models

package
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Published: Jan 16, 2023 License: MPL-2.0 Imports: 5 Imported by: 0

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Constants

This section is empty.

Variables

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var ItemPool = sync.Pool{
	New: func() any {
		return &Item{}
	},
}

ItemPool is a pool of Item values.

Functions

This section is empty.

Types

type Item

type Item struct {
	Key         string        // key of the item
	Value       any           // Value of the item
	Expiration  time.Duration // Expiration duration of the item
	LastAccess  time.Time     // LastAccess time of the item
	AccessCount uint          // AccessCount of times the item has been accessed
}

Item is a struct that represents an item in the cache. It has a key, value, expiration duration, and a last access time field.

func (*Item) Expired

func (item *Item) Expired() bool

Expired returns true if the item has expired, false otherwise.

func (*Item) Touch

func (item *Item) Touch()

Touch updates the last access time of the item and increments the access count.

func (*Item) Valid

func (item *Item) Valid() error

Valid returns an error if the item is invalid, nil otherwise.

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