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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var KindStrikethrough = gast.NewNodeKind("Strikethrough")
KindStrikethrough is a NodeKind of the Strikethrough node.
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var KindUnderline = gast.NewNodeKind("Underline")
KindUnderline is a NodeKind of the Underline node.
Functions ¶
This section is empty.
Types ¶
type Strikethrough ¶
type Strikethrough struct {
gast.BaseInline
}
A Strikethrough struct represents a strikethrough of text.
func NewStrikethrough ¶
func NewStrikethrough() *Strikethrough
NewStrikethrough returns a new Strikethrough node.
func (*Strikethrough) Dump ¶
func (n *Strikethrough) Dump(source []byte, level int)
Dump implements Node.Dump.
func (*Strikethrough) Kind ¶
func (n *Strikethrough) Kind() gast.NodeKind
Kind implements Node.Kind.
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