state

package
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Published: Jul 11, 2018 License: Apache-2.0 Imports: 18 Imported by: 0

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Types

type GossipAdapter

type GossipAdapter interface {
	// Send sends a message to remote peers
	Send(msg *proto.GossipMessage, peers ...*comm.RemotePeer)

	// Accept returns a dedicated read-only channel for messages sent by other nodes that match a certain predicate.
	// If passThrough is false, the messages are processed by the gossip layer beforehand.
	// If passThrough is true, the gossip layer doesn't intervene and the messages
	// can be used to send a reply back to the sender
	Accept(acceptor common2.MessageAcceptor, passThrough bool) (<-chan *proto.GossipMessage, <-chan proto.ReceivedMessage)

	// UpdateChannelMetadata updates the self metadata the peer
	// publishes to other peers about its channel-related state
	UpdateChannelMetadata(metadata []byte, chainID common2.ChainID)

	// PeersOfChannel returns the NetworkMembers considered alive
	// and also subscribed to the channel given
	PeersOfChannel(common2.ChainID) []discovery.NetworkMember
}

GossipAdapter defines gossip/communication required interface for state provider

type GossipStateProvider

type GossipStateProvider interface {
	// Retrieve block with sequence number equal to index
	GetBlock(index uint64) *common.Block

	AddPayload(payload *proto.Payload) error

	// Stop terminates state transfer object
	Stop()
}

GossipStateProvider is the interface to acquire sequences of the ledger blocks capable to full fill missing blocks by running state replication and sending request to get missing block to other nodes

func NewGossipStateProvider

func NewGossipStateProvider(chainID string, g GossipAdapter, committer committer.Committer, mcs api.MessageCryptoService) GossipStateProvider

NewGossipStateProvider creates initialized instance of gossip state provider

type GossipStateProviderImpl

type GossipStateProviderImpl struct {
	// contains filtered or unexported fields
}

GossipStateProviderImpl the implementation of the GossipStateProvider interface the struct to handle in memory sliding window of new ledger block to be acquired by hyper ledger

func (*GossipStateProviderImpl) AddPayload

func (s *GossipStateProviderImpl) AddPayload(payload *proto.Payload) error

AddPayload add new payload into state

func (*GossipStateProviderImpl) GetBlock

func (s *GossipStateProviderImpl) GetBlock(index uint64) *common.Block

GetBlock return ledger block given its sequence number as a parameter

func (*GossipStateProviderImpl) Stop

func (s *GossipStateProviderImpl) Stop()

Stop function send halting signal to all go routines

type NodeMetastate

type NodeMetastate struct {

	// Actual ledger height
	LedgerHeight uint64
}

NodeMetastate information to store the information about current height of the ledger (last accepted block sequence number).

func FromBytes

func FromBytes(buf []byte) (*NodeMetastate, error)

FromBytes - encode from byte array into meta data structure

func NewNodeMetastate

func NewNodeMetastate(height uint64) *NodeMetastate

NewNodeMetastate creates new meta data with given ledger height148.69

func (*NodeMetastate) Bytes

func (n *NodeMetastate) Bytes() ([]byte, error)

Bytes decodes meta state into byte array for serialization

func (*NodeMetastate) Height

func (n *NodeMetastate) Height() uint64

Height returns ledger height from the state

func (*NodeMetastate) Update

func (n *NodeMetastate) Update(height uint64)

Update state with new ledger height

type PayloadsBuffer

type PayloadsBuffer interface {
	// Adds new block into the buffer
	Push(payload *proto.Payload) error

	// Returns next expected sequence number
	Next() uint64

	// Remove and return payload with given sequence number
	Pop() *proto.Payload

	// Get current buffer size
	Size() int

	// Channel to indicate event when new payload pushed with sequence
	// number equal to the next expected value.
	Ready() chan struct{}

	Close()
}

PayloadsBuffer is used to store payloads into which used to support payloads with blocks reordering according to the sequence numbers. It also will provide the capability to signal whenever expected block has arrived.

func NewPayloadsBuffer

func NewPayloadsBuffer(next uint64) PayloadsBuffer

NewPayloadsBuffer is factory function to create new payloads buffer

type PayloadsBufferImpl

type PayloadsBufferImpl struct {
	// contains filtered or unexported fields
}

PayloadsBufferImpl structure to implement PayloadsBuffer interface store inner state of available payloads and sequence numbers

func (*PayloadsBufferImpl) Close

func (b *PayloadsBufferImpl) Close()

Close cleanups resources and channels in maintained

func (*PayloadsBufferImpl) Next

func (b *PayloadsBufferImpl) Next() uint64

Next function provides the number of the next expected block

func (*PayloadsBufferImpl) Pop

func (b *PayloadsBufferImpl) Pop() *proto.Payload

Pop function extracts the payload according to the next expected block number, if no next block arrived yet, function returns nil.

func (*PayloadsBufferImpl) Push

func (b *PayloadsBufferImpl) Push(payload *proto.Payload) error

Push new payload into the buffer structure in case new arrived payload sequence number is below the expected next block number payload will be thrown away and error will be returned.

func (*PayloadsBufferImpl) Ready

func (b *PayloadsBufferImpl) Ready() chan struct{}

Ready function returns the channel which indicates whenever expected next block has arrived and one could safely pop out next sequence of blocks

func (*PayloadsBufferImpl) Size

func (b *PayloadsBufferImpl) Size() int

Size returns current number of payloads stored within buffer

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