Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type View ¶
type View struct {
// contains filtered or unexported fields
}
View handles the project display.
func NewView ¶
func NewView(mod *world.Mod, modalStateMachine gui.ModalStateMachine, guiScale float32, commander cmd.Commander) *View
NewView creates a new instance for the project display.
func (*View) StartSavingMod ¶ added in v0.5.0
func (view *View) StartSavingMod()
StartSavingMod initiates to save the mod. It either opens the save-as dialog, or simply saves under the current folder.
func (*View) WindowOpen ¶ added in v0.3.0
WindowOpen returns the flag address, to be used with the main menu.
Source Files ¶
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