Documentation
¶
Index ¶
- Constants
- type Add
- type ChunkData
- func (data *ChunkData) BlockData() []byte
- func (data *ChunkData) BlockLight() []byte
- func (data *ChunkData) Blocks() []byte
- func (data *ChunkData) ChunkLoc() ChunkXz
- func (data *ChunkData) Entities() []gamerules.INonPlayerEntity
- func (data *ChunkData) HeightMap() []byte
- func (data *ChunkData) RootTag() nbt.ITag
- func (data *ChunkData) SkyLight() []byte
- func (data *ChunkData) TileEntities() []gamerules.ITileEntity
- type Const
- type ISource
- type Mult
- type Offset
- type Pow
- type Scale
- type Sum
- type TestGenerator
- type Turbulence
Constants ¶
View Source
const SeaLevel = 63
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ChunkData ¶
type ChunkData struct {
// contains filtered or unexported fields
}
ChunkData implements chunkstore.IChunkReader.
func (*ChunkData) BlockLight ¶
func (*ChunkData) Entities ¶
func (data *ChunkData) Entities() []gamerules.INonPlayerEntity
func (*ChunkData) TileEntities ¶
func (data *ChunkData) TileEntities() []gamerules.ITileEntity
type TestGenerator ¶
type TestGenerator struct {
// contains filtered or unexported fields
}
TestGenerator implements chunkstore.IChunkStore.
func NewTestGenerator ¶
func NewTestGenerator(seed int64) *TestGenerator
func (*TestGenerator) ReadChunk ¶
func (gen *TestGenerator) ReadChunk(chunkLoc ChunkXz) (reader chunkstore.IChunkReader, err error)
func (*TestGenerator) SupportsWrite ¶
func (s *TestGenerator) SupportsWrite() bool
func (*TestGenerator) WriteChunk ¶
func (s *TestGenerator) WriteChunk(writer chunkstore.IChunkWriter) error
func (*TestGenerator) Writer ¶
func (s *TestGenerator) Writer() chunkstore.IChunkWriter
type Turbulence ¶
func (*Turbulence) At2d ¶
func (gen *Turbulence) At2d(x, y float64) float64
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