Documentation ¶
Index ¶
- func GetContainerPorts(pods ...*v1.Pod) []*v1.ContainerPort
- func GetEarliestPodStartTime(victims *api.Victims) *metav1.Time
- func GetPodFullName(pod *v1.Pod) string
- func GetPodPriority(pod *v1.Pod) int32
- func GetPodStartTime(pod *v1.Pod) *metav1.Time
- func MoreImportantPod(pod1, pod2 interface{}) bool
- func PodPriorityEnabled() bool
- type Clock
- type Heap
- func (h *Heap) Add(obj interface{}) error
- func (h *Heap) AddIfNotPresent(obj interface{}) error
- func (h *Heap) Delete(obj interface{}) error
- func (h *Heap) Get(obj interface{}) (interface{}, bool, error)
- func (h *Heap) GetByKey(key string) (interface{}, bool, error)
- func (h *Heap) Len() int
- func (h *Heap) List() []interface{}
- func (h *Heap) Peek() interface{}
- func (h *Heap) Pop() (interface{}, error)
- func (h *Heap) Update(obj interface{}) error
- type KeyFunc
- type LessFunc
- type RealClock
- type SortableList
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetContainerPorts ¶
func GetContainerPorts(pods ...*v1.Pod) []*v1.ContainerPort
GetContainerPorts returns the used host ports of Pods: if 'port' was used, a 'port:true' pair will be in the result; but it does not resolve port conflict.
func GetEarliestPodStartTime ¶
GetEarliestPodStartTime returns the earliest start time of all pods that have the highest priority among all victims.
func GetPodFullName ¶
GetPodFullName returns a name that uniquely identifies a pod.
func GetPodPriority ¶
GetPodPriority returns priority of the given pod.
func GetPodStartTime ¶
GetPodStartTime returns start time of the given pod.
func MoreImportantPod ¶
func MoreImportantPod(pod1, pod2 interface{}) bool
MoreImportantPod return true when priority of the first pod is higher than the second one. If two pods' priorities are equal, compare their StartTime. It takes arguments of the type "interface{}" to be used with SortableList, but expects those arguments to be *v1.Pod.
func PodPriorityEnabled ¶
func PodPriorityEnabled() bool
PodPriorityEnabled indicates whether pod priority feature is enabled.
Types ¶
type Heap ¶
type Heap struct {
// contains filtered or unexported fields
}
Heap is a producer/consumer queue that implements a heap data structure. It can be used to implement priority queues and similar data structures.
func NewHeapWithRecorder ¶
func NewHeapWithRecorder(keyFn KeyFunc, lessFn LessFunc, metricRecorder metrics.MetricRecorder) *Heap
NewHeapWithRecorder wraps an optional metricRecorder to compose a Heap object.
func (*Heap) Add ¶
Add inserts an item, and puts it in the queue. The item is updated if it already exists.
func (*Heap) AddIfNotPresent ¶
AddIfNotPresent inserts an item, and puts it in the queue. If an item with the key is present in the map, no changes is made to the item.
func (*Heap) Peek ¶
func (h *Heap) Peek() interface{}
Peek returns the head of the heap without removing it.
type LessFunc ¶
type LessFunc func(item1, item2 interface{}) bool
LessFunc is a function that receives two items and returns true if the first item should be placed before the second one when the list is sorted.
type SortableList ¶
type SortableList struct { Items []interface{} CompFunc LessFunc }
SortableList is a list that implements sort.Interface.
func (*SortableList) Len ¶
func (l *SortableList) Len() int
func (*SortableList) Less ¶
func (l *SortableList) Less(i, j int) bool
func (*SortableList) Sort ¶
func (l *SortableList) Sort()
Sort sorts the items in the list using the given CompFunc. Item1 is placed before Item2 when CompFunc(Item1, Item2) returns true.
func (*SortableList) Swap ¶
func (l *SortableList) Swap(i, j int)