Documentation ¶
Index ¶
- type MinecraftServerFleetResourceBuilder
- func (b *MinecraftServerFleetResourceBuilder) GetConfigMapName() string
- func (b *MinecraftServerFleetResourceBuilder) GetFleetName() string
- func (b *MinecraftServerFleetResourceBuilder) GetPodSelector() *metav1.LabelSelector
- func (b *MinecraftServerFleetResourceBuilder) MinecraftServerFleetConfigMap() *MinecraftServerFleetResourceConfigMapBuilder
- func (b *MinecraftServerFleetResourceBuilder) MinecraftServerFleetFleet() *MinecraftServerFleetResourceFleetBuilder
- func (b *MinecraftServerFleetResourceBuilder) ResourceBuilders() ([]common.ResourceBuilder, []common.ResourceBuilder)
- type MinecraftServerFleetResourceConfigMapBuilder
- type MinecraftServerFleetResourceFleetBuilder
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type MinecraftServerFleetResourceBuilder ¶
type MinecraftServerFleetResourceBuilder struct { Instance *shulkermciov1alpha1.MinecraftServerFleet Scheme *runtime.Scheme Client client.Client Ctx context.Context }
func (*MinecraftServerFleetResourceBuilder) GetConfigMapName ¶
func (b *MinecraftServerFleetResourceBuilder) GetConfigMapName() string
func (*MinecraftServerFleetResourceBuilder) GetFleetName ¶
func (b *MinecraftServerFleetResourceBuilder) GetFleetName() string
func (*MinecraftServerFleetResourceBuilder) GetPodSelector ¶
func (b *MinecraftServerFleetResourceBuilder) GetPodSelector() *metav1.LabelSelector
func (*MinecraftServerFleetResourceBuilder) MinecraftServerFleetConfigMap ¶
func (b *MinecraftServerFleetResourceBuilder) MinecraftServerFleetConfigMap() *MinecraftServerFleetResourceConfigMapBuilder
func (*MinecraftServerFleetResourceBuilder) MinecraftServerFleetFleet ¶
func (b *MinecraftServerFleetResourceBuilder) MinecraftServerFleetFleet() *MinecraftServerFleetResourceFleetBuilder
func (*MinecraftServerFleetResourceBuilder) ResourceBuilders ¶
func (b *MinecraftServerFleetResourceBuilder) ResourceBuilders() ([]common.ResourceBuilder, []common.ResourceBuilder)
type MinecraftServerFleetResourceConfigMapBuilder ¶
type MinecraftServerFleetResourceConfigMapBuilder struct {
*MinecraftServerFleetResourceBuilder
}
func (*MinecraftServerFleetResourceConfigMapBuilder) Build ¶
func (b *MinecraftServerFleetResourceConfigMapBuilder) Build() (client.Object, error)
func (*MinecraftServerFleetResourceConfigMapBuilder) CanBeUpdated ¶
func (b *MinecraftServerFleetResourceConfigMapBuilder) CanBeUpdated() bool
type MinecraftServerFleetResourceFleetBuilder ¶
type MinecraftServerFleetResourceFleetBuilder struct {
*MinecraftServerFleetResourceBuilder
}
func (*MinecraftServerFleetResourceFleetBuilder) Build ¶
func (b *MinecraftServerFleetResourceFleetBuilder) Build() (client.Object, error)
func (*MinecraftServerFleetResourceFleetBuilder) CanBeUpdated ¶
func (b *MinecraftServerFleetResourceFleetBuilder) CanBeUpdated() bool
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