Documentation
¶
Index ¶
- Constants
- Variables
- func CreatedDuringInstall(layout *OnDiskVolume) (created []string)
- func FindDeviceForStructure(ps *LaidOutStructure) (string, error)
- func IsCompatible(current, new *Info) error
- func MockUpdaterForStructure(...) (restore func())
- func ParentDiskFromPartition(partition string) (string, error)
- func RemodelUpdatePolicy(from, _ *LaidOutStructure) bool
- func SystemDefaults(gadgetDefaults map[string]map[string]interface{}) map[string]interface{}
- func Update(old, new GadgetData, rollbackDirPath string, updatePolicy UpdatePolicyFunc, ...) error
- func UpdatePartitionList(dl *OnDiskVolume) error
- func Validate(gadgetSnapRootDir string, model Model) error
- type Connection
- type ConnectionPlug
- type ConnectionSlot
- type ContentChange
- type ContentObserver
- type ContentOperation
- type ContentUpdateObserver
- type GadgetData
- type Info
- type LaidOutContent
- type LaidOutStructure
- type LaidOutVolume
- type LayoutConstraints
- type Model
- type MountedFilesystemWriter
- type OnDiskStructure
- type OnDiskVolume
- type PartiallyLaidOutVolume
- type RawStructureWriter
- type RelativeOffset
- type Size
- type UpdatePolicyFunc
- type Updater
- type Volume
- type VolumeContent
- type VolumeStructure
- type VolumeUpdate
Constants ¶
const ( SystemBoot = "system-boot" SystemData = "system-data" SystemSeed = "system-seed" )
const ( SizeKiB = Size(1 << 10) SizeMiB = Size(1 << 20) SizeGiB = Size(1 << 30) // SizeMBR is the maximum byte size of a structure of role 'mbr' SizeMBR = Size(446) // SizeLBA48Pointer is the byte size of a pointer value written at the // location described by 'offset-write' SizeLBA48Pointer = Size(4) )
Variables ¶
var ErrDeviceNotFound = errors.New("device not found")
var ErrMountNotFound = errors.New("mount point not found")
var ErrNoFilesystemDefined = errors.New("no filesystem defined")
var (
ErrNoUpdate = errors.New("nothing to update")
)
Functions ¶
func CreatedDuringInstall ¶
func CreatedDuringInstall(layout *OnDiskVolume) (created []string)
CreatedDuringInstall returns a list of partitions created during the install process.
func FindDeviceForStructure ¶
func FindDeviceForStructure(ps *LaidOutStructure) (string, error)
FindDeviceForStructure attempts to find an existing block device matching given volume structure, by inspecting its name and, optionally, the filesystem label. Assumes that the host's udev has set up device symlinks correctly.
func IsCompatible ¶
IsCompatible checks whether the current and an update are compatible. Returns nil or an error describing the incompatibility.
func MockUpdaterForStructure ¶
func MockUpdaterForStructure(mock func(ps *LaidOutStructure, rootDir, rollbackDir string, observer ContentUpdateObserver) (Updater, error)) (restore func())
MockUpdaterForStructure replace internal call with a mocked one, for use in tests only
func ParentDiskFromPartition ¶
ParentDiskFromPartition will find the parent disk device for the given partition. E.g. /dev/nvmen0n1p5 -> /dev/nvme0n1
Note that this does not work for anything using device mapper (like LUKS/LVM) yet.
func RemodelUpdatePolicy ¶
func RemodelUpdatePolicy(from, _ *LaidOutStructure) bool
RemodelUpdatePolicy implements the update policy of a remodel scenario. The policy selects all non-MBR structures for the update.
func SystemDefaults ¶
SystemDefaults returns default system configuration from gadget defaults.
func Update ¶
func Update(old, new GadgetData, rollbackDirPath string, updatePolicy UpdatePolicyFunc, observer ContentUpdateObserver) error
Update applies the gadget update given the gadget information and data from old and new revisions. It errors out when the update is not possible or illegal, or a failure occurs at any of the steps. When there is no update, a special error ErrNoUpdate is returned.
Only structures selected by the update policy are part of the update. When the policy is nil, a default one is used. The default policy selects structures in an opt-in manner, only tructures with a higher value of Edition field in the new gadget definition are part of the update.
Data that would be modified during the update is first backed up inside the rollback directory. Should the apply step fail, the modified data is recovered.
func UpdatePartitionList ¶
func UpdatePartitionList(dl *OnDiskVolume) error
UpdatePartitionList re-reads the partitioning data from the device and updates the partition list in the specified volume.
Types ¶
type Connection ¶
type Connection struct { Plug ConnectionPlug `yaml:"plug"` Slot ConnectionSlot `yaml:"slot"` }
GadgetConnect describes an interface connection requested by the gadget between seeded snaps. The syntax is of a mapping like:
plug: (<plug-snap-id>|system):plug [slot: (<slot-snap-id>|system):slot]
"system" indicates a system plug or slot. Fully omitting the slot part indicates a system slot with the same name as the plug.
type ConnectionPlug ¶
func (*ConnectionPlug) Empty ¶
func (gcplug *ConnectionPlug) Empty() bool
func (*ConnectionPlug) UnmarshalYAML ¶
func (gcplug *ConnectionPlug) UnmarshalYAML(unmarshal func(interface{}) error) error
type ConnectionSlot ¶
func (*ConnectionSlot) Empty ¶
func (gcslot *ConnectionSlot) Empty() bool
func (*ConnectionSlot) UnmarshalYAML ¶
func (gcslot *ConnectionSlot) UnmarshalYAML(unmarshal func(interface{}) error) error
type ContentChange ¶
type ContentChange struct { // Before is a path to a file containing the original data before the // operation takes place (or took place in case of ContentRollback). Before string // After is a path to a file location of the data applied by the operation. After string }
ContentChange carries paths to files containing the content data being modified by the operation.
type ContentObserver ¶
type ContentObserver interface { // Observe is called to observe an pending or completed action, related // to content being written, updated or being rolled back. In each of // the scenarios, the target path is relative under the root. // // For a file write or update, the source path points to the content // that will be written. When called during rollback, observe call // happens after the original file has been restored (or removed if the // file was added during the update), the source path is empty. Observe(op ContentOperation, sourceStruct *LaidOutStructure, targetRootDir, relativeTargetPath string, dataChange *ContentChange) (bool, error) }
ContentObserver allows for observing operations on the content of the gadget structures.
type ContentOperation ¶
type ContentOperation int
const ( ContentWrite ContentOperation = iota ContentUpdate ContentRollback )
type ContentUpdateObserver ¶
type ContentUpdateObserver interface { ContentObserver // BeforeWrite is called when the backups of content that will get // modified during the update are complete and update is ready to be // applied. BeforeWrite() error // Canceled is called when the update has been canceled, or if changes // were written and the update has been reverted. Canceled() error }
ContentUpdateObserver allows for observing update (and potentially a rollback) of the gadget structure content.
type GadgetData ¶
type GadgetData struct { // Info is the gadget metadata Info *Info // RootDir is the root directory of gadget snap data RootDir string }
GadgetData holds references to a gadget revision metadata and its data directory.
type Info ¶
type Info struct { Volumes map[string]Volume `yaml:"volumes,omitempty"` // Default configuration for snaps (snap-id => key => value). Defaults map[string]map[string]interface{} `yaml:"defaults,omitempty"` Connections []Connection `yaml:"connections"` }
func InfoFromGadgetYaml ¶
InfoFromGadgetYaml reads the provided gadget metadata. If constraints is nil, only the self-consistency checks are performed, otherwise rules for the classic or system seed cases are enforced.
func ReadInfo ¶
ReadInfo reads the gadget specific metadata from meta/gadget.yaml in the snap root directory. If constraints is nil, ReadInfo will just check for self-consistency, otherwise rules for the classic or system seed cases are enforced.
func ReadInfoFromSnapFile ¶
ReadInfoFromSnapFile reads the gadget specific metadata from meta/gadget.yaml in the given snap container. If constraints is nil, ReadInfo will just check for self-consistency, otherwise rules for the classic or system seed cases are enforced.
type LaidOutContent ¶
type LaidOutContent struct { *VolumeContent // StartOffset defines the start offset of this content image StartOffset Size // AbsoluteOffsetWrite is the resolved absolute position of offset-write // for this content element within the enclosing volume AbsoluteOffsetWrite *Size // Size is the maximum size occupied by this image Size Size // Index of the content in structure declaration inside gadget YAML Index int }
LaidOutContent describes raw content that has been placed within the encompassing structure and volume
func (LaidOutContent) String ¶
func (p LaidOutContent) String() string
type LaidOutStructure ¶
type LaidOutStructure struct { *VolumeStructure // StartOffset defines the start offset of the structure within the // enclosing volume StartOffset Size // AbsoluteOffsetWrite is the resolved absolute position of offset-write // for this structure element within the enclosing volume AbsoluteOffsetWrite *Size // Index of the structure definition in gadget YAML Index int // LaidOutContent is a list of raw content inside the structure LaidOutContent []LaidOutContent }
LaidOutStructure describes a VolumeStructure that has been placed within the volume
func ShiftStructureTo ¶
func ShiftStructureTo(ps LaidOutStructure, offset Size) LaidOutStructure
ShiftStructureTo translates the starting offset of a laid out structure and its content to the provided offset.
func (LaidOutStructure) String ¶
func (p LaidOutStructure) String() string
type LaidOutVolume ¶
type LaidOutVolume struct { *Volume // Size is the total size of the volume Size Size // SectorSize sector size of the volume SectorSize Size // LaidOutStructure is a list of structures within the volume, sorted // by their start offsets LaidOutStructure []LaidOutStructure // RootDir is the root directory for volume data RootDir string }
LaidOutVolume defines the size of a volume and arrangement of all the structures within it
func LayoutVolume ¶
func LayoutVolume(gadgetRootDir string, volume *Volume, constraints LayoutConstraints) (*LaidOutVolume, error)
LayoutVolume attempts to completely lay out the volume, that is the structures and their content, using provided constraints
func PositionedVolumeFromGadget ¶
func PositionedVolumeFromGadget(gadgetRoot string) (*LaidOutVolume, error)
PositionedVolumeFromGadget takes a gadget rootdir and positions the partitions as specified.
type LayoutConstraints ¶
type LayoutConstraints struct { // NonMBRStartOffset is the default start offset of non-MBR structure in // the volume. NonMBRStartOffset Size // SectorSize is the size of the sector to be used for calculations SectorSize Size }
LayoutConstraints defines the constraints for arranging structures within a volume
type Model ¶
type Model interface { Classic() bool Grade() asserts.ModelGrade }
Model carries information about the model that is relevant to gadget. Note *asserts.Model implements this, and that's the expected use case.
type MountedFilesystemWriter ¶
type MountedFilesystemWriter struct {
// contains filtered or unexported fields
}
MountedFilesystemWriter assists in writing contents of a structure to a mounted filesystem.
func NewMountedFilesystemWriter ¶
func NewMountedFilesystemWriter(contentDir string, ps *LaidOutStructure, observer ContentObserver) (*MountedFilesystemWriter, error)
NewMountedFilesystemWriter returns a writer capable of writing provided structure, with content of the structure stored in the given root directory.
func (*MountedFilesystemWriter) Write ¶
func (m *MountedFilesystemWriter) Write(whereDir string, preserve []string) error
Write writes structure data into provided directory. All existing files are overwritten, unless their paths, relative to target directory, are listed in the preserve list. Permission bits and ownership of updated entries is not preserved.
type OnDiskStructure ¶
type OnDiskStructure struct { LaidOutStructure // Node identifies the device node of the block device. Node string // CreatedDuringInstall is true when the structure has properties indicating // it was created based on the gadget description during installation. CreatedDuringInstall bool }
OnDiskStructure represents a gadget structure laid on a block device.
func BuildPartitionList ¶
func BuildPartitionList(dl *OnDiskVolume, pv *LaidOutVolume) (sfdiskInput *bytes.Buffer, toBeCreated []OnDiskStructure)
BuildPartitionList builds a list of partitions based on the current device contents and gadget structure list, in sfdisk dump format, and returns a partitioning description suitable for sfdisk input and a list of the partitions to be created.
type OnDiskVolume ¶
type OnDiskVolume struct { Structure []OnDiskStructure ID string Device string Schema string // size in bytes Size Size // sector size in bytes SectorSize Size // contains filtered or unexported fields }
OnDiskVolume holds information about the disk device including its partitioning schema, the partition table, and the structure layout it contains.
func OnDiskVolumeFromDevice ¶
func OnDiskVolumeFromDevice(device string) (*OnDiskVolume, error)
OnDiskVolumeFromDevice obtains the partitioning and filesystem information from the block device.
type PartiallyLaidOutVolume ¶
type PartiallyLaidOutVolume struct { *Volume // SectorSize sector size of the volume SectorSize Size // LaidOutStructure is a list of structures within the volume, sorted // by their start offsets LaidOutStructure []LaidOutStructure }
PartiallyLaidOutVolume defines the layout of volume structures, but lacks the details about the layout of raw image content within the bare structures.
func LayoutVolumePartially ¶
func LayoutVolumePartially(volume *Volume, constraints LayoutConstraints) (*PartiallyLaidOutVolume, error)
LayoutVolumePartially attempts to lay out only the structures in the volume using provided constraints
type RawStructureWriter ¶
type RawStructureWriter struct {
// contains filtered or unexported fields
}
RawStructureWriter implements support for writing raw (bare) structures.
func NewRawStructureWriter ¶
func NewRawStructureWriter(contentDir string, ps *LaidOutStructure) (*RawStructureWriter, error)
NewRawStructureWriter returns a writer for the given structure, that will load the structure content data from the provided gadget content directory.
func (*RawStructureWriter) Write ¶
func (r *RawStructureWriter) Write(out io.WriteSeeker) error
Write will write whole contents of a structure into the output stream.
type RelativeOffset ¶
type RelativeOffset struct { // RelativeTo names the structure relative to which the location of the // address write will be calculated. RelativeTo string // Offset is a 32-bit value Offset Size }
RelativeOffset describes an offset where structure data is written at. The position can be specified as byte-offset relative to the start of another named structure.
func (*RelativeOffset) String ¶
func (r *RelativeOffset) String() string
func (*RelativeOffset) UnmarshalYAML ¶
func (s *RelativeOffset) UnmarshalYAML(unmarshal func(interface{}) error) error
type Size ¶
type Size uint64
Size describes the size of a structure item or an offset within the structure.
func (*Size) IECString ¶
IECString formats the size using multiples from IEC units (i.e. kibibytes, mebibytes), that is as multiples of 1024. Printed values are truncated to 2 decimal points.
func (*Size) UnmarshalYAML ¶
type UpdatePolicyFunc ¶
type UpdatePolicyFunc func(from, to *LaidOutStructure) bool
UpdatePolicyFunc is a callback that evaluates the provided pair of structures and returns true when the pair should be part of an update.
type Updater ¶
type Updater interface { // Update applies the update or errors out on failures. When no actual // update was applied because the new content is identical a special // ErrNoUpdate is returned. Update() error // Backup prepares a backup copy of data that will be modified by // Update() Backup() error // Rollback restores data modified by update Rollback() error }
type Volume ¶
type Volume struct { // Schema describes the schema used for the volume Schema string `yaml:"schema"` // Bootloader names the bootloader used by the volume Bootloader string `yaml:"bootloader"` // ID is a 2-hex digit disk ID or GPT GUID ID string `yaml:"id"` // Structure describes the structures that are part of the volume Structure []VolumeStructure `yaml:"structure"` }
Volume defines the structure and content for the image to be written into a block device.
func (*Volume) EffectiveSchema ¶
type VolumeContent ¶
type VolumeContent struct { // Source is the data of the partition relative to the gadget base // directory Source string `yaml:"source"` // Target is the location of the data inside the root filesystem Target string `yaml:"target"` // Image names the image, relative to gadget base directory, to be used // for a 'bare' type structure Image string `yaml:"image"` // Offset the image is written at Offset *Size `yaml:"offset"` // OffsetWrite describes a 32-bit address, within the volume, at which // the offset of current image will be written. The position may be // specified as a byte offset relative to the start of a named structure OffsetWrite *RelativeOffset `yaml:"offset-write"` // Size of the image, when empty size is calculated by looking at the // image Size Size `yaml:"size"` Unpack bool `yaml:"unpack"` }
VolumeContent defines the contents of the structure. The content can be either files within a filesystem described by the structure or raw images written into the area of a bare structure.
func (VolumeContent) String ¶
func (vc VolumeContent) String() string
type VolumeStructure ¶
type VolumeStructure struct { // Name, when non empty, provides the name of the structure Name string `yaml:"name"` // Label provides the filesystem label Label string `yaml:"filesystem-label"` // Offset defines a starting offset of the structure Offset *Size `yaml:"offset"` // OffsetWrite describes a 32-bit address, within the volume, at which // the offset of current structure will be written. The position may be // specified as a byte offset relative to the start of a named structure OffsetWrite *RelativeOffset `yaml:"offset-write"` // Size of the structure Size Size `yaml:"size"` // Type of the structure, which can be 2-hex digit MBR partition, // 36-char GUID partition, comma separated <mbr>,<guid> for hybrid // partitioning schemes, or 'bare' when the structure is not considered // a partition. // // For backwards compatibility type 'mbr' is also accepted, and the // structure is treated as if it is of role 'mbr'. Type string `yaml:"type"` // Role describes the role of given structure, can be one of // 'mbr', 'system-data', 'system-boot', 'system-boot-image', // 'system-boot-select'. Structures of type 'mbr', must have a // size of 446 bytes and must start at 0 offset. Role string `yaml:"role"` // ID is the GPT partition ID ID string `yaml:"id"` // Filesystem used for the partition, 'vfat', 'ext4' or 'none' for // structures of type 'bare' Filesystem string `yaml:"filesystem"` // Content of the structure Content []VolumeContent `yaml:"content"` Update VolumeUpdate `yaml:"update"` }
VolumeStructure describes a single structure inside a volume. A structure can represent a partition, Master Boot Record, or any other contiguous range within the volume.
func (*VolumeStructure) EffectiveFilesystemLabel ¶
func (vs *VolumeStructure) EffectiveFilesystemLabel() string
EffectiveFilesystemLabel returns the effective filesystem label, either explicitly provided or implied by the structure's role
func (*VolumeStructure) EffectiveRole ¶
func (vs *VolumeStructure) EffectiveRole() string
EffectiveRole returns the role of given structure
func (*VolumeStructure) HasFilesystem ¶
func (vs *VolumeStructure) HasFilesystem() bool
HasFilesystem returns true if the structure is using a filesystem.
func (*VolumeStructure) IsPartition ¶
func (vs *VolumeStructure) IsPartition() bool
IsPartition returns true when the structure describes a partition in a block device.