Documentation ¶
Index ¶
Constants ¶
View Source
const ( LuaScriptName = "converter.lua" // lua 转换器脚本名称 CoreConfigName = "config.json" // 核心配置文件名称 LuaScriptNameForVirtual = "converter_virtual.lua" // lua 转换器脚本名称(提供给虚拟设备) )
View Source
const ( ValueTypeBool = "Bool" ValueTypeString = "String" ValueTypeUint8 = "Uint8" ValueTypeUint16 = "Uint16" ValueTypeUint32 = "Uint32" ValueTypeUint64 = "Uint64" ValueTypeInt8 = "Int8" ValueTypeInt16 = "Int16" ValueTypeInt32 = "Int32" ValueTypeInt64 = "Int64" ValueTypeFloat32 = "Float32" ValueTypeFloat64 = "Float64" ValueTypeBinary = "Binary" ValueTypeBoolArray = "BoolArray" ValueTypeStringArray = "StringArray" ValueTypeUint8Array = "Uint8Array" ValueTypeUint16Array = "Uint16Array" ValueTypeUint32Array = "Uint32Array" ValueTypeUint64Array = "Uint64Array" ValueTypeInt8Array = "Int8Array" ValueTypeInt16Array = "Int16Array" ValueTypeInt32Array = "Int32Array" ValueTypeInt64Array = "Int64Array" ValueTypeFloat32Array = "Float32Array" ValueTypeFloat64Array = "Float64Array" ValueTypeObject = "Object" )
Variables ¶
View Source
var ( InitLoggerErr = errors.New("init logger error") // 初始化日志记录器错误 NotSupportGetConnector = errors.New("the protocol does not support getting connector") // 协议不支持获取连接器 NotSupportEncode = errors.New("the protocol adapter does not support encode functions") // 协议不支持编码函数 NotSupportDecode = errors.New("the protocol adapter does not support decode functions") // 协议不支持解码函数 ProtocolDataFormatErr = errors.New("protocol data format error") // 协议数据格式错误 LoadCoreConfigErr = errors.New("load core config error") // 加载核心配置文件错误 ConnectorNotFound = errors.New("connector not found error") // 连接未找到错误 NotSupportMode = errors.New("not support mode error") // 不支持的模式 UnsupportedWriteCommandRegisterType = errors.New("unsupport write command register type") // 不支持写的寄存器类型 DeviceNotFoundError = errors.New("device not found error") // 设备未找到 PointNotFoundError = errors.New("point not found error") // 点位未找到 )
Functions ¶
This section is empty.
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.