Documentation ¶
Overview ¶
Package hookstate implements the manager and state aspects responsible for the running of hooks.
Index ¶
- func HookTask(st *state.State, summary string, setup *HookSetup, ...) *state.Task
- func HookTaskWithUndo(st *state.State, summary string, setup *HookSetup, undo *HookSetup, ...) *state.Task
- func MockRunHook(hookInvoke func(c *Context, tomb *tomb.Tomb) ([]byte, error)) (restore func())
- func SetupInstallHook(st *state.State, snapName string) *state.Task
- func SetupPostRefreshHook(st *state.State, snapName string) *state.Task
- func SetupPreRefreshHook(st *state.State, snapName string) *state.Task
- func SetupRemoveHook(st *state.State, snapName string) *state.Task
- type Context
- func (c *Context) Cache(key, value interface{})
- func (c *Context) Cached(key interface{}) interface{}
- func (c *Context) Done() error
- func (c *Context) Get(key string, value interface{}) error
- func (c *Context) Handler() Handler
- func (c *Context) HookName() string
- func (c *Context) ID() string
- func (c *Context) InstanceName() string
- func (c *Context) IsEphemeral() bool
- func (c *Context) Lock()
- func (c *Context) OnDone(f func() error)
- func (c *Context) Set(key string, value interface{})
- func (c *Context) SnapRevision() snap.Revision
- func (c *Context) State() *state.State
- func (c *Context) Task() (*state.Task, bool)
- func (c *Context) Timeout() time.Duration
- func (c *Context) Unlock()
- type Handler
- type HandlerGenerator
- type HookManager
- func (m *HookManager) Context(cookieID string) (*Context, error)
- func (m *HookManager) Ensure() error
- func (m *HookManager) GracefullyWaitRunningHooks() bool
- func (m *HookManager) NumRunningHooks() int
- func (m *HookManager) Register(pattern *regexp.Regexp, generator HandlerGenerator)
- func (m *HookManager) RegisterHijack(hookName, instanceName string, f hijackFunc)
- func (m *HookManager) StopHooks()
- type HookSetup
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func HookTask ¶
func HookTask(st *state.State, summary string, setup *HookSetup, contextData map[string]interface{}) *state.Task
HookTask returns a task that will run the specified hook. Note that the initial context must properly marshal and unmarshal with encoding/json.
func HookTaskWithUndo ¶
func HookTaskWithUndo(st *state.State, summary string, setup *HookSetup, undo *HookSetup, contextData map[string]interface{}) *state.Task
HookTaskWithUndo returns a task that will run the specified hook. On error the undo hook will be executed. Note that the initial context must properly marshal and unmarshal with encoding/json.
func MockRunHook ¶
MockRunHook mocks the actual invocation of hooks for tests.
Types ¶
type Context ¶
type Context struct {
// contains filtered or unexported fields
}
Context represents the context under which the snap is calling back into snapd. It is associated with a task when the callback is happening from within a hook, or otherwise considered an ephemeral context in that its associated data will be discarded once that individual call is finished.
func NewContext ¶
func NewContext(task *state.Task, state *state.State, setup *HookSetup, handler Handler, contextID string) (*Context, error)
NewContext returns a new context associated with the provided task or an ephemeral context if task is nil.
A random ID is generated if contextID is empty.
func (*Context) Cache ¶
func (c *Context) Cache(key, value interface{})
Cache associates value with key. The cached value is not persisted. Note that the context needs to be locked/unlocked by the caller.
func (*Context) Cached ¶
func (c *Context) Cached(key interface{}) interface{}
Cached returns the cached value associated with the provided key. It returns nil if there is no entry for key. Note that the context needs to be locked and unlocked by the caller.
func (*Context) Done ¶
Done is called to notify the context that its hook has exited successfully. It will call all of the functions added in OnDone (even if one of them returns an error) and will return the first error encountered. Note that the context needs to be locked/unlocked by the caller.
func (*Context) Get ¶
Get unmarshals the stored value associated with the provided key into the value parameter. Note that the context needs to be locked/unlocked by the caller.
func (*Context) InstanceName ¶
InstanceName returns the name of the snap instance containing the hook.
func (*Context) IsEphemeral ¶
func (*Context) Lock ¶
func (c *Context) Lock()
Lock acquires the lock for this context (required for Set/Get, Cache/Cached), and OnDone/Done).
func (*Context) OnDone ¶
OnDone requests the provided function to be run once the context knows it's complete. This can be called multiple times; each function will be called in the order in which they were added. Note that the context needs to be locked and unlocked by the caller.
func (*Context) Set ¶
Set associates value with key. The provided value must properly marshal and unmarshal with encoding/json. Note that the context needs to be locked and unlocked by the caller.
func (*Context) SnapRevision ¶
SnapRevision returns the revision of the snap containing the hook.
func (*Context) Task ¶
Task returns the task associated with the hook or (nil, false) if the context is ephemeral and task is not available.
type Handler ¶
type Handler interface { // Before is called right before the hook is to be run. Before() error // Done is called right after the hook has finished successfully. Done() error // Error is called if the hook encounters an error while running. Error(err error) error }
Handler is the interface a client must satify to handle hooks.
type HandlerGenerator ¶
HandlerGenerator is the function signature required to register for hooks.
type HookManager ¶
type HookManager struct {
// contains filtered or unexported fields
}
HookManager is responsible for the maintenance of hooks in the system state. It runs hooks when they're requested, assuming they're present in the given snap. Otherwise they're skipped with no error.
func Manager ¶
func Manager(s *state.State, runner *state.TaskRunner) (*HookManager, error)
Manager returns a new HookManager.
func (*HookManager) Context ¶
func (m *HookManager) Context(cookieID string) (*Context, error)
Context obtains the context for the given cookie ID.
func (*HookManager) Ensure ¶
func (m *HookManager) Ensure() error
Ensure implements StateManager.Ensure.
func (*HookManager) GracefullyWaitRunningHooks ¶
func (m *HookManager) GracefullyWaitRunningHooks() bool
GracefullyWaitRunningHooks waits for currently running hooks to finish up to the default hook timeout. Returns true if there are no more running hooks on exit.
func (*HookManager) NumRunningHooks ¶
func (m *HookManager) NumRunningHooks() int
NumRunningHooks returns the number of hooks running at the moment.
func (*HookManager) Register ¶
func (m *HookManager) Register(pattern *regexp.Regexp, generator HandlerGenerator)
Register registers a function to create Handler values whenever hooks matching the provided pattern are run.
func (*HookManager) RegisterHijack ¶
func (m *HookManager) RegisterHijack(hookName, instanceName string, f hijackFunc)
func (*HookManager) StopHooks ¶
func (m *HookManager) StopHooks()
StopHooks kills all currently running hooks and returns after that's done.
type HookSetup ¶
type HookSetup struct { Snap string `json:"snap"` Revision snap.Revision `json:"revision"` Hook string `json:"hook"` Timeout time.Duration `json:"timeout,omitempty"` Optional bool `json:"optional,omitempty"` // do not error if script is missing Always bool `json:"always,omitempty"` // run handler even if script is missing IgnoreError bool `json:"ignore-error,omitempty"` // do not run handler's Error() on error TrackError bool `json:"track-error,omitempty"` // report hook error to oopsie }
HookSetup is a reference to a hook within a specific snap.