Documentation ¶
Index ¶
- func CreateHostPortPods(f *framework.Framework, id string, replicas int, expectRunning bool)
- func CreateNodeSelectorPods(f *framework.Framework, id string, replicas int, ...) error
- func GetNodeThatCanRunPod(f *framework.Framework) string
- func OnlyAllowNodeZones(f *framework.Framework, zoneCount int, image string)
- func PodsUseStaticPVsOrFail(f *framework.Framework, podCount int, image string)
- func SIGDescribe(text string, body func()) bool
- func SetupNVIDIAGPUNode(f *framework.Framework, setupResourceGatherer bool) *framework.ContainerResourceGatherer
- func SpreadRCOrFail(f *framework.Framework, replicaCount int32, image string)
- func SpreadServiceOrFail(f *framework.Framework, replicaCount int, image string)
- func StartJob(f *framework.Framework, completions int32)
- func VerifyJobNCompletions(f *framework.Framework, completions int32)
- func WaitForSchedulerAfterAction(f *framework.Framework, action common.Action, ns, podName string, ...)
- type Resource
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CreateHostPortPods ¶
CreateHostPortPods creates RC with host port 4321
func CreateNodeSelectorPods ¶
func CreateNodeSelectorPods(f *framework.Framework, id string, replicas int, nodeSelector map[string]string, expectRunning bool) error
CreateNodeSelectorPods creates RC with host port 4321 and defines node selector
func GetNodeThatCanRunPod ¶
GetNodeThatCanRunPod trying to launch a pod without a label to get a node which can launch it
func OnlyAllowNodeZones ¶
OnlyAllowNodeZones tests that GetAllCurrentZones returns only zones with Nodes
func PodsUseStaticPVsOrFail ¶
PodsUseStaticPVsOrFail Check that the pods using statically created PVs get scheduled to the same zone that the PV is in.
func SIGDescribe ¶
SIGDescribe annotates the test with the SIG label.
func SetupNVIDIAGPUNode ¶
func SetupNVIDIAGPUNode(f *framework.Framework, setupResourceGatherer bool) *framework.ContainerResourceGatherer
SetupNVIDIAGPUNode install Nvidia Drivers and wait for Nvidia GPUs to be available on nodes
func SpreadRCOrFail ¶
SpreadRCOrFail Check that the pods comprising a replication controller get spread evenly across available zones
func SpreadServiceOrFail ¶
SpreadServiceOrFail check that the pods comprising a service get spread evenly across available zones
func StartJob ¶
StartJob starts a simple CUDA job that requests gpu and the specified number of completions
func VerifyJobNCompletions ¶
VerifyJobNCompletions verifies that the job has completions number of successful pods