Documentation ¶
Index ¶
- Constants
- Variables
- func Errorf(format string, a ...interface{}) error
- func Fatal(a ...interface{})
- func Fatalf(format string, a ...interface{})
- func Fatalln(a ...interface{})
- func Fprint(w io.Writer, a ...interface{}) (n int, err error)
- func Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error)
- func Fprintln(w io.Writer, a ...interface{}) (n int, err error)
- func GetDefaultOutput() io.Writer
- func Print(a ...interface{}) (n int, err error)
- func Printf(format string, a ...interface{}) (n int, err error)
- func Println(a ...interface{}) (n int, err error)
- func ResetColorScheme()
- func ResetDefaultOutput()
- func SetColorScheme(scheme ColorScheme)
- func SetDefaultOutput(o io.Writer)
- func Sprint(a ...interface{}) string
- func Sprintf(format string, a ...interface{}) string
- func Sprintln(a ...interface{}) string
- type ColorScheme
Constants ¶
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const ( Black uint16 Red Green Yellow Blue Magenta Cyan White )
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const ( BackgroundBlack uint16 BackgroundRed BackgroundGreen BackgroundYellow BackgroundBlue BackgroundMagenta BackgroundCyan BackgroundWhite )
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const ( // Bold flag for ColorScheme. Bold uint16 = 1<<bitsBold | NoColor )
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const ( // No color NoColor uint16 = 1 << 15 )
Variables ¶
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var ( // If the length of array or slice is larger than this, // the buffer will be shorten as {...}. BufferFoldThreshold = 1024 // PrintMapTypes when set to true will have map types will always appended to maps. PrintMapTypes = true )
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var ( // If you set false to this variable, you can use pretty formatter // without coloring. ColoringEnabled = true )
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var ( // WithLineInfo add file name and line information to output // call this function with care, because getting stack has performance penalty WithLineInfo = false )
Functions ¶
func Fatal ¶
func Fatal(a ...interface{})
Fatal prints given arguments and finishes execution with exit status 1.
func Fatalf ¶
func Fatalf(format string, a ...interface{})
Fatalf prints a given format and finishes execution with exit status 1.
func Fatalln ¶
func Fatalln(a ...interface{})
Fatalln prints given arguments with newline and finishes execution with exit status 1.
func GetDefaultOutput ¶
GetDefaultOutput returns pp's default output.
func SetColorScheme ¶
func SetColorScheme(scheme ColorScheme)
SetColorScheme takes a colorscheme used by all future Print calls.
func SetDefaultOutput ¶
Change Print* functions' output to a given writer. For example, you can limit output by ENV.
func init() { if os.Getenv("DEBUG") == "" { pp.SetDefaultOutput(ioutil.Discard) } }
func Sprint ¶
func Sprint(a ...interface{}) string
Sprint formats given arguemnts and returns the result as string.
Types ¶
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