Documentation ¶
Index ¶
- type Builder
- func (builder *Builder) Build() (v1alpha1.LocalDisk, error)
- func (builder *Builder) GenerateStatus() *Builder
- func (builder *Builder) SetupAttribute(attribute manager.Attribute) *Builder
- func (builder *Builder) SetupNodeName(node string) *Builder
- func (builder *Builder) SetupPartitionInfo(originParts []manager.PartitionInfo) *Builder
- func (builder *Builder) SetupRaidInfo(raid manager.RaidInfo) *Builder
- func (builder *Builder) SetupState() *Builder
- func (builder *Builder) SetupUUID(uuid string) *Builder
- func (builder *Builder) WithName(name string) *Builder
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Builder ¶
type Builder struct {
// contains filtered or unexported fields
}
Builder for LocalDisk resource
func NewBuilder ¶
func NewBuilder() *Builder
func (*Builder) GenerateStatus ¶
func (*Builder) SetupAttribute ¶
func (*Builder) SetupNodeName ¶
func (*Builder) SetupPartitionInfo ¶
func (builder *Builder) SetupPartitionInfo(originParts []manager.PartitionInfo) *Builder
func (*Builder) SetupRaidInfo ¶
func (*Builder) SetupState ¶ added in v0.1.5
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