Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( ALL = "all" OFFERS = "offers" WANTS = "wants" )
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var Business = struct { Pending string Accepted string Rejected string }{ Pending: "pending", Accepted: "accepted", Rejected: "rejected", }
Business status
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var Date = struct { DefaultFrom time.Time DefaultTo time.Time }{ DefaultFrom: time.Date(2000, 1, 1, 00, 00, 0, 0, time.UTC), DefaultTo: time.Date(2100, 1, 1, 00, 00, 0, 0, time.UTC), }
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var Flash = struct { Success string Info string }{ Success: "success", Info: "info", }
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var Journal = struct { Transfer string }{ Transfer: "Transfer", }
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var Trading = struct { Pending string Accepted string Rejected string }{ Pending: "tradingPending", Accepted: "tradingAccepted", Rejected: "tradingRejected", }
Trading Status decides whether a business can perform transactions (already in accepted status).
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var Transaction = struct { Initiated string Completed string Cancelled string }{ Initiated: "transactionInitiated", Completed: "transactionCompleted", Cancelled: "transactionCancelled", }
Transaction Status
Functions ¶
This section is empty.
Types ¶
This section is empty.
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