Documentation
¶
Index ¶
- Constants
- func GetActorByWebfinger(wf *WebFinger) (*resty.Response, error)
- func GetActorName(resource string) string
- func NewActorContext() []interface{}
- func NewContext() []interface{}
- func NewWebFingerAddress(host, resource string) string
- type Accept
- type Actor
- type Create
- type Delete
- type Follow
- type Reject
- type Undo
- type WebFinger
Constants ¶
const ( FollowType = "Follow" AcceptType = "Accept" RejectType = "Reject" UndoType = "Undo" AddType = "Add" AnnounceType = "Announce" ArriveType = "Arrive" BlockType = "Block" CreateType = "Create" DeleteType = "Delete" DislikeType = "Dislike" FlagType = "Flag" IgnoreType = "Ignore" InviteType = "Invite" JoinType = "Join" LeaveType = "Leave" LikeType = "Like" ListenType = "Listen" MoveType = "Move" OfferType = "Offer" QuestionType = "Question" ReadType = "Read" RemoveType = "Remove" TentativeRejectType = "TentativeReject" TentativeAcceptType = "TentativeAccept" TravelType = "Travel" UpdateType = "Update" ViewType = "View" NoteType = "Note" )
const ( ApplicationType = "Application" GroupType = "Group" OrganizationType = "Organization" PersonType = "Person" ServiceType = "Service" ChannelType = "Channel" )
Actor https://www.w3.org/TR/activitystreams-vocabulary/#actor-types.
Variables ¶
This section is empty.
Functions ¶
func GetActorByWebfinger ¶
GetActorByWebfinger Get remote Actor via WebFinger.
func GetActorName ¶
GetActorName Get the username in the request url such, as "/.well-known/webFinger?resource=acct:hvturingga@halfmemories.com" Will get hvturingga, If the match fails, it will return a custom username not found error.
func NewActorContext ¶
func NewActorContext() []interface{}
func NewContext ¶
func NewContext() []interface{}
func NewWebFingerAddress ¶
NewWebFingerAddress FOR EXAMPLE: https://mas.to/.well-known/webfinger?resource=acct:hvturingga@halfmemories.com
Types ¶
type Accept ¶
type Accept struct { Context string `json:"@context"` Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object struct { Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object string `json:"object"` } `json:"object"` }
Accept Indicates that the actor accepts the object. The target property can be used in certain circumstances to indicate the context into which the object has been accepted. https://www.w3.org/TR/activitystreams-vocabulary/#dfn-accept
type Actor ¶
type Actor struct { Context []interface{} `json:"@context"` Id string `json:"id"` Type string `json:"type"` Following string `json:"following"` Followers string `json:"followers"` Inbox string `json:"inbox"` Outbox string `json:"outbox"` Featured string `json:"featured"` FeaturedTags string `json:"featuredTags"` PreferredUsername string `json:"preferredUsername"` Name string `json:"name"` Summary string `json:"summary"` Url string `json:"url"` ManuallyApprovesFollowers bool `json:"manuallyApprovesFollowers"` Discoverable bool `json:"discoverable"` Published time.Time `json:"published"` Devices string `json:"devices"` PublicKey struct { Id string `json:"id"` Owner string `json:"owner"` PublicKeyPem string `json:"publicKeyPem"` } `json:"publicKey"` Tag []interface{} `json:"tag"` Attachment []interface{} `json:"attachment"` Endpoints struct { SharedInbox string `json:"sharedInbox"` } `json:"endpoints"` Icon struct { Type string `json:"type"` MediaType string `json:"mediaType"` Url string `json:"url"` } `json:"icon"` }
type Create ¶
type Create struct { Context []interface{} `json:"@context"` Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Published time.Time `json:"published"` To []string `json:"to"` Cc []string `json:"cc"` Object struct { Id string `json:"id"` Type string `json:"type"` Title string `json:"title"` Summary interface{} `json:"summary"` InReplyTo interface{} `json:"inReplyTo"` Published time.Time `json:"published"` Url string `json:"url"` AttributedTo string `json:"attributedTo"` To []string `json:"to"` Cc []string `json:"cc"` Sensitive bool `json:"sensitive"` AtomUri string `json:"atomUri"` InReplyToAtomUri interface{} `json:"inReplyToAtomUri"` Conversation string `json:"conversation"` Content string `json:"content"` ContentMap struct { En string `json:"en"` } `json:"contentMap"` Attachment []interface{} `json:"attachment"` Tag []interface{} `json:"tag"` Replies struct { Id string `json:"id"` Type string `json:"type"` First struct { Type string `json:"type"` Next string `json:"next"` PartOf string `json:"partOf"` Items []interface{} `json:"items"` } `json:"first"` } `json:"replies"` } `json:"object"` Signature struct { Type string `json:"type"` Creator string `json:"creator"` Created time.Time `json:"created"` SignatureValue string `json:"signatureValue"` } `json:"signature"` }
Create Indicates that the actor has created the object. https://www.w3.org/TR/activitystreams-vocabulary/#dfn-create
type Delete ¶
type Delete struct { Context []interface{} `json:"@context"` Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` To []string `json:"to"` Object struct { Id string `json:"id"` Type string `json:"type"` AtomUri string `json:"atomUri"` } `json:"object"` Signature struct { Type string `json:"type"` Creator string `json:"creator"` Created time.Time `json:"created"` SignatureValue string `json:"signatureValue"` } `json:"signature"` }
type Follow ¶
type Follow struct { Context string `json:"@context"` Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object string `json:"object"` }
Follow Indicates that the actor is "following" the object. Following is defined in the sense typically used within Social systems in which the actor is interested in any activity performed by or on the object. The target and origin typically have no defined meaning. https://www.w3.org/TR/activitystreams-vocabulary/#dfn-follow
type Reject ¶
type Reject struct { Context string `json:"@context"` Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object struct { Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object string `json:"object"` } `json:"object"` }
Reject Indicates that the actor is rejecting the object. The target and origin typically have no defined meaning. https://www.w3.org/TR/activitystreams-vocabulary/#dfn-reject
type Undo ¶
type Undo struct { Context string `json:"@context"` Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object struct { Id string `json:"id"` Type string `json:"type"` Actor string `json:"actor"` Object string `json:"object"` } `json:"object"` }
Undo Indicates that the actor is undoing the object. In most cases, the object will be an Activity describing some previously performed action (for instance, a person may have previously "liked" an article but, for whatever reason, might choose to undo that like at some later point in time). The target and origin typically have no defined meaning. https://www.w3.org/TR/activitystreams-vocabulary/#dfn-undo
type WebFinger ¶
type WebFinger struct { Subject string `json:"subject"` Aliases []string `json:"aliases"` Links []struct { Rel string `json:"rel"` Type string `json:"type,omitempty"` Href string `json:"href,omitempty"` Template string `json:"template,omitempty"` } `json:"links"` }
func GetWebFingerHandler ¶
GetWebFingerHandler Obtain the WebFinger of the remote instance through the email address format.
func NewWebFinger ¶
NewWebFinger Receive the username and combine the object into the standard json data returned by webFinger. In order to return to the query that the instance owns this actor.