
- type HTMLTitleElement
- type HTMLTrackElement
- type HTMLUListElement
- type HTMLUnknownElement
- type HTMLVideoElement
- type HashChangeEvent
- type History
- type IDBVersionChangeEvent
- type ImageData
- type KeyboardEvent
- type Location
- type MediaStreamEvent
- type MessageEvent
- type MouseEvent
- type MutationEvent
- type Navigator
- type NavigatorGeolocation
- type NavigatorID
- type NavigatorLanguage
- type NavigatorOnLine
- type Node
- type OfflineAudioCompletionEvent
- type PageTransitionEvent
- type ParentNode
- type PointerEvent
- type PopStateEvent
- type Position
- type PositionError
- type PositionOptions
- type ProgressEvent
- type RTCPeerConnectionIceEvent
- type RelatedEvent
- type SVGDocument
- type SVGElement
- type SVGEvent
- type SVGZoomEvent
- type Screen
- type Selection
- type SensorEvent
- type StorageEvent
- type StyleSheet
- type Text
- type TextMetrics
- type TextTrack
- type TimeEvent
- type TokenList
- func (tl *TokenList) Add(token string)
- func (tl *TokenList) Contains(token string) bool
- func (tl *TokenList) Item(idx int) string
- func (tl *TokenList) Remove(token string)
- func (tl *TokenList) Set(s []string)
- func (tl *TokenList) SetString(s string)
- func (tl *TokenList) Slice() []string
- func (tl *TokenList) String() string
- func (tl *TokenList) Toggle(token string)
- type Touch
- type TouchEvent
- type TrackEvent
- type TransitionEvent
- type UIEvent
- type URLUtils
- type UserProximityEvent
- type ValidityState
- type WheelEvent
- type Window
Constants ¶
const ( DocumentPositionDisconnected = 1 DocumentPositionPreceding = 2 DocumentPositionFollowing = 4 DocumentPositionContains = 8 DocumentPositionContainedBy = 16 DocumentPositionImplementationSpecific = 32 )
const ( EvPhaseNone = 0 EvPhaseCapturing = 1 EvPhaseAtTarget = 2 EvPhaseBubbling = 3 )
const ( KeyLocationStandard = 0 KeyLocationLeft = 1 KeyLocationRight = 2 KeyLocationNumpad = 3 )
const ( DeltaPixel = 0 DeltaLine = 1 DeltaPage = 2 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AnimationEvent ¶
type AnimationEvent struct{ *BasicEvent }
type AudioProcessingEvent ¶
type AudioProcessingEvent struct{ *BasicEvent }
type BasicElement ¶
type BasicElement struct {
*BasicNode
}
Type BasicElement implements the Element interface and is embedded by concrete element types and HTML element types.
func (*BasicElement) Attributes ¶
func (e *BasicElement) Attributes() map[string]string
func (*BasicElement) Class ¶
func (e *BasicElement) Class() *TokenList
func (*BasicElement) Closest ¶
func (e *BasicElement) Closest(s string) Element
func (*BasicElement) GetAttribute ¶
func (e *BasicElement) GetAttribute(name string) string
func (*BasicElement) GetAttributeNS ¶
func (e *BasicElement) GetAttributeNS(ns string, name string) string
func (*BasicElement) GetBoundingClientRect ¶
func (e *BasicElement) GetBoundingClientRect() ClientRect
func (*BasicElement) GetElementsByClassName ¶
func (e *BasicElement) GetElementsByClassName(s string) []Element
func (*BasicElement) GetElementsByTagName ¶
func (e *BasicElement) GetElementsByTagName(s string) []Element
func (*BasicElement) GetElementsByTagNameNS ¶
func (e *BasicElement) GetElementsByTagNameNS(ns string, name string) []Element
func (*BasicElement) HasAttribute ¶
func (e *BasicElement) HasAttribute(s string) bool
func (*BasicElement) HasAttributeNS ¶
func (e *BasicElement) HasAttributeNS(ns string, name string) bool
func (*BasicElement) ID ¶
func (e *BasicElement) ID() string
func (*BasicElement) InnerHTML ¶
func (e *BasicElement) InnerHTML() string
func (*BasicElement) Matches ¶
func (e *BasicElement) Matches(s string) bool
func (*BasicElement) NextElementSibling ¶
func (e *BasicElement) NextElementSibling() Element
func (*BasicElement) OuterHTML ¶
func (e *BasicElement) OuterHTML() string
func (*BasicElement) PreviousElementSibling ¶
func (e *BasicElement) PreviousElementSibling() Element
func (*BasicElement) QuerySelector ¶
func (e *BasicElement) QuerySelector(s string) Element
func (*BasicElement) QuerySelectorAll ¶
func (e *BasicElement) QuerySelectorAll(s string) []Element
func (*BasicElement) RemoveAttribute ¶
func (e *BasicElement) RemoveAttribute(s string)
func (*BasicElement) RemoveAttributeNS ¶
func (e *BasicElement) RemoveAttributeNS(ns string, name string)
func (*BasicElement) SetAttribute ¶
func (e *BasicElement) SetAttribute(name string, value string)
func (*BasicElement) SetAttributeNS ¶
func (e *BasicElement) SetAttributeNS(ns string, name string, value string)
func (*BasicElement) SetClass ¶
func (e *BasicElement) SetClass(s string)
SetClass sets the element's className attribute to s. Consider using the Class method instead.
func (*BasicElement) SetID ¶
func (e *BasicElement) SetID(s string)
func (*BasicElement) SetInnerHTML ¶
func (e *BasicElement) SetInnerHTML(s string)
func (*BasicElement) SetOuterHTML ¶
func (e *BasicElement) SetOuterHTML(s string)
func (*BasicElement) TagName ¶
func (e *BasicElement) TagName() string
type BasicEvent ¶
Type BasicEvent implements the Event interface and is embedded by concrete event types.
func CreateEvent ¶
func CreateEvent(typ string, opts EventOptions) *BasicEvent
func (*BasicEvent) Bubbles ¶
func (ev *BasicEvent) Bubbles() bool
func (*BasicEvent) Cancelable ¶
func (ev *BasicEvent) Cancelable() bool
func (*BasicEvent) CurrentTarget ¶
func (ev *BasicEvent) CurrentTarget() Element
func (*BasicEvent) DefaultPrevented ¶
func (ev *BasicEvent) DefaultPrevented() bool
func (*BasicEvent) EventPhase ¶
func (ev *BasicEvent) EventPhase() int
func (*BasicEvent) PreventDefault ¶
func (ev *BasicEvent) PreventDefault()
func (*BasicEvent) StopImmediatePropagation ¶
func (ev *BasicEvent) StopImmediatePropagation()
func (*BasicEvent) StopPropagation ¶
func (ev *BasicEvent) StopPropagation()
func (*BasicEvent) Target ¶
func (ev *BasicEvent) Target() Element
func (*BasicEvent) Timestamp ¶
func (ev *BasicEvent) Timestamp() time.Time
func (*BasicEvent) Type ¶
func (ev *BasicEvent) Type() string
func (*BasicEvent) Underlying ¶
func (ev *BasicEvent) Underlying() *js.Object
type BasicHTMLElement ¶
type BasicHTMLElement struct {
*BasicElement
}
Type BasicHTMLElement implements the HTMLElement interface and is embedded by concrete HTML element types.
func (*BasicHTMLElement) AccessKey ¶
func (e *BasicHTMLElement) AccessKey() string
func (*BasicHTMLElement) AccessKeyLabel ¶
func (e *BasicHTMLElement) AccessKeyLabel() string
func (*BasicHTMLElement) Blur ¶
func (e *BasicHTMLElement) Blur()
func (*BasicHTMLElement) Click ¶
func (e *BasicHTMLElement) Click()
func (*BasicHTMLElement) ContentEditable ¶
func (e *BasicHTMLElement) ContentEditable() string
func (*BasicHTMLElement) Dataset ¶
func (e *BasicHTMLElement) Dataset() map[string]string
func (*BasicHTMLElement) Dir ¶
func (e *BasicHTMLElement) Dir() string
func (*BasicHTMLElement) Draggable ¶
func (e *BasicHTMLElement) Draggable() bool
func (*BasicHTMLElement) Focus ¶
func (e *BasicHTMLElement) Focus()
func (*BasicHTMLElement) IsContentEditable ¶
func (e *BasicHTMLElement) IsContentEditable() bool
func (*BasicHTMLElement) Lang ¶
func (e *BasicHTMLElement) Lang() string
func (*BasicHTMLElement) OffsetHeight ¶
func (e *BasicHTMLElement) OffsetHeight() float64
func (*BasicHTMLElement) OffsetLeft ¶
func (e *BasicHTMLElement) OffsetLeft() float64
func (*BasicHTMLElement) OffsetParent ¶
func (e *BasicHTMLElement) OffsetParent() HTMLElement
func (*BasicHTMLElement) OffsetTop ¶
func (e *BasicHTMLElement) OffsetTop() float64
func (*BasicHTMLElement) OffsetWidth ¶
func (e *BasicHTMLElement) OffsetWidth() float64
func (*BasicHTMLElement) SetAccessKey ¶
func (e *BasicHTMLElement) SetAccessKey(s string)
func (*BasicHTMLElement) SetAccessKeyLabel ¶
func (e *BasicHTMLElement) SetAccessKeyLabel(s string)
func (*BasicHTMLElement) SetContentEditable ¶
func (e *BasicHTMLElement) SetContentEditable(s string)
func (*BasicHTMLElement) SetDir ¶
func (e *BasicHTMLElement) SetDir(s string)
func (*BasicHTMLElement) SetDraggable ¶
func (e *BasicHTMLElement) SetDraggable(b bool)
func (*BasicHTMLElement) SetLang ¶
func (e *BasicHTMLElement) SetLang(s string)
func (*BasicHTMLElement) SetTabIndex ¶
func (e *BasicHTMLElement) SetTabIndex(i int)
func (*BasicHTMLElement) SetTitle ¶
func (e *BasicHTMLElement) SetTitle(s string)
func (*BasicHTMLElement) Style ¶
func (e *BasicHTMLElement) Style() *CSSStyleDeclaration
func (*BasicHTMLElement) TabIndex ¶
func (e *BasicHTMLElement) TabIndex() int
func (*BasicHTMLElement) Title ¶
func (e *BasicHTMLElement) Title() string
type BasicNode ¶
Type BasicNode implements the Node interface and is embedded by concrete node types and element types.
func (*BasicNode) AddEventListener ¶
func (*BasicNode) AppendChild ¶
func (*BasicNode) ChildNodes ¶
func (*BasicNode) CompareDocumentPosition ¶
func (*BasicNode) DispatchEvent ¶
func (*BasicNode) FirstChild ¶
func (*BasicNode) HasChildNodes ¶
func (*BasicNode) InsertBefore ¶
func (*BasicNode) IsDefaultNamespace ¶
func (*BasicNode) IsEqualNode ¶
func (*BasicNode) LookupNamespaceURI ¶
func (*BasicNode) LookupPrefix ¶
func (*BasicNode) NextSibling ¶
func (*BasicNode) OwnerDocument ¶
func (*BasicNode) ParentElement ¶
func (*BasicNode) ParentNode ¶
func (*BasicNode) PreviousSibling ¶
func (*BasicNode) RemoveChild ¶
func (*BasicNode) RemoveEventListener ¶
func (*BasicNode) ReplaceChild ¶
func (*BasicNode) SetNodeValue ¶
func (*BasicNode) SetTextContent ¶
func (*BasicNode) TextContent ¶
func (*BasicNode) Underlying ¶
type BeforeInputEvent ¶
type BeforeInputEvent struct{ *BasicEvent }
type BeforeUnloadEvent ¶
type BeforeUnloadEvent struct{ *BasicEvent }
type BlobEvent ¶
type BlobEvent struct{ *BasicEvent }
type CSSFontFaceLoadEvent ¶
type CSSFontFaceLoadEvent struct{ *BasicEvent }
type CSSStyleDeclaration ¶
func (*CSSStyleDeclaration) GetPropertyPriority ¶
func (css *CSSStyleDeclaration) GetPropertyPriority(name string) string
func (*CSSStyleDeclaration) GetPropertyValue ¶
func (css *CSSStyleDeclaration) GetPropertyValue(name string) string
func (*CSSStyleDeclaration) Index ¶
func (css *CSSStyleDeclaration) Index(idx int) string
func (*CSSStyleDeclaration) Length ¶
func (css *CSSStyleDeclaration) Length() int
func (*CSSStyleDeclaration) RemoveProperty ¶
func (css *CSSStyleDeclaration) RemoveProperty(name string)
func (*CSSStyleDeclaration) SetProperty ¶
func (css *CSSStyleDeclaration) SetProperty(name, value, priority string)
func (*CSSStyleDeclaration) ToMap ¶
func (css *CSSStyleDeclaration) ToMap() map[string]string
type CSSStyleSheet ¶
type CSSStyleSheet interface{}
type CanvasGradient ¶
CanvasGradient represents an opaque object describing a gradient. It is returned by the methods CanvasRenderingContext2D.CreateLinearGradient or CanvasRenderingContext2D.CreateRadialGradient.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/CanvasGradient.
func (*CanvasGradient) AddColorStop ¶
func (cg *CanvasGradient) AddColorStop(offset float64, color string)
AddColorStop adds a new stop, defined by an offset and a color, to the gradient. It panics with *js.Error if the offset is not between 0 and 1, or if the color can't be parsed as a CSS <color>.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/CanvasGradient/addColorStop.
type CanvasPattern ¶
CanvasPattern represents an opaque object describing a pattern. It is based on an image, a canvas or a video, created by the CanvasRenderingContext2D.CreatePattern method.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/CanvasPattern.
type CanvasRenderingContext2D ¶
type CanvasRenderingContext2D struct { *js.Object FillStyle string `js:"fillStyle"` StrokeStyle string `js:"strokeStyle"` ShadowColor string `js:"shadowColor"` ShadowBlur int `js:"shadowBlur"` ShadowOffsetX int `js:"shadowOffsetX"` ShadowOffsetY int `js:"shadowOffsetY"` LineCap string `js:"lineCap"` LineJoin string `js:"lineJoin"` LineWidth int `js:"lineWidth"` MiterLimit int `js:"miterLimit"` Font string `js:"font"` TextAlign string `js:"textAlign"` TextBaseline string `js:"textBaseline"` GlobalAlpha float64 `js:"globalAlpha"` GlobalCompositeOperation string `js:"globalCompositeOperation"` }
func (*CanvasRenderingContext2D) Arc ¶
func (ctx *CanvasRenderingContext2D) Arc(x, y, r, sAngle, eAngle float64, counterclockwise bool)
func (*CanvasRenderingContext2D) ArcTo ¶
func (ctx *CanvasRenderingContext2D) ArcTo(x1, y1, x2, y2, r float64)
func (*CanvasRenderingContext2D) BeginPath ¶
func (ctx *CanvasRenderingContext2D) BeginPath()
func (*CanvasRenderingContext2D) BezierCurveTo ¶
func (ctx *CanvasRenderingContext2D) BezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y float64)
func (*CanvasRenderingContext2D) ClearRect ¶
func (ctx *CanvasRenderingContext2D) ClearRect(x, y, width, height float64)
func (*CanvasRenderingContext2D) Clip ¶
func (ctx *CanvasRenderingContext2D) Clip()
func (*CanvasRenderingContext2D) ClosePath ¶
func (ctx *CanvasRenderingContext2D) ClosePath()
func (*CanvasRenderingContext2D) CreateImageData ¶
func (ctx *CanvasRenderingContext2D) CreateImageData(width, height int) *ImageData
func (*CanvasRenderingContext2D) CreateLinearGradient ¶
func (ctx *CanvasRenderingContext2D) CreateLinearGradient(x0, y0, x1, y1 float64) *CanvasGradient
CreateLinearGradient creates a linear gradient along the line given by the coordinates represented by the parameters.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createLinearGradient.
func (*CanvasRenderingContext2D) CreatePattern ¶
func (ctx *CanvasRenderingContext2D) CreatePattern(image Element, repetition string) *CanvasPattern
CreatePattern creates a pattern using the specified image (a CanvasImageSource). It repeats the source in the directions specified by the repetition argument.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createPattern.
func (*CanvasRenderingContext2D) CreateRadialGradient ¶
func (ctx *CanvasRenderingContext2D) CreateRadialGradient(x0, y0, r0, x1, y1, r1 float64) *CanvasGradient
CreateRadialGradient creates a radial gradient given by the coordinates of the two circles represented by the parameters.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createRadialGradient.
func (*CanvasRenderingContext2D) DrawFocusIfNeeded ¶
func (ctx *CanvasRenderingContext2D) DrawFocusIfNeeded(element HTMLElement, path *js.Object)
func (*CanvasRenderingContext2D) DrawImage ¶
func (ctx *CanvasRenderingContext2D) DrawImage(image Element, dx, dy float64)
func (*CanvasRenderingContext2D) DrawImageWithDst ¶
func (ctx *CanvasRenderingContext2D) DrawImageWithDst(image Element, dx, dy, dWidth, dHeight float64)
func (*CanvasRenderingContext2D) DrawImageWithSrcAndDst ¶
func (ctx *CanvasRenderingContext2D) DrawImageWithSrcAndDst(image Element, sx, sy, sWidth, sHeight, dx, dy, dWidth, dHeight float64)
func (*CanvasRenderingContext2D) Ellipse ¶
func (ctx *CanvasRenderingContext2D) Ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle float64, anticlockwise bool)
func (*CanvasRenderingContext2D) Fill ¶
func (ctx *CanvasRenderingContext2D) Fill()
func (*CanvasRenderingContext2D) FillRect ¶
func (ctx *CanvasRenderingContext2D) FillRect(x, y, width, height float64)
func (*CanvasRenderingContext2D) FillText ¶
func (ctx *CanvasRenderingContext2D) FillText(text string, x, y, maxWidth float64)
FillText fills a given text at the given (x, y) position. If the optional maxWidth parameter is not -1, the text will be scaled to fit that width.
func (*CanvasRenderingContext2D) GetImageData ¶
func (ctx *CanvasRenderingContext2D) GetImageData(sx, sy, sw, sh int) *ImageData
func (*CanvasRenderingContext2D) GetLineDash ¶
func (ctx *CanvasRenderingContext2D) GetLineDash() []float64
func (*CanvasRenderingContext2D) IsPointInPath ¶
func (ctx *CanvasRenderingContext2D) IsPointInPath(x, y float64) bool
func (*CanvasRenderingContext2D) IsPointInStroke ¶
func (ctx *CanvasRenderingContext2D) IsPointInStroke(path *js.Object, x, y float64) bool
func (*CanvasRenderingContext2D) LineTo ¶
func (ctx *CanvasRenderingContext2D) LineTo(x, y float64)
func (*CanvasRenderingContext2D) MeasureText ¶
func (ctx *CanvasRenderingContext2D) MeasureText(text string) *TextMetrics
func (*CanvasRenderingContext2D) MoveTo ¶
func (ctx *CanvasRenderingContext2D) MoveTo(x, y float64)
func (*CanvasRenderingContext2D) PutImageData ¶
func (ctx *CanvasRenderingContext2D) PutImageData(imageData *ImageData, dx, dy float64)
func (*CanvasRenderingContext2D) PutImageDataDirty ¶
func (ctx *CanvasRenderingContext2D) PutImageDataDirty(imageData *ImageData, dx, dy float64, dirtyX, dirtyY, dirtyWidth, dirtyHeight int)
func (*CanvasRenderingContext2D) QuadraticCurveTo ¶
func (ctx *CanvasRenderingContext2D) QuadraticCurveTo(cpx, cpy, x, y float64)
func (*CanvasRenderingContext2D) Rect ¶
func (ctx *CanvasRenderingContext2D) Rect(x, y, width, height float64)
func (*CanvasRenderingContext2D) ResetTransform ¶
func (ctx *CanvasRenderingContext2D) ResetTransform()
func (*CanvasRenderingContext2D) Restore ¶
func (ctx *CanvasRenderingContext2D) Restore()
func (*CanvasRenderingContext2D) Rotate ¶
func (ctx *CanvasRenderingContext2D) Rotate(angle float64)
func (*CanvasRenderingContext2D) Save ¶
func (ctx *CanvasRenderingContext2D) Save()
func (*CanvasRenderingContext2D) Scale ¶
func (ctx *CanvasRenderingContext2D) Scale(scaleWidth, scaleHeight float64)
func (*CanvasRenderingContext2D) ScrollPathIntoView ¶
func (ctx *CanvasRenderingContext2D) ScrollPathIntoView(path *js.Object)
func (*CanvasRenderingContext2D) SetLineDash ¶
func (ctx *CanvasRenderingContext2D) SetLineDash(dashes []float64)
func (*CanvasRenderingContext2D) SetTransform ¶
func (ctx *CanvasRenderingContext2D) SetTransform(a, b, c, d, e, f float64)
func (*CanvasRenderingContext2D) Stroke ¶
func (ctx *CanvasRenderingContext2D) Stroke()
func (*CanvasRenderingContext2D) StrokeRect ¶
func (ctx *CanvasRenderingContext2D) StrokeRect(x, y, width, height float64)
func (*CanvasRenderingContext2D) StrokeText ¶
func (ctx *CanvasRenderingContext2D) StrokeText(text string, x, y, maxWidth float64)
StrokeText strokes a given text at the given (x, y) position. If the optional maxWidth parameter is not -1, the text will be scaled to fit that width.
func (*CanvasRenderingContext2D) Transform ¶
func (ctx *CanvasRenderingContext2D) Transform(a, b, c, d, e, f float64)
func (*CanvasRenderingContext2D) Translate ¶
func (ctx *CanvasRenderingContext2D) Translate(x, y float64)
type ClientRect ¶
type ClipboardEvent ¶
type ClipboardEvent struct{ *BasicEvent }
type CloseEvent ¶
type CloseEvent struct { *BasicEvent Code int `js:"code"` Reason string `js:"reason"` WasClean bool `js:"wasClean"` }
type CompositionEvent ¶
type CompositionEvent struct{ *BasicEvent }
type Coordinates ¶
type CustomEvent ¶
type CustomEvent struct{ *BasicEvent }
type DOMImplementation ¶
type DOMImplementation interface{}
type DOMTransactionEvent ¶
type DOMTransactionEvent struct{ *BasicEvent }
type DeviceLightEvent ¶
type DeviceLightEvent struct{ *BasicEvent }
type DeviceMotionEvent ¶
type DeviceMotionEvent struct{ *BasicEvent }
type DeviceOrientationEvent ¶
type DeviceOrientationEvent struct{ *BasicEvent }
type DeviceProximityEvent ¶
type DeviceProximityEvent struct{ *BasicEvent }
type Document ¶
type Document interface { Node ParentNode Async() bool SetAsync(bool) Doctype() DocumentType DocumentElement() Element DocumentURI() string Implementation() DOMImplementation LastStyleSheetSet() string PreferredStyleSheetSet() string // TODO correct type? SelectedStyleSheetSet() string // TODO correct type? StyleSheets() []StyleSheet // TODO s/StyleSheet/Stylesheet/ ? StyleSheetSets() []StyleSheet // TODO correct type? AdoptNode(node Node) Node ImportNode(node Node, deep bool) Node CreateElement(name string) Element CreateElementNS(namespace, name string) Element CreateTextNode(s string) *Text ElementFromPoint(x, y int) Element EnableStyleSheetsForSet(name string) GetElementsByClassName(name string) []Element GetElementsByTagName(name string) []Element GetElementsByTagNameNS(ns, name string) []Element GetElementByID(id string) Element QuerySelector(sel string) Element QuerySelectorAll(sel string) []Element CreateDocumentFragment() DocumentFragment }
func WrapDocument ¶
type DocumentFragment ¶
type DocumentFragment interface { Node ParentNode QuerySelector(sel string) Element QuerySelectorAll(sel string) []Element GetElementByID(id string) Element }
func WrapDocumentFragment ¶
func WrapDocumentFragment(o *js.Object) DocumentFragment
type DocumentType ¶
type DocumentType interface{}
type DragEvent ¶
type DragEvent struct{ *BasicEvent }
type EditingBeforeInputEvent ¶
type EditingBeforeInputEvent struct{ *BasicEvent }
type Element ¶
type Element interface { Node ParentNode ChildNode Attributes() map[string]string Class() *TokenList Closest(string) Element ID() string SetID(string) TagName() string GetAttribute(string) string // TODO can attributes only be strings? GetAttributeNS(ns string, name string) string // can attributes only be strings? GetBoundingClientRect() ClientRect GetElementsByClassName(string) []Element GetElementsByTagName(string) []Element GetElementsByTagNameNS(ns string, name string) []Element HasAttribute(string) bool HasAttributeNS(ns string, name string) bool Matches(string) bool QuerySelector(string) Element QuerySelectorAll(string) []Element RemoveAttribute(string) RemoveAttributeNS(ns string, name string) SetAttribute(name string, value string) SetAttributeNS(ns string, name string, value string) InnerHTML() string SetInnerHTML(string) OuterHTML() string SetOuterHTML(string) }
func WrapElement ¶
type ErrorEvent ¶
type ErrorEvent struct{ *BasicEvent }
type Event ¶
type EventOptions ¶
type EventTarget ¶
type EventTarget interface { // AddEventListener adds a new event listener and returns the // wrapper function it generated. If using RemoveEventListener, // that wrapper has to be used. AddEventListener(typ string, useCapture bool, listener func(Event)) func(*js.Object) RemoveEventListener(typ string, useCapture bool, listener func(*js.Object)) DispatchEvent(event Event) bool }
type File ¶
File represents files as can be obtained from file choosers or drag and drop. The dom package does not define any methods on File nor does it provide access to the blob or a way to read it.
type FocusEvent ¶
type FocusEvent struct{ *BasicEvent }
func (*FocusEvent) RelatedTarget ¶
func (ev *FocusEvent) RelatedTarget() Element
type GamepadEvent ¶
type GamepadEvent struct{ *BasicEvent }
type Geolocation ¶
type Geolocation interface { // TODO wrap PositionOptions into something that uses the JS // object CurrentPosition(success func(Position), err func(PositionError), opts PositionOptions) Position WatchPosition(success func(Position), err func(PositionError), opts PositionOptions) int ClearWatch(int) }
type GlobalEventHandlers ¶
type GlobalEventHandlers interface{}
type HTMLAnchorElement ¶
type HTMLAnchorElement struct { *BasicHTMLElement *URLUtils HrefLang string `js:"hreflang"` Media string `js:"media"` TabIndex int `js:"tabIndex"` Target string `js:"target"` Text string `js:"text"` Type string `js:"type"` }
func (*HTMLAnchorElement) Rel ¶
func (e *HTMLAnchorElement) Rel() *TokenList
type HTMLAppletElement ¶
type HTMLAppletElement struct { *BasicHTMLElement Alt string `js:"alt"` Coords string `js:"coords"` HrefLang string `js:"hreflang"` Media string `js:"media"` Search string `js:"search"` Shape string `js:"shape"` TabIndex int `js:"tabIndex"` Target string `js:"target"` Type string `js:"type"` }
func (*HTMLAppletElement) Rel ¶
func (e *HTMLAppletElement) Rel() *TokenList
type HTMLAreaElement ¶
type HTMLAreaElement struct { *BasicHTMLElement *URLUtils Alt string `js:"alt"` Coords string `js:"coords"` HrefLang string `js:"hreflang"` Media string `js:"media"` Search string `js:"search"` Shape string `js:"shape"` TabIndex int `js:"tabIndex"` Target string `js:"target"` Type string `js:"type"` }
func (*HTMLAreaElement) Rel ¶
func (e *HTMLAreaElement) Rel() *TokenList
type HTMLAudioElement ¶
type HTMLAudioElement struct{ *HTMLMediaElement }
type HTMLBRElement ¶
type HTMLBRElement struct{ *BasicHTMLElement }
type HTMLBaseElement ¶
type HTMLBaseElement struct{ *BasicHTMLElement }
func (*HTMLBaseElement) Href ¶
func (e *HTMLBaseElement) Href() string
func (*HTMLBaseElement) Target ¶
func (e *HTMLBaseElement) Target() string
type HTMLBodyElement ¶
type HTMLBodyElement struct{ *BasicHTMLElement }
type HTMLButtonElement ¶
type HTMLButtonElement struct { *BasicHTMLElement AutoFocus bool `js:"autofocus"` Disabled bool `js:"disabled"` FormAction string `js:"formAction"` FormEncType string `js:"formEncType"` FormMethod string `js:"formMethod"` FormNoValidate bool `js:"formNoValidate"` FormTarget string `js:"formTarget"` Name string `js:"name"` TabIndex int `js:"tabIndex"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` Value string `js:"value"` WillValidate bool `js:"willValidate"` }
func (*HTMLButtonElement) CheckValidity ¶
func (e *HTMLButtonElement) CheckValidity() bool
func (*HTMLButtonElement) Form ¶
func (e *HTMLButtonElement) Form() *HTMLFormElement
func (*HTMLButtonElement) Labels ¶
func (e *HTMLButtonElement) Labels() []*HTMLLabelElement
func (*HTMLButtonElement) SetCustomValidity ¶
func (e *HTMLButtonElement) SetCustomValidity(s string)
func (*HTMLButtonElement) Validity ¶
func (e *HTMLButtonElement) Validity() *ValidityState
type HTMLCanvasElement ¶
type HTMLCanvasElement struct { *BasicHTMLElement Height int `js:"height"` Width int `js:"width"` }
func (*HTMLCanvasElement) GetContext ¶
func (e *HTMLCanvasElement) GetContext(param string) *js.Object
func (*HTMLCanvasElement) GetContext2d ¶
func (e *HTMLCanvasElement) GetContext2d() *CanvasRenderingContext2D
type HTMLDListElement ¶
type HTMLDListElement struct{ *BasicHTMLElement }
type HTMLDataElement ¶
type HTMLDataElement struct { *BasicHTMLElement Value string `js:"value"` }
type HTMLDataListElement ¶
type HTMLDataListElement struct{ *BasicHTMLElement }
func (*HTMLDataListElement) Options ¶
func (e *HTMLDataListElement) Options() []*HTMLOptionElement
type HTMLDirectoryElement ¶
type HTMLDirectoryElement struct{ *BasicHTMLElement }
type HTMLDivElement ¶
type HTMLDivElement struct{ *BasicHTMLElement }
type HTMLDocument ¶
type HTMLDocument interface { Document ActiveElement() HTMLElement Body() HTMLElement Cookie() string SetCookie(string) DefaultView() Window DesignMode() bool SetDesignMode(bool) Domain() string SetDomain(string) Forms() []*HTMLFormElement Head() *HTMLHeadElement Images() []*HTMLImageElement LastModified() time.Time Links() []HTMLElement Location() *Location Plugins() []*HTMLEmbedElement ReadyState() string Referrer() string Scripts() []*HTMLScriptElement Title() string SetTitle(string) URL() string }
type HTMLElement ¶
type HTMLElement interface { Element GlobalEventHandlers AccessKey() string Dataset() map[string]string SetAccessKey(string) AccessKeyLabel() string SetAccessKeyLabel(string) ContentEditable() string SetContentEditable(string) IsContentEditable() bool Dir() string SetDir(string) Draggable() bool SetDraggable(bool) Lang() string SetLang(string) OffsetHeight() float64 OffsetLeft() float64 OffsetParent() HTMLElement OffsetTop() float64 OffsetWidth() float64 Style() *CSSStyleDeclaration Title() string SetTitle(string) Blur() Click() Focus() }
func WrapHTMLElement ¶
func WrapHTMLElement(o *js.Object) HTMLElement
type HTMLEmbedElement ¶
type HTMLEmbedElement struct { *BasicHTMLElement Src string `js:"src"` Type string `js:"type"` Width string `js:"width"` }
type HTMLFieldSetElement ¶
type HTMLFieldSetElement struct { *BasicHTMLElement Disabled bool `js:"disabled"` Name string `js:"name"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` WillValidate bool `js:"willValidate"` }
func (*HTMLFieldSetElement) CheckValidity ¶
func (e *HTMLFieldSetElement) CheckValidity() bool
func (*HTMLFieldSetElement) Elements ¶
func (e *HTMLFieldSetElement) Elements() []HTMLElement
func (*HTMLFieldSetElement) Form ¶
func (e *HTMLFieldSetElement) Form() *HTMLFormElement
func (*HTMLFieldSetElement) SetCustomValidity ¶
func (e *HTMLFieldSetElement) SetCustomValidity(s string)
func (*HTMLFieldSetElement) Validity ¶
func (e *HTMLFieldSetElement) Validity() *ValidityState
type HTMLFontElement ¶
type HTMLFontElement struct{ *BasicHTMLElement }
type HTMLFormElement ¶
type HTMLFormElement struct { *BasicHTMLElement AcceptCharset string `js:"acceptCharset"` Action string `js:"action"` Autocomplete string `js:"autocomplete"` Encoding string `js:"encoding"` Enctype string `js:"enctype"` Length int `js:"length"` Method string `js:"method"` Name string `js:"name"` NoValidate bool `js:"noValidate"` Target string `js:"target"` }
func (*HTMLFormElement) CheckValidity ¶
func (e *HTMLFormElement) CheckValidity() bool
func (*HTMLFormElement) Elements ¶
func (e *HTMLFormElement) Elements() []HTMLElement
func (*HTMLFormElement) Item ¶
func (e *HTMLFormElement) Item(index int) HTMLElement
func (*HTMLFormElement) NamedItem ¶
func (e *HTMLFormElement) NamedItem(name string) HTMLElement
func (*HTMLFormElement) Reset ¶
func (e *HTMLFormElement) Reset()
func (*HTMLFormElement) Submit ¶
func (e *HTMLFormElement) Submit()
type HTMLFrameElement ¶
type HTMLFrameElement struct{ *BasicHTMLElement }
type HTMLFrameSetElement ¶
type HTMLFrameSetElement struct{ *BasicHTMLElement }
type HTMLHRElement ¶
type HTMLHRElement struct{ *BasicHTMLElement }
type HTMLHeadElement ¶
type HTMLHeadElement struct{ *BasicHTMLElement }
type HTMLHeadingElement ¶
type HTMLHeadingElement struct{ *BasicHTMLElement }
type HTMLHtmlElement ¶
type HTMLHtmlElement struct{ *BasicHTMLElement }
type HTMLIFrameElement ¶
type HTMLIFrameElement struct { *BasicHTMLElement Width string `js:"width"` Height string `js:"height"` Name string `js:"name"` Src string `js:"src"` SrcDoc string `js:"srcdoc"` Seamless bool `js:"seamless"` }
func (*HTMLIFrameElement) ContentDocument ¶
func (e *HTMLIFrameElement) ContentDocument() Document
func (*HTMLIFrameElement) ContentWindow ¶
func (e *HTMLIFrameElement) ContentWindow() Window
type HTMLImageElement ¶
type HTMLImageElement struct { *BasicHTMLElement Complete bool `js:"complete"` CrossOrigin string `js:"crossOrigin"` Height int `js:"height"` IsMap bool `js:"isMap"` NaturalHeight int `js:"naturalHeight"` NaturalWidth int `js:"naturalWidth"` Src string `js:"src"` UseMap string `js:"useMap"` Width int `js:"width"` }
type HTMLInputElement ¶
type HTMLInputElement struct { *BasicHTMLElement Accept string `js:"accept"` Alt string `js:"alt"` Autocomplete string `js:"autocomplete"` Autofocus bool `js:"autofocus"` Checked bool `js:"checked"` DefaultChecked bool `js:"defaultChecked"` DefaultValue string `js:"defaultValue"` DirName string `js:"dirName"` Disabled bool `js:"disabled"` FormAction string `js:"formAction"` FormEncType string `js:"formEncType"` FormMethod string `js:"formMethod"` FormNoValidate bool `js:"formNoValidate"` FormTarget string `js:"formTarget"` Height string `js:"height"` Indeterminate bool `js:"indeterminate"` Max string `js:"max"` MaxLength int `js:"maxLength"` Min string `js:"min"` Multiple bool `js:"multiple"` Name string `js:"name"` Pattern string `js:"pattern"` Placeholder string `js:"placeholder"` ReadOnly bool `js:"readOnly"` Required bool `js:"required"` SelectionDirection string `js:"selectionDirection"` SelectionEnd int `js:"selectionEnd"` SelectionStart int `js:"selectionStart"` Size int `js:"size"` Src string `js:"src"` Step string `js:"step"` TabIndex int `js:"tabIndex"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` Value string `js:"value"` ValueAsDate time.Time `js:"valueAsDate"` ValueAsNumber float64 `js:"valueAsNumber"` Width string `js:"width"` WillValidate bool `js:"willValidate"` }
func (*HTMLInputElement) CheckValidity ¶
func (e *HTMLInputElement) CheckValidity() bool
func (*HTMLInputElement) Files ¶
func (e *HTMLInputElement) Files() []*File
func (*HTMLInputElement) Form ¶
func (e *HTMLInputElement) Form() *HTMLFormElement
func (*HTMLInputElement) Labels ¶
func (e *HTMLInputElement) Labels() []*HTMLLabelElement
func (*HTMLInputElement) List ¶
func (e *HTMLInputElement) List() *HTMLDataListElement
func (*HTMLInputElement) Select ¶
func (e *HTMLInputElement) Select()
func (*HTMLInputElement) SetCustomValidity ¶
func (e *HTMLInputElement) SetCustomValidity(s string)
func (*HTMLInputElement) SetSelectionRange ¶
func (e *HTMLInputElement) SetSelectionRange(start, end int, direction string)
func (*HTMLInputElement) StepDown ¶
func (e *HTMLInputElement) StepDown(n int) error
func (*HTMLInputElement) StepUp ¶
func (e *HTMLInputElement) StepUp(n int) error
func (*HTMLInputElement) Validity ¶
func (e *HTMLInputElement) Validity() *ValidityState
type HTMLKeygenElement ¶
type HTMLKeygenElement struct { *BasicHTMLElement Autofocus bool `js:"autofocus"` Challenge string `js:"challenge"` Disabled bool `js:"disabled"` Keytype string `js:"keytype"` Name string `js:"name"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` WillValidate bool `js:"willValidate"` }
func (*HTMLKeygenElement) CheckValidity ¶
func (e *HTMLKeygenElement) CheckValidity() bool
func (*HTMLKeygenElement) Form ¶
func (e *HTMLKeygenElement) Form() *HTMLFormElement
func (*HTMLKeygenElement) Labels ¶
func (e *HTMLKeygenElement) Labels() []*HTMLLabelElement
func (*HTMLKeygenElement) SetCustomValidity ¶
func (e *HTMLKeygenElement) SetCustomValidity(s string)
func (*HTMLKeygenElement) Validity ¶
func (e *HTMLKeygenElement) Validity() *ValidityState
type HTMLLIElement ¶
type HTMLLIElement struct { *BasicHTMLElement Value int `js:"value"` }
type HTMLLabelElement ¶
type HTMLLabelElement struct { *BasicHTMLElement For string `js:"htmlFor"` }
func (*HTMLLabelElement) Control ¶
func (e *HTMLLabelElement) Control() HTMLElement
func (*HTMLLabelElement) Form ¶
func (e *HTMLLabelElement) Form() *HTMLFormElement
type HTMLLegendElement ¶
type HTMLLegendElement struct{ *BasicHTMLElement }
func (*HTMLLegendElement) Form ¶
func (e *HTMLLegendElement) Form() *HTMLFormElement
type HTMLLinkElement ¶
type HTMLLinkElement struct { *BasicHTMLElement Disabled bool `js:"disabled"` Href string `js:"href"` HrefLang string `js:"hrefLang"` Media string `js:"media"` Type string `js:"type"` }
func (*HTMLLinkElement) Rel ¶
func (e *HTMLLinkElement) Rel() *TokenList
func (*HTMLLinkElement) Sheet ¶
func (e *HTMLLinkElement) Sheet() StyleSheet
func (*HTMLLinkElement) Sizes ¶
func (e *HTMLLinkElement) Sizes() *TokenList
type HTMLMapElement ¶
type HTMLMapElement struct { *BasicHTMLElement Name string `js:"name"` }
func (*HTMLMapElement) Areas ¶
func (e *HTMLMapElement) Areas() []*HTMLAreaElement
func (*HTMLMapElement) Images ¶
func (e *HTMLMapElement) Images() []HTMLElement
type HTMLMediaElement ¶
type HTMLMediaElement struct { *BasicHTMLElement Paused bool `js:"paused"` }
func (*HTMLMediaElement) Pause ¶
func (e *HTMLMediaElement) Pause()
func (*HTMLMediaElement) Play ¶
func (e *HTMLMediaElement) Play()
type HTMLMenuElement ¶
type HTMLMenuElement struct{ *BasicHTMLElement }
type HTMLMetaElement ¶
type HTMLMetaElement struct { *BasicHTMLElement Content string `js:"content"` HTTPEquiv string `js:"httpEquiv"` Name string `js:"name"` }
type HTMLMeterElement ¶
type HTMLMeterElement struct { *BasicHTMLElement High float64 `js:"high"` Low float64 `js:"low"` Max float64 `js:"max"` Min float64 `js:"min"` Optimum float64 `js:"optimum"` }
func (HTMLMeterElement) Labels ¶
func (e HTMLMeterElement) Labels() []*HTMLLabelElement
type HTMLModElement ¶
type HTMLModElement struct { *BasicHTMLElement Cite string `js:"cite"` DateTime string `js:"dateTime"` }
type HTMLOListElement ¶
type HTMLOListElement struct { *BasicHTMLElement Reversed bool `js:"reversed"` Start int `js:"start"` Type string `js:"type"` }
type HTMLObjectElement ¶
type HTMLObjectElement struct { *BasicHTMLElement Data string `js:"data"` Height string `js:"height"` Name string `js:"name"` TabIndex int `js:"tabIndex"` Type string `js:"type"` TypeMustMatch bool `js:"typeMustMatch"` UseMap string `js:"useMap"` ValidationMessage string `js:"validationMessage"` With string `js:"with"` WillValidate bool `js:"willValidate"` }
func (*HTMLObjectElement) CheckValidity ¶
func (e *HTMLObjectElement) CheckValidity() bool
func (*HTMLObjectElement) ContentDocument ¶
func (e *HTMLObjectElement) ContentDocument() Document
func (*HTMLObjectElement) ContentWindow ¶
func (e *HTMLObjectElement) ContentWindow() Window
func (*HTMLObjectElement) Form ¶
func (e *HTMLObjectElement) Form() *HTMLFormElement
func (*HTMLObjectElement) SetCustomValidity ¶
func (e *HTMLObjectElement) SetCustomValidity(s string)
func (*HTMLObjectElement) Validity ¶
func (e *HTMLObjectElement) Validity() *ValidityState
type HTMLOptGroupElement ¶
type HTMLOptGroupElement struct { *BasicHTMLElement Disabled bool `js:"disabled"` Label string `js:"label"` }
type HTMLOptionElement ¶
type HTMLOptionElement struct { *BasicHTMLElement DefaultSelected bool `js:"defaultSelected"` Disabled bool `js:"disabled"` Index int `js:"index"` Label string `js:"label"` Selected bool `js:"selected"` Text string `js:"text"` Value string `js:"value"` }
func (*HTMLOptionElement) Form ¶
func (e *HTMLOptionElement) Form() *HTMLFormElement
type HTMLOutputElement ¶
type HTMLOutputElement struct { *BasicHTMLElement DefaultValue string `js:"defaultValue"` Name string `js:"name"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` Value string `js:"value"` WillValidate bool `js:"willValidate"` }
func (*HTMLOutputElement) CheckValidity ¶
func (e *HTMLOutputElement) CheckValidity() bool
func (*HTMLOutputElement) For ¶
func (e *HTMLOutputElement) For() *TokenList
func (*HTMLOutputElement) Form ¶
func (e *HTMLOutputElement) Form() *HTMLFormElement
func (*HTMLOutputElement) Labels ¶
func (e *HTMLOutputElement) Labels() []*HTMLLabelElement
func (*HTMLOutputElement) SetCustomValidity ¶
func (e *HTMLOutputElement) SetCustomValidity(s string)
func (*HTMLOutputElement) Validity ¶
func (e *HTMLOutputElement) Validity() *ValidityState
type HTMLParagraphElement ¶
type HTMLParagraphElement struct{ *BasicHTMLElement }
type HTMLParamElement ¶
type HTMLParamElement struct { *BasicHTMLElement Name string `js:"name"` Value string `js:"value"` }
type HTMLPreElement ¶
type HTMLPreElement struct{ *BasicHTMLElement }
type HTMLProgressElement ¶
type HTMLProgressElement struct { *BasicHTMLElement Max float64 `js:"max"` Position float64 `js:"position"` Value float64 `js:"value"` }
func (HTMLProgressElement) Labels ¶
func (e HTMLProgressElement) Labels() []*HTMLLabelElement
type HTMLQuoteElement ¶
type HTMLQuoteElement struct { *BasicHTMLElement Cite string `js:"cite"` }
type HTMLScriptElement ¶
type HTMLSelectElement ¶
type HTMLSelectElement struct { *BasicHTMLElement Autofocus bool `js:"autofocus"` Disabled bool `js:"disabled"` Length int `js:"length"` Multiple bool `js:"multiple"` Name string `js:"name"` Required bool `js:"required"` SelectedIndex int `js:"selectedIndex"` Size int `js:"size"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` Value string `js:"value"` WillValidate bool `js:"willValidate"` }
func (*HTMLSelectElement) CheckValidity ¶
func (e *HTMLSelectElement) CheckValidity() bool
func (*HTMLSelectElement) Form ¶
func (e *HTMLSelectElement) Form() *HTMLFormElement
func (*HTMLSelectElement) Item ¶
func (e *HTMLSelectElement) Item(index int) *HTMLOptionElement
func (*HTMLSelectElement) Labels ¶
func (e *HTMLSelectElement) Labels() []*HTMLLabelElement
func (*HTMLSelectElement) NamedItem ¶
func (e *HTMLSelectElement) NamedItem(name string) *HTMLOptionElement
func (*HTMLSelectElement) Options ¶
func (e *HTMLSelectElement) Options() []*HTMLOptionElement
func (*HTMLSelectElement) SelectedOptions ¶
func (e *HTMLSelectElement) SelectedOptions() []*HTMLOptionElement
func (*HTMLSelectElement) SetCustomValidity ¶
func (e *HTMLSelectElement) SetCustomValidity(s string)
func (*HTMLSelectElement) Validity ¶
func (e *HTMLSelectElement) Validity() *ValidityState
type HTMLSourceElement ¶
type HTMLSourceElement struct { *BasicHTMLElement Media string `js:"media"` Src string `js:"src"` Type string `js:"type"` }
type HTMLSpanElement ¶
type HTMLSpanElement struct{ *BasicHTMLElement }
type HTMLStyleElement ¶
type HTMLStyleElement struct{ *BasicHTMLElement }
type HTMLTableCaptionElement ¶
type HTMLTableCaptionElement struct{ *BasicHTMLElement }
type HTMLTableCellElement ¶
type HTMLTableCellElement struct { *BasicHTMLElement ColSpan int `js:"colSpan"` RowSpan int `js:"rowSpan"` CellIndex int `js:"cellIndex"` }
type HTMLTableColElement ¶
type HTMLTableColElement struct { *BasicHTMLElement Span int `js:"span"` }
type HTMLTableDataCellElement ¶
type HTMLTableDataCellElement struct{ *BasicHTMLElement }
type HTMLTableElement ¶
type HTMLTableElement struct{ *BasicHTMLElement }
type HTMLTableHeaderCellElement ¶
type HTMLTableHeaderCellElement struct { *BasicHTMLElement Abbr string `js:"abbr"` Scope string `js:"scope"` }
type HTMLTableRowElement ¶
type HTMLTableRowElement struct { *BasicHTMLElement RowIndex int `js:"rowIndex"` SectionRowIndex int `js:"sectionRowIndex"` }
func (*HTMLTableRowElement) Cells ¶
func (e *HTMLTableRowElement) Cells() []*HTMLTableCellElement
func (*HTMLTableRowElement) DeleteCell ¶
func (e *HTMLTableRowElement) DeleteCell(index int)
func (*HTMLTableRowElement) InsertCell ¶
func (e *HTMLTableRowElement) InsertCell(index int) *HTMLTableCellElement
type HTMLTableSectionElement ¶
type HTMLTableSectionElement struct{ *BasicHTMLElement }
func (*HTMLTableSectionElement) DeleteRow ¶
func (e *HTMLTableSectionElement) DeleteRow(index int)
func (*HTMLTableSectionElement) InsertRow ¶
func (e *HTMLTableSectionElement) InsertRow(index int) *HTMLTableRowElement
func (*HTMLTableSectionElement) Rows ¶
func (e *HTMLTableSectionElement) Rows() []*HTMLTableRowElement
type HTMLTemplateElement ¶
type HTMLTemplateElement struct{ *BasicHTMLElement }
func (*HTMLTemplateElement) Content ¶
func (e *HTMLTemplateElement) Content() DocumentFragment
type HTMLTextAreaElement ¶
type HTMLTextAreaElement struct { *BasicHTMLElement Autocomplete string `js:"autocomplete"` Autofocus bool `js:"autofocus"` Cols int `js:"cols"` DefaultValue string `js:"defaultValue"` DirName string `js:"dirName"` Disabled bool `js:"disabled"` MaxLength int `js:"maxLength"` Name string `js:"name"` Placeholder string `js:"placeholder"` ReadOnly bool `js:"readOnly"` Required bool `js:"required"` Rows int `js:"rows"` SelectionDirection string `js:"selectionDirection"` SelectionStart int `js:"selectionStart"` SelectionEnd int `js:"selectionEnd"` TabIndex int `js:"tabIndex"` TextLength int `js:"textLength"` Type string `js:"type"` ValidationMessage string `js:"validationMessage"` Value string `js:"value"` WillValidate bool `js:"willValidate"` Wrap string `js:"wrap"` }
func (*HTMLTextAreaElement) CheckValidity ¶
func (e *HTMLTextAreaElement) CheckValidity() bool
func (*HTMLTextAreaElement) Form ¶
func (e *HTMLTextAreaElement) Form() *HTMLFormElement
func (*HTMLTextAreaElement) Labels ¶
func (e *HTMLTextAreaElement) Labels() []*HTMLLabelElement
func (*HTMLTextAreaElement) Select ¶
func (e *HTMLTextAreaElement) Select()
func (*HTMLTextAreaElement) SetCustomValidity ¶
func (e *HTMLTextAreaElement) SetCustomValidity(s string)
func (*HTMLTextAreaElement) SetSelectionRange ¶
func (e *HTMLTextAreaElement) SetSelectionRange(start, end int, direction string)
func (*HTMLTextAreaElement) Validity ¶
func (e *HTMLTextAreaElement) Validity() *ValidityState
type HTMLTimeElement ¶
type HTMLTimeElement struct { *BasicHTMLElement DateTime string `js:"dateTime"` }
type HTMLTitleElement ¶
type HTMLTitleElement struct { *BasicHTMLElement Text string `js:"text"` }
type HTMLTrackElement ¶
type HTMLTrackElement struct { *BasicHTMLElement Kind string `js:"kind"` Src string `js:"src"` Srclang string `js:"srclang"` Label string `js:"label"` Default bool `js:"default"` ReadyState int `js:"readyState"` }
func (*HTMLTrackElement) Track ¶
func (e *HTMLTrackElement) Track() *TextTrack
type HTMLUListElement ¶
type HTMLUListElement struct{ *BasicHTMLElement }
type HTMLUnknownElement ¶
type HTMLUnknownElement struct{ *BasicHTMLElement }
type HTMLVideoElement ¶
type HTMLVideoElement struct{ *HTMLMediaElement }
type HashChangeEvent ¶
type HashChangeEvent struct{ *BasicEvent }
type IDBVersionChangeEvent ¶
type IDBVersionChangeEvent struct{ *BasicEvent }
type ImageData ¶
type ImageData struct { *js.Object Width int `js:"width"` Height int `js:"height"` Data *js.Object `js:"data"` }
func (*ImageData) ColorModel ¶
type KeyboardEvent ¶
type KeyboardEvent struct { *BasicEvent AltKey bool `js:"altKey"` CharCode int `js:"charCode"` CtrlKey bool `js:"ctrlKey"` Key string `js:"key"` KeyIdentifier string `js:"keyIdentifier"` KeyCode int `js:"keyCode"` Locale string `js:"locale"` Location int `js:"location"` KeyLocation int `js:"keyLocation"` MetaKey bool `js:"metaKey"` Repeat bool `js:"repeat"` ShiftKey bool `js:"shiftKey"` }
func (*KeyboardEvent) ModifierState ¶
func (ev *KeyboardEvent) ModifierState(mod string) bool
type MediaStreamEvent ¶
type MediaStreamEvent struct{ *BasicEvent }
type MessageEvent ¶
type MessageEvent struct { *BasicEvent Data *js.Object `js:"data"` }
type MouseEvent ¶
type MouseEvent struct { *UIEvent AltKey bool `js:"altKey"` Button int `js:"button"` ClientX int `js:"clientX"` ClientY int `js:"clientY"` CtrlKey bool `js:"ctrlKey"` MetaKey bool `js:"metaKey"` MovementX int `js:"movementX"` MovementY int `js:"movementY"` ScreenX int `js:"screenX"` ScreenY int `js:"screenY"` ShiftKey bool `js:"shiftKey"` }
func (*MouseEvent) ModifierState ¶
func (ev *MouseEvent) ModifierState(mod string) bool
func (*MouseEvent) RelatedTarget ¶
func (ev *MouseEvent) RelatedTarget() Element
type MutationEvent ¶
type MutationEvent struct{ *BasicEvent }
type Navigator ¶
type Navigator interface { NavigatorID NavigatorLanguage NavigatorOnLine NavigatorGeolocation // NavigatorPlugins // NetworkInformation }
type NavigatorGeolocation ¶
type NavigatorGeolocation interface {
}type NavigatorID ¶
type NavigatorID interface {}
type NavigatorLanguage ¶
type NavigatorLanguage interface {
}type NavigatorOnLine ¶
type NavigatorOnLine interface {
}type Node ¶
type Node interface { EventTarget Underlying() *js.Object BaseURI() string ChildNodes() []Node FirstChild() Node LastChild() Node NextSibling() Node NodeName() string NodeType() int NodeValue() string SetNodeValue(string) OwnerDocument() Document ParentNode() Node ParentElement() Element PreviousSibling() Node TextContent() string SetTextContent(string) AppendChild(Node) CloneNode(deep bool) Node CompareDocumentPosition(Node) int Contains(Node) bool HasChildNodes() bool InsertBefore(which Node, before Node) IsDefaultNamespace(string) bool IsEqualNode(Node) bool LookupPrefix() string LookupNamespaceURI(string) string Normalize() RemoveChild(Node) ReplaceChild(newChild, oldChild Node) }
type OfflineAudioCompletionEvent ¶
type OfflineAudioCompletionEvent struct{ *BasicEvent }
type PageTransitionEvent ¶
type PageTransitionEvent struct{ *BasicEvent }
type ParentNode ¶
type ParentNode interface { }
type PointerEvent ¶
type PointerEvent struct{ *MouseEvent }
type PopStateEvent ¶
type PopStateEvent struct{ *BasicEvent }
type Position ¶
type Position struct { Coords *Coordinates Timestamp time.Time }
type PositionError ¶
func (*PositionError) Error ¶
func (err *PositionError) Error() string
type PositionOptions ¶
type ProgressEvent ¶
type ProgressEvent struct{ *BasicEvent }
type RTCPeerConnectionIceEvent ¶
type RTCPeerConnectionIceEvent struct{ *BasicEvent }
type RelatedEvent ¶
type RelatedEvent struct{ *BasicEvent }
type SVGDocument ¶
type SVGDocument interface{}
type SVGElement ¶
type SVGElement interface { Element }
type SVGEvent ¶
type SVGEvent struct{ *BasicEvent }
type SVGZoomEvent ¶
type SVGZoomEvent struct{ *BasicEvent }
type Screen ¶
type Screen struct { *js.Object AvailTop int `js:"availTop"` AvailLeft int `js:"availLeft"` AvailHeight int `js:"availHeight"` AvailWidth int `js:"availWidth"` ColorDepth int `js:"colorDepth"` Height int `js:"height"` Left int `js:"left"` PixelDepth int `js:"pixelDepth"` Top int `js:"top"` Width int `js:"width"` }
type SensorEvent ¶
type SensorEvent struct{ *BasicEvent }
type StorageEvent ¶
type StorageEvent struct{ *BasicEvent }
type StyleSheet ¶
type StyleSheet interface{}
type TextMetrics ¶
type TextMetrics struct { *js.Object Width float64 `js:"width"` ActualBoundingBoxLeft float64 `js:"actualBoundingBoxLeft"` ActualBoundingBoxRight float64 `js:"actualBoundingBoxRight"` FontBoundingBoxAscent float64 `js:"fontBoundingBoxAscent"` FontBoundingBoxDescent float64 `js:"fontBoundingBoxDescent"` ActualBoundingBoxAscent float64 `js:"actualBoundingBoxAscent"` ActualBoundingBoxDescent float64 `js:"actualBoundingBoxDescent"` EmHeightAscent float64 `js:"emHeightAscent"` EmHeightDescent float64 `js:"emHeightDescent"` HangingBaseline float64 `js:"hangingBaseline"` AlphabeticBaseline float64 `js:"alphabeticBaseline"` IdeographicBaseline float64 `js:"ideographicBaseline"` }
type TextTrack ¶
TextTrack represents text track data for <track> elements. It does not currently provide any methods or attributes and it hasn't been decided yet whether they will be added to this package or a separate package.
type TimeEvent ¶
type TimeEvent struct{ *BasicEvent }
type TokenList ¶
type TokenList struct { Length int `js:"length"` // contains filtered or unexported fields }
func (*TokenList) Set ¶
Set sets the TokenList's value to the list of tokens in s.
Individual tokens in s shouldn't countain spaces.
type Touch ¶
type Touch struct { *js.Object Identifier int `js:"identifier"` ScreenX float64 `js:"screenX"` ScreenY float64 `js:"screenY"` ClientX float64 `js:"clientX"` ClientY float64 `js:"clientY"` PageX float64 `js:"pageX"` PageY float64 `js:"pageY"` RadiusX float64 `js:"radiusX"` RadiusY float64 `js:"radiusY"` RotationAngle float64 `js:"rotationAngle"` Force float64 `js:"force"` }
Touch represents a single contact point on a touch-sensitive device. The contact point is commonly a finger or stylus and the device may be a touchscreen or trackpad.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/Touch.
func (*Touch) Target ¶
Target returns the Element on which the touch point started when it was first placed on the surface, even if the touch point has since moved outside the interactive area of that element or even been removed from the document.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/Touch/target.
type TouchEvent ¶
type TouchEvent struct { *BasicEvent AltKey bool `js:"altKey"` CtrlKey bool `js:"ctrlKey"` MetaKey bool `js:"metaKey"` ShiftKey bool `js:"shiftKey"` }
TouchEvent represents an event sent when the state of contacts with a touch-sensitive surface changes. This surface can be a touch screen or trackpad, for example. The event can describe one or more points of contact with the screen and includes support for detecting movement, addition and removal of contact points, and so forth.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent.
func (*TouchEvent) ChangedTouches ¶
func (ev *TouchEvent) ChangedTouches() []*Touch
ChangedTouches lists all individual points of contact whose states changed between the previous touch event and this one.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/changedTouches.
func (*TouchEvent) TargetTouches ¶
func (ev *TouchEvent) TargetTouches() []*Touch
TargetTouches lists all points of contact that are both currently in contact with the touch surface and were also started on the same element that is the target of the event.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/targetTouches.
func (*TouchEvent) Touches ¶
func (ev *TouchEvent) Touches() []*Touch
Touches lists all current points of contact with the surface, regardless of target or changed status.
Reference: https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/touches.
type TrackEvent ¶
type TrackEvent struct{ *BasicEvent }
type TransitionEvent ¶
type TransitionEvent struct{ *BasicEvent }
type UIEvent ¶
type UIEvent struct{ *BasicEvent }
type URLUtils ¶
type URLUtils struct { *js.Object Href string `js:"href"` Protocol string `js:"protocol"` Host string `js:"host"` Hostname string `js:"hostname"` Port string `js:"port"` Pathname string `js:"pathname"` Search string `js:"search"` Hash string `js:"hash"` Username string `js:"username"` Password string `js:"password"` Origin string `js:"origin"` }
type UserProximityEvent ¶
type UserProximityEvent struct{ *BasicEvent }
type ValidityState ¶
type ValidityState struct { *js.Object CustomError bool `js:"customError"` PatternMismatch bool `js:"patternMismatch"` RangeOverflow bool `js:"rangeOverflow"` RangeUnderflow bool `js:"rangeUnderflow"` StepMismatch bool `js:"stepMismatch"` TooLong bool `js:"tooLong"` TypeMismatch bool `js:"typeMismatch"` Valid bool `js:"valid"` ValueMissing bool `js:"valueMissing"` }
type WheelEvent ¶
type WheelEvent struct { *MouseEvent DeltaX float64 `js:"deltaX"` DeltaY float64 `js:"deltaY"` DeltaZ float64 `js:"deltaZ"` DeltaMode int `js:"deltaMode"` }
type Window ¶
type Window interface { EventTarget Console() *Console Document() Document FrameElement() Element Location() *Location Name() string SetName(string) InnerHeight() int InnerWidth() int Length() int Opener() Window OuterHeight() int OuterWidth() int ScrollX() int ScrollY() int Parent() Window ScreenX() int ScreenY() int ScrollMaxX() int ScrollMaxY() int Top() Window History() History Screen() *Screen Alert(string) Back() Blur() CancelAnimationFrame(int) ClearInterval(int) ClearTimeout(int) Close() Confirm(string) bool Focus() Forward() GetComputedStyle(el Element, pseudoElt string) *CSSStyleDeclaration GetSelection() Selection Home() MoveBy(dx, dy int) MoveTo(x, y int) Open(url, name, features string) Window OpenDialog(url, name, features string, args []interface{}) Window PostMessage(message string, target string, transfer []interface{}) Print() Prompt(prompt string, initial string) string RequestAnimationFrame(callback func(time.Duration)) int ResizeBy(dw, dh int) ResizeTo(w, h int) Scroll(x, y int) ScrollBy(dx, dy int) ScrollByLines(int) ScrollTo(x, y int) SetCursor(name string) SetInterval(fn func(), delay int) int SetTimeout(fn func(), delay int) int Stop() }