Documentation ¶
Index ¶
- type DefaultFs
- func (DefaultFs) Chtimes(name string, atime time.Time, mtime time.Time) error
- func (DefaultFs) Create(name string) (File, error)
- func (DefaultFs) MkdirAll(path string, perm os.FileMode) error
- func (DefaultFs) ReadDir(dirname string) ([]os.FileInfo, error)
- func (DefaultFs) ReadFile(filename string) ([]byte, error)
- func (DefaultFs) Remove(name string) error
- func (DefaultFs) RemoveAll(path string) error
- func (DefaultFs) Rename(oldpath, newpath string) error
- func (DefaultFs) Stat(name string) (os.FileInfo, error)
- func (DefaultFs) TempFile(dir, prefix string) (File, error)
- func (DefaultFs) Walk(root string, walkFn filepath.WalkFunc) error
- type FSErrorHandler
- type FSEventHandler
- type FSWatcher
- type File
- type Filesystem
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type DefaultFs ¶
type DefaultFs struct{}
DefaultFs implements Filesystem using same-named functions from "os" and "io/ioutil"
type FSErrorHandler ¶
type FSErrorHandler func(err error)
FSErrorHandler is called when a fsnotify error occurs.
type FSEventHandler ¶
FSEventHandler is called when a fsnotify event occurs.
type FSWatcher ¶
type FSWatcher interface { // Initializes the watcher with the given watch handlers. // Called before all other methods. Init(FSEventHandler, FSErrorHandler) error // Starts listening for events and errors. // When an event or error occurs, the corresponding handler is called. Run() // Add a filesystem path to watch AddWatch(path string) error }
FSWatcher is a callback-based filesystem watcher abstraction for fsnotify.
func NewFsnotifyWatcher ¶
func NewFsnotifyWatcher() FSWatcher
NewFsnotifyWatcher returns an implementation of FSWatcher that continuously listens for fsnotify events and calls the event handler as soon as an event is received.
type File ¶
type File interface { // for now, the only os.File methods used are those below, add more as necessary Name() string Write(b []byte) (n int, err error) Sync() error Close() error }
File is an interface that we can use to mock various filesystem operations typically accessed through the File object from the "os" package
type Filesystem ¶
type Filesystem interface { // from "os" Stat(name string) (os.FileInfo, error) Create(name string) (File, error) Rename(oldpath, newpath string) error MkdirAll(path string, perm os.FileMode) error Chtimes(name string, atime time.Time, mtime time.Time) error RemoveAll(path string) error Remove(name string) error // from "io/ioutil" ReadFile(filename string) ([]byte, error) TempFile(dir, prefix string) (File, error) ReadDir(dirname string) ([]os.FileInfo, error) Walk(root string, walkFn filepath.WalkFunc) error }
Filesystem is an interface that we can use to mock various filesystem operations