gen

package
v0.5.9 Latest Latest
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Published: Jun 22, 2020 License: BSD-3-Clause Imports: 15 Imported by: 1

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Index

Constants

View Source
const CUE_VENDOR_DIR = "./cue.mod/pkg/"
View Source
const SHADOW_DIR = ".hof/shadow/"

Variables

This section is empty.

Functions

func LoadShadow

func LoadShadow(subdir string, verbose bool) (map[string]*File, error)

Types

type File

type File struct {
	// Input Data, local to this file
	In map[string]interface{}

	// The full path under the output location
	// empty implies don't generate, even though it may endup in the list
	Filepath string

	// Template parameters
	TemplateSystem string // which system ['text/template'(default), 'mustache']
	Template       string // The content, takes precedence over next option
	TemplateName   string // Named template

	// Template delimiters
	TemplateConfig *templates.Config

	// Generator that owns this file
	// TODO, does this break with the multi-generator hack?
	//       or is this the behavior defined by the way generators are included together
	//       because the user will be able to do it both ways, the hack doesn't to away,
	// there's just a more recommended way to do it
	Gen *Generator

	// Template Instance Pointer
	//   If local, this will be created when the template content is laoded
	//   If a named template, acutal template lives in the generator and is created at folder import time
	TemplateInstance *templates.Template

	// Content
	RenderContent []byte
	FinalContent  []byte

	// Shadow related
	ShadowFile *File
	UserFile   *File

	DoWrite bool

	// Bookkeeping
	Errors []error
	FileStats
}

func (*File) FormatRendered

func (F *File) FormatRendered() error

func (*File) ReadShadow

func (F *File) ReadShadow() error

func (*File) ReadUser

func (F *File) ReadUser() error

func (*File) Render

func (F *File) Render(shadow_basedir string) error

func (*File) RenderTemplate

func (F *File) RenderTemplate() error

func (*File) UnifyContent

func (F *File) UnifyContent() (write bool, err error)

func (*File) WriteOutput

func (F *File) WriteOutput() error

func (*File) WriteShadow

func (F *File) WriteShadow(basedir string) error

type FileStats

type FileStats struct {
	// using 0 (false) and 1 (true) for easier summation code below
	IsNew     int
	IsSame    int
	IsSkipped int
	IsWritten int
	IsErr     int

	IsModified       int
	IsModifiedRender int
	IsModifiedOutput int
	IsModifiedDiff3  int
	IsConflicted     int

	RenderingTime time.Duration
	CompareTime   time.Duration
	TotalTime     time.Duration
}

type Generator

type Generator struct {
	//
	// Set by Hof via cuelang extraction
	// Label in Cuelang
	Name string

	// Base directory for output
	Outdir string

	// "Global" input, merged with out replacing onto the files
	In map[string]interface{}

	// The list fo files for hof to generate, in cue values
	Out []map[string]interface{}

	// Subgenerators for composition
	Generators []*Generator

	// Template delimiters
	TemplateConfig *templates.Config

	// The following will be automatically added to the template context
	// under its name for reference in GenFiles  and partials in templates
	NamedTemplates map[string]string
	NamedPartials  map[string]string

	// Static files are available for pure cue generators that want to have static files
	// These should be named by their filepath, but be the content of the file
	StaticFiles map[string]string

	// Used for indexing into the vendor directory...
	PackageName string

	// Base directory of entrypoint templates to load
	TemplatesDir       string
	TemplatesDirConfig map[string]*templates.Config

	// Base directory of partial templatess to load
	PartialsDir       string
	PartialsDirConfig map[string]*templates.Config

	// Filepath globs for static files to load
	StaticGlobs []string

	// Disabled? we do this when looking at expressions and optimizing
	// TODO, make this field available in cuelang?
	Disabled bool

	// Template System Cache
	PartialsMap templates.TemplateMap
	TemplateMap templates.TemplateMap

	// Files and the shadow dir for doing neat things
	Files  map[string]*File
	Shadow map[string]*File

	// Status for this generator and processing
	Stats *GeneratorStats

	// Cuelang related, also set externally
	CueValue cue.Value
}

A generator pulled from the cue instances

func NewGenerator

func NewGenerator(label string, value cue.Value) *Generator

func (*Generator) GenerateFiles

func (G *Generator) GenerateFiles() []error

func (*Generator) Initialize added in v0.2.9

func (G *Generator) Initialize() []error

func (*Generator) LoadCue

func (G *Generator) LoadCue() []error

func (*Generator) ResolveFile added in v0.2.9

func (G *Generator) ResolveFile(F *File) error

type GeneratorStats

type GeneratorStats struct {
	NumNew     int
	NumSame    int
	NumSkipped int
	NumDeleted int
	NumWritten int
	NumStatic  int
	NumErr     int
	TotalFiles int

	NumModified       int
	NumModifiedRender int
	NumModifiedOutput int
	NumModifiedDiff3  int
	NumConflicted     int

	CueLoadingTime time.Duration
	RenderingTime  time.Duration
	WritingTime    time.Duration
	TotalTime      time.Duration
}

func (*GeneratorStats) CalcTotals

func (S *GeneratorStats) CalcTotals(G *Generator) error

func (*GeneratorStats) String

func (S *GeneratorStats) String() string

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