Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type BaseTask ¶
type BaseTask struct { // IDer ID string UUID uuid.UUID // cue bookkeeping CueTask *cueflow.Task Orig cue.Value Start cue.Value Final cue.Value Error error // stats & timing // should this be a list with names / times // timing // replace with open telemetry TimeEvents map[string]time.Time }
func NewBaseTask ¶
func (*BaseTask) AddTimeEvent ¶
type Task ¶
type Task interface { IDer Eventer TimeEventer }
type TimeEventer ¶
type TimeEventer interface {
AddTimeEvent(key string)
}
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