Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type LightningManager ¶
type LightningManager interface { // Status will report the status of the Lightning Nodes connected Status() ([]NodeStatus, error) // Subscribe will subscribe to keysend events on all nodes on configured chan. Subscribe() error // CheckMsg will check the message to see if it can send down this transport CheckMsg(endpoint string, msg *comm.DIDCommMsg) bool // SendData will send a keysend message from a specific node public key. SendData(endpoint string, msg *comm.DIDCommMsg) error // AddNode will add a node to the LightningManager. // If subscriptions are active, will start on new node. AddNode(node.Node) error // SignMessage will sign the provided message using a node SignMessage([]byte) ([]byte, error) // VerifySignature will verify the provided signature using a node VerifySignature([]byte, []byte) (bool, error) // GenerateInvoice will generate an invoice from one of the active nodes. GenerateInvoice(int64, string) (string, error) // PayInvoice will pay an invoice from one of the active nodes. PayInvoice(string) (string, error) // PayInvoice will check an invoice for payment. CheckInvoice(string) (bool, error) // RemoveNode will disconnect & remove node from LightningManager. RemoveNode(string) error // Stop will stop the lightning manager and // all lightning nodes connected to it. Stop() // GetChannels Get the channels from the connected LND node GetChannels() (int64, error) // ListPayments Get the payments from the connected LND node ListPayments() (string, error) // ListInvoices Get the invoices from the connected LND node ListInvoices() (string, error) }
LightningManager is the manager in charge of subscribing to and managing multiple lightning nodes. Data transfer happens via channels in order to abstract base functionality.
func NewLightningManager ¶
func NewLightningManager(cfg *LightningManagerConfig) LightningManager
type LightningManagerConfig ¶
type LightningManagerConfig struct {
IncomingDataChan chan comm.IncomingDIDMessage
}
type NodeStatus ¶ added in v1.1.0
Directories ¶
Path | Synopsis |
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Package mock is a generated GoMock package.
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Package mock is a generated GoMock package. |
mock
Package mock is a generated GoMock package.
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Package mock is a generated GoMock package. |
mock/lnd
Package lnd_mock is a generated GoMock package.
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Package lnd_mock is a generated GoMock package. |
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