Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type View ¶
type View struct {
// contains filtered or unexported fields
}
View provides edit controls for game objects.
func NewView ¶
func NewView(mod *world.Mod, textCache *text.Cache, cp text.Codepage, imageCache *graphics.TextureCache, paletteCache *graphics.PaletteCache, modalStateMachine gui.ModalStateMachine, clipboard external.Clipboard, guiScale float32, commander cmd.Commander) *View
NewView returns a new instance.
func (*View) WindowOpen ¶
WindowOpen returns the flag address, to be used with the main menu.
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