Documentation ¶
Index ¶
Constants ¶
const ( MIMEJSON = "application/json" MIMEHTML = "text/html" MIMEXML = "application/xml" MIMEXML2 = "text/xml" MIMEPlain = "text/plain" MIMEPOSTForm = "application/x-www-form-urlencoded" MIMEMultipartPOSTForm = "multipart/form-data" MIMEPROTOBUF = "application/x-protobuf" MIMEMSGPACK = "application/x-msgpack" MIMEMSGPACK2 = "application/msgpack" MIMEYAML = "application/x-yaml" MIMEYAMLK8s = "application/x-yaml-k8s" )
Content-Type MIME of the most common data formats.
Variables ¶
var ( JSON = jsonBinding{} XML = xmlBinding{} Form = formBinding{} Query = queryBinding{} FormPost = formPostBinding{} FormMultipart = formMultipartBinding{} ProtoBuf = protobufBinding{} MsgPack = msgpackBinding{} YAML = yamlBinding{} Uri = uriBinding{} Header = headerBinding{} )
These implement the Binding interface and can be used to bind the data present in the request to struct instances.
var ( // ErrConvertMapStringSlice can not covert to map[string][]string ErrConvertMapStringSlice = errors.New("can not convert to map slices of strings") // ErrConvertToMapString can not convert to map[string]string ErrConvertToMapString = errors.New("can not convert to map of strings") )
var ( // ErrMultiFileHeader multipart.FileHeader invalid ErrMultiFileHeader = errors.New("unsupported field type for multipart.FileHeader") // ErrMultiFileHeaderLenInvalid array for []*multipart.FileHeader len invalid ErrMultiFileHeaderLenInvalid = errors.New("unsupported len of array for []*multipart.FileHeader") )
var EnableDecoderDisallowUnknownFields = false
EnableDecoderDisallowUnknownFields is used to call the DisallowUnknownFields method on the JSON Decoder instance. DisallowUnknownFields causes the Decoder to return an error when the destination is a struct and the input contains object keys which do not match any non-ignored, exported fields in the destination.
var EnableDecoderUseNumber = false
EnableDecoderUseNumber is used to call the UseNumber method on the JSON Decoder instance. UseNumber causes the Decoder to unmarshal a number into an interface{} as a Number instead of as a float64.
Functions ¶
func Bind ¶
Bind checks the Method and Content-Type to select a binding engine automatically, Depending on the "Content-Type" header different bindings are used, for example:
"application/json" --> JSON binding "application/xml" --> XML binding
It parses the request's body as JSON if Content-Type == "application/json" using JSON or XML as a JSON input. It decodes the json payload into the struct specified as a pointer.
Types ¶
type Binding ¶
Binding describes the interface which needs to be implemented for binding the data present in the request such as JSON request body, query parameters or the form POST.
type BindingBody ¶
BindingBody adds BindBody method to Binding. BindBody is similar with Bind, but it reads the body from supplied bytes instead of req.Body.
type BindingUri ¶
BindingUri adds BindUri method to Binding. BindUri is similar with Bind, but it reads the Params.
type SliceValidationError ¶
type SliceValidationError []error
func (SliceValidationError) Error ¶
func (err SliceValidationError) Error() string
Error concatenates all error elements in SliceValidationError into a single string separated by \n.
type StructValidator ¶
type StructValidator interface { // ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right. // If the received type is a slice|array, the validation should be performed travel on every element. // If the received type is not a struct or slice|array, any validation should be skipped and nil must be returned. // If the received type is a struct or pointer to a struct, the validation should be performed. // If the struct is not valid or the validation itself fails, a descriptive error should be returned. // Otherwise nil must be returned. ValidateStruct(interface{}) error // Engine returns the underlying validator engine which powers the // StructValidator implementation. Engine() interface{} }
StructValidator is the minimal interface which needs to be implemented in order for it to be used as the validator engine for ensuring the correctness of the request. Gin provides a default implementation for this using https://github.com/go-playground/validator/tree/v10.6.1.
var Validator StructValidator = &defaultValidator{}
Validator is the default validator which implements the StructValidator interface. It uses https://github.com/go-playground/validator/tree/v10.6.1 under the hood.