Documentation ¶
Index ¶
- Variables
- func NewDefaultFinishSyncMsgPool()
- type FinishSyncLogger
- type FinishSyncMsgPool
- func (f *FinishSyncMsgPool) AddFinishedSyncValidators(newFinishedSyncValidators []string, syncPool []string, shardID byte, ...)
- func (f *FinishSyncMsgPool) Clean(allSyncPoolValidators map[byte][]string)
- func (f *FinishSyncMsgPool) Clone() FinishSyncMsgPool
- func (f *FinishSyncMsgPool) GetFinishedSyncValidators() map[byte][]string
- func (f *FinishSyncMsgPool) Instructions(allSyncPool map[byte][]string, currentBeaconHeight uint64) []*instruction.FinishSyncInstruction
- func (f *FinishSyncMsgPool) RemoveValidators(validators []string, shardID byte)
- func (f *FinishSyncMsgPool) Validators(shardID byte) []string
Constants ¶
This section is empty.
Variables ¶
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var Logger = FinishSyncLogger{}
Global instant to use
Functions ¶
func NewDefaultFinishSyncMsgPool ¶
func NewDefaultFinishSyncMsgPool()
Types ¶
type FinishSyncLogger ¶
func (*FinishSyncLogger) Init ¶
func (self *FinishSyncLogger) Init(inst common.Logger)
type FinishSyncMsgPool ¶
type FinishSyncMsgPool struct { FinishedSyncValidators map[byte]map[string]bool `json:"FinishedSyncValidators"` ReceiveTime map[string]uint64 //beacon block height that receive the msg // contains filtered or unexported fields }
FinishSyncMsgPool manages FinishedSyncValidators in sync pool of attached view FinishedSyncValidators must only compatible with sync pool. It must only contain keys that also in sync pool FinishSyncMsgPool could maintain different data in different beacon nodes
var (
DefaultFinishSyncMsgPool *FinishSyncMsgPool
)
func NewFinishSyncMsgPool ¶
func NewFinishSyncMsgPool() FinishSyncMsgPool
func NewFinishSyncMsgPoolWithValue ¶
func NewFinishSyncMsgPoolWithValue(validators map[byte]map[string]bool) FinishSyncMsgPool
func (*FinishSyncMsgPool) AddFinishedSyncValidators ¶
func (f *FinishSyncMsgPool) AddFinishedSyncValidators( newFinishedSyncValidators []string, syncPool []string, shardID byte, beaconHeight uint64, )
AddFinishedSyncValidators only add FinishedSyncValidators in sync pool of attached view and NOT duplicate in FinishSyncMsgPool.validator list
func (*FinishSyncMsgPool) Clean ¶
func (f *FinishSyncMsgPool) Clean(allSyncPoolValidators map[byte][]string)
func (*FinishSyncMsgPool) Clone ¶
func (f *FinishSyncMsgPool) Clone() FinishSyncMsgPool
func (*FinishSyncMsgPool) GetFinishedSyncValidators ¶
func (f *FinishSyncMsgPool) GetFinishedSyncValidators() map[byte][]string
func (*FinishSyncMsgPool) Instructions ¶
func (f *FinishSyncMsgPool) Instructions(allSyncPool map[byte][]string, currentBeaconHeight uint64) []*instruction.FinishSyncInstruction
Instructions ....
func (*FinishSyncMsgPool) RemoveValidators ¶
func (f *FinishSyncMsgPool) RemoveValidators(validators []string, shardID byte)
RemoveValidators only remove FinishSyncMsgPool.validator list ONCE ignore FinishedSyncValidators not in FinishSyncMsgPool.FinishedSyncValidators list
func (*FinishSyncMsgPool) Validators ¶
func (f *FinishSyncMsgPool) Validators(shardID byte) []string
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