Documentation ¶
Index ¶
- type BooleanArray
- type BooleanConstantValuesSequence
- type ConstantStringSequence
- type CountableSequence
- type CounterByteSequence
- type FloatArray
- type FloatConstantValuesSequence
- type FloatRandomValuesSequence
- type IntegerArray
- type IntegerConstantValuesSequence
- type Sequence
- type SeriesGenerator
- type StringArray
- type StringConstantValuesSequence
- type TagsSequence
- type TagsValuesSequence
- type UnsignedArray
- type UnsignedConstantValuesSequence
- type Values
- type ValuesSequence
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type BooleanArray ¶
type BooleanArray struct {
cursors.BooleanArray
}
func NewBooleanArrayLen ¶
func NewBooleanArrayLen(sz int) *BooleanArray
type BooleanConstantValuesSequence ¶
type BooleanConstantValuesSequence struct {
// contains filtered or unexported fields
}
func (*BooleanConstantValuesSequence) Next ¶
func (g *BooleanConstantValuesSequence) Next() bool
func (*BooleanConstantValuesSequence) Reset ¶
func (g *BooleanConstantValuesSequence) Reset()
func (*BooleanConstantValuesSequence) Values ¶
func (g *BooleanConstantValuesSequence) Values() Values
type ConstantStringSequence ¶
type ConstantStringSequence string
func (ConstantStringSequence) Count ¶
func (s ConstantStringSequence) Count() int
func (ConstantStringSequence) Next ¶
func (s ConstantStringSequence) Next() bool
func (ConstantStringSequence) Value ¶
func (s ConstantStringSequence) Value() string
type CountableSequence ¶
type CounterByteSequence ¶
type CounterByteSequence struct {
// contains filtered or unexported fields
}
func NewCounterByteSequence ¶
func NewCounterByteSequence(format string, start, end int) *CounterByteSequence
func NewCounterByteSequenceCount ¶
func NewCounterByteSequenceCount(n int) *CounterByteSequence
func (*CounterByteSequence) Count ¶
func (s *CounterByteSequence) Count() int
func (*CounterByteSequence) Next ¶
func (s *CounterByteSequence) Next() bool
func (*CounterByteSequence) Value ¶
func (s *CounterByteSequence) Value() string
type FloatArray ¶
type FloatArray struct {
cursors.FloatArray
}
func NewFloatArrayLen ¶
func NewFloatArrayLen(sz int) *FloatArray
type FloatConstantValuesSequence ¶
type FloatConstantValuesSequence struct {
// contains filtered or unexported fields
}
func (*FloatConstantValuesSequence) Next ¶
func (g *FloatConstantValuesSequence) Next() bool
func (*FloatConstantValuesSequence) Reset ¶
func (g *FloatConstantValuesSequence) Reset()
func (*FloatConstantValuesSequence) Values ¶
func (g *FloatConstantValuesSequence) Values() Values
type FloatRandomValuesSequence ¶
type FloatRandomValuesSequence struct {
// contains filtered or unexported fields
}
func (*FloatRandomValuesSequence) Next ¶
func (g *FloatRandomValuesSequence) Next() bool
func (*FloatRandomValuesSequence) Reset ¶
func (g *FloatRandomValuesSequence) Reset()
func (*FloatRandomValuesSequence) Values ¶
func (g *FloatRandomValuesSequence) Values() Values
type IntegerArray ¶
type IntegerArray struct {
cursors.IntegerArray
}
func NewIntegerArrayLen ¶
func NewIntegerArrayLen(sz int) *IntegerArray
type IntegerConstantValuesSequence ¶
type IntegerConstantValuesSequence struct {
// contains filtered or unexported fields
}
func (*IntegerConstantValuesSequence) Next ¶
func (g *IntegerConstantValuesSequence) Next() bool
func (*IntegerConstantValuesSequence) Reset ¶
func (g *IntegerConstantValuesSequence) Reset()
func (*IntegerConstantValuesSequence) Values ¶
func (g *IntegerConstantValuesSequence) Values() Values
type SeriesGenerator ¶
type SeriesGenerator interface { // Next advances the series generator to the next series key. Next() bool // Name returns the name of the measurement. // The returned value may be modified by a subsequent call to Next. Name() []byte // Tags returns the tag set. // The returned value may be modified by a subsequent call to Next. Tags() models.Tags // Field returns the name of the field. // The returned value may be modified by a subsequent call to Next. Field() []byte // ValuesGenerator returns a values sequence for the current series. ValuesGenerator() ValuesSequence }
type StringArray ¶
type StringArray struct {
cursors.StringArray
}
func NewStringArrayLen ¶
func NewStringArrayLen(sz int) *StringArray
type StringConstantValuesSequence ¶
type StringConstantValuesSequence struct {
// contains filtered or unexported fields
}
func (*StringConstantValuesSequence) Next ¶
func (g *StringConstantValuesSequence) Next() bool
func (*StringConstantValuesSequence) Reset ¶
func (g *StringConstantValuesSequence) Reset()
func (*StringConstantValuesSequence) Values ¶
func (g *StringConstantValuesSequence) Values() Values
type TagsValuesSequence ¶
type TagsValuesSequence struct {
// contains filtered or unexported fields
}
func NewTagsValuesSequenceKeysValues ¶
func NewTagsValuesSequenceKeysValues(keys []string, vals []CountableSequence) *TagsValuesSequence
func NewTagsValuesSequenceValues ¶
func NewTagsValuesSequenceValues(prefix string, vals []CountableSequence) *TagsValuesSequence
func (*TagsValuesSequence) Count ¶
func (s *TagsValuesSequence) Count() int
func (*TagsValuesSequence) Next ¶
func (s *TagsValuesSequence) Next() bool
func (*TagsValuesSequence) Value ¶
func (s *TagsValuesSequence) Value() models.Tags
type UnsignedArray ¶
type UnsignedArray struct {
cursors.UnsignedArray
}
func NewUnsignedArrayLen ¶
func NewUnsignedArrayLen(sz int) *UnsignedArray
type UnsignedConstantValuesSequence ¶
type UnsignedConstantValuesSequence struct {
// contains filtered or unexported fields
}
func (*UnsignedConstantValuesSequence) Next ¶
func (g *UnsignedConstantValuesSequence) Next() bool
func (*UnsignedConstantValuesSequence) Reset ¶
func (g *UnsignedConstantValuesSequence) Reset()
func (*UnsignedConstantValuesSequence) Values ¶
func (g *UnsignedConstantValuesSequence) Values() Values
type ValuesSequence ¶
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