Documentation ¶
Index ¶
- Constants
- Variables
- func Elevated() bool
- func Expand(s string) string
- func Hostname() string
- func PID() uint32
- func PPID() uint32
- func User() string
- type ID
- func (i ID) Empty() bool
- func (i ID) Equal(a ID) bool
- func (i ID) FullString() string
- func (i ID) Hash() uint32
- func (i ID) Load(s string) error
- func (i ID) MarshalStream(w data.Writer) error
- func (i *ID) Read(r io.Reader) error
- func (i ID) Save(s string) error
- func (i *ID) Seed(b []byte)
- func (i ID) Signature() string
- func (i ID) String() string
- func (i *ID) UnmarshalStream(r data.Reader) error
- func (i ID) Write(w io.Writer) error
- type Machine
- type Network
Constants ¶
const ( // OS is the local machine's Operating System type. OS = Linux // Shell is the default machine specific command shell. Shell = "/bin/bash" // Newline is the machine specific newline character. Newline = "\n" )
const ( // IDSize is the amount of bytes used to store the Host ID and // SessionID values. The ID is the (HostID + SessionID). IDSize = 32 // MachineIDSize is the amount of bytes that is used as the Host // specific ID value that does not change when on the same host. MachineIDSize = 28 )
const ( // Windows represents the Windows family of Operating Systems. Windows deviceOS = 0x0 // Linux represents the Linux family of Operating Systems Linux deviceOS = 0x1 // Unix represents the Unix family of Operating Systems Unix deviceOS = 0x2 // Mac represents the MacOS/BSD family of Operating Systems Mac deviceOS = 0x3 // Arch64 represents the 64-bit chipset family. Arch64 deviceArch = 0x0 // Arch86 represents the 32-bit chipset family. Arch86 deviceArch = 0x1 // ArchARM represents the ARM chipset family. ArchARM deviceArch = 0x2 // ArchPowerPC represents the PowerPC chipset family. ArchPowerPC deviceArch = 0x3 // ArchMips represents the MIPS chipset family. ArchMips deviceArch = 0x4 // ArchUnknown represents an unknown chipset family. ArchUnknown deviceArch = 0x5 )
const IPv6 = true
IPv6 is a compile-time flag that enables (true) or disables (false) support for IPv6-based network addresses.
Variables ¶
var ( // UUID is the device specific and session specific identifier. UUID = getID() // Arch is the local machine's Architecture type. Arch = getArch() // Version is the local machine's Operating System version information. Version = getVersion() // Environment is a mapping of environment string names to their string values. Environment = getEnv() )
var Local = (&local{&Machine{ ID: UUID, OS: OS, PID: uint32(os.Getpid()), PPID: uint32(os.Getppid()), Arch: Arch, User: "Unknown", Version: Version, Network: make(Network, 0), Hostname: "Unknown", Elevated: isElevated(), }}).init()
Local is the pointer to the local machine instance. This instance is loaded at runtime and is used for local data gathering.
var ShellArgs = []string{"-c"}
ShellArgs is the default machine specific command shell arguments to run commands.
Functions ¶
Types ¶
type ID ¶
ID is an alias for a byte array that represents a 32 byte client identification number. This is used for tracking and detection purposes. The first byte and the machine ID byte should NEVER be zero, otherwise it signals an invalid ID value or missing a random identifier.
func (ID) Equal ¶
Equal will return true if both ID values are equal in size and have the same Hash value.
func (ID) FullString ¶
FullString returns the full string representation of this ID instance.
func (ID) Hash ¶
Hash returns the 32bit hash sum of this ID value. The hash mechanism used is similar to the hash/fnv mechanism.
func (ID) Load ¶
Load will attempt to load the Session UUID from the specified file. This function will return an error if the file cannot be read or not found.
func (ID) MarshalStream ¶
MarshalStream transform this struct into a binary format and writes to the supplied data.Writer.
func (ID) Save ¶
Save will attempt to save the Session UUID to the specified file. This function will return an error if the file cannot be written to or created.
func (*ID) Seed ¶
Seed will set the random portion of the ID value to the specified byte array value.
func (ID) Signature ¶
Signature returns the signature portion of the ID value. This value is constant and unique for each device.
func (*ID) UnmarshalStream ¶
UnmarshalStream transforms this struct from a binary format that is read from the supplied data.Reader.
type Machine ¶
type Machine struct { User string `json:"user"` Version string `json:"version"` Hostname string `json:"hostname"` Network Network `json:"network"` PID uint32 `json:"pid"` PPID uint32 `json:"ppid"` ID ID `json:"id"` Arch deviceArch `json:"arch"` OS deviceOS `json:"os"` Elevated bool `json:"elevated"` }
Machine is a struct that contains information about a specific device. This struct contains generic Operating System Information such as Version, Arch and network information.
func (Machine) MarshalStream ¶
MarshalStream transforms this struct into a binary format and writes to the supplied data.Writer.
type Network ¶
type Network []device
Network is a basic listing of network interfaces. Used to store and refresh interface lists.
func (Network) MarshalStream ¶
MarshalStream writes the data of this Network to the supplied Writer.