Documentation ¶
Overview ¶
message package defines data channel messages structure.
message package defines data channel messages structure.
message package defines data channel messages structure.
Index ¶
- Constants
- func SerializeClientMessagePayload(log log.T, obj interface{}) (reply []byte, err error)
- func SerializeClientMessageWithAcknowledgeContent(log log.T, acknowledgeContent AcknowledgeContent) (reply []byte, err error)
- type AcknowledgeContent
- type ActionStatus
- type ActionType
- type ChannelClosed
- type ClientMessage
- func (clientMessage *ClientMessage) DeserializeChannelClosedMessage(log log.T) (channelClosed ChannelClosed, err error)
- func (clientMessage *ClientMessage) DeserializeClientMessage(log log.T, input []byte) (err error)
- func (clientMessage *ClientMessage) DeserializeDataStreamAcknowledgeContent(log log.T) (dataStreamAcknowledge AcknowledgeContent, err error)
- func (clientMessage *ClientMessage) DeserializeHandshakeComplete(log log.T) (handshakeComplete HandshakeCompletePayload, err error)
- func (clientMessage *ClientMessage) DeserializeHandshakeRequest(log log.T) (handshakeRequest HandshakeRequestPayload, err error)
- func (clientMessage *ClientMessage) SerializeClientMessage(log log.T) (result []byte, err error)
- func (clientMessage *ClientMessage) Validate() error
- type EncryptionChallengeRequest
- type EncryptionChallengeResponse
- type HandshakeCompletePayload
- type HandshakeRequestPayload
- type HandshakeResponsePayload
- type IClientMessage
- type KMSEncryptionRequest
- type KMSEncryptionResponse
- type PayloadType
- type PayloadTypeFlag
- type ProcessedClientAction
- type RequestedClientAction
- type SessionTypeRequest
- type SizeData
Constants ¶
const ( // InputStreamMessage represents message type for input data InputStreamMessage = "input_stream_data" // OutputStreamMessage represents message type for output data OutputStreamMessage = "output_stream_data" // AcknowledgeMessage represents message type for acknowledge AcknowledgeMessage = "acknowledge" // ChannelClosedMessage represents message type for ChannelClosed ChannelClosedMessage = "channel_closed" )
const ( ClientMessage_HLLength = 4 ClientMessage_MessageTypeLength = 32 ClientMessage_SchemaVersionLength = 4 ClientMessage_CreatedDateLength = 8 ClientMessage_SequenceNumberLength = 8 ClientMessage_FlagsLength = 8 ClientMessage_MessageIdLength = 16 ClientMessage_PayloadDigestLength = 32 ClientMessage_PayloadTypeLength = 4 ClientMessage_PayloadLengthLength = 4 )
const ( ClientMessage_HLOffset = 0 ClientMessage_MessageTypeOffset = ClientMessage_HLOffset + ClientMessage_HLLength ClientMessage_SchemaVersionOffset = ClientMessage_MessageTypeOffset + ClientMessage_MessageTypeLength ClientMessage_CreatedDateOffset = ClientMessage_SchemaVersionOffset + ClientMessage_SchemaVersionLength ClientMessage_SequenceNumberOffset = ClientMessage_CreatedDateOffset + ClientMessage_CreatedDateLength ClientMessage_FlagsOffset = ClientMessage_SequenceNumberOffset + ClientMessage_SequenceNumberLength ClientMessage_MessageIdOffset = ClientMessage_FlagsOffset + ClientMessage_FlagsLength ClientMessage_PayloadDigestOffset = ClientMessage_MessageIdOffset + ClientMessage_MessageIdLength ClientMessage_PayloadTypeOffset = ClientMessage_PayloadDigestOffset + ClientMessage_PayloadDigestLength ClientMessage_PayloadLengthOffset = ClientMessage_PayloadTypeOffset + ClientMessage_PayloadTypeLength ClientMessage_PayloadOffset = ClientMessage_PayloadLengthOffset + ClientMessage_PayloadLengthLength )
Variables ¶
This section is empty.
Functions ¶
func SerializeClientMessagePayload ¶
SerializeClientMessagePayload marshals payloads for all session specific messages into bytes.
func SerializeClientMessageWithAcknowledgeContent ¶
func SerializeClientMessageWithAcknowledgeContent(log log.T, acknowledgeContent AcknowledgeContent) (reply []byte, err error)
SerializeClientMessageWithAcknowledgeContent marshals client message with payloads of acknowledge contents into bytes.
Types ¶
type AcknowledgeContent ¶
type AcknowledgeContent struct { MessageType string `json:"AcknowledgedMessageType"` MessageId string `json:"AcknowledgedMessageId"` SequenceNumber int64 `json:"AcknowledgedMessageSequenceNumber"` IsSequentialMessage bool `json:"IsSequentialMessage"` }
AcknowledgeContent is used to inform the sender of an acknowledge message that the message has been received. * MessageType is a 32 byte UTF-8 string containing the message type. * MessageId is a 40 byte UTF-8 string containing the UUID identifying this message being acknowledged. * SequenceNumber is an 8 byte integer containing the message sequence number for serialized message. * IsSequentialMessage is a boolean field representing whether the acknowledged message is part of a sequence
type ActionStatus ¶
type ActionStatus int
const ( Success ActionStatus = 1 Failed ActionStatus = 2 Unsupported ActionStatus = 3 )
type ActionType ¶
type ActionType string
ActionType used in Handshake to determine action requested by the agent
const ( KMSEncryption ActionType = "KMSEncryption" SessionType ActionType = "SessionType" )
type ChannelClosed ¶
type ChannelClosed struct { MessageId string `json:"MessageId"` CreatedDate string `json:"CreatedDate"` DestinationId string `json:"DestinationId"` SessionId string `json:"SessionId"` MessageType string `json:"MessageType"` SchemaVersion int `json:"SchemaVersion"` Output string `json:"Output"` }
ChannelClosed is used to inform the client to close the channel * MessageId is a 40 byte UTF-8 string containing the UUID identifying this message. * CreatedDate is a string field containing the message create epoch millis in UTC. * DestinationId is a string field containing the session target. * SessionId is a string field representing which session to close. * MessageType is a 32 byte UTF-8 string containing the message type. * SchemaVersion is a 4 byte integer containing the message schema version number. * Output is a string field containing the error message for channel close.
type ClientMessage ¶
type ClientMessage struct { HeaderLength uint32 MessageType string SchemaVersion uint32 CreatedDate uint64 SequenceNumber int64 Flags uint64 MessageId uuid.UUID PayloadDigest []byte PayloadType uint32 PayloadLength uint32 Payload []byte }
ClientMessage represents a message for client to send/receive. ClientMessage Message in MGS is equivalent to MDS' InstanceMessage. All client messages are sent in this form to the MGS service.
func (*ClientMessage) DeserializeChannelClosedMessage ¶
func (clientMessage *ClientMessage) DeserializeChannelClosedMessage(log log.T) (channelClosed ChannelClosed, err error)
DeserializeChannelClosedMessage parses channelClosed message from payload of ClientMessage.
func (*ClientMessage) DeserializeClientMessage ¶
func (clientMessage *ClientMessage) DeserializeClientMessage(log log.T, input []byte) (err error)
DeserializeClientMessage deserializes the byte array into an ClientMessage message. * Payload is a variable length byte data. * | HL| MessageType |Ver| CD | Seq | Flags | * | MessageId | Digest | PayType | PayLen| * | Payload |
func (*ClientMessage) DeserializeDataStreamAcknowledgeContent ¶
func (clientMessage *ClientMessage) DeserializeDataStreamAcknowledgeContent(log log.T) (dataStreamAcknowledge AcknowledgeContent, err error)
DeserializeDataStreamAcknowledgeContent parses acknowledge content from payload of ClientMessage.
func (*ClientMessage) DeserializeHandshakeComplete ¶
func (clientMessage *ClientMessage) DeserializeHandshakeComplete(log log.T) (handshakeComplete HandshakeCompletePayload, err error)
func (*ClientMessage) DeserializeHandshakeRequest ¶
func (clientMessage *ClientMessage) DeserializeHandshakeRequest(log log.T) (handshakeRequest HandshakeRequestPayload, err error)
func (*ClientMessage) SerializeClientMessage ¶
func (clientMessage *ClientMessage) SerializeClientMessage(log log.T) (result []byte, err error)
SerializeClientMessage serializes ClientMessage message into a byte array. * Payload is a variable length byte data. * | HL| MessageType |Ver| CD | Seq | Flags | * | MessageId | Digest |PayType| PayLen| * | Payload |
func (*ClientMessage) Validate ¶
func (clientMessage *ClientMessage) Validate() error
Validate returns error if the message is invalid
type EncryptionChallengeRequest ¶
type EncryptionChallengeRequest struct {
Challenge []byte `json:"Challenge"`
}
This is sent by the agent as a challenge to the client. The challenge field is some data that was encrypted by the agent. The client must be able to decrypt this and in turn encrypt it with its own key.
type EncryptionChallengeResponse ¶
type EncryptionChallengeResponse struct {
Challenge []byte `json:"Challenge"`
}
This is received by the agent from the client. The challenge field contains some data received, decrypted and then encrypted by the client. Agent must be able to decrypt this and verify it matches the original plaintext challenge.
type HandshakeCompletePayload ¶
type HandshakeCompletePayload struct { HandshakeTimeToComplete time.Duration `json:"HandshakeTimeToComplete"` CustomerMessage string `json:"CustomerMessage"` }
Handshake Complete indicates to client that handshake is complete. This signals the client to start the plugin and display a customer message where appropriate.
type HandshakeRequestPayload ¶
type HandshakeRequestPayload struct { AgentVersion string `json:"AgentVersion"` RequestedClientActions []RequestedClientAction `json:"RequestedClientActions"` }
Handshake payload sent by the agent to the session manager plugin
type HandshakeResponsePayload ¶
type HandshakeResponsePayload struct { ClientVersion string `json:"ClientVersion"` ProcessedClientActions []ProcessedClientAction `json:"ProcessedClientActions"` Errors []string `json:"Errors"` }
Handshake Response sent by the plugin in response to the handshake request
type IClientMessage ¶
type IClientMessage interface { Validate() error DeserializeClientMessage(log log.T, input []byte) (err error) SerializeClientMessage(log log.T) (result []byte, err error) DeserializeDataStreamAcknowledgeContent(log log.T) (dataStreamAcknowledge AcknowledgeContent, err error) DeserializeChannelClosedMessage(log log.T) (channelClosed ChannelClosed, err error) DeserializeHandshakeRequest(log log.T) (handshakeRequest HandshakeRequestPayload, err error) DeserializeHandshakeComplete(log log.T) (handshakeComplete HandshakeCompletePayload, err error) }
type KMSEncryptionRequest ¶
type KMSEncryptionRequest struct {
KMSKeyID string `json:"KMSKeyId"`
}
This is sent by the agent to initialize KMS encryption
type KMSEncryptionResponse ¶
type KMSEncryptionResponse struct { KMSCipherTextKey []byte `json:"KMSCipherTextKey"` KMSCipherTextHash []byte `json:"KMSCipherTextHash"` }
This is received by the agent to set up KMS encryption
type PayloadType ¶
type PayloadType uint32
const ( Output PayloadType = 1 Error PayloadType = 2 Size PayloadType = 3 Parameter PayloadType = 4 HandshakeRequestPayloadType PayloadType = 5 HandshakeResponsePayloadType PayloadType = 6 HandshakeCompletePayloadType PayloadType = 7 EncChallengeRequest PayloadType = 8 EncChallengeResponse PayloadType = 9 Flag PayloadType = 10 )
type PayloadTypeFlag ¶
type PayloadTypeFlag uint32
const ( DisconnectToPort PayloadTypeFlag = 1 TerminateSession PayloadTypeFlag = 2 ConnectToPortError PayloadTypeFlag = 3 )
type ProcessedClientAction ¶
type ProcessedClientAction struct { ActionType ActionType `json:"ActionType"` ActionStatus ActionStatus `json:"ActionStatus"` ActionResult interface{} `json:"ActionResult"` Error string `json:"Error"` }
The result of processing the action by the plugin
type RequestedClientAction ¶
type RequestedClientAction struct { ActionType ActionType `json:"ActionType"` ActionParameters json.RawMessage `json:"ActionParameters"` }
An action requested by the agent to the plugin
type SessionTypeRequest ¶
type SessionTypeRequest struct { SessionType string `json:"SessionType"` Properties interface{} `json:"Properties"` }
SessionType request contains type of the session that needs to be launched and properties for plugin