Documentation ¶
Overview ¶
Package notifier contains the main functionality for the Statping Notification system
Example Notifier ¶
Below is an example of a Notifier with multiple Form values to custom your inputs. Place your notifier go file into the /notifiers/ directory and follow the example below.
type ExampleNotifier struct { *Notification } var example = &ExampleNotifier{&Notification{ Method: "example", Title: "Example Notifier", Description: "This is an example of a notifier for Statping!", Author: "Hunter Long", AuthorUrl: "https://github.com/hunterlong", Delay: time.Duration(3 * time.Second), Limits: 7, Form: []NotificationForm{{ Type: "text", Title: "Host", Placeholder: "Insert your Host here.", DbField: "host", SmallText: "this is where you would put the host", }, { Type: "text", Title: "Username", Placeholder: "Insert your Username here.", DbField: "username", }, { Type: "password", Title: "Password", Placeholder: "Insert your Password here.", DbField: "password", }, { Type: "number", Title: "Port", Placeholder: "Insert your Port here.", DbField: "port", }, { Type: "text", Title: "API Key", Placeholder: "Insert your API Key here", DbField: "api_key", }, { Type: "text", Title: "API Secret", Placeholder: "Insert your API Secret here", DbField: "api_secret", }, { Type: "text", Title: "Var 1", Placeholder: "Insert your Var1 here", DbField: "var1", }, { Type: "text", Title: "Var2", Placeholder: "Var2 goes here", DbField: "var2", }}, }}
Load the Notifier ¶
Include the init() function with AddNotifier and your notification struct. This is ran on start of Statping and will automatically create a new row in the database so the end user can save their own values.
func init() { AddNotifier(example) }
Required Methods for Notifier Interface ¶
Below are the required methods to have your notifier implement the Notifier interface. The Send method will be where you would include the logic for your notification.
// REQUIRED func (n *ExampleNotifier) Send(msg interface{}) error { message := msg.(string) fmt.Printf("i received this string: %v\n", message) return nil } // REQUIRED func (n *ExampleNotifier) Select() *Notification { return n.Notification } // REQUIRED func (n *ExampleNotifier) OnSave() error { msg := fmt.Sprintf("received on save trigger") n.AddQueue(msg) return errors.New("onsave triggered") }
Basic Events for Notifier ¶
You must include OnSuccess and OnFailure methods for your notifier. Anytime a service is online or offline these methods will be ran with the service corresponding to it.
// REQUIRED - BASIC EVENT func (n *ExampleNotifier) OnSuccess(s *types.Service) { msg := fmt.Sprintf("received a count trigger for service: %v\n", s.Name) n.AddQueue(msg) } // REQUIRED - BASIC EVENT func (n *ExampleNotifier) OnFailure(s *types.Service, f *types.Failure) { msg := fmt.Sprintf("received a failure trigger for service: %v\n", s.Name) n.AddQueue(msg) }
Additional Events ¶
You can implement your notifier to different types of events that are triggered. Checkout the wiki to see more details and examples of how to build your own notifier.
More info on: https://github.com/hunterlong/statping/wiki/Notifiers
Index ¶
- Variables
- func AddNotifier(n Notifier) error
- func Load() []types.AllNotifiers
- func OnDeletedService(s *types.Service)
- func OnDeletedUser(u *types.User)
- func OnFailure(s *types.Service, f *types.Failure)
- func OnNewNotifier(n *Notification)
- func OnNewService(s *types.Service)
- func OnNewUser(u *types.User)
- func OnSave(method string)
- func OnStart(c *types.Core)
- func OnSuccess(s *types.Service)
- func OnUpdatedCore(c *types.Core)
- func OnUpdatedNotifier(n *Notification)
- func OnUpdatedService(s *types.Service)
- func OnUpdatedUser(u *types.User)
- func Queue(n Notifier)
- func SelectNotifier(method string) (*Notification, Notifier, error)
- func SetDB(d *gorm.DB, zone float32)
- type BasicEvents
- type CoreEvents
- type HTTPRouter
- type Notification
- func (n *Notification) AddQueue(uid string, msg interface{})
- func (n *Notification) AfterFind() (err error)
- func (n *Notification) CanTest() bool
- func (n *Notification) GetValue(dbField string) string
- func (n *Notification) IsRunning() bool
- func (n *Notification) LastSent() time.Duration
- func (n *Notification) Logs() []*NotificationLog
- func (n *Notification) ResetQueue()
- func (n *Notification) ResetUniqueQueue(uid string) []*QueueData
- func (n *Notification) SentLast(since time.Time) int
- func (n *Notification) SentLastHour() int
- func (n *Notification) SentLastMinute() int
- func (n *Notification) WithinLimits() (bool, error)
- type NotificationForm
- type NotificationLog
- type Notifier
- type NotifierEvents
- type QueueData
- type ServiceEvents
- type Tester
- type UserEvents
Examples ¶
Constants ¶
This section is empty.
Variables ¶
var ( // AllCommunications holds all the loaded notifiers AllCommunications []types.AllNotifiers )
Functions ¶
func AddNotifier ¶
AddNotifier accept a Notifier interface to be added into the array
Example ¶
Add a Notifier to the AddQueue function to insert it into the system
err := AddNotifier(example) fmt.Println(err)
Output: <nil>
func Load ¶
func Load() []types.AllNotifiers
Load is called by core to add all the notifier into memory
func OnDeletedService ¶
OnDeletedService is triggered when a service is deleted - ServiceEvents interface
func OnDeletedUser ¶
OnDeletedUser is triggered when a new user is deleted - UserEvents interface
func OnFailure ¶
OnFailure will be triggered when a service is failing - BasicEvents interface
Example ¶
Add a new message into the queue OnFailure
msg := fmt.Sprintf("received a failing service: %v\n", service.Name) example.AddQueue("example", msg)
Output:
func OnNewNotifier ¶
func OnNewNotifier(n *Notification)
OnNewNotifier is triggered when a new notifier is loaded
func OnNewService ¶
OnNewService is triggered when a new service is created - ServiceEvents interface
func OnSave ¶
func OnSave(method string)
OnSave will trigger a notifier when it has been saved - Notifier interface
func OnSuccess ¶
OnSuccess will be triggered when a service is successful - BasicEvents interface
Example ¶
Add a new message into the queue OnSuccess
msg := fmt.Sprintf("received a count trigger for service: %v\n", service.Name) example.AddQueue("example", msg)
Output:
func OnUpdatedCore ¶
OnUpdatedCore is triggered when the CoreApp settings are saved - CoreEvents interface
func OnUpdatedNotifier ¶
func OnUpdatedNotifier(n *Notification)
OnUpdatedNotifier is triggered when a notifier has been updated
func OnUpdatedService ¶
OnUpdatedService is triggered when a service is updated - ServiceEvents interface
func OnUpdatedUser ¶
OnUpdatedUser is triggered when a new user is updated - UserEvents interface
func Queue ¶
func Queue(n Notifier)
Queue is the FIFO go routine to send notifications when objects are triggered
func SelectNotifier ¶
func SelectNotifier(method string) (*Notification, Notifier, error)
SelectNotifier returns the Notification struct from the database
Types ¶
type BasicEvents ¶
type BasicEvents interface { OnSuccess(*types.Service) // OnSuccess is triggered when a service is successful OnFailure(*types.Service, *types.Failure) // OnFailure is triggered when a service is failing }
BasicEvents includes the most minimal events, failing and successful service triggers
type CoreEvents ¶
CoreEvents are events for the main Core app
type HTTPRouter ¶
HTTPRouter interface will allow your notifier to accept http GET/POST requests
type Notification ¶
type Notification struct { Id int64 `gorm:"primary_key;column:id" json:"id"` Method string `gorm:"column:method" json:"method"` Host string `gorm:"not null;column:host" json:"host,omitempty"` Port int `gorm:"not null;column:port" json:"port,omitempty"` Username string `gorm:"not null;column:username" json:"username,omitempty"` Password string `gorm:"not null;column:password" json:"password,omitempty"` Var1 string `gorm:"not null;column:var1" json:"var1,omitempty"` Var2 string `gorm:"not null;column:var2" json:"var2,omitempty"` ApiKey string `gorm:"not null;column:api_key" json:"api_key,omitempty"` ApiSecret string `gorm:"not null;column:api_secret" json:"api_secret,omitempty"` Enabled types.NullBool `gorm:"column:enabled;type:boolean;default:false" json:"enabled"` Limits int `gorm:"not null;column:limits" json:"limits"` Removable bool `gorm:"column:removable" json:"removeable"` CreatedAt time.Time `gorm:"column:created_at" json:"created_at"` UpdatedAt time.Time `gorm:"column:updated_at" json:"updated_at"` Form []NotificationForm `gorm:"-" json:"form"` Title string `gorm:"-" json:"title"` Description string `gorm:"-" json:"description"` Author string `gorm:"-" json:"author"` AuthorUrl string `gorm:"-" json:"author_url"` Icon string `gorm:"-" json:"icon"` Delay time.Duration `gorm:"-" json:"delay,string"` Queue []*QueueData `gorm:"-" json:"-"` Running chan bool `gorm:"-" json:"-"` // contains filtered or unexported fields }
Notification contains all the fields for a Statping Notifier.
Example ¶
Create a new notifier that includes a form for the end user to insert their own values
// Create a new variable for your Notifier example = &ExampleNotifier{&Notification{ Method: "Example", Title: "Example Notifier", Description: "Example Notifier can hold many different types of fields for a customized look.", Author: "Hunter Long", AuthorUrl: "https://github.com/hunterlong", Delay: time.Duration(1500 * time.Millisecond), Limits: 7, Form: []NotificationForm{{ Type: "text", Title: "Host", Placeholder: "Insert your Host here.", DbField: "host", SmallText: "you can also use SmallText to insert some helpful hints under this input", }, { Type: "text", Title: "API Key", Placeholder: "Include some type of API key here", DbField: "api_key", }}, }} // AddNotifier accepts a Notifier to load into the Statping Notification system err := AddNotifier(example) fmt.Println(err)
Output: <nil>
func Init ¶
func Init(n Notifier) (*Notification, error)
Init accepts the Notifier interface to initialize the notifier
func SelectNotification ¶
func SelectNotification(n Notifier) (*Notification, error)
SelectNotification returns the Notification struct from the database
func Update ¶
func Update(n Notifier, notif *Notification) (*Notification, error)
Update will update the notification into the database
func (*Notification) AddQueue ¶
func (n *Notification) AddQueue(uid string, msg interface{})
AddQueue will add any type of interface (json, string, struct, etc) into the Notifiers queue
Example ¶
Add any type of interface to the AddQueue function to be ran in the queue
msg := fmt.Sprintf("this is a failing message as a string passing into AddQueue function") example.AddQueue("example", msg) queue := example.Queue fmt.Printf("Example has %v items in the queue", len(queue))
Output: Example has 2 items in the queue
func (*Notification) AfterFind ¶ added in v0.79.9
func (n *Notification) AfterFind() (err error)
AfterFind for Notification will set the timezone
func (*Notification) CanTest ¶
func (n *Notification) CanTest() bool
CanTest returns true if the notifier implements the OnTest interface
Example ¶
Implement the Test interface to give your notifier testing abilities
testable := example.CanTest() fmt.Print(testable)
Output: false
func (*Notification) GetValue ¶
func (n *Notification) GetValue(dbField string) string
GetValue returns the database value of a accept DbField value.
func (*Notification) IsRunning ¶
func (n *Notification) IsRunning() bool
IsRunning will return true if the notifier is currently running a queue
func (*Notification) LastSent ¶
func (n *Notification) LastSent() time.Duration
LastSent returns a time.Duration of the last sent notification for the notifier
Example ¶
LastSent will return the time.Duration of the last sent message
last := example.LastSent() fmt.Printf("Last message was sent %v seconds ago", last.Seconds())
Output: Last message was sent 0 seconds ago
func (*Notification) Logs ¶
func (n *Notification) Logs() []*NotificationLog
Logs returns an array of the notifiers logs
Example ¶
Logs will return a slice of previously sent items from your notifier
logs := example.Logs() fmt.Printf("Example has %v items in the log", len(logs))
Output: Example has 0 items in the log
func (*Notification) ResetQueue ¶
func (n *Notification) ResetQueue()
ResetQueue will clear the notifiers Queue
func (*Notification) ResetUniqueQueue ¶
func (n *Notification) ResetUniqueQueue(uid string) []*QueueData
ResetQueue will clear the notifiers Queue for a service
func (*Notification) SentLast ¶
func (n *Notification) SentLast(since time.Time) int
SentLast accept a time.Time and returns the amount of sent notifications within your time to current
func (*Notification) SentLastHour ¶
func (n *Notification) SentLastHour() int
SentLastHour returns the total amount of notifications sent in last 1 hour
Example ¶
SentLastHour will return he amount of notifications sent in last 1 hour
lastHour := example.SentLastHour() fmt.Printf("%v notifications sent in the last hour", lastHour)
Output: 0 notifications sent in the last hour
func (*Notification) SentLastMinute ¶
func (n *Notification) SentLastMinute() int
SentLastMinute returns the total amount of notifications sent in last 1 minute
Example ¶
SentLastMinute will return he amount of notifications sent in last 1 minute
lastMinute := example.SentLastMinute() fmt.Printf("%v notifications sent in the last minute", lastMinute)
Output: 0 notifications sent in the last minute
func (*Notification) WithinLimits ¶
func (n *Notification) WithinLimits() (bool, error)
WithinLimits returns true if the notifier is within its sending limits
Example ¶
SentLastHour will return he amount of notifications sent in last 1 hour
ok, err := example.WithinLimits() if err != nil { panic(err) } if ok { fmt.Printf("Example notifier is still within its sending limits") }
Output: Example notifier is still within its sending limits
type NotificationForm ¶
type NotificationForm struct { Type string `json:"type"` // the html input type (text, password, email) Title string `json:"title"` // include a title for ease of use Placeholder string `json:"placeholder"` // add a placeholder for the input DbField string `json:"field"` // true variable key for input SmallText string `json:"small_text"` // insert small text under a html input Required bool `json:"required"` // require this input on the html form IsHidden bool `json:"hidden"` // hide this form element from end user IsList bool `json:"list"` // make this form element a comma separated list IsSwitch bool `json:"switch"` // make the notifier a boolean true/false switch }
NotificationForm contains the HTML fields for each variable/input you want the notifier to accept.
type NotificationLog ¶
type NotificationLog struct { Message string `json:"message"` Time utils.Timestamp `json:"time"` Timestamp time.Time `json:"timestamp"` }
NotificationLog contains the normalized message from previously sent notifications
type Notifier ¶
type Notifier interface { OnSave() error // OnSave is triggered when the notifier is saved Send(interface{}) error // OnSave is triggered when the notifier is saved Select() *Notification // Select returns the *Notification for a notifier }
Notifier interface is required to create a new Notifier
type NotifierEvents ¶
type NotifierEvents interface { OnNewNotifier(*Notification) OnUpdatedNotifier(*Notification) }
NotifierEvents are events for other Notifiers
type QueueData ¶
type QueueData struct { Id string Data interface{} }
QueueData is the struct for the messaging queue with service
type ServiceEvents ¶
type ServiceEvents interface { OnNewService(*types.Service) OnUpdatedService(*types.Service) OnDeletedService(*types.Service) }
ServiceEvents are events for Services